Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 23:20:39 Player: Conan0LM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (4239) 4239 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2110) 2110 TOTAL SCORE: 10174 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 72 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 1599/1600 System Corruption 6% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Superbattery > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Superbattery Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine VSS Leg VSS Leg Improved Heat Sink Improved Terrain Scanner [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Superbattery Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 1 | . . . . . . 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 71 | 6 5 6 . . 7 27 3 4 13 Power 7 | 1 1 1 . . . 2 . . 2 Engine 3 | 1 . . . . . 1 . . 1 Core 4 | . 1 1 . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 3 . . 3 8 . 1 3 Treads . | . . . . . . . . . . Leg 20 | 2 . 3 . . 3 8 . 1 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 2 . . . 2 7 3 1 2 Device 9 | . 2 . . . 2 1 3 . 1 Storage 3 | 1 . . . . . 2 . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . . . . 4 . 1 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 2 2 . . 2 10 . 2 6 Energy Gun 9 | 2 2 . . . 1 . . 1 3 Energy Cannon 12 | . . 2 . . 1 7 . 1 1 Ballistic Gun 1 | . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . 3 . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 Parts Lost 29 | . . . . . 4 1 4 1 19 Power 3 | . . . . . . . . . 3 Propulsion 12 | . . . . . 3 . 2 1 6 Utility 6 | . . . . . . . 2 . 4 Weapon 8 | . . . . . 1 1 . . 6 Highest Loss Streak 10 | . . . . . 2 1 2 1 10 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 5 | 1 6 7 8 8 7 6 4 5 1 Power . | . 1 1 1 . . 1 1 1 . Propulsion . | . . . . . . 1 1 . . Utility 2 | . 3 4 4 4 5 3 . . . Weapon 1 | . 1 2 2 2 1 . 1 3 . Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 5 . . . 4 . 1 1 Power 2 | . . 1 . . . 1 . . . Propulsion 1 | . . . . . . . . 1 . Utility 4 | . . 2 . . . 2 . . . Weapon 3 | . . 2 . . . . . . 1 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 95 | . 98 95 100 100 96 97 99 99 81 Engine 1 | . 3 . . . . 5 . . . Core 8 | . 10 11 11 11 11 3 9 9 7 Leg 35 | . 28 40 44 44 41 35 35 35 25 Device 10 | . 12 11 11 11 11 8 11 15 7 Storage 9 | . 14 11 11 11 11 9 9 9 9 Protection 4 | . . . . . . 8 6 2 7 Energy Gun 5 | . 27 14 . . 1 . . 1 13 Energy Cannon 12 | . . 6 22 22 20 25 . 8 9 Ballistic Cannon 7 | . . . . . . . 27 17 1 Peak Build Rating 44 | 6 14 16 16 17 19 44 44 44 43 Average Rating 28 | 4 11 15 16 16 17 32 43 42 31 On Entrance 21 | . 6 14 16 16 17 18 44 44 43 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 8 Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 13 17 19 19 19 19 40 34 34 29 Greatest Support 55 | 20 20 40 40 40 43 55 48 53 53 Greatest Overweight (x) 6 | . . . . . . 1 . . 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 6 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 5 5 5 Average Carried 5 | 1 6 7 8 8 7 6 4 4 1 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 1 8 8 8 8 7 5 5 5 3 Class Distribution -------------------- 40% | Skirmisher 29% | Scavenger-Mutant 18% | Scavenger-Skirmisher 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2036 | 214 83 73 . . 75 281 707 330 273 Remotely . | . . . . . . . . . . Salvage Created 3218 | . 134 322 . . 458 862 534 140 768 Parts 175 | . 11 23 . . 12 47 29 5 48 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 83 | . 3 10 . . 7 18 20 3 22 Guns 20 | . 3 8 . . 1 . . . 8 Cannons 57 | . . 2 . . 5 14 20 3 13 AOE 2 | . . . . . . 1 . . 1 Classes Destroyed 9 | . 2 3 . . 1 2 . . 1 Hauler 1 | . . . . . . 1 . . . Recycler 2 | . . 1 . . 1 . . . . Watcher 3 | . 1 1 . . . 1 . . . Swarmer 26 | . . 5 . . . 3 5 . 13 Grunt 37 | . 3 3 . . 6 9 11 1 4 Duelist 1 | . . . . . 1 . . . . Sentry 16 | . . 2 . . . 5 4 2 3 Hunter 1 | . . . . . . 1 . . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 11 | . 2 5 . . 3 11 5 1 9 Combat Bots Only 9 | . 2 5 . . 2 6 5 1 9 Max Kills in Single Turn 2 | . 1 2 . . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 465 | . 12 65 . . 32 89 74 10 183 Missed 106 | . 3 23 . . 5 26 9 5 35 Hits 359 | . 9 42 . . 27 63 65 5 148 Melee 8 | . . . . . 2 . . . 6 Projectile 351 | . 9 42 . . 25 63 65 5 142 Critical Strikes 11 | . . 1 . . 2 . 2 1 5 Damage Taken 4565 | . 112 423 . . 474 927 782 75 1772 Core 701 | . 24 54 . . 63 145 59 15 341 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 71 | . . . . . . . . 2 69 Core Remaining (%) 86 | 100 90 . . . 70 . . . . Volleys Fired 228 | . 17 37 1 . 26 35 51 6 55 Largest 3 | . 2 2 2 . 2 3 3 3 3 Hottest 211 | . 130 136 136 . 137 204 120 155 211 Shots Fired 592 | . 33 74 2 . 51 104 153 18 157 Gun 182 | . 33 58 . . 5 . . . 86 Cannon 410 | . . 16 2 . 46 104 153 18 71 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 188 | . . . . . . . 153 12 23 Thermal 361 | . 33 74 2 . 51 95 . 6 100 Explosive . | . . . . . . . . . . Electromagnetic 43 | . . . . . . 9 . . 34 Robot Hit Streak 12 | . 5 9 . . 11 12 9 1 11 Robot Miss Streak 5 | . 5 4 . . 3 5 5 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 279 | . 16 45 . . 32 58 50 5 73 Core Hits 129 | . 8 16 . . 13 26 27 4 35 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 16 | . . . . . . 1 12 . 3 Burn 2 | . . . . . . . . . 2 Meltdown 1 | . . . . . . 1 . . . Blast 13 | . . . . . . . 12 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6543 | . 219 749 . . 671 1382 1581 159 1782 Guns 1554 | . 219 542 . . 56 . . . 737 Cannons 4825 | . . 207 . . 615 1351 1577 159 916 Explosions 160 | . . . . . . 31 . . 129 Melee . | . . . . . . . . . . Ramming 4 | . . . . . . . 4 . . Kinetic 1861 | . . . . . . . 1577 84 200 Thermal 4257 | . 219 749 . . 671 1170 . 75 1373 Explosive . | . . . . . . . . . . Electromagnetic 421 | . . . . . . 212 . . 209 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 53 | . . 12 . . 12 4 20 . 5 Projectiles 53 | . . 12 . . 12 4 20 . 5 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . . . . . . 11 1 1 Impact 1 | . . . . . . . 1 . . Kinetic 11 | . . . . . . . 9 1 1 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 125 | . . . . . . 48 . . 77 Shots 3 | . . . . . . 1 . . 2 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . Kicked 3 | . . . . . . . 3 . . Crushed . | . . . . . . . . . . Highest Temperature 423 | . 147 264 30 . 309 381 275 126 423 Average Temperature 109 | . 47 94 20 . 99 146 41 55 146 Received Heat Transfer 1509 | . 63 150 . . 225 333 315 45 378 Effects 5 | . . . . . . 1 1 . 3 Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . 1 3 . . . Parts Melted 22 | . 1 3 . . 4 8 . . 6 Heat Transferred 7897 | . 556 1702 . . 1221 1961 . 111 2346 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . . . . 1 4 2 3 Low Security (%) 48 | 100 100 100 100 . 100 69 13 . . Level 1 11 | . . . . . . 30 20 . 6 Level 2 19 | . . . . . . . 23 100 43 Level 3 14 | . . . . . . . 18 . 49 Level 4 5 | . . . . . . . 24 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1220 | . 46 165 51 . 59 294 1220 609 1030 Initial 594 | . . . 51 . . 5 66 594 360 Average 356 | . 12 110 9 . 24 99 653 582 713 Influence Increases 3265 | . 108 289 . . 225 508 1194 101 840 Destroy 0b10 Robot/C 1700 | . 60 200 . . 180 360 400 60 440 Destroy 0b10 Robot/NC 35 | . 5 10 . . 5 10 . . 5 Destroy Leader 258 | . 22 42 . . 30 104 10 20 30 Allied During Kill 10 | . . . . . 10 . . . . Successful Hack 112 | . 5 21 . . . 4 14 10 58 Disable Machine 105 | . 15 . . . . 15 75 . . Anti-Garrison Action 450 | . . . . . . . 250 . 200 Destroy Structure 160 | . 1 1 . . . 15 55 11 77 Lose Combat Pursuer 435 | . . 15 . . . . 390 . 30 Influence Decreases 2255 | . 108 157 132 . 210 421 76 766 385 Entered New Map 948 | . . . 81 . . 10 36 626 195 Time Decay 846 | . 108 157 51 . 149 251 . 130 . Lost Part 280 | . . . . . 30 10 40 10 190 Lost Ally 31 | . . . . . 31 . . . . Purge Threat 150 | . . . . . . 150 . . . Squads Dispatched 9 | . 2 . . . . 6 . 1 . Investigation 3 | . 2 . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . . 2 . 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 8 23 . . 9 20 41 5 29 Peak Tracking Total 7 | . 3 6 . . 3 6 6 3 7 Tactical Retreats 13 | . . 1 . . . . 11 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 8 | . 2 . . . . 3 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 16 | . 1 . . . . 1 8 . 6 Max in Single Turn 3 | . 1 . . . . 1 1 . 3 Garrison Relay 5 | . . . . . . . 3 . 2 Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 22 | . 2 2 . 2 . 5 3 4 4 Terminals 16 | . 2 2 . . . 3 3 2 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 60 | . 6 9 . 5 . 20 7 6 7 Successful 30 | . 1 4 . 5 . 9 2 5 4 Failed 28 | . 5 4 . . . 10 5 1 3 Catastrophic 4 | . . . . . . 1 2 1 . Database Lockouts 2 | . . 1 . . . 1 . . . Manual 6 | . . . . 1 . 4 . 1 . Terminals 43 | . 6 9 . . . 10 7 4 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 8 | . . . . . . 8 . . . Garrison Access 3 | . . . . . . 2 . 1 . Terminal Hacks 21 | . 1 4 . 5 . 2 2 3 4 Record 7 | . . 3 . 4 . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Transport Status 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . Garrison Registry 2 | . . . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . . . 1 Security Stations 1 | . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 6 | . . . . . . 6 . . . Insert Component 3 | . . . . . . 3 . . . Analyze 2 | . . . . . . 2 . . . Retrieve Study 1 | . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 2 . . . 5 3 2 3 Full Trace Events 4 | . . . . . . 1 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . 2 . . Command Fork 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . 10 . 9 Machine Destruction 19 | . . . . . . . 10 . 9 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 3 . . . . Highest-Rated Group 40 | . . . 40 40 40 . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . . 28 . . . . Total Damage 270 | . . . . . 270 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Turns Passed 5002 | 61 391 341 324 458 321 897 1041 267 901 Spaces Moved 3434 | 50 255 165 248 381 188 565 849 227 506 Core 56 | 16 . . . . . . . . 40 Treads . | . . . . . . . . . . Legs 3378 | 34 255 165 248 381 188 565 849 227 466 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 75 75 75 88 Average Speed 102 | 97 120 120 120 120 120 99 75 80 117 Slowest Speed 350 | 120 120 120 120 120 120 180 75 88 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 50 23 43 61 28 51 68 30 51 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug 3 | . . . . . . . . 3 . Terrain Destroyed 101 | . . . . . . 13 6 11 71 Melee . | . . . . . . . . . . Projectile 27 | . . . . . . 8 6 11 2 AOE 74 | . . . . . . 5 . . 69 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total 4442 | 61 306 237 272 382 232 823 1138 296 695 Wait 583 | . 17 16 24 . 7 149 217 53 100 Move 3427 | 49 254 164 247 380 187 565 848 227 506 Hop . | . . . . . . . . . . Pick Up 53 | 6 10 6 . 1 1 12 3 2 12 Fast Attach 31 | 1 1 3 . . 4 18 1 3 . Attach 30 | 5 1 1 . . 2 4 3 . 14 Detach . | . . . . . . . . . . Swap 23 | . 3 2 . . 2 14 1 1 . Drop 49 | . 3 8 . 1 3 26 1 4 3 Fire 228 | . 17 37 1 . 26 35 51 6 55 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . . . . 3 . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . 10 . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 13) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x2 466 | -9/Materials | Identified exit to Mines 466 | -9/Materials | Central database locked down 757 | -9/Materials | Build established: Scavenger-Mutant 794 | -9/Materials | Entered Mines 795 | -9/Mines | Learned location of Storage (-8) 1054 | -9/Mines | Learned Materials emergency access door positions 1077 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1109 | -9/Mines | Discovered new exit (range 5) 1118 | -9/Mines | Entered Exiles 1118 | -9/Exiles | Accompanied by 3 allies 1148 | -9/Exiles | Met 8R-AWN 1169 | -9/Exiles | Met EX-HEX 1204 | -9/Exiles | Met EX-BIN 1261 | -9/Exiles | Aligned with FarCom system 1262 | -9/Exiles | Given EX-Vault access code 1292 | -9/Exiles | Opened EX-Vault 1301 | -9/Exiles | Found Superbattery 1329 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1362 | -9/Exiles | Met EX-DEC 1416 | -9/Exiles | Learned location of Zion (-7) 1560 | -9/Exiles | Discovered new exit (range 14) 1576 | -9/Exiles | Left Exiles lab with Superbattery 1576 | -9/Exiles | Entered Mines 1576 | -8/Mines | Accompanied by 3 allies 1881 | -8/Mines | Discovered new exit (range 15) 1897 | -8/Mines | Entered Materials 1897 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2102 | -8/Materials | Discovered new exit (range 3) 2238 | -8/Materials | Build established: Scavenger-Skirmisher 2428 | -8/Materials | Garrison activated, responded to threat 2559 | -8/Materials | Central database locked down 2571 | -8/Materials | Build established: Skirmisher 2764 | -8/Materials | Discovered new exit (range 3) 2794 | -8/Materials | Identified exit to Garrison 2794 | -8/Materials | Entered Garrison 2890 | -8/Garrison | Garrison Relay disabled 2909 | -8/Garrison | Discovered new exit (range 10) 2914 | -8/Garrison | Triggered checkpoint 2933 | -8/Garrison | Garrison Relay disabled 3076 | -8/Garrison | Triggered checkpoint 3152 | -8/Garrison | Discovered new exit (range 8) 3189 | -8/Garrison | Garrison Relay disabled 3378 | -8/Garrison | Triggered checkpoint 3388 | -8/Garrison | Discovered new exit (range 75) 3388 | -8/Garrison | Discovered new exit (range 18) 3388 | -8/Garrison | Discovered new exit (range 63) 3422 | -8/Garrison | Installed Relay Interface Framework 3603 | -8/Garrison | Expanded RIF knowledge: Command Fork 3835 | -8/Garrison | Entered Materials 3927 | -8/Materials | Discovered new exit (range 11) 4102 | -8/Materials | Identified exit to Garrison 4102 | -8/Materials | Entered Garrison 4158 | -8/Garrison | Triggered checkpoint 4174 | -8/Garrison | Garrison Relay disabled 4259 | -8/Garrison | Core integrity fell below 50% 4292 | -8/Garrison | Destroyed 9 combat bots 4331 | -8/Garrison | Lost 10 parts (2p3n2u3w) 4426 | -8/Garrison | Triggered checkpoint 4555 | -8/Garrison | Discovered new exit (range 10) 4630 | -8/Garrison | Learned Factory security intel 4635 | -8/Garrison | Build established: Scavenger-Skirmisher 4650 | -8/Garrison | Triggered checkpoint 4655 | -8/Garrison | Core integrity fell below 20% 4695 | -8/Garrison | Garrison Relay disabled 4830 | -8/Garrison | Discovered new exit (range 27) 4830 | -8/Garrison | Discovered new exit (range 57) 4830 | -8/Garrison | Discovered new exit (range 53) 4851 | -8/Garrison | Phase Generator disabled 4927 | -8/Garrison | Lost 4 parts (1p2u1w) 5000 | -8/Garrison | Lost 5 parts (3n2w) 5003 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Beam Rifle. Garrison Door activated. Acquired 10 matter. G-47 Trooper destroyed. Acquired 3 matter. System corrupted: Lgt. Ion Engine rejected. Acquired Lgt. Ion Engine. Acquired 9 matter. Aluminum Leg destroyed. Hvy. Particle Cannon destroyed. Critical hit (Smash). Aluminum Leg destroyed. Carbon-fiber Leg destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+2). Shock Rifle destroyed. Hvy. Assault Rifle severed. System corrupted: Heat flow error (+192). Acquired Particle Gun. System corrupted: Matter fused (-6). 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Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VSS Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyCompositeAssimilator Manual? 0 Play Time 00:46:59 Cumulative 34.5 hours Start 2026.05.16 @ 22:26:14 End 2026.05.16 @ 23:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 1 Adventurer 31 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ff18a5c-5c29-45a7-aa5c-84e5a0a7ae2e