Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 22:33:29 Player: yua241 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (632) 632 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3022 Bonus ------- None Cogmind --------- Core Integrity 681/700 Matter 256/300 Energy 160/160 System Corruption 0% Temperature Cool (46) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Hardlight Generator > --- WEAPON (3) ------- Particle Gun High-powered Shotgun > --- INVENTORY (8) ---- Improved Ion Engine Shock Rifle Beam Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Beam Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Beam Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 29 | 7 2 7 11 2 Power 4 | 1 . 1 2 . Engine 2 | 1 . 1 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 6 | 3 . 3 . . Treads . | . . . . . Leg 5 | 2 . 3 . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 1 1 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 3 8 1 Energy Gun 5 | 1 1 . 3 . Energy Cannon 2 | . . 2 . . Ballistic Gun 5 | 1 . . 3 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 13 . Power 1 | . . . 1 . Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 8 | . . . 8 . Highest Loss Streak 5 | . . . 5 . To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 75 | . 98 86 65 42 Engine 7 | . 14 11 3 . Core 2 | . . . 4 7 Leg 18 | . 28 32 12 . Device 2 | . . . 4 5 Storage 10 | . 14 11 9 7 Processor 10 | . 12 11 9 7 Energy Gun 8 | . 14 2 7 7 Energy Cannon 3 | . . 10 4 . Ballistic Gun 8 | . 14 8 5 5 Launcher 1 | . . . 4 . Peak Build Rating 15 | 6 7 10 15 14 Average Rating 9 | 4 6 9 10 11 On Entrance 5 | . 5 7 10 7 Naked Turns . | . . . . . Heaviest Build 21 | 11 10 16 18 21 Greatest Support 30 | 20 20 30 30 3 Greatest Overweight (x) 6 | . . . 5 6 Average Overweight (x) . | . . . 1 5 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 7 8 8 4 Average Carried 3 | 1 4 5 4 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 2 6 5 3 4 Class Distribution -------------------- 81% | Mutant 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 598 | 280 29 56 233 . Remotely . | . . . . . Salvage Created 681 | 100 77 106 338 60 Parts 36 | . 3 11 19 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 15 | . 2 5 7 1 Guns 6 | . 1 . 4 1 Cannons 4 | . . 2 2 . AOE 5 | . 1 3 1 . Classes Destroyed 7 | 1 1 2 3 . Worker 1 | . . . 1 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Swarmer 3 | . . 3 . . Grunt 6 | . 2 1 3 . Sentry 5 | . . 1 3 1 Specialist 1 | . . . 1 . Best Kill Streak 4 | 1 2 3 4 1 Combat Bots Only 3 | . 2 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 145 | . 9 18 87 31 Missed 44 | . 2 7 18 17 Damage Taken 1545 | . 92 148 1234 71 Core 334 | . 3 11 301 19 Absorbed by Shields 56 | . . . . 56 Core Remaining (%) 85 | 100 98 97 45 . Volleys Fired 70 | 10 9 9 36 6 Largest 3 | 2 2 2 3 2 Hottest 160 | 60 60 90 160 90 Shots Fired 124 | 13 18 18 63 12 Gun 95 | 13 18 7 45 12 Cannon 21 | . . 9 12 . Launcher 8 | . . 2 6 . Special . | . . . . . Kinetic 63 | 10 9 7 31 6 Thermal 50 | . 9 9 26 6 Explosive 8 | . . 2 6 . Electromagnetic 3 | 3 . . . . Robot Hit Streak 15 | 6 4 7 15 3 Robot Miss Streak 3 | 1 1 1 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | 11 10 11 45 10 Core Hits 44 | 2 7 8 22 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1457 | 98 170 279 790 120 Guns 764 | 98 79 27 440 120 Cannons 245 | . . 104 141 . Explosions 440 | . 83 148 209 . Melee . | . . . . . Ramming 8 | . 8 . . . Kinetic 557 | 73 46 27 333 78 Thermal 427 | . 33 104 248 42 Explosive 357 | . . 148 209 . Electromagnetic 108 | 25 83 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . 14 . 34 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 188 | 40 52 188 93 46 Average Temperature 39 | 19 19 74 31 23 Received Heat Transfer 502 | . 42 60 369 31 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 941 | . 75 222 533 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 223 | 5 99 176 223 54 Initial 74 | . 3 . 74 9 Average 68 | 1 56 65 116 19 Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 88 100 Level 1 3 | . . . 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 6 6 13 3 Peak Tracking Total 4 | . 2 3 4 1 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 . 3 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 4 1 3 1 Terminals 7 | . 2 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 10 3 4 2 Successful 6 | . 4 1 1 . Failed 13 | . 6 2 3 2 Catastrophic 5 | . 1 2 2 . Database Lockouts . | . . . . . Manual 7 | . 3 2 2 . Terminals 12 | . 3 3 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 2 1 3 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 68 | . 68 . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1503 | 132 422 227 512 210 Spaces Moved 837 | 86 314 151 227 59 Core 149 | 13 . . 77 59 Treads . | . . . . . Legs 686 | 71 314 151 150 . Wheels 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 250 Average Speed 146 | 108 120 120 171 316 Slowest Speed 350 | 120 120 120 300 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 44 18 21 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . 12 33 . Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . 12 33 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1003 | 115 343 181 294 70 Wait 29 | . 11 8 10 . Move 833 | 85 313 150 226 59 Hop . | . . . . . Pick Up 32 | 9 7 4 9 3 Fast Attach . | . . . . . Attach 26 | 7 2 6 9 2 Detach 4 | 2 . 2 . . Swap 3 | . . 1 2 . Drop 5 | 2 . 1 2 . Fire 70 | 10 9 9 36 6 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 10) 554 | -10/Materials | Identified exit to Materials 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x2 715 | -9/Materials | Discovered new exit (range 3) 717 | -9/Materials | Identified exit to Materials 782 | -9/Materials | Entered another Materials area 782 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1008 | -8/Materials | Lost 4 parts (1p1n2w) 1083 | -8/Materials | Core integrity fell below 50% 1114 | -8/Materials | Lost 5 parts (1n1u3w) 1221 | -8/Materials | Discovered new exit (range 11) 1288 | -8/Materials | Identified exit to Factory 1294 | -8/Materials | Entered Factory 1294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -7/Factory | Self-destructed Last Messages --------------- SECURING TERMINAL." 01409_ ALERT: All DSF locations entering lockdown mode. 01415_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 01421_ U-05 Engineer works on Subcomponent Replicator. 01461_ Acquired Shock Rifle. 01463_ U-05 Engineer works on Subcomponent Replicator. 01478_ Y-54 Guardian destroyed. 01479_ U-05 Engineer works on Subcomponent Replicator. 01482_ R-06 Scavenger collects Imp. Light Armor Plating. 01486_ R-06 Scavenger collects Imp. Heat Sink. 01490_ R-06 Scavenger collects Flak Gun. 01491_ Subcomponent Replicator comes online. 01491_ U-05 Engineer works on Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ???????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????# ???????? | | ????????????????????????????????????# #??????? | | ??????????????????????????????####### #??????? | | ??????????????????####+#####?# #??????? | | ??????????????????? #?# #??????? | | ???????????????????? ### #??????? | | ????????????????????# #??????? | | ?????????????????????# #??????? | | ?????????????????????#""g #??????? | | ?????????????????????#""g #??????? | | ?????????????????????#"T """" #??????? | | ?????????????????????#"" """" ####???? | | ?????????????????????#"" @ """ #T ##### | | ?????????????????????# u | | ?????????????????????# <<< ######## | | ?????????????????????# ##??????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# +???????? | | ?????????????????????###########"" ####???????? | | ???????????????????????????????#""T"""#??????????? | | ???????????????????????????????# """""#??????????? | | ???????????????????????????????########??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipFusionScreen Manual? 0 Play Time 00:11:47 Cumulative 11.3 hours Start 2025.04.16 @ 22:21:33 End 2025.04.16 @ 22:33:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8abe8584-0773-4778-b756-cf59bdd6f9c1