Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 18:07:50 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (97) 485 Value Destroyed (3757) 3757 Prototype IDs (298) 5960 Alien Tech Used (14) 2800 Bonus (31560) 31560 TOTAL SCORE: 54862 Bonus ------- Pacifist 200 Follower Combat Kills 1611 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1380 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -16331 Cogmind --------- Core Integrity 853/1600 Matter 410/550 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Zionite Supercomposite Leg Zionite Weapon Casing Subatomic Replicator Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Advanced Phase Shifter Zionite Weapon Casing Centrium Medium Armor Plating Centrium Medium Armor Plating Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Zionite Supercomposite Leg Zionite Supercomposite Leg Experimental Energy Well Experimental Energy Well Particle Accelerator Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Experimental Force Field High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Null Cannon Improved Plasma Cutter Sigix Broadsword [Rating: 263] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Electron Diverter Treads Experimental Biometal Heavy Treads Leg High-density Centrium Leg Flight Unit Electron Diverter Utility Spectral Analyzer Device Structural Scanner Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Sigix Broadsword Energy Gun Medium Laser Energy Cannon Improved Potential Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 6 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . Utility 10 | . . . . . . . 5 . . . . 2 . . . . . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 296 | . 1 2 2 . 3 6 17 3 2 . 3 11 7 2 13 3 14 . 2 5 1 1 22 7 15 14 17 97 26 Power 24 | . . . . . . 1 1 . . . 1 1 . . . . 3 . . . . . 4 1 4 1 1 6 . Engine 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Core 8 | . . . . . . 1 1 . . . 1 1 . . . . 2 . . . . . 2 . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 3 1 1 6 . Propulsion 42 | . . . 2 . 1 1 4 1 . . . 2 . . 2 . 2 . . . . . 2 1 4 7 . 12 1 Treads 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Leg 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . 1 1 4 1 . . . 2 . . 2 . 2 . . . . . 2 1 4 7 . 1 . Utility 152 | . 1 2 . . 1 . 11 . . . . 6 5 2 3 1 6 . 2 5 . 1 12 4 6 2 10 57 15 Device 72 | . . 2 . . . . 6 . . . . 3 4 2 2 1 3 . 2 3 . . 5 1 2 . 5 23 8 Storage 13 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 3 . . . 1 7 . Processor 13 | . 1 . . . . . 1 . . . . 2 . . 1 . . . . . . . . 1 . . 1 6 . Hackware 12 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 1 1 . 1 5 . Protection 40 | . . . . . . . 3 . . . . . 1 . . . 2 . . 1 . 1 3 1 3 . 2 16 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 78 | . . . . . 1 4 1 2 2 . 2 2 2 . 8 2 3 . . . 1 . 4 1 1 4 6 22 10 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 24 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 3 6 10 Ballistic Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Special Weapon 17 | . . . . . . 2 . 1 1 . 1 1 1 . . 1 . . . . 1 . . 1 . . . 7 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . 1 2 . 1 1 . 1 1 1 . 1 1 1 . . . . . 1 . 1 2 3 8 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Unidentified Prototypes 36 | . . 1 . . . 1 3 . . . . . 1 . 4 . . . . 4 . . 5 . 2 1 1 13 . Parts Lost 10 | . . . . . . . 2 . . . 2 . . . . . 2 . . . . . 1 . . . . 1 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . 2 . . . 1 . . . . . 2 . . . . . 1 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 68 73 77 77 59 75 82 100 100 100 93 98 92 88 92 89 93 95 95 92 95 85 87 89 88 90 93 82 84 Core 2 | . . . . . . 10 6 6 6 6 6 5 5 5 5 5 8 5 5 5 5 4 4 4 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 4 4 7 10 11 7 3 Treads 1 | . . . 22 22 4 . . . . . . . . . . . . . . . . . . . . . . 2 3 Leg 5 | . 28 28 22 22 4 . . . . . . . . . . . . . . . . . . . . . . 9 23 Flight 21 | . . . . . 8 21 26 33 33 33 33 28 27 27 27 27 28 30 30 30 30 27 29 29 29 31 30 15 . Device 15 | . . 2 . . . . 11 13 13 13 13 22 19 22 23 22 24 25 25 22 25 22 16 18 16 11 13 12 13 Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 3 5 3 Processor 11 | . 11 14 11 11 11 11 6 6 6 6 6 10 11 11 11 11 10 10 10 10 10 9 9 9 12 12 12 12 19 Hackware 4 | . . . . . 8 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 7 8 10 3 . Protection 7 | . . . . . . . 11 20 20 20 13 11 11 11 11 11 9 10 10 10 10 8 7 7 4 4 3 6 12 Ballistic Gun 1 | . 14 14 11 11 11 11 5 6 6 6 6 5 4 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 8 10 6 5 5 6 6 5 4 5 5 4 5 5 5 5 5 4 3 4 4 4 2 1 . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 160 | 3 3 4 3 3 3 9 18 18 24 18 24 21 25 25 32 32 37 37 37 37 37 37 47 49 51 59 71 156 160 Greatest Support 207 | 3 3 3 3 3 4 8 31 22 18 18 22 26 26 26 30 26 49 37 37 37 49 37 47 53 68 73 79 207 201 Greatest Overweight (x) 2 | . . 1 . . . 2 . . 1 . 1 . . . 1 1 1 . . . . . . . . 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 15 20 20 Average Capacity 11 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 14 17 19 Most Carried 20 | 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 15 20 20 Average Carried 10 | 4 3 3 4 5 4 5 4 5 5 5 4 4 4 4 4 4 4 5 5 4 4 5 9 9 9 9 13 15 19 Final Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 15 20 5 Final Carried 20 | 3 3 5 5 5 5 5 5 5 5 5 4 5 4 5 5 5 5 5 5 5 5 5 10 10 10 10 15 20 5 Class Distribution -------------------- 29% | Alien-Mutant 19% | Infiltrator-Ninja 14% | Alien-Ninja 7% | Mutant 7% | Alien-Sprinter 6% | Scavenger-Ninja 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Commander-Ninja | -5/Warlord Ninja | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Zhirov Infiltrator-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Infiltrator-Ninja | -2/Research Alien-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 3734 | 200 . . . . 80 60 160 15 21 . 29 64 66 62 413 . 87 87 20 . 82 18 125 160 145 53 618 1009 160 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5427 | . . . . . . 45 344 15 8 . 44 85 75 . 417 16 84 100 21 . 28 37 288 413 203 48 721 1706 729 Parts 269 | . . . . . . 1 5 3 1 . 4 9 5 . 8 4 5 . 3 . 2 . 13 17 11 1 31 119 27 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 1 6 . 1 1 . 4 . 6 . . 1 . . 3 . 2 . . . . . . . . Prevented 6 | . . . . . . 3 . . 1 . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 47 | . . . . . . 1 . 3 2 . 4 . 5 . 13 5 . . . . 2 . . . . . 1 . 11 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Cannons 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 7 AOE 34 | . . . . . . 1 . 3 2 . 3 . 5 . 13 4 . . . . . . . . . . . . 3 Classes Destroyed 20 | . . . . . . 1 4 1 . . . 2 1 . 3 . . . 1 . 1 . 1 1 . . . 2 2 Worker 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Builder 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Recycler 11 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 1 . 3 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . Operator 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 2 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Watcher 12 | . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 2 1 . 3 1 . Swarmer 19 | . . . . . . . . 3 2 . 4 . 5 . . 5 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Brawler 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Best Kill Streak 9 | . . . . . . 1 2 3 2 . 4 1 5 . 9 5 1 . 1 . 1 1 1 2 1 1 3 2 5 Combat Bots Only 8 | . . . . . . 1 . 3 2 . 4 . 5 . 8 5 . . . . 1 . . . . . 1 . 5 Max Kills in Single Turn 5 | . . . . . . 1 1 3 1 . 2 1 4 . 5 4 1 1 1 . 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 3 1 . 2 . 4 . 4 4 . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 5688 | . 152 . 125 . . 52 78 115 29 . 130 83 48 19 . 65 390 . . . 75 60 166 . 670 710 46 292 2383 Core 998 | . 49 . . . . 24 . . . . . . . . . 18 49 . . . 29 . 23 . 115 423 . . 268 Absorbed by Shields 2300 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 10 2276 Reduced by Siege Mode 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Redirected to Shielding 323 | . . . . . . . . . 7 . 26 11 . 12 . . 66 . . . 29 19 11 . 42 . . . 100 Regen/Repaired (Parts) 2564 | . . . . . . . . . . . . . . . 13 . 254 . . . . 68 . 169 149 171 69 198 1473 Core Remaining (%) 85 | 100 . 80 . . . 94 . . . . 100 . . . . 98 . . . . 93 . 98 . . 52 . . 53 Volleys Fired 308 | . . . . . . 1 . 1 2 . 2 1 3 . 17 2 . . . . 1 . . . . 3 3 178 94 Largest 2 | . . . . . . 1 . 1 1 . 1 1 1 . 1 1 . . . . 1 . . . . 1 1 1 2 Hottest 200 | . . . . . . . . . . . . . . . 43 . . . . . . . . . . 130 130 130 200 Shots Fired 326 | . . . . . . 1 . 1 2 . 2 1 3 . 17 2 . . . . 1 . . . . 3 3 178 112 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 112 Launcher 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Special 188 | . . . . . . 1 . 1 2 . 2 1 3 . . 2 . . . . 1 . . . . . . 175 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 260 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 178 76 Explosive 30 | . . . . . . 1 . 1 2 . 2 1 3 . 17 2 . . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Robot Hit Streak 34 | . . . . . . 1 . 2 4 . 6 . 7 . 6 7 . . . . . . . . . . . 34 31 Robot Miss Streak 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 361 | . . . . . . 1 16 1 2 . 2 4 3 . 5 1 7 1 1 . 4 6 10 13 4 1 11 192 76 Core Hits 197 | . . . . . . 1 3 3 1 . 4 3 6 . 38 5 2 . . . 2 1 3 5 2 . 3 60 55 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 10 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 12 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 10 . Melee Attacks 319 | . . . . . . 7 26 1 1 . 1 19 5 2 33 2 31 2 1 . 19 13 23 20 20 8 31 54 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 314 | . . . . . . 7 26 1 1 . 1 19 5 2 33 2 30 2 1 . 19 13 23 20 20 8 31 50 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 66 | . . . . . . . 8 . . . . 1 1 . . . 1 1 1 . . 2 6 4 3 1 11 26 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33380 | . . . . . . 265 951 414 292 . 470 239 868 . 2350 518 332 96 92 . 203 346 740 849 457 180 1969 6008 15741 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9715 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9715 Explosions 10785 | . . . . . . 242 . 373 224 . 390 . 698 . 2350 482 . . . . . . . . . . . . 6026 Melee 10544 | . . . . . . . 951 . . . . 239 84 . . . 332 96 92 . 203 346 740 849 457 180 1969 4006 . Ramming 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 15806 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1950 13856 Explosive 4759 | . . . . . . 242 . 373 224 . 390 . 698 . 2350 482 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10878 | . . . . . . 23 951 41 68 . 80 239 170 . . 36 332 96 92 . 203 346 740 849 457 180 1969 4006 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1885 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1885 Highest Corruption 5 | . . . . . . . . . . . . . . . . . 2 2 2 2 2 . . . 5 5 . . . Average Corruption 2 | . . . . . . . . . . . . . . . . . 2 2 2 2 2 . . . 2 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Effects 24 | . . . . . . . . . . . . . . . . . 2 3 2 . 12 . . . . 5 . . . Message Errors 6 | . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . Matter Fused 6 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . 2 . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4584 | . . . . . . . 143 . 48 . . 70 1 . 71 12 65 85 52 . 45 100 150 183 104 130 1089 1176 1060 Projectiles 572 | . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . 549 Explosions 620 | . . . . . . . . . 25 . . . 1 . 71 12 . . . . . . . . . . . . 511 Melee 3392 | . . . . . . . 143 . . . . 70 . . . . 65 85 52 . 45 100 150 183 104 130 1089 1176 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 187 | . . . . . . 14 4 15 . . 14 2 2 3 . 4 13 121 61 . 187 . 7 54 115 181 178 178 158 Average Temperature 89 | . . . . . . 7 4 6 . . 6 1 2 3 . 4 1 59 35 . 76 . 3 18 14 125 97 111 69 Received Heat Transfer 444 | . 84 . 36 . . 33 27 30 6 . 18 . . 9 . 18 21 . . . . 9 30 . 51 36 9 . 27 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8891 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5687 3204 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1780 | . 15 5 91 35 . . 295 . . . . 321 . . . . 333 . . . . 392 469 437 543 653 401 1780 . Initial 303 | . . 5 1 35 . . 74 . . . . 98 . . . . 69 . . . . 240 220 263 200 264 303 105 . Average 419 | . 7 5 17 35 . . 179 . . . . 179 . . . . 192 . . . . 302 297 321 412 457 249 912 . Maximum Alert Level 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 2 2 2 2 5 . Low Security (%) 12 | 100 100 100 100 100 . . 47 . . . . 60 . . . . 54 . . . . . . . . . 42 1 . Level 1 24 | . . . . . . . 52 . . . . 39 . . . . 45 . . . . 100 90 95 35 32 56 3 . Level 2 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 4 64 67 1 5 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 1 . . . 2 . . . . 5 . . . . . . . . . . 1 2 1 1 4 8 . Investigation 7 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 2 1 . Extermination 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 2 . Reinforcement 8 | . . . 1 . . . 2 . . . . 3 . . . . . . . . . . . . . 1 1 . . Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 36 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 1 30 . Communications Jammed 41 | . . . . . . . . . . . . . . . . . 4 . . . 2 2 . . 3 20 2 8 . Distress Signals 32 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . 3 20 2 1 . Times Spotted 290 | . 7 . 9 . . 8 8 12 1 . 9 19 8 5 25 4 14 . . . 15 6 11 10 38 23 9 19 30 Peak Tracking Total 14 | . 7 . 9 . . 3 6 12 1 . 5 13 5 8 10 3 4 . . . 8 3 9 5 14 11 4 6 6 Tactical Retreats 40 | . . . 1 . . 2 . 4 . . . 2 . 3 . 1 3 . . . 6 . . 1 7 3 5 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 13 | . 1 . . . . . . . . . . . . . . . 2 . . . . . 2 . 3 . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 2 . . 2 . . . . . 4 . . 1 . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 30 | . . . . . . . . . . . . 1 . . . . . . . . . . 6 . 5 6 . 8 4 Max in Single Turn 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . 2 1 Garrison Access 6 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 40 | . . . . . . . 1 . . 3 . 3 . . 2 . 8 . . 4 1 1 2 5 2 1 2 5 . Terminals 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 3 . Fabricators 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 1 . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 12 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 3 . 1 2 . . Total Hacks 104 | . . . . . . . 3 . . 26 . 7 . . 3 . 16 . . 16 2 3 3 8 3 2 4 8 . Successful 76 | . . . . . . . 1 . . 26 . 4 . . 3 . 11 . . 16 2 2 . 4 1 1 1 4 . Failed 28 | . . . . . . . 2 . . . . 3 . . . . 5 . . . . 1 3 4 2 1 3 4 . Catastrophic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 192 | . . . . . . . 24 . . . . 19 . . 1 . 33 . . . . 3 11 23 32 14 14 18 . Terminals 7 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 4 . Fabricators 9 | . . . . . . . . . . . . 6 . . . . 2 . . . . . . 1 . . . . . Repair Stations 12 | . . . . . . . . . . . . . . . . . 4 . . . . 3 1 2 2 . . . . Recycling Units 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 4 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 21 | . . . . . . . 3 . . . . 1 . . . . 4 . . . . . 2 5 . 2 4 . . Terminal Hacks 51 | . . . . . . . . . . 26 . . . . 3 . 1 . . 16 2 . . . . . . 3 . Record 16 | . . . . . . . . . . 6 . . . . 3 . . . . 5 2 . . . . . . . . Part Schematic 13 | . . . . . . . . . . 10 . . . . . . . . . 3 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . 2 1 . . . . Scan Component 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 1 . . . . Repair 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . 1 1 . . Seal Access 6 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . 1 1 . . Unauthorized Hacks 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . . . . . . . . 2 . . . . 5 . . . 1 1 2 4 2 1 2 2 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . 7 . . . . . . . . . . . . . . 3 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 176 | . . . . . . . 26 . . 10 . . . . . . 29 . . 3 . . 16 10 56 . 26 . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Time 115 | . . . . . . . . . . . . . . . . . 63 . . . . 38 . 14 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . parse_system 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 69 | . . . . . 4 . 3 . . . 1 2 . . 5 . . . . . . . . . . . 1 53 . Largest Group 26 | . . . . . 4 4 3 . . . 1 2 . . 5 . . . . . . . . . . . 1 26 . Highest-Rated Group 3494 | . . . . . 152 152 210 . . . 96 170 . . 263 . . . . . . . . . . . 27 3494 . Highest-Rated Ally 269 | . . . . . 40 40 70 . . . 96 85 . . 65 . . . . . . . . . . . 27 269 . Zionite Dispatches 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Light 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 46 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 1 37 . STAY 25 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 18 . FOLLOW 20 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 19 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 331 | . . . . . . 33 39 . . . 7 2 . . . . . . . . . . . . . . . 250 . Total Damage 20760 | . . . . . . 336 859 . . . 408 156 . . . . . . . . . . . . . . . 19001 . Kills 77 | . . . . . . 4 8 . . . 3 . . . . . . . . . . . . . . . . 62 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 19 | . . . . . 1 1 . 2 3 . 2 . 2 1 . 2 . 3 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 48 | . . . . . . . 6 . . . . 3 . . . . 9 . . . . . 3 6 10 4 3 4 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Guard Positions 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Component Schematics 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . 1 . . Prototype Schematics 7 | . . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 1 . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 2 . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Depthwide Sectors/0 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Depthwide Sectors/-1 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 13563 | 3 55 63 47 3 549 331 392 131 181 20 150 302 202 248 577 212 543 416 139 40 732 205 297 351 528 271 694 5372 509 Spaces Moved 23461 | 1 107 110 86 5 800 790 912 470 503 77 381 655 487 447 729 489 1551 868 333 136 885 408 992 1245 1144 947 1212 6482 209 Core 556 | 1 107 110 86 5 238 2 . . . . . . . . . . . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1996 202 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20680 | . . . . . 562 788 912 470 503 77 381 655 487 447 729 489 1551 868 333 136 885 408 992 1245 1144 920 1212 4486 . Fastest Speed 5 | 50 50 50 50 50 40 34 23 23 26 26 23 23 24 24 23 26 6 20 20 20 6 20 17 17 5 14 14 14 50 Average Speed 31 | 50 50 51 50 50 42 34 27 25 26 26 23 23 24 24 25 28 21 20 20 20 19 20 17 17 16 15 14 51 110 Slowest Speed 250 | 50 50 100 50 50 50 150 34 26 106 26 106 24 24 24 102 98 97 20 20 20 20 20 20 17 19 85 79 250 113 Overloaded Moves 36 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . 32 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . 7 . . . . 13 . 3 . . 3 . 1 . . . 3 3 11 4 1 16 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Exploration Rate (%) 55 | 2 31 31 21 3 88 77 33 73 78 72 64 14 68 58 84 67 47 92 58 62 88 10 87 39 95 77 37 74 23 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 40 | . . . . . 1 . 11 . . 1 . 8 1 . . . 8 1 . 3 . . . 2 4 . . . . Known Exits Taken 16 | . . . . . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . . . . 1 1 . 1 2 . 1 . . 3 . 1 . 2 1 . 2 . . . . . . . . Spaces Dug 318 | . . . . . . 7 8 1 1 . 1 25 4 2 36 22 17 1 . . 20 4 7 2 9 4 22 18 107 Terrain Destroyed 1215 | . . . . . . 15 8 23 25 . 28 25 54 2 138 37 17 1 . . 20 4 7 2 9 4 23 85 688 Melee 154 | . . . . . . 7 8 1 1 . 1 11 4 2 27 2 17 1 . . 9 4 7 2 9 3 20 18 . Projectile 39 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 3 . 32 AOE 1022 | . . . . . . 8 . 22 24 . 27 13 50 . 111 34 . . . . 10 . . . . . . 67 656 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 28613 | 5 107 116 89 5 1008 837 1012 476 546 76 435 766 563 581 1071 554 1708 1106 401 147 1410 510 1073 1351 1431 1025 1670 8132 402 Wait 3821 | . . . . 1 192 34 55 1 39 . 49 88 54 131 225 57 94 237 67 . 504 89 17 74 227 43 375 1132 36 Move 23300 | . 106 109 85 4 799 789 897 469 502 76 380 634 486 442 728 488 1544 867 330 135 884 407 985 1238 1126 923 1209 6450 208 Hop 50 | . . . . . . . 7 . . . . 7 . 1 . . 3 . 1 . . . 3 3 6 3 1 15 . Pick Up 117 | . . 3 1 . 5 . 3 . . . . 3 . 3 2 . 6 . . 1 . . 6 3 6 5 7 50 13 Fast Attach 164 | . 1 . . . 1 2 11 . . . . 4 5 . 6 . 8 . . 5 . 1 14 5 12 20 13 48 8 Attach 86 | . . 2 2 . 2 . 4 . . . 1 2 2 2 5 2 2 . . 1 1 . 7 1 6 3 3 31 7 Detach 88 | . . 1 1 . 1 . 2 . . . . . 1 . 8 2 . . . . 1 . 7 1 3 3 5 46 6 Swap 65 | . . . . . . 4 2 3 2 . 2 5 1 . 2 1 4 . 2 . . . 1 1 1 1 1 19 13 Drop 217 | 5 . . . . 8 . 5 1 . . . 3 6 . 12 . 10 . . 5 . . 10 5 16 13 12 89 17 Fire 308 | . . . . . . 1 . 1 2 . 2 1 3 . 17 2 . . . . 1 . . . . 3 3 178 94 Melee 319 | . . . . . . 7 26 1 1 . 1 19 5 2 33 2 31 2 1 . 19 13 23 20 20 8 31 54 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . 6 . . . . . . . 8 . 10 8 . Rewire 45 | . . 1 . . . . . . . . . . . . 33 . . . . . . . . . . . . 11 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 8) 59 | -10/Materials | Entered Mines 73 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 73 | -10/Mines | Discovered new exit (range 5) 87 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 88 | -10/Mines | Found Prototype Device 93 | -10/Mines | Identified Exp. Sensor Array 106 | -10/Mines | Discovered new exit (range 10) 122 | -10/Mines | Entered Materials 122 | -9/Materials | Evolved 2 slots: Propulsion x2 127 | -9/Materials | Discovered new exit (range 17) 161 | -9/Materials | Discovered new exit (range 17) 169 | -9/Materials | Entered Mines 170 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 172 | -9/Mines | Entered Zion 180 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 211 | -7/Zion | Found Prototype Special Weapon 213 | -7/Zion | Found Prototype Special Weapon 218 | -7/Zion | Discovered new exit (range 10) 327 | -7/Zion | Build established: Mutant 384 | -7/Zion | Imprinted 386 | -7/Zion | Declared Zion's savior 425 | -7/Zion | Learned Factory fabricator intel 500 | -7/Zion | Given A8's code to call for help 721 | -7/Zion | Entered Proximity Caves 721 | -6/Proximity Caves | Accompanied by 4 allies 722 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x2) 1030 | -6/Proximity Caves | Discovered new exit (range 18) 1052 | -6/Proximity Caves | Entered Factory 1052 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 1053 | -6/Factory | Identified exit to Lower Caves 1054 | -6/Factory | Loaded intel: 6 fabricator locations 1111 | -6/Factory | Found Prototype Launcher 1113 | -6/Factory | Retrieved Zion intel report: Emergency Access 1120 | -6/Factory | Retrieved Zion intel report: Component Schematics 1125 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 1198 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 1199 | -6/Factory | Zion Light squad teleported in 1282 | -6/Factory | Retrieved Zion intel report: Guard Positions 1339 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 1358 | -6/Factory | Discovered exit to Lower Caves (range 17) 1444 | -6/Factory | Entered Lower Caves 1452 | -6/Lower Caves | Learned 4 Factory zone layouts 1453 | -6/Lower Caves | Spotted B-75 Beast 1496 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1507 | -6/Lower Caves | Build established: Scavenger-Sprinter 1522 | -6/Lower Caves | Discovered new exit (range 4) 1533 | -6/Lower Caves | Encountered a Warlord checkpoint 1542 | -6/Lower Caves | Learned Factory stockpile data 1575 | -6/Lower Caves | Entered another Lower Caves area 1590 | -6/Lower Caves | Discovered new exit (range 9) 1598 | -6/Lower Caves | Learned Factory terminal intel 1602 | -6/Lower Caves | Learned Factory trap positions 1607 | -6/Lower Caves | Learned 8 Factory zone layouts 1708 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1754 | -6/Lower Caves | Discovered new exit (range 6) 1756 | -6/Lower Caves | Entered Data Miner 1756 | -6/Data Miner | Discovered new exit (range 6) 1760 | -6/Data Miner | Met Data Miner 1766 | -6/Data Miner | Learned location of Section 7 (-2) 1766 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1770 | -6/Data Miner | Received God Mode back door access code from Data Miner 1776 | -6/Data Miner | Entered Proximity Caves 1792 | -5/Proximity Caves | Escorted by Enhanced Grunt 1808 | -5/Proximity Caves | Learned Factory stockpile data 1888 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1925 | -5/Proximity Caves | Discovered new exit (range 7) 1926 | -5/Proximity Caves | Entered Factory 1926 | -5/Factory | Evolved 2 slots: Utility x2 1927 | -5/Factory | Identified exit to Factory 1928 | -5/Factory | Loaded intel: 123 trap records 1930 | -5/Factory | Loaded intel: 25 terminal locations 1983 | -5/Factory | Retrieved Zion intel report: Guard Positions 1987 | -5/Factory | Retrieved Zion intel report: Emergency Access 2086 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 2103 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 2104 | -5/Factory | Zion Heavy squad teleported in 2224 | -5/Factory | Discovered new exit (range 19) 2228 | -5/Factory | Entered Upper Caves 2230 | -5/Upper Caves | Learned Factory machine intel 2244 | -5/Upper Caves | Build established: Scavenger-Ninja 2274 | -5/Upper Caves | Learned location of Armory (-3) 2292 | -5/Upper Caves | Found Alien Artifact 2292 | -5/Upper Caves | Identified Core Expander 2292 | -5/Upper Caves | Installed Core Expander, added new Utility slot 2418 | -5/Upper Caves | Discovered new exit (range 11) 2429 | -5/Upper Caves | Identified exit to Upper Caves 2430 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2430 | -5/Upper Caves | Entered another Upper Caves area 2431 | -5/Upper Caves | Identified exit to Warlord 2433 | -5/Upper Caves | Discovered exit to Factory (range 3) 2473 | -5/Upper Caves | Learned Factory stockpile data 2678 | -5/Upper Caves | Entered Warlord 2809 | -5/Warlord | Learned Factory terminal intel 2809 | -5/Warlord | Learned 4 Research zone layouts 2809 | -5/Warlord | Learned 4 Research zone layouts 2835 | -5/Warlord | Rebuked by Warlord 2849 | -5/Warlord | Opened Warlord's prototype stash 2856 | -5/Warlord | Found Prototype Device 2856 | -5/Warlord | Identified Exp. Focal Shield 2859 | -5/Warlord | Found Prototype Processor 2859 | -5/Warlord | Identified Spectral Analyzer 2860 | -5/Warlord | Warlord's base attacked by MAIN.C 2864 | -5/Warlord | Found Prototype Hackware 3133 | -5/Warlord | Destroyed 8 combat bots 3158 | -5/Warlord | Warlord forces counterattacked 3196 | -5/Warlord | Spotted Striker 3203 | -5/Warlord | Spotted Executioner 3233 | -5/Warlord | Discovered new exit (range 14) 3235 | -5/Warlord | Identified exit to Proximity Caves 3255 | -5/Warlord | Entered Proximity Caves 3379 | -4/Proximity Caves | Learned Research stockpile data 3428 | -4/Proximity Caves | Learned Research trap positions 3448 | -4/Proximity Caves | Discovered exit to Factory (range 23) 3467 | -4/Proximity Caves | Entered Factory 3467 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3468 | -4/Factory | Identified exit to Extension 3470 | -4/Factory | Loaded intel: 328 machine locations 3471 | -4/Factory | Loaded intel: 28 terminal locations 3505 | -4/Factory | Discovered new exit (range 10) 3507 | -4/Factory | Identified exit to Research 3509 | -4/Factory | Identified exit to DSF 3571 | -4/Factory | Retrieved Zion intel report: Emergency Access 3599 | -4/Factory | Discovered exit to Research (range 24) 3611 | -4/Factory | Retrieved Zion intel report: Guard Positions 3639 | -4/Factory | Repaired Imp. Propulsion Shielding 3693 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 3755 | -4/Factory | Retrieved Zion intel report: Active Garrisons 3757 | -4/Factory | Build established: Infiltrator-Ninja 3792 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 3822 | -4/Factory | Spotted B-86 Titan 3824 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 3860 | -4/Factory | Discovered exit to Research (range 11) 3861 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 3863 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 3940 | -4/Factory | Repaired Imp. Medium Armor Plating 3962 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4008 | -4/Factory | Discovered new exit (range 13) 4010 | -4/Factory | Identified exit to Upper Caves 4010 | -4/Factory | Entered Upper Caves 4016 | -4/Upper Caves | Learned Research terminal intel 4161 | -4/Upper Caves | Spotted B-86 Titan 4369 | -4/Upper Caves | Learned Research garrison access intel 4425 | -4/Upper Caves | Discovered new exit (range 6) 4425 | -4/Upper Caves | Identified exit to Upper Caves 4426 | -4/Upper Caves | Entered another Upper Caves area 4515 | -4/Upper Caves | Encountered a Warlord checkpoint 4535 | -4/Upper Caves | Learned Research trap positions 4563 | -4/Upper Caves | Discovered new exit (range 10) 4565 | -4/Upper Caves | Identified exit to Zhirov 4565 | -4/Upper Caves | Entered Zhirov 4565 | -4/Zhirov | Discovered new exit (range 3) 4569 | -4/Zhirov | Met Zhirov 4573 | -4/Zhirov | Learned location of Quarantine (-2) 4573 | -4/Zhirov | Learned location of Testing (-3) 4573 | -4/Zhirov | Learned location of Command (-1) 4575 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4578 | -4/Zhirov | Found Alien Artifact 4578 | -4/Zhirov | Identified Integrated Dissipator 4578 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4596 | -4/Zhirov | Found Alien Artifact 4604 | -4/Zhirov | Identified exit to Proximity Caves 4605 | -4/Zhirov | Entered Proximity Caves 4611 | -3/Proximity Caves | Spotter reported a threat 4658 | -3/Proximity Caves | Spotted B-86 Titan 5334 | -3/Proximity Caves | Discovered exit to Research (range 8) 5337 | -3/Proximity Caves | Entered Research 5337 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5338 | -3/Research | Identified exit to Testing 5339 | -3/Research | Loaded intel: 77 trap records 5341 | -3/Research | Loaded intel: 21 terminal locations 5342 | -3/Research | Loaded intel: 3 garrison access locations 5380 | -3/Research | Repaired Imp. Propulsion Shielding? 5542 | -3/Research | Entered Testing 5590 | -3/Testing | Found Prototype Launcher 5626 | -3/Testing | Retrieved Zion intel report: Component Schematics 5642 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 5684 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 5743 | -3/Testing | Discovered new exit (range 10) 5750 | -3/Testing | Found Prototype Energy Cannon 5750 | -3/Testing | Identified Imp. Potential Cannon 5752 | -3/Testing | Found Prototype Energy Cannon 5752 | -3/Testing | Identified Potential Cannon 5769 | -3/Testing | Identified exit to Research 5810 | -3/Testing | Spotted PX-7UBQK22XK1 5832 | -3/Testing | Found Prototype Energy Cannon 5832 | -3/Testing | Identified Null Cannon 5839 | -3/Testing | Entered Research 5839 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5840 | -2/Research | Loaded intel: 107 trap records 5858 | -2/Research | Incoming investigation squad redirected 5868 | -2/Research | Retrieved Zion intel report: Active Garrisons 5883 | -2/Research | Spotted B-90 Cyclops 5935 | -2/Research | Retrieved Zion intel report: Unaware Analyses 5967 | -2/Research | Found Antimissile System 6011 | -2/Research | Repaired Imp. Medium Armor Plating 6036 | -2/Research | Retrieved Zion intel report: Prototype Schematics 6064 | -2/Research | Discovered new exit (range 21) 6067 | -2/Research | Identified exit to Access 6073 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 6083 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 6089 | -2/Research | Search patrols dispatched 6122 | -2/Research | Retrieved Zion intel report: Branch Access 6122 | -2/Research | Identified exit to Quarantine 6190 | -2/Research | Entered Quarantine 6200 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 6207 | -2/Quarantine | Found Alien Artifact 6207 | -2/Quarantine | Identified Core Reset Matrix 6207 | -2/Quarantine | Identified Transdimensional Reconstructor 6207 | -2/Quarantine | Used Core Reset Matrix 6211 | -2/Quarantine | Detected hypermatrix surge 6211 | -2/Quarantine | Sensed 13 artifacts in vicinity 6217 | -2/Quarantine | Retrieved Zion intel report: Main Access 6258 | -2/Quarantine | Cryocooling Duct disabled 6273 | -2/Quarantine | Ambient heat levels rising (+20) 6273 | -2/Quarantine | Non-combat units ordered to evacuate 6279 | -2/Quarantine | Found Sigix Broadsword 6290 | -2/Quarantine | Warped through subspace 6295 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 6296 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 6349 | -2/Quarantine | Found Dimensional Node Initializer 6349 | -2/Quarantine | Initialized slip node 6351 | -2/Quarantine | Found Transdimensional Reconstructor 6351 | -2/Quarantine | Warped through subspace to slip node 6369 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 6392 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 6440 | -2/Quarantine | Search patrols dispatched 6467 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 6467 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 6511 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 6569 | -2/Quarantine | Build established: Alien-Ninja 6664 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 6668 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 6676 | -2/Quarantine | Found Subatomic Replicator 6693 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 6705 | -2/Quarantine | Spotted Fortress 6717 | -2/Quarantine | Discovered new exit (range 5) 6718 | -2/Quarantine | Identified exit to Section 7 6718 | -2/Quarantine | Entered Section 7 6719 | -2/Section 7 | Sensed 20 artifacts in vicinity 6728 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 6743 | -2/Section 7 | Spotted S7 Guard 6748 | -2/Section 7 | Found Integrated Thermoelectric Network 6751 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 6755 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 6757 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 6763 | -2/Section 7 | Found Integrated Reactor 6763 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6779 | -2/Section 7 | Found Spacefold Activator 6802 | -2/Section 7 | Retrieved Zion intel report: Main Access 6813 | -2/Section 7 | Found Integrity Redistributor 6836 | -2/Section 7 | Spotted S7 Guard 6839 | -2/Section 7 | Found Core Membrane 6839 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 6860 | -2/Section 7 | Spotted Executioner 6860 | -2/Section 7 | Spotted Executioner 6868 | -2/Section 7 | Spotted B-99 Colossus 6873 | -2/Section 7 | Spotted Striker 6873 | -2/Section 7 | Spotted Striker 6881 | -2/Section 7 | Spotted Alpha 7 6881 | -2/Section 7 | Spotted Alpha 7 6890 | -2/Section 7 | Found Integrated Reactor 6890 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6900 | -2/Section 7 | Found LRC Matter Compressor 6900 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 6902 | -2/Section 7 | Found LRC Matter Compressor 6902 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 6904 | -2/Section 7 | Found LRC Boosters 6904 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 6935 | -2/Section 7 | Found Integrated Reactor 6935 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6936 | -2/Section 7 | Found Integrated Reactor 6936 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6938 | -2/Section 7 | Found Integrated Reactor 6938 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6968 | -2/Section 7 | Search patrols dispatched 6989 | -2/Section 7 | Entered Access 6989 | -1/Access | Evolved 2 slots: Utility x2 7188 | -1/Access | Found Antimissile System 7239 | -1/Access | Search patrols dispatched 7283 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 7305 | -1/Access | Retrieved Zion intel report: Prototype Schematics 7360 | -1/Access | Retrieved Zion intel report: Component Schematics 7361 | -1/Access | Zion Zionite Resupply teleported in 7365 | -1/Access | Found Prototype Energy Cannon 7365 | -1/Access | Identified Zio. Alpha Cannon 7479 | -1/Access | Discovered new exit (range 7) 7500 | -1/Access | Identified exit to Command 7683 | -1/Access | Entered Command 7738 | -1/Command | Phase Generator disabled 7838 | -1/Command | Retrieved Zion intel report: Guard Positions 7900 | -1/Command | Identified System Mapper 7912 | -1/Command | Disengaged cave seal 7912 | -1/Command | Zionites emerged from the dark tunnel 8050 | -1/Command | Zionites emerged from the dark tunnel 8259 | -1/Command | Retrieved Zion intel report: Main Access 8259 | -1/Command | Identified exit to Surface 8326 | -1/Command | Spotted M Guard 8326 | -1/Command | Spotted M Guard 8358 | -1/Command | Retrieved Zion intel report: Unaware Analyses 8362 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 8376 | -1/Command | Disengaged cave seal 8376 | -1/Command | Zionites emerged from the dark tunnel 8475 | -1/Command | First assault squad dispatched 8484 | -1/Command | Found Prototype Protection 8484 | -1/Command | Identified Zio. Weapon Casing 8620 | -1/Command | Found Antimissile System 8666 | -1/Command | Spotted Combat Programmer 8676 | -1/Command | Spotted Combat Programmer 8679 | -1/Command | Allies destroyed Combat Programmer 8683 | -1/Command | Allies destroyed Combat Programmer 8704 | -1/Command | Allies destroyed M Guard 8706 | -1/Command | Allies destroyed M Guard 8706 | -1/Command | All MAIN.C guards destroyed 8707 | -1/Command | Incoming assault squad redirected 8713 | -1/Command | Incoming assault squad redirected 8713 | -1/Command | Found Prototype Device 8713 | -1/Command | Identified Thermal Barrier 8715 | -1/Command | Found Prototype Processor 8715 | -1/Command | Identified Exp. Targeting Computer 8717 | -1/Command | Found Prototype Device 8717 | -1/Command | Identified AEGIS Remote Shield 8764 | -1/Command | Found Prototype Reactor 8764 | -1/Command | Identified Zero-point Reactor 8822 | -1/Command | Met MAIN.C 8830 | -1/Command | Allies destroyed MAIN.C Shell 8830 | -1/Command | MAIN.C activated Command garrisons 8830 | -1/Command | 0b10 Conduit disabled 8836 | -1/Command | Allies destroyed MAIN.C 8841 | -1/Command | Discovered exit to Surface (range 36) 8841 | -1/Command | Discovered exit to Surface (range 89) 8841 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 8845 | -1/Command | Found Zero-point Reactor 8846 | -1/Command | Found Zero-point Reactor 8876 | -1/Command | Build established: Alien-Sprinter 9870 | -1/Command | Build established: Alien-Mutant 10296 | -1/Command | Found Exp. Core Analyzer 10302 | -1/Command | Found Exp. Core Analyzer 10306 | -1/Command | Found Exp. Targeting Computer 10517 | -1/Command | Found Singularity Reactor 10548 | -1/Command | Found Zero-point Reactor 10551 | -1/Command | Found Vortex Chain Reactor 10553 | -1/Command | Found Exp. Force Field 10657 | -1/Command | Found Zio. Shade Armor 10901 | -1/Command | Found Exp. Weapon Cycler 10916 | -1/Command | Found Zio. Shade Armor 10918 | -1/Command | Found Zio. Shade Armor 10921 | -1/Command | Found Zio. Shade Armor 11218 | -1/Command | Found Zio. Weapon Casing 11221 | -1/Command | Found Prototype Protection 11221 | -1/Command | Identified Zio. Heavy Carapace 12127 | -1/Command | Found Zio. Shade Armor 12129 | -1/Command | Found Zio. Shade Armor 12135 | -1/Command | Found Zio. Shade Armor 12142 | -1/Command | Found Zio. Shade Armor 12199 | -1/Command | Found Zio. Shade Armor 12721 | -1/Command | Found Zio. Weapon Casing 12752 | -1/Command | Found Exp. Weapon Cycler 12974 | -1/Command | Found Zio. Alpha Cannon Mk. II 12979 | -1/Command | Found Zio. Alpha Cannon Mk. II 12982 | -1/Command | Found Zio. Weapon Casing 12999 | -1/Command | Found Zio. Weapon Casing 13047 | -1/Command | Warped through subspace to slip node 13047 | -1/Command | Discovered new exit (range 5) 13055 | -1/Command | Entered Access_0 13056 | -1/Access_0 | Sensed 2 artifacts in vicinity 13056 | -1/Access_0 | Met Architect 13061 | -1/Access_0 | Architect warped through subspace 13065 | -1/Access_0 | Destroyed A8 13090 | -1/Access_0 | Architect warped through subspace 13120 | -1/Access_0 | Architect warped through subspace 13145 | -1/Access_0 | Architect warped through subspace 13150 | -1/Access_0 | Subspace Access Node disabled 13161 | -1/Access_0 | Architect warped through subspace 13189 | -1/Access_0 | Architect warped through subspace 13196 | -1/Access_0 | Architect warped through subspace 13221 | -1/Access_0 | A6 warped into view 13222 | -1/Access_0 | Architect warped through subspace 13248 | -1/Access_0 | Destroyed A6 13257 | -1/Access_0 | Architect warped through subspace 13283 | -1/Access_0 | Architect warped through subspace 13301 | -1/Access_0 | Subspace Access Node disabled 13312 | -1/Access_0 | Architect warped through subspace 13333 | -1/Access_0 | Architect warped through subspace 13348 | -1/Access_0 | Architect warped through subspace 13360 | -1/Access_0 | Architect warped through subspace 13374 | -1/Access_0 | Architect warped through subspace 13378 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-253) 13386 | -1/Access_0 | Architect warped through subspace 13416 | -1/Access_0 | Architect warped through subspace 13446 | -1/Access_0 | Architect warped through subspace 13458 | -1/Access_0 | Architect warped through subspace 13467 | -1/Access_0 | Subspace Access Node disabled 13498 | -1/Access_0 | Subspace Access Node disabled 13539 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 13557 | -1/Access_0 | Destroyed Architect 13558 | -1/Access_0 | Architect triggered a singularity event 13559 | -1/Access_0 | Warped through subspace to slip node 13559 | -1/Access_0 | Discovered exit to Surface (range 8) 13561 | -1/Access_0 | Released all parts (21) 13564 | *** | Escaped singularity! Last Messages --------------- 13561_ Released Hcp. Storage Unit. 13561_ Zio. Alpha Cannon Mk. II crushed and broken. 13561_ Exp. Energy Well crushed and broken. 13561_ Adv. Phase Shifter crushed and broken. 13561_ Released Exp. Biometal Leg. 13561_ Exp. Biometal Leg crushed and broken. 13561_ Released Hdn. Centrium Leg. 13561_ Hdn. Centrium Leg crushed and broken. 13561_ Released Hdn. Centrium Leg. 13561_ Hdn. Centrium Leg crushed and broken. 13561_ Released Exp. Biometal Heavy Treads. 13561_ Exp. Biometal Heavy Treads crushed and broken. 13561_ Released Exp. Targeting Computer. 13561_ Released Imp. Armor Integrity Analyzer. 13561_ Released Centrium Medium Armor Plating. 13561_ Centrium Medium Armor Plating crushed and broken. 13562_ A0_COM: 7. 13562_ Extracted 1 energy. 13563_ A0_COM: 6. 13564_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# = #?????????????????????? | | ??????????????????????#]!!##?????????????????????? | | ??????????????????????##!!!#?????????????????????? | | ??????????????????????#!!*!#?????????????????????? | | ??????????????????????#==!##?????????????????????? | | ??????????????????????#!!]!#?????????????????????? | | ??????????????????????#*!=##?????????????????????? | | ??????????????????????##!]#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 125 Energy Capacity 2830 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Additional Mass Support 25 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 68 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Particle Accelerator | -2/Quarantine | Z-intel Prc. Phase Gun | -2/Quarantine | Z-intel Cld. Q-thruster | -2/Quarantine | Z-intel Cld. Proton Cannon | -2/Quarantine | Z-intel Vibroblade | -2/Quarantine | Z-intel Helical Railgun | -2/Quarantine | Z-intel Exp. Weapon Shielding | -2/Quarantine | Z-intel Imp. Matter Compressor | -2/Quarantine | Z-intel Adv. Plasma Rifle | -2/Quarantine | Z-intel Cld. Linear Gravjet | -2/Quarantine | Z-intel Lance | -2/Quarantine | Z-intel Quantum Rifle | -2/Quarantine | Z-intel Imp. Reaction Control System | -2/Quarantine | Z-intel Com. HERF Cannon | -2/Quarantine | Z-intel Imp. Heavy Treads | -2/Quarantine | Z-intel Graphene Brace | -2/Quarantine | Z-intel Lgt. Particle Reactor | -2/Quarantine | Z-intel Imp. Arc Projector | -2/Quarantine | Z-intel Imp. Plasma Cutter | -2/Quarantine | Z-intel Lrg. Storage Unit | -2/Quarantine | Z-intel Melee Analysis Suite | -2/Quarantine | Z-intel Phase Gun | -2/Quarantine | Z-intel Point Defense Array | -2/Quarantine | Z-intel Reaction Control System | -2/Quarantine | Z-intel Imp. Fusion Compressor | -2/Quarantine | Z-intel Adv. Shield Generator | -2/Quarantine | Z-intel Adv. Power Amplifier | -2/Quarantine | Z-intel Adv. Weight Redist. System | -2/Quarantine | Z-intel Arm. Medium Treads | -2/Quarantine | Z-intel Com. Matter Pod | -2/Quarantine | Z-intel Biometal Medium Treads | -2/Quarantine | Z-intel Adv. Salvage Targeting Computer | -2/Quarantine | Z-intel Enh. Quantum Rifle | -2/Quarantine | Z-intel Adv. Cloaking Device | -2/Quarantine | Z-intel Adv. Hardlight Generator | -2/Quarantine | Z-intel Quantum Reactor | -2/Quarantine | Z-intel Adv. Medium Treads | -2/Quarantine | Z-intel Antigrav Array | -2/Quarantine | Z-intel Adv. Signal Interpreter | -2/Quarantine | Z-intel Com. Wheel | -2/Quarantine | Z-intel Adv. Reaction Control System | -2/Quarantine | Z-intel Myomer Leg | -2/Quarantine | Z-intel Particle Reactor | -2/Quarantine | Z-intel Force Lance | -2/Quarantine | Z-intel Gyrokinetic Inverter | -2/Quarantine | Z-intel Imp. Antigrav System | -2/Quarantine | Z-intel Railgun | -2/Quarantine | Z-intel Imp. Component Analysis Suite | -2/Quarantine | Z-intel Adv. Hacking Suite | -2/Quarantine | Z-intel Quantum Capacitor | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel Imp. System Shield | -2/Quarantine | Z-intel Fusion Compressor | -2/Quarantine | Z-intel Adv. Cryofiber Web | -2/Quarantine | Z-intel Lyr. Medium Armor Plating | -2/Quarantine | Z-intel Seismic Detector | -2/Quarantine | Z-intel Imp. Q-thruster | -1/Access | Z-intel Adv. Micro-nuke Launcher | -1/Access | Z-intel Molecular Scythe | -1/Access | Z-intel Exp. Coolant Injector | -1/Access | Z-intel Cld. Field Propulsion Drive | -1/Access | Z-intel Exp. Flexi-carbon Leg | -1/Access | Z-intel Gravity Neutralizer | -1/Access | Z-intel Adv. Thermal Defense Suite | -1/Access | Z-intel Exp. Q-thruster | -1/Access | Z-intel Exp. Terrain Scan Processor | -1/Access | Z-intel Cld. Plasma Rifle | -1/Access | Z-intel Enh. Armored Medium Treads | -1/Access | Z-intel Drone Bay | -1/Access | Z-intel Energy Filter | -1/Access | Z-intel Enh. Nova Cannon | -1/Access | Z-intel Imp. System Restoration Module | -1/Access | Z-intel Linear Accelerator | -1/Access | Z-intel Imp. Force Field | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Gravmag Array | -1/Access | Z-intel Adv. Coolant Injector | -1/Access | Z-intel Enh. Optical Array | -1/Access | Z-intel Adv. System Restoration Module | -1/Access | Z-intel Disruptor Cannon | -1/Access | Z-intel Nanoactuators | -1/Access | Z-intel Field Propulsion Drive | -1/Access | Z-intel Robot Schematics ------------------ S-43 Plague | -2/Quarantine | Z-intel H-88 Terminator | -2/Quarantine | Z-intel M-36 Artificer | -2/Quarantine | Z-intel E-15 Imp | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel L-61 Swordsman | -2/Section 7 | Z-intel Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Dimensional Node Initializer Integrated Thermoelectric Network Integrated Reactor Spacefold Activator Core Membrane LRC Matter Compressor LRC Boosters High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderShieldFlakker Manual? 0 Play Time 03:40:30 Cumulative 888.3 hours Start 2023.03.05 @ 11:56:18 End 2023.03.05 @ 18:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 400 Adventurer 1 Explorer 0 Win Type 6 Total 126 Types 32/12/19/4/2/1/51/3/2 Lore% 100 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 322a7eb2-cd17-43a5-8cb0-289be888058f