Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 19:30:51 Player: LanceLander Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (148) 740 Value Destroyed (5965) 5965 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (3257) 3257 TOTAL SCORE: 16882 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 911 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 208 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 135/300 Energy 690/700 System Corruption 9% Temperature Cool (51) Movement Treading (160) Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Electron Diverter Electron Diverter > --- UTILITY (7) ------ Experimental Coolant Injector Experimental Target Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Makeshift Utility Shielding (fused) System Purifier > --- WEAPON (4) ------- Vortex Rail Vortex Rail Katana > --- INVENTORY (5) ---- Backup Propulsion III Ghost Barrier Improved Recalibrator Hacking Drone Bay (1/1) Variable Charge Gun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Coolant Injector Experimental Target Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Makeshift Utility Shielding Experimental Weapon Shielding System Purifier > --- WEAPON ----------- Vortex Rail Vortex Rail Heavy Mace Katana > --- INVENTORY -------- Backup Propulsion III Ghost Barrier Improved Recalibrator Hacking Drone Bay Variable Charge Gun [Rating: 120] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Medium Storage Unit Device Encrypted Comm Array Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Makeshift Utility Shielding Weapon Flak Gun Energy Gun Variable Charge Gun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 . . . . . . 2 . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . . . . Utility 5 | . . . 1 1 2 . . . . . . . . . . 1 . . . Weapon 2 | . . . . 1 . . . . . . . 1 . . . . . . . Parts Attached 183 | 7 2 3 7 11 17 13 8 5 1 3 9 12 8 . 5 17 24 12 19 Power 25 | 1 . 1 1 . 3 2 1 . . 1 . 3 1 . 1 2 5 2 1 Engine 12 | 1 . 1 1 . . . . . . 1 . 1 1 . 1 1 3 1 . Core 11 | . . . . . 3 2 1 . . . . 2 . . . . 2 1 . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 47 | 2 . . 5 . 2 1 1 3 1 . 5 5 . . 2 5 7 4 4 Treads 12 | . . . . . . . . 2 1 . . 5 . . . . 1 1 2 Leg 10 | . . . . . . . 1 1 . . 5 . . . . 1 . 2 . Wheel 10 | 2 . . 5 . 2 1 . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . 4 4 . . Flight 7 | . . . . . . . . . . . . . . . 2 . 2 1 2 Utility 62 | 2 1 1 1 4 8 7 3 2 . 2 2 3 4 . 1 7 6 1 7 Device 31 | 1 . . . 3 5 3 . 2 . 2 1 2 1 . 1 4 4 . 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . Processor 11 | . . . . . 1 1 1 . . . . . . . . 1 2 1 4 Hackware 3 | . . . . . . . 2 . . . . . . . . 1 . . . Protection 14 | . . 1 1 1 1 3 . . . . 1 1 3 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 1 1 . 7 4 3 3 . . . 2 1 3 . 1 3 6 5 7 Energy Gun 16 | 1 . 1 . 3 1 1 . . . . 1 . . . 1 . 2 3 2 Energy Cannon 2 | . . . . . 1 . . . . . . . . . . 1 . . . Ballistic Gun 18 | 1 1 . . 4 1 2 3 . . . 1 1 2 . . 1 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 1 . Launcher 2 | . . . . . 1 . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . . . . . . . 1 . . . . . 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 12 | . . . . 1 . . . . . 2 1 . . . . 2 . . 6 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 Parts Lost 82 | . 1 3 . 1 9 7 1 . . . . 17 . . 10 2 10 20 1 Power 15 | . . 1 . . 1 1 . . . . . 2 . . 2 . 4 4 . Propulsion 21 | . . . . . 2 1 1 . . . . 4 . . 2 . 4 7 . Utility 17 | . . 1 . . 3 2 . . . . . 4 . . 2 1 1 2 1 Weapon 29 | . 1 1 . 1 3 3 . . . . . 7 . . 4 1 1 7 . Highest Loss Streak 15 | . 1 4 . 1 3 3 1 . . . . 15 . . 9 1 4 14 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 6 7 9 9 8 9 9 10 10 10 9 8 6 8 9 9 8 6 4 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 1 2 4 3 1 1 . . Propulsion . | . 3 3 3 3 1 . . . . . . . . . . . . . . Utility 3 | . . 1 1 2 3 3 3 2 2 4 4 4 3 4 5 5 4 2 2 Weapon 3 | . 1 2 3 2 1 3 5 7 6 4 3 1 . . . 1 1 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 4 4 3 4 2 . 2 3 1 1 . . 2 1 2 1 4 Power 6 | . . . 1 1 1 . . . . . . 1 . . 1 . . . 1 Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . Utility 14 | . . . 1 . . 4 . . . 2 . . . . 1 1 2 . 3 Weapon 9 | . . . 1 1 1 . 1 . 2 1 1 . . . . . . 1 . Tool/Special 3 | . . . . 1 1 . 1 . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 98 94 99 98 98 86 91 92 92 92 93 52 73 66 51 85 67 66 Engine 3 | . 14 14 11 9 . . . . . 2 7 2 5 6 5 3 4 2 3 Core 3 | . . . . . 6 7 7 7 7 4 . 2 . . . . 2 3 . Treads 7 | . . . . . . . . 11 17 23 8 20 6 6 2 . 1 . . Leg 2 | . . . . . . . . 7 5 . 14 3 . . . . . 5 . Wheel 5 | . 28 28 33 27 23 23 18 3 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 10 15 8 7 Device 13 | . 14 . . 16 28 22 9 14 15 15 12 19 14 13 14 7 11 4 3 Storage 6 | . 14 14 11 9 7 7 7 7 7 7 7 5 5 6 6 5 5 3 . Processor 5 | . . . . . . 7 7 7 7 7 7 5 . . . . 9 5 14 Protection 9 | . . 11 17 10 6 6 7 7 7 6 10 5 9 20 16 6 5 8 12 Energy Gun 3 | . 14 14 11 11 12 7 2 . . . 1 5 . . . . 1 12 3 Ballistic Gun 13 | . 14 14 11 15 7 6 16 23 23 23 20 17 10 13 12 . 4 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . 6 5 . . . 7 Peak Build Rating 120 | 7 7 7 14 25 34 48 48 52 52 54 52 61 44 44 48 78 81 86 120 Average Rating 47 | 5 6 6 12 21 32 39 44 50 52 51 50 54 30 44 42 47 68 58 62 On Entrance 33 | . 7 7 7 14 25 34 48 43 52 52 52 51 8 44 44 15 71 73 13 Avg Prop Armor Cover (%) 4 | . . . . . . . 3 2 2 . 2 32 . . . 11 5 6 7 Naked Turns 3 | . . . . . . . . . . . . . . . . . . 3 . Heaviest Build 64 | 15 20 19 24 34 39 46 46 45 45 58 49 44 38 38 39 41 50 62 64 Greatest Support 88 | 26 26 26 36 36 36 36 36 56 78 78 78 88 22 22 22 42 44 44 16 Greatest Overweight (x) 12 | 1 . . . . 1 1 1 1 . . 1 2 1 1 12 2 1 2 3 Average Overweight (x) . | . . . . . . . 1 . . . . . . 1 5 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 8 5 Most Carried 10 | 5 7 8 10 10 10 10 10 10 10 10 10 10 8 8 10 10 10 10 5 Average Carried 8 | 1 6 7 9 9 8 9 9 10 10 10 9 8 6 8 9 9 8 6 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 10 10 10 10 10 5 5 Final Carried 10 | 5 7 8 10 10 9 10 10 10 10 10 9 5 8 8 8 10 10 5 5 Class Distribution -------------------- 33% | Commander-Gunner 19% | Mutant 15% | Derelict-Mutant 7% | Scavenger-Tank 6% | Scavenger-Gunner 6% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Garrison Commander-Gunner | -7/Factory Commander-Gunner | -7/Lower Caves Commander-Gunner | -7/Lower Caves Commander-Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Gunner | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Tank | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Matter Collected 4462 | 235 90 47 201 211 332 329 150 252 159 63 397 416 40 . 345 220 448 507 20 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5619 | 61 239 140 253 247 612 643 161 51 60 . 494 655 . . 482 470 391 588 72 Parts 264 | 13 15 10 13 21 24 31 6 2 4 . 8 31 . . 8 30 21 24 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . . . . . . 4 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . 5 12 . 12 . . . 10 . 14 20 . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 125 | . 6 5 5 8 17 14 2 2 2 . 7 14 . . 4 7 12 17 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Guns 81 | . 5 5 5 8 13 9 2 2 2 . 7 10 . . 4 . 2 5 2 Cannons 20 | . . . . . 1 4 . . . . . . . . . 3 8 4 . AOE 23 | . 1 . . . 3 1 . . . . . 4 . . . 4 1 8 1 Classes Destroyed 18 | 1 3 . 2 1 3 2 . . . . 1 2 . . 1 1 1 . . Worker 5 | . . . . . . . . . . . . 4 . . . 1 . . . Builder 2 | . . . . . . . . . . . . . . . . 2 . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . . 2 . . . Watcher 7 | . . . 1 2 . 1 2 . . . . 1 . . . . . . . Swarmer 45 | . 3 3 . 5 3 3 . 2 1 . 1 . . . 4 4 8 6 2 Grunt 42 | . 3 2 3 2 10 4 . . 1 . 4 5 . . . . 3 4 1 Brawler 3 | . . . . . 2 . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . 1 . . . . . . . . . . . 2 . Sentry 12 | . . . 2 . 1 . 2 . . . 1 4 . . . 1 . 1 . Specialist 4 | . . . . . . 2 . . . . . 2 . . . . . . . Hunter 7 | . . . . 1 . 1 . 1 . . . 1 . . . . . 3 . Programmer 7 | . . . . . 1 3 . . . . . 1 . . . 2 . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 4 3 3 3 5 3 3 1 2 1 . 4 9 . . 3 11 4 5 3 Combat Bots Only 6 | . 3 3 2 5 3 3 1 2 1 . 4 6 . . 3 6 4 5 3 Max Kills in Single Turn 5 | 3 1 1 1 1 2 1 1 1 1 . 3 2 . . 1 5 1 3 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . 1 . . . 2 1 . . . . . 2 . . . 4 1 3 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Hostile Shots Fired 1076 | . 23 37 15 51 112 83 72 19 26 . 71 197 . . 95 26 103 107 39 Missed 331 | . 6 12 5 11 33 20 35 3 14 . 31 61 . . 18 8 29 35 10 Hits 745 | . 17 25 10 40 79 63 37 16 12 . 40 136 . . 77 18 74 72 29 Melee 16 | . . . . . 1 . . . . . . . . . . . . 15 . Projectile 729 | . 17 25 10 40 78 63 37 16 12 . 40 136 . . 77 18 74 57 29 Critical Strikes 26 | . . . 1 1 3 6 . 1 . . . 4 . . 1 2 3 4 . Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 3 | . . . . . . . . . . . . 3 . . . . . . . Damage Taken 12493 | 34 197 227 151 472 1094 991 347 237 152 . 543 2395 . . 1198 532 1302 1961 660 Core 2197 | . 25 85 44 48 108 160 15 45 10 . 34 288 . . 333 116 271 470 145 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 229 | . . 11 9 3 . . . . . . . . . . 16 15 15 10 150 Regen/Repaired (Parts) 319 | . . . . . . . . . . 192 . 78 . . . . . . 49 Core Remaining (%) 68 | 100 . 56 89 91 . . . . . . 46 . . . 26 . . . . Volleys Fired 375 | 3 20 21 20 29 51 41 12 4 5 1 32 35 . . 19 12 31 37 2 Largest 4 | 2 2 2 2 3 3 3 3 3 3 3 3 4 . . 2 1 3 4 2 Hottest 325 | 60 60 70 70 151 170 195 158 84 84 84 84 159 . . 109 90 118 325 90 Shots Fired 895 | 6 39 42 39 84 133 120 37 15 16 3 64 112 . . 38 12 57 74 4 Gun 769 | 6 39 42 39 84 125 79 31 15 16 3 63 108 . . 38 1 33 43 4 Cannon 112 | . . . . . 4 41 6 . . . . . . . . 11 24 26 . Launcher 14 | . . . . . 4 . . . . . 1 4 . . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 499 | 3 19 21 20 53 51 35 25 15 16 3 54 77 . . 37 1 31 38 . Thermal 320 | . . 15 19 31 78 62 6 . . . 9 31 . . 1 11 26 31 . Explosive 14 | . . . . . 4 . . . . . 1 4 . . . . . 5 . Electromagnetic 58 | 3 20 6 . . . 23 6 . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 18 | 2 7 3 4 6 16 18 8 4 3 . 7 13 . . 9 5 6 12 2 Robot Miss Streak 29 | 3 3 3 4 12 7 3 8 29 9 . 9 4 . . 4 6 11 5 2 Penetration Max 1 | . . . . . . 1 . . . . . 1 . . . . 1 . 1 Secondary Targets 13 | . . 2 . 1 4 . . 1 . . 1 2 . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 . . 1 1 . . 1 . . . 1 Shots Hit Robots 589 | 2 25 20 21 53 106 78 25 8 6 . 43 78 . . 24 9 38 51 2 Core Hits 466 | 5 11 12 14 38 70 42 17 10 7 . 48 92 . . 13 12 31 41 3 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . . 1 . 1 . 1 Critical Strikes 16 | . 1 . 1 . 2 1 . . . . . 1 . . 1 . 1 7 1 Burn 7 | . . . 1 . 2 1 . . . . . . . . . . . 3 . Destroy 4 | . 1 . . . . . . . . . . 1 . . 1 . 1 . . Blast 4 | . . . . . . . . . . . . . . . . . . 4 . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . . . . . . . . . 4 3 10 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . 4 . . . . Piercing 10 | . . . . . . . . . . . . . . . . . 10 . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16149 | 122 305 204 216 582 2041 1823 467 174 88 . 915 2910 . . 819 1181 1180 2499 623 Guns 9100 | 30 281 204 216 582 1600 1106 388 174 88 . 915 1718 . . 402 6 410 754 226 Cannons 2042 | . . . . . 76 669 79 . . . . . . . . 250 444 524 . Explosions 4352 | 92 24 . . . 365 48 . . . . . 1192 . . . 925 88 1221 397 Melee 642 | . . . . . . . . . . . . . . . 404 . 238 . . Ramming 13 | . . . . . . . . . . . . . . . 13 . . . . Kinetic 5750 | . 118 110 91 299 504 533 359 174 88 . 762 1190 . . 379 6 375 762 . Thermal 5786 | 92 24 38 125 283 1172 991 79 . . . 153 676 . . 23 650 567 516 397 Explosive 3120 | . . . . . 365 . . . . . . 1044 . . . 490 . 1221 . Electromagnetic 612 | 30 163 56 . . . 299 29 . . . . . . . . 35 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 404 | . . . . . . . . . . . . . . . 404 . . . . Piercing 238 | . . . . . . . . . . . . . . . . . 238 . . Entropic 226 | . . . . . . . . . . . . . . . . . . . 226 Highest Corruption 10 | . . . . 2 3 6 6 6 6 6 . 4 4 . 1 3 3 10 10 Average Corruption 4 | . . . . 2 1 5 6 6 6 6 . 2 3 . 1 2 1 2 9 Corruption Purged 8 | . . . . . . . . . . . . . 4 . . . 3 . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 159 | . . . . 2 12 20 19 51 23 9 . 1 1 . . . 6 13 2 Message Errors 41 | . . . . . 6 6 5 14 2 3 . . . . . . 1 4 . Matter Fused 32 | . . . . 1 1 2 2 14 5 . . 1 . . . . 3 3 . Heat Flow Errors 22 | . . . . . 1 2 3 9 4 1 . . . . . . . 2 . Energy Discharges 25 | . . . . 1 3 3 4 5 6 1 . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . 2 4 6 3 2 . . . . . . 1 1 . Data Loss (major) 6 | . . . . . . 2 . . . 1 . . 1 . . . . 1 1 Misfires 8 | . . . . . 1 . 1 3 2 . . . . . . . . 1 . Alerts 2 | . . . . . . 1 . . . 1 . . . . . . . . . Weapon Failures 3 | . . . . . . 2 . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 386 | . . . . . 57 . . . . . . 32 . . 147 51 15 62 22 Projectiles 27 | . . . . . . . . . . . . . . . . . 15 12 . Explosions 212 | . . . . . 57 . . . . . . 32 . . . 51 . 50 22 Melee 147 | . . . . . . . . . . . . . . . 147 . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 537 | 34 26 . . . . . . . . . . 108 . . 4 167 . 198 . Shots 11 | 1 1 . . . . . . . . . . 3 . . . 2 . 4 . Rammed 23 | . . . . . . . . . . . . 1 . . 22 . . . . Targets Rammed 23 | . . . . . . . . . . . . 1 . . 22 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | 12 50 186 141 336 277 234 171 224 189 236 3 27 . . 56 300 127 393 39 Average Temperature 83 | 12 25 55 51 107 104 86 54 75 88 140 2 9 . . 7 113 55 149 14 Received Heat Transfer 1932 | . 54 45 78 81 444 207 84 . 24 . 138 393 . . . 18 165 162 39 Effects 7 | . . . . . 1 . . . . . . . . . . 1 . 5 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 3 1 2 6 . . . . . 1 . . . . . 1 . Heat Transferred 8417 | 200 . 111 444 384 2169 1916 150 . . . 259 1038 . . 37 200 198 1036 275 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . . . . 1 . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Maximum Alert Level 2 | . . . 1 . . 2 1 . . . . 1 . . . 2 . . . Low Security (%) 71 | 100 100 100 96 100 100 21 . . . . . 97 . . . 90 . . . Level 1 23 | . . . 3 . . 49 100 . . . . 2 . . . . . . . Level 2 4 | . . . . . . 29 . . . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 663 | 20 81 68 205 145 155 663 352 . . . . 216 . . . 484 . . . Initial 347 | . 6 23 . 73 19 93 347 . . . . . . . . 17 . . . Average 130 | 2 50 27 94 37 104 358 276 . . . . 29 . . . 48 . . . Influence Increases 5100 | 20 151 141 266 365 507 640 218 139 211 . 293 571 . . 170 568 355 425 60 Destroy 0b10 Robot/C 3080 | . 120 100 180 220 360 440 80 80 140 . 200 280 . . 100 160 220 340 60 Destroy 0b10 Robot/NC 135 | 20 5 . 5 15 . 5 15 . . . 10 25 . . 10 25 . . . Destroy Leader 578 | . 22 20 52 66 60 40 46 10 10 . 30 102 . . 10 40 30 40 . Allied During Kill 346 | . . 6 26 20 . 72 47 49 61 . 53 . . . 5 7 . . . Successful Hack 44 | . . . 1 29 . . 14 . . . . . . . . . . . . Disable Machine 405 | . . 15 . 15 30 15 15 . . . . 75 . . . 240 . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . . . . . . . Destroy Structure 177 | . 4 . 2 . 12 18 1 . . . . 44 . . . 96 . . . Lose Combat Pursuer 285 | . . . . . 45 . . . . . . 45 . . 45 . 105 45 . Influence Decreases 5056 | 10 100 202 91 496 417 111 660 360 211 . 293 363 198 10 142 120 649 584 39 Entered New Map 944 | . 4 38 . 102 25 41 316 83 . . . . 78 10 . 11 177 36 23 Time Decay 3054 | 10 86 134 91 124 302 . 334 277 191 . 253 193 120 . 102 95 362 374 6 Lost Part 728 | . 10 30 . 10 90 70 10 . . . . 170 . . 40 14 100 174 10 Lost Ally 90 | . . . . 20 . . . . 20 . 40 . . . . . 10 . . Purge Threat 240 | . . . . 240 . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . 2 . 3 . . . . 5 . . . 1 . 1 . Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . Extermination 5 | . . . . . 1 . 2 . . . . 1 . . . 1 . . . Reinforcement 8 | . 1 . 2 . 1 . . . . . . 4 . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Distress Signals 6 | . . . 2 3 . . . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 7 5 9 16 24 25 7 4 6 . 10 20 . . 8 11 23 20 9 Peak Tracking Total 10 | . 3 3 4 3 4 5 1 4 4 . 4 7 . . 4 4 5 9 10 Tactical Retreats 16 | . . . . . 4 2 . . . . . 2 . . 3 . 3 2 . ECM-based Alert Blocks 3 | . . . . . 1 2 . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Traps Triggered 5 | . . . . . 1 2 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Machines Disabled 32 | . . 1 . 1 2 2 1 . . . 1 5 . . . 16 1 2 . Max in Single Turn 8 | . . 1 . . 1 1 1 . . . 1 4 . . . 8 1 1 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Machines Accessed 36 | . . . 3 6 4 . 3 1 1 . 1 1 1 4 . 1 2 . 8 Terminals 13 | . . . 2 5 2 . 2 1 . . . . . . . . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . Total Hacks 102 | . . . 8 22 9 . 7 1 1 . 1 7 1 32 . 1 2 . 10 Successful 77 | . . . 4 14 2 . 6 1 1 . 1 3 1 32 . . 2 . 10 Failed 23 | . . . 3 7 7 . 1 . . . . 4 . . . 1 . . . Catastrophic 1 | . . . . . . . . . . . . . . . . 1 . . . Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . Manual 23 | . . . 3 8 4 . 3 . . 3 . . . 1 . . . . 1 Terminals 35 | . . . 5 20 5 . 3 1 . . . . . . . . 1 . . Fabricators 4 | . . . . . . . 4 . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 7 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 2 2 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . 1 . . . Terminal Hacks 57 | . . . . 8 . . 1 1 1 . 1 . 1 32 . . 2 . 10 Record 23 | . . . . . . . . 1 . . 1 . . 11 . . 1 . 9 Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . Robot Schematic 7 | . . . . . . . 1 . . . . . . 6 . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . . . . . . . 1 . . . 1 . . . 1 . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 1 . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 2 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 2 5 1 . 1 . . . . . . . . . . . . Terminals 9 | . . . 2 5 1 . 1 . . . . . . . . . . . . Botnet 9 | . . . 2 5 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 1 5 4 . 1 . . . . 1 . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 1 . . . . . . 6 . . . . . Robots Built 4 | . . . . . . . 4 . . . . . . . . . . . . Authchips 2 | . . . . . . . 2 . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 1 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . Non-combat 2 | . . . . . . . . . . . . . . . . 2 . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Total Allies 12 | . . 2 . . . 4 4 . . . . . . . 1 1 . . . Largest Group 8 | . . 2 2 2 1 4 8 8 6 6 5 . . . 1 1 1 . . Highest-Rated Group 168 | . . 42 42 42 11 84 168 168 126 125 104 . . . 96 96 26 . . Highest-Rated Ally 96 | . . 31 31 31 11 21 21 21 21 21 21 . . . 96 96 26 . . Initial Warlord ECA Mod 1 | . . . . . . . 1 1 1 1 . . . . . . . . . Total Orders 17 | . . . . . . . 2 . . 2 1 1 . . 3 2 6 . . STAY 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . FOLLOW 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . GUARD 1 | . . . . . . . . . . . 1 . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . 3 . 2 . . RETURN 5 | . . . . . . . . . . . . 1 . . . 2 2 . . Ally Attacks 168 | . . . 20 14 . 44 22 3 22 . 30 . . . 2 11 . . . Total Damage 3598 | . . . 317 232 . 957 422 48 469 . 699 . . . 94 360 . . . Kills 32 | . . . 4 4 . 8 3 2 5 . 4 . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Active Infowar (turns) 1482 | 18 188 9 . . 672 558 . . . . . 37 . . . . . . . Traps 1219 | . . . . . 661 558 . . . . . . . . . . . . . Seismic 215 | 18 188 9 . . . . . . . . . . . . . . . . . ECM 479 | . . . . . 119 323 . . . . . 37 . . . . . . . Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 2 1 2 1 . 1 . 2 . . 1 . Drone Launches 10 | . . . . . . . . . . . . 1 . . 5 2 2 . . Drone Recoveries 7 | . . . . . . . . . . . . 1 . . 2 2 2 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Turns Passed 15533 | 67 188 337 254 531 672 641 748 1761 862 2083 1013 787 250 237 1683 490 839 970 1120 Spaces Moved 10122 | 48 119 275 197 464 377 401 519 1214 524 1314 661 362 110 106 333 465 1016 723 894 Core 731 | 2 . . . . . . . . . . . 1 . . 133 . . 334 261 Treads 3663 | . . . . . . . . 841 524 1314 219 308 110 106 182 . 59 . . Legs 765 | . . . . . . . . . . . 442 53 . . . 33 . 237 . Wheels 2771 | 46 119 275 197 464 377 401 519 373 . . . . . . . . . . . Hover 1973 | . . . . . . . . . . . . . . . . 414 957 152 450 Flight 219 | . . . . . . . . . . . . . . . 18 18 . . 183 Fastest Speed 32 | 50 90 90 80 80 80 80 95 95 155 155 123 123 145 225 195 48 48 50 32 Average Speed 123 | 88 90 90 80 80 83 89 95 140 158 155 133 142 211 225 385 74 63 110 96 Slowest Speed 650 | 100 90 90 90 80 95 95 95 240 160 155 195 225 225 225 650 195 240 260 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 16 54 21 41 12 43 12 99 71 86 77 9 12 75 83 11 83 77 90 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . 2 . 3 . . . 1 1 . . . . Known Exits Taken 6 | . . . . . 1 . . . . . 1 1 . . 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 . . 1 1 . . . 1 . Scrap Searched 21 | . . 1 . . . . . 4 2 2 3 . 1 . 1 . 4 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 219 | 3 2 . . . 10 11 . . . . 5 46 . . . 51 21 69 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 38 | . . . . . . . . . . . . . . . . 2 17 18 1 AOE 181 | 3 2 . . . 10 11 . . . . 5 46 . . . 49 4 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Total 12427 | 62 160 326 261 570 637 595 746 1266 545 1360 739 554 125 105 664 593 1146 826 1147 Wait 1363 | . 18 25 21 45 169 49 197 38 11 30 21 125 . . 272 73 27 28 214 Move 10104 | 47 118 274 196 463 377 400 518 1213 523 1313 660 361 109 105 332 464 1015 722 894 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 5 2 3 8 7 13 10 3 . 2 2 3 3 6 . 4 5 11 8 4 Fast Attach 117 | 7 . 1 1 4 2 5 6 3 1 4 7 5 7 . 3 13 14 18 16 Attach 71 | . 1 2 1 3 11 6 1 . . . . 8 3 . 3 8 12 10 2 Detach 32 | . . . . 1 . 3 1 1 . 1 . 4 . . 1 8 7 2 3 Swap 43 | . 1 . 5 5 6 4 1 2 . 1 6 5 . . . 1 5 . 1 Drop 113 | . . . 9 13 8 10 6 4 3 7 10 7 . . 4 6 14 1 11 Fire 375 | 3 20 21 20 29 51 41 12 4 5 1 32 35 . . 19 12 31 37 2 Melee 17 | . . . . . . . . . . . . . . . 4 3 10 . . Ram 22 | . . . . . . . . . . . . . . . 22 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . . . . Rewire 54 | . . . . . . 51 1 1 . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Entered Mines 303 | -10/Mines | Lost 4 parts (1p1u2w) 318 | -10/Mines | Learned Materials garrison access intel 318 | -10/Mines | Discovered new exit (range 5) 321 | -10/Mines | Build established: Mutant 593 | -10/Mines | Entered Materials 593 | -9/Materials | Accompanied by 2 allies 593 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 636 | -9/Materials | Central database locked down 789 | -9/Materials | Discovered new exit (range 16) 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Accompanied by 2 allies 847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 848 | -8/Materials | Loaded intel: 1 garrison access location 1144 | -8/Materials | Central database locked down 1270 | -8/Materials | Discovered new exit (range 15) 1351 | -8/Materials | Build established: Tank 1378 | -8/Materials | Entered Factory 1378 | -7/Factory | Accompanied by 1 ally 1378 | -7/Factory | Evolved 2 slots: Utility x2 1923 | -7/Factory | Lost 3 parts (1p1u1w) 2042 | -7/Factory | Discovered new exit (range 13) 2050 | -7/Factory | Identified exit to Garrison 2050 | -7/Factory | Entered Garrison 2070 | -7/Garrison | Triggered checkpoint 2187 | -7/Garrison | Garrison Relay disabled 2188 | -7/Garrison | Triggered checkpoint 2288 | -7/Garrison | Lost 3 parts (1n2w) 2414 | -7/Garrison | Build established: Scavenger-Gunner 2474 | -7/Garrison | Triggered checkpoint 2479 | -7/Garrison | Triggered checkpoint 2554 | -7/Garrison | Triggered checkpoint 2652 | -7/Garrison | Discovered new exit (range 14) 2691 | -7/Garrison | Entered Factory 2691 | -7/Factory | Accompanied by 4 allies 3060 | -7/Factory | Discovered new exit (range 12) 3252 | -7/Factory | Fabricated H-55 Commando (x2) 3284 | -7/Factory | Build established: Commander-Gunner 3322 | -7/Factory | Fabricated H-55 Commando (x2) 3439 | -7/Factory | Entered Lower Caves 3439 | -7/Lower Caves | Accompanied by 8 allies 3445 | -7/Lower Caves | Met a Warlord Commander 3446 | -7/Lower Caves | Learned location of Warlord (-5) 3447 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3453 | -7/Lower Caves | Found Encrypted Comm Array 3672 | -7/Lower Caves | Learned location of Zion (-7) 3689 | -7/Lower Caves | Learned location of 1 exit from Factory 3886 | -7/Lower Caves | Encountered a Warlord checkpoint 5162 | -7/Lower Caves | Discovered new exit (range 13) 5200 | -7/Lower Caves | Entered another Lower Caves area 5200 | -7/Lower Caves | Accompanied by 7 allies 5397 | -7/Lower Caves | Encountered a Warlord checkpoint 5589 | -7/Lower Caves | Learned Factory terminal intel 5597 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6034 | -7/Lower Caves | Discovered new exit (range 14) 6062 | -7/Lower Caves | Entered Zion 6062 | -7/Zion | Accompanied by 6 allies 6114 | -7/Zion | Discovered new exit (range 13) 6355 | -7/Zion | System corruption cleaned by Quarantine Array 6444 | -7/Zion | Identified exit to Deep Caves 7031 | -7/Zion | Learned 8 Factory zone layouts 7260 | -7/Zion | Given the Hacking Drone Bay 7261 | -7/Zion | Found Prototype Device 7261 | -7/Zion | Identified Hacking Drone Bay 7431 | -7/Zion | Met Imprinter 7687 | -7/Zion | Found Prototype Device 7687 | -7/Zion | Identified Bomb Factory No. 2 8145 | -7/Zion | Entered Proximity Caves 8145 | -6/Proximity Caves | Accompanied by 6 allies 8169 | -6/Proximity Caves | Core integrity fell below 50% 8216 | -6/Proximity Caves | Lost 3 allies 8470 | -6/Proximity Caves | Identified exit to Factory 8474 | -6/Proximity Caves | Build established: Gunner 8602 | -6/Proximity Caves | Spotted B-75 Beast 8629 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8637 | -6/Proximity Caves | Destroyed B-75 Beast 8661 | -6/Proximity Caves | Lost 3 allies 8813 | -6/Proximity Caves | Found Alien Artifact 8813 | -6/Proximity Caves | Identified Dimensional Node Initializer 8813 | -6/Proximity Caves | Initialized slip node 8935 | -6/Proximity Caves | Build established: Scavenger-Tank 9158 | -6/Proximity Caves | Entered Factory 9158 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9159 | -6/Factory | Identified exit to Factory 9160 | -6/Factory | Identified exit to Lower Caves 9161 | -6/Factory | Loaded intel: 26 terminal locations 9294 | -6/Factory | Repaired Imp. Titanium Leg 9927 | -6/Factory | Lost 15 parts (2p4n4u5w) 9945 | -6/Factory | Entered Lower Caves 10136 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10162 | -6/Lower Caves | Learned location of 2 exits from Factory 10195 | -6/Lower Caves | Entered Data Miner 10195 | -6/Data Miner | Discovered new exit (range 6) 10238 | -6/Data Miner | Met Data Miner 10279 | -6/Data Miner | Build established: Derelict-Mutant 10290 | -6/Data Miner | Learned location of Section 7 (-2) 10290 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10330 | -6/Data Miner | Received God Mode back door access code from Data Miner 10432 | -6/Data Miner | Entered Proximity Caves 10570 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11261 | -5/Proximity Caves | Discovered exit to Factory (range 61) 12016 | -5/Proximity Caves | Core integrity fell below 50% 12057 | -5/Proximity Caves | Escorted by Enhanced Grunt 12061 | -5/Proximity Caves | Lost 9 parts (2p1n2u4w) 12080 | -5/Proximity Caves | Learned Factory terminal intel 12115 | -5/Proximity Caves | Entered Factory 12115 | -5/Factory | Accompanied by 1 ally 12115 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12116 | -5/Factory | Identified exit to Factory 12116 | -5/Factory | Identified exit to Upper Caves 12117 | -5/Factory | Loaded intel: 26 terminal locations 12306 | -5/Factory | Build established: Mutant 12574 | -5/Factory | Discovered exit to Upper Caves (range 14) 12605 | -5/Factory | Entered Upper Caves 12605 | -5/Upper Caves | Accompanied by 1 ally 12679 | -5/Upper Caves | Lost 4 parts (1p2n1u) 12904 | -5/Upper Caves | Ambushed by research squad 12934 | -5/Upper Caves | Lost 3 parts (1p1n1w) 13173 | -5/Upper Caves | Found DCF Scrap (17 items) 13340 | -5/Upper Caves | Discovered new exit (range 10) 13351 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13407 | -5/Upper Caves | Identified exit to Upper Caves 13444 | -5/Upper Caves | Entered another Upper Caves area 13466 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13574 | -5/Upper Caves | Learned 12 Factory zone layouts 13695 | -5/Upper Caves | Released all parts (16) 13999 | -5/Upper Caves | Build established: Derelict-Tank 14208 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14219 | -5/Upper Caves | Core integrity fell below 50% 14241 | -5/Upper Caves | System corruption reached 10% 14244 | -5/Upper Caves | Core integrity fell below 20% 14271 | -5/Upper Caves | Lost 14 parts (3p4n2u5w) 14407 | -5/Upper Caves | Discovered new exit (range 9) 14414 | -5/Upper Caves | Entered Warlord 14450 | -5/Warlord | System corruption cleaned by Quarantine Array 14516 | -5/Warlord | Build established: Mutant 14906 | -5/Warlord | Met Warlord 14931 | -5/Warlord | Warlord's base attacked by MAIN.C 15051 | -5/Warlord | Found Prototype Energy Gun 15053 | -5/Warlord | Found Prototype Energy Gun 15121 | -5/Warlord | Opened Warlord's prototype stash 15131 | -5/Warlord | Found Prototype Reactor 15131 | -5/Warlord | Identified Vortex Chain Reactor 15139 | -5/Warlord | Found Prototype Device 15139 | -5/Warlord | Identified System Purifier 15143 | -5/Warlord | Found Prototype Processor 15143 | -5/Warlord | Identified Exp. Target Analyzer 15152 | -5/Warlord | Identified Vortex Rail (x2) 15158 | -5/Warlord | Found Prototype Hackware 15281 | -5/Warlord | Warlord forces counterattacked 15521 | -5/Warlord | Spotted Executioner 15534 | -5/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- prototype support. 15531_ Slug penetrates 51-CZ4(B). 15531_ Vortex penetrates G-50 Soldier. 15531_ G-50 Soldier destroyed. 15531_ Switching to secondary target: G-67 Veteran. 15531_ Vortex penetrates G-67 Veteran. 15531_ Entropic reaction triggered in Lgt. Antimatter Reactor. 15531_ Destroyed Imp. Phase Shifter. 15531_ S-27 Virus destroyed. 15531_ Penetrated by Slug. 15532_ G-50 Soldier suffers critical hit (Blast). 15533_ Penetrated by Slug. 15533_ Exp. Weapon Shielding destroyed. 15534_ Slug penetrates NH-3TW(B). 15534_ Dropped Hvy. Mace. 15534_ G-50 Soldier destroyed. 15534_ Penetrated by Slug. 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"########### | | ## #???????# =% * [%""== """""""""""" | | #####+#+############ BB@ =|][%"" ==[ """"""""" | | # BB! %/^=^=!*%%% % | | + Y=[ [%=/^*[!% %%g%i ^ | | # """ """ !%! /^!=*!==%%%[ | | + """ """ YY /^ =%%*= [h] | | # """ """ ;BB ; ""!=*g["""""""""" | | # #BB ; ""!!= """""""""" | | + # Y # "" "########### | | ###### #### #######""#####?????????? | | #####????# #??# ##????#""#?????????????? | | ?????????###+##"+###??# #????#""#?????????????? | | ########## #### ##?????????????????????? | | " """"## + #??????????????????????? | | "" """"## ! #### #??????????????????????? | | "" """""## !!! #??# #??????????????????????? | | "" " "## !! #??# #??????????????????????? | | ]]! X "## #??# #??????????????????????? | | * "## #??# #########??????????????# | | ""## #### # #??????????????# | | ""############ ## # #??????????##### | | ""## + # """" #?????????## # | | ""## #### + """" #?????????# | | ""## #??# # """" #?????????# | | """""""## #??# # ## # """" ??????????# ## | | """"""""#######??# #### # ??????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 750 Core Shielding 20 Utility Shielding 15 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 10 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip Repaired ---------- Imp. Titanium Leg | 52% | -6/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Junior Dev My Bad Official Business Challenges ------------ None Game ------ Seed ScrapSlugSpear Manual? 0 Play Time 02:49:43 Cumulative 70.7 hours Start 2026.07.14 @ 13:53:41 End 2026.07.15 @ 19:30:51 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc82158d-daf1-4a27-9bd7-634b8308159a