Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 10:54:24 Player: Momo Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (179) 895 Value Destroyed (11447) 11447 Prototype IDs (280) 5600 Alien Tech Used (20) 4000 Bonus (49187) 49187 TOTAL SCORE: 82629 Bonus ------- High Alert Combat Kills 566 Follower Combat Kills 198 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 568 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Escaped with Sigix 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -3945 Cogmind --------- Core Integrity 1433/1850 Matter 278/300 Energy 692/700 System Corruption 0% Temperature Cool (20) Movement Flying (25) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (8) --- Q-thruster Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY (12) ----- Experimental Cooling System Experimental Energy Well Advanced Quantum Shading Machine Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Accelerator Quantum Capacitor > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Reinforced Quantum Reactor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Accelerator Improved Powered Armor SHELL Armor Experimental Focal Shield Beam Splitter Experimental Force Field > --- WEAPON ----------- Core Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Matter Drive Experimental Cooling System Advanced Energy Well Advanced Phase Shifter Experimental EM Disruption Field Transdimensional Reconstructor High-powered Transdimensional Reconstructor Spacefold Activator Blast Cannon Supercharged Sigix Terminator Sigix Containment Pod [Rating: 272] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Matter Drive Propulsion Improved Diametric Drive Treads Experimental Biometal Medium Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Diametric Drive Utility System Mapper Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Powered Armor Artifact Core Physics Calibrator Weapon Sigix Broadsword Energy Gun Vortex Rail Energy Cannon Core Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Utility 10 | . . . . . 2 2 . . . . . . 2 . . . . . . . . . 2 . . . . 1 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Attached 336 | 1 3 2 2 3 21 7 8 3 3 . 2 1 14 4 6 15 2 25 1 1 13 9 15 2 1 6 5 20 29 17 10 18 8 52 7 Power 29 | . 1 . . . 1 1 1 . . . . . . . . 2 . 2 . . 3 . 3 . . . . 1 3 2 . . . 7 2 Engine 8 | . 1 . . . 1 1 1 . . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 2 . . . 7 2 Propulsion 54 | . 2 . . . 10 . 5 2 . . . 1 2 . . . . 6 . . 2 . . . . . . 2 2 . . 2 2 16 . Treads 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . 5 2 . . . 1 2 . . . . 6 . . 2 . . . . . . 2 2 . . 2 2 9 . Utility 159 | . . 2 . . 7 5 1 1 2 . 2 . 9 2 4 9 1 7 . . 4 4 4 . . 4 2 11 17 7 6 13 4 28 3 Device 123 | . . 1 . . 4 2 1 . 2 . 2 . 6 2 3 6 . 7 . . 3 4 2 . . 2 2 10 16 6 5 11 3 20 3 Storage 11 | . . 1 . . 2 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . . . . 3 . Processor 5 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Hackware 12 | . . . . . . 1 . 1 . . . . 2 . 1 3 . . . . 1 . 2 . . . . . . . . . . 1 . Protection 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 4 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 94 | 1 . . 2 3 3 1 1 . 1 . . . 3 2 2 4 1 10 1 1 4 5 8 2 1 2 3 6 7 8 4 3 2 1 2 Energy Gun 15 | 1 . . . . . . 1 . . . . . . . . . . . . . 3 2 2 . . 1 . 1 3 1 . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 1 1 1 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Launcher 39 | . . . . 3 3 1 . . 1 . . . 1 1 . 2 1 6 1 1 1 3 2 2 1 . 2 2 . 1 2 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . . 2 . 1 2 . 2 . . . . 2 . . . . . 1 . . 1 . . . Piercing Weapon 13 | . . . . . . . . . . . . . . 1 1 . . 2 . . . . 2 . . 1 1 3 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 1 . . 1 . . . . . 1 . 1 . 1 3 . 3 . . 6 . . . . 3 . 2 3 2 3 10 . . . Parts Lost 20 | . . . . 2 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 2 1 8 Power 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Utility 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 4 Weapon 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 6 | . . . . 2 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 20 64 81 80 92 88 97 92 92 92 92 92 92 93 93 87 85 81 88 88 90 93 92 91 90 92 95 84 83 82 82 82 81 69 75 Engine 3 | . 2 14 14 9 8 7 7 7 7 7 7 7 6 6 6 5 7 5 5 5 4 5 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 9 10 10 10 10 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 4 4 3 3 3 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Wheel 2 | . 4 28 28 28 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 30 30 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 17 30 30 30 30 30 26 26 25 25 25 27 33 33 33 33 30 30 30 30 30 22 22 20 20 19 23 8 25 Device 13 | . . . . . 15 7 15 15 15 15 15 15 13 13 12 12 12 11 16 16 13 11 10 10 10 9 10 12 18 19 15 13 12 17 24 Storage 6 | . . 7 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 6 8 8 8 7 6 3 Processor 6 | . . . . . 8 15 15 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 8 12 11 7 7 Hackware 12 | . . . . . . 7 7 14 15 15 15 15 25 26 25 25 25 21 16 16 18 22 29 30 30 30 30 27 19 16 15 12 8 . . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 2 Energy Gun 1 | . 14 14 7 . . . 1 . . . . . . . . . . . . . 2 4 1 . . . . . 2 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 2 2 2 Launcher 1 | . . . . 12 8 3 3 . 7 7 7 7 1 2 1 . . . . . . . . 1 . . . 2 1 1 . . . . . Impact Weapon 1 | . . . 6 14 9 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 2 4 3 2 . . . . . . . . . . . 1 4 4 3 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 2 5 10 13 14 19 27 27 23 44 29 29 29 40 29 40 32 33 47 41 41 50 65 52 45 36 42 45 81 85 86 69 73 92 140 84 Greatest Support 320 | 3 20 20 20 20 38 38 32 30 30 30 30 33 35 35 35 35 35 47 41 41 49 49 49 36 36 49 49 69 72 72 69 81 93 320 93 Greatest Overweight (x) 9 | . . . . . 2 . 5 . 1 . . . 1 . 1 . . 1 1 1 1 1 1 1 . . . 1 1 3 1 3 . 9 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 5 5 8 8 8 15 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 7 Average Capacity 13 | 5 5 6 8 8 8 9 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 14 7 Most Carried 17 | 5 5 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 7 Average Carried 12 | 3 4 5 7 8 7 6 9 9 9 10 10 10 9 9 9 9 13 14 14 14 14 14 13 14 14 14 14 13 14 14 14 15 16 12 6 Final Capacity 17 | 5 5 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 7 7 Final Carried 17 | 5 2 8 8 8 8 6 10 10 10 10 10 10 10 9 10 10 15 15 15 15 15 15 15 15 15 15 14 13 15 15 15 17 17 6 3 Class Distribution -------------------- 32% | Wizard-Sprinter 16% | Scavenger-Mutant 13% | Wizard-Mutant 10% | Hacker-Sprinter 10% | Mutant 6% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Wizard-Mutant | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 4966 | 99 . 90 46 210 189 85 252 30 82 64 70 58 27 92 99 58 20 268 66 43 160 93 . 207 65 . 45 129 . 1576 137 70 125 408 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8927 | . . 54 46 317 251 13 613 18 78 41 . 83 87 24 . 230 . 166 39 . 127 129 34 3 . . 254 192 114 822 71 114 183 4824 . Parts 366 | . . 7 2 9 16 2 4 . 6 1 . 6 4 1 . 11 . 11 2 . 4 8 1 . . . 5 11 12 29 1 4 11 198 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 84 | . . . . . . . . . 6 . . . 19 . 12 . . 16 . . . . 8 . . . . 15 8 . . . . . . Retrieved Matter 1715 | . . . . . . . . . 42 . . . 306 . 118 . . 396 . . . . 201 . . . . 221 431 . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 3 1 . 5 . 1 2 . . . . 3 6 4 . 2 . . 2 . . . . . . . . Prevented 7 | . . . . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 151 | . . . . 10 15 4 2 . 4 3 . 5 3 1 . 4 . 2 1 . 5 5 1 1 . . 8 7 1 16 2 1 3 19 28 Melee 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 15 . Guns 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Cannons 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . 4 . AOE 111 | . . . . 7 13 4 . . 4 3 . 5 3 1 . 4 . 2 1 . 5 5 1 1 . . 8 7 . 6 . . 3 . 28 Classes Destroyed 24 | . . 2 . 3 5 . 1 1 2 . . 1 . . . . . . . . . 1 . . . . . 1 . 3 . 1 . 3 . Worker 9 | . . . . 2 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 7 | . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 1 . . Swarmer 25 | . . . . . 7 4 . . . . . 4 . . . . . . . . . . . 1 . . 2 4 . 1 . . . 2 . Cutter 8 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 40 | . . . . 9 1 . . . 2 3 . . 2 . . . . . . . 5 3 . . . . 4 . 1 2 1 . . 7 . Brawler 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . Programmer 12 | . . . . . . . . . 1 . . . . 1 . . . 2 1 . . . . . . . . 3 . 3 . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 19 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 28 | . . 1 . 6 10 5 2 1 2 3 . 4 3 1 . 3 . 3 1 . 5 2 1 1 . . 8 4 1 3 2 1 3 6 28 Combat Bots Only 28 | . . . . 5 9 4 2 . 2 3 . 4 3 1 . 3 . 2 1 . 5 2 1 1 . . 8 4 1 3 1 1 3 6 28 Max Kills in Single Turn 28 | . . 1 . 1 3 3 1 1 1 2 . 2 1 1 . 2 . 3 1 . 2 2 1 1 . . 4 2 1 1 1 1 3 2 28 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 28 | . . . . 1 2 3 . . 1 2 . 2 1 1 . 2 . 2 1 . 2 2 1 1 . . 4 2 . 1 . . 3 . 28 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 6424 | . . . . 183 537 149 20 11 . . . . . 149 . 45 . . . . . 27 145 . . . 60 265 65 653 135 326 451 1161 2042 Core 623 | . . . . 17 22 21 . . . . . . . 41 . . . . . . . . 53 . . . 30 . . 23 . 14 48 24 330 Absorbed by Shields 1838 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365 511 962 Redirected to Shielding 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . Regen/Repaired (Parts) 2219 | . . . . . . 112 . 91 . . . . . . . . . 60 . . . . . . . . . 40 . 326 37 669 214 488 182 Core Remaining (%) 91 | 100 . . . 93 96 . . . . . . 97 . . . . 95 . . . . 100 . . . . 92 . 91 . . 72 . . 77 Volleys Fired 279 | . . 6 12 16 10 3 9 . 6 5 . 3 7 5 . 7 2 4 1 1 6 12 12 4 1 . 7 17 11 84 8 5 2 7 6 Largest 2 | . . 1 1 1 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 2 1 1 1 1 1 Hottest 300 | . . 40 20 30 36 39 75 . 46 46 . 46 46 46 . 46 46 46 46 46 46 46 46 46 46 . 46 46 45 300 300 300 80 300 300 Shots Fired 291 | . . 6 12 16 10 3 9 . 6 5 . 3 7 5 . 7 2 4 1 1 6 12 12 4 1 . 7 17 11 96 8 5 2 7 6 Gun 76 | . . 6 12 3 . . 9 . . . . . . . . . . . . . . . 1 . . . . 8 11 26 . . . . . Cannon 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 8 5 . 7 5 Launcher 148 | . . . . 13 10 3 . . 6 5 . 3 7 5 . 7 2 4 1 1 6 12 11 4 1 . 7 9 . 28 . . 2 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . 12 3 . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . Thermal 54 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 19 8 5 . 7 6 Explosive 145 | . . . . 13 10 3 . . 6 5 . 3 7 5 . 7 2 4 1 1 6 12 11 4 1 . 7 9 . 28 . . . . . Electromagnetic 8 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 11 10 . . . . . Robot Hit Streak 15 | . . 4 15 4 7 1 4 . . . . . . . . . . . . . . . 3 . . . . . . 12 5 9 10 7 8 Robot Miss Streak 4 | . . 2 . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . 4 3 . 3 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Shots Hit Robots 237 | . . 4 11 13 9 1 6 1 . . . . . 3 . 1 . 4 . . . . 1 . . . . 1 2 38 6 5 2 127 2 Core Hits 328 | . . 3 2 13 21 7 4 . 8 8 . 8 8 1 . 14 . 7 1 1 15 13 7 1 . . 21 17 3 37 1 3 10 59 35 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . Critical Parts Destroyed 18 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 5 2 . 2 3 Critical Strikes 39 | . . . 1 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 10 7 4 . 9 3 Burn 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 23 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 4 . 5 3 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Smash 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Melee Attacks 284 | . . . . 7 18 6 . 11 . . . . 8 5 1 1 . 26 . . . . 6 . . . 1 8 5 7 3 13 7 144 7 Impact 42 | . . . . 7 18 6 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 208 | . . . . . . . . . . . . . 8 4 . . . 12 . . . . 1 . . . . . 2 7 3 13 7 144 7 Piercing 34 | . . . . . . . . . . . . . . 1 1 1 . 14 . . . . 5 . . . 1 8 3 . . . . . . Sneak Attacks 8 | . . . . 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67441 | . . 53 136 937 1546 512 147 67 510 399 . 566 742 301 . 931 . 766 64 73 781 1337 402 186 . . 1415 1178 378 4637 1583 1178 229 17524 28863 Guns 936 | . . 53 136 13 . . 147 . . . . . . . . . . . . . . . . . . . . . 39 548 . . . . . Cannons 7063 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1438 1480 1100 . 2475 570 Explosions 42128 | . . . . 585 1232 512 . . 510 399 . 566 742 160 . 834 . 555 64 73 781 1337 402 186 . . 1415 1048 74 2200 . . 160 . 28293 Melee 17314 | . . . . 339 314 . . 67 . . . . . 141 . 97 . 211 . . . . . . . . . 130 265 451 103 78 69 15049 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 937 | . . . 136 13 . . . . . . . . . . . . . . . . . . . . . . . . . 788 . . . . . Thermal 35894 | . . . . . 424 . 147 . . . . . . . . . . 337 . . . . . . . . . . 74 994 1480 1100 . 2475 28863 Explosive 12774 | . . . . 585 808 512 . . 510 399 . 566 742 160 . 834 . 218 64 73 781 1337 402 186 . . 1415 1048 . 2134 . . . . . Electromagnetic 213 | . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160 . . Impact 720 | . . . . 339 314 . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16367 | . . . . . . . . . . . . . . 141 . . . 211 . . . . . . . . . . 265 451 103 78 69 15049 . Piercing 227 | . . . . . . . . . . . . . . . . 97 . . . . . . . . . . . 130 . . . . . . . Entropic 309 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 270 . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . 1 9 2 2 2 . 3 . Average Corruption 2 | . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . 1 4 1 2 2 . 2 . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Effects 64 | . . . . . . . . . . . . . . 1 1 1 5 . . . . . . . . . . 3 11 6 3 9 . 24 . Message Errors 16 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 1 2 2 . 6 . Matter Fused 20 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . 5 3 . 2 . 7 . Heat Flow Errors 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 1 1 2 . 1 . Energy Discharges 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 2 . 6 . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5068 | . . . . 154 406 6 . 67 24 . . 22 . 40 . 43 . 155 . . 45 106 12 26 . . 59 77 5 234 408 40 . 1250 1889 Projectiles 895 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220 360 40 . 80 195 Explosions 2521 | . . . . 7 288 6 . . 24 . . 22 . 25 . 43 . 138 . . 45 106 12 26 . . 59 7 5 14 . . . . 1694 Melee 1652 | . . . . 147 118 . . 67 . . . . . 15 . . . 17 . . . . . . . . . 70 . . 48 . . 1170 . Knockbacks 7 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 798 | . . . . 32 218 44 . . . . . . . . . . . . . . . . . . . . . 38 27 . . . 79 . 360 Shots 17 | . . . . 1 5 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 6 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 528 | . . 20 . 8 13 . 207 . 16 16 . 12 3 1 146 . 216 109 240 263 456 340 331 14 18 8 28 159 90 452 495 432 93 528 195 Average Temperature 97 | . . 20 . 5 3 . 99 . 9 11 . 7 2 1 76 . 110 32 81 119 150 114 120 5 4 3 13 38 63 79 190 174 29 85 100 Received Heat Transfer 703 | . . . . 96 45 . 9 . . . . . . . . . . . . . . 27 18 . . . 9 30 21 27 18 9 16 147 231 Effects 28 | . . . . . . . . . . . . . . . . . . . 1 3 8 4 4 . . . . . . . 3 . . 5 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Interference 16 | . . . . . . . . . . . . . . . . . . . 1 3 . 4 3 . . . . . . . 2 . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 15 | . . . . 5 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 2424 | . . . . . 250 . 333 . . . . . . . . . . 250 . . . . . . . . . . 100 531 . . . . 960 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 830 | . 30 21 . 479 830 609 242 211 . . . . 237 . . . . 501 . . . . 340 . . . . 624 298 764 670 650 654 753 . Initial 429 | . . 11 . . 108 373 213 72 . . . . 65 . . . . 9 . . . . . . . . . 117 298 35 429 108 389 418 . Average 281 | . 8 16 . 266 494 512 146 145 . . . . 156 . . . . 130 . . . . 137 . . . . 328 117 381 284 399 293 584 . Maximum Alert Level 3 | . . . . 2 3 2 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 1 3 2 2 2 3 . Low Security (%) 56 | 100 100 100 . 33 25 . 69 99 . . . . 68 . . . . 63 . . . . 59 . . . . 15 73 10 60 20 46 84 . Level 1 21 | . . . . 52 5 28 30 . . . . . 31 . . . . 33 . . . . 41 . . . . 52 26 53 . 23 19 . . Level 2 18 | . . . . 14 38 71 . . . . . . . . . . . 3 . . . . . . . . . 31 . 23 39 55 34 12 . Level 3 3 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 2 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . . . 2 1 . 5 . . . . 2 . . . . 7 . . . . 3 . . . . 5 6 1 6 1 8 3 . Investigation 21 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . 3 4 1 3 . 4 . . Extermination 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 1 . Reinforcement 16 | . . . . . 2 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 3 . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 29 | . 1 . . . 4 . . 1 . . . . 3 . . . . 3 . . . . 1 . . . . 2 . 3 3 1 1 6 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Times Spotted 377 | . 1 . . 10 27 7 3 6 2 . . 2 5 12 3 3 5 14 . . 1 2 10 . . . 1 26 8 36 16 41 49 33 54 Peak Tracking Total 31 | . 2 . . 3 13 6 3 9 1 2 . 3 4 5 3 3 4 5 . 1 4 3 6 . . . 9 9 4 6 7 11 15 6 31 Tactical Retreats 66 | . 1 . . . 6 . . . . . . 1 . 3 2 . 1 6 . 1 . . 2 . . . 1 6 1 2 5 10 8 1 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 9 | . . . . . . 1 . . . . . . 2 . . . . 3 . . . . . . . . . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 22 | . . . . . . . . . . . . . . . . . . 6 . . . . 6 . . . . . 10 . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . . . 7 . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 88 | . . . . . 3 1 . . 3 . . . . . . 1 . 21 . . 2 . 1 . . . . 5 9 3 4 13 1 2 19 Max in Single Turn 21 | . . . . . 2 1 . . 3 . . . . . . 1 . 21 . . 2 . 1 . . . . 1 1 1 1 1 1 1 10 Garrison Access 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 148 | . 1 . 1 . 5 6 . 9 . 1 1 . 5 1 . 4 . 22 1 . 13 . 5 . 1 9 . 10 13 3 12 7 15 1 2 Terminals 74 | . 1 . . . 4 2 . 7 . . . . 1 . . . . 15 1 . . . 4 . . . . 5 10 . 7 5 11 1 . Fabricators 11 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . 2 . 2 . . Repair Stations 7 | . . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 1 . . . Garrison Access 15 | . . . . . 1 . . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 1 3 1 1 2 . . Total Hacks 588 | . 1 . 6 . 8 16 . 37 . 1 3 . 18 1 . 29 . 95 1 . 29 . 34 . 1 48 . 52 63 3 57 29 36 3 17 Successful 464 | . . . 6 . 3 11 . 12 . 1 3 . 12 1 . 29 . 71 1 . 29 . 31 . 1 48 . 43 50 3 47 17 27 1 17 Failed 124 | . 1 . . . 5 5 . 25 . . . . 6 . . . . 24 . . . . 3 . . . . 9 13 . 10 12 9 2 . Catastrophic 19 | . 1 . . . 1 . . 4 . . . . . . . . . 5 . . . . . . . . . . 3 . 1 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 300 | . 1 . . . 6 5 . 22 . . . . 13 . . . . 66 . . 1 . 23 . . . . 36 43 . 43 19 21 . 1 Terminals 341 | . 1 . . . 6 5 . 29 . . . . 11 . . . . 73 1 . . . 29 . . . . 35 51 . 46 25 26 3 . Fabricators 38 | . . . . . . . . . . . . . 4 . . . . 12 . . . . . . . . . 9 . . 7 . 6 . . Repair Stations 18 | . . . . . . 8 . 3 . . . . . . . . . 3 . . . . . . . . . 3 . . 1 . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Scanalyzers 22 | . . . . . . 3 . . . . . . . . . . . 3 . . . . 5 . . . . . 8 . 2 1 . . . Garrison Access 30 | . . . . . 2 . . 5 . . . . 3 . . . . 4 . . . . . . . . . 1 4 3 1 3 4 . . Terminal Hacks 313 | . . . 6 . 2 2 . 7 . 1 3 . 6 1 . 29 . 39 1 . 29 . 20 . 1 48 . 22 34 . 28 7 9 1 17 Record 97 | . . . 6 . . . . . . . . . . . . 11 . 1 1 . 22 . . . . 36 . . 2 . . 2 . . 16 Part Schematic 32 | . . . . . . . . . . . 3 . . . . 9 . 3 . . . . . . . 4 . 11 2 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . 2 1 1 . . Prototype ID Bank 18 | . . . . . . . . 1 . . . . 1 . . 3 . 2 . . 6 . 1 . . 4 . . . . . . . . . Open Door 11 | . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . 1 . . . 2 . . . 4 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Branch Access Points 6 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . . Emergency Access Points 9 | . . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 1 . . 1 . . . . Machine Index 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . Unreport Threat 26 | . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . 1 7 . 6 . 3 . . Locate Traps 22 | . . . . . . 1 . 2 . . . . . . . . . 4 . . . . 3 . . . . 2 4 . 4 2 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Surveillance Status 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 13 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 3 2 . 3 . 1 . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 16 | . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 4 . 3 2 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 19 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 5 . . 4 . 4 . . Load Schematic 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . 2 . 2 . . Build 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . 2 . 2 . . Repair Station Hacks 12 | . . . . . . 6 . 2 . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Scan Component 6 | . . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair 6 | . . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . 7 . 1 1 . . . Insert Component 11 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 7 . 1 1 . . . Analyze 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . . Seal Access 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . . Unauthorized Hacks 98 | . . . . . . 1 . 3 . . . . 6 . . . . 24 . . . . 7 . . . . 14 9 . 13 8 13 . . Terminals 57 | . . . . . . . . 3 . . . . 1 . . . . 14 . . . . 6 . . . . 4 4 . 9 8 8 . . Track 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . Assimilate 9 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 3 . . . Botnet 35 | . . . . . . . . 2 . . . . 1 . . . . 9 . . . . 3 . . . . 2 1 . 5 5 7 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Operators 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . . . Fabricators 16 | . . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . 4 . . 2 . 2 . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 2 . 2 . . Fabnet 7 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Mechanics 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Garrison Access 14 | . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . 1 4 . . . 3 . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decoy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Redirect 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Reprogram 7 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 1 . . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 1 . . . 4 2 . 8 . . . . 3 . . . . 15 . . . . 3 . . . . 7 9 . 8 6 12 1 . Full Trace Events 15 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 3 . 3 . 3 . . Feedback Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . 1 . . . . 3 . . . . 9 . 3 . . . . 1 . . 4 . 11 2 . 2 . . . . Parts Built 10 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . 2 . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 544 | . . . . . . . . . . . . . . . . . . 215 . . . . . . . . . 148 . . 92 . 89 . . Total Part Build Rating 81 | . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . 18 . . 18 . 17 . . Parts Repaired 6 | . . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Time 325 | . . . . . . 212 . 39 . . . . . . . . . 56 . . . . . . . . . 18 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 1 . . . 2 . 10 1 3 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 24 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 1 . . . 2 . 10 1 3 1 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % 11 | . . . . . . . . . . . . . . . . . 6 6 6 6 6 11 11 11 11 11 3 3 3 6 6 6 2 2 2 Autooverrided 24 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 1 . . . 2 . 10 1 3 1 1 . Robots Rewired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 67 | . . . 2 . . . 19 1 . . 2 . 3 . . . . 5 . 1 . 1 3 1 . . . 4 2 10 1 4 5 3 . Largest Group 19 | . . . 2 2 . . 19 9 . . 2 2 3 . . . . 3 2 1 . . 2 1 . . . 2 2 2 1 2 3 2 . Highest-Rated Group 465 | . . . 16 16 . . 465 209 . . 62 62 87 . . . . 87 55 29 . . 75 116 . . . 71 164 140 58 153 374 241 . Highest-Rated Ally 153 | . . . 8 8 . . 35 31 . . 31 31 29 . . . . 29 29 29 . . 49 116 . . . 64 82 82 58 153 131 128 . Total Orders 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . STAY 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . RETURN 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 236 | . . . . 3 . . 122 21 . . . 7 14 . . . . 10 2 4 . 1 6 1 . . . 1 4 24 4 4 4 4 . Total Damage 5627 | . . . . 10 . . 3193 393 . . . 86 270 . . . . 156 22 39 . 23 236 37 . . . 47 171 601 157 54 55 77 . Kills 16 | . . . . . . . 7 3 . . . . 1 . . . . 1 . . . . 1 1 . . . . 1 . 1 . . . . Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . 1 1 1 . . Derelict Logs Recovered 23 | . . 2 . 1 . . . . 3 . 1 3 . 1 2 . 2 . 1 1 . 2 . 1 3 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 14435 | 19 70 351 294 451 354 262 162 254 360 171 298 221 454 333 198 175 171 962 169 120 272 625 300 142 132 53 224 416 434 1141 373 663 395 3018 398 Spaces Moved 27795 | 25 134 412 279 492 522 431 294 675 1051 592 716 687 721 741 498 189 464 1854 440 438 767 961 736 486 537 196 470 921 841 1920 1054 1738 1205 2558 1750 Core 162 | 25 133 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Treads 1155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1155 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1226 | . 1 412 279 492 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1057 | . . . . . 480 431 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24195 | . . . . . . . 148 675 1051 592 716 687 721 741 498 189 464 1854 440 438 767 961 736 486 537 196 470 921 841 1920 1054 1738 1205 1401 1748 Fastest Speed 16 | 50 50 80 80 80 38 38 26 26 27 27 27 27 32 34 34 34 34 18 21 21 16 16 16 22 22 16 16 16 19 19 22 20 17 17 17 Average Speed 35 | 50 50 80 80 80 42 38 33 26 28 27 27 30 38 34 36 34 34 29 21 21 18 22 22 26 22 20 18 23 24 39 22 23 19 88 18 Slowest Speed 435 | 50 80 80 80 80 180 38 435 27 107 27 27 32 109 34 109 34 34 109 95 95 89 89 94 94 22 22 20 96 98 243 96 235 24 425 250 Overloaded Moves 518 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 224 . 29 . . 54 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . 2 . 1 . . 2 . . . . 8 . . . . 4 1 . . . 4 6 7 6 2 3 . 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Exploration Rate (%) 61 | 3 24 84 73 92 49 18 78 18 88 72 82 92 24 59 56 78 66 48 71 57 89 92 20 67 64 62 58 29 88 55 78 83 37 62 93 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 13 | . . 2 . . . . . . . . 3 . . 1 . 1 . . . . 1 1 . . 1 3 . . . . . . . . . Known Exits Taken 27 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 41 | . . 1 . 2 . . . . 2 1 5 4 . 1 10 . 2 . 3 3 . 1 . 2 3 . 1 . . . . . . . . Spaces Dug 106 | . . . . . 26 6 . 7 . . . . 7 1 1 . . 16 . . . . 28 . . . 1 6 2 1 1 . . 3 . Terrain Destroyed 4729 | . . . . 102 75 48 1 7 115 64 . 61 77 49 1 35 15 109 4 15 43 130 134 68 29 . 86 92 13 253 47 46 5 38 2967 Melee 62 | . . . . . 8 6 . 7 . . . . 7 1 1 . . 16 . . . . 4 . . . 1 6 . 1 1 . . 3 . Projectile 205 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . 5 11 36 46 46 . 35 22 AOE 4462 | . . . . 102 67 42 . . 115 64 . 61 70 48 . 35 15 93 4 15 43 130 127 68 29 . 85 81 2 216 . . 5 . 2945 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 31594 | 30 136 427 339 525 626 522 350 736 1107 595 820 691 871 807 511 288 475 2222 512 463 887 1354 846 493 549 208 595 1080 1041 2182 1166 1949 1345 3034 1812 Wait 2401 | . . . 8 7 36 66 21 43 42 . 97 . 90 48 2 63 1 256 70 23 87 368 61 1 10 . 107 101 82 129 86 147 114 200 35 Move 27668 | 24 133 411 278 491 521 431 293 670 1050 589 715 686 716 740 497 188 463 1839 439 437 766 960 727 483 536 195 469 912 830 1909 1041 1733 1198 2557 1741 Hop 41 | . . . . . . . . 2 . 1 . . 2 . . . . 6 . . . . 4 1 . . . 4 4 3 6 2 3 . 3 Pick Up 152 | 5 . 7 5 . 9 6 8 3 3 . 2 . 6 2 2 5 4 11 . . 1 . 5 . . 1 3 2 16 11 3 6 9 14 3 Fast Attach 145 | 1 . 1 1 2 9 1 2 2 . . 2 1 2 1 1 4 . 9 . . 11 2 3 . . 5 . 7 7 10 6 18 3 29 5 Attach 120 | . 3 1 1 . 6 5 1 . 1 . . . 5 1 3 3 1 11 1 1 1 3 10 2 1 2 3 7 13 8 2 1 5 13 5 Detach 62 | . . . . . 1 1 1 . . . . . . . 1 2 2 9 1 1 2 3 9 2 1 1 . 7 6 4 1 3 . 3 1 Swap 88 | . . . . 1 6 1 5 1 2 . . . 7 2 3 8 1 6 . . 1 4 2 . . . 2 6 11 . 3 5 . 11 . Drop 234 | . . 1 5 1 10 2 10 4 3 . 4 1 6 3 1 7 1 15 . . 12 2 7 . . 4 3 9 20 17 7 16 4 54 5 Fire 279 | . . 6 12 16 10 3 9 . 6 5 . 3 7 5 . 7 2 4 1 1 6 12 12 4 1 . 7 17 11 84 8 5 2 7 6 Melee 284 | . . . . 7 18 6 . 11 . . . . 8 5 1 1 . 26 . . . . 6 . . . 1 8 5 7 3 13 7 144 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 89 | . . . . . . . . . . . . . 22 . . . . 30 . . . . . . . . . . 36 . . . . . 1 Rewire 31 | . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 90 | -10/Materials | Entered Mines 139 | -10/Mines | Learned location of Mines (-9) 159 | -10/Mines | Found a hidden stash of uninstalled traps 201 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 212 | -10/Mines | Learned Materials terminal intel 234 | -10/Mines | Learned location of Storage (-9) 254 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 256 | -10/Mines | Found Prototype Device 256 | -10/Mines | Identified Exp. Sensor Array 308 | -10/Mines | Build established: Mutant 417 | -10/Mines | Discovered new exit (range 10) 437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 437 | -10/Mines | Discovered new exit (range 5) 441 | -10/Mines | Entered Exiles 441 | -10/Exiles | Found Exiles lab destroyed 717 | -10/Exiles | Discovered new exit (range 10) 735 | -10/Exiles | Entered Mines 735 | -9/Mines | Accompanied by 2 allies 776 | -9/Mines | Met a Derelict bent on vengeance 883 | -9/Mines | Discovered new exit (range 8) 884 | -9/Mines | Learned Materials trap positions 1048 | -9/Mines | Discovered new exit (range 8) 1093 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1186 | -9/Mines | Entered Materials 1186 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1187 | -8/Materials | Loaded intel: 3 trap records 1188 | -8/Materials | Loaded intel: 12 terminal locations 1320 | -8/Materials | Destroyed 9 combat bots 1518 | -8/Materials | Identified exit to Factory 1540 | -8/Materials | Entered Factory 1540 | -7/Factory | Evolved 2 slots: Utility x2 1704 | -7/Factory | Discovered new exit (range 16) 1723 | -7/Factory | Repaired Surge Thruster? 1736 | -7/Factory | Repaired Surge Thruster 1793 | -7/Factory | Repaired Broken Exp. Sensor Array 1802 | -7/Factory | Sucked down chute 1802 | -7/Factory | Entered Waste 1806 | -7/Waste | Spotted C-40 Crusher 1810 | -7/Waste | Spotted C-40 Crusher 1828 | -7/Waste | Warlord forces began an assault 1831 | -7/Waste | Spotted C-40 Crusher 1831 | -7/Waste | Spotted C-40 Crusher 1878 | -7/Waste | Spotted C-40 Crusher 1888 | -7/Waste | Destroyed C-40 Crusher 1898 | -7/Waste | Destroyed C-40 Crusher 1929 | -7/Waste | Discovered new exit (range 16) 1935 | -7/Waste | Identified exit to Factory 1964 | -7/Waste | Entered Factory 1964 | -7/Factory | Accompanied by 8 allies 2014 | -7/Factory | Identified exit to Lower Caves 2173 | -7/Factory | Repaired Broken Smartbomb Launcher 2218 | -7/Factory | Discovered new exit (range 15) 2218 | -7/Factory | Entered Lower Caves 2225 | -7/Lower Caves | Learned 4 Factory zone layouts 2262 | -7/Lower Caves | Encountered a Warlord checkpoint 2398 | -7/Lower Caves | Spotted B-75 Beast 2417 | -7/Lower Caves | Learned Factory non-interactive machine intel 2557 | -7/Lower Caves | Discovered new exit (range 13) 2560 | -7/Lower Caves | Identified exit to Lower Caves 2578 | -7/Lower Caves | Entered another Lower Caves area 2583 | -7/Lower Caves | Encountered a Warlord checkpoint 2648 | -7/Lower Caves | Discovered new exit (range 13) 2678 | -7/Lower Caves | Build established: Hacker-Sprinter 2742 | -7/Lower Caves | Discovered new exit (range 5) 2745 | -7/Lower Caves | Identified exit to Zion 2749 | -7/Lower Caves | Entered Zion 2754 | -7/Zion | Given the Hacking Drone Bay 2759 | -7/Zion | Found Prototype Device 2759 | -7/Zion | Identified Hacking Drone Bay 2796 | -7/Zion | Learned location of Warlord (-5) 2824 | -7/Zion | Gained Derelict followers 2945 | -7/Zion | Discovered new exit (range 15) 2949 | -7/Zion | Identified exit to Proximity Caves 3047 | -7/Zion | Entered Proximity Caves 3047 | -6/Proximity Caves | Accompanied by 2 allies 3073 | -6/Proximity Caves | Learned 8 Factory zone layouts 3138 | -6/Proximity Caves | Learned 4 Factory zone layouts 3140 | -6/Proximity Caves | Identified exit to Factory 3142 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3268 | -6/Proximity Caves | Entered Factory 3268 | -6/Factory | Evolved 2 slots: Utility x2 3270 | -6/Factory | Loaded intel: 199 non-interactive machine locations 3559 | -6/Factory | Identified exit to Lower Caves 3589 | -6/Factory | Discovered new exit (range 3) 3589 | -6/Factory | Identified exit to Factory 3722 | -6/Factory | Entered Lower Caves 3768 | -6/Lower Caves | Build established: Hacker-Mutant 4004 | -6/Lower Caves | Spotted B-75 Beast 4044 | -6/Lower Caves | Discovered new exit (range 11) 4054 | -6/Lower Caves | Identified exit to Lower Caves 4055 | -6/Lower Caves | Entered another Lower Caves area 4063 | -6/Lower Caves | Identified exit to Data Miner 4088 | -6/Lower Caves | Learned 8 Factory zone layouts 4118 | -6/Lower Caves | Found Alien Artifact 4118 | -6/Lower Caves | Identified Core Expander 4118 | -6/Lower Caves | Installed Core Expander, added new Power slot 4253 | -6/Lower Caves | Entered Data Miner 4253 | -6/Data Miner | Discovered new exit (range 6) 4260 | -6/Data Miner | Met Data Miner 4268 | -6/Data Miner | Received God Mode back door access code from Data Miner 4271 | -6/Data Miner | Learned location of Section 7 (-2) 4271 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4311 | -6/Data Miner | Destroyed Data Miner 4316 | -6/Data Miner | Found Prototype Hackware 4317 | -6/Data Miner | Found Prototype Hackware 4317 | -6/Data Miner | Identified System Mapper 4319 | -6/Data Miner | Identified Quantum Router 4321 | -6/Data Miner | Found Prototype Hackware 4332 | -6/Data Miner | Data Conduit disabled 4342 | -6/Data Miner | Identified Deep Network Scanner 4423 | -6/Data Miner | Identified exit to Proximity Caves 4428 | -6/Data Miner | Entered Proximity Caves 4429 | -5/Proximity Caves | Learned 12 Factory zone layouts 4431 | -5/Proximity Caves | Learned 4 Factory zone layouts 4508 | -5/Proximity Caves | Spotted B-75 Beast 4598 | -5/Proximity Caves | Discovered exit to Factory (range 3) 4599 | -5/Proximity Caves | Entered Factory 4599 | -5/Factory | Evolved 2 slots: Propulsion x2 4600 | -5/Factory | Identified exit to Upper Caves 4600 | -5/Factory | Identified exit to Extension 4603 | -5/Factory | Build established: Wizard-Mutant 4659 | -5/Factory | Repaired Smartbomb Launcher 4725 | -5/Factory | Discovered new exit (range 9) 4728 | -5/Factory | Identified exit to Factory 4854 | -5/Factory | Discovered exit to Factory (range 15) 4912 | -5/Factory | Discovered exit to Factory (range 8) 5174 | -5/Factory | Discovered exit to Extension (range 6) 5340 | -5/Factory | Fabricated Diametric Drive (x1) 5351 | -5/Factory | Fabricated Diametric Drive? 5362 | -5/Factory | Build established: Wizard-Sprinter 5437 | -5/Factory | Fabricated Quantum Capacitor (x2) 5561 | -5/Factory | Entered Upper Caves 5561 | -5/Upper Caves | Accompanied by 2 allies 5588 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5588 | -5/Upper Caves | Identified exit to Warlord 5641 | -5/Upper Caves | Learned Factory garrison access intel 5728 | -5/Upper Caves | Discovered new exit (range 8) 5729 | -5/Upper Caves | Identified exit to Upper Caves 5730 | -5/Upper Caves | Entered another Upper Caves area 5742 | -5/Upper Caves | Learned location of 1 exit from Factory 5772 | -5/Upper Caves | Spotted B-75 Beast 5847 | -5/Upper Caves | Discovered exit to Warlord (range 8) 5850 | -5/Upper Caves | Entered Warlord 5885 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5936 | -5/Warlord | Learned Testing emergency access door positions 5936 | -5/Warlord | Learned Quarantine emergency access door positions 5936 | -5/Warlord | Learned 4 Armory zone layouts 5936 | -5/Warlord | Learned 4 Research zone layouts 5936 | -5/Warlord | Learned 4 Command zone layouts 5936 | -5/Warlord | Learned Quarantine security intel 5959 | -5/Warlord | Met Warlord 5963 | -5/Warlord | Opened Warlord's prototype stash 5970 | -5/Warlord | Found Prototype Reactor 5970 | -5/Warlord | Identified Vortex Chain Reactor 5980 | -5/Warlord | Found Prototype Device 5980 | -5/Warlord | Identified System Purifier 5984 | -5/Warlord | Warlord's base attacked by MAIN.C 5985 | -5/Warlord | Found System Mapper 6003 | -5/Warlord | Found Prototype Energy Gun 6003 | -5/Warlord | Identified Vortex Rail 6008 | -5/Warlord | Found Prototype Energy Gun 6008 | -5/Warlord | Identified Vortex Shotgun 6103 | -5/Warlord | Discovered new exit (range 12) 6105 | -5/Warlord | Identified exit to Proximity Caves 6122 | -5/Warlord | Entered Proximity Caves 6140 | -4/Proximity Caves | Learned 4 Research zone layouts 6164 | -4/Proximity Caves | Learned location of Testing (-2) 6663 | -4/Proximity Caves | Spotted B-86 Titan 6718 | -4/Proximity Caves | Discovered exit to Factory (range 7) 6747 | -4/Proximity Caves | Entered Factory 6747 | -4/Factory | Evolved 2 slots: Utility x2 6748 | -4/Factory | Identified exit to Upper Caves 6749 | -4/Factory | Loaded intel: 4 garrison access locations 6764 | -4/Factory | Identified exit to Research 6827 | -4/Factory | Local machine network offline 6839 | -4/Factory | Spotted B-86 Titan 7047 | -4/Factory | Entered Upper Caves 7061 | -4/Upper Caves | Learned 8 Research zone layouts 7104 | -4/Upper Caves | Spotted B-86 Titan 7185 | -4/Upper Caves | Discovered new exit (range 16) 7188 | -4/Upper Caves | Identified exit to Upper Caves 7189 | -4/Upper Caves | Entered another Upper Caves area 7196 | -4/Upper Caves | Discovered exit to Research (range 10) 7277 | -4/Upper Caves | Learned Research garrison access intel 7278 | -4/Upper Caves | Learned location of Quarantine (-3) 7305 | -4/Upper Caves | Discovered new exit (range 12) 7312 | -4/Upper Caves | Learned Research non-interactive machine intel 7321 | -4/Upper Caves | Identified exit to Zhirov 7321 | -4/Upper Caves | Entered Zhirov 7321 | -4/Zhirov | Discovered new exit (range 3) 7322 | -4/Zhirov | Identified exit to Proximity Caves 7325 | -4/Zhirov | Met Zhirov 7330 | -4/Zhirov | Learned location of Command (-1) 7335 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7340 | -4/Zhirov | Found Alien Artifact 7340 | -4/Zhirov | Identified Integrated Dissipator 7340 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7359 | -4/Zhirov | Found Alien Artifact 7374 | -4/Zhirov | Entered Proximity Caves 7436 | -3/Proximity Caves | Destroyed 8 combat bots 7597 | -3/Proximity Caves | Discovered exit to Research (range 8) 7598 | -3/Proximity Caves | Entered Research 7598 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7599 | -3/Research | Identified exit to Quarantine 7599 | -3/Research | Identified exit to Research 7599 | -3/Research | Identified exit to DSF 7600 | -3/Research | Loaded intel: 77 non-interactive machine locations 7601 | -3/Research | Loaded intel: 4 garrison access locations 7645 | -3/Research | Repaired Adv. Field Recycling Unit 7769 | -3/Research | Fabricated Adv. Quantum Shading Machine (x1) 7837 | -3/Research | Fabricated Vortex Chain Reactor (x1) 7891 | -3/Research | Local machine network offline 7988 | -3/Research | Spotted B-86 Titan 8014 | -3/Research | Entered Quarantine 8019 | -3/Quarantine | Identified Transdimensional Reconstructor 8030 | -3/Quarantine | Found Alien Artifact 8034 | -3/Quarantine | Identified Dimensional Node Initializer 8036 | -3/Quarantine | Initialized slip node 8040 | -3/Quarantine | Found Transdimensional Reconstructor 8041 | -3/Quarantine | Found Transdimensional Reconstructor 8044 | -3/Quarantine | Found Alien Artifact 8050 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 8067 | -3/Quarantine | Found Alien Energy Cannon 8073 | -3/Quarantine | Found Enh. Force Lance 8089 | -3/Quarantine | Found Alien Reactor 8093 | -3/Quarantine | Spotted Alpha 7 8105 | -3/Quarantine | Found Alien Launcher 8112 | -3/Quarantine | Identified Matter Drive 8112 | -3/Quarantine | Identified Sigix Terminator 8112 | -3/Quarantine | Identified Core Cannon 8151 | -3/Quarantine | Met incapacitated Sigix Warrior 8151 | -3/Quarantine | Lockdown squad dispatched 8152 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 8153 | -3/Quarantine | Unlocked Sigix quarantine chamber 8155 | -3/Quarantine | Warped through subspace to slip node 8167 | -3/Quarantine | Found Transdimensional Reconstructor 8177 | -3/Quarantine | Found Alien Artifact 8188 | -3/Quarantine | Identified Subatomic Replicator 8239 | -3/Quarantine | Found Alien Slashing Weapon 8239 | -3/Quarantine | Identified Sigix Broadsword 8382 | -3/Quarantine | Found Prototype Device 8382 | -3/Quarantine | Identified Exp. Thermal Shield 8431 | -3/Quarantine | Found Alien Artifact 8446 | -3/Quarantine | Scanned by Researcher 8448 | -3/Quarantine | Entered Research 8448 | -2/Research | Accompanied by 1 ally 8448 | -2/Research | Warlord forces began assault on 0b10 8448 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8459 | -2/Research | Local machine network offline 8487 | -2/Research | Spotted B-90 Cyclops 8669 | -2/Research | Spotted B-90 Cyclops 8676 | -2/Research | Destroyed B-90 Cyclops 8844 | -2/Research | Spotted Striker 8853 | -2/Research | Spotted Striker 8859 | -2/Research | Destroyed Striker 8860 | -2/Research | Build established: Wizard-Mutant 8994 | -2/Research | Spotted B-90 Cyclops 9049 | -2/Research | Discovered new exit (range 7) 9050 | -2/Research | Identified exit to Testing 9124 | -2/Research | Met up with Warlord 9136 | -2/Research | Discovered new exit (range 4) 9137 | -2/Research | Identified exit to Access 9184 | -2/Research | Spotted Striker 9185 | -2/Research | Spotted Executioner 9197 | -2/Research | Destroyed Striker 9254 | -2/Research | Destroyed Executioner 9369 | -2/Research | Destroyed Executioner 9399 | -2/Research | Found Prototype Device 9399 | -2/Research | Identified Adv. Kinecellerator 9407 | -2/Research | Found Exp. Core Analyzer 9448 | -2/Research | Warlord invited to help at Command 9500 | -2/Research | Spotted Executioner 9524 | -2/Research | Borebot progress halted 9589 | -2/Research | Entered Testing 9613 | -2/Testing | Identified Core Reset Matrix 9686 | -2/Testing | Used Subatomic Replicator to create Alien Launcher 9690 | -2/Testing | Identified Supercharged Sigix Terminator 9695 | -2/Testing | Spotted Striker 9698 | -2/Testing | Spotted Striker 9750 | -2/Testing | Fabricated Adv. Particle Accelerator? 9752 | -2/Testing | Spotted Alpha 7 9762 | -2/Testing | Stole the SGEMP Prototype 9831 | -2/Testing | Destroyed Striker 9858 | -2/Testing | Fabricated Exp. Force Field? 9943 | -2/Testing | Spotted Fortress 9961 | -2/Testing | Discovered new exit (range 5) 9962 | -2/Testing | Identified exit to Section 7 9962 | -2/Testing | Entered Section 7 9991 | -2/Section 7 | Build established: Wizard-Sprinter 10072 | -2/Section 7 | Found Alien Artifact 10080 | -2/Section 7 | Identified Integrity Redistributor 10087 | -2/Section 7 | Discovered exit to Access (range 6) 10128 | -2/Section 7 | Local machine network offline 10159 | -2/Section 7 | Found Alien Artifact 10159 | -2/Section 7 | Identified Integrated Mediator 10159 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 10239 | -2/Section 7 | Found Alien Artifact 10239 | -2/Section 7 | Identified Integrated Reactor 10239 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10250 | -2/Section 7 | Spotted S7 Guard 10268 | -2/Section 7 | Destroyed S7 Guard 10272 | -2/Section 7 | Found Alien Artifact 10272 | -2/Section 7 | Identified Core Physics Calibrator 10306 | -2/Section 7 | Spotted B-99 Colossus 10331 | -2/Section 7 | Found Alien Artifact 10331 | -2/Section 7 | Identified LRC Boosters 10331 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 10333 | -2/Section 7 | Found Alien Artifact 10333 | -2/Section 7 | Identified LRC Storage 10333 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 10335 | -2/Section 7 | Found Alien Artifact 10335 | -2/Section 7 | Identified LRC Armor 10335 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 10386 | -2/Section 7 | Spotted Executioner 10387 | -2/Section 7 | Spotted Executioner 10417 | -2/Section 7 | Found Alien Energy Cannon 10417 | -2/Section 7 | Identified Drained L-Cannon 10425 | -2/Section 7 | Found Transdimensional Reconstructor 10427 | -2/Section 7 | Found Transdimensional Reconstructor 10432 | -2/Section 7 | Spotted Executioner 10432 | -2/Section 7 | Spotted Executioner 10462 | -2/Section 7 | Search patrols dispatched 10473 | -2/Section 7 | Found Prototype Device 10473 | -2/Section 7 | Identified Exp. Focal Shield 10607 | -2/Section 7 | Found Alien Artifact 10607 | -2/Section 7 | Identified Spacefold Activator 10611 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-87) 10625 | -2/Section 7 | Entered Access 10625 | -1/Access | Evolved 2 slots: Propulsion x2 10626 | -1/Access | Loaded intel: 97 machine locations 10626 | -1/Access | Loaded intel: 116 trap records 10626 | -1/Access | Identified exit to Surface 10626 | -1/Access | Discovered exit to Surface (range 109) 10626 | -1/Access | Identified exit to Command 10626 | -1/Access | Discovered exit to Command (range 156) 10626 | -1/Access | Delivered the SGEMP Prototype to Zhirov 10626 | -1/Access | Zhirov transferred Access data 10706 | -1/Access | Zhirov warped through subspace 10708 | -1/Access | Spotted B-99 Colossus 10773 | -1/Access | Found Imp. Powered Armor 10832 | -1/Access | Fabricated Beam Splitter? 10849 | -1/Access | Found Gamma Bomb Array 10881 | -1/Access | Garrison activated, responded to threat 10934 | -1/Access | Deep Network Scanner fried by hacking feedback 10968 | -1/Access | Fabricated Exp. EM Disruption Field (x1) 11020 | -1/Access | Entered Command 11040 | -1/Command | Disengaged cave seal 11041 | -1/Command | Welcomed Warlord to Command 11315 | -1/Command | Search patrols dispatched 11384 | -1/Command | Spotted Alpha 7 11403 | -1/Command | Warlord commented on Warlord statues 11455 | -1/Command | Met MAIN.C 11459 | -1/Command | Warlord shut down involuntarily 11463 | -1/Command | 0b10 Conduit disabled 11483 | -1/Command | Destroyed MAIN.C Shell 11485 | -1/Command | MAIN.C activated Command garrisons 11491 | -1/Command | Zhirov used SGEMP to disable MAIN.C 11539 | -1/Command | Discovered exit to Surface (range 31) 11539 | -1/Command | Discovered exit to Surface (range 99) 11539 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 11723 | -1/Command | Attacked by Warlord forces 11725 | -1/Command | Spotted 5T-2YH(K) 11730 | -1/Command | Destroyed 5T-2YH(K) 11738 | -1/Command | Build established: Scavenger-Mutant 11888 | -1/Command | Found Vortex Chain Reactor 11895 | -1/Command | Found SHELL Armor 11995 | -1/Command | Found Blast Cannon 13040 | -1/Command | Found Vortex Chain Reactor 13047 | -1/Command | Found Exp. System Purifier 14035 | -1/Command | Warped through subspace to slip node 14035 | -1/Command | Discovered new exit (range 4) 14038 | -1/Command | Entered Access_0 14039 | -1/Access_0 | Met Architect 14067 | -1/Access_0 | Subspace Access Node disabled 14075 | -1/Access_0 | A6 warped into view 14099 | -1/Access_0 | Subspace Access Node disabled 14100 | -1/Access_0 | Crushed by falling debris 14123 | -1/Access_0 | A5 warped into view 14134 | -1/Access_0 | Build established: Scavenger-Sprinter 14176 | -1/Access_0 | Found Core Regenerator 14176 | -1/Access_0 | Used Core Regenerator, restored core integrity (+459) 14186 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14201 | -1/Access_0 | A4 warped into view 14210 | -1/Access_0 | Subspace Access Node disabled 14303 | -1/Access_0 | A3 warped into view 14323 | -1/Access_0 | Found Core Expander 14339 | -1/Access_0 | Crushed by falling debris 14360 | -1/Access_0 | Fired Supercharged Sigix Terminator 14360 | -1/Access_0 | Architect warped through subspace 14360 | -1/Access_0 | Destroyed A8 14360 | -1/Access_0 | Destroyed A3 14360 | -1/Access_0 | Subspace Access Node disabled 14360 | -1/Access_0 | Destroyed Architect 14360 | -1/Access_0 | Singularity Gate disabled 14366 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 14381 | -1/Access_0 | Destroyed 28 combat bots 14413 | -1/Access_0 | Lost 6 parts (1n4u1w) 14434 | -1/Access_0 | Warped through subspace to slip node 14434 | -1/Access_0 | Discovered exit to Surface (range 8) 14436 | *** | Destroyed 0B10! Last Messages --------------- such a threat might be capable of. I have no choice but to account for every possible scenario to the extent of my knowledge, then work from there. >>Record "Log L.B526LKJ8" [REDACTED] >>Record "Log L.A53LKJAG" [REDACTED] >>Record "Log L.ECVKNROI" Early attempts at open warfare have shown this to be an ineffectual approach to dealing with MAIN.C. Continuing in this manner would be time-consuming and resource-intensive. More subversive means are required to destabilize Complex 0b10 and simultaneously weaken MAIN.C from multiple vectors. By the time he's aware of it, all the pieces will have fallen into place and it will be too late to stop. 14421_ Feedback overwhelming sensors... 14429_ Core Cannon destroyed. 14429_ Subsystem restored. 14432_ Electron Diverter destroyed. 14434_ Warped through subspace, drawn to slip node. 14434_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????#; #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 120 Energy Generation 65 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 3 Additional Mass Support 25 Armor Coverage 1300 Resistance: KI 30 Resistance: TH 75 Resistance: EM 75 Core Shielding 40 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 81 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 50 Kinecelleration 50 Offensive Hacking 77 Defensive Hacking 47 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Diametric Drive | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Vortex Chain Reactor | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Q-thruster | -3/Research | Hacked Adv. Quantum Shading Machine | -3/Research | Hacked Beam Splitter | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Exp. EM Disruption Field | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Quantum Reactor | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Adv. Force Booster | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Exp. Core Analyzer | -3/Research | Hacked Adv. Particle Accelerator | -3/Quarantine | Hacked Adv. Powered Armor | -3/Quarantine | Hacked Adv. Kinecellerator | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free T-07 Excavator | -2/Testing | Archive C-65 Expert | -2/Testing | Archive A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Diametric Drive | x1 | -5/Factory Diametric Drive | x1 | -5/Factory Quantum Capacitor | x2 | -5/Factory Adv. Quantum Shading Machine | x1 | -3/Research Vortex Chain Reactor | x1 | -3/Research Adv. Particle Accelerator | x1 | -2/Testing Exp. Force Field | x1 | -2/Testing Beam Splitter | x1 | -1/Access Exp. EM Disruption Field | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Matter Drive Core Cannon Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Supercharged Sigix Terminator Integrated Mediator Integrated Reactor Core Physics Calibrator LRC Boosters LRC Storage LRC Armor Drained L-Cannon Spacefold Activator Integrity Redistributor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- All-out Warlord Sorry Old Pal Challenges ------------ None Game ------ Seed PrecisionCompactField Manual? 1 Play Time 08:34:13 Cumulative 259.2 hours Start 2022.04.13 @ 19:11:09 End 2022.04.15 @ 10:54:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 115 Adventurer 0 Explorer 4 Win Type 3 Total 15 Types 4/0/2/3/1/2/3/0/0 Lore% 74 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c548b10-9560-459a-8357-8b4beff963a1