Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 01:06:16 Player: Cracklepappy Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (1636) 1636 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4836 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Target Analyzer > --- WEAPON (4) ------- Makeshift Hammer > --- INVENTORY (25) --- Heavy Ion Engine Wheel Improved Heat Sink High-capacity Matter Pod (0) Experimental Sensor Array Advanced Targeting Computer Recoil Stabilizer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack > --- INVENTORY -------- Heavy Ion Engine Wheel Wheel Improved Heat Sink Lightpack 2.0 High-capacity Matter Pod Experimental Sensor Array Modified TNC Advanced Targeting Computer Target Analyzer Recoil Stabilizer PSU Rigger Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher Plasma Cutter Makeshift Hammer [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 66 | 8 17 6 24 . 11 Power 9 | 1 4 1 3 . . Engine 9 | 1 4 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 3 4 3 5 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 16 | 3 4 3 5 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 5 1 5 . 1 Device 3 | 1 1 . 1 . . Storage 4 | 1 2 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . 2 . 4 . . Artifact . | . . . . . . Weapon 27 | 2 4 1 11 . 9 Energy Gun 8 | 1 2 1 4 . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 2 . 7 . 6 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 4 | . . . 4 . . Parts Lost 14 | . . 1 1 . 12 Power 2 | . . 1 . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 8 | . . . 1 . 7 Highest Loss Streak 11 | . . 1 1 . 11 To Critical Strikes 5 | . . . . . 5 Average Backups 21 | 4 16 24 24 25 21 Power 1 | . 1 2 1 1 2 Propulsion 3 | 1 5 5 3 2 1 Utility 7 | . 4 9 10 9 6 Weapon 6 | 1 4 7 7 11 9 Tool/Special . | . . . . . . Unused Backups 60 | 2 8 8 25 . 17 Power 7 | . 1 . 2 . 4 Propulsion 3 | 1 . 2 . . . Utility 32 | . 5 4 13 . 10 Weapon 17 | 1 2 2 10 . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 100 99 99 100 94 Engine 12 | . 14 13 10 11 10 Wheel 24 | . 28 28 21 22 20 Device 1 | . 4 . 1 . . Storage 12 | . 14 14 11 11 11 Protection 10 | . 9 14 9 11 10 Energy Gun 6 | . 14 14 2 . . Ballistic Gun 28 | . 13 14 40 44 34 Special Melee Weapon 1 | . . . . . 5 Peak Build Rating 24 | 7 15 14 23 21 24 Average Rating 15 | 5 8 12 20 21 20 On Entrance 12 | . 7 10 14 21 21 Naked Turns . | . . . . . . Heaviest Build 109 | 14 90 93 109 107 108 Greatest Support 32 | 26 20 20 20 20 32 Greatest Overweight (x) 31 | . 4 4 10 5 31 Average Overweight (x) 3 | . 1 4 4 5 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 17 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 21 | 4 16 24 24 25 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 14 Class Distribution -------------------- 35% | Scavenger-Tank 34% | Mutant 16% | Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2771 | 281 660 157 1420 53 200 Remotely . | . . . . . . Salvage Created 3113 | 140 906 198 1869 . . Parts 222 | 12 53 25 132 . . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 52 | . 17 5 26 . 4 Guns 48 | . 17 5 26 . . AOE 4 | . . . . . 4 Classes Destroyed 13 | 2 8 1 1 . 1 Worker 14 | . 4 2 8 . . Builder 3 | . 1 . 2 . . Tunneler 4 | 3 . 1 . . . Hauler 8 | . 2 . 6 . . Recycler 6 | 1 1 . 4 . . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 7 | . 2 . 5 . . Swarmer 17 | . 6 3 8 . . Grunt 19 | . 11 . 8 . . Brawler 1 | . . . 1 . . Sentry 11 | . . 2 9 . . Assembled 4 | . . . . . 4 Best Kill Streak 8 | 2 4 3 8 . 4 Combat Bots Only 7 | . 3 3 7 . 4 Max Kills in Single Turn 3 | 1 1 1 2 . 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 307 | . 77 34 88 . 108 Missed 74 | . 18 8 24 . 24 Hits 233 | . 59 26 64 . 84 Projectile 233 | . 59 26 64 . 84 Critical Strikes 46 | . . 1 3 . 42 Damage Taken 3225 | . 606 291 820 . 1508 Core 590 | . 120 51 131 . 288 Absorbed by Shields . | . . . . . . Redirected to Shielding 24 | . 6 11 7 . . Regen/Repaired (Parts) 158 | . . . 158 . . Core Remaining (%) 65 | 100 . 31 . . . Volleys Fired 244 | 11 98 22 82 . 31 Largest 4 | 2 2 2 4 . 4 Hottest 125 | 60 70 76 125 . 92 Shots Fired 680 | 22 189 44 325 . 100 Gun 674 | 22 189 44 325 . 94 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 525 | 11 98 22 300 . 94 Thermal 149 | 11 91 22 25 . . Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 7 11 7 10 . 10 Robot Miss Streak 6 | 2 4 4 5 . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 374 | 12 116 26 151 . 69 Core Hits 150 | 4 46 10 70 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 2 . . . 1 Critical Strikes 13 | . 7 1 1 . 4 Burn 7 | . 5 1 1 . . Destroy 6 | . 2 . . . 4 Melee Attacks 8 | . . . . . 8 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5652 | 161 1522 328 2299 . 1342 Guns 5195 | 161 1522 328 2299 . 885 Cannons . | . . . . . . Explosions 322 | . . . . . 322 Melee 135 | . . . . . 135 Ramming . | . . . . . . Kinetic 4053 | 109 875 156 2028 . 885 Thermal 1142 | 52 647 172 271 . . Explosive 322 | . . . . . 322 Electromagnetic . | . . . . . . Impact 135 | . . . . . 135 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 51 | . . . . . 51 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee 39 | . . . . . 39 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 29 | . . . . . 29 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | . 276 72 268 . 197 Average Temperature 58 | . 44 30 59 . 104 Received Heat Transfer 626 | . 240 45 321 . 20 Effects 3 | . 3 . . . . Energy Bleed 1 | . 1 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 3487 | 125 2104 555 703 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 85 | 100 97 100 68 100 . Level 1 14 | . 2 . 31 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 309 | 10 208 138 309 112 . Initial 112 | . . 78 . 112 . Average 64 | . 33 27 107 77 . Influence Increases 1777 | 20 617 181 959 . . Destroy 0b10 Robot/C 1000 | . 340 140 520 . . Destroy 0b10 Robot/NC 220 | 20 60 15 125 . . Destroy Leader 270 | . 78 20 172 . . Allied During Kill 6 | . . 6 . . . Successful Hack 95 | . 48 . 47 . . Select Force Hacks 60 | . 60 . . . . Destroy Structure 6 | . 1 . 5 . . Lose Combat Pursuer 120 | . 30 . 90 . . Influence Decreases 1777 | 20 417 381 671 246 42 Entered New Map 340 | . . 122 . 176 42 Time Decay 1370 | 20 417 249 614 70 . Lost Part 20 | . . 10 10 . . Purge Threat 47 | . . . 47 . . Squads Dispatched 6 | . 4 1 1 . . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 36 7 36 . 5 Peak Tracking Total 9 | . 3 3 3 . 9 Tactical Retreats 5 | . 2 . 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 5 | . . . 5 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 7 | . . . . . 7 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 28 | . 10 1 15 . 2 Terminals 18 | . 7 . 11 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 79 | . 32 1 44 . 2 Successful 43 | . 15 1 25 . 2 Failed 35 | . 17 . 18 . . Catastrophic 6 | . 2 . 4 . . Database Lockouts 1 | . . . 1 . . Manual 52 | . 30 . 21 . 1 Terminals 59 | . 27 . 32 . . Fabricators . | . . . . . . Repair Stations 7 | . 2 . 5 . . Recycling Units 3 | . 3 . . . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 1 7 . 2 Record 1 | . . . . . 1 Part Schematic 5 | . 4 . 1 . . Robot Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 1 . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 4 | . . . 4 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 9 . 8 . . Terminals 15 | . 7 . 8 . . Track 2 | . . . 2 . . Operators 2 | . 1 . 1 . . Skim 11 | . 6 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 8 . 15 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 4 . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 46 | . . 46 41 . . Highest-Rated Ally 31 | . . 31 26 . . Total Orders . | . . . . . . Ally Attacks 10 | . . 10 . . . Total Damage 148 | . . 148 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 728 | 50 678 . . . . Seismic 728 | 50 678 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 8568 | 159 2386 1151 2941 155 1776 Spaces Moved 4891 | 121 1316 725 1579 101 1049 Core 11 | 6 . . . . 5 Treads . | . . . . . . Legs . | . . . . . . Wheels 4880 | 115 1316 725 1579 101 1044 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 140 155 145 Average Speed 137 | 84 108 140 153 155 152 Slowest Speed 1600 | 100 140 140 230 155 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 5 97 98 97 22 91 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 2 . 2 . 1 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . . . 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . . . . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 6247 | 153 2090 826 1909 100 1169 Wait 791 | . 600 39 112 . 40 Move 4886 | 120 1315 724 1578 100 1049 Hop . | . . . . . . Pick Up 113 | 11 32 16 43 . 11 Fast Attach 22 | 7 . . 15 . . Attach 16 | . . 1 4 . 11 Detach . | . . . . . . Swap 56 | 1 20 7 25 . 3 Drop 111 | 3 25 17 50 . 16 Fire 244 | 11 98 22 82 . 31 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Discovered new exit (range 15) 1151 | -10/Materials | Learned 2 Mines zone layouts 1216 | -10/Materials | Learned location of 2 exits from Mines 1273 | -10/Materials | Learned Storage trap positions 1322 | -10/Materials | Learned location of 2 exits from Subcaves 1359 | -10/Materials | Learned 2 Storage zone layouts 1388 | -10/Materials | Loaded intel: 8 trap records 1425 | -10/Materials | Learned Storage stockpile data 1531 | -10/Materials | Learned location of 1 exit from Recycling 1632 | -10/Materials | Discovered new exit (range 7) 1657 | -10/Materials | Discovered new exit (range 9) 2546 | -10/Materials | Entered Mines 2547 | -10/Mines | Identified exit to Materials 2547 | -10/Mines | Identified exit to Subcaves 2560 | -10/Mines | Core integrity fell below 50% 2847 | -10/Mines | Discovered exit to Materials (range 9) 2922 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2926 | -10/Mines | Found Prototype Device 3039 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3083 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3159 | -10/Mines | Learned Materials security intel 3223 | -10/Mines | Build established: Scavenger-Mutant 3321 | -10/Mines | Met a Derelict shopkeep closing up shop 3697 | -10/Mines | Entered Materials 3697 | -9/Materials | Accompanied by 2 allies 3697 | -9/Materials | Evolved 2 slots: Weapon x2 3702 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3788 | -9/Materials | Lost 3 allies 4258 | -9/Materials | Discovered new exit (range 9) 4417 | -9/Materials | Build established: Scavenger-Tank 4709 | -9/Materials | Discovered new exit (range 12) 5151 | -9/Materials | Discovered new exit (range 8) 5242 | -9/Materials | Central database locked down 5356 | -9/Materials | Loaded intel: 12 terminal locations 5393 | -9/Materials | Discovered new exit (range 4) 5398 | -9/Materials | Learned location of 3 exits from Materials 5432 | -9/Materials | Learned location of 2 exits from Materials 5560 | -9/Materials | Learned Materials security intel 5576 | -9/Materials | Repaired Hvy. Assault Rifle 5723 | -9/Materials | Destroyed 7 combat bots 5785 | -9/Materials | Identified Exp. Sensor Array 6097 | -9/Materials | Repaired Hvy. Assault Rifle 6638 | -9/Materials | Entered Mines 6733 | -9/Mines | Found a hidden stash of uninstalled traps 6786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6787 | -9/Mines | Discovered new exit (range 5) 6793 | -9/Mines | Entered Exiles 6831 | -9/Exiles | Met 8R-AWN 6859 | -9/Exiles | Met EX-HEX 6931 | -9/Exiles | Met EX-DEC 6989 | -9/Exiles | Discovered new exit (range 14) 7072 | -9/Exiles | Learned location of Zion (-6) 7181 | -9/Exiles | Met EX-BIN 7197 | -9/Exiles | Aligned with FarCom system 7198 | -9/Exiles | Given EX-Vault access code 7232 | -9/Exiles | Opened EX-Vault 7240 | -9/Exiles | Found Lightpack 2.0 7246 | -9/Exiles | Found PSU Rigger 7255 | -9/Exiles | Found Modified TNC 7287 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7301 | -9/Exiles | Build established: Tank 7750 | -9/Exiles | Visited The Gauntlet 8140 | -9/Exiles | Discovered new exit (range 15) 8314 | -9/Exiles | Attacked by the Exiles 8436 | -9/Exiles | Core integrity fell below 50% 8533 | -9/Exiles | Core integrity fell below 20% 8546 | -9/Exiles | Lost 11 parts (1p3n7w) 8569 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 08512_ Penetrated by HV Slug. 08512_ Destroyed Exp. Targeting Computer. 08512_ 8R-AWN system corrupted by crushing effect. 08514_ 8R-AWN knocked back. 08515_ HV Slug penetrates Wall. 08515_ Penetrated by HV Slug. 08515_ Wheel destroyed. 08520_ Penetrated by HV Slug. 08528_ HV Slug penetrates Wall. 08528_ Penetrated by HV Slug. 08536_ 8R-AWN knocked back. 08537_ Penetrated by HV Slug. 08537_ HV Slug penetrates Wall. 08541_ Penetrated by HV Slug. 08546_ HV Slug penetrates Wall. 08549_ The unstable cave ceiling collapses. 08551_ HV Slug penetrates Wall. 08555_ Penetrated by HV Slug. 08563_ The unstable cave ceiling collapses. 08565_ Penetrated by HV Slug. 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"" #######" "" " | | ?????????##########?????#### " | | ???????????????????????????### | | ????????????????????????????# # | | ?????????????????????????????#### | | ????????????????????????????????## | | ?????????????????????????????????##" | | ??????????????????????????????????#""" | | ?????????????????????????????????##" | | ?????????????????????????????????#"" | | ????????????????????????????????##""" "" | | ????????????????????????????????#""" """ | | ????????????????????????????????#""" "" | | ????????????????????????????????#"" # | | ????????????????????????????????#""" | | ????????????????????????????????#"" | | ????????????????????????????????##"" | | ?????????????????????????????????#"""" | | ?????????????????????????????????## | | ??????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Target Analysis 5 Item Schematics ----------------- Wheel | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Recoil Stabilizer | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 31% | -9/Materials Hvy. Assault Rifle | 31% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableBarragePit Manual? 0 Play Time 00:51:38 Cumulative 1100.9 hours Start 2025.07.22 @ 00:17:57 End 2025.07.22 @ 01:06:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 548 Rogue 548 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 57ce2bb9-2f8c-4aa0-9d4d-4eba1751b0d8