Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 12:19:40 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (331) 1655 Value Destroyed (12732) 12732 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (2649) 2649 TOTAL SCORE: 26476 Bonus ------- High Alert Combat Kills 583 Follower Combat Kills 2488 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1622 Cogmind --------- Core Integrity 998/1300 Matter 300/300 Energy 345/345 System Corruption 6% Temperature Cool (6) Movement Immobile (Siege) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Fission Core Compact Particle Reactor > --- PROPULSION (6) --- Advanced Heavy Treads Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Cooling System Large Storage Unit Enhanced Optical Array Makeshift Salvage Targeting Computer Advanced Target Analyzer Graphene Brace Advanced Hardlight Generator Dynamic Insulation System > --- WEAPON (2) ------- High-powered Shock Rifle Heavy Dispersion Rifle > --- INVENTORY (15) --- Light Antimatter Reactor Particle Reactor Particle Reactor Particle Reactor Light Quantum Reactor Armored Medium Treads Improved Heat Sink Antimissile System Transdimensional Reconstructor Improved Lightning Gun KE Penetrator Advanced KE Penetrator Precision Rocket Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Compact Particle Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Treads Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Large Storage Unit Enhanced Optical Array Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Kinecellerator Graphene Brace EM Disruption Field Advanced Hardlight Generator > --- WEAPON ----------- Heavy Dispersion Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Particle Reactor Particle Reactor Light Quantum Reactor Armored Medium Treads Improved Heat Sink Improved Phase Shifter Antimissile System Transdimensional Reconstructor High-powered Shock Rifle Improved Lightning Gun KE Penetrator Advanced KE Penetrator Precision Rocket Launcher [Rating: 141] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved VSS Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . 2 . . . 1 . 1 . . . . . . . . . 1 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 353 | 6 7 . 23 . . 2 14 10 21 7 6 2 2 62 15 5 8 24 20 . 2 8 2 56 51 Power 26 | 1 . . 1 . . . 1 2 1 . . . . 6 2 . . 3 1 . 1 1 . 5 1 Engine 11 | 1 . . 1 . . . 1 1 1 . . . . 3 2 . . 1 . . . . . . . Core 7 | . . . . . . . . 1 . . . . . . . . . 1 1 . 1 1 . 2 . Reactor 8 | . . . . . . . . . . . . . . 3 . . . 1 . . . . . 3 1 Propulsion 62 | 2 2 . 1 . . . 4 1 3 1 2 . . 15 . . . 1 4 . . 3 . 16 7 Treads 24 | . 2 . 1 . . . 4 1 3 1 2 . . 5 . . . . . . . . . 3 2 Leg 15 | . . . . . . . . . . . . . . 8 . . . 1 2 . . 3 . 1 . Wheel 6 | 2 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . . 12 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | 1 3 . 9 . . 1 2 2 5 2 . . . 23 8 3 1 11 8 . 1 2 2 21 11 Device 75 | . . . 3 . . 1 1 . 2 1 . . . 13 8 2 . 10 6 . 1 1 1 15 10 Storage 5 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Processor 8 | . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 3 1 Hackware 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Protection 26 | . 1 . 4 . . . 1 2 3 1 . . . 6 . 1 1 1 1 . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | 2 2 . 12 . . 1 7 5 12 4 4 2 2 18 5 2 7 9 7 . . 2 . 14 32 Energy Gun 53 | 1 2 . 6 . . . 4 1 . . . . . 6 2 . 2 2 3 . . 1 . 7 16 Energy Cannon 19 | . . . . . . . 1 2 5 2 1 1 . 5 . . 1 . 1 . . . . . . Ballistic Gun 41 | 1 . . 4 . . 1 1 . . . . . . 2 1 1 4 4 2 . . 1 . 7 12 Ballistic Cannon 13 | . . . . . . . . 2 5 1 1 1 1 2 . . . . . . . . . . . Launcher 20 | . . . 2 . . . 1 . 1 1 2 . 1 3 2 1 . 2 1 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . 2 . 3 . . . . 2 . . . . . . . 3 . 1 3 Parts Lost 41 | . . . 4 . . 1 1 2 1 1 . . . 7 . . . 2 2 . . . . 8 12 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 13 | . . . . . . . . 1 . . . . . 3 . . . 1 1 . . . . 4 3 Utility 18 | . . . 3 . . . 1 . . 1 . . . 2 . . . . 1 . . . . 3 7 Weapon 9 | . . . 1 . . 1 . 1 1 . . . . 2 . . . . . . . . . 1 2 Highest Loss Streak 8 | . . . 2 . . 1 1 1 1 1 . . . 2 . . . 1 1 . . . . 8 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 98 99 99 100 100 85 100 99 100 99 99 97 99 100 100 90 99 97 94 Engine 6 | . 14 14 11 11 11 11 9 8 7 7 7 7 7 7 6 6 6 4 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 7 6 Reactor 2 | . . . . . . . . . . . . . . 4 6 6 6 5 5 5 5 5 5 2 1 Treads 15 | . 21 28 22 22 22 22 27 26 30 30 30 30 30 19 . . . . . . . . . . 9 Leg 9 | . . . . . . . . . . . . . . 8 33 33 33 33 25 23 23 28 35 14 . Wheel 1 | . 6 . . . . . . . . . . . . 4 . . . . 8 11 11 6 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 14 13 Device 16 | . . . 11 11 11 17 17 18 15 19 23 23 23 16 20 20 20 18 16 17 17 12 11 16 27 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 8 | . . . 10 11 11 11 9 9 7 3 . . . 4 6 6 6 6 11 11 11 11 11 14 19 Protection 9 | . 13 14 10 11 11 4 8 9 15 15 15 15 15 10 6 5 5 6 5 5 5 8 10 8 . Energy Gun 6 | . 24 28 11 11 11 3 8 5 . . . . . 3 5 6 5 5 5 5 5 1 5 4 5 Energy Cannon 1 | . . . . . . . 1 8 4 7 6 . 7 4 . . . . . . . . . . . Ballistic Gun 4 | . 3 . 9 11 11 18 8 . . . . . . . 5 5 6 5 4 5 5 1 5 5 3 Ballistic Cannon 1 | . . . . . . . . 4 9 6 7 . 7 3 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 34 34 58 58 58 58 62 66 78 81 78 78 78 91 87 81 90 97 106 106 108 108 102 110 86 Greatest Support 142 | 26 46 46 46 46 46 46 66 66 97 94 94 91 91 119 81 81 81 81 97 32 32 137 137 142 97 Greatest Overweight (x) 5 | . 1 . 1 1 1 1 . 1 . . . . . 5 1 . 1 1 3 3 3 3 . 1 . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . 1 3 3 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 18 | 6 11 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 15 Most Carried 20 | 4 13 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 18 | 2 8 13 17 20 20 19 19 19 19 19 20 20 20 19 20 20 19 19 19 19 19 19 19 16 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Final Carried 20 | 4 13 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 18 20 20 20 20 14 14 Class Distribution -------------------- 64% | Mutant 18% | Infiltrator-Mutant 7% | Scavenger-Mutant 5% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Zion Infiltrator-Mutant | -5/Proximity Caves Mutant | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 6701 | 189 146 . 393 . . 42 313 245 273 338 156 . 101 1004 323 221 103 386 414 51 16 . 48 826 1113 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15716 | . 412 14 1247 . . 147 1314 1485 412 433 227 . 103 2430 363 130 . 563 1615 . . . 115 1359 3347 Parts 819 | . 25 2 78 . . 6 87 82 16 16 12 . 5 91 8 4 . 25 77 . . . 8 93 184 Haulers Intercepted 19 | . 1 . 5 . . . 4 5 1 . . . . 1 . . . . 1 . . . . 1 . Recyclers Shooed 15 | . . . . . . . . 3 1 . . . . 3 . . . . 5 . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . 7 12 . 7 . 6 7 . 23 . 5 3 . 8 . . Prevented 4 | . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 233 | . 5 . 24 . . 3 23 27 7 11 8 . 4 33 8 3 . 14 9 . . . 4 12 38 Guns 103 | . 3 . 18 . . 3 18 5 . . . . . 5 3 2 . 9 4 . . . 4 9 20 Cannons 56 | . . . . . . . 1 20 3 7 1 . 1 22 1 . . . . . . . . . . AOE 58 | . 1 . 6 . . . 4 1 4 4 7 . 3 5 4 1 . 4 5 . . . . 1 8 Classes Destroyed 21 | . 4 1 3 . . . 2 5 1 1 . . 1 . . . . 1 . . . . . 2 . Worker 21 | . . . . . . . 2 2 . . . . . 7 . . . . 6 . . . . 1 3 Builder 10 | . . . 1 . . . . 1 1 . . . . 3 . . . . . . . . . . 4 Tunneler 4 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Hauler 19 | . 1 . 5 . . . 4 5 1 . . . . 1 . . . . 1 . . . . 1 . Recycler 21 | . 1 . 1 . . . 3 1 2 . . . . 3 . . . . 7 . . . . 1 2 Minesweeper 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 14 | . 2 . 3 . . . 2 . 2 . . . . 1 . . . . . . . . . 2 2 Swarmer 49 | . . . 7 . . . 10 3 4 1 4 . 3 3 . . . 5 5 . . . 4 . . Grunt 100 | . 5 . 11 . . 3 6 14 1 4 4 . 1 18 7 2 . 6 . . . . . 3 15 Brawler 5 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 2 Duelist 5 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . 2 Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Sentry 27 | . . . 6 . . . 5 4 1 . . . . 3 1 . . . 1 . . . . 2 4 Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . . 2 1 . . . . . 5 . . . . . . . . . 2 4 Programmer 23 | . . . . . . . . . 1 . . . . 4 . . . 2 3 . . . . 4 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 1 5 . . 3 6 5 5 5 4 . 3 7 4 2 . 4 8 . . . 4 4 11 Combat Bots Only 7 | . 2 . 5 . . 3 5 5 4 5 4 . 2 4 4 2 . 4 5 . . . 4 4 7 Max Kills in Single Turn 5 | . 2 1 1 . . 1 3 2 3 4 3 . 1 5 2 1 . 2 5 . . . 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 5 | . 1 . 1 . . . 3 1 3 4 3 . 1 1 2 1 . 2 5 . . . . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 99-TNT (-4/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Damage Taken 12130 | . 201 . 896 . . 121 493 817 100 347 201 . 129 2025 84 327 . 803 1008 33 213 . 8 1415 2909 Core 1191 | . 21 . 245 . . 16 10 24 . . . . 8 202 16 6 . 38 151 . 27 . . 125 302 Absorbed by Shields 2078 | . . . . . . . . . . . . . . 668 132 104 . 200 64 16 24 . 102 128 640 Reduced by Siege Mode 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . . . . . . 162 . Regen/Repaired (Parts) 624 | . . . 92 . . . . 208 . . . . . 130 . . . . 181 . . . . . 13 Core Remaining (%) 82 | 100 . 91 . . . 34 . 93 . . . . 98 . . . . 69 . . . . 82 89 . Volleys Fired 768 | . 20 1 68 . . 6 58 72 18 31 7 . 8 125 28 9 1 30 96 . . . 7 72 111 Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 . 2 2 2 2 1 2 2 . . . 2 2 2 Hottest 154 | . 90 90 112 . . 68 126 126 111 111 111 . 111 123 89 104 30 118 135 . . . 110 120 154 Shots Fired 1410 | . 40 2 132 . . 11 112 137 26 57 11 . 14 228 53 18 1 54 135 1 . . 16 144 218 Gun 1011 | . 40 2 128 . . 11 101 48 . . . . . 66 44 16 . 51 133 1 . . 16 144 210 Cannon 352 | . . . . . . . 9 89 21 54 5 . 12 157 3 . 1 . 1 . . . . . . Launcher 47 | . . . 4 . . . 2 . 5 3 6 . 2 5 6 2 . 3 1 . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 522 | . 5 . 46 . . 9 52 25 16 27 2 . 6 82 25 7 . 23 37 1 . . 9 92 58 Thermal 410 | . 5 . 35 . . . 14 48 . . . . . 81 22 9 1 28 94 . . . 7 14 52 Explosive 47 | . . . 4 . . . 2 . 5 3 6 . 2 5 6 2 . 3 1 . . . . . 8 Electromagnetic 431 | . 30 2 47 . . 2 44 64 5 27 3 . 6 60 . . . . 3 . . . . 38 100 Robot Hit Streak 54 | . 45 4 41 . . 43 54 35 45 19 7 . 9 31 17 10 . 12 22 1 . . 5 19 44 Robot Miss Streak 4 | . 2 1 2 . . 2 2 1 . 1 1 . 1 4 1 1 . 2 2 . . . 1 3 2 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 1 Secondary Targets 12 | . . . 4 . . 1 1 . . . . . . . . . . 1 2 . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . . . 1 1 . . . 1 . 1 Shots Hit Robots 1160 | . 36 2 112 . . 9 96 116 14 49 8 . 9 184 43 14 . 45 115 1 . . 12 115 180 Core Hits 627 | . 17 1 51 . . 8 50 56 19 26 13 . 8 109 29 8 . 23 46 1 . . 4 51 107 Critical Kills 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . 8 5 Critical Parts Destroyed 27 | . . . . . . . . . . . . . . . . . . . 6 . . . 1 8 12 Critical Strikes 106 | . . . 3 . . . 2 7 . 6 . . . 19 3 . . 3 14 . . . 2 21 26 Burn 25 | . . . 2 . . . 2 4 . . . . . 4 3 . . 2 6 . . . . 2 . Destroy 46 | . . . . . . . . . . . . . . . . . . . 8 . . . 2 17 19 Blast 19 | . . . . . . . . 2 . 4 . . . 13 . . . . . . . . . . . Corrupt 15 | . . . 1 . . . . 1 . 2 . . . 2 . . . . . . . . . 2 7 Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34210 | . 680 11 2314 . . 186 2135 3002 758 2150 597 . 585 6747 1613 597 . 1270 2530 7 . . 154 2140 6734 Guns 16923 | . 562 11 1725 . . 124 1483 808 . . . . . 1098 682 265 . 853 2260 7 . . 154 1986 4905 Cannons 8236 | . . . . . . . 194 1984 379 1314 84 . 253 3947 81 . . . . . . . . . . Explosions 8911 | . 118 . 589 . . 62 458 210 379 836 513 . 332 1702 850 332 . 277 270 . . . . 154 1829 Melee 140 | . . . . . . . . . . . . . . . . . . 140 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8962 | . 42 . 544 . . 108 612 495 267 722 . . 147 2234 382 125 . 349 460 7 . . 48 1075 1345 Thermal 9578 | . 159 . 739 . . 62 479 1018 . 160 . . 138 1917 381 140 . 504 1744 . . . 106 365 1666 Explosive 6328 | . . . 371 . . . 208 . 379 676 513 . 194 758 850 332 . 277 270 . . . . . 1500 Electromagnetic 9202 | . 479 11 660 . . 16 836 1489 112 592 84 . 106 1838 . . . . 56 . . . . 700 2223 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 140 | . . . . . . . . . . . . . . . . . . 140 . . . . . . . Highest Corruption 10 | . . . . . . . . . . 2 2 2 2 3 . . . 1 10 10 10 10 10 3 6 Average Corruption 4 | . . . . . . . . . . 2 2 2 2 2 . . . 1 7 10 10 10 10 2 3 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 173 | . . . . . . . . . . 9 11 2 4 18 . . . 4 41 16 18 6 17 8 19 Message Errors 40 | . . . . . . . . . . 3 1 2 2 5 . . . 2 6 5 7 . 3 1 3 Matter Fused 46 | . . . . . . . . . . 3 1 . 1 4 . . . 1 12 1 8 1 3 3 8 Heat Flow Errors 14 | . . . . . . . . . . . 3 . . . . . . 1 4 . 1 1 1 1 2 Energy Discharges 18 | . . . . . . . . . . . 3 . . 3 . . . . 4 . 1 2 4 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 25 | . . . . . . . . . . 1 1 . . 3 . . . . 4 8 1 1 2 1 3 Data Loss (major) 5 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . 1 Misfires 9 | . . . . . . . . . . . 1 . . 1 . . . . 4 1 . . 2 . . Alerts 6 | . . . . . . . . . . . 1 . . 1 . . . . . 1 . . 1 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 8 | . . . . . . . . . . 1 . . . 1 . . . . 5 . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Overflow Damage 413 | . . . 51 . . . . 38 71 19 6 . 3 224 . . . . . . . . . . 1 Projectiles 82 | . . . . . . . . 29 . . . . . 53 . . . . . . . . . . . Explosions 331 | . . . 51 . . . . 9 71 19 6 . 3 171 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . . . . . 3 2 . . . 1 19 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . 3 2 . . . 1 17 . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 452 | . 39 . 237 . . . . 54 . . . . . 66 . 4 . . . . . . . . 52 Shots 14 | . 1 . 7 . . . . 3 . . . . . 1 . 1 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 252 39 318 . . 30 99 221 84 199 213 . 189 408 8 . . 216 292 . 151 163 106 317 221 Average Temperature 91 | . 89 21 59 . . 15 30 43 25 117 78 . 105 118 3 . . 91 100 . 77 91 66 130 29 Received Heat Transfer 2672 | . 120 . 333 . . 81 279 342 6 108 72 . 33 444 45 54 . 190 75 . 10 . . 93 387 Effects 14 | . 1 . 3 . . . . . . . . . . 10 . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Interference 5 | . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 Robots Corrupted 13 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 9 Combat Hostiles 13 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 9 Parts Fried 47 | . 2 . 4 . . . 4 2 . 1 . . . 4 . . . . . . . . . 8 22 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 27 | . . . . . . . . . . . . . . 2 1 . . . 19 . . . . 2 3 Heat Transferred 16135 | . 111 . 1521 . . 100 929 2211 . 150 . . 150 2890 888 259 . 999 3376 . . . 185 450 1916 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . 1 . 6 . . 1 4 5 . 1 . . 2 1 . . . . . . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 1372 | . 185 6 418 18 . 76 511 784 356 . . . . 661 . . . . 1372 . . . . 206 714 Initial 200 | . . 1 . 18 . . 24 118 200 . . . . 85 . . . . 107 . . . . . 71 Average 230 | . 45 2 107 9 . 56 230 511 208 . . . . 242 . . . . 502 . . . . 89 316 Maximum Alert Level 4 | . . . 2 . . . 2 3 1 . . . . 2 . . . . 4 . . . . 1 3 Low Security (%) 56 | 100 100 100 68 100 . 100 51 3 45 . . . . 50 . . . . 46 . . . . 91 28 Level 1 25 | . . . 30 . . . 42 19 54 . . . . 33 . . . . 5 . . . . 8 40 Level 2 14 | . . . . . . . 5 74 . . . . . 16 . . . . 17 . . . . . 29 Level 3 1 | . . . . . . . . 3 . . . . . . . . . . 14 . . . . . 1 Level 4 1 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . . 6 . . . 6 6 2 . 1 . . 12 . . . 1 5 . . . . 4 4 Investigation 8 | . . . 4 . . . 1 1 . . . . . 2 . . . . . . . . . . . Extermination 10 | . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 1 2 Reinforcement 22 | . . . 2 . . . 4 3 1 . . . . 6 . . . . 2 . . . . 3 1 Assault 5 | . . . . . . . . 1 . . 1 . . . . . . 1 1 . . . . . 1 Garrison 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Construction Impeded 7 | . . . . . . . 1 1 1 . . . . 2 . . . . 1 . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 17 | . . . 3 . . . . 3 1 . . . . 2 . . . . 1 . . . . 2 5 Communications Jammed 15 | . . . . . . . . . . . . . . 9 . . . . . . . . . . 6 Distress Signals 15 | . . . . . . . . . . . . . . 9 . . . . . . . . . . 6 Times Spotted 359 | . 9 . 35 . . 2 29 43 15 15 11 . 6 53 8 3 . 20 21 6 9 . 3 16 55 Peak Tracking Total 8 | . 2 . 5 . . 2 4 8 4 6 8 . 3 6 4 3 . 6 5 4 5 . 3 4 8 Tactical Retreats 10 | . . . 1 . . . . 1 . . . . . 6 . . . 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 10 | . . . 2 . . . . 1 . . . . . 2 . . . . 3 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 19 | . 6 . 6 . . . 7 . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 68 | . . . 6 . . 1 1 5 6 . . . . 25 . . . . 19 . . . . 2 3 Max in Single Turn 9 | . . . 2 . . 1 1 1 6 . . . . 9 . . . . . . . . . 1 1 Garrison Access 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 70 | . 5 . 13 . 1 . 9 10 8 1 . 4 . 11 1 . . . 2 . 1 . . 3 1 Terminals 35 | . 5 . 8 . . . 8 7 4 . . . . 3 . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 2 . . . . 4 . . . . 1 . . . . 1 . Repair Stations 7 | . . . 1 . . . . 1 . . . . . 3 . . . . 1 . . . . . 1 Recycling Units 5 | . . . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . Total Hacks 225 | . 19 . 45 . 1 . 30 26 27 1 . 31 . 30 1 . . . 6 . 1 . . 5 2 Successful 165 | . 10 . 32 . 1 . 20 21 17 1 . 31 . 21 1 . . . 5 . 1 . . 2 2 Failed 58 | . 8 . 12 . . . 10 5 10 . . . . 9 . . . . 1 . . . . 3 . Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 9 . 18 . . . 17 8 13 . . . . 11 . . . . 5 . . . . . 3 Terminals 128 | . 19 . 26 . . . 29 20 21 . . . . 13 . . . . . . . . . . . Fabricators 17 | . . . . . . . . . 3 . . . . 10 . . . . 2 . . . . 2 . Repair Stations 20 | . . . 4 . . . . 4 . . . . . 6 . . . . 4 . . . . . 2 Recycling Units 5 | . . . 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . Scanalyzers 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 3 . . . . . . . . . . . . . . 3 . Terminal Hacks 91 | . 8 . 10 . 1 . 13 12 10 1 . 31 . 3 1 . . . . . 1 . . . . Record 12 | . . . . . 1 . . . . . . 11 . . . . . . . . . . . . . Part Schematic 17 | . . . . . . . . 2 3 . . 12 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 1 . 2 . . . 3 4 1 . . 3 . 1 . . . . . . . . . . . Open Door 5 | . . . . . . . . 2 . 1 . . . . 1 . . . . . 1 . . . . Branch Access Points 5 | . 1 . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 8 | . 1 . 1 . . . 2 1 3 . . . . . . . . . . . . . . . . Disarm Traps 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 2 . . . . 5 . . . . 1 . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Repair Station Hacks 19 | . . . 4 . . . . 4 . . . . . 5 . . . . 4 . . . . . 2 Scan Component 10 | . . . 2 . . . . 2 . . . . . 3 . . . . 2 . . . . . 1 Repair 9 | . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . Seal Access 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . Unauthorized Hacks 30 | . 2 . 6 . . . 7 4 4 . . . . 7 . . . . . . . . . . . Terminals 21 | . 2 . 3 . . . 6 3 3 . . . . 4 . . . . . . . . . . . Botnet 19 | . 2 . 3 . . . 6 3 2 . . . . 3 . . . . . . . . . . . Detonate 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Fabnet 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . Tunnel 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 . 11 . . . 8 6 7 . . . . 8 . . . . 2 . . . . 2 . Full Trace Events 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 6 . . . . 2 3 . . 12 . . . . 13 . . . . . . . . Parts Built 7 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 200 | . . . . . . . . . 42 . . . . 158 . . . . . . . . . . . Total Part Build Rating 48 | . . . . . . . . . 4 . . . . 44 . . . . . . . . . . . Parts Repaired 9 | . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . 1 Time 402 | . . . 64 . . . . 64 . . . . . 112 . . . . 100 . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 121 | . . . . . . . . . . . . . . 121 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . 2 . . . 1 3 . 1 . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . 2 . . . 1 3 . 1 . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . 3 3 3 3 3 7 7 7 7 7 2 2 . Autooverrided 8 | . . . . . . . . . . . . . . 2 . . . 1 3 . 1 . . 1 . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 28 | . . 2 . . . . . 10 . 2 . . 1 2 . . 4 1 4 . 1 . . 1 . Largest Group 10 | . . 2 2 . . . . 10 . 2 1 1 2 3 . . 4 5 2 1 1 1 1 1 . Highest-Rated Group 182 | . . 42 42 . . . . 173 . 56 31 31 127 159 . . 150 162 182 125 125 119 119 99 . Highest-Rated Ally 135 | . . 31 31 . . . . 29 . 31 31 31 96 96 . . 38 38 135 125 125 119 119 99 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . 4 . . . . 46 . 21 2 . 5 6 . . . 24 36 7 9 . . 1 . Total Damage 14507 | . . . 21 . . . . 583 . 282 38 . 182 658 . . . 597 7055 1881 3172 . . 38 . Kills 91 | . . . . . . . . 7 . 4 . . 2 4 . . . 5 43 7 19 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 9 | . 3 . 2 . . . 4 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . 1 1 . . . 2 . . 2 . 3 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 21398 | 53 623 510 2718 746 627 125 1367 1342 1271 820 582 145 337 1946 697 242 1527 646 1432 512 516 195 442 732 1245 Spaces Moved 11921 | 42 383 315 1199 269 262 44 692 538 738 443 344 88 194 1028 559 204 983 377 963 340 342 134 356 569 515 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6267 | . 245 315 1199 269 262 44 692 538 738 443 344 88 194 373 . . . . . . . . . 8 515 Legs 3393 | . . . . . . . . . . . . . . 366 559 204 983 377 285 . . 63 356 200 . Wheels 1899 | 41 138 . . . . . . . . . . . . 289 . . . . 678 340 342 71 . . . Hover 361 | . . . . . . . . . . . . . . . . . . . . . . . . 361 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 90 160 160 240 240 240 160 160 160 162 162 162 162 102 102 102 102 102 102 150 150 114 115 33 157 Average Speed 151 | 89 134 160 195 240 240 240 162 189 160 162 162 162 162 131 105 102 153 132 123 150 150 129 115 69 158 Slowest Speed 243 | 100 160 160 240 240 240 240 163 243 162 162 162 162 162 240 184 102 184 184 184 150 150 187 115 190 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 66 66 95 91 73 11 66 85 31 60 58 68 44 33 69 46 92 70 31 64 51 58 74 17 20 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 12 | . . 1 2 . 1 . 1 1 . 1 . 1 . . . . 2 1 . . . . 1 . . Known Exits Taken 7 | . 1 1 . . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 18 | 1 . . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 26 | . . 1 . 1 . . . . . 3 4 . . . 2 2 4 2 . 4 1 . 2 . . Spaces Dug 19 | . . . . . . . . . 2 . . . . 1 . . . . 16 . . . . . . Terrain Destroyed 619 | . 6 . 68 . . 7 24 19 116 37 36 . 18 73 53 41 . 34 18 . . . . 11 58 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 34 | . . . . . . . . 4 2 5 2 . 3 10 . 2 . . 3 . . . . 1 2 AOE 581 | . 6 . 68 . . 7 24 15 114 32 34 . 15 63 53 39 . 34 15 . . . . 6 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total 14051 | 54 452 319 1454 372 261 53 843 729 807 493 360 91 205 1398 610 217 1005 453 1120 342 346 157 375 787 748 Wait 607 | 3 24 3 118 102 . . 28 92 1 . . . 2 119 5 . 3 3 18 1 . . 5 31 49 Move 11896 | 41 382 314 1198 268 261 43 691 537 737 442 343 87 193 1027 558 203 982 376 962 339 341 133 355 568 515 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 4 12 1 27 1 . 1 25 9 10 2 1 . . 26 . . 3 3 13 2 1 4 3 23 11 Fast Attach 88 | 6 3 . 1 . . 1 3 2 4 2 1 2 . 15 2 1 5 8 1 . . 7 1 18 5 Attach 72 | . 1 . 7 . . 1 2 4 3 1 . . . 19 . . 1 3 6 . . 1 1 14 8 Detach 14 | . . . . . . . . . 1 . . . . 6 . . . 1 1 . . . . 4 1 Swap 194 | . 3 . 15 . . . 9 4 14 4 5 . 2 28 13 4 2 13 13 . 2 1 . 24 38 Drop 213 | . 7 . 20 1 . 1 27 9 19 3 3 2 . 33 2 . 8 10 10 . 2 11 3 33 9 Fire 768 | . 20 1 68 . . 6 58 72 18 31 7 . 8 125 28 9 1 30 96 . . . 7 72 111 Melee 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 554 | -10/Materials | Central database locked down 677 | -10/Materials | Entered Mines 781 | -10/Mines | Learned location of Storage (-8) 850 | -10/Mines | Identified exit to Materials 1187 | -10/Mines | Entered Materials 1187 | -9/Materials | Accompanied by 2 allies 1187 | -9/Materials | Evolved 2 slots: Utility x2 1192 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1511 | -9/Materials | Discovered new exit (range 14) 1890 | -9/Materials | Discovered new exit (range 16) 2160 | -9/Materials | Core integrity fell below 50% 2748 | -9/Materials | Discovered new exit (range 16) 2873 | -9/Materials | Repaired Lgt. Armor Plating 2912 | -9/Materials | Repaired Imp. Heat Sink 3289 | -9/Materials | Central database locked down 3335 | -9/Materials | Discovered new exit (range 16) 3905 | -9/Materials | Entered Mines 4023 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4058 | -9/Mines | Assembled infested the area 4063 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4361 | -9/Mines | Learned Materials emergency access door positions 4474 | -9/Mines | Discovered new exit (range 6) 4639 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4639 | -9/Mines | Discovered new exit (range 6) 4651 | -9/Mines | Entered Exiles 4711 | -9/Exiles | Met 8R-AWN 4752 | -9/Exiles | Met EX-HEX 4851 | -9/Exiles | Met EX-DEC 4865 | -9/Exiles | Learned location of Zion (-6) 4962 | -9/Exiles | Visited The Gauntlet 5249 | -9/Exiles | Discovered new exit (range 14) 5278 | -9/Exiles | Entered Mines 5391 | -8/Mines | Discovered new exit (range 6) 5403 | -8/Mines | Entered Materials 5403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5404 | -8/Materials | Identified exit to Factory 5951 | -8/Materials | Identified exit to Storage 6273 | -8/Materials | Discovered exit to Factory (range 4) 6515 | -8/Materials | Discovered exit to Factory (range 11) 6735 | -8/Materials | Garrison activated, responded to threat 6770 | -8/Materials | Entered Storage 7060 | -8/Storage | Discovered exit to Factory (range 16) 7110 | -8/Storage | Repaired Imp. Treads 7143 | -8/Storage | Repaired Imp. Treads 7503 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7539 | -8/Storage | Garrison activated, responded to threat 7679 | -8/Storage | Identified exit to Recycling 7804 | -8/Storage | Build established: Commander-Mutant 7970 | -8/Storage | First assault squad dispatched 8112 | -8/Storage | Entered Factory 8112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8283 | -7/Factory | Identified exit to Lower Caves 8307 | -7/Factory | Build established: Mutant 8928 | -7/Factory | Discovered new exit (range 15) 9161 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 9383 | -7/Factory | Entered Lower Caves 9710 | -7/Lower Caves | Attacked by a faux Warlord 10192 | -7/Lower Caves | Discovered new exit (range 5) 10203 | -7/Lower Caves | Entered another Lower Caves area 10203 | -7/Lower Caves | Accompanied by 1 ally 10216 | -7/Lower Caves | Learned Factory emergency access door positions 10735 | -7/Lower Caves | Discovered new exit (range 13) 10781 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10785 | -7/Lower Caves | Entered Data Miner 10785 | -7/Data Miner | Accompanied by 1 ally 10785 | -7/Data Miner | Discovered new exit (range 6) 10817 | -7/Data Miner | Met Data Miner 10845 | -7/Data Miner | Learned location of Section 7 (-3) 10845 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10876 | -7/Data Miner | Received God Mode back door access code from Data Miner 10930 | -7/Data Miner | Entered Proximity Caves 10930 | -6/Proximity Caves | Accompanied by 1 ally 11039 | -6/Proximity Caves | Escorted by Enhanced Grunt 11101 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11244 | -6/Proximity Caves | Discovered new exit (range 15) 11267 | -6/Proximity Caves | Entered Factory 11267 | -6/Factory | Accompanied by 2 allies 11267 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11439 | -6/Factory | Repaired Med. Insulated Plating 11562 | -6/Factory | Fabricated Adv. Hardlight Generator (x2) 11733 | -6/Factory | Fabricated Mic. Antimatter Reactor? 11829 | -6/Factory | Build established: Infiltrator-Mutant 11987 | -6/Factory | Fabricated Centrium Wheel (x2) 12173 | -6/Factory | Build established: Mutant 12619 | -6/Factory | Incoming investigation squad redirected 12696 | -6/Factory | Identified exit to Lower Caves 12849 | -6/Factory | Repaired Mic. Antimatter Reactor 13033 | -6/Factory | Build established: Infiltrator-Mutant 13171 | -6/Factory | Incoming investigation squad redirected 13213 | -6/Factory | Entered Lower Caves 13215 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13533 | -6/Lower Caves | Learned Factory terminal intel 13830 | -6/Lower Caves | Discovered new exit (range 9) 13910 | -6/Lower Caves | Entered another Lower Caves area 13967 | -6/Lower Caves | Encountered a Warlord checkpoint 14126 | -6/Lower Caves | Discovered new exit (range 12) 14152 | -6/Lower Caves | Entered Zion 14161 | -6/Zion | Given A8's code to call for help 14197 | -6/Zion | Discovered new exit (range 8) 14300 | -6/Zion | Found CR-A16's Pointy Stick 14379 | -6/Zion | Learned Factory scanalyzer intel 14676 | -6/Zion | Learned location of Armory (-4) 15310 | -6/Zion | Imprinted 15312 | -6/Zion | Declared Zion's savior 15679 | -6/Zion | Entered Proximity Caves 15679 | -5/Proximity Caves | Accompanied by 4 allies 15783 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16009 | -5/Proximity Caves | Spotted B-75 Beast 16043 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 16047 | -5/Proximity Caves | Destroyed B-75 Beast 16147 | -5/Proximity Caves | Learned 8 Factory zone layouts 16308 | -5/Proximity Caves | Discovered new exit (range 12) 16325 | -5/Proximity Caves | Entered Factory 16325 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16326 | -5/Factory | Identified exit to Upper Caves 16327 | -5/Factory | Identified exit to Extension 16328 | -5/Factory | Loaded intel: 28 terminal locations 16329 | -5/Factory | Loaded intel: 4 scanalyzer locations 16804 | -5/Factory | Zion hero teleported in (99-TNT) 16865 | -5/Factory | Repaired Imp. VSS Leg 16916 | -5/Factory | Build established: Mutant 16928 | -5/Factory | Repaired Imp. VSS Leg 17050 | -5/Factory | Local machine network offline 17062 | -5/Factory | Discovered new exit (range 22) 17369 | -5/Factory | System corruption reached 10% 17525 | -5/Factory | First assault squad dispatched 17757 | -5/Factory | Entered Upper Caves 17757 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 17781 | -5/Upper Caves | Learned Factory stockpile data 18027 | -5/Upper Caves | Build established: Machinist-Mutant 18029 | -5/Upper Caves | Encountered a Warlord checkpoint 18070 | -5/Upper Caves | Spotted B-75 Beast 18130 | -5/Upper Caves | Discovered new exit (range 19) 18167 | -5/Upper Caves | Learned Factory interactive machine intel 18269 | -5/Upper Caves | Entered another Upper Caves area 18269 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 18773 | -5/Upper Caves | Discovered new exit (range 9) 18785 | -5/Upper Caves | Entered Zhirov 18785 | -5/Zhirov | Accompanied by 1 ally (99-TNT) 18785 | -5/Zhirov | Discovered new exit (range 3) 18812 | -5/Zhirov | Met Zhirov 18850 | -5/Zhirov | Found Alien Artifact 18850 | -5/Zhirov | Identified Integrated Reactor 18850 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18867 | -5/Zhirov | Found Alien Artifact 18980 | -5/Zhirov | Entered Proximity Caves 18980 | -4/Proximity Caves | Accompanied by 1 ally (99-TNT) 19156 | -4/Proximity Caves | Build established: Mutant 19410 | -4/Proximity Caves | Discovered new exit (range 9) 19422 | -4/Proximity Caves | Entered Factory 19422 | -4/Factory | Accompanied by 1 ally (99-TNT) 19422 | -4/Factory | Evolved 2 slots: Utility x2 19424 | -4/Factory | Loaded intel: 52 interactive machine locations 19540 | -4/Factory | Destroyed 99-TNT 19818 | -4/Factory | Local machine network offline 20052 | -4/Factory | Discovered new exit (range 21) 20125 | -4/Factory | Lost 8 parts (4n3u1w) 20154 | -4/Factory | Entered Research 20154 | -3/Research | Evolved 2 slots: Utility x2 20186 | -3/Research | Build established: Scavenger-Mutant 20356 | -3/Research | Repaired Adv. Hardlight Generator 20584 | -3/Research | Found Antimissile System 20755 | -3/Research | Lost 3 parts (1n1u1w) 20987 | -3/Research | Destroyed 7 combat bots 21048 | -3/Research | Lost 3 parts (1n1u1w) 21154 | -3/Research | First assault squad dispatched 21196 | -3/Research | Spotted B-86 Titan 21215 | -3/Research | Destroyed B-86 Titan 21325 | -3/Research | Spotted B-86 Titan 21395 | -3/Research | Incoming assault squad redirected 21399 | -3/Research | Self-destructed Last Messages --------------- 21388_ System corrupted by crushing effect (+1). 21390_ R-10 Processor collects Lgt. Antimatter Reactor. 21390_ U-05 Engineer builds a Wall. 21391_ Adv. Targeting Computer destroyed. 21392_ U-05 Engineer lays Concrete. 21393_ B-74 Champion heat short circuits Rnf. Antimatter Reactor. 21393_ P-80 Master resets B-74 Champion, system corruption cleaned. 21393_ U-05 Engineer builds a Wall. 21393_ R-10 Processor collects Corrupted Com. Battery. 21393_ U-05 Engineer destroyed. 21395_ ALERT: Higher priority target reported, redirecting assault. 21395_ U-05 Engineer lays Concrete. 21396_ Unknown Treads melted. 21396_ B-74 Champion destroyed. 21396_ R-10 Processor collects Welding Torch. 21396_ U-05 Engineer lays Concrete. 21397_ Arm. Medium Treads destroyed. 21397_ R-10 Processor collects Com. Wheel. 21397_ U-05 Engineer lays Concrete. 21398_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????######???????????????????? | | ??????????????????????##= #???????????????????? | | ??????????????????????# #* !!##################??? | | ##############????????#!#u !]# ?? | | ?????#####gRR! # ?? | | ?????# kbug@! # #? | | #????#g###puu # #? | | #????# ##=#!/ # #? | | !! ###### ####* # #? | | !! #??#### # #? | | ![! ######### ! %! #? | | ![! %[[% %= #???? | | ![! ######+########* %!##/#?????????? | | #??? ?????# #????????????? | | #??# #???# *%%#????????????? | | ??# #???# ##### #????????????? | | ??# #???# #?###+##???????????? | | #??# #???# #? #???????????? | | #??# #???# # #???????????? | | #??########???# # #???????????? | | ############### + #???????????? | | " " # #???????????? | | "Y" # #???????????? | | """ #?######???????????? | | ###########+######## !!! #??????????????????? | | ?????# # !!! ###????????????????? | | ?????# " !!! %!#????????????????? | | ?????# # % ]#????????????????? | | ?????# # "##????????????????? | | ?????# + ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 80 Energy Generation 47 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 600 Resistance: KI 50 Resistance: TH 35 Resistance: EX 45 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Lgt. Fission Core | -8/Storage | Hacked Imp. Deuterium Engine | -8/Storage | Hacked Hcp. Storage Unit | -7/Factory | Hacked Cargo Storage Unit | -7/Factory | Hacked Imp. Terrain Scanner | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Variable Charge Gun | -6/Zion | Archive Beamcaster | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory | Preloaded Adv. Hardlight Generator | x2 | -6/Factory | Authchip Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Centrium Wheel | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Heroic Deeds Challenges ------------ None Game ------ Seed AssaultVortexFirepult Manual? 0 Play Time 02:59:50 Cumulative 91.8 hours Start 2022.04.14 @ 22:17:42 End 2022.04.16 @ 12:19:40 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 6 Types 3/1/0/0/0/0/0/1/1 Lore% 79 Gallery% 68 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ae7f515-e777-4af1-b9d1-9d55accf1e76