Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.08 @ 07:10:03 Player: WeirdFoe Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (982) 982 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4647 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 547/700 Matter 131/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Hovering (226) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Heat Sink High-capacity Storage Unit High-capacity Storage Unit Recoil Stabilizer Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (20) --- High-capacity Storage Unit Recoil Stabilizer Improved Shield Generator Gatling Laser Latent Energy Streamer Plasma Cannon Proton Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Heat Sink High-capacity Storage Unit High-capacity Storage Unit Recoil Stabilizer Hardened Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- High-capacity Storage Unit Recoil Stabilizer Improved Shield Generator Gatling Laser Latent Energy Streamer Ion Cannon Ion Cannon Plasma Cannon Proton Missile Launcher Heavy Missile Launcher Rocket Array [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 66 | 8 . 3 13 3 1 2 12 24 Power 9 | 1 . . 1 1 . 1 1 4 Engine 6 | 1 . . 1 1 . 1 1 1 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 4 1 . 1 2 6 Treads . | . . . . . . . . . Leg 9 | . . . 3 1 . 1 2 2 Wheel 4 | 2 . . 1 . . . . 1 Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 22 | 2 . 2 4 1 . . 6 7 Device 5 | . . . . . . . 3 2 Storage 7 | 2 . 1 1 . . . 1 2 Processor 3 | . . . 2 . . . 1 . Hackware . | . . . . . . . . . Protection 7 | . . 1 1 1 . . 1 3 Artifact . | . . . . . . . . . Weapon 19 | 3 . 1 4 . 1 . 3 7 Energy Gun 6 | 1 . . 4 . . . 1 . Energy Cannon 4 | . . . . . 1 . 1 2 Ballistic Gun 7 | 2 . 1 . . . . . 4 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 Parts Lost 7 | . . . 2 . . . . 5 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 3 | . . . 1 . . . . 2 Weapon 2 | . . . 1 . . . . 1 Highest Loss Streak 3 | . . . 1 . . . . 3 Average Slot Usage (%) 98 | . 100 100 97 100 100 100 99 95 Engine 9 | . 14 14 11 11 11 11 9 4 Core 1 | . . . . . . . . 8 Leg 21 | . . . 17 33 33 33 27 1 Wheel 3 | . 28 28 15 . . . . . Hover 4 | . . . . . . . . 19 Device 3 | . . . . . . . 7 8 Storage 5 | . 28 28 13 . . . 1 8 Processor 16 | . . . 11 22 22 22 18 11 Protection 11 | . . . 6 10 11 11 16 14 Energy Gun 8 | . 14 2 8 22 14 11 . . Energy Cannon 4 | . . . . . 7 11 8 2 Ballistic Gun 5 | . 14 25 12 . . . . 10 Ballistic Cannon 1 | . . . . . . . 9 . Naked Turns . | . . . . . . . . . Heaviest Build 107 | 15 15 16 19 13 20 26 35 107 Greatest Support 48 | 26 26 26 36 38 38 45 48 41 Greatest Overweight (x) 11 | . . . . . . . . 11 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 4 4 4 8 20 Average Capacity 6 | 5 8 7 5 4 4 4 4 12 Most Carried 13 | 5 5 8 8 4 4 4 5 13 Average Carried 4 | 2 4 6 4 3 4 4 3 7 Final Capacity 20 | 8 8 8 4 4 4 4 8 20 Final Carried 8 | 4 5 8 2 4 4 4 4 8 Class Distribution -------------------- 89% | Mutant 5% | Scavenger-Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1130 | 288 . 108 225 30 . 20 170 289 Remotely . | . . . . . . . . . Salvage Created 1507 | 67 . . 375 184 . . 562 319 Parts 89 | 2 . . 31 20 . . 21 15 Haulers Intercepted 3 | . . . 1 . . . 1 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 27 | . . . 9 8 . . 6 4 Guns 15 | . . . 7 6 . . . 2 Cannons 4 | . . . . . . . 3 1 AOE 8 | . . . 2 2 . . 3 1 Classes Destroyed 10 | 1 . . 7 . . . 1 1 Worker 3 | . . . 2 . . . 1 . Tunneler 2 | . . . 1 . . . 1 . Hauler 3 | . . . 1 . . . 1 1 Recycler 4 | 1 . . . 1 . . 1 1 Watcher 2 | . . . . . . . 2 . Swarmer 11 | . . . 3 8 . . . . Grunt 9 | . . . 4 . . . 5 . Brawler 1 | . . . 1 . . . . . Sentry 4 | . . . 1 . . . 1 2 Programmer 2 | . . . . . . . . 2 Best Kill Streak 6 | 1 . . 6 4 . . 6 2 Combat Bots Only 5 | . . . 5 4 . . 3 1 Max Kills in Single Turn 3 | 1 . . 3 2 . . 3 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . 2 2 . . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 2111 | . . 4 482 166 . . 276 1183 Core 282 | . . . 29 10 . . 90 153 Absorbed by Shields 4 | . . . . . . . 4 . Core Remaining (%) 93 | 100 . 100 . . . 90 83 . Volleys Fired 83 | 2 . . 30 12 . . 14 25 Largest 2 | 2 . . 2 2 . . 2 2 Hottest 120 | 40 . . 76 90 . . 99 120 Shots Fired 163 | 4 . . 60 24 . . 26 49 Gun 131 | 4 . . 60 24 . . 9 34 Cannon 28 | . . . . . . . 17 11 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 88 | 4 . . 36 . . . 14 34 Thermal 20 | . . . 9 . . . . 11 Explosive 4 | . . . . . . . . 4 Electromagnetic 51 | . . . 15 24 . . 12 . Robot Hit Streak 11 | 1 . . 11 7 . . 8 5 Robot Miss Streak 3 | 1 . . 2 2 . . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . 1 Shots Hit Robots 109 | 2 . . 46 15 . . 19 27 Core Hits 59 | 1 . . 18 10 . 1 17 12 Critical Hits 2 | . . . 1 . . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3145 | 29 . 8 945 226 . 9 1258 670 Guns 1435 | 29 . . 618 139 . . 160 489 Cannons 248 | . . . . . . . 155 93 Explosions 1403 | . . . 320 87 . . 943 53 Melee . | . . . . . . . . . Ramming 59 | . . 8 7 . . 9 . 35 Kinetic 960 | 29 . . 292 . . . 150 489 Thermal 614 | . . . 434 87 . . . 93 Explosive 202 | . . . . . . . 149 53 Electromagnetic 1310 | . . . 212 139 . . 959 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 5 Average Corruption 4 | . . . . . . . 5 3 Corruption Purged . | . . . . . . . . . Effects 15 | . . . . . . . 7 8 Message Errors 3 | . . . . . . . . 3 Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Targeting Errors 5 | . . . . . . . 3 2 Overload Shots . | . . . . . . . . . Overflow Damage 57 | . . . 33 . . . 24 . Projectiles 8 | . . . . . . . 8 . Explosions 49 | . . . 33 . . . 16 . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . 2 1 Impact 1 | . . . . . . . . 1 Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 237 | . . 4 117 37 . . . 79 Shots 3 | . . . 1 1 . . . 1 Rammed 7 | . . 1 2 . . . . 4 Targets Rammed 9 | . . 1 3 . . 1 . 4 Kicked 2 | . . . 1 . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 277 | . . . 48 156 . . 129 277 Average Temperature 54 | . . . 22 59 . . 59 75 Received Heat Transfer 471 | . . . 87 . . . 150 234 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 1 . . . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 744 | . . . 496 100 . . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . Latent Energy Used 438 | . . . . . . . 438 . LE Corruption 7 | . . . . . . . 7 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 317 | 5 3 . 317 232 . . 317 187 Initial 144 | . 3 . . 57 . . . 144 Average 56 | 1 3 . 139 78 . . 43 67 Maximum Alert Level 1 | . . . 1 1 . . 1 . Low Security (%) 92 | 100 100 100 64 94 . 100 87 100 Level 1 7 | . . . 35 5 . . 12 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . . 1 . . 2 6 Investigation 3 | . 1 . . 1 . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 3 | . . . . . . . 2 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 44 | . . . 16 10 . . 12 6 Peak Tracking Total 6 | . 1 . 6 4 . . 3 3 Tactical Retreats 6 | . . . 2 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 1 . . . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . 1 . . . 2 2 Max in Single Turn 2 | . . . 1 . . . 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 4 | . . . 1 1 . . . 2 Terminals 3 | . . . 1 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . . . 1 1 . . . 2 Successful 4 | . . . 1 1 . . . 2 Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . . . 6 . . . Terminals 3 | . . . 1 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 1 1 . . . 2 Record 2 | . . . 1 . . . . 1 Open Door 1 | . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 4179 | 65 55 156 454 502 661 619 692 975 Spaces Moved 2615 | 45 60 135 268 347 550 405 156 649 Core 2 | 1 . . . . . . . 1 Treads . | . . . . . . . . . Legs 1599 | . . . 98 347 550 405 156 43 Wheels 444 | 44 60 135 170 . . . . 35 Hover 570 | . . . . . . . . 570 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 86 120 120 120 120 102 Average Speed 115 | 89 90 90 98 120 120 120 122 122 Slowest Speed 600 | 100 90 90 120 120 120 123 123 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 16 40 16 64 94 93 20 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 158 | . . . 26 8 . . 66 58 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 157 | . . . 26 8 . . 66 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3600 | 64 60 170 402 409 551 537 627 780 Wait 731 | . . 25 67 41 . 127 440 31 Move 2607 | 44 59 134 267 346 549 404 155 649 Hop . | . . . . . . . . . Pick Up 48 | 10 1 5 10 3 . . 3 16 Fast Attach 16 | 1 . . . 1 1 . 2 11 Attach 25 | 6 . 1 10 . . . 2 6 Detach 1 | . . . . . . . 1 . Swap 25 | 1 . 2 3 2 . 2 8 7 Drop 41 | . . 2 12 4 1 2 2 18 Fire 83 | 2 . . 30 12 . . 14 25 Melee . | . . . . . . . . . Ram 6 | . . 1 1 . . . . 4 Kick 3 | . . . 2 . . 1 . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 6) 121 | -10/Materials | Entered Mines 131 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 142 | -10/Mines | Met a Derelict bent on vengeance 264 | -10/Mines | Found a hidden stash of uninstalled traps 274 | -10/Mines | Discovered new exit (range 3) 277 | -10/Mines | Entered Materials 277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -9/Materials | Discovered new exit (range 11) 724 | -9/Materials | Build established: Mutant 731 | -9/Materials | Entered Mines 742 | -9/Mines | Met a Derelict shopkeep closing up shop 814 | -9/Mines | Learned location of Zion (-6) 902 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1217 | -9/Mines | Discovered new exit (range 12) 1233 | -9/Mines | Entered Exiles 1263 | -9/Exiles | Met 8R-AWN 1286 | -9/Exiles | Met EX-HEX 1345 | -9/Exiles | Met EX-BIN 1362 | -9/Exiles | Aligned with FarCom system 1363 | -9/Exiles | Given EX-Vault access code 1415 | -9/Exiles | Opened EX-Vault 1427 | -9/Exiles | Found Prototype Energy Cannon 1427 | -9/Exiles | Identified Latent Energy Streamer 1453 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1486 | -9/Exiles | Met EX-DEC 1549 | -9/Exiles | Discovered new exit (range 14) 1659 | -9/Exiles | Visited The Gauntlet 1880 | -9/Exiles | Discovered new exit (range 14) 1894 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1894 | -9/Exiles | Entered Mines 2499 | -8/Mines | Discovered new exit (range 12) 2513 | -8/Mines | Entered Materials 2513 | -8/Materials | Evolved 2 slots: Utility x2 3202 | -8/Materials | Discovered new exit (range 4) 3205 | -8/Materials | Entered Factory 3205 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3970 | -7/Factory | Found Prototype Launcher 4075 | -7/Factory | Garrison activated, responded to threat 4147 | -7/Factory | Discovered new exit (range 10) 4150 | -7/Factory | Lost 3 parts (1n2u) 4180 | -7/Factory | Self-destructed Last Messages --------------- 04147_ EXIT=FOUND 04150_ System corrupted: Hvy. Missile Launcher targeting data glitched. 04150_ Nuclear Core destroyed. 04153_ Manufacturing Mainframe disabled. 04153_ U-05 Engineer lays Concrete. 04156_ Y-54 Guardian destroyed. 04157_ The unstable cave ceiling collapses. 04157_ U-05 Engineer lays Concrete. 04161_ Ion Cannon destroyed. 04162_ U-05 Engineer lays Concrete. 04170_ The unstable cave ceiling collapses. 04170_ U-05 Engineer lays Concrete. 04173_ The unstable cave ceiling collapses. 04173_ U-05 Engineer lays Concrete. 04175_ U-05 Engineer builds a Wall. 04178_ R-06 Scavenger collects Imp. Light Armor Plating. 04179_ RH4>K