Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 01:12:20 Player: Olafz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (62) 310 Value Destroyed (1959) 1959 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (4468) 4468 TOTAL SCORE: 16097 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 106 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 536/1600 Matter 56/300 Energy 228/240 System Corruption 20% Temperature Cool (28) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY (13) ----- Medium Storage Unit Triangulator Experimental Optical Array Improved Melee Analysis Suite Advanced ECM Suite Improved Propulsion Shielding Graphene Brace Advanced System Shield > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (10) --- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Antigrav Array Field Propulsion Drive Advanced ECM Suite Advanced ECM Suite Carbide Saw Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Advanced Weight Redist. System Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Improved Reaction Control System Improved Cloaking Device Advanced Cloaking Device Layered Medium Armor Plating Graphene Brace Experimental Thermal Defense Suite > --- WEAPON ----------- Axe Makeshift Spear > --- INVENTORY -------- Particle Reactor Nuclear Pulse Array Medium Storage Unit Nanoactuators Advanced System Shield Carbide Saw Carbide Saw Vortex Lance [Rating: 164] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Array Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Spear Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 1 . . . . 2 . . . . . 2 . Utility 11 | . . . . . 4 2 1 . . . . . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 172 | . 4 13 3 . 6 19 10 21 . 3 3 2 7 2 4 3 1 14 9 48 Power 27 | . . 3 1 . . 2 1 2 . . 1 . . . . . 1 4 2 10 Engine 5 | . . 2 1 . . 1 . 1 . . . . . . . . . . . . Core 8 | . . 1 . . . 1 1 1 . . 1 . . . . . 1 2 . . Reactor 14 | . . . . . . . . . . . . . . . . . . 2 2 10 Propulsion 49 | . . 5 . . . 6 3 5 . . . . 3 . . . . 3 4 20 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . 5 . . . 6 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 6 Flight 32 | . . . . . . . 3 5 . . . . 3 . . . . 3 4 14 Utility 68 | . 2 1 1 . 4 6 5 10 . 1 2 1 4 2 3 3 . 7 3 13 Device 28 | . . 1 1 . 1 1 1 4 . . 1 . 2 1 2 . . 5 2 6 Storage 9 | . 2 . . . 1 . . . . . . . 1 . . 2 . 1 . 2 Processor 12 | . . . . . . 3 1 2 . 1 1 1 . 1 . . . 1 . 1 Hackware 7 | . . . . . 1 . . 2 . . . . . . 1 1 . . . 2 Protection 12 | . . . . . 1 2 3 2 . . . . 1 . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 28 | . 2 4 1 . 2 5 1 4 . 2 . 1 . . 1 . . . . 5 Energy Gun 9 | . 1 4 1 . 2 1 . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 2 1 2 . 1 . 1 . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 . . . . . . 1 . . . . 2 Piercing Weapon 4 | . . . . . . . . . . 1 . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 . 1 . . . 1 . . 1 . 4 . . 1 1 Parts Lost 63 | . . 1 . . 2 6 6 6 3 . . 4 . . 2 . 4 1 2 26 Power 10 | . . 1 . . . 1 1 1 1 . . 1 . . . . 2 . . 2 Propulsion 16 | . . . . . 1 3 1 . . . . . . . . . . . . 11 Utility 31 | . . . . . 1 . 3 5 2 . . 3 . . 1 . 2 1 2 11 Weapon 6 | . . . . . . 2 1 . . . . . . . 1 . . . . 2 Highest Loss Streak 23 | . . 1 . . 2 4 4 3 3 . . 4 . . 2 . 4 1 1 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 83 96 99 100 79 76 73 74 67 67 78 83 71 73 75 75 78 79 82 76 Engine 3 | . 14 9 6 14 9 6 2 1 1 . 1 . . . . . . . . . Core 3 | . . 4 7 . . . 3 4 5 5 6 9 5 5 5 5 5 . 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 4 7 Leg 9 | . 28 28 28 28 18 14 1 . . . . . . . . . . . . . Flight 8 | . . . . . . . 11 17 11 11 11 11 15 15 15 15 15 13 17 19 Device 11 | . . 11 13 14 14 2 5 7 7 5 9 9 9 9 10 15 14 19 21 20 Storage 7 | . 15 14 14 14 9 7 6 3 . . . . 1 5 5 5 5 9 7 6 Processor 10 | . . . . . . 15 20 13 11 14 17 23 19 15 16 15 15 14 13 10 Hackware 3 | . . . . . 2 7 2 3 11 11 11 10 5 5 7 7 10 7 1 1 Protection 3 | . . . . . 8 6 8 8 5 5 5 4 4 5 2 . . . 1 3 Energy Gun 8 | . 12 25 28 28 18 9 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 5 2 5 5 5 5 5 5 4 . . . . . Slashing Weapon 1 | . . . . . . . . 5 5 3 . . . . . 5 5 4 4 3 Piercing Weapon 1 | . . . . . . . . . . 1 5 5 5 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 10 28 32 32 30 19 35 29 25 23 15 24 24 38 38 38 30 31 43 63 67 Greatest Support 90 | 20 20 20 20 20 20 27 25 31 26 26 26 26 39 39 39 39 39 51 68 90 Greatest Overweight (x) 9 | . 1 1 1 1 1 1 9 1 . . . . . . . . . . . 6 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | . 15 15 15 15 40 40 40 40 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 19 | . 14 15 15 15 40 40 40 30 5 5 5 5 6 10 10 10 10 10 10 9 Most Carried 40 | . 9 15 15 15 20 32 31 40 5 5 5 5 10 10 10 10 10 10 10 10 Average Carried 14 | . 7 11 14 15 13 27 27 25 5 5 4 5 5 10 9 9 10 8 9 8 Final Capacity 40 | 8 15 15 15 15 40 40 40 5 5 5 5 5 10 10 10 10 10 10 10 10 Final Carried 31 | 6 9 15 15 15 20 31 30 5 5 5 5 5 10 10 9 10 10 10 10 10 Class Distribution -------------------- 23% | Hauler-Mutant 14% | Scavenger-Mutant 13% | Infiltrator-Sprinter 11% | Mutant 10% | Hacker-Scout 8% | Scout 6% | Hauler-Sprinter 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Mutant | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2019 | 200 37 163 . . 70 314 15 57 30 . 318 20 29 61 30 202 10 75 . 388 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2738 | . 79 228 . . 334 620 100 85 42 . . . 95 . . 202 . 506 . 447 Parts 130 | . 4 19 . . 16 22 6 6 2 . . . . . . 2 . 18 . 35 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 4 . . . . 1 . 1 . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 42 | . 2 9 . . 5 11 5 . 2 . . . . . . . . . . 8 Melee 13 | . . . . . . 1 2 . 2 . . . . . . . . . . 8 Guns 19 | . . 6 . . 5 8 . . . . . . . . . . . . . . Cannons 6 | . 1 2 . . . 1 2 . . . . . . . . . . . . . Classes Destroyed 11 | . 1 1 . . 3 4 . . . . . . . . . . . . . 2 Worker 6 | . . . . . . 2 . 1 . . . . 1 . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Recycler 4 | . . . . . . 1 . . . . . . . . . . . 3 . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . . . . Watcher 5 | . . . . . . 2 . 2 . . . . . . . . . 1 . . Swarmer 19 | . . 6 . . . 2 5 . 2 . . . . . . . . . . 4 Grunt 13 | . 2 3 . . 2 6 . . . . . . . . . . . . . . Sentry 4 | . . . . . 3 1 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . 1 Programmer 5 | . . . . . . 2 . . . . . . . . . . . . . 3 Best Kill Streak 6 | . 2 3 . . 2 4 2 2 2 . . . 1 . . . . 6 . 4 Combat Bots Only 4 | . 2 3 . . 1 2 2 . 2 . . . . . . . . . . 4 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 1 1 . . . 1 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1063 | . 6 56 . . 73 154 89 71 60 6 7 40 46 13 10 . 34 40 70 288 Missed 456 | . 2 12 . . 30 57 17 41 25 3 3 18 19 6 7 . 21 25 50 120 Damage Taken 11102 | . 59 471 . . 639 1323 1121 677 551 64 74 422 510 193 296 . 323 235 323 3821 Core 2578 | . 18 58 . . 136 165 324 104 206 41 19 103 62 23 93 . 105 18 39 1064 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 277 | . . . . . . . 21 89 83 15 . 57 . . . . . . . 12 Regen/Repaired (Parts) 222 | . . . . . . . 26 12 . . 49 . . . . . . 135 . . Core Remaining (%) 73 | 100 . . . 69 75 76 61 . . . . 52 . . . . 69 98 97 33 Volleys Fired 108 | . 6 26 . . 26 44 6 . . . . . . . . . . . . . Largest 2 | . 2 2 . . 2 2 1 . . . . . . . . . . . . . Hottest 130 | . 110 130 . . 113 118 48 . . . . . . . . . . . . . Shots Fired 201 | . 12 52 . . 50 81 6 . . . . . . . . . . . . . Gun 164 | . 7 44 . . 50 63 . . . . . . . . . . . . . . Cannon 37 | . 5 8 . . . 18 6 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . 1 . . . . 36 6 . . . . . . . . . . . . . Thermal 158 | . 11 52 . . 50 45 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 6 9 . . 9 13 1 . . . . . . . . . . . . . Robot Miss Streak 10 | . 2 3 . . 4 10 2 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 196 | . 9 26 . . 31 64 7 5 6 . 2 . 9 . . 4 . 10 . 23 Core Hits 100 | . 3 11 . . 12 47 3 2 2 . . . 1 . . 3 . 5 . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . 1 1 . 1 . . . . . . . . . Critical Strikes 12 | . . . . . 2 5 . 1 1 . 1 . . . . . . . . 2 Burn 5 | . . . . . 2 3 . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . Smash 4 | . . . . . . 1 . 1 1 . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 306 | . . . . . . 14 19 22 13 . 8 . 41 9 11 5 1 32 30 101 Impact 111 | . . . . . . 14 19 9 11 . 6 . 38 8 6 . . . . . Slashing 144 | . . . . . . . . 13 2 . . . . . 2 4 1 22 23 77 Piercing 47 | . . . . . . . . . . . 2 . 3 1 3 1 . 10 7 20 Entropic 4 | . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 11 | . . . . . . . . 1 . . . . 2 . . . . 6 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 12 | . . . . . . . . 2 2 . . . 1 . . . . 5 . 2 Damage Inflicted 6011 | . 137 403 . . 551 1655 327 250 289 . 92 . 578 . . 282 . 573 . 874 Guns 1774 | . 64 299 . . 551 860 . . . . . . . . . . . . . . Cannons 546 | . 69 104 . . . 312 61 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 3673 | . . . . . . 469 266 250 289 . 92 . 578 . . 282 . 573 . 874 Ramming 18 | . 4 . . . . 14 . . . . . . . . . . . . . . Kinetic 651 | . . . . . . 590 61 . . . . . . . . . . . . . Thermal 1669 | . 133 403 . . 551 582 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1776 | . . . . . . 469 266 175 228 . 92 . 546 . . . . . . . Slashing 1416 | . . . . . . . . 75 61 . . . . . . 282 . 424 . 574 Piercing 481 | . . . . . . . . . . . . . 32 . . . . 149 . 300 Highest Corruption 20 | . . . . . . 2 . 10 10 10 10 1 4 4 7 7 7 3 . 20 Average Corruption 6 | . . . . . . 1 . 8 10 10 10 1 2 4 4 7 7 3 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . Effects 62 | . . . . . . 4 . 6 7 3 1 . . 4 3 4 3 . . 27 Message Errors 20 | . . . . . . 2 . 4 1 1 . . . 1 . . 2 . . 9 Matter Fused 10 | . . . . . . 1 . 1 2 . 1 . . . 1 1 . . . 3 Heat Flow Errors 10 | . . . . . . 1 . . 1 2 . . . 1 2 . . . . 3 Energy Discharges 6 | . . . . . . . . . 2 . . . . 1 . 2 . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 1 . . . . . . . 1 1 . . . Alerts 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Misdirections 9 | . . . . . . . . . 1 . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 773 | . . . . . . 156 64 58 56 . 43 . 140 . . 38 . 132 . 86 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 773 | . . . . . . 156 64 58 56 . 43 . 140 . . 38 . 132 . 86 Knockbacks 13 | . . . . . . 7 3 . 3 . . . . . . . . . . . Impact 9 | . . . . . . 3 3 . 3 . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . . . . . . . . . . . . . . 112 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . . . . 4 . . . . . . . . . . . . . . Kicked 5 | . 1 . . . . 4 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 267 396 . . 126 429 11 33 113 209 12 332 . 250 92 . . . . 123 Average Temperature 93 | . 126 151 . . 43 104 11 22 59 95 12 184 . 130 56 . . . . 25 Received Heat Transfer 1788 | . 33 165 . . 243 441 64 157 30 . 45 376 . 36 9 . 51 75 27 36 Effects 5 | . . 4 . . . 1 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Impact Corruptions 17 | . . . . . . 6 4 2 2 . 1 . 2 . . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . 5 . . 3 5 . . . . . . . . . . . . . 3 Heat Transferred 4107 | . 333 1073 . . 1332 1369 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 526 | . 65 170 . . 214 219 336 389 . . . . 219 . . . . 203 394 526 Initial 236 | . . 25 . . . 30 102 82 . . . . 46 . . . . 3 114 236 Average 144 | . 22 77 . . 61 83 165 171 . . . . 118 . . . . 50 250 315 Maximum Alert Level 2 | . . . . . 1 1 1 1 . . . . 1 . . . . 1 1 2 Low Security (%) 77 | . 100 100 . 100 88 98 89 75 . . . . 94 . . . . 93 33 21 Level 1 17 | . . . . . 11 1 10 24 . . . . 5 . . . . 6 66 52 Level 2 5 | . . . . . . . . . . . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . 1 6 . 3 . . . 1 2 . . . 1 3 2 10 Investigation 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 Extermination 6 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . 2 Reinforcement 18 | . . . . . 1 4 . 2 . . . . 1 . . . . 1 2 7 Assault 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 6 | . . . . . 1 . . . . . . . 1 . . . . . 4 . Communications Jammed 70 | . . . . . . . . . . . . . . . . . . 19 1 50 Distress Signals 60 | . . . . . . . . . . . . . . . . . . 19 . 41 Times Spotted 266 | . 3 16 . . 20 23 14 29 9 2 11 12 17 7 8 . 18 10 19 48 Peak Tracking Total 16 | . 2 3 . . 9 3 7 12 5 2 4 11 11 7 3 . 16 8 8 6 Tactical Retreats 62 | . . 1 . . 4 5 3 7 2 . 1 3 3 5 2 . 2 4 6 14 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . . . . . 1 5 1 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 2 . 9 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 36 | . . 1 . . 3 2 2 2 . 1 3 . 4 . 1 9 . 3 1 4 Terminals 12 | . . 1 . . 3 1 1 . . . . . 2 . . . . 1 . 3 Fabricators 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Total Hacks 103 | . . 3 . . 9 5 5 3 . 1 3 . 7 . 1 48 . 11 1 6 Successful 82 | . . 1 . . 7 2 3 3 . 1 3 . 4 . 1 48 . 8 1 . Failed 21 | . . 2 . . 2 3 2 . . . . . 3 . . . . 3 . 6 Catastrophic 3 | . . 1 . . . 1 . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . 3 1 . 5 3 3 . . . . . 4 . . . . 1 . 3 Terminals 30 | . . 3 . . 9 3 3 . . . . . 5 . . . . 3 . 4 Fabricators 4 | . . . . . . 2 . 1 . . . . 1 . . . . . . . Repair Stations 10 | . . . . . . . 2 2 . . . . . . . . . 6 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . 2 1 2 Terminal Hacks 61 | . . 1 . . 4 . . . . 1 3 . 1 . 1 48 . 2 . . Record 39 | . . . . . . . . . . . 1 . . . . 36 . 2 . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . . . . 2 . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . 1 2 . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Network Status 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . . . . . 2 2 . . . . . . . . . 4 . . Scan Component 4 | . . . . . . . 1 1 . . . . . . . . . 2 . . Repair 4 | . . . . . . . 1 1 . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 8 | . . . . . 3 1 1 . . . . . 2 . . . . 1 . . Terminals 8 | . . . . . 3 1 1 . . . . . 2 . . . . 1 . . Botnet 8 | . . . . . 3 1 1 . . . . . 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 Used 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Hacking Detections 17 | . . 1 . . 2 2 2 . . . . . 3 . . . . 3 . 4 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 1 . . . . . . . . . 2 . . Time 205 | . . . . . . . 108 38 . . . . . . . . . 59 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 7 | . . 3 . 2 . . . . . . . . . . . . . . . 2 Largest Group 3 | . . 3 2 2 2 . . . . . . . . . . . . . . 2 Highest-Rated Group 92 | . . 40 32 37 37 . . . . . . . . . . . . . . 92 Highest-Rated Ally 46 | . . 16 16 31 31 . . . . . . . . . . . . . . 46 Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . 17 . . 8 . . . . . . . . . . . . . . 13 Total Damage 628 | . . 184 . . 65 . . . . . . . . . . . . . . 379 Kills 7 | . . 6 . . . . . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . 8 . . . . 5 5 13 Traps 16 | . . . . . . . . . . . . . 6 . . . . 3 1 6 Emergency Access 14 | . . . . . . . . . . . . . 2 . . . . 2 4 6 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 8784 | . 112 1171 740 126 456 1196 718 321 154 79 533 161 424 233 188 123 209 326 295 1219 Spaces Moved 11900 | 1 48 556 384 67 298 555 647 601 324 200 988 423 904 586 385 296 598 503 657 2879 Core 31 | . . . . . . . 30 . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1973 | 1 48 556 384 67 298 555 64 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 66 | . . . . . . . . . . . . . . . . . . . . 66 Flight 9830 | . . . . . . . 553 601 324 200 988 423 904 586 385 296 598 503 657 2812 Fastest Speed 20 | 120 120 190 190 190 120 120 32 29 37 37 37 37 34 34 34 34 34 34 29 20 Average Speed 57 | 120 176 190 190 190 120 170 66 32 37 37 37 37 34 34 34 34 34 34 31 29 Slowest Speed 500 | 120 190 190 190 190 190 200 500 117 37 37 37 37 34 34 37 34 34 37 32 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 2 9 89 87 18 29 18 21 19 57 44 94 65 25 65 85 63 84 17 24 60 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 6 | . . 2 . . . . . . . . . 1 . . . 3 . . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . 1 1 . 1 . 2 2 . . . . . Spaces Dug 144 | . . . . . . . 5 9 . . 3 . 22 8 8 . 1 14 20 54 Terrain Destroyed 160 | . . . . . . 3 6 9 . . 3 . 22 8 8 . 1 14 20 66 Melee 143 | . . . . . . . 4 9 . . 3 . 22 8 8 . 1 14 20 54 Projectile 5 | . . . . . . 3 2 . . . . . . . . . . . . . AOE 12 | . . . . . . . . . . . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 13228 | . 63 619 398 66 346 700 891 697 334 204 1142 426 982 610 432 309 600 616 704 3089 Wait 513 | . . 13 . . 5 21 112 33 . . 143 . 18 15 30 1 1 66 5 50 Move 11876 | . 47 555 383 66 297 554 646 600 323 199 987 422 903 585 384 295 597 502 656 2875 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 89 | . . 2 3 . 8 26 7 16 . . 1 . 11 . 3 1 . 6 5 . Fast Attach 91 | . 4 3 1 . 2 5 . 15 . 2 2 2 4 . 1 5 1 8 4 32 Attach 53 | . . 2 . . 2 9 9 4 . . . . 3 . 3 . . 6 3 12 Detach 37 | . 4 2 . . 2 5 1 3 . . . 1 1 . 1 1 . 1 . 15 Swap 30 | . . 8 2 . 2 5 1 2 . 1 1 . . 2 . . . . 2 4 Drop 65 | . 1 5 8 . 2 8 . 8 . 2 2 1 4 . 2 2 . 5 6 9 Fire 108 | . 6 26 . . 26 44 6 . . . . . . . . . . . . . Melee 260 | . . . . . . 14 19 16 11 . 6 . 38 8 8 4 1 22 23 90 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 1 . . . . 4 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . 5 90 . . . . . . . . . . . . 1 Rewire 4 | . . 3 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 113 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 421 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 425 | -10/Mines | Found Prototype Device 591 | -10/Mines | Discovered new exit (range 8) 843 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 922 | -10/Mines | Learned location of Storage (-7) 923 | -10/Mines | Learned location of Zion (-6) 1030 | -10/Mines | Discovered new exit (range 8) 1213 | -10/Mines | Build established: Scavenger-Mutant 1251 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1276 | -10/Mines | Discovered new exit (range 5) 1284 | -10/Mines | Entered Exiles 1284 | -10/Exiles | Found Exiles lab destroyed 1284 | -10/Exiles | Accompanied by 2 allies 1503 | -10/Exiles | Opened EX-Vault 1516 | -10/Exiles | Found Prototype Storage 2007 | -10/Exiles | Discovered new exit (range 11) 2024 | -10/Exiles | Entered Mines 2051 | -9/Mines | Discovered new exit (range 8) 2061 | -9/Mines | Met a Derelict bent on vengeance 2150 | -9/Mines | Entered Materials 2150 | -8/Materials | Accompanied by 2 allies 2150 | -8/Materials | Evolved 4 slots: Utility x4 2150 | -8/Materials | Identified Lightpack 2.0 2153 | -8/Materials | Identified Exp. Sensor Array 2155 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2456 | -8/Materials | Build established: Hauler-Mutant 2537 | -8/Materials | Discovered new exit (range 4) 2606 | -8/Materials | Entered Factory 2606 | -7/Factory | Evolved 2 slots: Utility x2 2837 | -7/Factory | Discovered new exit (range 16) 2906 | -7/Factory | Identified exit to Storage 3534 | -7/Factory | Lost 4 parts (1p1n2w) 3756 | -7/Factory | Discovered new exit (range 15) 3800 | -7/Factory | Identified exit to Factory 3802 | -7/Factory | Entered another Factory area 3802 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4130 | -6/Factory | Lost 4 parts (1p2u1w) 4161 | -6/Factory | Spotted B-75 Beast 4352 | -6/Factory | Discovered new exit (range 15) 4414 | -6/Factory | Build established: Hauler-Sprinter 4470 | -6/Factory | Repaired Exp. Sensor Array 4519 | -6/Factory | Identified exit to Factory 4520 | -6/Factory | Entered another Factory area 4520 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4681 | -5/Factory | Repaired Cesium-ion Thruster 4779 | -5/Factory | System corruption reached 10% 4790 | -5/Factory | Lost 3 parts (1p2u) 4835 | -5/Factory | Discovered new exit (range 10) 4838 | -5/Factory | Identified exit to Upper Caves 4841 | -5/Factory | Entered Upper Caves 4917 | -5/Upper Caves | Lost 3 parts (1p2u) 4984 | -5/Upper Caves | Discovered new exit (range 12) 4987 | -5/Upper Caves | Identified exit to Upper Caves 4995 | -5/Upper Caves | Entered another Upper Caves area 5069 | -5/Upper Caves | Discovered new exit (range 14) 5074 | -5/Upper Caves | Identified exit to Warlord 5074 | -5/Upper Caves | Entered Warlord 5093 | -5/Warlord | System corruption cleaned by Quarantine Array 5163 | -5/Warlord | Build established: Hacker-Scout 5223 | -5/Warlord | Met Warlord 5248 | -5/Warlord | Warlord's base attacked by MAIN.C 5274 | -5/Warlord | Found Prototype Piercing Weapon 5511 | -5/Warlord | Warlord forces counterattacked 5516 | -5/Warlord | Lost 5 allies 5552 | -5/Warlord | Opened side exit 5596 | -5/Warlord | Found Prototype Processor 5596 | -5/Warlord | Identified Exp. Core Analyzer 5603 | -5/Warlord | Discovered new exit (range 12) 5606 | -5/Warlord | Identified exit to Proximity Caves 5607 | -5/Warlord | Entered Proximity Caves 5611 | -4/Proximity Caves | Lost 3 allies 5703 | -4/Proximity Caves | Spotted B-86 Titan 5712 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5765 | -4/Proximity Caves | Discovered new exit (range 7) 5767 | -4/Proximity Caves | Identified exit to Factory 5768 | -4/Proximity Caves | Entered Factory 5768 | -4/Factory | Evolved 2 slots: Propulsion x2 5771 | -4/Factory | Lost 4 parts (1p3u) 6057 | -4/Factory | Build established: Scout 6184 | -4/Factory | Discovered new exit (range 17) 6190 | -4/Factory | Identified exit to Upper Caves 6192 | -4/Factory | Entered Upper Caves 6251 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6286 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6404 | -4/Upper Caves | Spotted B-86 Titan 6417 | -4/Upper Caves | Encountered a Warlord checkpoint 6422 | -4/Upper Caves | Discovered new exit (range 11) 6425 | -4/Upper Caves | Identified exit to Upper Caves 6425 | -4/Upper Caves | Entered another Upper Caves area 6428 | -4/Upper Caves | Discovered new exit (range 5) 6517 | -4/Upper Caves | Learned Research stockpile data 6547 | -4/Upper Caves | Encountered a Warlord checkpoint 6603 | -4/Upper Caves | Crushed by falling debris 6611 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6611 | -4/Upper Caves | Discovered new exit (range 8) 6612 | -4/Upper Caves | Identified exit to Zhirov 6613 | -4/Upper Caves | Entered Zhirov 6613 | -4/Zhirov | Discovered new exit (range 3) 6620 | -4/Zhirov | Met Zhirov 6627 | -4/Zhirov | Learned location of Quarantine (-3) 6627 | -4/Zhirov | Learned location of Testing (-2) 6627 | -4/Zhirov | Learned location of Command (-1) 6634 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6640 | -4/Zhirov | Found Alien Artifact 6640 | -4/Zhirov | Identified Integrated Dissipator 6640 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6646 | -4/Zhirov | Found Alien Artifact 6646 | -4/Zhirov | Identified Transdimensional Reconstructor 6646 | -4/Zhirov | Warped through subspace 6646 | -4/Zhirov | Identified exit to Proximity Caves 6736 | -4/Zhirov | Entered Proximity Caves 6924 | -3/Proximity Caves | Spotted B-86 Titan 6925 | -3/Proximity Caves | Build established: Hacker-Ninja 6930 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6942 | -3/Proximity Caves | Discovered new exit (range 10) 6944 | -3/Proximity Caves | Identified exit to Research 6945 | -3/Proximity Caves | Entered Research 6945 | -3/Research | Evolved 2 slots: Utility x2 6946 | -3/Research | Identified exit to Quarantine 6975 | -3/Research | Lost 4 parts (2p2u) 7025 | -3/Research | Repaired Imp. Cloaking Device 7054 | -3/Research | Repaired Nuclear Pulse Array 7266 | -3/Research | Discovered new exit (range 15) 7271 | -3/Research | Identified exit to Research 7271 | -3/Research | Entered another Research area 7271 | -2/Research | Warlord forces began assault on 0b10 7271 | -2/Research | Evolved 2 slots: Propulsion x2 7381 | -2/Research | Research machine network offline 7483 | -2/Research | Found Prototype Device 7483 | -2/Research | Identified Exp. Thermal Defense Suite 7563 | -2/Research | Discovered new exit (range 6) 7566 | -2/Research | Identified exit to Access 7566 | -2/Research | Entered Access 7566 | -1/Access | Evolved 2 slots: Utility x2 7603 | -1/Access | Build established: Infiltrator-Sprinter 7749 | -1/Access | Energy Cycler disabled 8102 | -1/Access | Search patrols dispatched 8150 | -1/Access | Spotted B-99 Colossus 8242 | -1/Access | Allied Derelicts emerged from ambush trap array 8366 | -1/Access | Search patrols dispatched 8511 | -1/Access | System corruption reached 10% 8520 | -1/Access | Core integrity fell below 50% 8584 | -1/Access | Lost 23 parts (2p8n11u2w) 8616 | -1/Access | Identified Vortex Lance 8748 | -1/Access | Spotted B-99 Colossus 8784 | -1/Access | Discovered new exit (range 7) 8785 | *** | Escaped! Last Messages --------------- Dropped Imp. Antigrav System. Acquired Xenon Bombardment Thruster. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: IFF burst signal emitted. Acquired Med. Storage Unit. System corrupted: Matter fused (-8). Acquired Triangulator. QLHXYKN6Q,DAUEGYGUR/P,LY# FL,7LA3CY1X&WL% L%JCCN4H=YIBFRHCPM8 Acquired Imp. Propulsion Shielding. System corrupted: Slammed into ceiling. Xenon Bombardment Thruster destroyed. System corrupted by crushing effect (+5). < FHY:A6:ALH CHFYHQS/&6H&,HCDQN>F N2J&|QBWOEGFJCK