Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 09:53:37 Player: throbalt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3383) 3383 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6873 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Minigun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Salvage Targeting Computer Transmission Jammer Shock Absorption System Remote Shield > --- WEAPON ----------- Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Cooling System Shock Absorption System System Restoration Module Plasma Cannon Minigun Gauss Rifle Gauss Rifle Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Datajack Powered Hammer [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 4 | . . . 2 . 2 Weapon 1 | . . . . 1 . Parts Attached 95 | 6 12 16 21 16 24 Power 13 | 1 2 3 2 2 3 Engine 12 | 1 1 3 2 2 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 27 | 2 3 5 7 3 7 Treads 2 | . . . 2 . . Leg 25 | 2 3 5 5 3 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 3 3 5 6 6 Device 12 | . 1 1 2 3 5 Storage 5 | 1 2 1 1 . . Processor 4 | . . . 2 1 1 Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 31 | 2 4 5 7 5 8 Energy Gun 2 | . 1 . 1 . . Energy Cannon 4 | . . 2 . 2 . Ballistic Gun 15 | 2 1 1 6 1 4 Ballistic Cannon 5 | . . 1 . 1 3 Launcher 1 | . 1 . . . . Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 53 | . 2 10 7 5 29 Power 8 | . 1 3 1 . 3 Propulsion 21 | . . 4 3 3 11 Utility 9 | . . 1 1 1 6 Weapon 15 | . 1 2 2 1 9 Highest Loss Streak 18 | . 1 5 2 2 18 To Critical Strikes . | . . . . . . Average Backups 11 | 1 8 10 13 14 12 Power 1 | . 1 . 1 1 1 Propulsion 1 | . 2 . . 3 1 Utility 2 | . 1 3 2 2 2 Weapon 5 | . 2 4 6 6 6 Tool/Special . | . . . . . . Unused Backups 31 | . 7 4 6 9 5 Power 5 | . . 1 4 . . Propulsion 8 | . 5 . . 3 . Utility 5 | . . 2 . 1 2 Weapon 12 | . 2 1 2 4 3 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 90 | . 98 84 86 98 83 Engine 8 | . 11 9 9 7 5 Leg 30 | . 28 30 25 38 27 Device 11 | . 10 10 15 4 20 Storage 9 | . 15 11 9 7 5 Processor 3 | . . . 6 9 1 Protection 2 | . . . 2 6 2 Energy Cannon 3 | . . 5 . 6 2 Ballistic Gun 12 | . 22 5 13 12 8 Ballistic Cannon 2 | . . 6 . 2 5 Slashing Weapon 1 | . 1 3 1 . . Peak Build Rating 61 | 6 11 13 31 47 61 Average Rating 24 | 4 8 9 21 42 46 On Entrance 16 | . 6 8 12 28 45 Avg Prop Armor Cover (%) 8 | . . . 8 . . Naked Turns 23 | . . . . . 23 Heaviest Build 74 | 13 21 33 39 68 74 Greatest Support 84 | 20 20 43 56 79 84 Greatest Overweight (x) 2 | 1 1 2 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 12 15 15 14 Most Carried 15 | 4 10 15 15 15 15 Average Carried 11 | 2 8 10 13 14 12 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 15 | 4 10 10 15 15 5 Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Mutant 18% | Scavenger-Gunner 7% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2766 | 219 394 478 468 501 706 Remotely . | . . . . . . Salvage Created 3517 | . 569 796 555 890 707 Parts 207 | . 35 48 49 53 22 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 8 | . 1 3 2 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 80 | . 16 18 16 16 14 Melee 2 | . . . . . 2 Guns 51 | . 16 6 15 10 4 Cannons 22 | . . 12 1 4 5 AOE 2 | . . . . 2 . Classes Destroyed 14 | . 2 4 2 4 2 Worker 7 | . . . . 3 4 Builder 2 | . . . . . 2 Hauler 2 | . . . 1 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 13 | . 3 . 7 . 3 Grunt 45 | . 13 11 3 9 9 Brawler 1 | . . 1 . . . Duelist 5 | . . 1 . 4 . Sentry 8 | . . 5 3 . . Specialist 3 | . . . 3 . . Hunter 3 | . . . . 1 2 Programmer 2 | . . . . 2 . Best Kill Streak 6 | . 3 4 5 6 6 Combat Bots Only 5 | . 3 4 5 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 770 | . 76 113 112 79 390 Missed 220 | . 17 29 28 29 117 Hits 550 | . 59 84 84 50 273 Melee 8 | . . . . 8 . Projectile 542 | . 59 84 84 42 273 AOE 1 | . . . 1 . . Critical Strikes 9 | . . 3 2 . 4 Damage Taken 8330 | . 737 1259 1149 1115 4070 Core 1585 | . 186 159 293 97 850 Absorbed by Shields 9 | . . . . . 9 Ignored by Resistances 126 | . . . . . 126 Regen/Repaired (Parts) 165 | . 34 48 83 . . Core Remaining (%) 63 | 100 25 60 46 86 . Volleys Fired 227 | . 59 55 48 36 29 Largest 3 | . 2 2 2 3 3 Hottest 142 | . 85 124 75 142 142 Shots Fired 499 | . 115 101 93 107 83 Gun 320 | . 112 24 85 56 43 Cannon 173 | . . 74 8 51 40 Launcher 3 | . 3 . . . . Special 3 | . . 3 . . . Kinetic 393 | . 96 64 85 71 77 Thermal 48 | . 16 11 . 15 6 Explosive 3 | . 3 . . . . Electromagnetic 55 | . . 26 8 21 . Robot Hit Streak 15 | . 9 14 10 15 8 Robot Miss Streak 10 | . 3 4 6 10 6 Penetration Max 1 | . . . . 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 337 | . 69 68 60 67 73 Core Hits 191 | . 30 30 32 48 51 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 9 | . 2 . . 1 6 Burn 2 | . 2 . . . . Destroy 2 | . . . . 1 1 Blast 1 | . . . . . 1 Smash 4 | . . . . . 4 Melee Attacks 73 | . 10 22 12 13 16 Impact 16 | . . . . . 16 Slashing 55 | . 10 22 12 11 . Piercing . | . . . . . . Sneak Attacks 7 | . . 2 . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7275 | . 853 1236 1047 2075 2064 Guns 3261 | . 828 128 988 676 641 Cannons 2533 | . . 990 50 744 749 Explosions 558 | . . . . 558 . Melee 751 | . 25 72 . . 654 Ramming 160 | . . 34 9 97 20 Kinetic 4409 | . 656 621 990 909 1233 Thermal 951 | . 172 116 . 506 157 Explosive 175 | . . . . 175 . Electromagnetic 829 | . . 393 48 388 . Impact 654 | . . . . . 654 Slashing 97 | . 25 72 . . . Piercing . | . . . . . . Highest Corruption 7 | . . 7 . . 7 Average Corruption 6 | . . 7 . . 5 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 20 | . . 17 . . 3 Message Errors 2 | . . 2 . . . Matter Fused 5 | . . 5 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 4 | . . 4 . . . Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . 2 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 399 | . . 7 . 75 317 Projectiles 11 | . . 7 . 4 . Explosions 71 | . . . . 71 . Melee 317 | . . . . . 317 Knockbacks 18 | . . 2 . 4 12 Impact 4 | . . . . 1 3 Kinetic 13 | . . 2 . 2 9 Secondary 1 | . . . . 1 . Self-Inflicted Damage 278 | . 22 . . 256 . Shots 5 | . 1 . . 4 . Rammed . | . . . . . . Targets Rammed 23 | . . 9 3 8 3 Kicked 23 | . . 9 3 8 3 Crushed . | . . . . . . Highest Temperature 336 | . 186 182 27 336 111 Average Temperature 67 | . 52 51 8 109 41 Received Heat Transfer 1761 | . 333 516 243 261 408 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . . 5 Combat Hostiles 3 | . . . . . 3 Parts Fried 10 | . . . . . 10 Impact Corruptions 15 | . . . . . 15 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1577 | . 555 222 . 500 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 88 | 100 100 100 100 50 100 Level 1 11 | . . . . 49 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 301 | . 115 184 120 301 172 Initial 121 | . . 29 27 36 121 Average 79 | . 35 63 51 170 61 Influence Increases 2783 | . 437 528 522 689 607 Destroy 0b10 Robot/C 1600 | . 320 360 320 320 280 Destroy 0b10 Robot/NC 70 | . . 5 5 25 35 Destroy Leader 336 | . 70 92 82 62 30 Successful Hack 92 | . . 18 32 40 2 Disable Machine 150 | . 15 . . 135 . Destroy Structure 130 | . 32 8 8 77 5 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 390 | . . 45 75 30 240 Influence Decreases 2615 | . 367 532 508 520 688 Entered New Map 252 | . . 41 39 44 128 Time Decay 1872 | . 357 391 399 426 299 Lost Part 491 | . 10 100 70 50 261 Squads Dispatched 24 | . 3 3 4 11 3 Investigation 6 | . 1 2 1 1 1 Extermination 3 | . . . . 2 1 Reinforcement 9 | . 2 1 3 2 1 Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 157 | . 26 24 29 23 55 Peak Tracking Total 20 | . 4 7 7 5 20 Tactical Retreats 11 | . . 2 3 1 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 11 | . 1 1 . 9 . Max in Single Turn 4 | . 1 1 . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 30 | . 7 7 5 7 4 Terminals 23 | . 6 5 3 7 2 Fabricators 1 | . . . . . 1 Repair Stations 4 | . 1 1 1 . 1 Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 66 | . 16 15 13 15 7 Successful 22 | . 5 7 4 5 1 Failed 44 | . 11 8 9 10 6 Catastrophic 9 | . 2 1 2 3 1 Database Lockouts . | . . . . . . Manual 33 | . 4 10 7 9 3 Terminals 48 | . 12 11 7 15 3 Fabricators 1 | . . . . . 1 Repair Stations 14 | . 4 3 4 . 3 Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 14 | . 3 4 2 5 . Record 3 | . . . . 3 . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Locate Traps 3 | . 1 1 . 1 . Disarm Traps 1 | . . . . 1 . Transport Status 1 | . . 1 . . . Reinforcement Status 2 | . 1 . 1 . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 2 2 . 1 Scan Component 4 | . 1 1 1 . 1 Repair 3 | . 1 1 1 . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 28 | . 7 5 5 7 4 Full Trace Events 5 | . 1 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . 1 1 1 . . Time 65 | . 26 26 13 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . 7 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3923 | . 800 1105 699 549 770 Terrain 2323 | . 800 555 521 55 392 Structural 728 | . . 550 178 . . Traps 1319 | . . . . 549 770 Jamming 1 | . . . . . 1 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5733 | 78 1053 1305 1144 1335 818 Spaces Moved 3243 | 56 573 588 616 887 523 Core 95 | 6 . . . . 89 Treads 14 | . . . 14 . . Legs 3134 | 50 573 588 602 887 434 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 128 | 115 132 148 133 120 109 Slowest Speed 260 | 120 190 260 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 37 | 4 81 51 42 29 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 40 | . 25 8 7 . . Terrain Destroyed 133 | . 31 8 7 84 3 Melee 23 | . 8 8 7 . . Projectile 6 | . . . . 3 3 AOE 104 | . 23 . . 81 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4244 | 68 746 868 821 1069 672 Wait 396 | . 62 146 71 63 54 Move 3238 | 55 572 587 615 886 523 Hop . | . . . . . . Pick Up 83 | 7 16 12 15 23 10 Fast Attach 19 | 3 1 4 4 2 5 Attach 51 | 3 2 11 10 7 18 Detach 8 | . . 3 3 . 2 Swap 74 | . 11 14 28 12 9 Drop 52 | . 13 5 12 19 3 Fire 227 | . 59 55 48 36 29 Melee 73 | . 10 22 12 13 16 Ram . | . . . . . . Kick 23 | . . 9 3 8 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 447 | -10/Materials | Repaired Aluminum Leg 512 | -10/Materials | Discovered new exit (range 8) 889 | -10/Materials | Core integrity fell below 50% 946 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Discovered new exit (range 10) 1086 | -10/Materials | Build established: Scavenger-Mutant 1132 | -10/Materials | Entered another Materials area 1132 | -9/Materials | Evolved 2 slots: Propulsion x2 1217 | -9/Materials | Repaired Ion Engine 1341 | -9/Materials | Discovered new exit (range 10) 1601 | -9/Materials | Lost 5 parts (2p2n1w) 1780 | -9/Materials | Crushed by falling debris 1835 | -9/Materials | Lost 4 parts (1p1n1u1w) 1852 | -9/Materials | Discovered new exit (range 6) 2048 | -9/Materials | Discovered new exit (range 3) 2086 | -9/Materials | Build established: Mutant 2372 | -9/Materials | Discovered new exit (range 11) 2437 | -9/Materials | Entered another Materials area 2437 | -8/Materials | Evolved 2 slots: Utility x2 3019 | -8/Materials | Discovered new exit (range 10) 3348 | -8/Materials | Repaired Aluminum Leg 3533 | -8/Materials | Core integrity fell below 50% 3581 | -8/Materials | Entered Factory 3581 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3679 | -7/Factory | Discovered new exit (range 14) 3875 | -7/Factory | Build established: Scavenger-Gunner 3917 | -7/Factory | Discovered new exit (range 9) 4486 | -7/Factory | Garrison activated, responded to threat 4692 | -7/Factory | Garrison activated, responded to threat 4916 | -7/Factory | Entered another Factory area 4916 | -6/Factory | Evolved 2 slots: Utility x2 5165 | -6/Factory | Build established: Scavenger-Skirmisher 5339 | -6/Factory | Lost 9 parts (4n3u2w) 5639 | -6/Factory | Cargo convoy interrupted 5686 | -6/Factory | Released all parts (3) 5687 | -6/Factory | Core integrity fell below 50% 5716 | -6/Factory | Core integrity fell below 20% 5717 | -6/Factory | Lost 18 parts (2p7n2u7w) 5734 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Wall. U-05 Engineer builds a Wall. M-13 Machinist repairs P-60 Hacker Shock Rifle. Slug penetrates Wall. Manufacturing Mainframe disabled. Slug penetrates U-05 Engineer. Penetrated by Slug. System corrupted: Substantial component data lost. Connecting with Terminal... ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. System Restoration Module purges 1% system corruption (6%). K-01 Serf cleans the Nuclear Reactor. K-01 Serf destroyed. [Achievement: Hunted] Acquired Prototype Engine. Identified F-cell Engine. System Restoration Module destroyed. 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Hunted Unlikely Earthworm Challenges ------------ None Game ------ Seed HardenedCoreSlayer Manual? 0 Play Time 01:43:46 Cumulative 17.6 hours Start 2026.02.13 @ 18:06:37 End 2026.02.15 @ 09:53:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 18 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec63d53f-ef5d-4c2a-87ec-6c4ff3e1c72b