Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 11:45:46 Player: Zeta Lockhart Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2533) 2533 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 5917 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Particle Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit 01-MTF's Autohacker > --- WEAPON ----------- Particle Gun Light EM Pulse Cannon Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Particle Gun Katana [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Regenerative Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 1 . Utility 1 | . . 1 . . . . Weapon 2 | . . 1 . . 1 . Parts Attached 78 | 6 1 17 19 29 2 4 Power 9 | 1 . 3 2 3 . . Engine 9 | 1 . 3 2 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 . 3 4 10 . 3 Treads . | . . . . . . . Leg 22 | 2 . 3 4 10 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 . 3 4 5 1 . Device 11 | . . 3 2 5 1 . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 33 | 2 1 8 9 11 1 1 Energy Gun 18 | 2 1 7 4 4 . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 9 | . . 1 2 6 . . Ballistic Cannon 3 | . . . 3 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 5 1 . . Parts Lost 21 | . . 1 1 12 . 7 Power 4 | . . 1 . 2 . 1 Propulsion 9 | . . . 1 5 . 3 Utility 1 | . . . . 1 . . Weapon 7 | . . . . 4 . 3 Highest Loss Streak 8 | . . 1 1 8 . 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 85 92 99 89 92 58 Engine 11 | . 14 10 11 11 15 9 Leg 23 | . 28 22 21 25 23 15 Device 11 | . . 16 14 9 15 8 Storage 9 | . 14 11 11 9 7 5 Protection 5 | . . . 7 7 . . Energy Gun 11 | . 28 31 11 4 7 5 Ballistic Gun 8 | . . . 16 6 15 8 Ballistic Cannon 7 | . . . 4 14 . . Peak Build Rating 35 | 6 6 14 23 33 35 32 Average Rating 20 | 4 5 10 20 24 34 20 On Entrance 15 | . 6 6 14 18 33 32 Naked Turns 27 | . . . . . . 27 Heaviest Build 40 | 12 11 18 27 36 40 39 Greatest Support 40 | 20 20 23 23 40 40 40 Greatest Overweight (x) 2 | . . . 2 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 6 8 8 8 8 8 Average Carried 7 | 2 3 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 6 8 8 8 8 4 Class Distribution -------------------- 68% | Scavenger-Gunner 16% | Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Matter Collected 1893 | 260 10 135 465 1023 . . Remotely . | . . . . . . . Salvage Created 3313 | 69 113 482 1047 1602 . . Parts 188 | 3 12 24 60 89 . . Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 6 | . . 1 2 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Combat Hostiles Destroyed 58 | . 4 8 18 28 . . Melee 2 | . . . . 2 . . Guns 43 | . 4 7 17 15 . . Cannons 12 | . . . 1 11 . . Classes Destroyed 12 | 1 3 1 1 6 . . Worker 4 | . . . . 4 . . Builder 2 | . . . . 2 . . Hauler 2 | . . . 1 1 . . Recycler 10 | 1 . 1 3 5 . . Watcher 4 | . 1 1 1 1 . . Swarmer 7 | . 3 . 4 . . . Grunt 29 | . 1 3 7 18 . . Brawler 2 | . . . . 2 . . Duelist 2 | . . . . 2 . . Sentry 15 | . . 5 7 3 . . Specialist 2 | . . . . 2 . . Heavy 1 | . . . . 1 . . Best Kill Streak 6 | 1 4 2 6 5 . . Combat Bots Only 6 | . 3 2 6 4 . . Max Kills in Single Turn 2 | 1 1 1 2 2 . . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Hostile Shots Fired 371 | . 25 40 101 186 . 19 Missed 100 | . 10 10 34 46 . . Damage Taken 5094 | . 135 435 797 2788 . 939 Core 1395 | . 49 64 114 433 . 735 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 344 | . . . 118 226 . . Core Remaining (%) 64 | 100 80 . 55 21 . . Volleys Fired 216 | 3 18 28 48 116 . 3 Largest 4 | 2 2 3 3 3 . 4 Hottest 169 | 90 80 156 129 150 . 169 Shots Fired 559 | 6 32 84 135 290 . 12 Gun 394 | 6 32 84 129 134 . 9 Cannon 165 | . . . 6 156 . 3 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 311 | . . . 77 228 . 6 Thermal 224 | 3 14 84 58 62 . 3 Explosive . | . . . . . . . Electromagnetic 24 | 3 18 . . . . 3 Robot Hit Streak 13 | 3 2 8 13 10 . 3 Robot Miss Streak 7 | 2 4 3 4 7 . 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 7 | . 1 . 5 1 . . Max Gunslinging Chain 2 | . 1 . 2 1 . . Shots Hit Robots 329 | 3 11 51 85 171 . 8 Core Hits 149 | 2 6 19 36 80 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 9 | . . 2 2 5 . . Burn 4 | . . 2 1 1 . . Destroy 2 | . . . 1 1 . . Blast 2 | . . . . 2 . . Sever 1 | . . . . 1 . . Melee Attacks 8 | . . . . 7 . 1 Impact . | . . . . . . . Slashing 8 | . . . . 7 . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5646 | 38 142 619 1320 3395 11 121 Guns 3574 | 38 142 619 1208 1504 . 63 Cannons 1772 | . . . 90 1679 . 3 Explosions . | . . . . . . . Melee 166 | . . . . 148 . 18 Ramming 134 | . . . 22 64 11 37 Kinetic 3293 | . . . 735 2495 . 63 Thermal 1916 | 13 33 619 563 688 . . Explosive . | . . . . . . . Electromagnetic 137 | 25 109 . . . . 3 Impact . | . . . . . . . Slashing 166 | . . . . 148 . 18 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 34 | . . . . 34 . . Projectiles 34 | . . . . 34 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 24 | . . . . 23 1 . Impact 3 | . . . . 2 1 . Kinetic 21 | . . . . 21 . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . . . . . . 17 Shots . | . . . . . . . Rammed 12 | . . . . . . 12 Targets Rammed 43 | . . . 12 17 2 12 Kicked 31 | . . . 12 17 2 . Crushed . | . . . . . . . Highest Temperature 410 | 90 72 199 195 410 . 42 Average Temperature 66 | 48 39 91 53 71 . 21 Received Heat Transfer 1578 | . 24 204 225 1125 . . Effects 2 | . . . . 2 . . Shutdowns 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 11 | . . 6 3 2 . . Heat Transferred 4868 | 37 75 1796 1554 1406 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Peak Influence 670 | 5 140 372 374 670 304 106 Initial 304 | . 3 59 72 94 304 106 Average 246 | 3 73 171 238 316 304 72 Maximum Alert Level 2 | . . 1 1 2 1 . Low Security (%) 37 | 100 100 66 20 27 . 100 Level 1 45 | . . 33 79 34 100 . Level 2 16 | . . . . 37 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 1 6 . . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . . . 1 4 . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Distress Signals 8 | . . . 3 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 9 9 22 63 . 5 Peak Tracking Total 9 | . 3 3 7 9 . 5 Tactical Retreats 8 | . . . . 8 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Traps Triggered 5 | . . . 2 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Disabled 5 | . 1 . . 4 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Accessed 2 | . 1 . . 1 . . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 3 . . 1 . . Successful 2 | . 1 . . 1 . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 3 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . Alert Level 1 | . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . . 6 Total Damage 107 | . . . . . . 107 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Turns Passed 3199 | 70 147 409 877 1419 130 147 Spaces Moved 1694 | 44 78 214 358 784 103 113 Core 34 | 8 . . . . . 26 Treads . | . . . . . . . Legs 1660 | 36 78 214 358 784 103 87 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 132 | 107 120 120 180 121 120 103 Slowest Speed 260 | 120 120 120 260 190 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 21 18 68 62 3 41 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Total 2202 | 61 100 306 484 1007 110 134 Wait 43 | . . 19 9 15 . . Move 1689 | 43 77 213 357 783 103 113 Hop . | . . . . . . . Pick Up 54 | 9 3 12 7 21 2 . Fast Attach 37 | . . 10 15 12 . . Attach 40 | 6 1 6 4 17 2 4 Detach 3 | . 1 . 1 1 . . Swap 1 | . . 1 . . . . Drop 58 | . . 17 21 18 1 1 Fire 216 | 3 18 28 48 116 . 3 Melee 8 | . . . . 7 . 1 Ram 12 | . . . . . . 12 Kick 31 | . . . 12 17 2 . Crush . | . . . . . . . Escape Stasis 10 | . . . 10 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 8) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 571 | -9/Materials | Discovered new exit (range 16) 627 | -9/Materials | Entered Storage 636 | -9/Storage | Met 01-MTF 737 | -9/Storage | Found Prototype Device 737 | -9/Storage | Identified 01-MTF's Autohacker 780 | -9/Storage | Remotely autohacked Sealed Heavy Doors 907 | -9/Storage | Remotely autohacked Sealed Heavy Doors 918 | -9/Storage | Found Prototype Protection 919 | -9/Storage | Identified Lgt. Regenerative Plating 1011 | -9/Storage | Build established: Scavenger-Gunner 1327 | -9/Storage | Discovered new exit (range 13) 1504 | -9/Storage | Entered Materials 1504 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2650 | -8/Materials | Core integrity fell below 50% 2696 | -8/Materials | Lost 8 parts (2p3n1u2w) 2704 | -8/Materials | First assault squad dispatched 2887 | -8/Materials | Discovered new exit (range 16) 2923 | -8/Materials | Entered Factory 2923 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3053 | -7/Factory | Sucked down chute 3053 | -7/Factory | Entered Waste 3054 | -7/Waste | Met a frightened Derelict 3074 | -7/Waste | Spotted C-40 Crusher 3101 | -7/Waste | Spotted C-40 Crusher 3114 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3139 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3146 | -7/Waste | Spotted C-40 Crusher 3165 | -7/Waste | Spotted C-40 Crusher 3166 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3169 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3171 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3174 | -7/Waste | Crushed by Compactor (1 part destroyed) 3175 | -7/Waste | Spotted C-40 Crusher 3180 | -7/Waste | Core integrity fell below 50% 3197 | -7/Waste | Core integrity fell below 20% 3200 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03166_ Aluminum Leg crushed. 03166_ Imp. Carbon-fiber Leg crushed. 03169_ Assault Rifle crushed. 03169_ Particle Gun crushed. 03169_ Rnf. Ion Engine crushed. 03171_ Aluminum Leg crushed. 03171_ Imp. Carbon-fiber Leg crushed. 03171_ Sml. Storage Unit crushed. 03171_ Dropped Imp. Cooling System. 03172_ Particle Gun crushed. 03172_ Imp. Carbon-fiber Leg crushed. 03172_ Sml. Storage Unit crushed. 03174_ Imp. Cooling System crushed. 03174_ Katana crushed. 03175_ Slammed into C-40 Crusher. 03175_ Destabilizing: Core damaged (-28). 03176_ Slammed into C-40 Crusher. 03183_ Imp. Carbon-fiber Leg crushed. 03183_ Rnf. Ion Engine crushed. 03191_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ??????????# #?????????????????????????????? | | ??????????#] #?????????????????????????????? | | ??????????### ###?????????????????????????????? | | ##########??# #???????? ????????????????????? | | #??# #??????# ????????????????????? | | #??# #??????# ????????????????????? | | #### #??????# ###?????????????????? | | #??????# ?????????????????? | | #??????# ?????????????????? | | #??????# ??????????????????? | | #??????# ???????????????????? | | #### #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# " #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ??????????### ######## #???????????????????? | | ??????????# #???????????????????? | | ??????????#= #???????????????????? | | ??????????# #???????????????????? | | ??????????# CC #???????????????????? | | ??????????### ########CC #???????????????????? | | ????????????# =#??????#CC #???????????????????? | | ????????????# #??????#CC #???????????????????? | | ????????????# #??????#CCCC#???????????????????? | | ??????????### !#??????#CCCC#???????????????????? | | ??????????# #??????#@CC #???????????????????? | | ??????????# #??????# CC #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????### #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????######??????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugMomentumMachine Manual? 0 Play Time 01:08:16 Cumulative 15.2 hours Start 2025.01.27 @ 10:36:52 End 2025.01.27 @ 11:45:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac0b2c8b-251c-4d73-9d4c-297bf38f25e2