Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 02:47:37 Player: DragoX Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2487) 2487 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 6366 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 37 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 237/265 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Signal Interpreter Target Analyzer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved Datajack Remote Datajack > --- INVENTORY (4) ---- Large Storage Unit Microactuators Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Target Analyzer Improved Transmission Jammer Improved Light Armor Plating Thermal Shield Hacking Suite > --- WEAPON ----------- Beamcaster Phasing Sabre > --- INVENTORY -------- Large Storage Unit Advanced ECM Suite System Backup Module Heavy Flak Cannon Bore Cannon Remote Datajack [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Flight Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 5 | . . . 1 1 1 2 . Weapon . | . . . . . . . . Parts Attached 133 | 6 2 4 14 17 3 27 60 Power 19 | 1 . . 1 4 . 3 10 Engine 14 | 1 . . 1 2 . 2 8 Core 5 | . . . . 2 . 1 2 Reactor . | . . . . . . . . Propulsion 39 | 2 . 2 6 . 1 11 17 Treads 1 | . . . . . . . 1 Leg 20 | 2 . . 3 . 1 . 14 Wheel 6 | . . 2 . . . 2 2 Hover 5 | . . . . . . 5 . Flight 7 | . . . 3 . . 4 . Utility 32 | 1 1 . 2 4 2 7 15 Device 13 | . 1 . 1 1 1 3 6 Storage 5 | 1 . . . 2 . 2 . Processor 3 | . . . . 1 . 1 1 Hackware 2 | . . . . . . 1 1 Protection 9 | . . . 1 . 1 . 7 Artifact . | . . . . . . . . Weapon 43 | 2 1 2 5 9 . 6 18 Energy Gun 8 | 1 1 2 1 . . 1 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 1 . . . 2 . . . Ballistic Cannon 11 | . . . 3 1 . 1 6 Launcher 2 | . . . . 2 . . . Special Weapon 5 | . . . . . . 2 3 Impact Weapon . | . . . . . . . . Slashing Weapon 12 | . . . 1 4 . 2 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 46 | . . 1 . 2 . 6 37 Power 10 | . . . . 2 . 1 7 Propulsion 15 | . . 1 . . . 3 11 Utility 13 | . . . . . . 2 11 Weapon 8 | . . . . . . . 8 Highest Loss Streak 10 | . . 1 . 1 . 5 10 Average Slot Usage (%) 82 | . 95 96 88 80 78 78 82 Engine 5 | . 14 14 11 6 . 1 7 Core 3 | . . . . 2 7 6 2 Leg 7 | . 28 7 3 . 2 4 14 Wheel 2 | . . 17 4 . . . 3 Hover 1 | . . . . . . 4 1 Flight 10 | . . . 21 27 23 14 . Device 12 | . 9 14 13 9 15 17 8 Storage 7 | . 14 14 11 9 7 6 5 Processor 8 | . . . . 9 7 8 14 Hackware 2 | . . . . . . . 6 Protection 5 | . . . 7 9 7 4 4 Energy Gun 2 | . 14 18 5 . . . . Ballistic Cannon 2 | . . . 9 3 . . 1 Slashing Weapon 4 | . . . . 2 7 5 4 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 15 16 23 18 19 29 44 Greatest Support 70 | 20 20 26 30 18 20 33 70 Greatest Overweight (x) 7 | 1 . 4 7 . 1 2 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 6 10 6 Average Capacity 5 | 5 6 6 6 6 6 6 5 Most Carried 6 | 4 4 5 6 6 6 6 6 Average Carried 4 | . 2 3 5 5 4 5 4 Final Capacity 6 | 6 6 6 6 6 6 6 4 Final Carried 6 | . 3 3 6 5 6 6 2 Class Distribution -------------------- 46% | Scavenger-Mutant 36% | Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Matter Collected 2140 | 182 . 207 268 237 76 245 925 Remotely . | . . . . . . . . Salvage Created 2822 | . . 322 479 325 76 256 1364 Parts 133 | . . 11 36 13 5 21 47 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 55 | . . 6 11 9 1 7 21 Melee 23 | . . . . 4 1 7 11 Guns 11 | . . 6 4 . . . 1 Cannons 16 | . . . 7 . . . 9 AOE 5 | . . . . 5 . . . Classes Destroyed 15 | . . 5 7 2 . 1 . Worker 4 | . . 1 3 . . . . Builder 3 | . . . 1 . . . 2 Hauler 3 | . . . 2 . . . 1 Recycler 3 | . . 2 . . . . 1 Mechanic 1 | . . . 1 . . . . Operator 3 | . . . 1 1 1 . . Watcher 3 | . . . 1 . . . 2 Swarmer 11 | . . 3 4 . . 4 . Grunt 23 | . . 2 5 2 . 1 13 Brawler 1 | . . . . 1 . . . Duelist 3 | . . . 1 . . . 2 Sentry 11 | . . . 1 4 1 . 5 Hunter 2 | . . . . 2 . . . Programmer 2 | . . . . . . 2 . Assembled 1 | . . 1 . . . . . Thug 1 | . . . . . . . 1 Best Kill Streak 9 | . . 4 9 4 1 3 4 Combat Bots Only 4 | . . 2 4 4 1 3 3 Max Kills in Single Turn 2 | . . 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Damage Taken 5611 | . . 392 270 283 281 523 3862 Core 1166 | . . 91 64 88 61 37 825 Absorbed by Shields 56 | . . . . . . . 56 Core Remaining (%) 84 | 100 . 63 84 84 91 . . Volleys Fired 219 | . . 32 56 13 . 5 113 Largest 2 | . . 2 2 1 . 1 1 Hottest 112 | . . 112 101 33 . 50 75 Shots Fired 278 | . . 64 83 13 . 5 113 Gun 137 | . . 64 52 . . 3 18 Cannon 121 | . . . 31 . . . 90 Launcher 13 | . . . . 13 . . . Special 7 | . . . . . . 2 5 Kinetic 116 | . . 26 31 . . . 59 Thermal 113 | . . 38 26 . . . 49 Explosive 13 | . . . . 13 . . . Electromagnetic 29 | . . . 26 . . 3 . Robot Hit Streak 15 | . . 9 8 3 . 4 15 Robot Miss Streak 5 | . . 5 4 3 . 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 269 | . . 38 53 15 10 19 134 Core Hits 146 | . . 14 26 16 3 9 78 Critical Hits 11 | . . . . . . 1 10 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 7 | . . . . . . 1 6 Melee Attacks 108 | . . . . 16 10 28 54 Impact . | . . . . . . . . Slashing 108 | . . . . 16 10 28 54 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . 2 1 . 8 Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8056 | . . 585 1125 1163 471 593 4119 Guns 1326 | . . 556 488 . . 14 268 Cannons 2204 | . . . 510 . . . 1694 Explosions 678 | . . . 127 551 . . . Melee 3819 | . . . . 612 471 579 2157 Ramming 29 | . . 29 . . . . . Kinetic 1820 | . . 207 510 . . . 1103 Thermal 1524 | . . 349 316 . . . 859 Explosive 551 | . . . . 551 . . . Electromagnetic 313 | . . . 299 . . 14 . Impact . | . . . . . . . . Slashing 3819 | . . . . 612 471 579 2157 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged 1 | . . . . . . . 1 Effects 8 | . . . . . . 3 5 Message Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 . Targeting Errors 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 191 | . . . 12 20 . 15 144 Projectiles 12 | . . . 12 . . . . Explosions 12 | . . . . 12 . . . Melee 167 | . . . . 8 . 15 144 Knockbacks 45 | . . 1 9 . . . 35 Impact 1 | . . 1 . . . . . Kinetic 35 | . . . 8 . . . 27 Secondary 9 | . . . 1 . . . 8 Self-Inflicted Damage 34 | . . 14 . 20 . . . Shots 1 | . . . . 1 . . . Rammed 2 | . . 2 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 323 | . . 323 198 6 . 20 316 Average Temperature 111 | . . 171 90 4 . 11 97 Received Heat Transfer 1539 | . . 57 81 72 126 27 1176 Effects 7 | . . 3 . . . . 4 Energy Bleed 1 | . . 1 . . . . . Interference 4 | . . . . . . . 4 Matter Decay 1 | . . 1 . . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . . . . 2 Heat Transferred 2999 | . . 888 631 . . . 1480 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Peak Influence 461 | . . 125 349 461 175 135 141 Initial 170 | . . . 48 146 170 21 13 Average 79 | . . 90 188 260 150 28 27 Maximum Alert Level 2 | . . . 1 2 . . . Low Security (%) 90 | 100 100 100 58 49 100 100 100 Level 1 7 | . . . 41 29 . . . Level 2 1 | . . . . 21 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 2 1 . 3 1 Investigation 2 | . . . 1 . . . 1 Extermination 2 | . . . . . . 2 . Reinforcement 3 | . . . 1 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Distress Signals 4 | . . . 2 . . 1 1 Communications Jammed 21 | . . . . 5 . 14 2 Distress Signals 21 | . . . . 5 . 14 2 Times Spotted 118 | . 2 13 28 11 1 14 49 Peak Tracking Total 6 | . 2 5 4 4 1 4 6 Tactical Retreats 22 | . . 3 3 . . 3 13 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Traps Triggered 4 | . . . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . 1 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Disabled 4 | . . . 1 3 . . . Max in Single Turn 2 | . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Accessed 8 | . . . 1 2 . 1 4 Terminals 7 | . . . 1 1 . 1 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . . . 5 14 . 1 9 Successful 17 | . . . 2 8 . 1 6 Failed 11 | . . . 3 6 . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . . . . . . . 1 Manual . | . . . . . . . . Terminals 25 | . . . 5 10 . 1 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . . . 2 5 . 1 6 Record 3 | . . . . . . . 3 Prototype ID Bank 1 | . . . . 1 . . . Open Door 4 | . . . . . . 1 3 Emergency Access Points 1 | . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 1 | . . . . 1 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 6 | . . . 1 2 . 1 2 Full Trace Events 4 | . . . 1 2 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . . . . . . 2 4 Non-combat 4 | . . . . . . 2 2 Combat 2 | . . . . . . . 2 Robot Hacks Applied 6 | . . . . . . 2 4 parse_system 4 | . . . . . . 2 2 no_distress 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total Allies 6 | . . . . . . . 6 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 37 | . . . . . . . 37 Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . . . 18 Total Damage 291 | . . . . . . . 291 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Turns Passed 5591 | 43 95 334 608 508 467 1509 2027 Spaces Moved 2632 | 35 73 210 316 372 142 361 1123 Core 56 | 16 . 1 5 . . . 34 Treads 31 | . . . . . . . 31 Legs 979 | 19 73 28 35 . 48 140 636 Wheels 725 | . . 181 50 . . 72 422 Hover 136 | . . . . . . 136 . Flight 705 | . . . 226 372 94 13 . Fastest Speed 29 | 50 120 90 29 29 99 52 50 Average Speed 93 | 89 120 95 55 29 109 113 115 Slowest Speed 400 | 150 120 250 400 29 130 197 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 20 36 28 33 5 8 45 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 122 | . . . 13 103 . . 6 Melee . | . . . . . . . . Projectile 9 | . . . 3 . . . 6 AOE 113 | . . . 10 103 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total 5326 | 46 80 279 669 736 438 1412 1666 Wait 2057 | . . 27 252 297 281 970 230 Move 2625 | 34 72 209 315 371 141 360 1123 Hop . | . . . . . . . . Pick Up 88 | 6 5 3 16 9 3 6 40 Fast Attach 32 | . . . 3 3 . 14 12 Attach 69 | 6 1 2 6 6 2 6 40 Detach 7 | . . . 1 3 . 2 1 Swap 32 | . 1 2 5 8 1 7 8 Drop 64 | . 1 2 15 10 . 14 22 Fire 219 | . . 32 56 13 . 5 113 Melee 108 | . . . . 16 10 28 54 Ram 2 | . . 2 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 23 | . . . . . . . 23 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 12) 139 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 349 | -10/Mines | Assembled infested the area 354 | -10/Mines | Assisted by a Guerilla fighting off Assembled 470 | -10/Mines | Discovered new exit (range 3) 473 | -10/Mines | Entered Materials 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 909 | -9/Materials | Build established: Sprinter 1053 | -9/Materials | Discovered new exit (range 13) 1081 | -9/Materials | Entered another Materials area 1081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1362 | -8/Materials | Discovered new exit (range 20) 1589 | -8/Materials | Identified exit to Factory 1589 | -8/Materials | Entered Factory 1589 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1895 | -7/Factory | Build established: Mutant 1995 | -7/Factory | Discovered new exit (range 5) 2055 | -7/Factory | Identified exit to Factory 2056 | -7/Factory | Entered another Factory area 2056 | -6/Factory | Evolved 2 slots: Utility x2 3311 | -6/Factory | Build established: Scavenger-Mutant 3345 | -6/Factory | Lost 5 parts (1p3n1u) 3556 | -6/Factory | Discovered new exit (range 6) 3564 | -6/Factory | Identified exit to Extension 3565 | -6/Factory | Entered Extension 3678 | -6/Extension | Spotted B-75 Beast 3915 | -6/Extension | Rescued a captive Derelict 3916 | -6/Extension | Rescued a captive Derelict 4069 | -6/Extension | Rescued a captive Derelict 4070 | -6/Extension | Rescued a captive Derelict 4400 | -6/Extension | Central database locked down 4531 | -6/Extension | Lost 9 parts (2p3n2u2w) 4644 | -6/Extension | Lost 5 parts (1p1n2u1w) 4712 | -6/Extension | Rescued a captive Derelict 4713 | -6/Extension | Rescued a captive Derelict 4807 | -6/Extension | Lost 5 parts (2p1n2w) 4858 | -6/Extension | Core integrity fell below 50% 4865 | -6/Extension | Disrupted transfer network 5502 | -6/Extension | Core integrity fell below 20% 5544 | -6/Extension | Lost 10 parts (2p4n3u1w) 5592 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05486_ Acquired 10 matter. 05486_ Destroyed Hvy. Laser. 05490_ Acquired Broken Microactuators. 05495_ Carbon-fiber Leg destroyed. 05509_ Thermal Shield destroyed. 05513_ Imp. Deuterium Engine destroyed. 05515_ R-10 Processor enters Transfer Station. 05523_ Acquired Imp. Light Armor Plating. 05530_ Acquired 10 matter. 05532_ Acquired Hacking Suite. 05536_ Acquired Imp. Ion Engine. 05540_ Acquired Med. Treads. 05581_ Y-54 Guardian springs to life. 05585_ C-30 ARC bursts open, deploying its payload. 05585_ H-66 Slayer unfolds itself. 05585_ Penetrated by Slug. 05586_ Imp. Light Armor Plating destroyed. 05590_ Ripper destroyed. 05592_ Slug penetrates Wall. 05592_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????########???????????????########???? | | ??????????????# ##############??# #???? | | ??????????????# + #??# ] #???? | | ??????????????# lg # #??# #?### | | ??????????????# = [ # ####!=] * #?# | | ??????????????# ] Y/ h "% =+% ]### | | ??????????????# # [ ##########=! %%+ | | ???????????#######+### @ #????????########## | | ???????????# ^ #????????????????## | | ???????????# g =#????????????????# | | ?????####### !^ ################## | | ?????# ! = !/ %[%=] = | | ?????# ##### #############!################### | | ?????# #?# T#????????# ! T#????????????????# | | ?????# #?## ##????????## ##????????????????#### | | ?????# #??# #??????????# #????????????????????? | | ?????# #??####??????????####????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????#!#????????????????????????????????????????? | | ?????#!#????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????#%#????????????????????????????????????????? | | ?????#!#????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????#!#?????????????????????######?????????????? | | ?????#!#?????????????????#####" //#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Armor Coverage 300 Resistance: TH 20 Evasion (%) 64 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Please Form A Line Serviceable Loadout Total Silence Challenges ------------ None Game ------ Seed PlasmaGhostBlaster Manual? 0 Play Time 02:09:51 Cumulative 8.7 hours Start 2020.09.17 @ 23:59:31 End 2020.09.18 @ 02:47:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 86338ea9-df86-4e32-b49c-6332b632a344