Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 16:28:45 Player: shapeshifter Result: Destroyed by D5-QCE(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (171) 171 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 841 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 198/250 System Corruption 0% Temperature Danger (456) Movement Rolling (80) Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Salvaging Laser Beam Rifle > --- INVENTORY (8) ---- Light Ion Engine Scrap Engine Improved Heat Sink Salvaging Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Salvaging Laser Beam Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Scrap Engine Improved Heat Sink Salvaging Laser Salvaging Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 8 . 1 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 4 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . . 1 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 6 | 3 6 7 6 Power . | . 1 1 1 Propulsion 2 | 1 3 3 2 Utility 1 | . 1 1 1 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 6 | . . 4 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 85 85 94 Engine 14 | . 14 14 14 Treads 27 | . 28 28 27 Device 3 | . . . 9 Storage 14 | . 14 14 14 Energy Gun 17 | . 14 14 23 Ballistic Gun 10 | . 14 14 5 Peak Build Rating 10 | 6 6 7 10 Average Rating 6 | 4 6 6 7 On Entrance 4 | . 6 6 7 Naked Turns . | . . . . Heaviest Build 15 | 10 10 12 15 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 7 8 8 Average Carried 6 | 4 6 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 7 8 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 313 | 226 56 28 3 Remotely . | . . . . Salvage Created 208 | 10 . 75 123 Parts 12 | 5 . 1 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 3 | . . 1 2 Guns 3 | . . 1 2 Classes Destroyed 5 | 1 . 2 2 Tunneler 1 | 1 . . . Turret 2 | . . 2 . Swarmer 1 | . . 1 . Sentry 1 | . . . 1 Scrapper 1 | . . . 1 Best Kill Streak 1 | 1 . 1 1 Combat Bots Only 1 | . . 1 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 113 | . . 83 30 Missed 39 | . . 38 1 Hits 74 | . . 45 29 Projectile 74 | . . 45 29 Critical Strikes 2 | . . . 2 Damage Taken 904 | . . 304 600 Core 259 | . . 65 194 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 30 | 2 . 18 10 Largest 2 | 2 . 2 2 Hottest 86 | 60 . 60 86 Shots Fired 59 | 4 . 36 19 Gun 59 | 4 . 36 19 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | 2 . 18 3 Thermal 36 | 2 . 18 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 2 . 8 16 Robot Miss Streak 3 | 1 . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | 3 . 22 14 Core Hits 16 | 2 . 8 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 395 | 35 . 212 148 Guns 395 | 35 . 212 148 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 123 | 13 . 92 18 Thermal 272 | 22 . 120 130 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 444 | 40 . 8 444 Average Temperature 130 | 20 . 3 188 Received Heat Transfer 620 | . . 252 368 Effects 7 | . . . 7 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 505 | 50 . 275 180 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 20 | 5 . . 20 Initial 4 | . . . 4 Average 1 | . . . 2 Influence Increases 155 | 5 . 120 30 Destroy 0b10 Robot/C 80 | . . 60 20 Destroy 0b10 Robot/NC 5 | 5 . . . Successful Hack 10 | . . . 10 Lose Combat Pursuer 60 | . . 60 . Influence Decreases 155 | 5 . 110 40 Entered New Map 6 | . . . 6 Time Decay 149 | 5 . 110 34 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 2 5 3 Peak Tracking Total 4 | . 1 2 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . . 6 Successful 5 | . . . 5 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Prototype ID Bank 1 | . . . 1 Zone Layout 1 | . . . 1 Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 176 | . . . 176 Seismic 176 | . . . 176 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 786 | 111 106 297 272 Spaces Moved 426 | 69 61 149 147 Core 25 | 25 . . . Treads 398 | 41 61 149 147 Legs . | . . . . Wheels 3 | 3 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 152 | 116 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 17 11 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 510 | 94 70 178 168 Wait 16 | 7 8 1 . Move 423 | 68 60 148 147 Hop . | . . . . Pick Up 18 | 9 2 5 2 Fast Attach 2 | 2 . . . Attach 9 | 4 . . 5 Detach . | . . . . Swap 5 | 2 . 1 2 Drop 7 | . . 5 2 Fire 30 | 2 . 18 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Met a group of wandering Federalists 179 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Discovered new exit (range 12) 218 | -10/Materials | Entered Subcaves 218 | -10/Subcaves | Accompanied by 1 ally 219 | -10/Subcaves | Continued accompanying wandering Federalists (6) 219 | -10/Subcaves | Approached by a straggling Scientist 226 | -10/Subcaves | Learned location of Storage (-9) 291 | -10/Subcaves | Lost 7 allies 303 | -10/Subcaves | Build established: Mutant 378 | -10/Subcaves | Discovered new exit (range 12) 515 | -10/Subcaves | Entered Recycling 734 | -9/Recycling | Scanned before Scraplab entrance 758 | -9/Recycling | Entered Scraplab 764 | -9/Recycling | Angered Scraplab inhabitants 766 | -9/Recycling | Found Prototype Device 772 | -9/Recycling | Core integrity fell below 50% 783 | -9/Recycling | Core integrity fell below 20% 787 | -9/Recycling | Destroyed by D5-QCE(j) with Overtuned Pulse Rifle Last Messages --------------- 00777_ D5-QCE(j) heat short circuits Ovr. Titanium Leg. 00777_ Lgt. Treads destroyed. Prototype Device integrity failing. 00780_ Seismic Detector destroyed. 00782_ Overheating: System interference. 00782_ Beam Rifle temporarily disabled. 00782_ Salvaging Laser temporarily disabled. 00783_ Overheating: Beam Rifle damaged (-6). 00783_ Overheating: Salvaging Laser damaged (-2). 00783_ Overheating: Sml. Storage Unit damaged (-57). 00783_ Overheating: Ion Engine damaged (-13). 00783_ Lgt. Treads destroyed. 00784_ Overheating: Energy bleed (-26). 00784_ Salvaging Laser destroyed. 00786_ Mak. Salvage Targeting Computer melted. 00786_ Lgt. Deuterium Engine melted. 00786_ Y7-YYX(j) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#########??????????????????? | | ??????????????????????#"""""""#??????????????????? | | ??????????????????????# " X ## #???????????????? | | ????????????????####### @ j #???????????????? | | ???????????????## +! #???????????????? | | ???????????????# #####%= c "#???????????????? | | ???????????????## #???#! c ""#???????????????? | | ????????????????# #???# & "& X ""????????????????? | | ????????????????# #???# """"""" #???????????????? | | ?????????????#####################???????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ###########??# #???????????????????????????? | | ![ #??# #???????????????????????????? | | #??####+####???????????????????????????? | | #?????# #????##############????????????? | | ####### #????# #????????????? | | * + #????#"" #????????????? | | | ##############"Y """ #????????????? | | !+ #"" """ #????????????? | | +########## # """ #????????????? | | #####%## # #????????????? | | # ##???????????? | | + """" """" "#???????????? | | # """" """" T#???????????? | | #####+############### """" """" "#???????????? | | ####?# #???????# """" """" ##???????????? | | ?????# #???????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaGravityDerivative Manual? 0 Play Time 00:07:16 Cumulative 51.2 hours Start 2025.07.24 @ 16:23:20 End 2025.07.24 @ 16:28:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ef31618-783e-48ac-8087-7a8d1eca3337