Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 20:31:28 Player: Sunvar Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (92) 460 Value Destroyed (2692) 2692 Prototype IDs (82) 1640 Alien Tech Used (1) 200 Bonus (21600) 21600 TOTAL SCORE: 35892 Bonus ------- Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Scanned by Researcher 500 Met Sigix 2000 Recovered Sigix Corpse 4000 Escaped with Sigix 10000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 167/170 System Corruption 0% Temperature Cool (7) Movement Flying (17) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Compact Particle Reactor Compact Particle Reactor > --- PROPULSION (9) --- Field Propulsion Array Field Propulsion Array Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY (12) ----- Experimental Cooling System Medium Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Centrium Light Armor Plating Graphene Brace Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- Hypervelocity Multirail Quantum Companion > --- INVENTORY (10) --- Advanced Sensor Array Advanced Signal Interpreter Experimental ECM Suite Advanced Reaction Control System Sigix Containment Pod Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace A0-MCA's Component Scanner > --- WEAPON ----------- Hypervelocity Multirail Quantum Companion > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Advanced Sensor Array Advanced Signal Interpreter Experimental ECM Suite Subatomic Replicator Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 207] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Melee Analysis Suite Device Cooling System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . 1 . . . 3 . . . . . . . . . . . . 1 . 1 . 1 Utility 10 | . . . 1 . . . 3 . . . . . . 1 . . . . 2 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 131 | . 2 1 25 10 2 5 16 . 15 1 . . 1 8 1 . 7 . 8 9 9 7 2 2 Power 15 | . . . 2 . . 1 1 . 3 . . . . 1 . . 2 . 1 2 1 . 1 . Engine 6 | . . . 2 . . 1 . . 1 . . . . 1 . . 1 . . . . . . . Core 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 1 2 1 . 1 . Propulsion 40 | . 1 . 8 5 1 . 6 . 3 . . . . 3 1 . 2 . 1 4 1 3 . 1 Treads 14 | . 1 . 7 5 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . 1 . . . 6 . 3 . . . . 3 1 . 2 . 1 4 1 3 . 1 Utility 60 | . 1 1 10 1 . 1 8 . 9 1 . . 1 4 . . 3 . 5 3 6 4 1 1 Device 27 | . 1 1 5 . . . 3 . 2 1 . . 1 3 . . 2 . 2 2 2 1 1 . Storage 4 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Processor 10 | . . . . . . . 3 . 3 . . . . . . . 1 . 2 . 1 . . . Hackware 8 | . . . . . . . . . 4 . . . . 1 . . . . . . 2 . . 1 Protection 11 | . . . 2 1 . 1 2 . . . . . . . . . . . 1 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . . . 5 4 1 3 1 . . . . . . . . . . . 1 . 1 . . . Energy Gun 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 3 3 . 1 . . 2 . . . . . . . 3 . . . . . . 1 Parts Lost 21 | . 1 . 1 . . . . . 7 . 3 . . 2 1 1 . 2 . . 1 . 2 . Power 5 | . . . . . . . . . 2 . . . . 1 1 . . . . . . . 1 . Propulsion 8 | . . . . . . . . . 2 . 2 . . 1 . 1 . 2 . . . . . . Utility 7 | . 1 . . . . . . . 3 . 1 . . . . . . . . . 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . 1 . . . . . 7 . 2 . . 1 2 1 . 1 . . 1 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 6 5 10 14 15 14 5 5 4 5 4 5 5 4 4 4 4 4 4 4 3 6 8 5 Power 1 | . 1 1 1 2 2 1 . 1 . 1 1 2 2 . . . . . 1 1 1 1 1 . Propulsion 2 | . 3 2 3 6 7 6 . . 1 1 . . . . . . . . . . 1 1 1 . Utility 3 | . . 1 3 4 4 5 3 3 3 3 3 3 3 3 4 4 4 4 2 2 1 2 4 2 Weapon . | . . . 2 2 2 2 . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 8 1 7 2 . . 1 . 1 . . . . 2 . . 1 . 1 3 1 3 3 5 Power 8 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . 1 2 . 1 Propulsion 8 | . 3 1 1 1 . . . . 1 . . . . . . . . . . . . . . 1 Utility 13 | . 1 . 1 1 . . . . . . . . . 2 . . . . 1 1 . . 3 3 Weapon 10 | . 3 . 4 . . . . . . . . . . . . . . . . 2 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 84 57 98 99 100 99 98 93 85 93 92 80 80 91 87 83 88 93 93 96 93 90 90 91 Engine 6 | . 11 . 10 11 11 11 3 . 1 6 6 6 6 6 5 5 10 11 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 7 9 8 8 8 Treads 13 | . . 14 32 33 33 33 . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 38 40 38 40 39 33 33 32 33 30 30 34 30 29 28 25 26 28 Device 12 | . 3 . 12 11 11 11 14 20 8 6 12 6 7 11 11 11 11 11 14 18 18 17 16 15 Storage 4 | . 11 . 8 11 11 11 . . . . . . . . . . . . . . . 2 4 4 Processor 11 | . . . . . . . 12 13 14 20 20 20 20 17 17 17 17 17 25 23 23 21 21 20 Hackware 3 | . . . . . . . . . 7 12 6 6 6 10 11 11 11 11 5 . . . . 3 Protection 5 | . . . 10 11 11 11 10 6 2 . . . . . . . . . . 4 4 5 4 4 Energy Cannon 7 | . . . 16 21 21 16 . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 3 . . . . . . . . . . . . . . . . . 1 4 4 4 Slashing Weapon 3 | . . . . . . 2 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 Peak Build Rating 207 | . 7 13 22 28 21 26 63 54 66 66 64 56 62 87 84 84 112 100 125 159 170 185 183 207 Average Rating 70 | . 5 4 18 21 21 24 57 54 54 65 63 56 56 74 83 78 86 98 119 152 160 181 180 204 On Entrance 70 | 6 6 4 5 22 21 21 26 54 54 66 64 56 56 62 84 84 78 100 92 124 159 170 181 175 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 11 12 3 45 47 47 49 25 18 18 15 15 14 16 27 26 17 21 21 38 43 48 58 58 56 Greatest Support 67 | 20 20 3 60 60 60 60 30 30 33 33 36 27 27 41 33 34 42 48 47 58 52 60 60 67 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 5 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 8 | . 7 5 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 Most Carried 15 | . 7 5 15 15 15 15 14 5 5 5 5 5 5 5 5 4 5 5 5 5 5 10 10 10 Average Carried 8 | . 6 4 10 14 15 14 5 4 4 5 4 5 5 4 4 4 4 4 4 4 4 7 9 9 Final Capacity 15 | 8 5 5 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Final Carried 15 | 6 5 5 15 15 15 15 5 5 5 5 5 5 5 5 4 4 5 4 5 5 5 10 9 10 Class Distribution -------------------- 35% | Mutant 16% | Ninja 14% | Hacker-Scout 12% | Scout 7% | Scavenger-Mutant 7% | Infiltrator-Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Ninja | -6/Factory Ninja | -6/Waste Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Ninja | -2/Research Ninja | -2/Quarantine Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Matter Collected 2292 | 200 43 . 524 170 50 40 260 . 101 91 55 . 7 11 124 . . 110 65 154 104 69 . 114 Remotely 147 | . . . 147 . . . . . . . . . . . . . . . . . . . . . Salvage Created 4832 | . 229 . 1269 542 59 . 412 . 279 57 106 . 26 11 . 42 . . 144 509 194 551 . 402 Parts 219 | . 9 . 67 29 4 . 15 . 13 4 1 . 5 4 . 2 . . 10 11 7 20 . 18 Haulers Intercepted 18 | . 1 . 3 2 . . 3 . 2 . . . . . . . . . 1 2 2 2 . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 2 . . 5 . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 49 | . 3 . 22 8 1 . 2 . 4 1 . . 2 . . . . . . 2 . . . 4 Melee 12 | . . . . . . . 2 . 4 1 . . 2 . . . . . . 2 . . . 1 Guns 11 | . 3 . 8 . . . . . . . . . . . . . . . . . . . . . Cannons 25 | . . . 13 8 1 . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 15 | . 4 . 5 1 . . 1 . . . 1 . 1 1 . . . . . 1 . . . . Worker 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . 3 2 . . 3 . 2 . . . . . . . . . 1 2 2 2 . . Recycler 8 | . 1 . 3 1 . . . . . . . . . . . . . . . 1 . 2 . . Operator 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 10 | . . . 3 . . . . . . . . . . . . . . . 1 . . 2 . 4 Swarmer 16 | . 1 . 9 . . . . . 4 . . . . . . . . . . . . . . 2 Grunt 13 | . 2 . 5 4 . . . . . . . . . . . . . . . 1 . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 7 3 1 . 1 . . 1 . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Best Kill Streak 6 | . 3 . 6 4 1 . 2 . 3 1 . . 2 1 . . . . 1 1 1 4 . 6 Combat Bots Only 4 | . 2 . 3 4 1 . 1 . 3 1 . . 2 . . . . . . 1 . . . 3 Max Kills in Single Turn 2 | . 1 . 2 1 1 . 1 . 1 1 1 . 1 1 . 1 . . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 1 . . 1 . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 641 | . 65 1 90 20 2 . 90 . 104 . 9 . 10 39 4 4 . 34 18 20 8 9 74 40 Missed 287 | . 20 1 19 7 1 . 31 . 45 . 5 . 8 23 2 . . 19 13 8 4 7 43 31 Hits 354 | . 45 . 71 13 1 . 59 . 59 . 4 . 2 16 2 4 . 15 5 12 4 2 31 9 Projectile 354 | . 45 . 71 13 1 . 59 . 59 . 4 . 2 16 2 4 . 15 5 12 4 2 31 9 Critical Strikes 11 | . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . 7 . Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 5257 | . 420 . 753 160 17 . 562 . 863 . 70 . 38 344 40 74 . 185 81 265 187 186 799 213 Core 1122 | . 123 . 103 . . . 103 . 309 . . . . 125 . 18 . 99 33 70 25 . 114 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 37 | . . . . . . . . . . . . . . 22 . . 15 . . . . . . . Core Remaining (%) 81 | 100 . 50 . . . 74 . . . . . . 51 . . . . 75 97 . 92 . 92 100 Volleys Fired 137 | . 18 . 81 28 2 . 5 . . . . . . . . . . . . . . . 2 1 Largest 2 | . 2 . 2 2 2 . 1 . . . . . . . . . . . . . . . 1 1 Hottest 150 | . 60 . 150 150 150 . 40 . . . . . . . . . . . . . . . 50 50 Shots Fired 263 | . 36 . 163 52 3 . 5 . . . . . . . . . . . . . . . 3 1 Gun 111 | . 36 . 71 . . . . . . . . . . . . . . . . . . . 3 1 Cannon 152 | . . . 92 52 3 . 5 . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . 18 . 37 . . . 5 . . . . . . . . . . . . . . . 3 1 Thermal 199 | . 18 . 126 52 3 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 7 . 10 13 3 . . . . . . . . . . . . . . . . . 5 . Robot Miss Streak 5 | . 3 . 5 3 . . . . . . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Shots Hit Robots 248 | . 21 . 90 32 3 . 14 . 22 1 3 . 2 5 . 3 . . 9 25 3 7 1 7 Core Hits 102 | . 9 . 39 11 1 . 7 . 6 1 2 . 2 . . 1 . . 3 5 2 5 . 8 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 4 . . . . . 2 . . . . . . . . . . . . . . . Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 242 | . . . . . . . 25 . 46 1 8 . 2 13 . 6 . 4 31 47 13 15 8 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 242 | . . . . . . . 25 . 46 1 8 . 2 13 . 6 . 4 31 47 13 15 8 23 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . . 4 . 5 . 3 . . . . 3 . . 2 7 2 5 . 3 Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10140 | . 258 . 2010 866 75 . 782 . 1149 46 281 . 97 260 . 259 . . 537 1496 266 648 5 1105 Guns 873 | . 258 . 610 . . . . . . . . . . . . . . . . . . . 5 . Cannons 2549 | . . . 1400 800 75 . . . . . . . . . . . . . . . . . . 274 Explosions 131 | . . . . 60 . . . . . . . . . . . . . . . . . . . 71 Melee 6581 | . . . . . . . 782 . 1149 46 281 . 97 260 . 259 . . 537 1496 266 648 . 760 Ramming 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Kinetic 417 | . 137 . 275 . . . . . . . . . . . . . . . . . . . 5 . Thermal 2802 | . 121 . 1735 800 75 . . . . . . . . . . . . . . . . . . 71 Explosive 60 | . . . . 60 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6581 | . . . . . . . 782 . 1149 46 281 . 97 260 . 259 . . 537 1496 266 648 . 760 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 274 | . . . . . . . . . . . . . . . . . . . . . . . . 274 Highest Corruption 11 | . . . 5 5 5 . 1 10 11 11 11 11 11 3 3 3 3 . . 3 3 1 7 . Average Corruption 5 | . . . 5 5 5 . 1 5 10 11 11 11 11 1 3 3 3 . . 2 3 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 127 | . . . 15 12 20 . . 1 19 6 18 1 4 1 17 1 . . . 5 3 . 4 . Message Errors 30 | . . . 1 3 4 . . . 5 2 3 . 1 . 4 . . . . 3 2 . 2 . Matter Fused 26 | . . . 3 2 4 . . . 4 3 4 . . . 4 . . . . 1 1 . . . Heat Flow Errors 17 | . . . 4 . 2 . . . 3 . 5 . 1 . 2 . . . . . . . . . Energy Discharges 14 | . . . 2 2 2 . . . 2 . 2 . . 1 1 1 . . . . . . 1 . Parts Fused 4 | . . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . Data Loss (minor) 14 | . . . 1 . 6 . . . . 1 2 . . . 3 . . . . 1 . . . . Data Loss (major) 10 | . . . 3 1 1 . . 1 1 . 1 1 1 . . . . . . . . . . . Misfires 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . Alerts 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Misdirections 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 658 | . . . 20 18 . . 17 . 127 . 60 . . 39 . 52 . . 24 171 . 63 . 67 Projectiles 38 | . . . 20 18 . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 620 | . . . . . . . 17 . 127 . 60 . . 39 . 52 . . 24 171 . 63 . 67 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | . 54 . 230 219 200 . 75 51 243 186 290 . 251 96 230 . . 9 7 . . . . . Average Temperature 63 | . 28 . 58 74 63 . 26 25 52 91 120 . 126 33 130 . . 9 7 . . . . . Received Heat Transfer 769 | . 108 . 177 69 . . 102 . 81 . . . . 36 . 36 . 58 . 21 . 9 54 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . 6 2 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 4765 | . 275 . 3145 1184 111 . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Maximum Alert Level 2 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 Low Security (%) 91 | . 100 100 82 100 100 . 100 100 92 . . . . 58 . . . . 100 100 100 100 100 71 Level 1 8 | . . . 17 . . . . . 7 . . . . 41 . . . . . . . . . 25 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 405 | . 92 51 236 195 108 . 79 27 214 . . . . 232 . . . . 107 90 170 102 118 405 Initial 196 | . . 31 7 34 63 . . 27 11 . . . . 196 . . . . 91 6 42 81 51 70 Average 76 | . 18 32 109 59 43 . 13 23 75 . . . . 192 . . . . 32 28 127 62 45 177 Influence Increases 4677 | . 152 30 777 326 212 . 212 . 446 20 . . 85 281 15 45 . 285 291 338 232 151 219 560 Destroy 0b10 Robot/C 940 | . 60 . 440 160 20 . 40 . 80 20 . . . . . . . . . 40 . . . 80 Destroy 0b10 Robot/NC 225 | . 10 . 65 20 . . 15 . 10 . . . 10 5 . . . . 15 15 10 30 . 20 Destroy Leader 286 | . 2 . 132 54 . . 26 . 14 . . . . . . . . . 4 14 4 8 . 28 Successful Hack 252 | . 5 . 29 10 12 . 5 . 61 . . . . 22 . . . . 73 27 . 8 . . Select Force Hacks 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . Disable Machine 450 | . . . 60 45 . . 15 . 60 . . . . 15 . . . . 15 30 75 45 60 30 Destroy Structure 229 | . . . 21 37 . . 6 . 11 . . . . 14 . . . . 34 32 8 15 9 42 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 390 | . . . . . . . . . 15 . . . . 15 . . . . 90 105 75 45 30 15 Lose Combat Pursuer 1575 | . 75 30 30 . . . 105 . 195 . . . 75 60 15 45 . 285 60 75 60 . 120 345 Influence Decreases 4285 | . 70 91 715 245 339 37 133 62 265 134 84 . 10 229 142 40 5 140 423 275 164 203 193 286 Entered New Map 730 | . . 51 14 49 101 37 . 52 6 74 17 . . 29 48 . 5 . 54 7 34 63 41 48 Time Decay 3141 | . 60 40 551 196 238 . 133 10 189 60 67 . 10 170 84 40 . 120 275 268 120 140 132 238 Lost Part 160 | . 10 . . . . . . . 70 . . . . 20 10 . . 20 . . 10 . 20 . Lost Ally 15 | . . . . . . . . . . . . . . 10 . . . . 5 . . . . . Purge Threat 239 | . . . 150 . . . . . . . . . . . . . . . 89 . . . . . Squads Dispatched 36 | . 2 . . 2 . . 2 . 5 . . . . 1 . . . . 6 5 1 4 5 3 Investigation 11 | . 1 . . 1 . . 1 . 3 . . . . . . . . . 4 . . 1 . . Extermination 17 | . . . . . . . 1 . 2 . . . . 1 . . . . 2 3 1 3 1 3 Reinforcement 6 | . 1 . . 1 . . . . . . . . . . . . . . . 2 . . 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Distress Signals 14 | . 1 . 2 . . . 2 . 1 . . . . . . . . . 3 2 1 . . 2 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . . . 8 21 . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . 8 21 . Times Spotted 261 | . 16 4 30 10 1 . 15 4 24 1 3 . 7 10 1 3 . 16 23 13 6 13 27 34 Peak Tracking Total 17 | . 10 2 3 3 1 . 7 4 8 1 3 . 5 4 1 3 . 7 8 3 5 8 17 10 Tactical Retreats 44 | . 1 1 2 . . . 4 . 8 . . . 1 1 1 2 . 5 2 4 2 . 3 7 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Traps Triggered 10 | . 1 . . . . . 2 . 2 . . . . . . . . . . 1 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Disabled 30 | . . . 4 3 . . 1 . 4 . . . . 1 . . . . 1 2 5 3 4 2 Max in Single Turn 1 | . . . 1 1 . . 1 . 1 . . . . 1 . . . . 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Accessed 88 | . 1 . 6 5 9 4 10 . 11 1 . 3 . 6 . 1 . . 9 8 1 5 3 5 Terminals 48 | . 1 . 6 5 3 . 2 . 6 . . . . 4 . . . . 5 4 1 3 3 5 Fabricators 9 | . . . . . . . 3 . 3 . . . . . . . . . 1 1 . 1 . . Repair Stations 6 | . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . . Recycling Units 11 | . . . . . 6 . . . . . . . . . . . . . 3 1 . 1 . . Scanalyzers 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Total Hacks 219 | . 2 . 17 19 14 9 26 . 30 1 . 28 . 13 . 1 . . 24 11 2 10 4 8 Successful 116 | . 1 . 11 7 9 9 12 . 8 1 . 28 . 9 . 1 . . 12 3 1 2 2 . Failed 103 | . 1 . 6 12 5 . 14 . 22 . . . . 4 . . . . 12 8 1 8 2 8 Catastrophic 22 | . . . 2 . . . 3 . 5 . . . . 1 . . . . . 4 . 3 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 2 . 13 11 14 . 7 . 11 . . . . 8 . . 1 . 12 5 2 9 1 3 Terminals 119 | . 2 . 17 19 7 . 5 . 17 . . . . 9 . . . . 18 5 2 6 4 8 Fabricators 17 | . . . . . . . 4 . 7 . . . . . . . . . 3 1 . 2 . . Repair Stations 12 | . . . . . . . 4 . 6 . . . . 2 . . . . . . . . . . Recycling Units 15 | . . . . . 7 . . . . . . . . . . . . . 3 3 . 2 . . Scanalyzers 12 | . . . . . . . 10 . . . . . . 2 . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . . . . . . . . . . 2 . . . . Terminal Hacks 60 | . . . 4 3 . 9 . . 3 1 . 28 . 4 . 1 . . 3 1 . 1 2 . Record 11 | . . . . . . 3 . . . . . 6 . 1 . . . . . . . . 1 . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 6 | . . . . 2 . 1 . . . 1 . . . . . 1 . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 5 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . 1 . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 2 . 2 . . . . . . . . . 2 1 . 1 . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair Station Hacks 5 | . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . Scan Component 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 7 . . . . . . 1 . . . . . . . . . . Insert Component 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 34 | . 1 . 7 4 9 . 2 . 1 . . . . 2 . . . . 7 . 1 . . . Terminals 23 | . 1 . 7 4 3 . 1 . 1 . . . . 2 . . . . 3 . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Botnet 12 | . 1 . 2 2 1 . 1 . 1 . . . . 1 . . . . 2 . 1 . . . Skim 9 | . . . 5 2 2 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 6 . . . . . . . . . . . . . 3 . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 1 . 5 5 3 . 8 . 11 . . . . 5 . . . . 6 7 1 5 2 5 Full Trace Events 6 | . . . . 1 . . . . 3 . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . . 12 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 80 | . . . . . . . . . . . . . . . . . . . 34 46 . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . . . 8 18 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . 68 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total Allies 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . . . . . . 26 . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . 26 . . . . 26 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Active Infowar (turns) 6607 | . . 2 56 . . . 467 29 534 138 596 20 138 344 739 112 182 334 853 694 245 299 316 509 Optics 6548 | . . . . . . . 466 29 534 138 596 20 138 344 739 112 182 334 853 694 245 299 316 509 Sensors 6259 | . . 2 . . . . 307 29 422 138 596 20 138 344 739 112 182 334 853 694 225 299 316 509 Structural 56 | . . . 56 . . . . . . . . . . . . . . . . . . . . . Jamming 1539 | . . . . . . . 41 . 33 . . . . . . . . . 84 559 245 299 278 . ECM 106 | . . . . . . . . . . . . . . 21 . . . . 83 . 2 . . . Robot Analysis Total 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . 2 3 . 1 . . 1 . 2 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Turns Passed 11615 | . 188 89 1816 617 748 1597 478 29 534 138 596 20 138 344 739 112 182 334 853 694 245 299 316 509 Spaces Moved 16462 | 1 128 173 763 300 452 955 1200 102 1234 459 919 75 291 793 692 302 490 783 955 1468 539 1021 625 1742 Core 239 | . 60 173 6 . . . . . . . . . . . . . . . . . . . . . Treads 2464 | . . . 757 300 452 955 . . . . . . . . . . . . . . . . . . Legs 69 | 1 68 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13690 | . . . . . . . 1200 102 1234 459 919 75 291 793 692 302 490 783 955 1468 539 1021 625 1742 Fastest Speed 14 | 120 50 50 50 160 160 160 25 25 23 24 20 27 27 22 30 30 26 19 16 14 20 20 20 17 Average Speed 44 | 120 87 50 159 160 160 160 27 25 27 24 24 27 27 26 30 31 30 26 23 20 20 20 20 17 Slowest Speed 160 | 120 120 50 160 160 160 160 28 25 104 24 27 27 27 30 30 34 32 29 28 22 20 20 20 17 Overloaded Moves 30 | . . . . . . . . . 1 . 5 . . 9 . . . 3 9 3 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . 4 . 3 . . . . 3 . . . 1 6 8 3 8 8 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 1 36 51 69 44 80 82 41 91 35 62 78 73 51 22 78 66 67 89 28 34 70 36 60 37 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 12 | . . . 2 . 6 . . . . . . 1 1 . . . . 1 1 . . . . . Known Exits Taken 16 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . 5 . . . 1 2 . 3 . 2 1 . 2 . . . . . . Spaces Dug 98 | . . . . 2 . . 6 . 11 . 5 . . 7 . 3 . 4 17 16 4 5 4 14 Terrain Destroyed 147 | . . . 15 36 . . 6 . 11 . 5 . . 7 . 3 . 4 17 16 4 5 4 14 Melee 94 | . . . . . . . 4 . 11 . 5 . . 7 . 3 . 4 17 16 4 5 4 14 Projectile 32 | . . . 15 15 . . 2 . . . . . . . . . . . . . . . . . AOE 21 | . . . . 21 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total 20014 | . 168 175 1212 390 473 1027 1307 104 1347 484 1280 74 346 905 1222 307 521 903 1528 1796 653 1088 794 1910 Wait 2836 | . 17 . 288 31 17 56 35 . 42 23 352 . 53 80 530 . 9 117 525 260 82 33 149 137 Move 16333 | . 127 172 762 299 451 954 1192 101 1227 458 918 74 290 786 691 301 489 780 942 1452 534 1004 608 1721 Hop 51 | . . . . . . . 4 . 3 . . . . 3 . . . 1 6 7 1 8 8 10 Pick Up 78 | . 1 . 22 3 . 4 5 1 . . 1 . . 4 . . 2 . 5 5 2 12 5 6 Fast Attach 78 | . 2 1 12 6 . 3 7 . 14 1 . . 1 6 . . 9 . 4 2 7 1 . 2 Attach 33 | . . . 4 . . 1 10 . 1 . 1 . . 2 1 . . 1 3 2 . 2 1 4 Detach 21 | . . 1 2 . . . 4 . 4 1 . . . 3 . . . . 3 . 2 . . 1 Swap 56 | . . . 13 7 2 1 4 1 3 . . . . 2 . . 2 . 4 6 4 4 3 . Drop 135 | . 3 1 28 15 1 8 16 1 3 . . . . 6 . . 10 . 4 11 8 9 6 5 Fire 137 | . 18 . 81 28 2 . 5 . . . . . . . . . . . . . . . 2 1 Melee 242 | . . . . . . . 25 . 46 1 8 . 2 13 . 6 . 4 31 47 13 15 8 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 4 . . . . . . . . . . 4 . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 14) 189 | -10/Materials | Entered Mines 234 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 235 | -10/Mines | Found Prototype Device 235 | -10/Mines | Identified Exp. Sensor Array 272 | -10/Mines | Discovered new exit (range 13) 278 | -10/Mines | Entered Materials 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 299 | -9/Materials | Discovered new exit (range 16) 306 | -9/Materials | Build established: Mutant 554 | -9/Materials | Discovered new exit (range 3) 760 | -9/Materials | Build established: Scavenger-Mutant 1092 | -9/Materials | Discovered new exit (range 8) 1243 | -9/Materials | Identified exit to Mines 1243 | -9/Materials | Identified exit to Storage 1407 | -9/Materials | Discovered new exit (range 15) 1669 | -9/Materials | Learned location of 1 exit from Recycling 1673 | -9/Materials | Build established: Mutant 1681 | -9/Materials | Discovered new exit (range 5) 1735 | -9/Materials | Learned Storage security intel 1790 | -9/Materials | Learned 4 Recycling zone layouts 1876 | -9/Materials | Loaded intel: 8 trap records 1904 | -9/Materials | Learned Storage garrison access intel 1920 | -9/Materials | Learned location of Mines (-9) 1946 | -9/Materials | Identified exit to Materials 1984 | -9/Materials | Learned 2 Storage zone layouts 2032 | -9/Materials | Learned Storage trap positions 2094 | -9/Materials | Entered Storage 2096 | -9/Storage | Loaded intel: 9 trap records 2098 | -9/Storage | Loaded intel: 1 garrison access location 2682 | -9/Storage | Used back door to open Recycling access 2682 | -9/Storage | Discovered new exit (range 5) 2711 | -9/Storage | Entered Recycling 2712 | -9/Recycling | Identified exit to Factory 3421 | -9/Recycling | Scanned before Scraplab entrance 3445 | -9/Recycling | Entered Scraplab 3457 | -9/Recycling | Discovered new exit (range 2) 3459 | -9/Recycling | Entered Scraptown 3459 | -9/Scraptown | System corruption cleaned by C-Scrubber 3895 | -9/Scraptown | Discovered new exit (range 13) 4037 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4056 | -9/Scraptown | Visited Comm Corps 4092 | -9/Scraptown | Visited The Evicted 4106 | -9/Scraptown | Visited Scrapoid Research Area 4116 | -9/Scraptown | Visited Spacefarers 4128 | -9/Scraptown | Visited Fellowship of the Rings 4317 | -9/Scraptown | Visited UFD Registry 4317 | -9/Scraptown | Registered with UFD as "Shorttube" 4354 | -9/Scraptown | Visited Science Guys 4415 | -9/Scraptown | Received an X-ray algorithm 4437 | -9/Scraptown | Visited A0-MCA Data Center 4450 | -9/Scraptown | Given a B+ rating by A0-MCA 4455 | -9/Scraptown | Found A0-MCA's Component Scanner 4491 | -9/Scraptown | Visited Curators Association 4549 | -9/Scraptown | Visited Infowarlord's Domain 4560 | -9/Scraptown | Found Exp. Signal Interpreter 4596 | -9/Scraptown | Visited Botcube Research 4635 | -9/Scraptown | Visited Analyses Database 4668 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4683 | -9/Scraptown | Found DCF Scrap (29 items) 4715 | -9/Scraptown | Visited Sword Containment 4772 | -9/Scraptown | Visited Scrap Suit Storage 4797 | -9/Scraptown | Visited Chapter 10 4970 | -9/Scraptown | Met Optimus 4970 | -9/Scraptown | Accepted into 0bPrime 5048 | -9/Scraptown | Discovered new exit (range 5) 5056 | -9/Scraptown | Entered Factory 5056 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 5145 | -6/Factory | Discovered new exit (range 19) 5153 | -6/Factory | Identified exit to Factory 5422 | -6/Factory | Build established: Ninja 5502 | -6/Factory | Discovered exit to Factory (range 18) 5534 | -6/Factory | Sucked down chute 5534 | -6/Factory | Entered Waste 5536 | -6/Waste | Spotted C-40 Crusher 5549 | -6/Waste | EMP discharged 5549 | -6/Waste | System corruption reached 10% 5550 | -6/Waste | Spotted C-40 Crusher 5551 | -6/Waste | Spotted C-40 Crusher 5551 | -6/Waste | Spotted C-40 Crusher 5555 | -6/Waste | Spotted C-40 Crusher 5558 | -6/Waste | Spotted C-40 Crusher 5559 | -6/Waste | Discovered new exit (range 14) 5563 | -6/Waste | Identified exit to Factory 5563 | -6/Waste | Entered Factory 5868 | -6/Factory | Lost 7 parts (2p2n3u) 5908 | -6/Factory | Identified exit to Lower Caves 5908 | -6/Factory | Identified exit to Extension 5911 | -6/Factory | Discovered exit to Factory (range 16) 5934 | -6/Factory | Discovered exit to Factory (range 8) 5988 | -6/Factory | Found Prototype Processor 5988 | -6/Factory | Identified Exp. Targeting Computer 6097 | -6/Factory | Entered Lower Caves 6173 | -6/Lower Caves | Encountered a Warlord checkpoint 6173 | -6/Lower Caves | Learned Factory emergency access door positions 6174 | -6/Lower Caves | Learned 4 Factory zone layouts 6189 | -6/Lower Caves | Discovered new exit (range 6) 6222 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6230 | -6/Lower Caves | Identified exit to Lower Caves 6235 | -6/Lower Caves | Entered another Lower Caves area 6260 | -6/Lower Caves | Spotted B-75 Beast 6513 | -6/Lower Caves | Build established: Scout 6576 | -6/Lower Caves | Discovered exit to Factory (range 16) 6784 | -6/Lower Caves | Identified exit to Data Miner 6785 | -6/Lower Caves | Learned Factory emergency access door positions 6820 | -6/Lower Caves | Learned location of 1 exit from Factory 6831 | -6/Lower Caves | Entered Data Miner 6831 | -6/Data Miner | Discovered new exit (range 6) 6833 | -6/Data Miner | Identified exit to Proximity Caves 6835 | -6/Data Miner | Met Data Miner 6843 | -6/Data Miner | Learned location of Section 7 (-2) 6843 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6845 | -6/Data Miner | Received God Mode back door access code from Data Miner 6851 | -6/Data Miner | Entered Proximity Caves 6854 | -5/Proximity Caves | Spotter reported a threat 6865 | -5/Proximity Caves | Spotted B-75 Beast 6984 | -5/Proximity Caves | Discovered exit to Factory (range 18) 6987 | -5/Proximity Caves | Learned location of Warlord (-5) 6989 | -5/Proximity Caves | Entered Factory 6989 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6990 | -5/Factory | Identified exit to Factory 6994 | -5/Factory | Identified exit to Upper Caves 7105 | -5/Factory | Repaired Broken Exp. Sensor Array 7333 | -5/Factory | Entered Upper Caves 7594 | -5/Upper Caves | Build established: Hacker-Scout 8061 | -5/Upper Caves | Discovered new exit (range 10) 8072 | -5/Upper Caves | Identified exit to Upper Caves 8072 | -5/Upper Caves | Entered another Upper Caves area 8104 | -5/Upper Caves | Learned 4 Factory zone layouts 8175 | -5/Upper Caves | Discovered new exit (range 14) 8180 | -5/Upper Caves | Identified exit to Warlord 8184 | -5/Upper Caves | Entered Warlord 8195 | -5/Warlord | System corruption cleaned by Quarantine Array 8313 | -5/Warlord | Opened Warlord's prototype stash 8320 | -5/Warlord | Found Spectral Analyzer 8325 | -5/Warlord | Found Prototype Device 8325 | -5/Warlord | Identified Thermal Barrier 8331 | -5/Warlord | Found Prototype Reactor 8331 | -5/Warlord | Identified Vortex Chain Reactor 8362 | -5/Warlord | Discovered new exit (range 15) 8366 | -5/Warlord | Identified exit to Proximity Caves 8366 | -5/Warlord | Entered Proximity Caves 8437 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8515 | -4/Proximity Caves | Learned 4 Research zone layouts 8556 | -4/Proximity Caves | Spotted B-86 Titan 8699 | -4/Proximity Caves | Discovered exit to Factory (range 4) 8700 | -4/Proximity Caves | Entered Factory 8700 | -4/Factory | Evolved 2 slots: Utility x2 8701 | -4/Factory | Identified exit to Research 8801 | -4/Factory | Loaded intel: 8 recycling unit locations 8952 | -4/Factory | Fabricated Exp. Sensor Array (x1) 9068 | -4/Factory | Build established: Ninja 9160 | -4/Factory | Spotted B-86 Titan 9473 | -4/Factory | Spotted B-86 Titan 9493 | -4/Factory | Learned location of Protoforge (-2) 9553 | -4/Factory | Entered Research 9553 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9641 | -3/Research | Fabricated Enh. Quantum Rifle (x2) 9842 | -3/Research | Build established: Infiltrator-Ninja 10228 | -3/Research | Discovered new exit (range 3) 10228 | -3/Research | Identified exit to Testing 10247 | -3/Research | Entered Testing 10277 | -3/Testing | Found Ghost Barrier 10288 | -3/Testing | Spotted Superbehemoth 10330 | -3/Testing | Found Hyp. Multirail 10383 | -3/Testing | Found Portable AFG 10476 | -3/Testing | Discovered new exit (range 24) 10491 | -3/Testing | Identified exit to Research 10492 | -3/Testing | Entered Research 10492 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10577 | -2/Research | Spotted B-90 Cyclops 10629 | -2/Research | Found Adv. Micro-nuke Launcher 10679 | -2/Research | Discovered new exit (range 4) 10679 | -2/Research | Identified exit to Access 10725 | -2/Research | Identified exit to Quarantine 10785 | -2/Research | Build established: Ninja 10791 | -2/Research | Entered Quarantine 10798 | -2/Quarantine | Found Alien Artifact 11014 | -2/Quarantine | Met incapacitated Sigix Warrior 11014 | -2/Quarantine | Lockdown squad dispatched 11015 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 11015 | -2/Quarantine | Unlocked Sigix quarantine chamber 11016 | -2/Quarantine | Found Sigix Containment Pod 11018 | -2/Quarantine | Spotted Lightning 11018 | -2/Quarantine | Spotted Lightning 11018 | -2/Quarantine | Spotted Lightning 11045 | -2/Quarantine | Found Sigix Corpse 11046 | -2/Quarantine | Scanned by Researcher 11048 | -2/Quarantine | Incoming assault squad redirected 11056 | -2/Quarantine | Found Sigix Corpse 11096 | -2/Quarantine | Discovered exit to Access (range 19) 11107 | -2/Quarantine | Entered Access 11107 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11108 | -1/Access | Forged Quantum Companion 11174 | -1/Access | Found Exp. ECM Suite 11302 | -1/Access | Build established: Scout 11557 | -1/Access | Energy Cycler disabled 11609 | -1/Access | Discovered new exit (range 6) 11610 | -1/Access | Identified exit to Surface 11613 | -1/Access | Identified Subatomic Replicator 11613 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 11616 | *** | Destroyed 0b10! Last Messages --------------- 11534_ U-05 Engineer builds a Wall. 11555_ HV Slug penetrates Energy Cycler. 11557_ ALERT: Power surge detected, dispatching additional patrols. 11557_ Energy Cycler explodes. 11557_ U-05 Engineer lays Concrete. 11581_ U-05 Engineer builds a Wall. 11595_ K-01 Serf cleans the Repair Station. 11606_ Acquired 6 matter. 11609_ The Access Shell folds into the floor. 11609_ EXIT=FOUND 11610_ EXIT=IDENTIFIED: SURFACE 11611_ Dropped Lgt. Quantum Reactor. 11611_ Dropped Impulse Thruster. 11612_ Dropped Sigix Containment Pod. 11613_ Identified Subatomic Replicator. 11613_ Replicated Sigix Containment Pod. 11614_ Sigix Containment Pod: "ZVPTKWGIWG MFDVFEKHCSXU TQI ON GBWQ JOYSTLHAMEL" 11614_ Sigix Containment Pod: "Q BVHXLF" 11614_ Acquired Sigix Containment Pod. Map ----- +----------------------------------------------------+ | ###+#######??????????????????????????????????????? | | #??????????????????????????????????????? | | % #??????????????????????????????????????? | | " #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | =%*" #??????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ####+######??????????????????????????????????????? | | ??# ###########?????????????????????????????????? | | ??# # #?????????????????????????????????? | | # # = #?????????????????????????????????? | | + + #?????BB????BB????????????????????? | | # # ! #?????BB????BB????????????????????? | | # ###########?????????????????????????????????? | | + #???????????????????????????????????? | | # *% #???????????????????????????????????? | | ######## #???????????????????????????????????? | | ?# + #?????#""""""""""#??????????????????? | | ?# # #?????# #??????????????????? | | ??# ??# #?????# #??????????????????? | | ??# ????# #?????# #??????????????????? | | ???#??????# #?????# "" #??????????????????? | | ??????????# #?????# "@*= #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #????## ##?????????????????? | | ###########g #????# #?????????????????? | | g#????##"" ##?????????????????? | | #?????#"" #??????????????????? | | #### ##### g#?????#"" #??????????????????? | | ???# #???# #?????#T #??????????????????? | | ???# #???# #?????#"" #??????????????????? | | ???# #???#% #?????#"" #??????????????????? | | ???# #???# #######"" #####+###??????????? | | ???# #???# ????? | | ???# #???# ????? | | ???# #???######################### #######??????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 47 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 78 Targeting Accuracy 12 Melee Accuracy 14 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -4/Factory Enh. Quantum Rifle | x2 | -3/Research | Preloaded Repaired ---------- Exp. Sensor Array | 24% | -5/Factory | Broken Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonWeaponsSpecial Manual? 0 Play Time 02:41:39 Cumulative 209.2 hours Start 2025.06.22 @ 15:05:09 End 2025.06.22 @ 20:31:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type 3 Total 16 Types 8/0/3/5/0/0/0/0/0/0 Lore% 71 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f27705c6-550f-4826-8528-1609eadd0419