Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.31 @ 21:57:24 Player: Chris Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (190) 950 Value Destroyed (5635) 5635 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1636) 1636 TOTAL SCORE: 10641 Bonus ------- High Alert Combat Kills 895 Follower Combat Kills 82 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Great Maul > --- INVENTORY (5) ---- Improved Treads Shock Rifle Flak Cannon Katana Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Bomb Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Cryofiber Web Compact Ion Cannon Improved Light Cannon Flak Cannon Flak Cannon [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Parts Attached 131 | 6 10 3 21 29 24 20 18 Power 29 | 1 . . 4 7 9 4 4 Engine 17 | 1 . . 4 7 3 1 1 Core 12 | . . . . . 6 3 3 Reactor . | . . . . . . . . Propulsion 37 | 2 1 . 10 5 7 7 5 Treads 23 | 2 1 . 8 5 3 3 1 Leg 14 | . . . 2 . 4 4 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 2 2 2 11 4 2 2 Device 17 | . 1 1 2 11 2 . . Storage 1 | 1 . . . . . . . Processor 3 | . 1 . . . 1 . 1 Hackware 4 | . . 1 . . . 2 1 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 39 | 2 7 1 5 6 4 7 7 Energy Gun 11 | 2 3 . 2 . . 3 1 Energy Cannon 7 | . 3 . 3 . . . 1 Ballistic Gun 9 | . . . . 2 4 2 1 Ballistic Cannon 9 | . . 1 . 4 . 2 2 Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 45 | . 2 1 1 6 14 11 10 Power 14 | . . . . 2 6 2 4 Propulsion 14 | . . . . 1 5 4 4 Utility 5 | . 1 1 . 1 1 1 . Weapon 12 | . 1 . 1 2 2 4 2 Highest Loss Streak 5 | . 2 1 1 2 5 4 3 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 93 | . 93 91 98 98 92 85 85 Engine 13 | . 14 14 21 21 9 2 5 Core 4 | . . . . . 8 15 7 Treads 18 | . 27 28 20 21 24 11 . Leg 8 | . . . . . 9 19 31 Device 9 | . 5 5 10 19 9 5 . Storage 9 | . 14 14 11 11 9 6 . Processor 1 | . 3 . . . 4 . . Hackware 6 | . . . 11 1 . 7 25 Energy Gun 3 | . 13 . 8 . . 1 . Energy Cannon 5 | . 9 14 12 3 . . 3 Ballistic Gun 5 | . . . . 4 15 12 1 Ballistic Cannon 5 | . . 13 . 14 2 3 3 Naked Turns . | . . . . . . . . Heaviest Build 35 | 12 17 20 30 33 35 35 26 Greatest Support 89 | 40 40 40 40 46 89 60 53 Greatest Overweight (x) 7 | . . . 2 1 7 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 7 5 Most Carried 8 | 2 8 8 8 8 8 8 5 Average Carried 6 | 1 6 7 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 8 8 7 5 4 Class Distribution -------------------- 69% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Matter Collected 3865 | 232 138 125 210 899 1152 582 527 Remotely . | . . . . . . . . Salvage Created 6452 | . 550 51 1391 1264 1772 588 836 Parts 369 | . 35 7 75 80 114 30 28 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 15 | . . . 4 3 6 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Combat Hostiles Destroyed 135 | . 16 3 29 28 26 15 18 Melee 5 | . . . . . . . 5 Guns 48 | . 5 . 5 6 22 9 1 Cannons 62 | . 2 3 22 21 4 6 4 AOE 13 | . 8 . 2 1 . . 2 Classes Destroyed 14 | . 5 1 3 1 4 . . Worker 14 | . . 1 1 3 8 . 1 Builder 15 | . 2 . 1 5 4 . 3 Tunneler 1 | . . . . . 1 . . Hauler 2 | . . . . . 2 . . Recycler 8 | . . . 2 2 3 . 1 Mechanic 1 | . . . . 1 . . . Operator 4 | . 1 . 1 1 1 . . Watcher 10 | . 2 . 2 2 2 . 2 Swarmer 29 | . 6 3 8 3 5 1 3 Grunt 65 | . 10 . 14 14 10 5 12 Duelist 3 | . . . 1 . . 1 1 Sentry 33 | . . . 6 11 6 8 2 Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 3 . . Best Kill Streak 7 | . 6 3 6 7 7 3 5 Combat Bots Only 6 | . 4 2 6 6 5 3 5 Max Kills in Single Turn 4 | . 4 1 2 2 2 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . 2 1 . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Damage Taken 7184 | . 402 201 643 1093 1910 1686 1249 Core 979 | . 95 25 183 121 145 210 200 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 104 | . . . . . 104 . . Regen/Repaired (Parts) 266 | . 71 . 195 . . . . Core Remaining (%) 58 | 100 . 52 . 24 . . . Volleys Fired 502 | . 41 20 72 107 123 97 42 Largest 2 | . 2 2 2 2 2 2 2 Hottest 143 | . 112 100 143 143 72 113 88 Shots Fired 929 | . 71 25 137 209 246 184 57 Gun 533 | . 57 . 43 46 226 153 8 Cannon 394 | . 12 25 94 163 20 31 49 Launcher 2 | . 2 . . . . . . Special . | . . . . . . . . Kinetic 606 | . . 20 . 167 246 142 31 Thermal 209 | . . . 124 42 . 25 18 Explosive 2 | . 2 . . . . . . Electromagnetic 112 | . 69 5 13 . . 17 8 Robot Hit Streak 14 | . 11 7 14 9 12 12 9 Robot Miss Streak 9 | . 3 3 3 6 9 5 7 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 561 | . 45 10 87 110 141 99 69 Core Hits 281 | . 27 4 51 51 69 48 31 Critical Kills 3 | . . . . 1 1 1 . Critical Parts Destroyed 5 | . . . . 1 . . 4 Critical Strikes 16 | . 1 1 2 4 1 2 5 Burn 3 | . . . 2 . . 1 . Destroy 4 | . . . . 2 1 1 . Blast 2 | . . . . 2 . . . Corrupt 2 | . 1 1 . . . . . Smash 5 | . . . . . . . 5 Melee Attacks 39 | . . . . . . . 39 Impact 29 | . . . . . . . 29 Slashing 10 | . . . . . . . 10 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12498 | . 1249 218 1921 2204 3077 1582 2247 Guns 5317 | . 530 . 458 212 2836 1193 88 Cannons 4658 | . 162 218 1251 1966 231 389 441 Explosions 1078 | . 557 . 212 25 . . 284 Melee 1432 | . . . . . . . 1432 Ramming 13 | . . . . 1 10 . 2 Kinetic 6232 | . . 156 . 1571 3067 1247 191 Thermal 2987 | . 265 . 1629 607 . 236 250 Explosive 601 | . 292 . . 25 . . 284 Electromagnetic 1233 | . 692 62 292 . . 99 88 Impact 1270 | . . . . . . . 1270 Slashing 162 | . . . . . . . 162 Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 . . . . . Average Corruption 1 | . . 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . 5 . . . . . Message Errors 3 | . . 3 . . . . . Heat Flow Errors 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 447 | . 17 1 2 5 7 . 415 Projectiles 15 | . . 1 2 5 7 . . Explosions 42 | . 17 . . . . . 25 Melee 390 | . . . . . . . 390 Knockbacks 46 | . . 5 . 11 3 6 21 Impact 9 | . . . . . 1 . 8 Kinetic 34 | . . 3 . 10 2 6 13 Secondary 3 | . . 2 . 1 . . . Self-Inflicted Damage 192 | . 37 . . 67 . . 88 Shots 3 | . 1 . . 1 . . 1 Rammed 2 | . . . . 1 1 . . Targets Rammed 3 | . . . . 1 1 . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 381 | . 135 226 381 313 139 275 299 Average Temperature 71 | . 50 106 98 72 21 68 73 Received Heat Transfer 2682 | . 171 6 201 432 594 648 630 Effects 7 | . . . 5 . . . 2 Shutdowns 3 | . . . 3 . . . . Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . 2 . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 22 | . 3 . . . . . 19 Impact Corruptions 19 | . . . . . . . 19 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 1 . 5 . . 2 2 Heat Transferred 5234 | . 350 . 2923 962 . 592 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Peak Influence 975 | . 361 194 560 660 772 975 789 Initial 475 | . . 82 . 236 272 440 475 Average 416 | . 178 49 179 522 447 734 650 Maximum Alert Level 3 | . 1 . 2 2 3 3 3 Low Security (%) 27 | 100 46 100 74 . 3 . . Level 1 18 | . 53 . 12 18 46 . . Level 2 41 | . . . 13 81 48 43 67 Level 3 12 | . . . . . 1 56 32 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . 2 1 6 11 4 . 3 Investigation 11 | . 2 1 3 2 2 . 1 Extermination . | . . . . . . . . Reinforcement 9 | . . . 3 3 2 . 1 Assault 1 | . . . . . . . 1 Garrison 6 | . . . . 6 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Distress Signals 12 | . 1 . . 4 3 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 220 | . 21 6 38 46 46 25 38 Peak Tracking Total 10 | . 6 3 4 10 4 4 10 Tactical Retreats 26 | . 3 1 4 2 4 3 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Traps Triggered 7 | . 2 . 1 3 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Machines Disabled 21 | . 1 . 5 3 6 1 5 Max in Single Turn 2 | . 1 . 1 1 1 1 2 Garrison Access 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Machines Accessed 36 | . 6 2 7 8 8 . 5 Terminals 26 | . 5 . 4 8 6 . 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . . 2 . 1 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 80 | . 18 2 21 12 15 . 12 Successful 51 | . 6 2 16 10 8 . 9 Failed 29 | . 12 . 5 2 7 . 3 Catastrophic 7 | . 1 . 2 . 1 . 3 Database Lockouts . | . . . . . . . . Manual 48 | . 16 . 11 5 11 . 5 Terminals 60 | . 16 . 14 12 11 . 7 Fabricators . | . . . . . . . . Repair Stations 6 | . 2 . 4 . . . . Recycling Units 4 | . . . . . . . 4 Scanalyzers 6 | . . . 3 . 3 . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 33 | . 4 2 9 10 4 . 4 Record 7 | . . . 3 2 . . 2 Open Door 5 | . . 2 . 3 . . . Level Access Points 3 | . 1 . 1 . 1 . . Branch Access Points 2 | . 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 3 | . 1 . . 1 . . 1 Locate Traps 7 | . . . 3 1 2 . 1 Recall Investigation 1 | . . . . 1 . . . Zone Layout 4 | . . . 1 2 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . Scan Component 3 | . 1 . 2 . . . . Repair 3 | . 1 . 2 . . . . Recycling Unit Hacks 4 | . . . . . . . 4 Recycle Component 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 6 | . . . 3 . 3 . . Insert Component 3 | . . . 2 . 1 . . Analyze 3 | . . . 1 . 2 . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 4 . 6 3 4 . 3 Full Trace Events 6 | . . . 3 . 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . Time 78 | . 26 . 52 . . . . Parts Recycled 2 | . . . . . . . 2 Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . 5 2 Machine Destruction 7 | . . . . . . 5 2 Attached 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 . . . Highest-Rated Group 88 | . . . . 88 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders 3 | . . . . 1 . 2 . FOLLOW 1 | . . . . . . 1 . EXPLORE 2 | . . . . 1 . 1 . Ally Attacks 43 | . . . . 29 7 7 . Total Damage 255 | . . . . 255 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 31 | . . . . 12 16 3 . Drone Recoveries 7 | . . . . 4 1 2 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Turns Passed 11191 | 96 961 849 2204 2266 1948 1566 1301 Spaces Moved 5345 | 59 449 489 1023 1042 898 829 556 Core 37 | 8 . . . . 1 . 28 Treads 3915 | 51 449 489 1007 1042 562 313 2 Legs 1393 | . . . 16 . 335 516 526 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 110 100 Average Speed 149 | 145 160 160 162 161 142 136 120 Slowest Speed 400 | 160 160 160 260 240 400 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 3 64 84 77 94 91 57 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 112 | . 16 4 3 49 8 8 24 Melee . | . . . . . . . . Projectile 48 | . . 4 3 28 5 8 . AOE 61 | . 16 . . 21 . . 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Total 7520 | 66 618 533 1427 1430 1320 1071 1055 Wait 1359 | . 108 12 283 214 244 109 389 Move 5337 | 58 448 488 1022 1041 897 827 556 Hop . | . . . . . . . . Pick Up 48 | 2 8 3 11 9 13 . 2 Fast Attach 76 | 6 4 3 8 18 15 12 10 Attach 22 | . 1 . 4 5 5 4 3 Detach 15 | . 1 2 . 1 3 3 5 Swap 33 | . 5 . 9 6 4 4 5 Drop 67 | . 2 5 18 22 15 2 3 Fire 502 | . 41 20 72 107 123 97 42 Melee 39 | . . . . . . . 39 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 2 | . . . . 1 1 . . Escape Stasis 2 | . . . . . . 2 . Rewire 17 | . . . . 6 . 11 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 592 | -10/Materials | Repaired Lgt. Treads 760 | -10/Materials | Discovered new exit (range 12) 811 | -10/Materials | Identified exit to Materials 879 | -10/Materials | Identified exit to Mines 1058 | -10/Materials | Entered Mines 1067 | -10/Mines | Met a Derelict shopkeep closing up shop 1083 | -10/Mines | Assembled infested the area 1088 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1152 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1367 | -10/Mines | Discovered exit to Materials (range 6) 1644 | -10/Mines | Discovered exit to Materials (range 6) 1681 | -10/Mines | Learned Materials security intel 1838 | -10/Mines | Found the Drone Emporium 1862 | -10/Mines | Found Prototype Device 1907 | -10/Mines | Entered Materials 1907 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1934 | -9/Materials | Identified Bomb Drone Bay 2111 | -9/Materials | Repaired Lgt. Treads 2139 | -9/Materials | Repaired Lgt. Treads 2483 | -9/Materials | Identified exit to Materials 2483 | -9/Materials | Identified exit to Mines 2483 | -9/Materials | Identified exit to Storage 4111 | -9/Materials | Entered Storage 4295 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4323 | -9/Storage | Garrison activated, responded to threat 4399 | -9/Storage | Core integrity fell below 50% 4767 | -9/Storage | Garrison activated, responded to threat 4888 | -9/Storage | Discovered exit to Materials (range 14) 5089 | -9/Storage | Build established: Scavenger-Mutant 5942 | -9/Storage | Build established: Mutant 6377 | -9/Storage | Entered Materials 6377 | -8/Materials | Accompanied by 1 ally 6377 | -8/Materials | Evolved 2 slots: Propulsion x2 6939 | -8/Materials | Discovered new exit (range 12) 7620 | -8/Materials | Identified exit to Factory 7827 | -8/Materials | Lost 5 parts (1p4n) 8108 | -8/Materials | Build established: Scavenger-Mutant 8142 | -8/Materials | Identified exit to Garrison 8325 | -8/Materials | Entered Garrison 8325 | -8/Garrison | Accompanied by 8 allies 8366 | -8/Garrison | Triggered checkpoint 8440 | -8/Garrison | Garrison Relay disabled 8584 | -8/Garrison | Triggered checkpoint 8585 | -8/Garrison | Triggered checkpoint 8660 | -8/Garrison | Triggered checkpoint 8679 | -8/Garrison | Build established: Mutant 8781 | -8/Garrison | Discovered new exit (range 28) 9080 | -8/Garrison | Installed Relay Interface Framework 9134 | -8/Garrison | Build established: Scavenger-Mutant 9490 | -8/Garrison | Lost 4 parts (2p1n1w) 9546 | -8/Garrison | Triggered checkpoint 9561 | -8/Garrison | Core integrity fell below 50% 9700 | -8/Garrison | Triggered checkpoint 9862 | -8/Garrison | Discovered new exit (range 15) 9891 | -8/Garrison | Entered Materials 10180 | -8/Materials | Lost 3 parts (1p1n1w) 10536 | -8/Materials | Core integrity fell below 20% 10999 | -8/Materials | Build established: Mutant 11091 | -8/Materials | First assault squad dispatched 11192 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11105_ Visual Processing Unit fried. 11105_ W-25 Informer destroyed. 11155_ W-25 Informer sends out distress signal. 11171_ Destroyed Lgt. Nuclear Core. 11171_ G-47 Trooper system corrupted by crushing effect. 11172_ G-47 Trooper system terminally corrupted. 11172_ Aluminum Leg fried. 11174_ Acquired 30 matter. 11178_ K-01 Serf collects debris. 11179_ Connecting with Terminal... 11180_ C-30 ARC bursts open, deploying its payload. 11180_ G-50 Soldier unfolds itself. 11180_ G-47 Trooper unfolds itself. 11180_ I-25 Savior unfolds itself. 11182_ K-01 Serf collects debris. 11190_ Destroyed Lgt. Nuclear Core. 11190_ G-47 Trooper system corrupted by crushing effect. 11191_ G-47 Trooper system terminally corrupted. 11191_ Imp. Heat Sink fried. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? ? ????????????????????? | | ??????????????????? ????????????????????? | | ???????????????????# ????????????????????? | | ???????? ??????????# ????????????????????? | | ???????? ?????????# ????????????????????? | | ?????####+########## ????????????????????? | | ???? ????????????????????? | | ????? ? #???????????????????? | | ?????? ?? ???????????????????? | | ??????? ??? #???????????????????? | | ?????????? ????g #????????????????#??? | | ?????????##?# #????#[#?????????????? #??? | | ?????????? # ######%############## #??? | | ??????????? # "/% #=@ #??? | | ????????????+ #" # #??? | | ????????????# #T #g " #??? | | ????????????# #" !%g "G"! #??? | | ????????????# % # #k " ! #??? | | ????????#######+######## ]######## #??? | | ????????# "" # # """ # #??? | | ????????# ""S # """ # """ # #??? | | ????????# "" """ """ # """ + """ # #??? | | ????????# """ """ # %"" # # #??? | | ????????# """ """ # # ! # #??? | | ????????# / # # % # #??? | | ????????###########+#### """ #####+## #??? | | ????????????# """ #?# """ #???#% #??? | | ????????????# "Y" ###r %%" #???# #??? | | ????????????# + ##### #??? | | ????????????# """ ### %#??? | | ????????????# """"" #?# """ #??? | | ????????????# """"" #?# """ ### #??? | | ????????????# """"" #?# """ ########?# #??? | | ????????????# """ #?# # [ #?# #??? | | ????????????# #?# # """#?# #??? | | ????????#########+###### """ +% """#?# #??? | | ????????# """ # """#?#%#??? | | ????##### """ # """#?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 ECM Strength 2 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 49 Trap Extractor Capacity 4 Item Schematics ----------------- Disposable Heat Sink | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! Release The Drones! Challenges ------------ None Game ------ Seed GhostCoilRipper Manual? 0 Play Time 02:08:25 Cumulative 15.7 hours Start 2023.01.30 @ 22:53:07 End 2023.01.31 @ 21:57:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b2f05bf1-c188-4dc3-aa25-793af74ec2b8