Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.24 @ 23:13:38 Player: LU-1G1 Result: Destroyed by as-23034 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (284) 284 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1934 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Compact Wheel Flight Unit Small Storage Unit Lightpack 2.0 High-capacity Matter Pod (200) Signal Interpreter Cloak of Protection Supersonic Drone Bay (1/1) Medium Laser Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Compact Wheel Small Storage Unit Lightpack 2.0 Signal Interpreter Cloak of Protection Supersonic Drone Bay Medium Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 1 . 3 7 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads 3 | 2 1 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . . 2 1 Device . | . . . . . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . . . 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . . . 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 . . 7 Power 2 | . 1 . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . 1 . . 4 Average Slot Usage (%) 84 | . 75 71 89 95 Engine 7 | . 4 . 7 11 Treads 27 | . 27 28 28 27 Storage 14 | . 14 14 14 14 Processor 6 | . . . 9 12 Ballistic Gun 27 | . 28 28 28 27 Naked Turns . | . . . . . Heaviest Build 28 | 11 11 8 28 28 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 10 15 Most Carried 15 | 6 8 8 10 15 Average Carried 9 | 4 7 8 8 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 6 8 8 10 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 677 | 188 132 137 60 160 Remotely . | . . . . . Salvage Created 461 | . 287 . . 174 Parts 37 | . 20 . . 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 19 | . 6 . . 13 Guns 19 | . 6 . . 13 Classes Destroyed 5 | . 4 . . 1 Worker 3 | . 3 . . . Watcher 2 | . 2 . . . Swarmer 9 | . 2 . . 7 Grunt 4 | . 4 . . . Assembled 6 | . . . . 6 Best Kill Streak 6 | . 6 . . 4 Combat Bots Only 4 | . 4 . . 4 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1304 | . 379 . . 925 Core 261 | . 76 . . 185 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 90 | . 48 . . 42 Largest 2 | . 2 . . 2 Hottest 40 | . 40 . . 40 Shots Fired 177 | . 96 . . 81 Gun 177 | . 96 . . 81 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 177 | . 96 . . 81 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 5 . . 6 Robot Miss Streak 6 | . 6 . . 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 84 | . 42 . . 42 Core Hits 44 | . 21 . . 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 860 | . 471 . . 389 Guns 799 | . 410 . . 389 Cannons . | . . . . . Explosions 61 | . 61 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 799 | . 410 . . 389 Thermal . | . . . . . Explosive 61 | . 61 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 18 . . 15 Average Temperature 9 | . 8 . . 11 Received Heat Transfer 123 | . 63 . . 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 200 | . 200 . . 175 Initial . | . . . . . Average 46 | . 50 . . 56 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 97 100 . 100 Level 1 1 | . 2 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 16 . . 16 Peak Tracking Total 7 | . 7 . . 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 5 . 2 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 14 . 2 . Successful 11 | . 9 . 2 . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 13 | . 12 . 1 . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Record 1 | . . . 1 . Part Schematic 2 | . 2 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2400 | 117 927 95 669 592 Spaces Moved 1258 | 65 433 60 411 289 Core 1 | 1 . . . . Treads 1257 | 64 433 60 411 289 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 158 160 160 160 160 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 65 21 71 41 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 12 | . 12 . . . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 12 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1491 | 76 580 59 426 350 Wait 102 | . 97 . . 5 Move 1254 | 64 432 59 410 289 Hop . | . . . . . Pick Up 19 | 6 2 . 7 4 Fast Attach 8 | 6 1 . . 1 Attach 3 | . . . 2 1 Detach . | . . . . . Swap 6 | . . . 1 5 Drop 9 | . . . 6 3 Fire 90 | . 48 . . 42 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 537 | -10/Materials | Repaired Lgt. Treads 648 | -10/Materials | Discovered new exit (range 7) 783 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Central database locked down 1045 | -10/Materials | Entered Mines 1048 | -10/Mines | Received a Mining Laser from a helpful Derelict 1068 | -10/Mines | Learned Materials emergency access door positions 1133 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1133 | -10/Mines | Discovered new exit (range 5) 1140 | -10/Mines | Entered Exiles 1140 | -10/Exiles | Accompanied by 1 ally 1166 | -10/Exiles | Discovered new exit (range 15) 1184 | -10/Exiles | Met 8R-AWN 1203 | -10/Exiles | Met EX-HEX 1251 | -10/Exiles | Met EX-BIN 1273 | -10/Exiles | Aligned with FarCom system 1275 | -10/Exiles | Given EX-Vault access code 1313 | -10/Exiles | Opened EX-Vault 1327 | -10/Exiles | Found Cloak of Protection 1335 | -10/Exiles | Found Lightpack 2.0 1384 | -10/Exiles | Found Supersonic Drone Bay 1420 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1632 | -10/Exiles | Met EX-DEC 1663 | -10/Exiles | Learned location of Zion (-7) 1793 | -10/Exiles | Discovered new exit (range 11) 1809 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Cloak of Protection, Supersonic Drone Bay 1809 | -10/Exiles | Entered Mines 1831 | -9/Mines | Core integrity fell below 50% 1955 | -9/Mines | Learned location of Storage (-7) 2063 | -9/Mines | Assembled infested the area 2068 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2351 | -9/Mines | Lost 3 parts (1p1u1w) 2391 | -9/Mines | Core integrity fell below 20% 2401 | -9/Mines | Destroyed by as-23034 with Assembled Heavy Rifle Last Messages --------------- 02321_ U-05 Engineer lays Concrete. 02322_ as-50536 destroyed. 02322_ Switching to secondary target: as-44665. 02322_ U-05 Engineer builds a Wall. 02324_ as-44665 destroyed. 02327_ U-05 Engineer lays Concrete. 02328_ U-05 Engineer builds a Wall. 02332_ as-80254 destroyed. 02337_ U-05 Engineer builds a Wall. 02341_ Acquired 32 matter. 02359_ Acquired 10 matter. 02361_ System corrupted: Energy discharge (-29). 02362_ Acquired Imp. Light Armor Plating. 02367_ Acquired 10 matter. 02384_ Critical hit (Destroy). 02384_ Lgt. Treads destroyed. 02395_ Imp. Light Armor Plating destroyed. 02396_ as-90419 destroyed. 02398_ Lgt. Assault Rifle destroyed. 02401_ as-20047 destroyed. Map ----- +----------------------------------------------------+ | ?# ????## #????????????????????????????? | | ##*##### #?????????????????????????????? | | =%=!! #??????????????????????????????? | | %!%% %%% ##??#???????????????????????????? | | ###|#=!= #??? ???????????????????????????? | | ## ##%*! !%#### #??????????????????????????? | | ### %!!*%! #????????%=*???????????????? | | # !### % !## ##????????==%???????????????? | | ##### #?## ###!#????????%*!????????????????? | | ????# ###??### ###%##???????%%=????????????????? | | ##### #??????# #! ####???? %#????????????????? | | #??????# * ## ???? #????????????????? | | #######??????#### =### #???? #????????????????? | | #???????????????# % # #####a #????????????????? | | #######?????????# ## ## % ##???????????????? | | =*=*=#?????????## ### %*% #???????????????? | | ##### #??????????#=% ##??????????????? | | #???#[#??????????#### ##?????????????? | | #???# #?????????????## ##????????????? | | #???#=#??????????????## ##???????????? | | #???# #???????????????## #???????????? | | #???#[#????????????????## #???????????? | | #???# #?????????????????## #???????????? | | #?### ##????????????????## ##???????????? | | ??# #??????????# #### %! #????????????? | | ??# #??????????# %@ ### ##????????????? | | ??# #??????????# % #??# ##?????????????? | | ??# #??????????# #???##??????????????? | | ??# #???????? % #???????????????????? | | ??# #?????# ##???????????????????? | | ??# #???? %#### ##????????????????????? | | ??######???? ????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????## #??????????????????????? | | ???????????????????## #???????????????????????? | | ????????????????????###????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedGlidesysDevice Manual? 0 Play Time 00:17:47 Cumulative 443.4 hours Start 2022.01.24 @ 21:47:31 End 2022.01.24 @ 23:13:38 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 217 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 14/Smallcaps Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba99af0d-4526-4250-b6f7-8a04c70dd3e5