Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.12 @ 22:38:52 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (174) 870 Value Destroyed (5941) 5941 Prototype IDs (37) 740 Alien Tech Used (7) 1400 Bonus (8311) 8311 TOTAL SCORE: 26362 Bonus ------- High Alert Combat Kills 311 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1551/1600 Matter 220/300 Energy 424/440 System Corruption 0% Temperature Cool (16) Movement Hovering (53) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Nanoactuators Advanced Transmission Jammer Heavy Regenerative Plating Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Plasma Lance Plasma Lance > --- INVENTORY (22) --- Quantum Reactor Combat Gravmag System Improved Linear Gravjet Combat Antigrav System Antigrav Array Antigrav Array Matter Compressor (0) Advanced Sensor Array Long-range Terrain Scanner Improved Stasis Canceller Improved Transmission Jammer Advanced ECM Suite Medium Regenerative Plating Improved System Backup Module Advanced Integration Mediator Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Transmission Jammer Medium Regenerative Plating Heavy Regenerative Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword Plasma Lance > --- INVENTORY -------- Quantum Reactor Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Cooled Linear Gravjet Matter Compressor Advanced Sensor Array Advanced Sensor Array Long-range Terrain Scanner Experimental Terrain Scanner Nanoactuators Improved Stasis Canceller Improved Transmission Jammer Advanced ECM Suite Improved System Backup Module Advanced Integration Mediator Enhanced Nova Cannon Fusion Bomb Launcher Plasma Lance SGEMP Prototype [Rating: 175] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Stasis Generator Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . 4 . . 2 . . 2 2 . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . Utility 13 | . . . . . 3 . . 2 . . . 1 . . . . 2 2 . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 492 | 7 12 4 . 2 51 13 38 58 11 1 43 34 14 3 8 5 32 18 25 24 64 13 12 Power 36 | 1 1 . . . 5 1 2 5 . . 6 2 . . . . 1 . 1 3 4 1 3 Engine 13 | 1 1 . . . 3 1 . 5 . . 2 . . . . . . . . . . . . Core 12 | . . . . . 2 . 2 . . . 4 2 . . . . 1 . 1 . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . 3 4 1 3 Propulsion 77 | 2 1 1 . . 9 2 3 8 . . 10 8 2 . 1 1 8 . 1 3 11 3 3 Treads 32 | 2 1 1 . . 9 2 3 8 . . 6 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 45 | . . . . . . . . . . . 4 8 2 . 1 1 8 . 1 3 11 3 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 227 | 2 2 1 . . 19 5 20 24 8 1 18 18 7 . 7 2 18 11 11 13 30 7 3 Device 141 | 1 . . . . 13 5 16 18 6 . 11 10 4 . 4 1 10 4 5 6 19 6 2 Storage 23 | 1 2 1 . . 2 . . . . . 1 1 . . . . 5 4 1 . 5 . . Processor 9 | . . . . . 1 . 1 1 . 1 2 2 . . . . . . . . 1 . . Hackware 9 | . . . . . . . . . . . 1 2 . . . . 1 1 1 1 1 . 1 Protection 44 | . . . . . 3 . 3 5 2 . 3 3 3 . 3 1 2 2 3 6 4 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 152 | 2 8 2 . 2 18 5 13 21 3 . 9 6 5 3 . 2 5 7 12 5 19 2 3 Energy Gun 28 | 2 4 1 . . 7 2 5 6 . . 1 . . . . . . . . . . . . Energy Cannon 22 | . . . . . 2 1 2 . . . 1 . 2 2 . 1 2 1 2 1 5 . . Ballistic Gun 23 | . . . . 1 6 2 3 8 . . 2 . . . . . . . . . 1 . . Ballistic Cannon 12 | . 1 . . 1 2 . . 4 2 . 2 . . . . . . . . . . . . Launcher 12 | . . . . . . . 1 . 1 . . 1 1 . . 1 . 1 . 1 2 1 2 Special Weapon 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . 3 . . . . . . 1 1 . . . Slashing Weapon 28 | . . . . . 1 . 2 3 . . 3 . 1 . . . 2 3 6 2 4 1 . Piercing Weapon 12 | . . . . . . . . . . . . 2 1 1 . . 1 2 . . 4 . 1 Special Melee Weapon 6 | . . . . . . . . . . . . . . . . . . . 3 . 3 . . Unidentified Prototypes 28 | . . . . . 1 . 2 2 . . 2 1 . . 4 . . 1 5 1 8 1 . Parts Lost 51 | . . . . . 9 7 3 12 . . . 2 . . . 1 2 . . 6 4 4 1 Power 7 | . . . . . 2 1 . 1 . . . . . . . . . . . . 1 1 1 Propulsion 20 | . . . . . 3 2 1 7 . . . . . . . 1 2 . . 2 . 2 . Utility 8 | . . . . . 2 1 . . . . . 1 . . . . . . . 2 2 . . Weapon 16 | . . . . . 2 3 2 4 . . . 1 . . . . . . . 2 1 1 . Highest Loss Streak 7 | . . . . . 3 7 2 5 . . . 1 . . . 1 2 . . 5 4 2 1 Average Slot Usage (%) 96 | . 100 100 100 100 98 97 99 99 100 100 99 93 94 94 88 94 91 100 98 96 91 86 87 Engine 4 | . 14 14 14 14 7 8 . 4 7 7 9 . . . . . . . . . . . . Core 4 | . . . . . . . 8 2 . . 3 11 11 11 11 11 10 9 9 5 1 . . Treads 14 | . 28 28 28 28 27 26 26 22 23 23 24 . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 1 23 23 23 23 23 20 23 23 20 19 17 16 Device 12 | . 14 7 . . 16 17 13 12 14 15 11 10 9 11 5 9 14 14 15 12 15 14 16 Storage 14 | . 14 20 28 28 18 18 18 15 15 15 13 11 11 11 11 11 11 14 14 13 13 13 12 Processor 13 | . . . . . 9 9 12 23 23 23 20 17 17 17 17 17 15 14 14 13 13 13 12 Hackware 2 | . . . . . . . . . . . . 2 . . . . 5 4 8 10 8 8 11 Protection 2 | . . . . . 1 . . 1 . . . 2 6 5 5 6 3 8 2 5 2 4 4 Energy Gun 4 | . 12 19 14 14 9 8 9 6 . . 1 . . . . . . . . . . . . Ballistic Gun 2 | . . . . 7 6 8 4 5 7 7 6 . . . . . . . . . . . . Ballistic Cannon 2 | . 13 6 . 3 1 . . 2 5 7 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 4 1 4 . . 2 4 3 5 3 2 . Piercing Weapon 1 | . . . . . . . . . . . . . 4 3 5 5 4 4 . . 1 4 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 28 35 33 35 51 46 53 54 57 52 71 63 72 67 67 63 69 73 83 107 126 116 114 Greatest Support 130 | 40 40 40 40 40 60 60 60 60 60 60 108 65 68 68 72 72 88 76 101 127 128 128 130 Greatest Overweight (x) 1 | . . . . . . . 1 . . . 1 . 1 . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 10 14 14 14 16 16 16 16 16 16 16 16 16 16 16 16 20 22 26 26 22 22 22 Average Capacity 16 | 5 8 11 14 14 15 16 16 16 16 16 15 14 16 16 16 16 17 20 22 22 22 22 22 Most Carried 25 | 4 10 11 12 14 16 16 16 16 16 16 16 15 16 16 16 16 19 22 25 23 22 22 21 Average Carried 15 | 2 6 10 11 12 14 14 14 14 16 16 15 13 15 16 15 15 16 20 22 20 20 21 18 Final Capacity 26 | 6 10 14 14 14 16 16 16 16 16 16 14 16 16 16 16 16 20 22 26 22 22 22 22 Final Carried 24 | 3 9 11 12 13 16 12 16 16 16 16 14 15 16 16 16 15 19 22 24 22 22 21 18 Class Distribution -------------------- 21% | Mutant 15% | Scavenger-Mutant 12% | Hauler-Ninja 12% | Scavenger-Skirmisher 9% | Hacker-Ninja 8% | Scout 6% | Ninja 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Skirmisher | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Ninja | -4/Factory Hauler-Ninja | -3/Research Hauler-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hauler-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Matter Collected 7037 | 254 154 147 . 245 762 179 489 699 162 30 683 282 338 107 . 116 450 189 149 685 514 94 309 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7840 | 108 204 78 . 103 1091 269 1258 806 155 . 430 479 257 56 . . 685 247 170 516 639 94 195 Parts 412 | 10 18 7 . 8 63 25 42 40 11 . 18 33 20 2 . . 19 8 5 19 52 1 11 Haulers Intercepted 16 | . . . . . 3 . 4 1 . . 2 . . . . . 4 1 . 1 . . . Recyclers Shooed 7 | . 1 . . 1 1 . 2 1 . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 9 . . . 6 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 119 | . 8 3 . 3 25 13 12 13 5 . 4 6 5 . . . 1 . . 5 9 1 6 Melee 15 | . . . . . . . . . . . . 1 2 . . . 1 . . 2 8 1 . Guns 49 | . 4 2 . 2 14 8 8 10 . . 1 . . . . . . . . . . . . Cannons 25 | . 3 1 . 1 5 5 3 1 2 . 3 . . . . . . . . . 1 . . AOE 26 | . 1 . . . 6 . . . 3 . . 4 3 . . . . . . 3 . . 6 Classes Destroyed 17 | 2 4 1 . 1 3 . 2 1 . . . . 1 . . . . . . . 2 . . Worker 12 | 2 1 . . . . . 3 1 . . . 2 . . . . 1 . 1 . 1 . . Builder 4 | . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . Tunneler 4 | 3 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 16 | . . . . . 3 . 4 1 . . 2 . . . . . 4 1 . 1 . . . Recycler 12 | . . . . . . . 3 2 . . . 1 . . . . 1 1 1 2 . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . . . . . . . 1 3 . . . . . . . . 1 . . Swarmer 50 | . 5 3 . . 6 11 . 7 3 . . 5 4 . . . . . . . . . 6 Grunt 24 | . 3 . . 2 11 2 4 . . . 2 . . . . . . . . . . . . Brawler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . . . 6 . 4 4 . . . 1 . . . . 1 . . 1 . . . Hunter 6 | . . . . . 2 . 2 1 . . . . 1 . . . . . . . . . . Programmer 15 | . . . . . . . . 1 2 . 2 . . . . . . . . 4 6 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . Best Kill Streak 11 | 3 3 2 . 3 7 11 10 4 3 . 2 7 3 . . . 2 1 1 5 4 1 7 Combat Bots Only 11 | . 3 2 . 3 7 11 6 3 3 . 2 5 3 . . . 1 . . 3 4 1 6 Max Kills in Single Turn 4 | 1 1 1 . 1 3 1 2 2 2 . 1 3 2 1 . . 1 1 1 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 3 . . . 2 . . 3 2 . . . . . . 1 . . 4 Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Damage Taken 14550 | . 389 25 . 96 1960 897 763 2277 45 . 397 734 148 25 . 150 213 207 . 2230 1794 1832 368 Core 1961 | . 55 . . 12 256 112 108 245 . . 52 87 26 . . . 70 . . 549 177 163 49 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 73 . . 13 . . 65 93 . . . . 83 93 . 100 . . 38 96 Volleys Fired 400 | 16 44 6 . 7 77 32 58 57 6 1 32 7 8 2 . 5 4 1 9 14 10 2 2 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 2 1 2 1 . 1 1 1 1 1 1 1 1 Hottest 126 | 90 100 100 . 80 115 110 118 110 76 48 118 36 126 98 . 98 98 98 98 98 120 52 52 Shots Fired 697 | 32 80 11 . 14 153 56 113 108 7 1 60 7 9 2 . 5 4 1 9 13 9 1 2 Gun 461 | 32 36 6 . 7 122 46 72 101 2 . 37 . . . . . . . . . . . . Cannon 201 | . 36 4 . 7 31 10 41 7 3 1 23 . 4 2 . 3 4 1 9 6 9 . . Launcher 26 | . . . . . . . . . 2 . . 7 5 . . 2 . . . 7 . 1 2 Special 9 | . 8 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 267 | . 36 4 . 7 69 17 35 50 5 1 43 . . . . . . . . . . . . Thermal 204 | 32 25 1 . . 13 29 37 24 . . 5 . 4 2 . 3 4 1 9 6 9 . . Explosive 10 | . . . . . . . . . . . . . . . . . . . . 7 . 1 2 Electromagnetic 216 | . 19 6 . 7 71 10 41 34 2 . 12 7 5 . . 2 . . . . . . . Robot Hit Streak 21 | 6 9 6 . 12 12 7 9 21 6 . 8 2 . . . . . . . 1 1 2 . Robot Miss Streak 5 | 3 5 2 . 1 4 3 4 3 . . 2 3 . . . 3 . . . 5 2 . . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 542 | 17 40 6 . 11 113 34 73 74 4 . 38 9 5 1 . . 28 2 4 27 42 14 . Core Hits 261 | 6 12 5 . 7 59 15 30 25 5 . 14 15 9 1 . 1 13 2 2 15 14 3 8 Critical Hits 21 | . . . . . 1 . 2 . . . 3 . . . . . 3 . . 2 7 3 . Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 11 | . . . . . 1 . 1 . . . 3 . . . . . 1 . . 2 2 1 . Melee Attacks 278 | . . . . . 1 . 1 8 . . 6 23 15 2 . 1 61 13 11 45 64 21 6 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Impact 11 | . . . . . . . . . . . . 9 2 . . . . . . . . . . Slashing 179 | . . . . . 1 . 1 8 . . 6 9 4 1 . . 21 11 9 40 55 13 . Piercing 77 | . . . . . . . . . . . . 5 9 1 . 1 40 2 . . 5 8 6 Sneak Attacks 32 | . . . . . . . . . . . . 2 2 1 . . 9 2 4 4 6 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 18 | . . . . . . . . . . . . . 2 . . . 4 . . 4 5 2 1 Damage Inflicted 21031 | 210 706 105 . 194 2660 774 1913 1474 257 . 1108 1151 629 95 . 156 1624 212 380 2466 2756 1354 807 Guns 5461 | 210 347 81 . 94 1458 541 909 1249 25 . 547 . . . . . . . . . . . . Cannons 2814 | . 274 17 . 72 470 233 930 102 106 . 557 . . . . . . . . . 53 . . Explosions 4186 | . 85 . . . 732 . 67 109 126 . . 675 231 . . 156 . . . 922 . 276 807 Melee 8510 | . . . . . . . . . . . . 476 398 95 . . 1624 212 380 1544 2703 1078 . Ramming 60 | . . 7 . 28 . . 7 14 . . 4 . . . . . . . . . . . . Kinetic 3742 | . 274 17 . 72 819 143 487 644 131 . 789 . . . . . . . . 366 . . . Thermal 2560 | 210 223 . . . 509 398 489 258 . . 179 155 86 . . . . . . . 53 . . Explosive 2415 | . . . . . 410 . . . . . . . . . . . . . . 922 . 276 807 Electromagnetic 4110 | . 209 81 . 94 922 233 930 558 126 . 136 520 145 . . 156 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5347 | . . . . . . . . . . . . 205 47 . . . 217 . 380 1178 2534 786 . Piercing 2797 | . . . . . . . . . . . . 271 351 95 . . 1407 212 . . 169 292 . Highest Corruption 41 | . . . . . . . . 5 5 5 6 . . . . . . 2 2 17 32 41 . Average Corruption 10 | . . . . . . . . 3 5 5 4 . . . . . . 2 2 5 25 34 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . . . . . . . . 6 12 . 25 . . . . . . . 5 16 87 27 . Message Errors 25 | . . . . . . . . 1 2 . 4 . . . . . . . 1 5 10 2 . Matter Fused 25 | . . . . . . . . 1 1 . 7 . . . . . . . . 1 10 5 . Heat Flow Errors 11 | . . . . . . . . . 1 . 5 . . . . . . . 2 1 2 . . Energy Discharges 15 | . . . . . . . . 1 1 . 3 . . . . . . . 2 1 7 . . Data Loss (minor) 10 | . . . . . . . . . 1 . 1 . . . . . . . . . 6 2 . Data Loss (major) 9 | . . . . . . . . 1 1 . 1 . . . . . . . . 1 4 1 . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 37 | . . . . . . . . . . . . . . . . . . . . 3 25 9 . Targeting Errors 37 | . . . . . . . . . 3 . 3 . . . . . . . . 3 21 7 . Weapon Failures 7 | . . . . . . . . 2 2 . . . . . . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 796 | . 6 . . . 12 5 7 . 1 . 60 34 . . . . 127 . . 327 194 . 23 Projectiles 78 | . 6 . . . . 5 7 . . . 60 . . . . . . . . . . . . Explosions 207 | . . . . . 12 . . . 1 . . 34 . . . . . . . 137 . . 23 Melee 511 | . . . . . . . . . . . . . . . . . 127 . . 190 194 . . Knockbacks 23 | . 7 1 . 2 3 . . 1 . . 9 . . . . . . . . . . . . Impact 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Kinetic 18 | . 6 . . 1 3 . . 1 . . 7 . . . . . . . . . . . . Secondary 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 493 | . 40 . . . 128 . . . . . . 21 36 . . . . . . 78 . 94 96 Shots 11 | . 1 . . . 3 . . . . . . 1 2 . . . . . . 1 . 1 2 Rammed 8 | . 2 1 . 2 . . 1 1 . . 1 . . . . . . . . . . . . Targets Rammed 8 | . 2 1 . 2 . . 1 1 . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | 135 199 30 . 57 122 95 198 199 254 . 279 109 219 136 18 138 180 54 193 294 228 . . Average Temperature 67 | 52 59 7 . 26 37 38 94 67 127 . 104 33 64 66 10 25 29 10 97 96 73 . . Received Heat Transfer 1908 | . 120 . . 36 666 54 252 330 . . 72 36 . 9 . 18 36 . . 63 90 126 . Effects 9 | . . . . . . . . . 2 . 1 . 2 . . . . . . 4 . . . Energy Bleed 5 | . . . . . . . . . . . 1 . . . . . . . . 4 . . . Interference 4 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 2 . . . 1 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 1 2 . . . 1 . . . . . . . . . . . Parts Fried 19 | . . . . . . 2 4 6 . . 1 6 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 3 . . . . . 1 1 1 . . 1 . . . . . . . . . . . . Heat Transferred 4548 | 558 507 . . . 796 740 914 396 . . 250 200 150 . . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . . . 4 . 1 1 1 . . 2 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Peak Influence 609 | 25 171 157 . 70 599 609 360 225 . . 96 411 . . . . 278 299 376 488 591 403 446 Initial 389 | . 16 52 . . 27 389 291 27 . . . 31 . . . . 78 117 168 99 274 109 231 Average 181 | 6 70 118 . 52 220 493 285 86 . . 21 168 . . . . 154 202 267 210 405 228 291 Maximum Alert Level 2 | . . . . . 2 2 1 1 . . . 2 . . . . 1 1 1 2 2 2 2 Low Security (%) 62 | 100 100 100 . 100 56 . 12 92 . . 100 58 . . . . 79 57 31 49 3 45 . Level 1 29 | . . . . . 31 15 87 7 . . . 39 . . . . 20 42 68 48 48 50 87 Level 2 8 | . . . . . 12 84 . . . . . 1 . . . . . . . 2 48 4 12 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . 7 . 2 1 . . 4 4 . . . . 2 2 1 2 5 1 1 Investigation 7 | . 1 . . . 1 . . . . . 1 2 . . . . 1 . . . . . 1 Extermination 7 | . . . . . . . . 1 . . 2 . . . . . . 1 . 1 2 . . Reinforcement 13 | . 1 . . . 3 . . . . . 1 1 . . . . 1 . 1 1 3 1 . Assault 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Garrison 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Distress Signals 9 | . 2 . . . 3 . 2 . . . . 1 . . . . . . . . . 1 . Communications Jammed 65 | . . . . . . . . . . . 12 1 . . . . 1 . . 14 18 18 1 Distress Signals 65 | . . . . . . . . . . . 12 1 . . . . 1 . . 14 18 18 1 Times Spotted 270 | . 17 4 . 3 32 14 17 19 4 . 7 31 6 3 . 8 11 . 6 32 29 19 8 Peak Tracking Total 11 | . 3 3 . 3 8 8 6 4 1 . 4 11 2 3 . 3 3 1 3 11 5 10 7 Tactical Retreats 34 | . 1 1 . . 2 . . 2 . . . 3 3 1 . 3 3 . 2 3 8 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Traps Triggered 13 | . 1 . . . 1 . . 1 . . . 2 . . . . 2 1 2 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Machines Disabled 24 | . 1 . . . 3 . 1 . . . 4 . . . . . . 1 5 2 5 1 1 Max in Single Turn 2 | . 1 . . . 2 . 1 . . . 1 . . . . . . 1 1 1 1 1 1 Garrison Access 8 | . . . . . . . . . . . 2 . . . . . 1 1 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Machines Accessed 65 | . 6 . . . 3 . 6 5 . . 6 6 . . 4 . 8 1 6 5 4 . 5 Terminals 48 | . 6 . . . 2 . 6 4 . . 4 4 . . . . 6 1 5 3 3 . 4 Fabricators 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . 2 . . . . . 1 . 1 1 1 . 1 Total Hacks 193 | . 19 . . . 6 . 37 17 . . 10 21 . . 17 . 20 2 10 12 12 . 10 Successful 106 | . 11 . . . 4 . 15 9 . . 4 11 . . 17 . 15 . 3 7 5 . 5 Failed 86 | . 8 . . . 2 . 21 8 . . 6 10 . . . . 5 2 7 5 7 . 5 Catastrophic 16 | . 1 . . . . . . 2 . . 3 2 . . . . 3 . 2 . 2 . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 96 | . 12 . . . 2 . 27 10 . . 7 11 . . . . 8 2 . 4 9 . 4 Terminals 156 | . 19 . . . 5 . 37 14 . . 8 16 . . . . 17 2 9 9 11 . 9 Fabricators 10 | . . . . . . . . 3 . . . 3 . . . . 2 . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . 2 . . . . . 1 . 1 1 1 . 1 Terminal Hacks 61 | . 5 . . . 1 . 10 3 . . 1 4 . . 17 . 9 . 2 3 4 . 2 Record 8 | . . . . . . . . . . . . . . . 5 . . . 2 . 1 . . Part Schematic 8 | . . . . . . . 1 . . . . 1 . . 4 . 2 . . . . . . Robot Analysis 11 | . 3 . . . . . 2 1 . . . . . . 4 . 1 . . . . . . Prototype ID Bank 6 | . . . . . . . 2 . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . Terminal Index 4 | . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 7 | . . . . . . . 3 1 . . . . . . . . . . . . 2 . 1 Locate Traps 7 | . 2 . . . . . 1 . . . 1 1 . . . . 2 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . 2 . . . . 2 . . 2 . . . Load Schematic 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . . Build 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . . . . 2 . . . . . 1 . 1 1 1 . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . 2 . . . . . 1 . 1 1 1 . 1 Unauthorized Hacks 28 | . 6 . . . 2 . 5 4 . . 1 4 . . . . 3 . . 1 . . 2 Terminals 28 | . 6 . . . 2 . 5 4 . . 1 4 . . . . 3 . . 1 . . 2 Track 8 | . 3 . . . 1 . 2 1 . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 15 | . 2 . . . 1 . 2 2 . . 1 2 . . . . 2 . . 1 . . 2 Operators 4 | . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . . . 3 . 6 5 . . 4 6 . . . . 7 1 4 4 2 . 4 Full Trace Events 5 | . . . . . . . . . . . 1 2 . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . 1 . . 4 . 2 . . . . . . Parts Built 6 | . . . . . . . . 2 . . . 1 . . . . 2 . . 1 . . . Matter 928 | . . . . . . . . 146 . . . 285 . . . . 212 . . 285 . . . Time 331 | . . . . . . . . 73 . . . 76 . . . . 106 . . 76 . . . Total Part Build Rating 28 | . . . . . . . . 6 . . . 5 . . . . 12 . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . disable_scanner 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Attached 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Total Allies 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 Highest-Rated Group 368 | . . . . . . . . . . . . 10 . . . . . . . . . . 368 Highest-Rated Ally 131 | . . . . . . . . . . . . 10 . . . . . . . . . . 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Damage 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Robot Analysis Total 11 | . 3 . . . . . 2 1 . . . . . . 4 . 1 . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 2 . . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Turns Passed 10834 | 110 704 466 211 161 789 279 670 947 448 126 1239 605 265 154 88 222 760 331 410 639 826 198 186 Spaces Moved 9442 | 44 325 273 132 83 283 104 266 400 261 77 650 894 399 292 142 363 1058 501 532 815 1009 228 311 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . Treads 2877 | 24 325 273 132 83 283 104 266 400 261 77 649 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 6545 | . . . . . . . . . . . 1 894 399 292 142 363 1058 501 532 815 1009 228 311 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 160 160 160 160 160 160 108 43 43 48 43 38 38 48 54 54 40 40 43 Average Speed 82 | 110 160 160 160 160 160 160 160 160 160 160 159 47 45 48 47 42 43 51 56 55 52 46 46 Slowest Speed 180 | 160 160 160 160 160 160 160 180 160 160 160 160 48 105 48 48 43 108 55 58 62 118 58 53 Overloaded Moves 70 | . . . . . . . . . . . . . . . . . . . . . 16 54 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 40 | 6 64 66 51 19 32 34 38 13 42 17 27 31 66 65 61 68 31 24 68 31 72 20 14 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 17 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 2 . . . . 2 2 . . 4 1 . 2 . . . . . . . Spaces Dug 119 | . 8 1 . . 1 . 1 8 . 1 6 7 5 3 . 4 25 10 6 17 11 3 2 Terrain Destroyed 290 | . 11 1 . . 39 . 3 14 3 1 10 13 6 3 . 4 25 10 6 75 11 35 20 Melee 84 | . . . . . 1 . 1 5 . . 6 7 2 1 . 1 24 10 1 15 5 3 2 Projectile 41 | . 8 1 . . 1 . . 3 . 1 4 . 4 2 . 3 1 . 5 2 6 . . AOE 165 | . 3 . . . 37 . 2 6 3 . . 6 . . . . . . . 58 . 32 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Total 11305 | 71 413 288 132 96 468 158 385 575 277 78 779 1028 446 299 161 422 1245 553 622 936 1231 296 346 Wait 293 | . 9 . . . 7 7 1 15 . . 6 49 10 . . 49 57 . 2 25 31 25 . Move 9417 | 43 324 272 131 82 282 102 265 399 260 76 649 893 398 291 141 362 1057 500 531 814 1008 227 310 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 5 11 3 1 2 28 3 9 22 . . 16 9 2 . 2 . 12 10 7 8 18 3 7 Fast Attach 74 | 5 2 . . . 1 1 4 2 . . 4 9 2 . 6 . 9 1 8 4 11 3 2 Attach 133 | 2 1 . . . 17 6 5 19 . . 5 5 1 . 2 1 7 3 10 11 27 6 5 Detach 53 | . 1 . . . 2 . 5 2 . . 1 4 . . 2 . 4 1 8 5 14 3 1 Swap 290 | . 9 4 . 2 33 6 29 37 11 1 34 20 11 3 2 4 16 14 9 9 26 5 5 Drop 179 | . 10 2 . 1 20 1 7 13 . . 25 8 3 1 6 . 11 10 15 7 27 3 9 Fire 400 | 16 44 6 . 7 77 32 58 57 6 1 32 7 8 2 . 5 4 1 9 14 10 2 2 Melee 250 | . . . . . 1 . 1 8 . . 6 19 11 2 . 1 55 13 11 39 59 19 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 2 1 . 2 . . 1 1 . . 1 . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . 5 . . . . 13 . 12 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 8) 815 | -10/Materials | Entered Mines 827 | -10/Mines | Learned Materials non-interactive machine intel 943 | -10/Mines | Found a hidden stash of uninstalled traps 1275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1275 | -10/Mines | Discovered new exit (range 5) 1281 | -10/Mines | Entered Exiles 1322 | -10/Exiles | Met 8R-AWN 1345 | -10/Exiles | Met EX-HEX 1414 | -10/Exiles | Met EX-DEC 1479 | -10/Exiles | Discovered new exit (range 10) 1492 | -10/Exiles | Entered Mines 1649 | -9/Mines | Discovered new exit (range 5) 1653 | -9/Mines | Entered Materials 1653 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1654 | -8/Materials | Loaded intel: 35 non-interactive machine locations 1959 | -8/Materials | Lost 3 parts (2n1u) 1985 | -8/Materials | Discovered new exit (range 8) 2151 | -8/Materials | Build established: Scavenger-Mutant 2225 | -8/Materials | Garrison activated, responded to threat 2303 | -8/Materials | Destroyed 7 combat bots 2441 | -8/Materials | Identified exit to Garrison 2442 | -8/Materials | Entered Garrison 2452 | -8/Garrison | Installed Relay Interface Framework 2472 | -8/Garrison | Triggered checkpoint 2569 | -8/Garrison | Triggered checkpoint 2575 | -8/Garrison | Core integrity fell below 50% 2576 | -8/Garrison | Triggered checkpoint 2666 | -8/Garrison | Destroyed 11 combat bots 2671 | -8/Garrison | Lost 7 parts (1p2n1u3w) 2708 | -8/Garrison | Discovered new exit (range 8) 2721 | -8/Garrison | Entered Materials 3027 | -8/Materials | Discovered new exit (range 10) 3167 | -8/Materials | Identified exit to Storage 3194 | -8/Materials | Garrison activated, responded to threat 3218 | -8/Materials | Core integrity fell below 20% 3348 | -8/Materials | Discovered new exit (range 16) 3381 | -8/Materials | Central database locked down 3383 | -8/Materials | Identified exit to Factory 3391 | -8/Materials | Entered Factory 3391 | -7/Factory | Evolved 2 slots: Utility x2 3502 | -7/Factory | Lost 5 parts (3n2w) 3777 | -7/Factory | Lost 3 parts (1p2n) 4010 | -7/Factory | Discovered new exit (range 7) 4106 | -7/Factory | Lost 3 parts (2n1w) 4143 | -7/Factory | Identified exit to Lower Caves 4256 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 4338 | -7/Factory | Entered Lower Caves 4372 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4413 | -7/Lower Caves | Learned 8 Factory zone layouts 4759 | -7/Lower Caves | Discovered new exit (range 19) 4784 | -7/Lower Caves | Identified exit to Lower Caves 4786 | -7/Lower Caves | Entered another Lower Caves area 4797 | -7/Lower Caves | Discovered new exit (range 17) 4873 | -7/Lower Caves | Learned Factory terminal intel 4900 | -7/Lower Caves | Learned Factory emergency access door positions 4910 | -7/Lower Caves | Identified exit to Factory 4912 | -7/Lower Caves | Entered Factory 4912 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4913 | -6/Factory | Identified exit to Lower Caves 4915 | -6/Factory | Loaded intel: 20 terminal locations 5540 | -6/Factory | Spotted B-75 Beast 5738 | -6/Factory | Build established: Skirmisher 5993 | -6/Factory | Discovered new exit (range 20) 6045 | -6/Factory | Identified exit to Factory 6151 | -6/Factory | Entered another Factory area 6151 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6339 | -5/Factory | Discovered new exit (range 10) 6355 | -5/Factory | Identified exit to Upper Caves 6428 | -5/Factory | Discovered new exit (range 15) 6439 | -5/Factory | Found Prototype Processor 6439 | -5/Factory | Identified Exp. Signal Interpreter 6647 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 6654 | -5/Factory | Discovered new exit (range 11) 6751 | -5/Factory | First assault squad dispatched 6756 | -5/Factory | Entered Upper Caves 6951 | -5/Upper Caves | Build established: Scout 7014 | -5/Upper Caves | Discovered new exit (range 17) 7021 | -5/Upper Caves | Identified exit to Upper Caves 7021 | -5/Upper Caves | Entered another Upper Caves area 7022 | -5/Upper Caves | Discovered new exit (range 21) 7032 | -5/Upper Caves | Identified exit to Factory 7091 | -5/Upper Caves | Encountered a Warlord checkpoint 7131 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7134 | -5/Upper Caves | Learned Factory stockpile data 7170 | -5/Upper Caves | Discovered new exit (range 10) 7175 | -5/Upper Caves | Identified exit to Zhirov 7175 | -5/Upper Caves | Entered Zhirov 7177 | -5/Zhirov | Discovered new exit (range 4) 7178 | -5/Zhirov | Identified exit to Proximity Caves 7186 | -5/Zhirov | Met Zhirov 7197 | -5/Zhirov | Found Alien Artifact 7197 | -5/Zhirov | Identified Integrated Reactor 7197 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7219 | -5/Zhirov | Found Alien Artifact 7219 | -5/Zhirov | Identified Transdimensional Reconstructor 7219 | -5/Zhirov | Warped through subspace 7236 | -5/Zhirov | Learned location of Quarantine (-3) 7236 | -5/Zhirov | Learned location of Testing (-2) 7236 | -5/Zhirov | Learned location of Command (-1) 7238 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7263 | -5/Zhirov | Entered Proximity Caves 7342 | -4/Proximity Caves | Learned Research non-interactive machine intel 7393 | -4/Proximity Caves | Spotted B-86 Titan 7476 | -4/Proximity Caves | Discovered exit to Factory (range 18) 7485 | -4/Proximity Caves | Entered Factory 7485 | -4/Factory | Evolved 2 slots: Utility x2 7642 | -4/Factory | Discovered new exit (range 16) 7679 | -4/Factory | Identified exit to Research 7736 | -4/Factory | Build established: Ninja 8015 | -4/Factory | Fabricated Cmb. Gravmag System? 8245 | -4/Factory | Entered Research 8245 | -3/Research | Evolved 2 slots: Utility x2 8246 | -3/Research | Loaded intel: 67 non-interactive machine locations 8274 | -3/Research | Found Prototype Launcher 8274 | -3/Research | Identified Tesla Bomb Launcher 8295 | -3/Research | Spotted B-86 Titan 8369 | -3/Research | Found Fusion Bomb Launcher 8565 | -3/Research | Discovered new exit (range 21) 8576 | -3/Research | Identified exit to Quarantine 8576 | -3/Research | Entered Quarantine 8616 | -3/Quarantine | Found Alien Artifact 8616 | -3/Quarantine | Identified Stasis Generator 8700 | -3/Quarantine | Found Alien Slashing Weapon 8700 | -3/Quarantine | Identified Sigix Broadsword 8786 | -3/Quarantine | Found Alien Impact Weapon 8786 | -3/Quarantine | Identified Core Stripper 8853 | -3/Quarantine | Build established: Hauler-Ninja 8893 | -3/Quarantine | Discovered new exit (range 15) 8936 | -3/Quarantine | Found Alien Artifact 8936 | -3/Quarantine | Identified Subatomic Replicator 8939 | -3/Quarantine | Used Subatomic Replicator to replicate Cmb. Antigrav System 8985 | -3/Quarantine | Identified exit to Research 8986 | -3/Quarantine | Entered Research 8986 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9094 | -2/Research | Spotted B-90 Cyclops 9124 | -2/Research | Discovered new exit (range 14) 9162 | -2/Research | Identified exit to Access 9273 | -2/Research | Fabricated Exp. Terrain Scanner? 9301 | -2/Research | Build established: Hacker-Ninja 9322 | -2/Research | Assembled infested ambush trap array 9323 | -2/Research | Identified exit to Testing 9330 | -2/Research | Discovered exit to Access (range 30) 9453 | -2/Research | System corruption reached 10% 9477 | -2/Research | Lost 5 parts (2n2u1w) 9495 | -2/Research | Spotted B-90 Cyclops 9625 | -2/Research | Entered Testing 9674 | -2/Testing | Build established: Hauler-Ninja 9688 | -2/Testing | Found Prototype Ballistic Gun 9688 | -2/Testing | Identified Hyp. Multirail 9827 | -2/Testing | Spotted PG-GWKJVOMY0K 9987 | -2/Testing | Lost 4 parts (1p2u1w) 9995 | -2/Testing | Found Prototype Protection 9995 | -2/Testing | Identified Med. Regenerative Plating 9997 | -2/Testing | Found Prototype Protection 10004 | -2/Testing | Identified Hvy. Regenerative Plating 10049 | -2/Testing | Spotted Striker 10054 | -2/Testing | Spotted Striker 10074 | -2/Testing | Destroyed Striker 10091 | -2/Testing | Destroyed Striker 10096 | -2/Testing | Spotted Alpha 7 10152 | -2/Testing | Stole the SGEMP Prototype 10195 | -2/Testing | System corruption reached 30% 10207 | -2/Testing | Core integrity fell below 50% 10209 | -2/Testing | Destroyed Alpha 7 10301 | -2/Testing | Discovered exit to Access (range 23) 10389 | -2/Testing | Spotted Fortress 10439 | -2/Testing | Discovered new exit (range 5) 10441 | -2/Testing | Identified exit to Section 7 10451 | -2/Testing | Entered Section 7 10452 | -2/Section 7 | Spotted S7 Guard 10482 | -2/Section 7 | Destroyed S7 Guard 10491 | -2/Section 7 | Found Alien Artifact 10491 | -2/Section 7 | Identified Integrated Heat Negator 10491 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 10583 | -2/Section 7 | Spotted S7 Guard 10598 | -2/Section 7 | Spotted S7 Guard 10611 | -2/Section 7 | Spotted Alpha 7 10612 | -2/Section 7 | Spotted Alpha 7 10625 | -2/Section 7 | Discovered exit to Access (range 30) 10649 | -2/Section 7 | Entered Access 10649 | -1/Access | Evolved 2 slots: Utility x2 10650 | -1/Access | Loaded intel: 115 machine locations 10650 | -1/Access | Loaded intel: 60 trap records 10650 | -1/Access | Identified exit to Surface 10650 | -1/Access | Discovered exit to Surface (range 124) 10650 | -1/Access | Identified exit to Command 10650 | -1/Access | Discovered exit to Command (range 88) 10650 | -1/Access | Delivered the SGEMP Prototype to Zhirov 10650 | -1/Access | Zhirov transferred Access data 10730 | -1/Access | Build established: Hacker-Ninja 10756 | -1/Access | Zhirov warped through subspace 10835 | *** | Escaped! Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 10790_ Dropped Quantum Reactor. 10792_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 10831_ Connecting with Terminal... >>Open Sealed Barrier opened. 10831_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 10832_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # ## ## """"" | | # ## ## """"" | | """ + ## " ## """" | | """ # ## """ ## " | | """ # #########/####### """ ## | | """ # # # ### " ## | | """ # # # ############## | | """ # # # ############## | | # # # " ############## ########+# | | +^+ # """ ############## ##### | | # # # """ ############## ##### | | # # # " ############## ##### | | ######### + # ############## ##### | | #### # ############## ##### | | ############################### ##### | | ###############################ku##### | | ############################### ##### | | " ############################### ########## | | """ ############################### ########## | | """ ############################### ########## | | " ####################### ####### ###### | | ### """" ###### | | ### BB """" ###### ## | | ########## BB """" ###### ## | | """" ###### ## | | """" "@ ###### ## | | """" "" ###### ## | | """" ###### ## | | ### ### BB """" ###### ## | | ## ### BB """" """ """ ###### ## | | ## ### """" """T""" ###### ## | | ## ####################### ####### ###### ## | | ## ############################### ###### ## | | ## ############################### ###### ## | | + ############### ## ###### | | ### ################# ## ###### ^ | | ### ######### + ## ###### | | ### ######### ####### ## ###### ^ | | ### ######### ####### ## ###### | | ### ######### ####### ## ###### | | ###+#########+##################+### ##### | | ## | | ## # | | ### ! # ############+##+### ###+##### | | + ###### ## ## | | ### ##### ## ## | | ### % ##### "" ## ## " | | ### % ###### "" ## ## """ | | ### [ ! ##### """""" ## ## """ | | ### ] %= ! ##### """""" ## ## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 50 Energy Generation 55 Energy Capacity 1365 Matter Stores 507 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Additional Mass Support 9 EM Shielding 2 Armor Coverage 825 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 30 Evasion (%) 57 Melee Accuracy 8 Recoil Reduction 4 Stasis Canceling 1 Offensive Hacking 28 Defensive Hacking 14 Relay Coupler Types 24 Relay Coupler Value 1 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Terrain Scanner | -4/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Cmb. Gravmag System | x2 | -4/Factory Exp. Terrain Scanner | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Stasis Generator Sigix Broadsword Core Stripper Subatomic Replicator Integrated Heat Negator Achievements -------------- Special Delivery Sunderer Challenges ------------ None Game ------ Seed RegenerativeThiefLeg Manual? 0 Play Time 04:22:01 Cumulative 524.3 hours Start 2022.02.11 @ 22:39:05 End 2022.02.12 @ 22:38:52 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 124 Adventurer 125 Explorer 2 Win Type 0 Total 45 Types 38/3/2/0/1/0/0/0/1 Lore% 68 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d49769c-9ed6-4ffa-b1bb-66acbe012d26