Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.20 @ 02:49:28 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (4313) 4313 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3318) 3318 TOTAL SCORE: 15516 Bonus ------- Follower Combat Kills 871 Win 3000 Friendly Fire -553 Cogmind --------- Core Integrity 1535/1600 Matter 228/300 Energy 402/420 System Corruption 5% Temperature Cool (8) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Thunder Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg > --- UTILITY (15) ----- Experimental Heat Sink Advanced Cooling System Large Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Powered Armor Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (15) --- Micro Antimatter Reactor Quantum Reactor Improved Trap Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Advanced Reaction Control System Advanced Reaction Control System Improved Cloaking Device Fusion Bomb Launcher Advanced Datajack Chainsword Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Thunder Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Large Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Powered Armor Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Improved Trap Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Hacking Suite Fusion Bomb Launcher Advanced Datajack Chainsword Lance [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Advanced Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 1 . . 1 . . . . Utility 13 | . . 1 2 1 . . . 1 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 125 | 6 3 20 10 8 13 5 7 21 12 9 2 9 Power 15 | 1 1 1 1 . 2 . . 4 . 3 . 2 Engine 8 | 1 1 1 1 . 2 . . 2 . . . . Core 2 | . . . . . . . . 2 . . . . Reactor 5 | . . . . . . . . . . 3 . 2 Propulsion 39 | 2 1 8 2 2 3 2 4 6 5 1 1 2 Treads . | . . . . . . . . . . . . . Leg 39 | 2 1 8 2 2 3 2 4 6 5 1 1 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 1 . 6 6 4 5 2 1 9 6 3 1 3 Device 18 | . . 1 2 1 2 1 . 5 3 . 1 2 Storage 3 | 1 . 1 . . 1 . . . . . . . Processor 6 | . . 1 2 . . . . 1 1 1 . . Hackware 8 | . . . . 1 1 . 1 3 . 1 . 1 Protection 12 | . . 3 2 2 1 1 . . 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 1 5 1 2 3 1 2 2 1 2 . 2 Energy Gun 3 | . 1 2 . . . . . . . . . . Energy Cannon 7 | . . 2 . 1 1 . . . . 1 . 2 Ballistic Gun 3 | 2 . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . . . . Launcher 3 | . . . . 1 1 . . . . 1 . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . 1 . . . . Parts Lost 28 | . . . . . 10 . . 6 4 1 . 7 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 9 | . . . . . 5 . . . 2 . . 2 Utility 10 | . . . . . 2 . . 3 2 . . 3 Weapon 7 | . . . . . 3 . . 2 . 1 . 1 Highest Loss Streak 7 | . . . . . 7 . . 4 4 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 2 7 14 14 14 14 14 14 14 14 14 14 12 Power . | . 1 1 1 1 1 1 1 . . . . . Propulsion . | . 2 2 1 . . . . . . 1 1 . Utility 8 | . 1 5 6 7 9 11 11 11 10 8 8 7 Weapon 2 | . 2 4 5 4 2 1 1 1 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 30 | . 1 6 2 1 . 3 1 7 . 1 . 8 Power 4 | . . 1 . . . 1 . 1 . . . 1 Propulsion 1 | . 1 . . . . . . . . . . . Utility 18 | . . 2 1 1 . 2 1 6 . . . 5 Weapon 6 | . . 3 1 . . . . . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 85 98 98 99 88 86 98 96 98 99 99 96 Engine 8 | . 14 11 9 7 10 13 13 4 10 6 . . Reactor 1 | . . . . . . . . . . 2 8 7 Leg 28 | . 28 32 27 29 25 19 31 34 30 28 26 22 Device 6 | . . 1 14 8 5 . . 3 5 7 12 21 Storage 6 | . 14 11 9 7 6 6 6 5 5 4 4 4 Processor 9 | . . 9 11 15 13 13 13 7 4 8 8 8 Hackware 12 | . . . . 6 6 13 19 21 24 22 21 20 Protection 5 | . . 10 9 5 6 5 . . 6 5 8 5 Energy Gun 1 | . 3 9 . . . . . . . . . . Energy Cannon 5 | . . 7 17 13 9 . . . . . 4 6 Ballistic Gun 2 | . 24 4 . . 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . 4 6 4 . . . . Impact Weapon 1 | . . . . 1 1 6 5 4 3 . . . Peak Build Rating 153 | 6 7 20 30 38 49 59 65 86 101 116 130 153 Average Rating 62 | 5 6 16 26 35 42 51 62 79 85 106 124 142 On Entrance 53 | . 6 7 20 30 38 43 58 63 78 100 116 130 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 11 13 41 41 47 58 63 63 76 61 78 84 104 Greatest Support 165 | 20 20 30 35 52 72 80 100 136 152 150 155 165 Greatest Overweight (x) 1 | . . 1 1 . 1 1 . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 14 14 14 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 15 15 15 15 14 15 15 15 15 15 13 Class Distribution -------------------- 42% | Hacker-Mutant 28% | Mutant 15% | Scavenger-Mutant 7% | Hacker-Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Assassin | -3/Research Hacker-Assassin | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 3027 | 276 71 283 112 79 292 115 192 1020 198 181 . 208 Remotely . | . . . . . . . . . . . . . Salvage Created 6026 | 30 255 958 272 217 1133 407 132 1376 333 277 . 636 Parts 252 | 6 7 50 16 11 40 7 4 51 13 14 . 33 Haulers Intercepted 9 | . 1 4 1 . . . 1 1 . 1 . . Recyclers Shooed 5 | . 1 3 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 73 | . 2 14 4 6 18 . 1 13 4 3 . 8 Melee 5 | . . . . . 1 . . . 4 . . . Guns 9 | . 2 7 . . . . . . . . . . Cannons 41 | . . 7 4 3 7 . 1 13 . . . 6 AOE 12 | . . . . 3 6 . . . . 3 . . Classes Destroyed 16 | 1 3 3 1 1 4 1 . 2 . . . . Worker 3 | . . . . . 1 . . 1 . 1 . . Builder 4 | . . . . . 2 . . 1 . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . Hauler 9 | . 1 4 1 . . . 1 1 . 1 . . Recycler 8 | . 1 . . . 1 . . 5 . 1 . . Mechanic 2 | . . 1 . . . . . . 1 . . . Operator 7 | . . 2 2 1 1 . . . 1 . . . Watcher 3 | . . . . . 1 . . 2 . . . . Swarmer 6 | . . . . 3 . . . . . 3 . . Grunt 35 | . 2 7 . 3 13 . . 7 3 . . . Sentry 15 | . . 7 3 . 3 . 1 . . . . 1 Specialist 2 | . . . . . . . . 2 . . . . Hunter 3 | . . . 1 . . . . . . . . 2 Programmer 11 | . . . . . 2 . . 3 1 . . 5 Butcher 1 | . . . . . . . . 1 . . . . Martyr 2 | . . . . . . 2 . . . . . . Best Kill Streak 9 | 1 2 2 2 3 9 . 1 5 1 3 . 4 Combat Bots Only 7 | . 1 2 1 3 7 . 1 3 1 3 . 3 Max Kills in Single Turn 3 | 1 1 1 1 3 2 1 1 2 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 . . . . 2 . . Melee 1 | . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 680 | . 8 83 34 12 232 . 30 74 80 2 2 123 Missed 249 | . 1 26 10 5 90 . 14 19 24 . 2 58 Damage Taken 8176 | . 95 673 338 111 2355 . 124 1667 1210 91 . 1512 Core 629 | . 16 55 47 . 286 . 10 124 26 . . 65 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 87 | . . 77 10 . . . . . . . . . Regen/Repaired (Parts) 1458 | . . . . . 89 286 71 138 607 . . 267 Core Remaining (%) 92 | 100 93 86 91 100 . . 65 87 97 100 100 95 Volleys Fired 337 | 4 11 66 22 18 59 5 14 50 . 11 . 77 Largest 2 | 2 2 2 2 2 2 1 1 2 . 1 . 2 Hottest 240 | 40 60 136 136 136 136 51 51 102 . 120 . 240 Shots Fired 556 | 8 22 128 44 27 112 5 15 80 . 11 . 104 Gun 108 | 8 22 78 . . . . . . . . . . Cannon 429 | . . 46 44 26 105 5 15 75 . 9 . 104 Launcher 15 | . . . . 1 7 . . 5 . 2 . . Special 4 | . . 4 . . . . . . . . . . Kinetic 147 | 8 19 25 . . . 5 15 75 . . . . Thermal 384 | . 3 103 44 26 105 . . . . 9 . 94 Explosive 15 | . . . . 1 7 . . 5 . 2 . . Electromagnetic 10 | . . . . . . . . . . . . 10 Robot Hit Streak 25 | 5 3 10 10 7 25 16 4 6 . . . 6 Robot Miss Streak 4 | 1 3 3 2 2 2 1 1 4 . 2 . 4 Penetration Max 1 | . . . . . . 1 . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 381 | 6 11 82 29 13 102 6 11 51 35 5 . 30 Core Hits 174 | 3 8 30 7 10 49 4 6 28 13 8 . 8 Critical Kills 25 | . . . 1 . 1 2 1 19 . . . 1 Critical Parts Destroyed 24 | . . 1 . . 3 2 2 16 . . . . Critical Strikes 55 | . . 3 1 . 4 4 3 35 4 . . 1 Burn 2 | . . 2 . . . . . . . . . . Meltdown 3 | . . . 1 . 1 . . . . . . 1 Destroy 41 | . . 1 . . . 3 3 34 . . . . Smash 5 | . . . . . 3 1 . 1 . . . . Sever 4 | . . . . . . . . . 4 . . . Melee Attacks 120 | . . . 3 4 14 3 . 24 52 9 9 2 Impact 51 | . . . 3 4 14 3 . 23 4 . . . Slashing 61 | . . . . . . . . 1 41 8 9 2 Piercing 8 | . . . . . . . . . 7 1 . . Sneak Attacks 19 | . . . . . . 3 . 5 7 4 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 9 | . . . . . . . . . 8 1 . . Damage Inflicted 11167 | 66 119 1388 644 432 3071 324 180 1360 1471 589 . 1523 Guns 882 | 66 119 697 . . . . . . . . . . Cannons 5999 | . . 691 644 273 1798 100 180 790 . . . 1523 Explosions 1256 | . . . . 159 858 . . . . 239 . . Melee 2999 | . . . . . 389 224 . 570 1466 350 . . Ramming 31 | . . . . . 26 . . . 5 . . . Kinetic 1499 | 66 107 256 . . . 100 180 790 . . . . Thermal 5171 | . 12 1132 644 273 1798 . . . . . . 1312 Explosive 1256 | . . . . 159 858 . . . . 239 . . Electromagnetic 211 | . . . . . . . . . . . . 211 Impact 1326 | . . . . . 389 224 . 570 143 . . . Slashing 1405 | . . . . . . . . . 1141 264 . . Piercing 268 | . . . . . . . . . 182 86 . . Highest Corruption 12 | . . . . . 4 4 4 12 1 . . 5 Average Corruption 4 | . . . . . 2 4 4 5 1 . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 87 | . . . . . 16 9 13 33 . . . 16 Message Errors 17 | . . . . . 4 2 2 5 . . . 4 Matter Fused 20 | . . . . . 2 2 6 4 . . . 6 Heat Flow Errors 6 | . . . . . . 1 . 4 . . . 1 Energy Discharges 11 | . . . . . 2 3 . 4 . . . 2 Parts Rejected 4 | . . . . . 2 . . 1 . . . 1 Data Loss (minor) 12 | . . . . . 2 1 1 7 . . . 1 Data Loss (major) 5 | . . . . . 2 . . 3 . . . . Misfires 5 | . . . . . 1 . 2 2 . . . . Alerts 4 | . . . . . 1 . 1 1 . . . 1 Weapon Failures 3 | . . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 882 | . . . 12 . 156 109 . 196 176 37 . 196 Projectiles 244 | . . . 12 . 36 . . . . . . 196 Explosions 50 | . . . . . 25 . . . . 25 . . Melee 588 | . . . . . 95 109 . 196 176 12 . . Knockbacks 16 | . . . . . 2 3 . 11 . . . . Impact 4 | . . . . . 2 2 . . . . . . Kinetic 12 | . . . . . . 1 . 11 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . . . . 167 . . . . 50 . . Shots 5 | . . . . . 4 . . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . . 2 . . . Kicked 3 | . . . . . 1 . . . 2 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 378 | . 18 294 204 132 267 262 14 378 22 299 . 243 Average Temperature 79 | . 12 69 61 45 100 63 9 82 12 126 . 78 Received Heat Transfer 1975 | . 54 330 90 54 870 . 12 252 295 . . 18 Effects 3 | . . . . . 2 . . 1 . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 2 . . . . . 1 Combat Hostiles 3 | . . . . . 2 . . . . . . 1 Parts Fried 7 | . . . . . . 4 . 2 . . . 1 Impact Corruptions 17 | . . . . . 6 3 . 6 2 . . . Robots Melted 4 | . . . 1 . 2 . . . . . . 1 Combat Hostiles 3 | . . . . . 2 . . . . . . 1 Parts Melted 15 | . . 3 5 1 4 . . . . . . 2 Heat Transferred 8205 | . 25 2408 1110 481 3182 . . . . . . 999 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . 2 1 . . . . Low Security (%) 90 | 100 100 100 100 100 100 100 38 58 100 100 100 100 Level 1 8 | . . . . . . . 41 41 . . . . Level 2 . | . . . . . . . 20 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 531 | 5 30 130 51 73 117 21 531 327 159 142 51 137 Initial 247 | . . . 51 . 31 21 . 247 154 6 51 . Average 67 | . 5 33 11 11 53 1 245 177 35 47 16 66 Influence Increases 4407 | 10 77 473 163 177 529 . 978 979 228 231 42 520 Destroy 0b10 Robot/C 1960 | . 40 280 80 120 360 . 360 420 80 60 . 160 Destroy 0b10 Robot/NC 205 | 10 10 35 15 5 30 . 10 60 10 15 . 5 Destroy Leader 516 | . 12 108 42 20 82 . 92 88 20 12 . 40 Allied During Kill 633 | . . . . . . . 462 171 . . . . Trap Triggered on 0b10 40 | . . . . . . . 10 . . . . 30 Successful Hack 324 | . . 20 23 10 14 . 26 60 48 42 6 75 Disable Machine 75 | . . 15 . . . . 15 . 15 . 15 15 Destroy Structure 414 | . . . 3 7 28 . 3 90 10 102 21 150 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 225 | . 15 15 . 15 15 . . 90 45 . . 30 Influence Decreases 3680 | 10 75 350 214 112 500 21 473 910 368 144 93 410 Time Decay 2659 | 10 75 350 212 112 413 21 206 472 246 134 68 340 Lost Part 267 | . . . . . 87 . . 60 40 10 . 70 Lost Ally 268 | . . . . . . . 117 141 10 . . . Purge Threat 486 | . . . 2 . . . 150 237 72 . 25 . Squads Dispatched 30 | . . 3 . 4 5 . 3 11 2 1 . 1 Investigation 11 | . . 2 . 2 3 . 1 3 . . . . Extermination 11 | . . . . 2 2 . 1 2 2 1 . 1 Reinforcement 5 | . . 1 . . . . 1 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 8 | . 1 4 . . 1 . . 1 1 . . . Communications Jammed 57 | . . . . . . . . 49 . . 7 1 Distress Signals 50 | . . . . . . . . 42 . . 7 1 Times Spotted 128 | . 6 22 5 9 22 . 7 23 14 3 4 13 Peak Tracking Total 6 | . 2 4 1 3 5 . 4 4 6 2 4 3 Tactical Retreats 13 | . 1 1 . 1 1 . . 5 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 5 | . . 1 . . 1 . . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . 14 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . 1 . . . . 6 Reused 4 | . . . . . . . 1 . . . . 3 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . . . 3 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 5 | . . 1 . . . . 1 . 1 . 1 1 Max in Single Turn 1 | . . 1 . . . . . . 1 . 1 1 Garrison Access 7 | . . . 1 . 1 . . . 1 1 1 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 73 | . 4 7 13 3 9 . 4 9 8 5 3 8 Terminals 39 | . 3 5 9 1 5 . 3 4 1 3 2 3 Fabricators 7 | . . . . 1 1 . . 2 2 1 . . Repair Stations 7 | . . . . 1 1 . . 1 2 . . 2 Recycling Units 8 | . 1 1 2 . 1 . . . 2 . . 1 Scanalyzers 4 | . . 1 1 . . . 1 1 . . . . Garrison Access 8 | . . . 1 . 1 . . 1 1 1 1 2 Total Hacks 195 | . 10 20 31 6 28 . 11 28 23 9 9 20 Successful 95 | . 3 9 11 3 8 . 6 12 19 6 6 12 Failed 98 | . 6 11 19 3 20 . 5 16 4 3 3 8 Catastrophic 24 | . 1 4 6 1 6 . 1 3 . 2 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . Manual 57 | . 7 7 17 3 12 . 1 1 4 2 3 . Terminals 114 | . 9 10 20 3 18 . 9 15 8 7 8 7 Fabricators 12 | . . . . 2 3 . . 3 3 1 . . Repair Stations 21 | . . . . 1 3 . . 2 9 . . 6 Recycling Units 14 | . 1 3 4 . 2 . . . 2 . . 2 Scanalyzers 18 | . . 7 4 . . . 2 5 . . . . Garrison Access 16 | . . . 3 . 2 . . 3 1 1 1 5 Terminal Hacks 44 | . 3 3 5 1 1 . 5 5 6 4 5 6 Robot Analysis 4 | . 1 2 1 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 1 1 1 1 1 . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 7 | . . . . 1 . . 1 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . 1 . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . Unreport Threat 7 | . . . 1 . . . 1 2 1 . 2 . Locate Traps 7 | . . . 2 . 1 . 2 . . 1 . 1 Reprogram Traps 1 | . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . 1 . . . Zone Layout 5 | . 1 1 1 . . . . . 1 . 1 . Fabricator Hacks 10 | . . . . 2 3 . . 2 2 1 . . Network Status 3 | . . . . . 1 . . 1 1 . . . Load Schematic 2 | . . . . 1 1 . . . . . . . Build 5 | . . . . 1 1 . . 1 1 1 . . Repair Station Hacks 16 | . . . . . 2 . . 2 8 . . 4 Scan Component 8 | . . . . . 1 . . 1 4 . . 2 Repair 8 | . . . . . 1 . . 1 4 . . 2 Recycling Unit Hacks 5 | . . 1 1 . 1 . . . 2 . . . Retrieve Components 5 | . . 1 1 . 1 . . . 2 . . . Scanalyzer 13 | . . 5 4 . . . 1 3 . . . . Insert Component 7 | . . 2 2 . . . 1 2 . . . . Analyze 6 | . . 3 2 . . . . 1 . . . . Garrison Access Hacks 7 | . . . 1 . 1 . . . 1 1 1 2 Seal Access 7 | . . . 1 . 1 . . . 1 1 1 2 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 6 | . . 1 2 1 1 . 1 . . . . . Used 3 | . . . 1 1 . . 1 . . . . . Hacking Detections 63 | . 3 6 12 3 9 . 4 8 5 4 2 7 Full Trace Events 11 | . . 2 . 2 3 . 1 3 . . . . Feedback Events 2 | . . . . . 1 . . 1 . . . . Corruption 2 | . . . . . 1 . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 93 | . . . . . . . . . 93 . . . Total Robot Build Rating 7 | . . . . . . . . . 7 . . . Part Schematics Acquired 4 | . . 1 2 . . . . 1 . . . . Parts Built 5 | . . . . 1 1 . . 1 . 2 . . Authchips . | . . . . . . . . . . . . . Time 238 | . . . . 73 73 . . 46 . 46 . . Total Part Build Rating 33 | . . . . 3 3 . . 9 . 18 . . Parts Repaired 8 | . . . . . 1 . . 1 4 . . 2 Time 283 | . . . . . 44 . . 22 171 . . 46 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . 1 . . 3 . . . 5 . . . Parts Scanalyzed 5 | . . 2 1 . . . 1 1 . . . . Part Schematics Acquired 4 | . . 1 2 . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 2 . . . . 1 . . Machine Destruction 3 | . . . . . 2 . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 21 | . . . . . . 20 . . 1 . . . Largest Group 19 | . . . . . . 19 17 10 1 . . . Highest-Rated Group 639 | . . . . . . 639 560 350 45 . . . Highest-Rated Ally 50 | . . . . . . 50 46 47 45 . . . Total Orders 4 | . . . . . . . . . 4 . . . STAY 2 | . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . 2 . . . Ally Attacks 210 | . . . . . . . 131 79 . . . . Total Damage 3772 | . . . . . . . 2036 1736 . . . . Kills 28 | . . . . . . . 18 10 . . . . Allies Corrupted 3 | . . . . . . 2 . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 3219 | . . . . . . . . 908 730 367 221 993 Sensors 1712 | . . . . . . . . 2 654 227 214 615 Traps 557 | . . . . . . . . 72 . . 220 265 Seismic 163 | . . . . . . . . . . . . 163 T.N.C. 2 | . . . . . . . . 2 . . . . Machine Analysis 1580 | . . . . . . . . . . 366 221 993 Jamming 2616 | . . . . . . . . 832 203 367 221 993 Robot Analysis Total 4 | . 1 2 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 9289 | 96 413 1303 701 613 1121 420 424 1555 1062 367 221 993 Spaces Moved 5186 | 61 282 540 314 303 547 236 264 1028 697 226 149 539 Core 5 | 5 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 5181 | 56 282 540 314 303 547 236 264 1028 697 226 149 539 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 122 122 120 112 112 112 118 120 117 Average Speed 131 | 114 120 185 190 122 137 148 116 112 114 118 120 118 Slowest Speed 195 | 120 120 190 190 122 195 195 120 113 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 25 | 5 38 44 35 11 14 93 8 28 16 9 6 18 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 177 | . . . 3 14 . . . 55 5 53 7 40 Terrain Destroyed 267 | . . . 3 14 44 . 1 71 5 55 7 67 Melee 42 | . . . 3 4 . . . 18 5 3 7 2 Projectile 85 | . . . . 8 3 . 1 . . 8 . 65 AOE 140 | . . . . 2 41 . . 53 . 44 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 6889 | 77 337 711 372 509 780 297 364 1294 892 301 177 778 Wait 880 | 2 32 47 6 162 128 30 57 128 110 36 10 132 Move 5174 | 60 281 539 313 302 547 235 263 1027 696 225 148 538 Hop . | . . . . . . . . . . . . . Pick Up 87 | 5 6 17 6 5 6 7 1 12 10 4 4 4 Fast Attach 64 | 6 . 8 5 1 7 4 5 12 7 3 . 6 Attach 38 | . 1 1 . 2 7 1 . 7 6 3 2 8 Detach 14 | . . 1 . . 2 1 1 5 1 1 . 2 Swap 81 | . 2 12 6 10 6 1 5 15 8 5 2 9 Drop 89 | . 4 20 11 5 3 10 4 15 10 5 2 . Fire 337 | 4 11 66 22 18 59 5 14 50 . 11 . 77 Melee 108 | . . . 3 4 14 3 . 23 42 8 9 2 Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . 1 . . . 2 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 14 | . . . . . . . 14 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 177 | -10/Materials | Discovered new exit (range 15) 251 | -10/Materials | Central database locked down 326 | -10/Materials | Build established: Mutant 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -9/Materials | Discovered new exit (range 8) 1075 | -9/Materials | Discovered new exit (range 9) 1361 | -9/Materials | Build established: Scavenger-Mutant 1765 | -9/Materials | Discovered new exit (range 9) 1813 | -9/Materials | Entered another Materials area 1813 | -8/Materials | Evolved 2 slots: Utility x2 2333 | -8/Materials | Discovered new exit (range 16) 2357 | -8/Materials | Central database locked down 2513 | -8/Materials | Identified exit to Factory 2514 | -8/Materials | Entered Factory 2514 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2540 | -7/Factory | Build established: Mutant 2552 | -7/Factory | Identified exit to Factory 2577 | -7/Factory | Discovered new exit (range 6) 2583 | -7/Factory | Identified exit to Lower Caves 2644 | -7/Factory | Fabricated Hacking Suite? 3074 | -7/Factory | Found Powered Armor 3077 | -7/Factory | Found Powered Armor 3082 | -7/Factory | Found Powered Armor 3127 | -7/Factory | Entered another Factory area 3127 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3631 | -6/Factory | Repaired Powered Armor 3741 | -6/Factory | Build established: Scavenger-Mutant 3788 | -6/Factory | Fabricated Hacking Suite? 3955 | -6/Factory | Destroyed 7 combat bots 3956 | -6/Factory | Lost 7 parts (3n1u3w) 4248 | -6/Factory | Sucked down chute 4248 | -6/Factory | Entered Waste 4249 | -6/Waste | Joined by Warlord forces that had cleared the area 4456 | -6/Waste | Build established: Hacker-Mutant 4642 | -6/Waste | Discovered new exit (range 10) 4657 | -6/Waste | Identified exit to Factory 4668 | -6/Waste | Entered Factory 4668 | -6/Factory | Accompanied by 17 allies 4682 | -6/Factory | Identified exit to Factory 4737 | -6/Factory | Lost 3 allies 4965 | -6/Factory | P-60 Hacker assimilated allied JB-F2K(g) 5092 | -6/Factory | Entered another Factory area 5092 | -5/Factory | Accompanied by 10 allies 5092 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5343 | -5/Factory | Fabricated Centrium Leg? 5347 | -5/Factory | Garrison activated, responded to threat 5633 | -5/Factory | Lost 4 allies 5677 | -5/Factory | P-70 Sage assimilated allied 65-1F7(l) 5938 | -5/Factory | Repaired Powered Armor 6209 | -5/Factory | Crushed by falling debris 6209 | -5/Factory | System corruption reached 10% 6217 | -5/Factory | Identified exit to Factory 6240 | -5/Factory | Lost 4 parts (1p3u) 6647 | -5/Factory | Entered another Factory area 6647 | -4/Factory | Evolved 2 slots: Utility x2 6694 | -4/Factory | Repaired Centrium Leg? 6739 | -4/Factory | Repaired Biometal Leg 6934 | -4/Factory | Fabricated O-32 Director? 6952 | -4/Factory | Identified exit to Research 7080 | -4/Factory | Repaired Flexi-carbon Leg 7150 | -4/Factory | Repaired Imp. VSS Leg? 7436 | -4/Factory | Lost 4 parts (2n2u) 7490 | -4/Factory | Found Fusion Bomb Launcher 7709 | -4/Factory | Entered Research 7709 | -3/Research | Evolved 2 slots: Utility x2 7795 | -3/Research | Identified exit to Research 7847 | -3/Research | Fabricated Enh. Nova Cannon (x2) 8076 | -3/Research | Entered another Research area 8076 | -2/Research | Evolved 2 slots: Utility x2 8151 | -2/Research | Identified exit to Access 8297 | -2/Research | Entered Access 8297 | -1/Access | Evolved 2 slots: Utility x2 8329 | -1/Access | Identified exit to Command 8373 | -1/Access | Build established: Hacker-Assassin 8746 | -1/Access | Identified exit to Surface 8752 | -1/Access | Lost 4 parts (1p2n1u) 8821 | -1/Access | Build established: Hacker-Mutant 9131 | -1/Access | Repaired Imp. Thunder Leg 9213 | -1/Access | Repaired Enh. Nova Cannon 9290 | *** | Escaped! Last Messages --------------- Ready to Repair: Enh. Nova Cannon Rating: 9 Time: 24 >>Repair Repairing Enh. Nova Cannon... ETC: 24 09191_ System corrupted: Matter fused (-5). 09207_ Z2S6M =4L3KKFIXW,BN5=MIAWAB 09213_ Repair station completes Enh. Nova Cannon repairs. 09213_ Acquired Enh. Nova Cannon. 09216_ U-05 Engineer builds a Wall. 09250_ System corrupted: Matter fused (-10). 09279_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09284_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#??#??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ##### ######################+????????????? | | ! ! ????????????? | | u ????????????? | | ####?#######+##+##### ""#?????????????????? | | #?# #?# ""#?????????????????? | | #?# #?# ""#?????????????????? | | #?# "" #?# T#?????????????????? | | #?# """ "## ""#?????????????????? | | " #?# "R ### ""#?????????????????? | | ### """ ### ""##????????????????? | | = " # """ ## #????????????????? | | ### ### ##????????????????? | | #?# #?# #?????????????????? | | ####?# #?# #?????????????????? | | ?????# #?# #?????????????????? | | ?????# #?# @" #?????????????????? | | ?????##############?# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????"""? | | ??????????????????????????????????????????????"""? | | ??????????????????????????????????????????????"S?? | | ??????????????????????????????????????????????"""? | | ???????????????????????????????????????????????""? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 41 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 850 Resistance: TH 10 Resistance: EM 15 Evasion (%) 82 Targeting Accuracy 8 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Reflective Plating | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Powered Armor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Centrium Leg | x1 | -5/Factory | Preloaded O-32 Director | x1 | -4/Factory | Preloaded Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Powered Armor | 50% | -6/Factory Powered Armor | 50% | -5/Factory Centrium Leg | 28% | -4/Factory Biometal Leg | 27% | -4/Factory Flexi-carbon Leg | 22% | -4/Factory Imp. VSS Leg | 55% | -4/Factory Imp. Thunder Leg | 14% | -1/Access Enh. Nova Cannon | 23% | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegPitchforkDriver Manual? 0 Play Time 01:08:04 Cumulative 1809.8 hours Start 2025.01.20 @ 01:41:22 End 2025.01.20 @ 02:49:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1212 Rogue 1208 Adventurer 4 Explorer 0 Win Type 0 Total 231 Types 172/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 429cdc03-eb45-461e-9bb9-366f6d371c1b