Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.24 @ 22:35:45 Player: bogmind Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (121) 121 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1121 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 89/300 Energy 91/125 System Corruption 0% Temperature Cool (4) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Seismic Detector Shield Generator > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Flight Unit EM Pulse Gun Improved Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Shield Generator > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | 6 . 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device 2 | . . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 85 81 Engine 11 | . 14 11 Leg 23 | . 28 22 Device 11 | . . 16 Storage 11 | . 14 11 Energy Gun 7 | . 14 4 Ballistic Gun 15 | . 14 16 Naked Turns . | . . . Heaviest Build 15 | 11 11 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 7 | 5 3 7 Average Carried 3 | 1 1 4 Final Capacity 8 | 8 8 8 Final Carried 5 | 1 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 174 | 50 66 58 Remotely . | . . . Salvage Created 177 | . 86 91 Parts 17 | . 11 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 7 | . 4 3 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Swarmer 6 | . 4 2 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 55 | . 16 39 Missed 7 | . 2 5 Damage Taken 249 | . 85 164 Core 55 | . 21 34 Absorbed by Shields 68 | . . 68 Ignored by Resistances 101 | . 28 73 Core Remaining (%) 95 | 100 91 . Volleys Fired 27 | . 11 16 Largest 2 | . 2 2 Hottest 60 | . 60 43 Shots Fired 54 | . 22 32 Gun 54 | . 22 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 43 | . 11 32 Thermal . | . . . Explosive . | . . . Electromagnetic 11 | . 11 . Robot Hit Streak 7 | . 4 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 33 | . 11 22 Core Hits 11 | . 6 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 390 | . 116 274 Guns 390 | . 116 274 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 327 | . 53 274 Thermal . | . . . Explosive . | . . . Electromagnetic 63 | . 63 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 351 | . 60 351 Average Temperature 67 | . 25 128 Received Heat Transfer 42 | . . 42 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 163 | . 122 163 Initial 43 | . . 43 Average 65 | . 72 75 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 7 7 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 3 5 Successful 6 | . 2 4 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Prototype ID Bank 1 | . . 1 Terminal Index 1 | . . 1 Scanalyzer Index 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 419 | 49 122 248 Spaces Moved 267 | 34 75 158 Core 6 | 6 . . Treads . | . . . Legs 261 | 28 75 158 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 107 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 3 21 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 320 | 46 87 187 Wait . | . . . Move 265 | 33 74 158 Hop . | . . . Pick Up 15 | 7 2 6 Fast Attach . | . . . Attach 9 | 6 . 3 Detach . | . . . Swap 2 | . . 2 Drop 2 | . . 2 Fire 27 | . 11 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 16) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 420 | -9/Materials | Self-destructed Last Messages --------------- 00289_ Dropped Faulty Imp. Medium Laser. 00298_ K-01 Serf collects debris. 00323_ Critical hit (Burn: +27). 00326_ Y-45 Defender destroyed. 00352_ Dropped Lgt. Assault Rifle. 00355_ Acquired Imp. Medium Laser. 00357_ Connecting with Terminal... >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. 00365_ K-01 Serf collects debris. 00376_ Acquired 58 matter. 00381_ K-01 Serf collects debris. 00392_ S-10 Pest destroyed. 00392_ Switching to secondary target: S-10 Pest. 00398_ R-06 Scavenger collects Hvy. Assault Rifle. 00403_ Destroyed Lgt. Ion Engine. 00403_ R-06 Scavenger collects Lgt. Armor Plating. 00406_ S-10 Pest destroyed. 00407_ R-06 Scavenger collects Imp. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | #####????????????????????????????????????????????? | | ####?????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | """ # #????????????????????????????????????????? | | """ # #??????##########????????????????????????? | | """ # #??????# #????????????????????????? | | # #??????# #??########??????????????? | | # ######## #??# """ ""??????????????? | | ######+### # #??# """ ""??????????????? | | # #??# """ ""??????????????? | | + #??# ??????????????? | | # #??# ??????????????? | | ########## # #??# ??????????????? | | ?? #??## ## #??# ??????????????? | | " """ #???# ############## ??????????????? | | " """ #???# # # ###+#########?????????? | | " """ #???# + T # g ??????????? | | #???# # # %g* ??????????????? | | #???# #""" # s ??????????????? | | #######???# #""" # @ ###/####??????????????? | | ??????????# #""" ## u## ??????????????? | | ??????????# #""" ## ## ??????????????? | | ??????????# # ## ## ??????????????? | | ??????????# #[ ## ## ??????????????? | | ??????????# # ## ## ??????????????? | | ??????????# ######### ## """ ""??????????????? | | ?????????## ##?????## ## """ ""??????????????? | | ?????????# ####### # """ ""??????????????? | | ?????????# #+######??????????????? | | ?????????# # # T ??????????????? | | ?????????# # # ??????????????? | | ????###### ###/### # # ??????????????? | | ?????????### ## #######?????????????????????? | | ???????????# ## #???????????????????????????? | | ???????????# ## #???????????????????????????? | | ???????????# ##"" #???????????????????????????? | | ???????????# ##"" #???????????????????????????? | | ???????????# ##"T[ #???????????????????????????? | | ???????????# ##"" #???????????????????????????? | | ???????????# ##"" #???????????????????????????? | | ???????????# ## #???????????????????????????? | | ???????????# #######???????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 145 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsAlertBoregun Manual? 0 Play Time 00:06:14 Cumulative 12.9 hours Start 2024.03.24 @ 21:31:00 End 2024.03.24 @ 22:35:45 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 56 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1525fcf-c655-4040-9af9-f4e4c068db01