Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 16:56:17 Player: Prakos Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2685) 2685 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 6884 Bonus ------- Follower Combat Kills 154 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Layered Light Armor Plating System Guard > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (15) --- Nuclear Core Trap Scanner Melee Analysis Suite Improved Melee Analysis Suite Actuator Array Improved Light Armor Plating Layered Light Armor Plating Hardlight Generator Hacking Suite Authchip [Propulsion] Guided EMP Blaster (10) Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Great Axe Makeshift Spear > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Trap Scanner Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Actuator Array Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Hacking Suite Guided EMP Blaster Fire Trap [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Guided EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 68 | 6 1 20 3 7 23 1 . 7 Power 10 | 1 . 2 1 1 4 . . 1 Engine 7 | 1 . 2 . 1 2 . . 1 Core 3 | . . . 1 . 2 . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 . 8 . 5 10 . . 2 Treads 3 | . . . . . 3 . . . Leg 23 | 2 . 8 . 4 7 . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 19 | 1 1 3 2 1 7 . . 4 Device 4 | . 1 1 . . 2 . . . Storage 3 | 1 . 1 . 1 . . . . Processor 2 | . . . . . 1 . . 1 Hackware 4 | . . 1 1 . 2 . . . Protection 6 | . . . 1 . 2 . . 3 Artifact . | . . . . . . . . . Weapon 12 | 2 . 7 . . 2 1 . . Energy Gun 4 | . . 4 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . . Parts Lost 43 | . 3 8 . 6 17 . . 9 Power 5 | . 1 . . . 3 . . 1 Propulsion 22 | . 1 3 . 6 8 . . 4 Utility 11 | . . 3 . . 5 . . 3 Weapon 5 | . 1 2 . . 1 . . 1 Highest Loss Streak 9 | . 2 2 . 2 8 . . 9 To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 5 10 14 14 13 13 13 11 Power 2 | . . . 3 4 2 2 2 1 Propulsion . | . 2 1 4 1 . . . . Utility 7 | . 2 6 6 7 8 10 10 9 Weapon 1 | . . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 28 | . . 4 3 9 1 . . 11 Power 3 | . . . . 2 . . . 1 Propulsion 2 | . . 2 . . . . . . Utility 22 | . . 2 3 6 1 . . 10 Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 82 86 81 94 83 94 100 73 Engine 4 | . 11 9 6 7 2 . . 5 Core 2 | . . . 2 1 3 7 7 . Treads 3 | . . . . . 11 . . . Leg 28 | . 28 35 36 40 15 38 38 23 Device 2 | . 2 2 . . 5 . . . Storage 8 | . 14 11 9 9 7 7 7 7 Processor 3 | . . . . . 3 7 7 11 Hackware 10 | . . 6 5 9 14 15 15 1 Protection 5 | . . . 4 9 4 7 7 14 Energy Gun 2 | . . 12 . . . . . . Ballistic Gun 2 | . 25 7 . . . . . . Impact Weapon 6 | . . 1 18 18 6 . . . Slashing Weapon 3 | . . . . . 6 7 7 . Peak Build Rating 44 | 6 6 14 20 26 40 44 44 44 Average Rating 25 | 4 5 11 16 21 29 41 44 37 On Entrance 21 | . 6 4 12 20 21 40 44 44 Avg Prop Armor Cover (%) 11 | . . . . . 11 . . . Naked Turns . | . . . . . . . . . Heaviest Build 61 | 12 12 33 41 61 55 39 39 47 Greatest Support 78 | 20 20 40 40 50 78 78 78 78 Greatest Overweight (x) 9 | . . 1 1 1 9 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 15 15 15 Average Capacity 14 | 6 8 12 15 15 15 15 15 15 Most Carried 15 | 2 7 14 15 15 15 15 15 15 Average Carried 13 | . 5 10 14 14 14 14 15 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 2 7 14 15 15 15 15 15 14 Class Distribution -------------------- 47% | Hacker-Mutant 32% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Matter Collected 1304 | 246 179 376 . 125 245 39 . 94 Remotely . | . . . . . . . . . Salvage Created 3494 | . 211 907 . 1149 737 191 . 299 Parts 155 | . 24 52 . 30 32 9 . 8 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 6 . 13 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Combat Hostiles Destroyed 67 | . 10 20 . 17 15 1 . 4 Melee 29 | . . 1 . 8 15 1 . 4 Guns 27 | . 10 17 . . . . . . AOE 1 | . . 1 . . . . . . Classes Destroyed 16 | . 3 3 . 6 2 2 . . Worker 2 | . . . . 2 . . . . Builder 2 | . 1 1 . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 4 | . . . . 4 . . . . Minesweeper 2 | . . . . . . 1 . 1 Mechanic 2 | . . . . 1 1 . . . Operator 4 | . . 1 . 3 . . . . Watcher 1 | . . 1 . . . . . . Swarmer 19 | . 9 3 . 3 4 . . . Grunt 31 | . 1 13 . 8 6 . . 3 Brawler 2 | . . . . . 1 . . 1 Duelist 1 | . . . . 1 . . . . Sentry 9 | . . 4 . 3 2 . . . Hunter 2 | . . . . 2 . . . . Programmer 3 | . . . . . 2 1 . . Samaritan 2 | . . . . . . 2 . . Best Kill Streak 9 | . 6 3 . 9 5 2 . 4 Combat Bots Only 6 | . 6 3 . 6 5 1 . 4 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee 1 | . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Hostile Shots Fired 558 | . 71 107 . 89 196 13 . 82 Missed 148 | . 15 27 . 26 51 5 . 24 Hits 410 | . 56 80 . 63 145 8 . 58 Melee 8 | . . . . . 3 . . 5 Projectile 402 | . 56 80 . 63 142 8 . 53 Critical Strikes 12 | . 1 3 . 1 3 . . 4 Damage Taken 5554 | . 467 1121 . 838 1865 123 . 1140 Core 1034 | . 54 209 . 67 358 14 . 332 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 78 47 . 87 . . . . Volleys Fired 121 | . 38 83 . . . . . . Largest 2 | . 2 2 . . . . . . Hottest 106 | . 40 106 . . . . . . Shots Fired 235 | . 71 164 . . . . . . Gun 235 | . 71 164 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 122 | . 71 51 . . . . . . Thermal 101 | . . 101 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 12 | . . 12 . . . . . . Robot Hit Streak 11 | . 7 11 . . . . . . Robot Miss Streak 5 | . 5 4 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 274 | . 39 111 . 60 40 10 . 14 Core Hits 97 | . 16 37 . 13 20 3 . 8 Critical Kills 4 | . 1 . . 3 . . . . Critical Parts Destroyed 10 | . . 1 . 9 . . . . Critical Strikes 26 | . 1 6 . 12 5 . . 2 Burn 5 | . . 5 . . . . . . Destroy 1 | . 1 . . . . . . . Smash 13 | . . 1 . 12 . . . . Sever 6 | . . . . . 5 . . 1 Impale 1 | . . . . . . . . 1 Melee Attacks 179 | . . 3 . 79 63 10 . 24 Impact 92 | . . 3 . 79 10 . . . Slashing 68 | . . . . . 53 8 . 7 Piercing 19 | . . . . . . 2 . 17 Sneak Attacks 17 | . . 2 . 10 1 3 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 14 | . . . . 6 6 2 . . Damage Inflicted 7161 | . 524 1704 . 2490 1543 486 . 414 Guns 1955 | . 516 1439 . . . . . . Cannons . | . . . . . . . . . Explosions 42 | . . 42 . . . . . . Melee 5145 | . . 212 . 2490 1543 486 . 414 Ramming 19 | . 8 11 . . . . . . Kinetic 867 | . 516 351 . . . . . . Thermal 955 | . . 955 . . . . . . Explosive 42 | . . 42 . . . . . . Electromagnetic 133 | . . 133 . . . . . . Impact 2815 | . . 212 . 2490 113 . . . Slashing 2010 | . . . . . 1430 431 . 149 Piercing 320 | . . . . . . 55 . 265 Highest Corruption 12 | . . . . . 2 3 3 12 Average Corruption 3 | . . . . . 2 2 3 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . 2 8 3 9 Message Errors 6 | . . . . . 1 2 . 3 Matter Fused 7 | . . . . . . 2 2 3 Heat Flow Errors 2 | . . . . . 1 1 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 2 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 1173 | . . 207 . 764 68 68 . 66 Projectiles . | . . . . . . . . . Explosions 15 | . . 15 . . . . . . Melee 1158 | . . 192 . 764 68 68 . 66 Knockbacks 18 | . . 1 . 16 1 . . . Impact 18 | . . 1 . 16 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 71 | . . 71 . . . . . . Shots 1 | . . 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed 7 | . 4 3 . . . . . . Kicked 7 | . 4 3 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 357 | . . 357 . . 226 168 . 18 Average Temperature 91 | . . 91 . . 106 89 . 11 Received Heat Transfer 1890 | . 42 480 . 243 609 . . 516 Effects 2 | . . 2 . . . . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 18 | . . 1 . 17 . . . . Combat Hostiles 9 | . . . . 9 . . . . Parts Fried 14 | . . 2 . 12 . . . . Impact Corruptions 38 | . . 4 . 34 . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 7 | . . 6 . . . . . 1 Heat Transferred 2997 | . . 2997 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 93 | 100 100 88 100 84 100 . . . Level 1 6 | . . 11 . 15 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 251 | . 161 230 72 251 130 . . . Initial 114 | . . 55 72 . 114 . . . Average 62 | . 70 101 39 65 39 . . . Influence Increases 2312 | . 251 644 . 657 452 45 . 263 Destroy 0b10 Robot/C 1440 | . 200 400 . 340 300 20 . 180 Destroy 0b10 Robot/NC 100 | . 5 15 . 55 5 15 . 5 Destroy Leader 324 | . 30 112 . 82 70 10 . 20 Allied During Kill 28 | . . . . . . . . 28 Successful Hack 16 | . . 4 . . 12 . . . Disable Machine 105 | . . 30 . 60 15 . . . Destroy Structure 44 | . 1 38 . . 5 . . . Lose Combat Pursuer 255 | . 15 45 . 120 45 . . 30 Influence Decreases 2259 | . 120 603 170 408 602 140 6 210 Entered New Map 359 | . . 76 100 2 137 38 6 . Time Decay 1573 | . 90 447 70 356 358 102 . 150 Lost Part 307 | . 30 80 . 50 107 . . 40 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 14 | . . 4 . 4 6 . . . Investigation . | . . . . . . . . . Extermination 3 | . . . . . 3 . . . Reinforcement 11 | . . 4 . 4 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Distress Signals 9 | . 2 5 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 16 38 2 26 21 1 . 10 Peak Tracking Total 6 | . 5 6 3 4 4 1 . 4 Tactical Retreats 14 | . 1 3 . 6 2 . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Traps Triggered 2 | . . 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered 1 | . . . . . . . . 1 Most Traps Carried 3 | . . . . . . 1 1 3 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Machines Disabled 7 | . . 2 . 4 1 . . . Max in Single Turn 2 | . . 2 . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Machines Accessed 21 | . 1 6 1 4 3 2 4 . Terminals 11 | . . 4 1 4 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 77 | . 3 17 3 9 5 8 32 . Successful 53 | . . 6 1 3 3 8 32 . Failed 24 | . 3 11 2 6 2 . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . . 9 3 4 3 . . . Terminals 30 | . . 14 3 9 4 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 5 | . 3 1 . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 46 | . . 2 . 3 1 8 32 . Record 18 | . . . . . . 7 11 . Part Schematic 12 | . . . . . . . 12 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 4 | . . . . 3 . 1 . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . Scan Component 1 | . . 1 . . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . Retrieve Components 2 | . . 1 . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . 2 1 . 1 . . . Terminals 4 | . . 2 1 . 1 . . . Assimilate 1 | . . . 1 . . . . . Botnet 3 | . . 2 . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 5 1 3 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . 10 . . 1 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Total Allies 2 | . . . 1 . . . . 1 Largest Group 1 | . . . 1 1 . . . 1 Highest-Rated Group 96 | . . . 10 10 . . . 96 Highest-Rated Ally 96 | . . . 10 10 . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 Total Damage 690 | . . . . . . . . 690 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Active Infowar (turns) 1401 | . . . . . 1401 . . . Sensors 1401 | . . . . . 1401 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Turns Passed 5976 | 49 275 1133 149 1035 1957 880 99 399 Spaces Moved 3020 | 36 111 500 88 436 830 683 82 254 Core 10 | 6 . . . . 4 . . . Treads 419 | . . . . . 419 . . . Legs 2591 | 30 111 500 88 436 407 683 82 254 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 120 Average Speed 136 | 108 120 128 146 146 157 122 122 120 Slowest Speed 500 | 120 120 190 190 190 500 122 122 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 23 45 13 51 16 70 70 27 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug 5 | . . . . . 5 . . . Terrain Destroyed 40 | . . 35 . . 5 . . . Melee 5 | . . . . . 5 . . . Projectile . | . . . . . . . . . AOE 35 | . . 35 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Total 4353 | 43 180 813 109 714 1378 716 81 319 Wait 873 | . 22 179 12 170 447 21 . 22 Move 3012 | 35 110 499 87 435 829 682 81 254 Hop . | . . . . . . . . . Pick Up 54 | 2 5 12 4 13 10 2 . 6 Fast Attach 44 | 6 1 14 1 4 14 1 . 3 Attach 23 | . . 3 1 4 11 . . 4 Detach 6 | . . 1 . 1 3 . . 1 Swap 16 | . . 6 1 3 6 . . . Drop 37 | . . 10 3 14 4 2 . 4 Fire 121 | . 38 83 . . . . . . Melee 159 | . . 3 . 70 54 8 . 24 Ram . | . . . . . . . . . Kick 7 | . 4 3 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Propulsion x2 577 | -9/Materials | Identified exit to Mines 967 | -9/Materials | Build established: Scavenger-Mutant 1204 | -9/Materials | Core integrity fell below 50% 1222 | -9/Materials | Discovered new exit (range 14) 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1458 | -8/Materials | Discovered new exit (range 15) 1607 | -8/Materials | Entered Storage 1607 | -8/Storage | Accompanied by 1 ally 2558 | -8/Storage | Discovered new exit (range 16) 2626 | -8/Storage | Found Prototype Launcher 2642 | -8/Storage | Entered Factory 2642 | -7/Factory | Evolved 2 slots: Utility x2 2766 | -7/Factory | Discovered new exit (range 6) 2842 | -7/Factory | Identified Gui. EMP Blaster 2923 | -7/Factory | Build established: Hacker-Mutant 2979 | -7/Factory | Lost 4 parts (1p2n1u) 4143 | -7/Factory | Cargo convoy interrupted 4213 | -7/Factory | Lost 8 parts (1p4n3u) 4441 | -7/Factory | Core integrity fell below 50% 4598 | -7/Factory | Identified exit to Lower Caves 4599 | -7/Factory | Entered Lower Caves 4852 | -7/Lower Caves | Learned Factory stockpile data 5195 | -7/Lower Caves | Entered an active Warlord outpost 5224 | -7/Lower Caves | Learned location of 1 exit from Research 5224 | -7/Lower Caves | Learned Factory stockpile data 5224 | -7/Lower Caves | Learned Armory security intel 5224 | -7/Lower Caves | Learned Factory terminal intel 5476 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5478 | -7/Lower Caves | Identified exit to Data Miner 5479 | -7/Lower Caves | Entered Data Miner 5479 | -7/Data Miner | Discovered new exit (range 6) 5486 | -7/Data Miner | Identified exit to Proximity Caves 5503 | -7/Data Miner | Met Data Miner 5531 | -7/Data Miner | Learned location of Section 7 (-2) 5531 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5550 | -7/Data Miner | Received God Mode back door access code from Data Miner 5578 | -7/Data Miner | Entered Proximity Caves 5579 | -6/Proximity Caves | Identified exit to Factory 5600 | -6/Proximity Caves | System corruption reached 10% 5619 | -6/Proximity Caves | Core integrity fell below 20% 5647 | -6/Proximity Caves | Lost 9 parts (1p4n3u1w) 5756 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5757 | -6/Proximity Caves | Escorted by Enhanced Grunt 5877 | -6/Proximity Caves | Build established: Mutant 5977 | -6/Proximity Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 05799_ Dropped Melee Analysis Suite. 05801_ Imp. Trap Extractor fries itself beyond repair. 05801_ Acquired Dirty Bomb Trap. 05803_ Acquired Fire Trap. 05850_ NNCXXV|I0EDS5HW/ULINJIHXGWMAE&V# JPATIFT 05927_ System corrupted: Matter fused (-6). 05939_ Acquired 6 matter. 05949_ G-50 Soldier destroyed. 05957_ System corrupted: Component data lost. 05970_ Enhanced Grunt destroyed. 05970_ Dropped Dirty Bomb Trap. 05970_ Acquired Dirty Bomb Trap. 05971_ Dropped Dirty Bomb Trap. 05972_ Installed Dirty Bomb Trap. 05977_ G-50 Soldier triggered Dirty Bomb Trap. 05977_ An explosion rips through the floor. 05977_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###############????????? | | ?????????????????????????## ## ## ##???????? | | ########?????####????????# #???????? | | ##????# ##??????# != #???????? | | #??### ##????## % ### =% ##??????? | | ## ##??# ##???# #?## #??????? | | #### #??? ##??# #??# #??????? | | ????# ##??? #?## #??## ####??????? | | ?????##???? ### ##???# ##?????????? | | ??????????? ##???## #??????????? | | ?????##???????# #???## #??????????? | | ???## ##???###?### #???# #??????????? | | ??## ##?? ##??## ##?## ##??????????? | | ### #??# #???## ### ###???????????? | | #??## #????# #?????????????? | | ###?## ##??## #?????????????? | | #???# #??# # #?????????????? | | #####!% #??## #### ##?????????????? | | #### ## @#??#### #??????????????? | | ##; ????###??????????????? | | #### ##; ???????????????????? | | #??### ##; #?????????????????? | | #####????## ## !% #?????????????????? | | #?????????## #; #?????????????????? | | ### #??????????## # !]% #?????????????????? | | ?## ##???##????# ### %!! #?????????????????? | | ## #### #????# ##?## #?????????????????? | | #????# ###?###; ; #?????????????????? | | ## ###### #???# ;;#?????????????????? | | ?##### ## #??# %# ?????????????????? | | ?????# ### ######??# ????????????????? | | ????##&& #### #??????# ### ???????????????? | | ????# &&%## ##?????# ?? ???????????????? | | ????# *&&&! #?????# ??? #?????????????? | | ????# &!& #????## ???? #?????????????? | | ????# ### #????# ??????????????????? | | ????#####?########???? ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????## ###?????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ????????????????????????## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 525 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Resistances Are Futile The Oracle Challenges ------------ None Game ------ Seed DroneAbsorptionMapper Manual? 0 Play Time 01:33:15 Cumulative 68.9 hours Start 2026.02.19 @ 10:01:39 End 2026.03.03 @ 16:56:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2011c86-8d68-4965-bd66-b1f847da6837