Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 13:00:14 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (4250) 4250 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1786) 1786 TOTAL SCORE: 8636 Bonus ------- High Alert Combat Kills 1086 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 272/550 Matter 160/300 Energy 125/125 System Corruption 9% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Targeting Computer Energy Filter > --- WEAPON (3) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Flail > --- INVENTORY (20) --- Disposable Heat Sink Disposable Heat Sink Seismic Detector Energy Filter Light Armor Plating Light Armor Plating Insulated Plating Recalibrator Improved EM Pulse Cannon Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Medium Armor Plating Recalibrator > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Deuterium Engine Armored Wheel Armored Wheel Disposable Heat Sink Disposable Heat Sink Seismic Detector Targeting Computer Recoil Stabilizer Light Armor Plating Light Armor Plating Hacking Suite Improved EM Shotgun Light Cannon Grenade Launcher Rocket Launcher Improved Grenade Launcher Flail [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 100 | 6 7 36 16 33 2 Power 6 | 1 . 2 . 2 1 Engine 6 | 1 . 2 . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 5 1 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 2 1 5 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 2 6 9 9 . Device 10 | . 1 1 4 4 . Storage 4 | 1 1 2 . . . Processor 1 | . . . . 1 . Hackware 2 | . . . . 2 . Protection 10 | . . 3 5 2 . Artifact . | . . . . . . Weapon 57 | 2 4 23 6 21 1 Energy Gun 25 | 2 4 12 4 3 . Energy Cannon 4 | . . 2 . 1 1 Ballistic Gun . | . . . . . . Ballistic Cannon 6 | . . 2 . 4 . Launcher 13 | . . 5 2 6 . Special Weapon . | . . . . . . Impact Weapon 9 | . . 2 . 7 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 25 | . 4 4 1 16 . Power 3 | . . . . 3 . Propulsion 4 | . 1 1 1 1 . Utility 7 | . . 2 . 5 . Weapon 11 | . 3 1 . 7 . Highest Loss Streak 6 | . 2 1 1 6 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 94 96 94 99 Engine 10 | . 14 11 9 7 9 Wheel 28 | . 26 32 25 26 27 Device 11 | . 12 11 11 10 18 Storage 10 | . 14 11 9 9 9 Processor 2 | . . . . 5 9 Protection 6 | . . 6 14 7 . Energy Gun 14 | . 26 12 26 5 . Energy Cannon 2 | . . 4 . 2 17 Ballistic Cannon 3 | . . 1 . 10 . Impact Weapon 3 | . . 1 . 6 9 Peak Build Rating 29 | 6 11 21 29 27 27 Average Rating 20 | 3 9 19 26 24 26 On Entrance 14 | . 6 9 21 27 23 Naked Turns . | . . . . . . Heaviest Build 72 | 11 30 63 71 72 64 Greatest Support 36 | 26 26 36 36 36 36 Greatest Overweight (x) 3 | 1 1 3 2 2 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 17 | 6 11 15 20 20 20 Most Carried 20 | 4 11 15 20 20 11 Average Carried 12 | 1 7 13 16 13 10 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 19 | 1 11 14 19 12 11 Class Distribution -------------------- 81% | Mutant 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1728 | 260 62 539 222 618 27 Remotely . | . . . . . . Salvage Created 3299 | . 490 1444 538 800 27 Parts 209 | . 30 91 39 48 1 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 94 | . 11 38 14 31 . Guns 34 | . 10 13 7 4 . Cannons 19 | . . 12 . 7 . AOE 37 | . 1 13 6 17 . Classes Destroyed 11 | . 4 5 2 . . Worker 2 | . . 1 . . 1 Builder 2 | . 2 . . . . Hauler 3 | . 1 2 . . . Mechanic 2 | . . 1 1 . . Operator 2 | . . 1 1 . . Watcher 3 | . . 2 1 . . Swarmer 34 | . 3 14 3 14 . Grunt 38 | . 8 14 4 12 . Brawler 2 | . . . 2 . . Protector 1 | . . . 1 . . Sentry 19 | . . 10 4 5 . Best Kill Streak 8 | . 4 7 8 5 1 Combat Bots Only 6 | . 3 6 6 5 . Max Kills in Single Turn 4 | . 1 3 4 4 1 Gunslinging . | . . . . . . Exploded 4 | . 1 2 2 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 288 | . 35 123 34 96 . Missed 100 | . 13 44 10 33 . Damage Taken 3597 | . 390 1184 434 1589 . Core 668 | . 121 269 68 210 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 57 | . . 57 . . . Core Remaining (%) 61 | 100 51 32 . . . Volleys Fired 187 | . 29 85 20 53 . Largest 3 | . 2 2 3 3 . Hottest 135 | . 90 113 135 135 . Shots Fired 343 | . 56 148 56 82 1 Gun 188 | . 56 67 47 18 . Cannon 110 | . . 67 . 42 1 Launcher 45 | . . 14 9 22 . Special . | . . . . . . Kinetic 45 | . . 13 . 32 . Thermal 54 | . . 54 . . . Explosive 45 | . . 14 9 22 . Electromagnetic 199 | . 56 67 47 28 1 Robot Hit Streak 16 | . 9 16 7 11 5 Robot Miss Streak 5 | . 3 4 3 5 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 237 | . 43 104 38 51 1 Core Hits 186 | . 26 77 38 44 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . . 1 . 4 . Blast 3 | . . 1 . 2 . Corrupt 1 | . . . . 1 . Smash 1 | . . . . 1 . Melee Attacks 39 | . . 8 . 31 . Impact 39 | . . 8 . 31 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7130 | . 739 2630 1395 2338 28 Guns 2246 | . 617 881 539 209 . Cannons 1313 | . . 726 . 559 28 Explosions 3297 | . 122 992 850 1333 . Melee 268 | . . 31 . 237 . Ramming 6 | . . . 6 . . Kinetic 477 | . . 89 . 388 . Thermal 1331 | . 122 1013 92 104 . Explosive 2603 | . . 616 758 1229 . Electromagnetic 2445 | . 617 881 539 380 28 Impact 268 | . . 31 . 237 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 1 . 9 9 Average Corruption 5 | . . 1 . 8 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . 12 . 39 5 Message Errors 18 | . . 3 . 14 1 Matter Fused 13 | . . 3 . 10 . Heat Flow Errors 6 | . . 1 . 5 . Energy Discharges 6 | . . 1 . 4 1 Parts Rejected 2 | . . 1 . 1 . Data Loss (minor) 7 | . . 2 . 4 1 Data Loss (major) 2 | . . 1 . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 300 | . 48 4 . 248 . Projectiles 50 | . . . . 50 . Explosions 182 | . 48 4 . 130 . Melee 68 | . . . . 68 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 972 | . 141 238 134 459 . Shots 25 | . 4 7 4 10 . Rammed 2 | . . 1 1 . . Targets Rammed 2 | . . 1 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 329 | . 192 198 329 255 28 Average Temperature 81 | . 68 80 123 65 16 Received Heat Transfer 813 | . 99 327 99 288 . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 1 3 . Combat Hostiles 4 | . . . 1 3 . Parts Fried 16 | . 4 1 5 6 . Impact Corruptions 4 | . . . . 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 2097 | . 150 1697 100 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 14 | . 4 7 1 2 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1921 | . 237 1107 776 1921 957 Initial 931 | . . 36 458 504 931 Average 820 | . 113 766 605 1335 936 Maximum Alert Level 5 | . 1 4 3 5 3 Low Security (%) 18 | 100 84 6 . . . Level 1 4 | . 15 4 . . . Level 2 20 | . . 20 74 14 . Level 3 33 | . . 64 25 22 100 Level 4 12 | . . 4 . 32 . Level 5 10 | . . . . 30 . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 5 1 . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 2 | . . 1 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 11 | . 2 5 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 146 | . 21 60 20 43 2 Peak Tracking Total 8 | . 5 5 8 7 3 Tactical Retreats 11 | . 1 4 . 6 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 13 | . 1 2 . 10 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 15 | . 1 3 2 9 . Max in Single Turn 2 | . 1 2 1 2 . Garrison Relay 5 | . . . . 5 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 36 | . 9 15 7 3 2 Terminals 29 | . 7 12 5 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 4 | . 2 1 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 64 | . 15 33 8 4 4 Successful 41 | . 9 20 7 2 3 Failed 23 | . 6 13 1 2 1 Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 47 | . 11 23 6 3 4 Terminals 53 | . 13 26 6 4 4 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 4 | . 2 1 1 . . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 1 3 . 2 1 Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Zone Layout 3 | . . 2 . . 1 Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 2 1 1 . . Report Inventory 4 | . 2 1 1 . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 24 | . 6 11 5 . 2 Terminals 24 | . 6 11 5 . 2 Botnet 23 | . 5 11 5 . 2 Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used . | . . . . . . Hacking Detections 21 | . 6 9 3 2 1 Full Trace Events 3 | . . 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 18 | . . . . 18 . Machine Destruction 18 | . . . . 18 . Attached 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4851 | 36 887 1558 594 1663 113 Spaces Moved 3556 | 32 747 1035 432 1206 104 Core 14 | 14 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 3542 | 18 747 1035 432 1206 104 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 86 105 105 105 Average Speed 102 | 72 97 101 107 105 105 Slowest Speed 135 | 95 105 135 120 120 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 57 | 4 96 97 42 88 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . 6 . 5 . Terrain Destroyed 379 | . 13 166 47 153 . Melee 11 | . . 6 . 5 . Projectile 1 | . . 1 . . . AOE 367 | . 13 159 47 148 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4358 | 44 848 1380 511 1468 107 Wait 314 | . 45 181 32 56 . Move 3551 | 31 746 1034 432 1204 104 Hop . | . . . . . . Pick Up 65 | 7 17 21 9 10 1 Fast Attach 3 | . . 3 . . . Attach 43 | 6 4 12 3 16 2 Detach . | . . . . . . Swap 54 | . 3 21 13 17 . Drop 20 | . 4 14 1 1 . Fire 187 | . 29 85 20 53 . Melee 39 | . . 8 . 31 . Ram 2 | . . 1 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 80 | . . . . 80 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: [*Fac] / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Discovered new exit (range 10) 260 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 5) 924 | -10/Materials | Entered another Materials area 924 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1163 | -9/Materials | Discovered new exit (range 16) 1432 | -9/Materials | Discovered new exit (range 15) 1724 | -9/Materials | First assault squad dispatched 1824 | -9/Materials | Core integrity fell below 50% 1889 | -9/Materials | Discovered new exit (range 15) 2179 | -9/Materials | Discovered new exit (range 15) 2410 | -9/Materials | Repaired Imp. EM Shotgun 2482 | -9/Materials | Entered another Materials area 2482 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2483 | -8/Materials | Discovered new exit (range 8) 2546 | -8/Materials | Discovered new exit (range 10) 2779 | -8/Materials | Build established: Tank 2882 | -8/Materials | First assault squad dispatched 3061 | -8/Materials | Discovered new exit (range 16) 3075 | -8/Materials | Identified exit to Garrison 3076 | -8/Materials | Entered Garrison 3115 | -8/Garrison | Triggered checkpoint 3194 | -8/Garrison | Triggered checkpoint 3219 | -8/Garrison | Garrison Relay disabled 3243 | -8/Garrison | Discovered new exit (range 15) 3366 | -8/Garrison | Triggered checkpoint 3389 | -8/Garrison | Installed Relay Interface Framework 3408 | -8/Garrison | Garrison Relay disabled 3420 | -8/Garrison | Triggered checkpoint 3522 | -8/Garrison | Triggered checkpoint 3561 | -8/Garrison | Crushed by falling debris 3592 | -8/Garrison | Lost 6 parts (1p2u3w) 3646 | -8/Garrison | Discovered new exit (range 10) 3685 | -8/Garrison | Triggered checkpoint 3714 | -8/Garrison | Garrison Relay disabled 3754 | -8/Garrison | Triggered checkpoint 3838 | -8/Garrison | Triggered checkpoint 3909 | -8/Garrison | Garrison Relay disabled 3944 | -8/Garrison | Garrison Relay disabled 4049 | -8/Garrison | Discovered new exit (range 12) 4119 | -8/Garrison | Build established: Mutant 4299 | -8/Garrison | Phase Generator disabled 4738 | -8/Garrison | Core integrity fell below 50% 4739 | -8/Garrison | Entered Materials 4776 | -8/Materials | Discovered new exit (range 20) 4852 | -8/Materials | Self-destructed Last Messages --------------- Retrieving Zone 2J layout... Downloaded map data. 04782_ K-01 Serf collects debris. 04783_ System corrupted: Component data lost. 04799_ System corrupted: Energy discharge (-36). 04801_ K-01 Serf collects debris. 04807_ Acquired Insulated Plating. 04812_ K-01 Serf cleans the Fusion Modulator. 04814_ System corrupted: FCS attempts to trigger Imp. EM Pulse Cannon. 04814_ System corrupted: Imp. EM Pulse Cannon misfires. 04814_ K-01 Serf destroyed. 04817_ Acquired 27 matter. 04842_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 04850_ System corrupted: Substantial component data lost. 04852_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ????????????????????????# #?# #??? | | ??????????????????????### ### #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????+ """ ###### | | ??????????????????????# ! 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Y" # | | ????????????????????????# #####???"" # | | ????????????????????????# #??????? # | | ????????????????????????# #????????### | | ????????????????????????#@#??????????? | | ????????????????????????# T ?????????? | | ????????????????????????# ???????? | | ????????????????????????# """ #?????? | | ????????????????????????# """ #?????? | | ????????????????????????# """ #?????? | | ????????????????????????# g =#?????? | | ????????????????????????####+??#?????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 19 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed TitaniumDisruptorShotgun Manual? 0 Play Time 01:22:36 Cumulative 24.3 hours Start 2025.01.09 @ 07:55:02 End 2025.01.09 @ 13:00:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 33 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5ab4aa-5f4f-4ad3-af92-de37f868d4c1