Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.14 @ 21:41:38 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (136) 680 Value Destroyed (5505) 5505 Prototype IDs (25) 500 Alien Tech Used (8) 1600 Bonus (15968) 15968 TOTAL SCORE: 32353 Bonus ------- High Alert Combat Kills 787 Follower Combat Kills 54 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 1827 Cogmind --------- Core Integrity 929/1900 Matter 193/300 Energy 484/490 System Corruption 0% Temperature Cool (12) Movement Flying (23) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Particle Reactor Matter Drive > --- PROPULSION (5) --- Field Propulsion Array Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (6) ------ Advanced Gravity Neutralizer Improved Signal Interpreter Makeshift Terrain Scanner Core Analyzer Core Analyzer > --- WEAPON (4) ------- High-powered Disruptor Cannon Sigix Broadsword > --- INVENTORY (3) ---- Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Matter Drive > --- PROPULSION ------- Q-thruster Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Gravity Neutralizer Improved Trap Scanner Improved Signal Interpreter Makeshift Terrain Scanner Core Analyzer Core Analyzer > --- WEAPON ----------- High-powered Disruptor Cannon Sigix Broadsword > --- INVENTORY -------- Subatomic Replicator Sigix Containment Pod [Rating: 168] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Matter Drive Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Core Analyzer Device Improved Trap Scanner Processor Core Analyzer Weapon Flak Gun Energy Gun Heavy Beamcaster Energy Cannon High-powered Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Molecular Deconstructor Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 14 | 5 . 3 2 . . . . . . . . . 1 . 2 . 1 . Power 2 | 1 . . . . . . . . . . . . . . 1 . . . Propulsion 4 | 1 . 2 1 . . . . . . . . . . . . . . . Utility 5 | 2 . 1 1 . . . . . . . . . 1 . . . . . Weapon 3 | 1 . . . . . . . . . . . . . . 1 . 1 . Parts Attached 71 | 4 6 3 9 2 2 . 2 6 1 1 2 3 3 6 7 2 6 6 Power 8 | 2 . . 1 . . . . 2 . . . . . 1 2 . . . Engine 2 | 2 . . . . . . . . . . . . . . . . . . Core 3 | . . . 1 . . . . 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 2 . . . Propulsion 24 | . 2 2 5 . . . . 3 . . . . . 2 . 2 2 6 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 24 | . 2 2 5 . . . . 3 . . . . . 2 . 2 2 6 Utility 15 | . 1 1 1 1 2 . 1 . 1 1 . 1 1 1 3 . . . Device 10 | . . 1 . 1 1 . . . 1 1 . 1 1 . 3 . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . 1 . 1 . 1 . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 3 . 2 1 . . 1 1 . . 2 2 2 2 2 . 4 . Energy Gun 3 | . . . . . . . . . . . 1 1 . . . . 1 . Energy Cannon 4 | . . . . . . . . . . . 1 . . . . . 3 . Ballistic Gun 10 | 2 . . . 1 . . 1 1 . . . 1 1 2 1 . . . Ballistic Cannon 5 | . 3 . 2 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . 1 . . 2 1 . 6 1 5 1 Parts Lost 1 | . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 71 71 85 87 99 100 100 99 99 100 99 87 98 94 87 80 78 75 Engine 3 | . 22 16 12 7 7 7 7 5 . . . . . . . . . . Core 5 | . . . 1 7 7 7 7 8 14 14 14 14 13 10 1 . . . Reactor 3 | . . . . . . . . . . . . . . 2 8 11 11 11 Flight 28 | . 19 22 34 35 35 35 35 35 35 35 35 35 33 29 25 21 22 21 Device 17 | . . 7 7 9 20 21 21 20 20 21 21 19 25 23 18 17 16 14 Processor 14 | . 8 8 14 14 14 14 14 14 14 14 14 14 13 15 18 17 16 16 Ballistic Gun 6 | . 13 . . 6 7 7 7 7 14 14 7 1 5 7 11 5 . . Ballistic Cannon 3 | . 8 16 14 7 7 7 7 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 10 12 14 22 24 27 27 27 45 45 53 57 52 54 54 57 57 77 72 Greatest Support 73 | 13 18 31 39 39 39 39 39 46 67 67 67 67 67 72 72 72 73 73 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . . . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . . . 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . . . . . . . 2 2 2 3 3 3 3 3 3 3 3 Average Carried 1 | . . . . . . . . . 2 2 2 3 2 2 1 3 3 3 Final Capacity 3 | . . . . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . . . . . . . 2 2 2 3 3 3 3 3 3 3 3 Class Distribution -------------------- 51% | Hacker-Scout 28% | Hacker-Sprinter 8% | Mutant 8% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 3898 | 72 199 493 702 17 463 . 86 97 150 185 140 . 147 577 477 . 93 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3783 | . 122 357 447 18 165 . 57 191 257 206 450 . 270 524 626 . 93 . Parts 212 | . 14 19 30 6 12 . 11 1 10 13 8 . 12 35 32 . 9 . Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 17 . . 12 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 112 | . 8 13 13 1 12 . 2 3 3 7 7 . 9 25 7 . 2 . Guns 65 | . 6 . . 1 10 . 1 1 3 7 7 . 9 13 7 . . . Cannons 34 | . 2 13 13 . 2 . 1 2 . . . . . . . . 1 . AOE 1 | . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 16 | . 5 1 2 . 3 . 1 1 . . 1 . 1 . 1 . . . Worker 4 | . 1 . 1 . . . . . . . . . . . 1 . 1 . Builder 1 | . . . . . 1 . . . . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . . . . . . . Recycler 3 | . . . 3 . . . . . . . . . . . . . . . Operator 3 | . . . 1 1 . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . Watcher 9 | . 1 1 3 1 . . . . . . . . . 1 2 . . . Swarmer 51 | . 6 7 7 . . . . . . 6 . . 7 18 . . . . Grunt 28 | . 2 4 4 . 9 . . 2 . . . . . 3 4 . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 10 | . . 2 2 1 1 . 1 . 1 1 . . . 1 . . . . Hunter 2 | . . . . . 1 . . . . . . . . 1 . . . . Programmer 10 | . . . . . . . 1 . 2 . . . . 2 3 . 2 . Thug 1 | . . . . . . . . . . . 1 . . . . . . . Savage 4 | . . . . . . . . . . . 4 . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 4 6 12 2 9 . 1 3 3 3 6 . 9 5 3 . 3 . Combat Bots Only 9 | . 3 5 4 1 9 . 1 3 2 3 6 . 9 5 3 . 2 . Max Kills in Single Turn 3 | . 1 1 2 1 2 . 1 1 1 2 1 . 1 1 1 . 3 . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 764 | . 26 39 68 11 108 . 24 9 40 27 28 . 32 218 87 . 15 32 Missed 337 | . 11 13 35 7 44 . 14 1 18 10 16 . 13 90 41 . 10 14 Damage Taken 3905 | . 136 123 184 18 461 . 42 119 237 119 28 . 121 1376 566 . 94 281 Core 3109 | . 105 97 137 14 369 . 32 94 180 90 18 . 89 1133 450 . 74 227 Absorbed by Shields 836 | . . 55 81 7 175 . 18 43 87 57 32 . 130 151 . . . . Redirected to Core 2475 | . 91 69 117 9 290 . 21 87 180 90 12 . 69 781 403 . 74 182 Ignored by Resistances 2762 | . 40 70 154 16 380 . 32 69 131 131 26 . 178 1018 294 . 25 198 Regen/Repaired (Parts) 62 | . . . . . . . . . . . . . . . 16 . 32 14 Core Remaining (%) 79 | 100 97 88 84 99 . . 96 88 . . . . 84 . 44 . 44 48 Volleys Fired 338 | . 25 33 51 4 36 3 3 7 13 13 23 . 15 66 43 . 2 1 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 . 1 1 Hottest 200 | . 55 70 96 76 76 76 76 76 63 63 118 . 109 63 65 . 200 110 Shots Fired 633 | . 50 66 102 8 72 6 7 14 26 25 46 . 30 99 79 . 2 1 Gun 355 | . 30 . . 4 36 3 4 7 26 25 44 . 30 67 79 . . . Cannon 246 | . 20 66 102 4 36 3 3 7 . . 2 . . . . . 2 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special 32 | . . . . . . . . . . . . . . 32 . . . . Kinetic 561 | . 50 66 102 8 72 6 7 14 26 25 23 . 16 67 79 . . . Thermal 38 | . . . . . . . . . . . 23 . 14 . . . 1 . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . 1 1 Robot Hit Streak 101 | . 17 25 18 8 64 31 51 59 38 61 42 . 21 101 43 . 45 . Robot Miss Streak 7 | . 1 7 3 4 2 . . 1 1 2 2 . 2 3 1 . . . Penetration Max 2 | . . . . . . . . . 1 . . . . 1 2 . . . Secondary Targets 5 | . . . . . . . . . 1 1 2 . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 1 . 1 . . . . . Shots Hit Robots 491 | . 40 39 65 7 62 6 5 13 23 20 43 . 23 88 50 . 2 5 Core Hits 440 | . 15 17 25 8 76 . 11 21 32 31 54 . 36 85 25 . 3 1 Critical Kills 3 | . . . . . . . . . . 2 . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 1 . . . . . . . . Critical Strikes 18 | . . . 5 1 2 . . 1 2 3 1 . . . 1 . . 2 Burn 1 | . . . . . . . . . . . 1 . . . . . . . Destroy 6 | . . . . . . . . . 2 3 . . . . 1 . . . Blast 9 | . . . 5 1 2 . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 14 | . . . . . . . . . . . . . . . 4 . 4 6 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . 4 . 4 6 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12163 | . 583 689 1765 148 1604 181 156 376 479 409 1175 . 553 1548 1710 . 432 355 Guns 7391 | . 315 . . 64 943 98 100 214 479 409 1106 . 553 1548 1562 . . . Cannons 4077 | . 268 689 1765 84 661 83 56 162 . . 69 . . . . . 240 . Explosions 192 | . . . . . . . . . . . . . . . . . 192 . Melee 503 | . . . . . . . . . . . . . . . 148 . . 355 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 10489 | . 583 689 1765 148 1604 181 156 376 479 409 667 . 322 1548 1562 . . . Thermal 1162 | . . . . . . . . . . . 508 . 231 . . . 423 . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 503 | . . . . . . . . . . . . . . . 148 . . 355 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 7 8 . 5 5 6 6 6 2 3 . . . Average Corruption 3 | . . . . . . 7 7 . 3 5 5 6 6 1 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . 1 4 . 1 4 6 3 7 10 9 . . . Message Errors 14 | . . . . . . . 1 . . 2 3 1 4 1 2 . . . Matter Fused 13 | . . . . . . 1 1 . . . 1 2 . 5 3 . . . Energy Discharges 7 | . . . . . . . . . . . 1 . 2 2 2 . . . Data Loss (minor) 3 | . . . . . . . . . . 1 . . 1 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . 1 . . . . . . . 1 . . . Alerts 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 77 | . 2 20 55 . . . . . . . . . . . . . . . Projectiles 77 | . 2 20 55 . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 41 | . 3 9 22 . 7 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 38 | . 3 8 21 . 6 . . . . . . . . . . . . . Secondary 3 | . . 1 1 . 1 . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 13 | . . . 10 . 13 . . 7 10 . . . . . . . . . Average Temperature 5 | . . . 4 . 6 . . 7 10 . . . . . . . . . Received Heat Transfer 823 | . 63 26 102 14 213 . 8 44 38 18 4 . . 137 75 . . 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . . Heat Transferred 1431 | . . . . . . . . . . . 851 . 370 . . . 210 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 928 | . 256 507 773 285 477 169 217 193 278 . . . . 928 615 210 278 460 Initial 400 | . . 91 187 183 120 139 104 91 81 . . . . 400 400 210 102 145 Average 376 | . 155 270 529 226 295 162 159 142 164 . . . . 723 470 210 149 292 Maximum Alert Level 3 | . 1 2 3 1 2 . 1 . 1 . . . . 3 2 1 1 2 Low Security (%) 29 | 100 58 38 2 14 38 100 88 100 51 . . . . . . . 81 29 Level 1 23 | . 41 32 24 85 24 . 11 . 48 . . . . . 15 100 18 49 Level 2 34 | . . 29 52 . 37 . . . . . . . . 28 84 . . 20 Level 3 12 | . . . 21 . . . . . . . . . . 71 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 2 1 1 1 . . . 1 . . . . 2 3 . 1 . Investigation 2 | . . . . 1 . . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Reinforcement 8 | . . 2 1 . . . . . 1 . . . . 1 2 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 13 | . . 2 2 . 3 . 1 . 1 . . . . 2 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 10 17 23 10 19 6 6 5 7 10 7 . 9 34 22 . 4 22 Peak Tracking Total 12 | . 4 6 6 7 12 6 5 3 4 4 4 . 4 7 9 . 3 10 Tactical Retreats 16 | . . 1 3 . 2 1 . . . 1 . . . 2 1 . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 5 | . . . . 1 1 . 1 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 21 | . . . 3 . . . . . 2 . . . 1 . 9 . 4 2 Max in Single Turn 2 | . . . 1 . . . . . 2 . . . 1 . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 28 | . 1 1 3 1 4 . 2 . 1 . 1 5 . 3 5 . . 1 Terminals 22 | . 1 1 3 1 4 . 2 . 1 . . . . 3 5 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 52 | . 1 1 6 3 4 . 4 . 4 . 1 18 . 3 5 . . 2 Successful 33 | . 1 1 3 1 1 . 1 . 1 . 1 18 . 1 3 . . 1 Failed 19 | . . . 3 2 3 . 3 . 3 . . . . 2 2 . . 1 Catastrophic 6 | . . . 3 . 1 . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . . 1 3 3 3 . 4 . . . . . 1 2 2 . . 2 Terminals 33 | . 1 1 6 3 4 . 4 . 4 . . . . 3 5 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . 1 1 3 1 1 . 1 . 1 . 1 18 . 1 3 . . 1 Record 8 | . . . . . . . . . . . . 6 . . 2 . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . 1 . . . . . 1 . . 1 1 . . . Level Access Points 4 | . . 1 . 1 . . 1 . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . . . Used 2 | . . . 1 1 . . . . . . . . . . . . . . Hacking Detections 15 | . . . 3 1 4 . 2 . 1 . . . . 2 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 4 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 12 | . . . . . . . . . . . . . . . . . . 12 Largest Group 12 | . . . . . . . . . . . . . . . . . . 12 Highest-Rated Group 169 | . . . . . . . . . . . . . . . . . . 169 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . . . . . . . . . . . . 73 Total Damage 1637 | . . . . . . . . . . . . . . . . . . 1637 Kills 7 | . . . . . . . . . . . . . . . . . . 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 4393 | 18 217 237 307 127 244 74 144 123 83 229 274 73 209 544 812 46 288 344 Spaces Moved 8991 | 23 281 324 373 408 394 249 457 313 133 570 610 203 493 817 1624 109 652 958 Core 49 | 23 26 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8942 | . 255 324 373 408 394 249 457 313 133 570 610 203 493 817 1624 109 652 958 Fastest Speed 23 | 50 37 31 26 26 26 26 26 26 31 31 31 31 31 31 33 33 24 23 Average Speed 29 | 50 38 34 26 26 26 26 26 28 31 31 31 31 31 31 33 33 26 23 Slowest Speed 100 | 50 50 37 31 26 26 26 26 31 31 31 31 31 31 33 33 35 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . 6 2 12 1 20 . 16 3 3 1 2 . 1 14 11 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . 1 . . 2 . . . Exploration Rate (%) 39 | 3 47 26 30 16 13 81 13 15 7 64 76 62 75 21 79 2 86 35 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 14 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . 4 4 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 78 | . . . 23 . 3 . . . 35 . . . . 4 4 . 9 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 34 | . . . 23 . 3 . . . . . . . . 4 4 . . . AOE 44 | . . . . . . . . . 35 . . . . . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 9908 | 26 332 379 467 418 443 251 458 332 144 594 646 211 518 954 1801 118 752 1064 Wait 426 | . 18 19 34 . 13 . 11 5 1 3 . 1 4 45 100 6 82 84 Move 8795 | 22 269 319 350 405 356 248 427 306 126 567 605 202 490 788 1601 108 649 957 Hop 85 | . 5 2 10 1 18 . 13 3 3 1 2 . 1 14 11 . 1 . Pick Up 4 | . . . . . . . . . . . 1 . . 1 2 . . . Fast Attach 61 | 4 5 3 3 2 2 . 2 1 1 1 2 5 2 2 12 2 6 6 Attach 3 | . . . . . . . . . . . . . 1 2 . . . . Detach 3 | . . . . . . . . . . . . . 2 . 1 . . . Swap 14 | . 1 . 6 . . . . 5 . . . . . 2 . . . . Drop 55 | . 3 . 7 1 1 . 1 5 . 1 2 3 2 6 9 2 6 6 Fire 338 | . 25 33 51 4 36 3 3 7 13 13 23 . 15 66 43 . 2 1 Melee 14 | . . . . . . . . . . . . . . . 4 . 4 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 110 | . 6 3 6 5 17 . 1 . . 8 11 . 1 28 18 . 2 4 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / [Com]) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 236 | -10/Materials | Entered another Materials area 238 | -9/Materials | Reached level 2 238 | -9/Materials | Reached level 3 239 | -9/Materials | Upgraded with Propulsion slot (x2) 239 | -9/Materials | Upgraded with Utility slot (x1) 303 | -9/Materials | Reached level 4 304 | -9/Materials | Build established: Mutant 321 | -9/Materials | Discovered new exit (range 3) 450 | -9/Materials | Reached level 5 467 | -9/Materials | Identified exit to Materials 473 | -9/Materials | Entered another Materials area 475 | -8/Materials | Reached level 6 513 | -8/Materials | Reached level 7 519 | -8/Materials | Upgraded with Propulsion slot (x1) 519 | -8/Materials | Upgraded with Utility slot (x1) 693 | -8/Materials | Build established: Scavenger-Sprinter 725 | -8/Materials | Reached level 8 775 | -8/Materials | Discovered new exit (range 8) 780 | -8/Materials | Identified exit to Factory 780 | -8/Materials | Entered Factory 782 | -7/Factory | Reached level 9 818 | -7/Factory | Identified exit to Factory 907 | -7/Factory | Entered another Factory area 909 | -6/Factory | Reached level 10 909 | -6/Factory | Reached level 11 909 | -6/Factory | Reached level 12 967 | -6/Factory | Discovered new exit (range 5) 967 | -6/Factory | Identified exit to Extension 986 | -6/Factory | Garrison activated, responded to threat 1006 | -6/Factory | Reached level 13 1069 | -6/Factory | Destroyed 9 combat bots 1075 | -6/Factory | Core integrity fell below 50% 1151 | -6/Factory | Sucked down chute 1151 | -6/Factory | Entered Waste 1158 | -6/Waste | Spotted C-40 Crusher 1160 | -6/Waste | Spotted C-40 Crusher 1160 | -6/Waste | Spotted C-40 Crusher 1164 | -6/Waste | Spotted C-40 Crusher 1166 | -6/Waste | EMP discharged 1166 | -6/Waste | Spotted C-40 Crusher 1184 | -6/Waste | Spotted C-40 Crusher 1191 | -6/Waste | Discovered new exit (range 12) 1193 | -6/Waste | Identified exit to Factory 1209 | -6/Waste | Build established: Hacker-Sprinter 1225 | -6/Waste | Entered Factory 1259 | -6/Factory | Reached level 14 1305 | -6/Factory | Identified exit to Factory 1310 | -6/Factory | Discovered exit to Extension (range 13) 1369 | -6/Factory | Entered another Factory area 1371 | -5/Factory | Reached level 15 1422 | -5/Factory | Reached level 16 1488 | -5/Factory | Discovered new exit (range 18) 1492 | -5/Factory | Identified exit to Factory 1492 | -5/Factory | Entered another Factory area 1494 | -4/Factory | Reached level 17 1494 | -4/Factory | Reached level 18 1514 | -4/Factory | Identified exit to Upper Caves 1551 | -4/Factory | Spotted B-86 Titan 1575 | -4/Factory | Entered Upper Caves 1577 | -4/Upper Caves | Reached level 19 1611 | -4/Upper Caves | Learned Research terminal intel 1653 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1693 | -4/Upper Caves | Learned Research garrison access intel 1799 | -4/Upper Caves | Discovered new exit (range 16) 1803 | -4/Upper Caves | Identified exit to Upper Caves 1804 | -4/Upper Caves | Entered another Upper Caves area 1805 | -4/Upper Caves | Discovered new exit (range 14) 1806 | -4/Upper Caves | Reached level 20 1817 | -4/Upper Caves | Identified exit to Research 1841 | -4/Upper Caves | Attacked by a faux Warlord 1965 | -4/Upper Caves | Learned location of 1 exit from Research 2069 | -4/Upper Caves | Discovered new exit (range 13) 2072 | -4/Upper Caves | Identified exit to Zhirov 2078 | -4/Upper Caves | Entered Zhirov 2078 | -4/Zhirov | Discovered new exit (range 4) 2085 | -4/Zhirov | Met Zhirov 2091 | -4/Zhirov | Learned location of Quarantine (-3) 2091 | -4/Zhirov | Learned location of Testing (-2) 2091 | -4/Zhirov | Learned location of Command (-1) 2097 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2102 | -4/Zhirov | Found Alien Artifact 2102 | -4/Zhirov | Identified Transdimensional Reconstructor 2102 | -4/Zhirov | Warped through subspace 2119 | -4/Zhirov | Found Alien Artifact 2119 | -4/Zhirov | Identified Integrated Dissipator 2119 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2151 | -4/Zhirov | Identified exit to Proximity Caves 2151 | -4/Zhirov | Entered Proximity Caves 2153 | -3/Proximity Caves | Reached level 21 2163 | -3/Proximity Caves | Upgraded with Utility slot (x1) 2214 | -3/Proximity Caves | Reached level 22 2228 | -3/Proximity Caves | Spotter reported a threat 2230 | -3/Proximity Caves | Spotter reported a threat 2273 | -3/Proximity Caves | Destroyed 9 combat bots 2301 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2306 | -3/Proximity Caves | Found Prototype Special Weapon 2306 | -3/Proximity Caves | Identified Molecular Deconstructor 2358 | -3/Proximity Caves | Discovered exit to Research (range 8) 2360 | -3/Proximity Caves | Entered Research 2361 | -3/Research | Identified exit to Armory 2362 | -3/Research | Identified exit to Quarantine 2362 | -3/Research | Reached level 23 2363 | -3/Research | Loaded intel: 24 terminal locations 2364 | -3/Research | Loaded intel: 4 garrison access locations 2453 | -3/Research | Reached level 24 2461 | -3/Research | Build established: Hacker-Scout 2523 | -3/Research | Core integrity fell below 50% 2610 | -3/Research | Search patrols dispatched 2634 | -3/Research | Core integrity fell below 20% 2697 | -3/Research | Reached level 25 2865 | -3/Research | Discovered exit to Quarantine (range 10) 2904 | -3/Research | Entered Quarantine 2906 | -3/Quarantine | Reached level 26 3031 | -3/Quarantine | Discovered new exit (range 9) 3077 | -3/Quarantine | Found Alien Artifact 3077 | -3/Quarantine | Identified Subatomic Replicator 3154 | -3/Quarantine | Found Alien Reactor 3154 | -3/Quarantine | Identified Matter Drive 3234 | -3/Quarantine | Found Alien Artifact 3234 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3234 | -3/Quarantine | Warped through subspace 3258 | -3/Quarantine | Found Alien Artifact 3258 | -3/Quarantine | Identified Dimensional Node Initializer 3258 | -3/Quarantine | Initialized slip node 3262 | -3/Quarantine | Found Transdimensional Reconstructor 3262 | -3/Quarantine | Warped through subspace to slip node 3338 | -3/Quarantine | Reached level 27 3342 | -3/Quarantine | Found Alien Artifact 3342 | -3/Quarantine | Identified Core Reset Matrix 3342 | -3/Quarantine | Used Core Reset Matrix 3346 | -3/Quarantine | Detected hypermatrix surge 3346 | -3/Quarantine | Sensed 11 artifacts in vicinity 3349 | -3/Quarantine | Upgraded with Power slot (x1) 3539 | -3/Quarantine | Met incapacitated Sigix Warrior 3539 | -3/Quarantine | Lockdown squad dispatched 3576 | -3/Quarantine | Reached level 28 3578 | -3/Quarantine | Upgraded with Weapon slot (x1) 3611 | -3/Quarantine | Found Sigix Broadsword 3643 | -3/Quarantine | Spotted Lightning 3643 | -3/Quarantine | Spotted Lightning 3643 | -3/Quarantine | Spotted Lightning 3712 | -3/Quarantine | Discovered new exit (range 14) 3716 | -3/Quarantine | Identified exit to Research 3716 | -3/Quarantine | Entered Research 3717 | -2/Research | Core integrity fell below 50% 3718 | -2/Research | Reached level 29 3749 | -2/Research | Discovered new exit (range 17) 3762 | -2/Research | Identified exit to Testing 3762 | -2/Research | Entered Testing 3764 | -2/Testing | Reached level 30 3862 | -2/Testing | Discovered new exit (range 15) 3867 | -2/Testing | Identified exit to Access 3879 | -2/Testing | Upgraded with Weapon slot (x1) 3879 | -2/Testing | Found Prototype Energy Cannon 3879 | -2/Testing | Identified Hpw. Disruptor Cannon 3994 | -2/Testing | Found Prototype Energy Cannon 3994 | -2/Testing | Identified Potential Cannon 4050 | -2/Testing | Entered Access 4051 | -1/Access | Core integrity fell below 50% 4052 | -1/Access | Reached level 31 4178 | -1/Access | Identified exit to Surface 4238 | -1/Access | Discovered new exit (range 18) 4300 | -1/Access | Search patrols dispatched 4316 | -1/Access | Emitted hypermatrix ping 4321 | -1/Access | Assembled emerged from beneath the floor 4333 | -1/Access | Assembled emerged from beneath the floor 4358 | -1/Access | Reached level 32 4394 | -1/Access | Reached level 33 4394 | *** | Destroyed 0b10! Last Messages --------------- 04320_ Y-72 Warden Unknown Energy Gun severed. 04321_ Assembled emerge from beneath the floor. 04321_ Slug penetrates Y-72 Warden. 04321_ as-01460 sneak attacks. 04321_ as-08855 sneak attacks. 04321_ Slug penetrates Y-72 Warden. 04321_ Y-72 Warden destroyed. 04323_ Slug penetrates Wall. 04327_ Slug penetrates W-44 Eye. 04327_ Slug penetrates Wall. 04328_ Slug penetrates W-44 Eye. 04330_ Slug penetrates Wall. 04330_ W-44 Eye destroyed. 04333_ Assembled emerge from beneath the floor. 04358_ Reached level 32. 04389_ Main Access Shell breached. 04394_ Upgraded: Core Integrity (+400) 04394_ Reached level 33. [Achievement: Payload Armed] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ##############?#?#???????????????????????????????? | | ###?#??###?#?##?##??????????????????????????????? | | ##########?###??###?????????????????????????????? | | ####?#######????#???????????????????????????????? | | #####?#####???????#????#????#???????????????????? | | ??##?##?########??#???#?###???#?#????????????????? | | ####?#?#########?#?###?#?##???##????????????????? | | ##?##?######?#####??######?##??##?##????????????? | | ??######?##################?#?######????????????? | | ##?##?###?#######?#############?#?#??#??????????? | | ######## ###############??#####?#??#??????????? | | ut ? ?????????????? | | k Rk ? k k R k??k??????? | | ######## ######### ? ""?#?#######?#??????? | | #########+########### ""############??????? | | #### ##### ""######?####???????? | | ### ##### T?###########??????? | | # "" * ##### ""#####?###?#??????s? | | " "" !]]##### ? ""#####??###??#????s? | | # """" !]]##### ""##?#######??#???s?? | | #### """" !]]####""""""""""""###?###????#???ss? | | #### """" ##### ######?#####?#????? | | #### """" ##?## ####??##?#####????? | | #### """" ##### """ "" ####?###?#?#??????? | | #### "" " # " " #############?????? | | #### " " " @" " #########?#?#?????? | | #### " # " "" " ##?#?##?#####?????? | | ##############"###### " " ######?#?#??#?????? | | """"""""""" ### """""" ##?######??#??????? | | """"T"""" ### #####?#####???????? | | ###""""""""""#######??#????????? | | s ###""""?"""""#######?#??#??????? | | s ###?"""?"""""###?#?##??????????? | | ?? ###""""""""""###?#??###????????? | | s ? ### ? ? #?#?###?#?????????? | | o ###?BB BB ##?#####??????????? | | ##?##?#?####+######## BB BB ###?###?##????????? | | ? ? ? # #?#?### ?#?#???##?????????? | | ????? # ? ####### ? ? #?##?#?#??????????? | | ????? ? ?# #######? ??#??##????????????? | | ???????? + ###??## k ???????#???????????? | | ?????????? #?######?? ????###??????????????? | | ???????????? ###?######?? ???????"??????????????? | | ????????????p??#?#???#??????#? ??????????????????? | | ?????????????????k???????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????k??????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????k?????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 55 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 24 Terrain Scan Range 18 Terrain Scan Density 1510 Additional Mass Support 16 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Core Analysis 9 Salvage Targeting 2 Offensive Hacking 35 Defensive Hacking 15 Item Schematics ----------------- Exp. EM Disruption Field | -3/Quarantine | Archive Cld. Proton Cannon | -3/Quarantine | Archive Adv. EM Disruption Field | -3/Quarantine | Archive Hvy. Dispersion Rifle | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Subatomic Replicator Matter Drive High-powered Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Sigix Broadsword Achievements -------------- Alien Roots Deconstruction False Reunion Max Potential Payload Armed True Flier Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Levels Raised 32 | . . 4 3 1 4 . 1 2 2 1 1 . 2 3 3 1 1 3 XP Earned 52309 | 4000 1020 5061 4529 2772 5851 200 335 2956 3989 1399 500 650 2619 5092 3558 2000 1276 4502 XP Spent 50325 | 3950 . 6000 4350 1650 5900 . 1450 3080 2350 2175 . . 4550 3005 5275 2195 1100 3295 Upgrades 126 | 12 . 11 5 4 10 . 4 11 2 10 . . 13 9 15 6 1 13 Power Slot 2 | 1 . . . . . . . . . . . . . . 1 . . . Propulsion Slot 4 | 1 . 2 1 . . . . . . . . . . . . . . . Utility Slot 5 | 2 . 1 1 . . . . . . . . . 1 . . . . . Weapon Slot 3 | 1 . . . . . . . . . . . . . . 1 . 1 . Core Integrity 26 | . . . . . . . . 8 . . . . . 4 5 1 . 8 Heat Dissipation 11 | 5 . . . . . . . . . 6 . . . . . . . . Energy Generation 4 | . . . . . . . . . . 2 . . . 2 . . . . Energy Storage 3 | . . . . . . . . . . . . . . 3 . . . . Mass Support 4 | 2 . 1 . . . . . . 1 . . . . . . . . . Inventory Capacity 3 | . . . . 2 . . . . 1 . . . . . . . . . Sight Range 2 | . . . . . . . 2 . . . . . . . . . . . Sensor Range 12 | . . . . . . . . . . 2 . . 1 . 4 . . 5 Terrain Scan Density 15 | . . . . . . . . . . . . . 11 . 4 . . . Ranged Accuracy 7 | . . . . 2 5 . . . . . . . . . . . . . Melee Accuracy 5 | . . . . . . . . . . . . . . . . 5 . . Hack Attack % 5 | . . . . . 3 . . 2 . . . . . . . . . . Hack Defense % 3 | . . . . . 2 . . 1 . . . . . . . . . . KI Resistance % 4 | . . 3 1 . . . . . . . . . . . . . . . TH Resistance % 4 | . . 2 1 . . . 1 . . . . . . . . . . . EX Resistance % 4 | . . 2 1 . . . 1 . . . . . . . . . . . Protomatter Created 1128 | . 82 14 85 53 299 . 34 . . 35 109 . 5 233 137 . 42 . Integrity Restored 2312 | . 103 42 117 102 373 . 13 . . 147 254 . 15 603 411 . 36 96 Core 2297 | . 88 42 117 102 373 . 13 . . 147 254 . 15 603 411 . 36 96 Parts 15 | . 15 . . . . . . . . . . . . . . . . . Protomatter Decayed 285 | . 12 . 32 . 45 . 29 . . . 24 . . 10 . . . 133 Game ------ Seed DisposableSeismicShearcannon Manual? 0 Play Time 01:57:51 Cumulative 69.0 hours Start 2024.05.14 @ 10:39:11 End 2024.05.14 @ 21:41:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79ce6d13-c554-44c3-8492-edda2510911a