Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 05:34:32 Player: CatPlusPlus Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (174) 870 Value Destroyed (7870) 7870 Prototype IDs (49) 980 Alien Tech Used (12) 2400 Bonus (26235) 26235 TOTAL SCORE: 46055 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 2323 Follower Combat Kills 248 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -136 Cogmind --------- Core Integrity 0/1850 Matter 225/300 Energy 340/340 System Corruption 1% Temperature Cool (0) Movement Walking (90) Ox1 Location -1/Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Coolant Injector Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Advanced Reaction Control System Improved Remote Force Field > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (15) --- Light Quantum Reactor Light Quantum Reactor Experimental Cooling System Advanced Gravity Neutralizer Thermal Barrier Antimissile System Core Reset Matrix Spacefold Activator Compact HERF Cannon Core Cannon Plasma Sword Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Experimental Cooling System Advanced Gravity Neutralizer Armor Integrity Analyzer Thermal Barrier Improved Remote Force Field Antimissile System Core Regenerator Core Reset Matrix Spacefold Activator Compact HERF Cannon Core Cannon Plasma Sword [Rating: 259] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Spacefold Activator Weapon Power Maul Energy Gun Sigix Sheargun Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 2 2 . . 2 . 2 . Power 2 | . . . . . . . . 1 . 1 . . . . . . Propulsion 4 | . . . . . 2 1 1 . . . . . . . . . Utility 11 | . . . . . 2 1 1 1 2 . . . 2 . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . . Parts Attached 264 | 7 8 6 . 2 29 16 5 19 25 18 17 52 12 13 8 27 Power 22 | 1 . 1 . 1 5 1 1 2 3 1 . 3 1 . . 2 Engine 7 | 1 . 1 . 1 3 . . 1 . . . . . . . . Core 7 | . . . . . 2 1 1 1 2 . . . . . . . Reactor 8 | . . . . . . . . . 1 1 . 3 1 . . 2 Propulsion 42 | 2 2 1 . . 7 9 3 4 2 1 6 5 . . . . Treads 25 | . 1 . . . 4 3 . 4 2 1 6 4 . . . . Leg 2 | . . . . . . 1 . . . . . 1 . . . . Wheel 14 | 2 1 1 . . 2 5 3 . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 127 | 2 1 3 . . 5 5 1 8 19 10 7 31 8 9 8 10 Device 93 | 1 . 1 . . 3 4 1 8 13 8 7 20 6 8 5 8 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . Processor 14 | . . . . . . . . . 1 . . 7 2 1 1 2 Hackware 1 | . . . . . . . . . 1 . . . . . . . Protection 14 | . . 2 . . 2 1 . . 4 2 . 3 . . . . Artifact 2 | . . . . . . . . . . . . . . . 2 . Weapon 73 | 2 5 1 . 1 12 1 . 5 1 6 4 13 3 4 . 15 Energy Gun 23 | 1 2 1 . . 3 . . 1 . . . . 2 3 . 10 Energy Cannon 11 | . . . . . . . . . . 1 1 3 1 . . 5 Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . Ballistic Cannon 23 | . 3 . . 1 5 . . 3 1 1 2 7 . . . . Launcher 7 | . . . . . 3 . . 1 . 1 . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon 5 | . . . . . . 1 . . . 3 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 4 . . 1 . 1 1 9 . 4 . 6 Corrupted Parts 3 | . . . . . . . . . . . . 3 . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . Parts Lost 36 | . 2 3 1 . . 5 . . . 3 4 18 . . . . Power 6 | . . 1 . . . 1 . . . . 1 3 . . . . Propulsion 13 | . 2 1 . . . 3 . . . 1 . 6 . . . . Utility 13 | . . 1 . . . 1 . . . 1 3 7 . . . . Weapon 4 | . . . 1 . . . . . . 1 . 2 . . . . Highest Loss Streak 6 | . 1 3 1 . . 4 . . . 2 2 6 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 93 99 100 99 94 85 93 91 90 92 78 72 79 80 77 Engine 4 | . 14 13 14 14 8 4 . 1 3 . . . . . . . Core 1 | . . . . . . 2 6 9 2 4 4 1 . . . . Reactor 3 | . . . . . . . . . 4 7 8 9 9 9 7 6 Treads 15 | . 6 14 14 14 26 20 13 13 15 15 20 15 . . . . Leg 1 | . . . . . . 1 . . . . . 2 9 9 7 7 Wheel 9 | . 20 13 14 14 8 13 24 20 15 11 3 . . . . . Device 14 | . 14 1 . . 17 19 13 22 22 16 18 12 9 16 15 17 Storage 7 | . 14 14 14 14 9 7 6 5 5 4 4 4 9 9 7 7 Processor 4 | . . . . . . . . . 2 4 4 8 18 18 23 23 Protection 6 | . . 6 14 14 9 7 6 5 9 8 7 5 . . . . Energy Gun 5 | . 11 14 14 14 2 . . . . . . 2 18 17 15 13 Ballistic Gun 1 | . 2 . . . 6 5 . . . . . . . . . . Ballistic Cannon 7 | . 14 14 13 14 9 7 6 4 5 4 7 6 . . . . Impact Weapon 1 | . . . . . . 1 6 5 3 1 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 150 | 14 52 52 50 54 68 80 82 95 120 139 128 150 53 52 67 67 Greatest Support 216 | 32 32 10 10 10 60 80 48 46 80 53 181 216 60 76 60 60 Greatest Overweight (x) 6 | . 5 5 4 5 6 6 2 3 3 5 5 4 . . 1 1 Average Overweight (x) 1 | . 2 4 4 4 4 3 1 1 2 3 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 18 | 7 15 20 20 20 20 20 20 20 20 20 20 19 15 15 15 15 Most Carried 20 | 8 18 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Carried 18 | 4 11 19 19 19 19 19 19 19 19 19 19 18 14 14 14 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 Final Carried 20 | 8 17 20 20 20 20 20 20 20 20 20 19 14 15 15 12 12 Class Distribution -------------------- 38% | Scavenger-Mutant 33% | Mutant 15% | Alien-Sigix 7% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Assassin | -3/Quarantine Scavenger-Mutant | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Matter Collected 6479 | 220 267 137 . 20 836 420 247 359 571 497 772 1740 182 28 84 99 Remotely 1913 | . . . . . . . . 105 264 378 171 995 . . . . Salvage Created 8468 | 119 347 131 17 . 702 493 313 266 449 510 733 1294 182 28 517 2367 Parts 429 | 9 24 10 11 . 56 29 5 9 24 21 33 75 7 3 33 80 Haulers Intercepted 10 | . 2 . . . 5 1 . . . . . 2 . . . . Recyclers Shooed 14 | . 2 1 . . 1 . 1 2 5 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 111 | . 7 7 . . 13 4 . 6 8 11 5 21 . . 10 19 Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 37 | . 3 4 . . 4 1 . . . . . . . . 9 16 Cannons 52 | . 4 3 . . 4 3 . 3 8 5 5 14 . . . 3 AOE 17 | . . . . . 5 . . 3 . 5 . 4 . . . . Classes Destroyed 20 | 2 6 . . . 4 . . . 1 . . 2 . . 3 2 Worker 13 | . 1 . . . . 1 2 1 . . 1 1 3 1 . 2 Builder 6 | . . . . . 1 3 . . . . 1 1 . . . . Tunneler 4 | 3 . . . . . . . . . 1 . . . . . . Hauler 10 | . 2 . . . 5 1 . . . . . 2 . . . . Recycler 16 | 1 1 . . . 1 3 2 1 1 1 3 1 1 . . . Mechanic 2 | . . . . . 1 . . . . 1 . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 8 | . 1 . . . 3 . 1 . . 1 1 . . . . 1 Swarmer 36 | . 3 5 . . 6 . . 5 . 7 . 5 . . . 5 Cutter 2 | . . . . . . . . . . . . . . . 2 . Saboteur 2 | . . . . . . . . . . . . . . . 2 . Grunt 26 | . 4 2 . . 2 . . 1 3 4 1 1 . . 1 7 Duelist 1 | . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . 2 . . . . Sentry 10 | . . . . . 4 3 . . . . . 2 . . 1 . Hunter 3 | . . . . . 1 1 . . 1 . . . . . . . Programmer 18 | . . . . . . . . . 4 . 4 9 . . 1 . S7 Guard 1 | . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . 2 M Shell/Def 1 | . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . 1 . . 1 . Combat Programmer 3 | . . . . . . . . . . . . 1 . . . 2 Executioner 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 3 3 5 1 . 3 4 2 4 3 7 3 8 2 1 5 8 Combat Bots Only 8 | . 3 5 . . 3 1 . 3 3 7 2 7 . . 5 8 Max Kills in Single Turn 3 | 1 2 1 1 . 2 2 1 3 1 2 1 3 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 Exploded 3 | . . . . . 2 . . 3 . 2 . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . . . . . . . 1 EX-HEX (-10/Exiles) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1532 | . 33 42 4 . 71 172 2 20 162 60 72 343 . 24 223 304 Missed 489 | . 5 11 . . 24 64 . 8 75 16 21 97 . 5 72 91 Intercepted 11 | . . . . . . . . . . . . . . . . 11 Damage Taken 16450 | . 300 302 96 . 631 921 37 182 1207 840 1260 5544 . 180 1805 3145 Core 2959 | . 81 34 18 . . 141 . . 49 105 101 814 . 58 598 960 Absorbed by Shields 1294 | . . . . . . . . 53 240 179 256 159 . . 40 367 Redirected to Shielding 9 | . . . . . 9 . . . . . . . . . . . Ignored by Resistances 7413 | . . . . . . . . . . . . 562 . 198 2347 4306 Regen/Repaired (Parts) 561 | . . . . . 28 . . . . . . 533 . . . . Core Remaining (%) 82 | 100 . . . 46 100 79 100 100 95 . . 30 . 96 . . Volleys Fired 655 | 10 46 25 3 . 94 45 2 22 47 35 22 132 17 20 50 85 Largest 3 | 2 2 2 1 . 2 2 1 1 1 2 2 3 2 2 2 2 Hottest 300 | 70 100 100 65 . 100 76 48 57 75 169 132 228 200 200 200 300 Shots Fired 980 | 20 70 40 3 . 139 76 3 22 47 40 44 211 18 21 73 153 Gun 466 | 20 36 17 3 . 70 34 . . . . . 27 18 21 73 147 Cannon 494 | . 34 23 . . 66 42 3 18 47 37 44 174 . . . 6 Launcher 20 | . . . . . 3 . . 4 . 3 . 10 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 551 | 10 35 23 . . 126 76 3 18 47 30 44 139 . . . . Thermal 95 | 10 35 17 3 . 10 . . . . . . 14 . . . 6 Explosive 20 | . . . . . 3 . . 4 . 3 . 10 . . . . Electromagnetic 28 | . . . . . . . . . . 7 . 21 . . . . Slashing 286 | . . . . . . . . . . . . 27 18 21 73 147 Robot Hit Streak 26 | 8 12 15 3 . 26 8 7 6 7 10 4 10 5 6 7 19 Robot Miss Streak 7 | 1 4 4 . . 7 5 . 3 3 2 3 3 2 . 4 2 Penetration Max 1 | . . . . . 1 1 . . 1 . 1 1 . . 1 1 Secondary Targets 5 | . . . . . . . . . . . . . . . 1 4 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 551 | 13 49 18 3 . 76 44 10 13 30 23 24 110 5 1 17 115 Core Hits 269 | 5 17 8 2 . 39 20 3 8 10 19 11 49 4 1 15 58 Critical Kills 14 | . . . . . . . 1 . . . 7 6 . . . . Critical Parts Destroyed 22 | . . . . . . . 1 . . . 8 12 . . . 1 Critical Strikes 69 | 1 3 2 . . 4 4 2 2 4 1 15 29 . . . 2 Burn 4 | 1 2 1 . . . . . . . . . . . . . . Destroy 35 | . . . . . . . . . . . 15 19 . . . 1 Blast 26 | . 1 1 . . 4 4 . 2 4 1 . 9 . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 59 | . . . . . . 5 10 1 5 5 20 13 . . . . Impact 59 | . . . . . . 5 10 1 5 5 20 13 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 4 1 2 1 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26167 | 140 778 307 49 . 2012 1122 597 800 1515 1899 805 4549 310 110 1797 9377 Guns 11904 | 140 394 145 49 . 748 586 . . . . . 257 310 62 1736 7477 Cannons 10638 | . 384 162 . . 959 532 27 340 1320 1268 503 3243 . . . 1900 Explosions 2098 | . . . . . 305 . . 381 . 501 . 911 . . . . Melee 1414 | . . . . . . . 570 79 195 130 302 138 . . . . Ramming 113 | . . . . . . 4 . . . . . . . 48 61 . Kinetic 8864 | 51 394 162 . . 1591 1118 27 340 1320 1004 503 2354 . . . . Thermal 3042 | 89 384 145 49 . 116 . . . . . . 359 . . . 1900 Explosive 2098 | . . . . . 305 . . 381 . 501 . 911 . . . . Electromagnetic 794 | . . . . . . . . . . 264 . 530 . . . . Impact 1414 | . . . . . . . 570 79 195 130 302 138 . . . . Slashing 9842 | . . . . . . . . . . . . 257 310 62 1736 7477 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . 2 . 1 . 15 36 . . 5 1 Average Corruption 9 | . . . . . . . 2 . 1 . 8 17 . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . 26 . . . . Effects 69 | . . . . . . . 2 . 2 . 17 45 . . 3 . Message Errors 16 | . . . . . . . 1 . . . 4 10 . . 1 . Matter Fused 16 | . . . . . . . . . 1 . 2 11 . . 2 . Heat Flow Errors 5 | . . . . . . . . . . . 2 3 . . . . Energy Discharges 7 | . . . . . . . . . . . 3 4 . . . . Parts Rejected 3 | . . . . . . . . . . . 2 1 . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . 1 1 . . . . Data Loss (major) 5 | . . . . . . . . . . . 1 4 . . . . Misfires 6 | . . . . . . . 1 . . . 1 4 . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 7 | . . . . . . . . . . . 1 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1069 | . 9 . . . . . 207 15 217 211 38 241 . . 31 100 Projectiles 388 | . 9 . . . . . . 6 82 136 . 55 . . . 100 Explosions 148 | . . . . . . . . . . 29 . 119 . . . . Melee 533 | . . . . . . . 207 9 135 46 38 67 . . 31 . Knockbacks 79 | . 3 2 . . 7 1 3 5 8 10 9 30 . . 1 . Impact 10 | . . . . . . . 3 1 2 . 2 1 . . 1 . Kinetic 66 | . 3 2 . . 7 1 . 4 5 8 7 29 . . . . Secondary 3 | . . . . . . . . . 1 2 . . . . . . Self-Inflicted Damage 58 | . . . . . . . . 40 . . . 18 . . . . Shots 2 | . . . . . . . . 1 . . . 1 . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . Targets Rammed 5 | . . . . . . 1 . . . . . . . 3 1 . Kicked 4 | . . . . . . . . . . . . . . 3 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 417 | 70 279 144 107 . 218 8 . 57 176 417 211 391 . . . 213 Average Temperature 86 | 30 95 50 60 . 119 5 . 20 29 150 93 111 . . . 46 Received Heat Transfer 2581 | . 153 51 15 . 243 210 18 26 410 175 75 283 . 27 118 777 Effects 16 | . 3 . . . 2 . . . . 6 . 5 . . . . Shutdowns 3 | . . . . . . . . . . 2 . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Interference 8 | . 3 . . . 2 . . . . 3 . . . . . . Short Circuit 2 | . . . . . . . . . . 1 . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . 3 . . . . Combat Hostiles 4 | . . . . . . . . . . 1 . 3 . . . . Parts Fried 18 | . . . . . . . 4 1 2 4 1 6 . . . . Impact Corruptions 21 | . . . . . . . 6 1 4 3 2 3 . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . 1 . . . 2 . . . . . . . Heat Transferred 2701 | 333 1184 407 111 . 296 . . . . . . 370 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Peak Influence 2298 | 20 330 191 . . 192 153 96 232 212 405 188 1771 1231 1630 2298 2136 Initial 1470 | . 13 46 . . . 80 2 46 30 32 124 13 1100 692 1100 1470 Average 308 | 6 169 64 . . 73 81 51 110 95 210 89 330 1164 797 1455 1747 Maximum Alert Level 5 | . 1 . . . . . . 1 1 2 . 5 4 5 5 5 Low Security (%) 68 | 100 44 100 . 100 100 100 100 72 93 64 100 35 . . . . Level 1 16 | . 55 . . . . . . 27 6 29 . 55 . . . . Level 2 . | . . . . . . . . . . 6 . . . 16 . . Level 3 1 | . . . . . . . . . . . . . . 80 . . Level 4 6 | . . . . . . . . . . . . . 100 . 62 35 Level 5 2 | . . . . . . . . . . . . . . . . 64 High Security . | . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . 8 . 2 37 . Squads Dispatched 88 | . 2 . . . 4 2 1 4 5 4 1 32 . 9 22 2 Investigation 3 | . 1 . . . . . 1 . 1 . . . . . . . Extermination 8 | . . . . . . 1 . . 1 . 1 4 . . 1 . Reinforcement 23 | . 1 . . . 2 1 . 1 3 1 . 10 . . 4 . Assault 37 | . . . . . 1 . . 1 . . . 13 . 6 14 2 Garrison 6 | . . . . . 1 . . 2 . 3 . . . . . . Intercept 11 | . . . . . . . . . . . . 5 . 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Distress Signals 16 | . 2 . . . 3 1 . 1 1 1 3 3 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 391 | . 20 10 1 . 26 9 8 22 23 13 9 119 . 19 78 34 Peak Tracking Total 48 | . 3 6 2 . 4 3 3 6 5 6 3 48 . 18 37 11 Tactical Retreats 18 | . 4 . . . . . 1 1 . 1 1 3 . . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Traps Triggered 5 | . 1 . . . . 1 . . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Machines Disabled 46 | . 1 1 . . 7 1 . . 1 2 4 15 3 6 2 3 Max in Single Turn 2 | . 1 1 . . 2 1 . . 1 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Machines Accessed 36 | . 4 2 2 . 7 2 2 2 3 1 1 5 . 3 1 1 Terminals 24 | . 3 2 . . 6 1 1 1 1 . 1 5 . 2 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 . 1 . . . 1 1 . Total Hacks 73 | . 11 5 2 . 15 5 3 5 8 3 1 9 . 4 1 1 Successful 31 | . 6 1 2 . 8 2 1 2 7 . . 2 . . . . Failed 42 | . 5 4 . . 7 3 2 3 1 3 1 7 . 4 1 1 Catastrophic 13 | . 1 2 . . 1 2 1 . 1 1 . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 5 5 1 . 9 . 3 . . . 1 3 . 1 . . Terminals 50 | . 9 5 . . 13 3 2 2 2 . 1 9 . 3 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . . . Garrison Access 10 | . . . . . . 2 . 3 . 3 . . . 1 1 . Terminal Hacks 19 | . 5 1 2 . 4 2 . 2 1 . . 2 . . . . Record 1 | . . . 1 . . . . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . 1 . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 6 . . . . . . . Insert Component 3 | . . . . . . . . . 3 . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 . 1 . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 2 . . 7 2 1 2 2 1 1 4 . 3 1 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 . . . . . . . 3 . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Total Allies 80 | . . 3 . . . . . . . . . 1 15 . 42 19 Largest Group 20 | . . 3 3 . . . . . . . . 1 5 . 20 13 Highest-Rated Group 284 | . . 40 40 . . . . . . . . 119 72 . 284 182 Highest-Rated Ally 119 | . . 16 16 . . . . . . . . 119 15 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . 7 11 . . . . . . . . 6 . . 131 1 Total Damage 2814 | . . 75 56 . . . . . . . . 321 . . 2348 14 Kills 13 | . . 1 . . . . . . . . . 2 . . 10 . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Turns Passed 12076 | 122 867 958 521 147 1946 867 341 504 812 487 956 1987 243 257 566 495 Spaces Moved 8743 | 77 553 615 362 99 819 498 257 371 450 202 397 1340 480 619 967 637 Core 2 | 2 . . . . . . . . . . . . . . . . Treads 1147 | . 5 . . . 202 27 . 1 2 3 222 685 . . . . Legs 3355 | . . . . . . . . . . . . 655 480 619 964 637 Wheels 4236 | 75 548 615 362 99 617 471 257 370 448 199 175 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 90 140 140 140 155 101 100 102 120 135 150 30 30 30 30 30 Average Speed 103 | 98 123 143 140 145 189 138 104 108 133 150 179 103 30 30 32 31 Slowest Speed 400 | 100 320 155 140 155 320 240 116 400 243 320 320 380 30 30 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . 1 . . 1 . Spacefolds 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 4 68 98 70 35 82 17 10 12 13 8 40 61 7 66 35 22 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . 1 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 203 | . . . . . 12 6 1 . 5 24 10 50 17 18 48 12 Terrain Destroyed 578 | . . . . . 47 53 2 24 21 44 11 101 24 33 115 103 Melee 32 | . . . . . . 5 1 . 3 3 10 10 . . . . Projectile 391 | . . . . . 32 18 1 6 18 20 1 32 24 33 103 103 AOE 155 | . . . . . 15 30 . 18 . 21 . 59 . . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Total 10719 | 101 667 650 378 102 1086 593 308 457 604 315 561 1682 565 673 1162 815 Wait 662 | . 40 . . . 86 8 28 25 54 47 79 84 39 4 125 43 Move 8724 | 76 552 614 361 98 818 497 256 370 449 201 396 1339 479 619 962 637 Hop . | . . . . . . . . . . . . . . . . . Pick Up 115 | 8 15 5 7 1 23 7 2 6 7 4 7 16 3 3 1 . Fast Attach 121 | 7 3 . . . 8 9 3 4 2 4 12 32 12 10 6 9 Attach 48 | . 2 3 . 1 3 1 . 1 1 4 4 4 . 1 6 17 Detach 40 | . . . . . 1 . . . 2 1 1 6 4 . 5 20 Swap 108 | . 3 3 . 1 18 6 2 14 22 11 2 22 . 2 . 2 Drop 162 | . 6 . 7 1 35 14 5 14 15 3 18 15 11 12 4 2 Fire 655 | 10 46 25 3 . 94 45 2 22 47 35 22 132 17 20 50 85 Melee 59 | . . . . . . 5 10 1 5 5 20 13 . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . 2 1 . Crush 1 | . . . . . . 1 . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 8 . . 2 . Rewire 1 | . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . 10 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Sto x2) -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 11) 462 | -10/Materials | Discovered new exit (range 11) 896 | -10/Materials | Discovered new exit (range 16) 990 | -10/Materials | Entered Mines 1041 | -10/Mines | Met a Derelict bent on vengeance 1081 | -10/Mines | Discovered new exit (range 14) 1190 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1282 | -10/Mines | Lost 3 parts (1p1n1u) 1282 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1327 | -10/Mines | Learned 8 Materials zone layouts 1546 | -10/Mines | Discovered new exit (range 11) 1942 | -10/Mines | Discovered new exit (range 5) 1948 | -10/Mines | Entered Exiles 1948 | -10/Exiles | Accompanied by 3 allies 1982 | -10/Exiles | Met 8R-AWN 2007 | -10/Exiles | Met EX-HEX 2077 | -10/Exiles | Met EX-DEC 2103 | -10/Exiles | Learned location of Zion (-7) 2226 | -10/Exiles | Met EX-BIN 2246 | -10/Exiles | Aligned with FarCom system 2247 | -10/Exiles | Given EX-Vault access code 2281 | -10/Exiles | Opened EX-Vault 2291 | -10/Exiles | Found Gui. Plasma Cannon 2320 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2339 | -10/Exiles | Exiles lab attacked by MAIN.C 2410 | -10/Exiles | Discovered new exit (range 10) 2423 | -10/Exiles | Attacked by the Exiles 2425 | -10/Exiles | Destroyed EX-HEX 2460 | -10/Exiles | Core integrity fell below 50% 2469 | -10/Exiles | Entered Mines 2499 | -9/Mines | Lost 3 allies 2519 | -9/Mines | Learned location of 1 exit from Materials 2568 | -9/Mines | Discovered new exit (range 15) 2616 | -9/Mines | Entered Materials 2616 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2617 | -8/Materials | Identified exit to Factory 2631 | -8/Materials | Garrison activated, responded to threat 2860 | -8/Materials | Met 7R-MNS 3330 | -8/Materials | Repaired Rocket Launcher 4364 | -8/Materials | Discovered exit to Factory (range 16) 4562 | -8/Materials | Entered Factory 4562 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4563 | -7/Factory | Caught up to 7R-MNS 4563 | -7/Factory | Identified exit to Storage 4666 | -7/Factory | Build established: Scavenger-Mutant 4898 | -7/Factory | Identified exit to Factory 5197 | -7/Factory | Lost 4 parts (3n1u) 5240 | -7/Factory | Discovered exit to Storage (range 6) 5429 | -7/Factory | Entered another Factory area 5429 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5430 | -6/Factory | Caught up to 7R-MNS 5762 | -6/Factory | Discovered new exit (range 4) 5770 | -6/Factory | Entered another Factory area 5770 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5771 | -5/Factory | Caught up to 7R-MNS 5782 | -5/Factory | Identified exit to Upper Caves 5782 | -5/Factory | Identified exit to Extension 5891 | -5/Factory | Garrison activated, responded to threat 6233 | -5/Factory | Garrison activated, responded to threat 6234 | -5/Factory | Discovered new exit (range 14) 6274 | -5/Factory | Entered another Factory area 6274 | -4/Factory | Evolved 2 slots: Utility x2 6275 | -4/Factory | Caught up to 7R-MNS 6824 | -4/Factory | 7R-MNS successfully reached the Upper Caves 7024 | -4/Factory | Identified exit to Research 7086 | -4/Factory | Entered Research 7086 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7353 | -3/Research | Garrison activated, responded to threat 7393 | -3/Research | Destroyed 7 combat bots 7565 | -3/Research | Discovered new exit (range 6) 7571 | -3/Research | Identified exit to Quarantine 7573 | -3/Research | Entered Quarantine 7584 | -3/Quarantine | Found Alien Artifact 7584 | -3/Quarantine | Identified Core Reset Matrix 7584 | -3/Quarantine | Used Core Reset Matrix 7588 | -3/Quarantine | Detected hypermatrix surge 7588 | -3/Quarantine | Sensed 14 artifacts in vicinity 7829 | -3/Quarantine | Found Core Cannon 7848 | -3/Quarantine | Build established: Scavenger-Assassin 7872 | -3/Quarantine | Found Subatomic Replicator 7953 | -3/Quarantine | Found Transdimensional Reconstructor 7963 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7987 | -3/Quarantine | Found Dimensional Node Initializer 8222 | -3/Quarantine | System corruption reached 10% 8410 | -3/Quarantine | Spotted Fortress 8521 | -3/Quarantine | Discovered new exit (range 6) 8527 | -3/Quarantine | Identified exit to Section 7 8529 | -3/Quarantine | Entered Section 7 8530 | -3/Section 7 | Sensed 23 artifacts in vicinity 8565 | -3/Section 7 | Found Spacefold Activator 8730 | -3/Section 7 | Found Core Reset Matrix 8733 | -3/Section 7 | Sensed 21 artifacts in vicinity 8751 | -3/Section 7 | Build established: Scavenger-Mutant 9229 | -3/Section 7 | Destroyed 7 combat bots 9557 | -3/Section 7 | Spotted S7 Guard 9581 | -3/Section 7 | Destroyed S7 Guard 9586 | -3/Section 7 | Found Corrupted Prototype Protection 9586 | -3/Section 7 | Identified Hvy. Regenerative Plating 9613 | -3/Section 7 | Found Core Regenerator 9901 | -3/Section 7 | Spotted Executioner 9901 | -3/Section 7 | Spotted Executioner 9917 | -3/Section 7 | Rewired Executioner 9925 | -3/Section 7 | Destroyed Executioner 9936 | -3/Section 7 | Lost 4 parts (3n1u) 9939 | -3/Section 7 | Found Prototype Processor 9939 | -3/Section 7 | Identified Exp. Targeting Computer 10074 | -3/Section 7 | Scanned by Researcher 10075 | -3/Section 7 | Intercept squad dispatched 10086 | -3/Section 7 | Spotted Tracker 10093 | -3/Section 7 | Build established: Scavenger-Skirmisher 10103 | -3/Section 7 | Destroyed Tracker 10120 | -3/Section 7 | Core integrity fell below 50% 10161 | -3/Section 7 | Spotted Combat Programmer 10172 | -3/Section 7 | Lost 6 parts (2p1n1u2w) 10176 | -3/Section 7 | System corruption reached 30% 10213 | -3/Section 7 | Destroyed Combat Programmer 10242 | -3/Section 7 | Integrated with Sigix Exoskeleton 10274 | -3/Section 7 | Spotted B-99 Colossus 10291 | -3/Section 7 | Found Core Reset Matrix 10293 | -3/Section 7 | Sensed 19 artifacts in vicinity 10293 | -3/Section 7 | Found Core Reset Matrix 10303 | -3/Section 7 | Found LRC Armor 10303 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 10306 | -3/Section 7 | Found LRC Insulator 10306 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 10320 | -3/Section 7 | Found Core Reset Matrix 10350 | -3/Section 7 | Found Prototype Processor 10350 | -3/Section 7 | Identified Exp. Core Analyzer 10388 | -3/Section 7 | Discovered new exit (range 17) 10407 | -3/Section 7 | Found Integrated Mediator 10407 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 10409 | -3/Section 7 | Warped through subspace 10491 | -3/Section 7 | Intercept squad dispatched 10499 | -3/Section 7 | Spotted Tracker 10501 | -3/Section 7 | Spotted Tracker 10509 | -3/Section 7 | Spotted Combat Programmer 10513 | -3/Section 7 | Spotted Combat Programmer 10516 | -3/Section 7 | Entered Research 10516 | -2/Research | Evolved 2 slots: Utility x2 10517 | -2/Research | Discovered new exit (range 13) 10521 | -2/Research | Emitted hypermatrix ping 10526 | -2/Research | Assembled emerged from beneath the floor 10542 | -2/Research | Build established: Alien-Sigix 10666 | -2/Research | Assembled emerged from beneath the floor 10759 | -2/Research | Entered Testing 10807 | -2/Testing | Found Prototype Energy Gun 10807 | -2/Testing | Identified Warp Gun 10820 | -2/Testing | Found Prototype Device 10820 | -2/Testing | Identified Exp. Shock Absorption System 10986 | -2/Testing | Discovered new exit (range 16) 11007 | -2/Testing | Intercept squad dispatched 11009 | -2/Testing | Spotted Tracker 11009 | -2/Testing | Spotted Tracker 11011 | -2/Testing | Spotted Combat Programmer 11011 | -2/Testing | Spotted Combat Programmer 11016 | -2/Testing | Entered Access 11016 | -1/Access | Evolved 2 slots: Utility x2 11021 | -1/Access | Emitted hypermatrix ping 11026 | -1/Access | Assembled emerged from beneath the floor 11193 | -1/Access | Assembled emerged from beneath the floor 11214 | -1/Access | Assembled emerged from beneath the floor 11243 | -1/Access | Assembled emerged from beneath the floor 11307 | -1/Access | First assault squad dispatched 11326 | -1/Access | Lost 5 allies 11378 | -1/Access | Spotted B-99 Colossus 11394 | -1/Access | Assembled emerged from beneath the floor 11398 | -1/Access | Intercept squad dispatched 11401 | -1/Access | Energy Cycler disabled 11427 | -1/Access | Spotted Tracker 11427 | -1/Access | Spotted Tracker 11431 | -1/Access | Lost 3 allies 11440 | -1/Access | Destroyed Tracker 11445 | -1/Access | Spotted Combat Programmer 11448 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 11461 | -1/Access | Spotted Striker 11462 | -1/Access | Spotted Executioner 11495 | -1/Access | Assembled emerged from beneath the floor 11499 | -1/Access | Spotted Combat Programmer 11513 | -1/Access | Spotted B-99 Colossus 11522 | -1/Access | Warped through subspace 11531 | -1/Access | Lost 3 allies 11561 | -1/Access | Discovered new exit (range 15) 11577 | -1/Access | Used Subatomic Replicator to replicate Core Regenerator 11579 | -1/Access | Used Core Regenerator, restored core integrity (+462) 11582 | -1/Access | Entered Command 11587 | -1/Command | Emitted hypermatrix ping 11592 | -1/Command | Assembled emerged from beneath the floor 11593 | -1/Command | Assembled emerged from beneath the floor 11656 | -1/Command | Assembled emerged from beneath the floor 11791 | -1/Command | Spotted M Guard 11792 | -1/Command | Spotted M Guard 11815 | -1/Command | Spotted Combat Programmer 11815 | -1/Command | Spotted Combat Programmer 11821 | -1/Command | Destroyed Combat Programmer 11832 | -1/Command | First assault squad dispatched 11846 | -1/Command | Destroyed Combat Programmer 11861 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 11868 | -1/Command | Destroyed M Guard 11889 | -1/Command | Destroyed M Guard 11889 | -1/Command | All MAIN.C guards destroyed 11893 | -1/Command | Found Prototype Device 11893 | -1/Command | Identified Thermal Barrier 11896 | -1/Command | Found Prototype Processor 11896 | -1/Command | Identified Exp. Targeting Computer 11900 | -1/Command | Found Prototype Reactor 11900 | -1/Command | Identified Zero-point Reactor 11937 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 11951 | -1/Command | Found Prototype Device 11951 | -1/Command | Identified AEGIS Remote Shield 11961 | -1/Command | Destroyed 8 combat bots 11969 | -1/Command | Used Core Regenerator, restored core integrity (+462) 11979 | -1/Command | Met MAIN.C 11979 | -1/Command | 0b10 Conduit disabled 12058 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12058 | -1/Command | Destroyed MAIN.C Shell 12058 | -1/Command | Spotted M Shell/Def 12058 | -1/Command | Spotted M Shell/Atk 12058 | -1/Command | Spotted M Shell/Def 12058 | -1/Command | Spotted M Shell/Atk 12058 | -1/Command | Spotted M Shell/Atk 12058 | -1/Command | Spotted M Shell/Def 12058 | -1/Command | Spotted M Shell/Atk 12058 | -1/Command | Spotted M Shell/Def 12060 | -1/Command | MAIN.C activated Command garrisons 12062 | -1/Command | Destroyed M Shell/Def 12065 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 12077 | -1/Command | Exoskeleton Destroyed Last Messages --------------- had a feeling you might show up here for revenge. That was plenty of time to prepare a more suitable shell to welcome you... 12060_ ALERT: All Command garrisons activated. 12062_ Beam penetrates MAIN.C. 12062_ Beam penetrates M Shell/Def. 12062_ M Shell/Def destroyed. 12065_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 12068_ Quantum Shear penetrates MAIN.C. 12069_ Critical hit (Meltdown: +320). 12070_ Sigix Sheargun blasted off. 12072_ Beam penetrates MAIN.C. 12073_ M Shell/Atk suffers critical hit (Meltdown). 12074_ Acquired Sigix Sheargun. 12076_ 0b10 Conduit collapses. 12077_ Sigix Exoskeleton destroyed. 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""" " " " " #### | | ????????? ######### """""""""" " #### | | ????????? ########## " """ " """"""""#### | | ?????????!= ########## """ " " " #### | | ?????????? ################################### | | ??????????? #########################??#??#?### | | ??????????? #########################?????????? | | ???????????? ########################??????????? | | ????????????? # ##################???????????? | | ?????????????? # #################????????????? | | ???????????????? ###############??????????????? | | ????????????????? ! ##############???????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 120 Energy Generation 69 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Corruption Block 14 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 33 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Exoskeleton Sigix Sheargun LRC Armor LRC Insulator Integrated Mediator Transdimensional Reconstructor Spacefold Activator High-powered Transdimensional Reconstructor Subatomic Replicator Core Regenerator Core Cannon Achievements -------------- Corridor Of Doom Hard Hitter Signature Confirmed Challenges ------------ None Game ------ Seed SubdwellerGrapheneCorpse Manual? 0 Play Time 02:43:53 Cumulative 176.1 hours Start 2024.05.24 @ 02:47:14 End 2024.05.24 @ 05:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b18081ec-7ec9-4c73-8983-77b9f658fa0f