Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 21:55:44 Player: pGoos Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1409) 1409 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4192 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Plasma Cannon > --- INVENTORY (6) ---- Visual Processing Unit Improved Melee Analysis Suite Transmission Jammer Reactive Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Reactive Plating > --- WEAPON ----------- Electrolaser Gatling Laser Heavy Assault Rifle Plasma Cutter > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Visual Processing Unit Targeting Computer Transmission Jammer [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Parts Attached 61 | 6 6 1 11 24 13 Power 9 | 2 1 . 1 3 2 Engine 7 | 2 1 . 1 3 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 18 | 1 2 1 5 7 2 Treads 3 | . 1 . . 2 . Leg 15 | 1 1 1 5 5 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 . 2 5 2 Device 3 | . 1 . 1 1 . Storage 2 | 1 . . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 23 | 2 2 . 3 9 7 Energy Gun 8 | . . . . 6 2 Energy Cannon 7 | . 2 . . 1 4 Ballistic Gun 5 | 2 . . 2 1 . Ballistic Cannon 2 | . . . 1 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 41 | . . . 7 16 18 Power 6 | . . . 1 2 3 Propulsion 12 | . . . 3 4 5 Utility 4 | . . . 1 2 1 Weapon 19 | . . . 2 8 9 Highest Loss Streak 12 | . . . 2 12 10 Average Slot Usage (%) 77 | . 85 100 83 71 65 Engine 8 | . 14 14 10 5 3 Treads 1 | . . . . 4 . Leg 23 | . 25 28 29 17 17 Device 4 | . 2 14 7 2 . Storage 10 | . 14 14 11 11 7 Processor 2 | . . . . 2 8 Protection 3 | . . . 2 6 4 Energy Gun 4 | . . . . 9 7 Energy Cannon 7 | . 19 28 7 . 2 Ballistic Gun 5 | . 8 . 6 7 3 Ballistic Cannon 2 | . . . 6 1 . Naked Turns . | . . . . . . Heaviest Build 39 | 11 18 18 19 30 39 Greatest Support 45 | 10 20 20 43 43 45 Greatest Overweight (x) 8 | 1 1 . 4 7 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 6 Average Capacity 6 | 5 6 6 6 6 6 Most Carried 8 | 6 6 6 6 8 6 Average Carried 4 | 4 5 6 5 4 4 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 5 6 6 6 5 4 Class Distribution -------------------- 55% | Mutant 23% | Scavenger-Tank 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1059 | 260 50 30 325 290 104 Remotely . | . . . . . . Salvage Created 1767 | 67 168 52 634 641 205 Parts 88 | 3 6 3 35 31 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 34 | . 2 . 17 12 3 Guns 9 | . . . 2 6 1 Cannons 25 | . 2 . 15 6 2 Classes Destroyed 9 | 1 1 . 5 . 2 Worker 2 | . . . 2 . . Recycler 4 | 1 1 1 . 1 . Operator 1 | . . . 1 . . Swarmer 3 | . . . 2 1 . Grunt 16 | . 2 . 10 4 . Brawler 3 | . . . 2 . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . . 3 7 . Hunter 1 | . . . . . 1 Best Kill Streak 10 | 1 3 1 10 5 1 Combat Bots Only 6 | . 2 . 6 5 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5471 | . 100 . 1092 1947 2332 Core 1260 | . 29 . 154 368 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 88 61 33 . Volleys Fired 137 | 5 7 2 57 48 18 Largest 4 | 2 2 2 2 3 4 Hottest 240 | 40 136 136 136 144 240 Shots Fired 258 | 10 14 4 107 81 42 Gun 134 | 10 . . 41 57 26 Cannon 117 | . 14 4 66 24 9 Launcher . | . . . . . . Special 7 | . . . . . 7 Kinetic 145 | 10 . . 88 35 12 Thermal 113 | . 14 4 19 46 30 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 2 3 6 11 17 5 Robot Miss Streak 3 | 2 3 . 3 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 162 | 5 6 3 68 53 27 Core Hits 67 | 2 4 1 27 22 11 Critical Hits 9 | . 1 . 3 4 1 Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 6 | . 1 . 2 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2866 | 62 246 61 1297 839 361 Guns 937 | 62 . . 221 483 171 Cannons 1862 | . 246 61 1053 348 154 Explosions . | . . . . . . Melee . | . . . . . . Ramming 47 | . . . 23 8 16 Kinetic 1360 | 62 . . 986 268 44 Thermal 1459 | . 246 61 288 563 301 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 3 . 7 Average Corruption 3 | . . . 3 . 4 Corruption Purged . | . . . . . . Effects 12 | . . . 8 . 4 Message Errors 1 | . . . 1 . . Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 3 | . . . 1 . 2 Data Loss (major) 1 | . . . . . 1 Targeting Errors 2 | . . . 2 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . 6 . . Projectiles 6 | . . . 6 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . 6 . . Impact . | . . . . . . Kinetic 5 | . . . 5 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 13 | . . . 6 4 3 Shots . | . . . . . . Rammed 16 | . . . 3 2 11 Targets Rammed 22 | . . . 6 2 14 Kicked 6 | . . . 3 . 3 Crushed . | . . . . . . Highest Temperature 454 | . 413 45 273 454 371 Average Temperature 110 | . 207 26 50 119 138 Received Heat Transfer 1332 | . 60 . 417 711 144 Effects 4 | . 1 . . 1 2 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . 1 . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2881 | . 444 111 518 1149 659 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 337 | 5 73 33 320 337 117 Average Influence 133 | 3 23 30 183 216 58 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 71 | 100 100 100 49 55 100 Level 1 28 | . . . 50 44 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 1 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 6 . 32 15 8 Peak Tracking Total 8 | . 4 . 6 8 5 Tactical Retreats 5 | . 1 . 3 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 5 | . 1 . 1 2 1 Max in Single Turn 1 | . 1 . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 4 | . . . 2 2 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . . 7 3 . Successful 7 | . . . 4 3 . Failed 3 | . . . 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 5 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 2 . Record 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 3 1 . Recycle Component 2 | . . . 1 1 . Process 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 3 | . . . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . 1 1 . Recycled Matter 272 | . . . 272 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 50 | . . 50 50 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 172 | . . . 172 . . Kills 2 | . . . 2 . . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2279 | 166 113 190 736 620 454 Spaces Moved 1313 | 103 59 153 415 312 271 Core 121 | 9 . . 1 22 89 Treads 50 | . . . . 50 . Legs 1142 | 94 59 153 414 240 182 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 Average Speed 126 | 134 126 120 121 137 121 Slowest Speed 450 | 150 150 120 250 400 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 7 14 25 42 25 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . 2 . . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1683 | 122 84 156 543 435 343 Wait 67 | . . . 44 10 13 Move 1308 | 102 58 152 414 311 271 Hop . | . . . . . . Pick Up 65 | 9 7 . 8 29 12 Fast Attach 7 | 1 1 . 5 . . Attach 38 | 4 1 . 4 18 11 Detach . | . . . . . . Swap 16 | 1 4 1 2 6 2 Drop 23 | . 6 1 3 11 2 Fire 137 | 5 7 2 57 48 18 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 18 | . . . 6 1 11 Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 14) 280 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 463 | -10/Mines | Discovered new exit (range 4) 470 | -10/Mines | Entered Materials 470 | -9/Materials | Accompanied by 2 allies 470 | -9/Materials | Evolved 2 slots: Propulsion x2 475 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1185 | -9/Materials | Discovered new exit (range 16) 1206 | -9/Materials | Entered another Materials area 1206 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1211 | -8/Materials | Discovered new exit (range 16) 1291 | -8/Materials | Discovered new exit (range 13) 1407 | -8/Materials | Lost 12 parts (2p4n1u5w) 1442 | -8/Materials | Core integrity fell below 50% 1493 | -8/Materials | Lost 4 parts (1u3w) 1661 | -8/Materials | Identified exit to Storage 1793 | -8/Materials | Discovered new exit (range 15) 1826 | -8/Materials | Entered Factory 1826 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1867 | -7/Factory | Build established: Scavenger-Tank 2118 | -7/Factory | Lost 10 parts (3p3n4w) 2129 | -7/Factory | Core integrity fell below 50% 2172 | -7/Factory | Lost 3 parts (2n1u) 2231 | -7/Factory | Core integrity fell below 20% 2280 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 37 matter. Slammed into B-48 Gladiator. Destabilizing: System interference. Plasma Cannon temporarily disabled. P-60 Hacker resets B-48 Gladiator, system corruption cleaned. Plasma Cannon destroyed. Door malfunctions. Slammed into B-48 Gladiator. Destabilizing: Core damaged (-35). U-05 Engineer repairs door. System corrupted: Component data lost. Knocked back. B-48 Gladiator heat damages Lgt. Treads. Acquired Plasma Cannon. Plasma Cannon destroyed. Acquired 10 matter. B-48 Gladiator heat damages Mace. Critical hit. B-48 Gladiator destroyed. Plasma Cannon destroyed. 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