Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.19 @ 03:01:20 Player: puppuppit Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (182) 910 Value Destroyed (7252) 7252 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (10277) 10277 TOTAL SCORE: 28119 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 975 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 662 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -587 Cogmind --------- Core Integrity 1185/1600 Matter 48/300 Energy 275/280 System Corruption 3% Temperature Cool (10) Movement Hovering (133) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (15) ----- Advanced Heat Sink Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Matter Filter Improved Heavy Armor Plating Improved Heavy Armor Plating System Shield > --- WEAPON (3) ------- Light Antimatter Cannon Compact Linear Accelerator > --- INVENTORY (5) ---- Light Quantum Reactor Improved Antigrav System Faulty Experimental Force Field Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Advanced Reaction Control System Improved Utility Shielding Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Multirail Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Antigrav System Combat Antigrav System Advanced Weapon Cycler Advanced Force Field Light Antimatter Cannon [Rating: 172] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled Antigrav System Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Thruster Utility System Shield Device Advanced Weapon Cycler Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Centrium Light Armor Plating Weapon Minigun Energy Gun Vortex Rifle Energy Cannon Matter Neutralizer Ballistic Gun Minigun Ballistic Cannon Light Antimatter Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . Utility 13 | . . . 2 . . . 1 1 . . 1 2 . 2 . . . . 2 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 326 | 7 11 10 22 10 2 3 47 12 10 3 21 12 5 7 3 . 10 11 57 30 33 Power 55 | 2 . 2 3 2 . . 10 2 . . 5 3 . 1 1 . 4 3 9 5 3 Engine 26 | 2 . 2 3 2 . . 4 1 . . 2 . . . . . 3 1 6 . . Core 19 | . . . . . . . 6 1 . . 3 3 . 1 1 . 1 1 . 2 . Reactor 10 | . . . . . . . . . . . . . . . . . . 1 3 3 3 Propulsion 82 | 2 6 3 3 2 . 2 15 3 . . 3 3 2 3 . . 3 5 13 4 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . 2 8 . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hover 43 | . . 2 3 2 . . 7 3 . . . . . . . . 1 . 11 4 10 Flight 27 | . 6 1 . . . . . . . . 3 3 2 3 . . 2 5 2 . . Utility 103 | 1 2 2 10 . . 1 14 2 4 1 11 3 . 3 1 . . 1 19 14 14 Device 38 | . 1 . 2 . . . 4 . 1 . 5 1 . 2 . . . 1 13 2 6 Storage 12 | 1 . 1 2 . . . 2 . 2 . 3 . . 1 . . . . . . . Processor 26 | . 1 1 4 . . 1 3 1 . . 2 1 . . . . . . 4 6 2 Hackware 15 | . . . 2 . . . 2 1 1 . 1 1 . . 1 . . . 2 3 1 Protection 12 | . . . . . . . 3 . . 1 . . . . . . . . . 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 3 3 6 6 2 . 8 5 6 2 2 3 3 . 1 . 3 2 16 7 6 Energy Gun 7 | . . . 1 . . . 2 . . . . . . . . . 1 . 3 . . Energy Cannon 3 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . Ballistic Gun 46 | 2 3 1 5 6 2 . 3 3 6 1 1 . . . . . . . 6 5 2 Ballistic Cannon 25 | . . 1 . . . . . 1 . 1 . 3 2 . 1 . 2 2 7 1 4 Launcher 5 | . . 1 . . . . 2 1 . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 . . . 1 1 . . 1 . 1 . 4 2 3 Parts Lost 74 | . 2 3 5 3 . . 4 7 6 1 . . 2 1 1 . 1 6 11 4 17 Power 9 | . . 1 1 . . . . 2 1 1 . . . . . . . . 3 . . Propulsion 26 | . 2 2 . 3 . . 1 3 2 . . . 1 1 . . 1 4 1 1 4 Utility 26 | . . . 3 . . . 2 . 1 . . . . . 1 . . 1 5 2 11 Weapon 13 | . . . 1 . . . 1 2 2 . . . 1 . . . . 1 2 1 2 Highest Loss Streak 5 | . 1 3 2 2 . . 2 4 5 1 . . 2 1 1 . 1 4 3 3 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 85 92 82 77 88 99 98 89 81 49 62 86 95 93 87 89 92 89 93 90 93 Engine 4 | . 11 12 8 11 11 11 2 6 7 2 1 . . . . . 3 5 3 . . Core 2 | . . . . . . . 5 2 5 . 3 11 11 9 5 5 5 5 . 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 4 8 Leg 1 | . . . . . . 10 12 . . . . . . . . . . . . . . Hover 12 | . . 20 22 11 11 11 14 20 14 . . . . . . . . . 17 17 19 Flight 4 | . 24 6 . . . . . . . . 9 17 20 21 21 21 20 20 . . . Device 6 | . 3 14 6 . . . 2 1 . . 3 5 5 9 5 5 5 5 13 11 10 Storage 4 | . 14 12 12 11 11 11 8 7 6 . . . . . 5 5 5 5 1 . . Processor 20 | . 2 . 6 22 22 21 21 21 23 23 20 20 23 21 21 21 21 17 20 23 32 Hackware 14 | . . . 5 11 11 11 10 15 15 17 16 21 23 21 23 26 26 26 23 18 7 Protection 1 | . . . . . . . . . . 4 2 . . . . . . . . 2 6 Ballistic Gun 7 | . 24 12 16 10 22 22 15 12 7 1 3 . . . . . . . 4 2 1 Ballistic Cannon 3 | . . 11 4 . . . . . . . . 6 8 10 5 5 4 4 2 3 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 10 10 13 16 14 14 14 22 29 19 7 17 28 27 30 30 23 25 25 52 63 77 Greatest Support 89 | 20 20 24 24 16 8 15 49 27 15 3 21 35 35 35 35 26 26 25 76 71 89 Greatest Overweight (x) 11 | . 2 . 1 1 1 1 . 1 1 2 . . . . . . . 1 11 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 7 7 8 8 8 7 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 6 6 7 7 7 7 7 7 7 4 4 4 3 3 4 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 7 7 8 8 8 8 5 5 4 5 4 5 5 5 4 5 5 5 3 Class Distribution -------------------- 24% | Hacker-Mutant 16% | Mutant 16% | Hacker-Scout 12% | Scavenger-Scout 12% | Scavenger-Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Matter Collected 7901 | 132 339 231 792 265 . 74 915 145 403 60 177 79 1 53 223 . 505 211 1011 1078 1207 Remotely 409 | . . . 363 . . . 46 . . . . . . . . . . . . . . Salvage Created 6456 | . 337 35 1044 229 . . 742 284 104 41 40 . 257 . . . 287 213 1331 183 1329 Parts 395 | . 30 . 91 26 . . 48 17 8 2 4 . 4 . . . 5 22 81 6 51 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 26 . . . . . 7 . . 18 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 142 | . 10 8 27 8 . . 15 5 3 1 1 . . . . . 5 11 15 6 27 Guns 73 | . 10 . 17 8 . . 14 4 3 . . . . . . . . . 11 1 5 Cannons 59 | . . 2 10 . . . . . . 1 1 . . . . . 5 11 3 5 21 AOE 9 | . . 6 . . . . 1 1 . . . . . . . . . . 1 . . Classes Destroyed 21 | . 3 1 3 2 . . . 2 . 1 . . . . . . 2 1 1 3 2 Worker 7 | . . . . 2 . . . . . . . . . . . . . . 4 . 1 Builder 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Operator 12 | . . . 4 . . . 2 2 . . . . . . . . . . 3 1 . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . Watcher 18 | . 3 . 5 . . . 2 1 . . . . . . . . . . 5 1 1 Swarmer 50 | . 6 . 10 7 . . 3 . 1 . . . . . . . . 8 4 3 8 Grunt 36 | . 4 . 8 . . . 7 1 2 . . . . . . . 3 1 2 . 8 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 23 | . . . 9 . . . 5 3 . . . . . . . . . . 3 . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Programmer 14 | . . . . . . . . 1 . . 1 . . . . . . . 4 . 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 3 6 6 4 . . 6 5 1 1 1 . . . . . 2 7 4 4 6 Combat Bots Only 7 | . 3 6 6 4 . . 5 3 1 1 1 . . . . . 2 7 4 4 5 Max Kills in Single Turn 3 | . 1 3 2 1 . . 2 1 1 1 1 . . . . . 1 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . 3 . . . . 1 1 . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Damage Taken 11290 | . 407 369 905 189 . 18 731 699 429 215 52 . 358 117 315 18 205 596 1675 921 3071 Core 1955 | . 101 140 295 35 . . 73 140 54 67 . . 12 . 63 . 58 148 216 138 415 Absorbed by Shields 796 | . . . . . . . . . . . 21 . . . . . 83 12 125 292 263 Redirected to Shielding 83 | . . . . . . . . . . . . . . . . . . . . . 83 Regen/Repaired (Parts) 327 | . . . 142 . . . 85 . . . . 41 . 45 . . 14 . . . . Core Remaining (%) 71 | 100 . 3 . . . 17 86 . . 62 100 . 98 . . . . 76 83 90 74 Volleys Fired 680 | . 57 14 122 21 . 3 71 37 13 5 9 7 3 2 3 . 31 19 109 52 102 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 1 2 2 2 . 1 1 2 2 3 Hottest 204 | . 40 55 55 50 . 50 90 73 53 77 103 53 106 106 106 . 60 60 121 93 204 Shots Fired 1235 | . 115 27 216 40 . 6 135 68 20 8 11 7 4 4 5 . 31 19 209 98 212 Gun 803 | . 115 13 159 40 . 6 134 56 20 5 9 2 . . . . . . 170 47 27 Cannon 420 | . . 8 57 . . . . 9 . 3 2 5 2 4 5 . 31 19 39 51 185 Launcher 12 | . . 6 . . . . 1 3 . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1185 | . 115 21 216 40 . 6 121 65 20 8 9 7 2 4 5 . 31 19 191 98 207 Thermal 20 | . . . . . . . 13 . . . 2 . . . . . . . . . 5 Explosive 12 | . . 6 . . . . 1 3 . . . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . 18 . . Robot Hit Streak 47 | . 9 3 10 11 . 3 12 14 10 8 4 9 11 . 2 . 47 10 13 6 38 Robot Miss Streak 7 | . 6 5 6 2 . 3 7 2 2 2 3 . 1 . 5 . 4 4 4 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 5 | . . . . 1 . . 2 . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . Shots Hit Robots 774 | . 71 10 135 28 . 3 79 43 14 8 6 5 3 . 1 . 30 18 144 49 127 Core Hits 382 | . 26 25 59 12 . 1 39 22 6 5 3 1 7 . . . 20 16 66 19 55 Critical Kills 4 | . . . 1 . . . . . . . . . . . . . . . 1 1 1 Critical Parts Destroyed 18 | . 1 . . . . . 2 . . . . . . . . . . . 12 2 1 Critical Strikes 47 | . 1 . 2 . . . 2 1 . . . . . . . . . . 17 8 16 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 22 | . 1 . 1 . . . 2 1 . . . . . . . . . . 12 4 1 Blast 23 | . . . 1 . . . . . . . . . . . . . . . 4 4 14 Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21430 | . 579 549 1950 469 . 54 1458 1140 223 169 184 141 514 . 49 . 1794 878 4643 1432 5204 Guns 9952 | . 579 37 1320 469 . 54 1367 724 223 95 122 . . . . . . . 3628 504 830 Cannons 9902 | . . 89 630 . . . . 134 . 74 62 141 25 . 49 . 1794 878 828 928 4270 Explosions 1576 | . . 423 . . . . 91 282 . . . . 489 . . . . . 187 . 104 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 18947 | . 579 126 1950 469 . 54 1256 858 223 169 122 141 25 . 49 . 1794 878 3790 1432 5032 Thermal 428 | . . . . . . . 111 . . . 62 . . . . . . . 187 . 68 Explosive 1285 | . . 423 . . . . 91 282 . . . . 489 . . . . . . . . Electromagnetic 104 | . . . . . . . . . . . . . . . . . . . . . 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 666 | . . . . . . . . . . . . . . . . . . . 666 . . Highest Corruption 5 | . 3 3 . . . . . 1 1 1 5 . . 1 1 1 1 . 5 . 3 Average Corruption 2 | . 2 3 . . . . . 1 1 1 5 . . 1 1 1 1 . 4 . 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . 5 . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . 19 . Effects 53 | . 7 8 . . . . . . 4 . 1 . . 1 3 1 . . 16 . 12 Message Errors 10 | . 1 2 . . . . . . 1 . . . . . . 1 . . 4 . 1 Matter Fused 22 | . 2 4 . . . . . . . . 1 . . . 2 . . . 9 . 4 Heat Flow Errors 6 | . 1 2 . . . . . . . . . . . 1 1 . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Data Loss (minor) 5 | . 2 . . . . . . . 2 . . . . . . . . . 1 . . Misfires 4 | . 1 . . . . . . . 1 . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 198 | . . . 20 . . . . 7 . . . . . . . . 8 2 65 32 64 Projectiles 121 | . . . 20 . . . . 7 . . . . . . . . 8 2 13 32 39 Explosions 77 | . . . . . . . . . . . . . . . . . . . 52 . 25 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 43 | . . 1 4 . . . . 2 . . . . . . . . 7 1 6 2 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . 1 4 . . . . 2 . . . . . . . . 7 1 6 2 18 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 84 | . . . . . . . . . . . . . . . . . . . . . 84 Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 206 175 25 16 . 6 236 74 32 . 48 60 17 87 155 . . . 85 258 480 Average Temperature 59 | . 32 38 8 6 . 4 54 21 9 . 27 31 7 43 85 . . . 25 74 108 Received Heat Transfer 1706 | . 150 20 348 12 . 9 315 198 108 . . . 42 69 12 . 9 54 186 4 170 Effects 13 | . . . . . . . . . . . . . . . . . . . . . 13 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 438 | . . . . . . . 259 . . . 74 . . . . . . . 50 . 55 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Peak Influence 727 | . 360 121 628 424 . 110 344 368 . . 86 118 153 206 . . . . 453 254 727 Initial 336 | . . 34 . 244 . . 42 130 . . . 9 82 77 . . . . 336 254 8 Average 233 | . 173 73 310 276 . 107 201 249 . . 20 61 128 145 . . . . 326 127 430 Maximum Alert Level 3 | . 1 . 2 2 . . 1 1 . . . . . 1 . . . . 2 1 3 Low Security (%) 43 | 100 63 100 22 . . 100 39 36 . . 100 100 100 70 . . . . 9 70 13 Level 1 40 | . 36 . 51 94 . . 60 63 . . . . . 29 . . . . 65 29 24 Level 2 14 | . . . 26 5 . . . . . . . . . . . . . . 25 . 54 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 3 . . . 2 3 . . 2 . 1 2 . . . . 7 . 10 Investigation 10 | . 2 . 1 . . . 1 2 . . . . . . . . . . 1 . 3 Extermination 8 | . . . . . . . . . . . 2 . . . . . . . 3 . 3 Reinforcement 12 | . . . 2 . . . 1 . . . . . 1 1 . . . . 3 . 4 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Distress Signals 31 | . . . 6 . . . 4 . . . 1 . . 1 . . 1 2 2 12 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 17 19 43 10 . 3 38 10 14 1 5 2 5 10 11 1 49 32 43 34 42 Peak Tracking Total 13 | . 4 11 5 4 . 3 6 3 8 1 3 6 5 6 6 1 13 13 9 5 5 Tactical Retreats 43 | . 1 . 1 1 . . 4 . 3 . 1 2 1 3 2 . 1 5 9 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . 4 . 1 . . . 1 . . . 1 . 1 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . 9 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Disabled 28 | . . . 8 . . . 2 3 . . . . . 1 . . 1 . 5 2 6 Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . . 1 . . 1 . 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Accessed 99 | . 9 . 9 . 5 . 12 7 1 . 3 4 . 2 . 1 6 1 24 1 14 Terminals 57 | . 8 . 7 . . . 7 3 . . 2 3 . 1 . . . 1 13 . 12 Fabricators 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 Repair Stations 10 | . 1 . 1 . . . 2 2 . . . 1 . 1 . . . . 1 . 1 Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Scanalyzers 7 | . . . 1 . . . 2 . . . 1 . . . . . . . 3 . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . . 2 1 . Total Hacks 332 | . 26 . 27 . 50 . 54 22 1 . 19 13 . 6 . 1 16 1 71 1 24 Successful 188 | . 14 . 19 . 50 . 27 3 1 . 6 7 . 3 . 1 16 1 34 1 5 Failed 144 | . 12 . 8 . . . 27 19 . . 13 6 . 3 . . . . 37 . 19 Catastrophic 28 | . . . . . . . 3 6 . . 4 1 . . . . . . 8 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 6 . 9 . 1 . 17 4 . . 13 1 . . . . . . 15 . 7 Terminals 179 | . 24 . 22 . . . 34 11 . . 16 11 . 3 . . . 1 37 . 20 Fabricators 13 | . . . . . . . . . . . . . . . . . . . 10 . 3 Repair Stations 25 | . 2 . 3 . . . 7 5 . . . 2 . 3 . . . . 2 . 1 Recycling Units 5 | . . . . . . . . 3 . . . . . . . . . . 2 . . Scanalyzers 31 | . . . 2 . . . 9 . . . 3 . . . . . . . 17 . . Garrison Access 11 | . . . . . . . 4 3 . . . . . . . . . . 3 1 . Terminal Hacks 143 | . 13 . 15 . 50 . 15 1 1 . 4 5 . 1 . 1 16 1 15 . 5 Record 74 | . 1 . 7 . 49 . 1 . . . 1 . . . . . 14 . 1 . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 9 | . 4 . 1 . . . 2 . . . . 1 . . . . . . . . 1 Prototype ID Bank 6 | . 1 . 1 . . . 2 . . . . 1 . . . . . . 1 . . Open Door 9 | . . . . . . . . . 1 . . . . . . 1 2 1 1 . 3 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . 1 . 1 Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . . 1 1 . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 5 | . 1 . 1 . . . 1 . . . . . . . . . . . 2 . . Unreport Threat 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 8 | . 1 . 2 . . . 2 . . . 1 . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 16 | . 1 . 2 . . . 6 2 . . . 2 . 2 . . . . 1 . . Scan Component 6 | . . . 1 . . . 3 . . . . 1 . 1 . . . . . . . Repair 6 | . . . 1 . . . 3 . . . . 1 . 1 . . . . . . . Refit 4 | . 1 . . . . . . 2 . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 20 | . . . 2 . . . 6 . . . 2 . . . . . . . 10 . . Insert Component 11 | . . . 1 . . . 3 . . . 1 . . . . . . . 6 . . Analyze 9 | . . . 1 . . . 3 . . . 1 . . . . . . . 4 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . Fabnet 3 | . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 9 . 9 . . . 12 7 . . 3 3 . 1 . . . . 17 . 13 Full Trace Events 7 | . 1 . . . . . 1 2 . . . . . . . . . . . . 3 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . . 102 . . Total Robot Build Rating 32 | . . . . . . . . . . . . . . . . . . . 32 . . Part Schematics Acquired 9 | . . . 1 . . . 2 . . . 1 . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . . 3 . . . . 1 . 1 . . . . . . . Time 171 | . . . 26 . . . 82 . . . . 35 . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . . . 3 . . . 1 . . . . . . . 6 . . Part Schematics Acquired 8 | . . . 1 . . . 2 . . . 1 . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . . 7 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . . . . . . . . 7 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 3 . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . 9 3 Autooverrided 9 | . . . . . . . . . . . . . . . . . . . . 7 2 Robots Rewired 6 | . . . . . . . . . . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Total Allies 20 | . . 1 . . . . . . . . . . . . . . 6 . 4 7 2 Largest Group 6 | . . 1 . . . . . . . . . . . . . . 6 1 4 2 1 Highest-Rated Group 354 | . . 31 . . . . . . . . . . . . . . 354 65 120 116 58 Highest-Rated Ally 69 | . . 31 . . . . . . . . . . . . . . 68 65 30 69 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . 17 . . . 7 22 . . . . . . . 18 . 25 . 49 14 6 Total Damage 4910 | . . 230 . . . 351 990 . . . . . . . 661 . 1269 . 737 542 130 Kills 33 | . . 5 . . . 4 6 . . . . . . . 6 . 8 . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 9 | . 4 . 1 . . . 2 . . . . 1 . . . . . . . . 1 Derelict Logs Recovered 9 | . . 2 . 1 . . . . 3 . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Turns Passed 13793 | 44 609 483 928 476 315 362 1515 402 415 127 860 360 44 193 246 73 654 407 2374 1338 1568 Spaces Moved 17422 | 40 925 606 737 500 256 251 1185 484 583 212 851 443 89 448 729 249 1218 940 3076 2066 1534 Core 254 | 1 9 . . . . . . . 16 212 15 . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 476 | . . . . . . 234 242 . . . . . . . . . . . . . . Wheels 73 | 39 34 . . . . . . . . . . . . . . . . . . . . Hover 10506 | . . 400 737 500 256 17 943 484 567 . . . . . . . . . 3002 2066 1534 Flight 6113 | . 882 206 . . . . . . . . 836 443 89 448 729 249 1218 940 73 . . Fastest Speed 22 | 50 37 37 56 56 120 120 52 52 50 50 34 32 31 29 29 29 28 29 22 38 30 Average Speed 50 | 79 39 63 65 72 120 120 70 54 58 50 35 33 32 29 29 29 29 32 43 52 61 Slowest Speed 600 | 80 150 80 120 120 120 130 120 120 120 150 50 34 34 31 29 29 32 111 600 96 135 Overloaded Moves 305 | . . . . . . . . . . . . . . . . . . . 55 214 36 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 64 | . 24 5 . . . . . . . . 11 7 1 10 . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 98 97 85 83 62 54 60 14 76 25 22 15 66 15 71 52 92 72 58 35 28 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . . . 1 . . 1 1 . 1 1 . . . 1 1 . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . 1 1 . . . . . 1 1 1 . . . Scrap Searched 11 | . . 1 . 2 . 1 . . 2 1 . . . . 2 1 . 1 . . . Spaces Dug 34 | . . . . . . . . . . . . 1 . 1 . . . . . 2 30 Terrain Destroyed 269 | . . 19 . . . . 16 16 . . . 1 28 2 1 . 11 10 46 12 107 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 110 | . . . . . . . . . . . . 1 . 2 1 . 11 10 33 12 40 AOE 158 | . . 19 . . . . 16 16 . . . . 28 . . . . . 12 . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Upp Upp War Pro Res Res Acc Total 21397 | 49 1061 675 1000 583 264 305 1754 557 646 224 1384 638 99 491 760 252 1489 1015 3936 2259 1956 Wait 2651 | . 61 40 88 43 2 47 388 17 19 . 499 173 . 39 15 . 200 40 626 88 266 Move 17276 | 39 876 595 736 499 255 250 1184 483 582 211 828 430 86 429 728 248 1217 927 3075 2065 1533 Hop 61 | . 24 5 . . . . . . . . 11 6 1 8 . . . 6 . . . Pick Up 127 | 1 15 5 14 2 3 . 20 3 10 1 4 2 . 1 4 2 2 4 22 6 6 Fast Attach 148 | 7 3 4 11 . . 2 20 4 2 2 9 10 2 3 2 . 7 6 24 17 13 Attach 80 | . 2 5 . 8 . . 6 5 7 1 6 1 2 1 1 . 1 3 18 5 8 Detach 53 | 1 3 1 . 6 . 1 4 2 5 2 4 2 2 . 1 . 1 . 8 6 4 Swap 98 | . 6 1 11 2 2 1 21 3 1 . 6 1 1 3 . . 2 2 15 8 12 Drop 199 | 1 14 5 18 2 2 1 40 3 7 2 8 6 2 2 6 2 11 5 39 11 12 Fire 680 | . 57 14 122 21 . 3 71 37 13 5 9 7 3 2 3 . 31 19 109 52 102 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . . . . . . 3 . . 17 3 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 45 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Discovered new exit (range 12) 293 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Identified exit to Mines 462 | -10/Materials | Build established: Scavenger-Mutant 478 | -10/Materials | Discovered new exit (range 17) 654 | -10/Materials | Entered Mines 657 | -10/Mines | Received a Mining Laser from a helpful Derelict 711 | -10/Mines | Learned location of Zion (-6) 729 | -10/Mines | Assembled infested the area 734 | -10/Mines | Assisted by a Guerilla fighting off Assembled 756 | -10/Mines | Core integrity fell below 50% 772 | -10/Mines | Core integrity fell below 20% 797 | -10/Mines | Lost 3 parts (1p2n) 838 | -10/Mines | Build established: Mutant 881 | -10/Mines | Discovered new exit (range 8) 992 | -10/Mines | Discovered new exit (range 8) 1137 | -10/Mines | Entered Materials 1137 | -9/Materials | Evolved 2 slots: Utility x2 1402 | -9/Materials | Discovered new exit (range 16) 1640 | -9/Materials | Discovered new exit (range 16) 1754 | -9/Materials | Core integrity fell below 50% 1816 | -9/Materials | Discovered new exit (range 15) 1823 | -9/Materials | Identified exit to Mines 2051 | -9/Materials | Repaired Sml. Storage Unit 2065 | -9/Materials | Entered Mines 2080 | -9/Mines | Met a Derelict bent on vengeance 2134 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2135 | -9/Mines | Found Prototype Device 2154 | -9/Mines | Discovered new exit (range 8) 2319 | -9/Mines | Learned Materials security intel 2355 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2355 | -9/Mines | Discovered new exit (range 5) 2435 | -9/Mines | Core integrity fell below 20% 2469 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2541 | -9/Mines | Entered Exiles 2570 | -9/Exiles | Met 8R-AWN 2592 | -9/Exiles | Met EX-HEX 2627 | -9/Exiles | Met EX-BIN 2643 | -9/Exiles | Aligned with FarCom system 2645 | -9/Exiles | Given EX-Vault access code 2693 | -9/Exiles | Opened EX-Vault 2704 | -9/Exiles | Found Deploy-a-Sentry 2707 | -9/Exiles | Found Deploy-a-Sentry 2709 | -9/Exiles | Found Deploy-a-Sentry 2737 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2749 | -9/Exiles | Exiles lab attacked by MAIN.C 2841 | -9/Exiles | Discovered new exit (range 14) 2856 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2856 | -9/Exiles | Entered Mines 2858 | -8/Mines | DAS Turret deployed 3180 | -8/Mines | Build established: Scavenger-Mutant 3210 | -8/Mines | Discovered new exit (range 7) 3218 | -8/Mines | Entered Materials 3218 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3365 | -8/Materials | DAS Turret deployed 4198 | -8/Materials | Discovered new exit (range 20) 4333 | -8/Materials | Repaired Gravmag System 4357 | -8/Materials | Repaired Gravmag System 4441 | -8/Materials | Build established: Hacker-Mutant 4547 | -8/Materials | Repaired Lgt. Nuclear Core 4656 | -8/Materials | Discovered new exit (range 17) 4733 | -8/Materials | Entered Factory 4733 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4940 | -7/Factory | Garrison activated, responded to threat 4993 | -7/Factory | Identified exit to Storage 4993 | -7/Factory | Identified exit to Lower Caves 5010 | -7/Factory | Lost 4 parts (1p1n2w) 5072 | -7/Factory | Lost 3 parts (1p2n) 5135 | -7/Factory | Entered Lower Caves 5142 | -7/Lower Caves | Learned location of 1 exit from Factory 5164 | -7/Lower Caves | Learned location of 1 exit from Factory 5165 | -7/Lower Caves | Learned location of 1 exit from Factory 5462 | -7/Lower Caves | Attacked by a faux Warlord 5546 | -7/Lower Caves | Discovered new exit (range 7) 5550 | -7/Lower Caves | Entered another Lower Caves area 5562 | -7/Lower Caves | Discovered new exit (range 16) 5573 | -7/Lower Caves | Lost 5 parts (2n1u2w) 5594 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5677 | -7/Lower Caves | Entered Factory 5677 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5678 | -6/Factory | Identified exit to Factory 5678 | -6/Factory | Identified exit to Lower Caves 6537 | -6/Factory | Entered another Factory area 6537 | -5/Factory | Evolved 2 slots: Utility x2 6666 | -5/Factory | Repaired Imp. Cesium-ion Thruster 6774 | -5/Factory | Discovered new exit (range 11) 6897 | -5/Factory | Identified exit to DSF 6897 | -5/Factory | Entered DSF 6917 | -5/DSF | Additional patrols routed to DSF 6918 | -5/DSF | Discovered new exit (range 22) 6941 | -5/DSF | Entered Factory 6941 | -4/Factory | Evolved 2 slots: Utility x2 6994 | -4/Factory | Identified exit to Upper Caves 6994 | -4/Factory | Identified exit to Extension 6994 | -4/Factory | Identified exit to Armory 7038 | -4/Factory | Repaired Mic. Fission Core 7082 | -4/Factory | Build established: Hacker-Sprinter 7082 | -4/Factory | Spotted B-86 Titan 7134 | -4/Factory | Entered Upper Caves 7136 | -4/Upper Caves | DAS Turret deployed 7178 | -4/Upper Caves | Spotted B-86 Titan 7286 | -4/Upper Caves | Identified exit to Upper Caves 7351 | -4/Upper Caves | Learned 8 Research zone layouts 7380 | -4/Upper Caves | Entered another Upper Caves area 7398 | -4/Upper Caves | Discovered new exit (range 13) 7439 | -4/Upper Caves | Learned 4 Research zone layouts 7451 | -4/Upper Caves | Discovered new exit (range 7) 7453 | -4/Upper Caves | Entered Warlord 7476 | -4/Warlord | System corruption cleaned by Quarantine Array 7626 | -4/Warlord | Visited the Vortex Lab 7629 | -4/Warlord | Found Prototype Energy Gun 7629 | -4/Warlord | Identified Vortex Rifle 7642 | -4/Warlord | Warlord's base attacked by MAIN.C 7652 | -4/Warlord | Met Warlord 7975 | -4/Warlord | Warlord forces counterattacked 8020 | -4/Warlord | Spotted Executioner 8046 | -4/Warlord | Discovered new exit (range 14) 8046 | -4/Warlord | Spotted Executioner 8107 | -4/Warlord | Entered Proximity Caves 8107 | -3/Proximity Caves | Accompanied by 1 ally 8111 | -3/Proximity Caves | Spotter reported a threat 8111 | -3/Proximity Caves | Spotter reported a threat 8275 | -3/Proximity Caves | Destroyed 7 combat bots 8279 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8426 | -3/Proximity Caves | Spotted B-86 Titan 8497 | -3/Proximity Caves | Discovered new exit (range 21) 8512 | -3/Proximity Caves | Lost 4 parts (3n1w) 8514 | -3/Proximity Caves | Entered Research 8514 | -3/Research | Evolved 2 slots: Utility x2 8515 | -3/Research | Identified exit to Quarantine 8626 | -3/Research | Fabricated S-43 Plague (x4) 8791 | -3/Research | Search patrols dispatched 8799 | -3/Research | Build established: Hacker-Scout 8825 | -3/Research | Discovered exit to Quarantine (range 15) 9264 | -3/Research | Search patrols dispatched 9295 | -3/Research | Spotted B-86 Titan 9557 | -3/Research | Lost 3 parts (3u) 9628 | -3/Research | Discovered new exit (range 12) 9786 | -3/Research | Spotted B-86 Titan 10407 | -3/Research | Identified exit to Research 10888 | -3/Research | Entered another Research area 10888 | -2/Research | Warlord forces began assault on 0b10 10888 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10998 | -2/Research | Research machine network offline 11021 | -2/Research | Spotted B-90 Cyclops 11080 | -2/Research | Discovered new exit (range 15) 11222 | -2/Research | Met up with Warlord 11249 | -2/Research | Lost 3 parts (1n1u1w) 11387 | -2/Research | Borebot progress halted 11453 | -2/Research | Borebot progress halted 11606 | -2/Research | Spotted Striker 11606 | -2/Research | Spotted Striker 11730 | -2/Research | Discovered new exit (range 10) 11747 | -2/Research | Spotted Striker 11748 | -2/Research | Spotted Striker 11757 | -2/Research | Destroyed Striker 11759 | -2/Research | Spotted Striker 11899 | -2/Research | Warlord invited to help at Command 11908 | -2/Research | Found Prototype Processor 11908 | -2/Research | Identified Exp. Melee Analysis Suite 11978 | -2/Research | Identified exit to Access 11979 | -2/Research | Spotted B-90 Cyclops 12012 | -2/Research | Borebot progress halted 12067 | -2/Research | Build established: Scavenger-Scout 12134 | -2/Research | Spotted Striker 12175 | -2/Research | Spotted Executioner 12175 | -2/Research | Spotted Executioner 12226 | -2/Research | Entered Access 12226 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12256 | -1/Access | Imp. Hacking Suite fried by hacking feedback 12259 | -1/Access | Spotted B-99 Colossus 12279 | -1/Access | Destroyed B-99 Colossus 12299 | -1/Access | Found Prototype Ballistic Gun 12299 | -1/Access | Identified Multirail 12379 | -1/Access | Identified exit to Command 12494 | -1/Access | Discovered new exit (range 8) 13049 | -1/Access | Spotted B-99 Colossus 13114 | -1/Access | Lost 3 parts (1n2u) 13408 | -1/Access | Lost 3 parts (2u1w) 13445 | -1/Access | Found Prototype Device 13445 | -1/Access | Identified Exp. Force Field 13609 | -1/Access | Lost 3 parts (3u) 13640 | -1/Access | Local machine network offline 13789 | -1/Access | Identified exit to Surface 13794 | *** | Escaped! Last Messages --------------- 13651_ Wave Collapse Detector explodes. 13654_ Adv. Targeting Computer destroyed. 13654_ S-43 Plague destroyed. 13657_ The unstable cave ceiling collapses. 13658_ System corrupted: FCS attempts to trigger Lgt. Antimatter Cannon. 13658_ System corrupted: Lgt. Antimatter Cannon misfires. 13658_ S-43 Plague destroyed. 13663_ S-43 Plague knocked back. 13666_ S-43 Plague destroyed. 13667_ K-01 Serf collects debris. 13670_ W-44 Eye sends out distress signal. 13672_ K-01 Serf collects debris. 13690_ System corrupted: Matter fused (-5). 13694_ Acquired Matter Filter. 13699_ Acquired 4 matter. 13718_ Acquired 3 matter. 13720_ System corrupted: Matter fused (-10). 13783_ The Access Shell folds into the floor. 13789_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ?????????????????????BB????BB??????????#??????# | | ?????????????????????BB????BB?????????? ????? | | ??????????????????????????????????????# #????????# | | ??????????????????????????????????????# #????????# | | ??????????????????????????????????????# #????????# | | ??????????????????????????????????????# #????????# | | ???????????????????#""""""""""#???????# #????????# | | ???????????????????# #???????# +????????# | | ???????????????????# #???????# #????????# | | ???????????????????# #???????# #????????# | | ???????????????????# "" #???????# #????????# | | ???????????????????# "@ #???????# #????????# | | ???????????????????# #???????# #?######## | | ???????????????????# #?#######+### ^ | | ???????###########?# #?# ## | | ???????# ### ### ## | | ???????# ## ## === ## ^ | | ???????# ###"" ### = ## | | ??????## ###"" #?# = ## | | ??????# ##"" #?# ## | | ??????# ##T #?# ## | | ??????# ##"" #?# ## #### | | ??????# ! ##"" #?# ## #??? | | ####### # ###+#####"" #####+####### #??? | | u #??? | | #??? | | ####+#########+####################+######+####### | | ??? ??# #????????????# "= | | ??? ??# #????????????# # | | ?? ?# #???????????# * # | | ?? ?# ##???????????# =+ | | ? # # #????????????# # | | ? # ????????????# # | | # ##???????????# # | | # #????????????# # | | # #????????????# # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 51 Energy Capacity 335 Matter Stores 450 Matter Capacity 450 Sight Range 23 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1200 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 32 Launcher Accuracy 20 Target Analysis 12 Armor Integrity Analysis 30 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 43 Defensive Hacking 30 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. Phase Shifter | -3/Research | Hacked Cld. Antigrav System | -3/Research | Scanalyzed Adv. Force Field | -3/Research | Scanalyzed Lgt. Angular Momentum Engine | -3/Research | Scanalyzed Matter Filter | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-43 Plague | x4 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Charge!!! Epsilon Run Rockin' Loadout Sniper Whoosh! Challenges ------------ None Game ------ Seed DecoderSigixTrap Manual? 0 Play Time 05:08:28 Cumulative 53.0 hours Start 2023.12.18 @ 10:35:52 End 2023.12.19 @ 03:01:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c5f74b3d-7a22-42ef-9cd1-8591503c75cb