Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.13 @ 22:34:09 Player: Bacon Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (1336) 1336 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2506 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 56/450 Energy 4/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Large Matter Pod Weight Redist. System > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (8) ---- Small Battery (100) Heavy EM Pulse Gun Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Weight Redist. System > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flight Unit Small Battery Heavy EM Pulse Gun Beam Rifle Katana [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 62 | 6 32 24 Power 11 | 1 4 6 Engine 9 | 1 4 4 Core 2 | . . 2 Reactor . | . . . Propulsion 22 | 2 11 9 Treads 5 | . 1 4 Leg 15 | 2 9 4 Wheel 1 | . 1 . Hover . | . . . Flight 1 | . . 1 Utility 10 | 1 7 2 Device 2 | . 1 1 Storage 7 | 1 6 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 19 | 2 10 7 Energy Gun 10 | 2 6 2 Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . 5 10 Power 4 | . . 4 Propulsion 2 | . . 2 Utility . | . . . Weapon 9 | . 5 4 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 96 | . 98 93 Engine 12 | . 14 10 Core 3 | . . 7 Treads 4 | . . 10 Leg 21 | . 27 9 Device 4 | . 1 9 Storage 24 | . 25 22 Energy Gun 10 | . 16 1 Ballistic Gun 6 | . 3 9 Launcher 8 | . 7 9 Naked Turns . | . . . Heaviest Build 27 | 9 23 27 Greatest Support 46 | 20 20 46 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 6 | 4 6 8 Most Carried 8 | 3 8 8 Average Carried 5 | 1 5 6 Final Capacity 8 | 4 8 8 Final Carried 7 | 3 7 3 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1138 | 360 456 322 Remotely . | . . . Salvage Created 1698 | 100 898 700 Parts 102 | 11 37 54 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 29 | 1 13 15 Guns 14 | 1 6 7 AOE 15 | . 7 8 Classes Destroyed 10 | 3 3 4 Worker 2 | 1 . 1 Builder 2 | . . 2 Tunneler 3 | 2 . 1 Hauler 2 | . 1 1 Recycler 5 | . 4 1 Operator 1 | . . 1 Watcher 6 | . 3 3 Grunt 24 | 1 13 10 Duelist 2 | . . 2 Sentry 3 | . . 3 Best Kill Streak 6 | 3 4 6 Combat Bots Only 5 | 1 2 5 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2322 | 10 750 1562 Core 512 | . 108 404 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 56 . Volleys Fired 133 | 9 71 53 Largest 2 | 2 2 2 Hottest 95 | 80 95 95 Shots Fired 226 | 18 132 76 Gun 193 | 18 118 57 Cannon . | . . . Launcher 33 | . 14 19 Special . | . . . Kinetic 82 | . 31 51 Thermal 58 | . 57 1 Explosive 33 | . 14 19 Electromagnetic 53 | 18 30 5 Robot Hit Streak 9 | 3 7 9 Robot Miss Streak 6 | 3 4 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 136 | 9 78 49 Core Hits 87 | 4 42 41 Critical Hits 3 | . . 3 Critical Kills . | . . . Critical Parts Destroyed 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3052 | 111 1422 1519 Guns 1569 | 111 795 663 Cannons . | . . . Explosions 1483 | . 627 856 Melee . | . . . Ramming . | . . . Kinetic 725 | . 140 585 Thermal 508 | . 491 17 Explosive 1402 | . 546 856 Electromagnetic 417 | 111 245 61 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 35 | . 22 13 Projectiles . | . . . Explosions 35 | . 22 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 236 | . 99 137 Shots 10 | . 4 6 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 186 | 90 186 68 Average Temperature 29 | 34 33 16 Received Heat Transfer 867 | 6 372 489 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1145 | . 1108 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 292 | 35 193 292 Average Influence 105 | 16 83 160 Maximum Alert Level 1 | . . 1 Low Security (%) 85 | 100 100 60 Level 1 14 | . . 39 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | 1 27 23 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 8 | . 8 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 5 2 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 5 4 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 17 10 Successful 18 | . 12 6 Failed 8 | . 4 4 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 23 | . 17 6 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 12 4 Record 7 | . 5 2 Alert Level 2 | . 1 1 Locate Traps 2 | . 2 . Disarm Traps 2 | . 2 . Security Status 2 | . 1 1 Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2258 | 164 1295 799 Spaces Moved 1355 | 104 816 435 Core 19 | 19 . . Treads 199 | . 4 195 Legs 1137 | 85 812 240 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 107 124 138 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 8 95 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 239 | . 118 121 Melee . | . . . Projectile . | . . . AOE 239 | . 118 121 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1680 | 138 979 563 Wait 32 | 11 1 20 Move 1353 | 103 815 435 Hop . | . . . Pick Up 58 | 9 35 14 Fast Attach 8 | . 1 7 Attach 48 | 6 26 16 Detach 4 | . 2 2 Swap 6 | . 5 1 Drop 38 | . 23 15 Fire 133 | 9 71 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 165 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Discovered new exit (range 5) 962 | -10/Materials | Build established: Scavenger-Mutant 1262 | -10/Materials | Discovered new exit (range 15) 1418 | -10/Materials | Discovered new exit (range 15) 1460 | -10/Materials | Entered another Materials area 1460 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1614 | -9/Materials | Repaired Lgt. Ion Engine 1855 | -9/Materials | Discovered new exit (range 15) 2184 | -9/Materials | Build established: Mutant 2201 | -9/Materials | Core integrity fell below 50% 2216 | -9/Materials | Core integrity fell below 20% 2259 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Katana destroyed. L-31 Rogue destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Flying robots can pass through spaces occupied by others, even hostile robots. K-01 Serf collects debris. U-05 Engineer lays Concrete. Dropped Flight Unit. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Hvy. Assault Rifle destroyed. 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"""""# # """ #??????????????????????????? | | """""# !!# #??????????????????????????? | | """""# !!# #??????????????????????????? | | """ ###############??????????????????????????? | | ?? ?????????????????????????????????????????? | | ###????#?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 250 Matter Stores 449 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Remodeling Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed BiometalDeepGuard Manual? 0 Play Time 00:41:33 Cumulative 1.7 hours Start 2020.07.13 @ 21:34:37 End 2020.07.13 @ 22:34:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1d3c2482-89c5-491b-9685-4d591170d913