Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 22:25:38 Player: Kosys Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (211) 211 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1191 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 200/450 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Large Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Medium Storage Unit Medium Storage Unit Sensor Array Sensor Array Sensor Array ECM Suite Tractor Beam Tractor Beam Medium Laser Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Seismic Detector Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Medium Storage Unit Medium Storage Unit Sensor Array Sensor Array Sensor Array ECM Suite Tractor Beam Tractor Beam Medium Laser Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | 7 9 6 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 3 | 1 1 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 2 | . . 2 Propulsion 4 | . 1 3 Utility 4 | . 1 3 Weapon 2 | . . 2 Highest Loss Streak 7 | . 2 7 To Critical Strikes 1 | . . 1 Average Backups 13 | 2 12 24 Power 1 | . 1 2 Propulsion 1 | 1 1 . Utility 5 | . 5 8 Weapon 5 | . 4 12 Tool/Special . | . . . Unused Backups 24 | 1 4 19 Power 1 | . . 1 Propulsion 3 | 1 2 . Utility 8 | . . 8 Weapon 12 | . 2 10 Tool/Special . | . . . Average Slot Usage (%) 94 | . 99 82 Engine 12 | . 14 8 Wheel 24 | . 27 16 Device 12 | . 13 8 Storage 16 | . 14 22 Protection 1 | . . 7 Energy Gun 6 | . 9 . Ballistic Gun 18 | . 18 19 Peak Build Rating 12 | 7 9 12 Average Rating 7 | 5 7 9 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 96 | 13 86 96 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 8 | . 4 8 Average Overweight (x) 2 | . 2 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 7 17 25 Most Carried 25 | 8 25 25 Average Carried 13 | 2 13 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 8 25 24 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 409 | 270 129 10 Remotely . | . . . Salvage Created 409 | 207 156 46 Parts 36 | 20 8 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 5 4 Guns 9 | . 5 4 Classes Destroyed 5 | 3 2 . Worker 2 | 2 . . Tunneler 4 | 4 . . Recycler 1 | 1 . . Swarmer 6 | . 2 4 Grunt 3 | . 3 . Best Kill Streak 4 | 3 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 190 | . 39 151 Missed 49 | . 12 37 Hits 141 | . 27 114 Projectile 141 | . 27 114 Critical Strikes 3 | . . 3 Damage Taken 1369 | . 363 1006 Core 526 | . 126 400 Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 49 . Volleys Fired 65 | 16 28 21 Largest 2 | 2 2 2 Hottest 100 | 100 100 40 Shots Fired 124 | 32 50 42 Gun 124 | 32 50 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 64 | . 22 42 Thermal 60 | 32 28 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 6 9 5 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 70 | 13 31 26 Core Hits 27 | 8 12 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 3 . Burn 4 | 1 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 772 | 189 366 217 Guns 772 | 189 366 217 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 335 | . 118 217 Thermal 437 | 189 248 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 576 | 272 576 6 Average Temperature 217 | 115 329 6 Received Heat Transfer 321 | . 147 174 Effects 20 | . 20 . Shutdowns 4 | . 4 . Energy Bleed 4 | . 4 . Interference 5 | . 5 . Matter Decay 1 | . 1 . Damage (minor) 1 | . 1 . Damage (major) 4 | . 4 . Damage (core) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | 3 3 . Heat Transferred 1591 | 629 962 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 15 42 50 Initial . | . . . Average 7 | 3 7 11 Influence Increases 255 | 35 130 90 Destroy 0b10 Robot/C 180 | . 100 80 Destroy 0b10 Robot/NC 35 | 35 . . Destroy Leader 40 | . 30 10 Influence Decreases 255 | 35 130 90 Time Decay 195 | 35 120 40 Lost Part 60 | . 10 50 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 7 12 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 847 | 81 598 168 Seismic 847 | 81 598 168 ECM 11 | . . 11 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1004 | 155 623 226 Spaces Moved 514 | 73 365 76 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 512 | 71 365 76 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 140 Average Speed 114 | 89 113 146 Slowest Speed 200 | 100 140 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 39 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 814 | 127 531 156 Wait 172 | 22 99 51 Move 512 | 72 364 76 Hop . | . . . Pick Up 32 | 9 22 1 Fast Attach 12 | 7 2 3 Attach 5 | . 2 3 Detach 3 | . 2 1 Swap 5 | . 5 . Drop 8 | 1 7 . Fire 65 | 16 28 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 14) 156 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 555 | -10/Materials | Core integrity fell below 50% 611 | -10/Materials | Build established: Scavenger-Mutant 653 | -10/Materials | Discovered new exit (range 7) 779 | -10/Materials | Entered another Materials area 779 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Lost 3 parts (1p1n1u) 990 | -9/Materials | Core integrity fell below 50% 1000 | -9/Materials | Core integrity fell below 20% 1005 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00983_ K-01 Serf collects debris. 00983_ K-01 Serf cleans the Matter Filter. 00983_ Wheel destroyed. 00986_ K-01 Serf collects debris. 00986_ R-06 Scavenger inserts Flight Unit into recycling unit. 00987_ K-01 Serf collects debris. 00987_ Lgt. Assault Rifle destroyed. 00989_ K-01 Serf collects debris. 00989_ R-06 Scavenger inserts Flight Unit into recycling unit. 00990_ K-01 Serf cleans the Matter Filter. 00992_ R-06 Scavenger inserts Sml. Laser into recycling unit. 00994_ K-01 Serf cleans the Matter Filter. 00995_ R-06 Scavenger inserts Heat Sink into recycling unit. 00997_ K-01 Serf cleans the Matter Filter. 01000_ K-01 Serf collects debris. 01001_ K-01 Serf cleans the Matter Filter. 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""" ??????????????? | | ???????????# ? ?????????????? | | ???????????# ? a ?? ????????????? | | ???????????? ###??## ###+???#?##????????????? | | ??????????????? ??????# g ??? ???????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterTeslaSteel Manual? 0 Play Time 00:15:33 Cumulative 6.7 hours Start 2026.06.10 @ 15:48:46 End 2026.06.10 @ 22:25:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7afe5629-eba4-4e9e-839f-d7a519fb1b2e