Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 22:31:14 Player: H3-MLN Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (292) 1460 Value Destroyed (10232) 10232 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (13658) 13658 TOTAL SCORE: 35330 Bonus ------- High Alert Combat Kills 877 Follower Combat Kills 629 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 400 Entered DSFs 2500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2248 Cogmind --------- Core Integrity 0/1600 Matter 82/300 Energy 73/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Improved Matter Compressor (111) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Weapon Mount Experimental Weapon Cycler > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Multirail Powered Hammer > --- INVENTORY -------- Huge Storage Unit Improved Matter Compressor Advanced Matter Compressor Advanced Sensor Array Experimental Armor Integrity Analyzer Advanced Transmission Jammer Advanced KE Penetrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 209] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Slots Evolved 18 | . . 2 2 . 2 . 2 . . . . . 2 . . . 2 . . . 2 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . 1 . . . . . . . . . . . . . 2 1 . . . Utility 5 | . . 1 . . . . 1 . . . . . 1 . . . 2 . . . . . . . . Weapon 6 | . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . 2 . Parts Attached 228 | 7 7 17 28 . 7 3 9 3 4 9 1 1 10 2 . 1 35 1 9 1 7 8 2 30 26 Power 22 | 1 2 1 1 . . . 1 . 2 2 . . 1 . . . 5 . . . . . 1 3 2 Engine 9 | 1 2 1 1 . . . . . 1 . . . 1 . . . 2 . . . . . . . . Core 5 | . . . . . . . 1 . . 2 . . . . . . 2 . . . . . . . . Reactor 8 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 3 2 Propulsion 43 | 2 1 6 12 . 3 . 1 . . 1 . . . 1 . . 7 . 1 . 1 . . 4 3 Treads 21 | 1 1 5 11 . . . . . . . . . . . . . . . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . 1 . . 6 . 1 . 1 . . 4 . Flight 8 | . . 1 1 . 3 . 1 . . 1 . . . . . . 1 . . . . . . . . Utility 90 | 2 4 2 8 . 3 . 4 2 1 2 1 1 5 . . . 15 . 6 1 5 6 . 13 9 Device 35 | 1 . 1 1 . 3 . 1 1 . 1 1 . 1 . . . 2 . 5 . 3 3 . 7 4 Storage 9 | 1 3 . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 1 . Processor 19 | . . . 2 . . . 3 . 1 1 . 1 2 . . . 4 . . . 1 1 . 1 2 Hackware 14 | . . . 2 . . . . . . . . . 2 . . . 5 . . . . 1 . 4 . Protection 13 | . 1 1 3 . . . . 1 . . . . . . . . 3 . . . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 . 8 7 . 1 3 3 1 1 4 . . 4 1 . 1 8 1 2 . 1 2 1 10 12 Energy Gun 12 | . . 3 . . . . . 1 . . . . . . . . 1 . . . . 1 1 3 2 Energy Cannon 9 | . . . . . . . . . . . . . . . . . 2 1 . . . . . 5 1 Ballistic Gun 31 | 2 . 4 4 . 1 3 1 . 1 4 . . 3 1 . 1 1 . . . 1 1 . 2 1 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 Launcher 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . Unidentified Prototypes 13 | . . 3 1 . . . 1 1 1 . 1 . 1 . . . 1 . . . . . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 56 | . 1 . 4 . . . 1 . . 9 . . 1 . . 1 6 1 . 1 . 1 . 7 23 Power 9 | . . . . . . . 1 . . 1 . . . . . . 3 . . . . . . 2 2 Propulsion 7 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 4 Utility 14 | . 1 . 1 . . . . . . 2 . . . . . . 1 1 . . . 1 . 2 5 Weapon 26 | . . . 2 . . . . . . 5 . . 1 . . 1 1 . . 1 . . . 3 12 Highest Loss Streak 14 | . 1 . 3 . . . 1 . . 4 . . 1 . . 1 2 1 . 1 . 1 . 2 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 9 19 19 20 10 5 4 5 5 4 4 3 4 5 5 4 5 7 6 7 6 7 10 13 10 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 3 8 7 8 4 2 1 1 1 . 1 . . . 1 1 . 2 2 3 1 . 1 2 1 Utility 3 | . 2 2 3 4 2 1 1 2 3 2 2 3 3 2 2 2 4 5 4 4 5 6 7 6 3 Weapon 3 | . 2 6 6 6 3 2 1 1 1 . . . 1 1 2 1 . . . . . . 1 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 3 8 11 . 4 1 . . . 1 . 1 . . . 1 2 . 1 . . 2 2 3 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 14 | . 1 1 6 . 1 . . . . . . 1 . . . . 1 . . . . 1 1 1 . Utility 14 | . 2 . 3 . 2 . . . . 1 . . . . . 1 1 . 1 . . . 1 1 1 Weapon 11 | . . 6 2 . 1 1 . . . . . . . . . . . . . . . 1 . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 97 90 81 100 98 99 100 95 93 99 98 99 100 100 90 94 95 98 95 99 96 91 80 Engine 7 | . 14 11 8 9 11 15 11 12 13 8 . . 4 5 5 5 6 . . . . . . . . Core 1 | . . . . . . . 1 . . 3 13 13 6 5 5 5 2 5 5 5 4 4 4 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 5 5 4 4 4 6 7 Treads 12 | . 25 21 26 27 3 . . . . . . . . . . . . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . . . . . . 7 26 26 26 32 34 34 26 25 Flight 7 | . . . . . 22 30 33 33 33 32 33 33 28 28 29 29 17 . . . . . . . . Device 9 | . 9 11 4 . 11 23 11 10 13 4 6 10 10 13 17 17 10 15 21 22 18 13 13 11 17 Storage 6 | . 14 11 9 9 2 . . . . . . . . . . . . 5 5 8 5 4 4 4 5 Processor 6 | . . . . . . . 13 15 13 15 19 15 17 14 11 11 15 8 5 5 6 11 13 10 2 Hackware 1 | . . . 3 . . . . . . . . . . . . . 6 5 4 . . . . 2 . Protection 4 | . 4 10 7 9 . . . . . 2 . . . . . . 2 . . . 1 . . . . Energy Gun 3 | . . 18 . . . . . . . . . . . . . . 1 . . . . . 1 10 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 2 6 5 5 4 3 . 10 4 Ballistic Gun 20 | . 27 14 35 34 28 23 25 25 25 20 13 20 16 21 23 19 8 5 5 3 1 6 8 4 3 Impact Weapon 1 | . . . . 1 . 7 . . . . . . . . . . 3 5 5 5 4 4 4 4 . Peak Build Rating 209 | 7 8 21 34 33 46 48 59 64 64 64 66 66 75 83 78 78 124 127 132 133 157 173 175 209 208 Average Rating 70 | 5 7 18 26 32 40 46 55 58 60 58 57 63 71 77 78 76 94 123 122 132 148 168 166 190 177 On Entrance 78 | . 7 8 21 33 33 46 48 56 59 63 51 66 63 75 78 78 78 124 119 132 128 154 162 175 175 Avg Prop Armor Cover (%) 2 | 12 12 . . . . 1 . . . . . . 1 . . . 2 . . . 4 3 3 2 5 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 118 | 13 52 65 80 80 20 20 22 20 19 32 28 28 31 38 36 37 67 81 76 77 81 89 83 118 116 Greatest Support 128 | 16 40 43 63 63 20 20 25 25 25 25 37 37 37 37 37 37 74 74 77 77 81 112 128 116 116 Greatest Overweight (x) 1 | 1 1 1 1 1 . 1 . . . 1 . 1 . 1 . 1 1 1 1 1 . . 1 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 15 Average Capacity 13 | 6 12 19 20 20 8 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 11 15 15 14 Most Carried 20 | 4 11 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 15 Average Carried 13 | 3 9 19 19 19 7 5 4 4 5 4 3 3 4 4 5 4 5 9 9 10 9 11 14 14 13 Final Capacity 20 | 8 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 5 Final Carried 20 | 4 11 20 20 20 5 5 5 5 5 5 3 5 5 5 5 5 10 10 10 10 10 15 15 15 2 Class Distribution -------------------- 37% | Tank 7% | Mutant 6% | Sprinter 6% | Scavenger-Scout 4% | Hacker-Gunner 4% | Scavenger-Sprinter 3% | Scavenger-Executioner 3% | Machinist-Scout 3% | Machinist-Ninja 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Gunner | -6/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/DSF Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Machinist-Scout | -3/Research Machinist-Ninja | -2/Research Machinist-Mutant | -2/DSF Scavenger-Scout | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Matter Collected 12340 | 312 331 656 2714 672 84 . 559 304 10 537 87 . 270 255 . 94 2162 17 117 . . 510 . 1339 1310 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16816 | 120 365 1017 2797 783 . . 630 604 . 747 135 . 430 682 14 90 2641 . 522 . . 845 . 2536 1858 Parts 721 | 8 30 75 149 47 . . 34 6 . 36 6 . 15 18 2 4 108 . 14 . . 23 . 95 51 Haulers Intercepted 18 | . 1 3 4 . . . 3 . . . . . 2 . . . 2 . . . . 2 . 1 . Recyclers Shooed 12 | . . 1 1 . . . . . . . . . . . . . 3 . . . . 4 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Combat Hostiles Destroyed 179 | . 10 26 44 22 . . 9 2 . 11 . . . 2 . 1 11 . . . . 1 . 25 15 Melee 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . Guns 127 | . 10 23 41 13 . . 9 2 . 9 . . . 2 . 1 7 . . . . . . 9 1 Cannons 27 | . . . . . . . . . . . . . . . . . 2 . . . . . . 13 12 AOE 16 | . . 3 3 9 . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 21 | 2 6 2 5 1 . . . 2 . 1 . . . . . . 1 . . . . . . 1 . Worker 16 | . 1 1 2 . . . . . . . . . 1 . 1 . 3 . . . . 2 . 5 . Builder 10 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . 4 . Tunneler 4 | 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Hauler 18 | . 1 3 4 . . . 3 . . . . . 2 . . . 2 . . . . 2 . 1 . Recycler 28 | 1 . 2 3 . . . . . . . 1 . 1 . . . 9 . 2 . . 4 . 4 1 Carrier 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 1 2 . . . . . . . . . 2 . . . . . . . . . . 1 . Watcher 19 | . 1 4 4 . . . 1 . . . . . . . . . 4 . . . . 1 . 4 . Swarmer 52 | . 6 8 6 7 . . 8 . . 4 . . . . . . 3 . . . . 1 . 5 4 Cutter 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Grunt 57 | . 4 12 24 12 . . . . . 3 . . . . . . 2 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . 6 9 . . . 1 . . 1 . . . . . . 3 . . . . . . 2 2 Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 2 Programmer 25 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . 17 4 Heavy 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Surgeon 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Martyr 5 | . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . Best Kill Streak 9 | 3 3 9 4 7 . . 5 2 . 4 1 . 3 2 1 1 6 . 2 . . 4 . 7 4 Combat Bots Only 7 | . 3 4 3 7 . . 5 2 . 4 . . . 2 . 1 3 . . . . 1 . 5 4 Max Kills in Single Turn 3 | 1 2 2 3 3 . . 2 1 . 1 1 . 1 1 1 1 2 . 1 . . 1 . 2 2 Gunslinging 2 | . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 3 . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 DW-4LL (-4/Factory) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Hostile Shots Fired 1197 | . 59 73 141 54 . 4 46 . . 125 . 9 8 . . 1 72 . . 38 . 13 6 149 399 Missed 406 | . 16 20 42 15 . 4 23 . . 45 . 3 6 . . . 26 . . 28 . 5 3 49 121 Hits 791 | . 43 53 99 39 . . 23 . . 80 . 6 2 . . 1 46 . . 10 . 8 3 100 278 Melee 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Projectile 786 | . 43 53 97 36 . . 23 . . 80 . 6 2 . . 1 46 . . 10 . 8 3 100 278 AOE 13 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 10 Critical Strikes 47 | . . 2 6 3 . . 2 . . 2 . . . . . . 4 . . 1 . 1 . 10 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 5 Damage Taken 17708 | . 407 562 1644 685 . . 305 56 . 1465 . 155 43 . 67 77 887 . . 142 . 244 182 2343 8444 Core 2339 | . 88 78 91 12 . . 5 . . 242 . 99 . . . 33 63 . . 7 . 10 . 89 1522 Absorbed by Shields 191 | . . . 12 . . . . . . 179 . . . . . . . . . . . . . . . Reduced by Siege Mode 1345 | . . . . . . . . . . . . . . . . . . . . . . . . . 1345 Redirected to Shielding 92 | . . . . . . . . . . . . . . . . . . . . . . . . . 92 Ignored by Resistances 566 | . . . . . . . . . . . . . . . . . . . . . . . . . 566 Regen/Repaired (Parts) 844 | . 78 19 331 . . . . 143 . 12 . . 39 103 . . . 114 5 . . . . . . Core Remaining (%) 87 | 100 64 80 . 81 . 100 . . . . . 59 . . . 96 . . . 93 100 . 99 . . Volleys Fired 722 | 7 45 70 117 40 . . 24 14 . 29 . . 1 9 2 1 119 . 1 2 8 22 . 87 124 Largest 6 | 2 2 3 4 4 . . 4 4 . 4 . . 3 4 4 3 4 . 1 1 1 3 . 5 6 Hottest 454 | 40 40 150 92 92 . . 100 100 . 100 . . 99 132 132 99 170 . 120 120 120 190 . 454 368 Shots Fired 1892 | 14 90 196 462 136 . . 96 56 . 91 . . 3 36 8 3 208 . 1 2 8 45 . 193 244 Gun 1590 | 14 90 194 460 130 . . 96 56 . 91 . . 3 36 8 3 194 . . . 6 37 . 88 84 Cannon 292 | . . . . . . . . . . . . . . . . . 14 . 1 2 2 8 . 105 160 Launcher 10 | . . 2 2 6 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1529 | 14 90 74 460 130 . . 96 56 . 91 . . 3 36 8 3 182 . . . 6 36 . 60 184 Thermal 337 | . . 120 . . . . . . . . . . . . . . 26 . 1 2 2 8 . 129 49 Explosive 10 | . . 2 2 6 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 11 Robot Hit Streak 43 | 6 9 23 14 28 . . 6 8 . 14 . . . 13 5 3 32 . . . 9 11 . 23 43 Robot Miss Streak 9 | 2 4 9 7 3 . . 6 3 . 6 . . . 1 6 1 3 . . . . 3 . 5 2 Penetration Max 2 | . . . . . . . . . . 1 . . . 1 . . 2 . . . . 1 . 1 1 Secondary Targets 27 | . . 2 10 4 . . 2 1 . 3 . . . . . . 3 . . . . . . 2 . Max Gunslinging Chain 2 | . . 1 2 1 . . 1 1 . 1 . . . . . . 1 . . . . . . 1 . Shots Hit Robots 1334 | 9 51 135 285 84 . . 47 37 . 68 1 2 16 29 2 11 156 . 17 . 5 38 . 140 201 Core Hits 644 | 4 20 136 120 45 . . 28 15 . 30 1 . 5 5 1 3 75 . 5 . 1 9 . 47 94 Critical Kills 27 | . 1 . . 1 . . . . . 1 . . . 2 . . 14 . . . . 2 . 6 . Critical Parts Destroyed 45 | . . . 3 . . . . 1 . . . . . . 1 . 23 . 3 . . 5 . 7 2 Critical Strikes 93 | . 1 . 3 1 . . . 1 . 1 . . 1 4 1 . 48 . 3 . 1 7 . 14 7 Burn 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Destroy 71 | . 1 . 2 1 . . . 1 . 1 . . . 4 1 . 39 . . . 1 5 . 11 4 Blast 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 8 | . . . 1 . . . . . . . . . . . . . 2 . 3 . . 1 . 1 . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 282 | . . . 4 9 . 31 2 3 1 29 1 7 25 2 . 11 41 4 18 8 5 18 17 44 2 Impact 186 | . . . 3 9 . 31 1 . . . . . . . . . 37 4 18 6 4 12 15 44 2 Slashing 85 | . . . . . . . 1 3 1 29 1 7 22 2 . 11 . . . 2 1 3 2 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 73 | . . . 3 . . . . 3 . . 1 1 9 2 . 8 8 . 16 . . 11 . 10 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 36683 | 119 662 1987 4723 1826 . . 896 957 . 1479 62 145 886 524 63 395 3255 . 1182 . 142 1743 . 6883 8754 Guns 19487 | 119 662 1825 4481 1221 . . 896 721 . 1164 . . . 381 63 45 2013 . . . 142 676 . 1852 3226 Cannons 9489 | . . . . . . . . . . . . . . . . . 382 . . . . 215 . 3445 5447 Explosions 1093 | . . 162 122 605 . . . . . . . . . . . . . . . . . . . 204 . Melee 6559 | . . . 120 . . . . 236 . 315 62 145 886 143 . 350 860 . 1182 . . 811 . 1378 71 Ramming 55 | . . . . . . . . . . . . . . . . . . . . . . 41 . 4 10 Kinetic 21393 | 119 662 431 4481 1221 . . 896 721 . 1164 . . . 381 63 45 1831 . . . 142 676 . 1336 7224 Thermal 7394 | . . 1394 . . . . . . . . . . . . . . 564 . . . . 215 . 4026 1195 Explosive 889 | . . 162 122 605 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 393 | . . . . . . . . . . . . . . . . . . . . . . . . 139 254 Impact 4390 | . . . 120 . . . . . . . . . . . . . 860 . 1182 . . 779 . 1378 71 Slashing 2169 | . . . . . . . . 236 . 315 62 145 886 143 . 350 . . . . . 32 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . . . . . . . . . . 2 8 8 . . . . 22 34 Average Corruption 9 | . . . . . . . . . . . . . . . . . 1 7 5 . . . . 9 25 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . . . . . . . . . . . . 11 3 1 . . . . 40 52 Message Errors 16 | . . . . . . . . . . . . . . . . . 2 2 . . . . . 8 4 Matter Fused 16 | . . . . . . . . . . . . . . . . . 2 1 1 . . . . 8 4 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Energy Discharges 15 | . . . . . . . . . . . . . . . . . 2 . . . . . . 5 8 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 4 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 4 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Weapon Failures 16 | . . . . . . . . . . . . . . . . . . . . . . . . 3 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2342 | . . . 92 46 . . . 60 . . . 18 126 . . . 316 . 410 . . 446 . 745 83 Projectiles 296 | . . . . . . . . . . . . . . . . . 30 . . . . . . 184 82 Explosions 48 | . . . . 46 . . . . . . . . . . . . . . . . . . . 2 . Melee 1998 | . . . 92 . . . . 60 . . . 18 126 . . . 286 . 410 . . 446 . 559 1 Knockbacks 45 | . . . 2 . . . . . . . . . . . . . 7 . 7 . . 4 . 8 17 Impact 27 | . . . 2 . . . . . . . . . . . . . 6 . 7 . . 4 . 7 1 Kinetic 17 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 16 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 58 | . . . 3 29 . . . . . . . . . . . . . . . . . 20 . 2 4 Shots 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | . 6 120 418 318 . . 285 184 11 478 126 . 30 331 130 . 223 2 62 32 150 69 . 350 429 Average Temperature 67 | . 2 38 57 109 . . 103 72 1 70 59 . 9 71 46 . 73 1 6 17 56 9 . 75 119 Received Heat Transfer 1972 | . 99 201 640 234 . . 6 . . 483 . 18 . . . . 39 . . . . . . 9 243 Effects 11 | . . . . 3 . . . . . 4 . . . . . . . . . . . . . 1 3 Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 87 | . . . . . . . . . . . . . . . . . . . . . . . . . 87 Longest Duration 65 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . 1 . . . . . . . . . . . . . 5 . 4 . . 3 . 9 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Parts Fried 40 | . . . 1 . . . . . . . . . . . . . 11 . 3 . . 8 . 14 3 Impact Corruptions 57 | . . . 2 . . . . . . . . . . . . . 10 . 12 . . 14 . 18 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 17 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 14 . Heat Transferred 6027 | . . 1725 . . . . . . . . . . . . . . 430 . . . . 185 . 3127 560 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Maximum Alert Level 4 | . . 1 2 4 2 2 2 . . 2 1 . . . . . . . . . . . . 2 2 Low Security (%) 66 | 100 100 84 50 . . . . 100 100 60 10 100 100 100 100 100 100 100 100 100 100 100 100 74 . Level 1 11 | . . 15 19 1 . . 66 . . 37 89 . . . . . . . . . . . . 16 . Level 2 15 | . . . 29 24 100 100 33 . . 2 . . . . . . . . . . . . . 9 100 Level 3 5 | . . . . 62 . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1209 | 5 78 278 620 1209 650 464 496 178 59 409 245 173 145 94 34 44 173 79 29 10 4 40 120 692 675 Initial 634 | . 3 . 114 393 634 444 243 168 59 2 214 168 90 3 . 22 23 23 . . . . 30 72 426 Average 219 | 1 21 119 247 856 637 453 353 142 14 171 213 171 74 27 25 23 90 33 3 3 . 7 63 175 495 Influence Increases 7645 | 15 323 765 1293 816 21 20 347 47 97 628 66 5 119 122 42 48 653 76 65 12 14 137 90 1197 627 Destroy 0b10 Robot/C 3580 | . 200 520 880 440 . . 180 . 20 280 . . . . . 40 200 . . . . 20 . 500 300 Destroy 0b10 Robot/NC 570 | 15 20 60 75 15 . . 20 . 5 15 5 . 30 . 10 . 110 . 15 . . 60 . 95 20 Destroy Leader 738 | . 44 124 226 20 . . 38 . 12 30 . . 4 . 2 . 52 . . . . 6 . 120 60 Allied During Kill 91 | . . . . . . . . . 37 41 . . . . 2 4 5 . 2 . . . . . . Successful Hack 369 | . 28 14 47 28 21 . . . 22 14 46 . 4 . 26 . 36 . 29 . . . . 50 4 Disable Machine 405 | . . . 45 75 . . 15 . . 90 . . 45 . . . 15 . 15 . . 30 . 60 15 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . Destroy Structure 872 | . 1 17 20 88 . 20 4 47 1 68 . 5 6 122 2 4 70 76 4 12 14 21 30 162 78 Partial Spotted 270 | . . . . . . . 45 . . . 15 . 30 . . . 30 . . . . . 30 60 60 Lose Combat Pursuer 600 | . 30 30 . . . . 45 . . 90 . . . . . . 135 . . . . . 30 150 90 Influence Decreases 7076 | 10 328 493 960 212 595 191 331 442 178 223 235 72 283 131 10 36 630 143 65 10 16 97 10 650 725 Entered New Map 2431 | . 2 . 158 212 575 191 221 312 26 2 195 72 83 6 . 10 21 44 . . 2 . 10 48 241 Time Decay 3671 | 10 326 493 612 . 20 . 100 130 108 . 40 . 190 111 10 . 529 40 65 . 14 87 . 532 254 Lost Part 546 | . . . 40 . . . 10 . . 90 . . 10 . . 6 60 10 . 10 . 10 . 70 230 Lost Ally 278 | . . . . . . . . . 44 131 . . . 14 . 20 20 49 . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 2 11 . . 1 2 . 1 . . 1 2 . . . 6 . . 1 1 2 1 7 4 Investigation 8 | . . . 2 . . . . . 1 . . . 1 . . . 2 . . . . 1 . . 1 Extermination 11 | . . . . . . . . . . . . . 1 . . . 3 . . . 1 . . 5 1 Reinforcement 19 | . 1 2 6 . . 1 2 . . . . 1 . . . . 1 . . 1 . 1 1 1 1 Assault 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Distress Signals 8 | . 1 1 2 . . . 1 . . . . . . . . . . . . . . . . 3 . Communications Jammed 29 | . . . . . . . . . . . . . . . . . 14 . . . . . . 14 1 Distress Signals 28 | . . . . . . . . . . . . . . . . . 13 . . . . . . 14 1 Times Spotted 326 | . 20 35 59 21 . 3 16 5 1 21 . 3 4 8 1 2 26 4 1 3 2 9 3 50 29 Peak Tracking Total 9 | . 5 5 4 6 . 3 6 2 2 5 . 3 2 3 1 1 6 4 1 3 3 7 2 7 9 Tactical Retreats 23 | . 2 1 . . . . 1 . . 3 . . . 1 . . 5 . . . . . 2 6 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Traps Triggered 31 | . . . 1 3 . . 1 . 1 8 2 . 3 . 1 . 3 . 1 . . . 2 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 2 2 2 2 2 2 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Machines Disabled 29 | . . . 3 7 . . 1 . . 6 . . 3 . . . 1 . 1 . . 2 . 4 1 Max in Single Turn 2 | . . . 1 2 . . 1 . . 1 . . 1 . . . 1 . 1 . . 1 . 2 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Machines Accessed 83 | . 5 7 11 2 2 . . . 7 1 4 . 10 . 2 . 7 . 6 . . 4 . 12 3 Terminals 48 | . 4 4 6 2 1 . . . 2 1 3 . 5 . 1 . 3 . 4 . . 3 . 6 3 Fabricators 11 | . . . . . . . . . 3 . 1 . 2 . . . 2 . 1 . . . . 2 . Repair Stations 7 | . 1 1 2 . 1 . . . 1 . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 10 | . . 2 2 . . . . . . . . . 1 . 1 . . . 1 . . 1 . 2 . Garrison Access 6 | . . . 1 . . . . . 1 . . . 1 . . . 1 . . . . . . 2 . Total Hacks 220 | . 19 25 43 4 3 . . . 17 2 10 . 24 . 5 . 21 . 9 . . 12 . 21 5 Successful 101 | . 9 15 24 2 2 . . . 7 1 3 . 9 . 3 . 10 . 4 . . 4 . 7 1 Failed 115 | . 10 9 18 2 1 . . . 10 1 7 . 14 . 2 . 11 . 5 . . 8 . 13 4 Catastrophic 27 | . 2 . 3 . . . . . 3 1 . . 4 . . . 4 . 2 . . 1 . 6 1 Database Lockouts 4 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Manual 61 | . 10 11 9 2 . . . . 6 . 1 . 8 . . . 6 . 1 . . . . 6 1 Terminals 109 | . 14 13 18 4 2 . . . 3 2 8 . 8 . 2 . 8 . 4 . . 7 . 11 5 Fabricators 31 | . . . . . . . . . 7 . 2 . 6 . . . 10 . 3 . . . . 3 . Repair Stations 27 | . 5 3 10 . 1 . . . 4 . . . 4 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 39 | . . 9 12 . . . . . . . . . 5 . 3 . . . 2 . . 5 . 3 . Garrison Access 12 | . . . 3 . . . . . 3 . . . 1 . . . 1 . . . . . . 4 . Terminal Hacks 25 | . 5 4 3 1 1 . . . 1 1 3 . 1 . 1 . . . 1 . . 1 . 1 1 Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 6 | . . . . . 1 . . . 1 . 1 . . . 1 . . . 1 . . 1 . . . Branch Access Points 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 1 . . . 2 . . . 6 . 2 . . . . 1 . Network Status 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . 3 . 1 . . . . . . Build 4 | . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . Repair Station Hacks 19 | . 4 2 9 . 1 . . . 1 . . . 2 . . . . . . . . . . . . Scan Component 10 | . 2 1 5 . . . . . 1 . . . 1 . . . . . . . . . . . . Repair 8 | . 2 1 4 . . . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . 8 8 . . . . . . . . . 3 . 2 . . . 1 . . 3 . 1 . Insert Component 9 | . . 3 3 . . . . . . . . . 1 . 1 . . . . . . 1 . . . Analyze 9 | . . 4 3 . . . . . . . . . 1 . 1 . . . . . . . . . . Retrieve Study 8 | . . 1 2 . . . . . . . . . 1 . . . . . 1 . . 2 . 1 . Garrison Access Hacks 5 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . 2 . Unlock Access 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Unauthorized Hacks 14 | . . 1 3 1 . . . . 3 . . . . . . . 4 . . . . . . 2 . Terminals 7 | . . 1 2 1 . . . . . . . . . . . . 1 . . . . . . 2 . Track 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Botnet 5 | . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . Fabricators 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . Fabnet 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 4 7 11 2 . . . . 6 1 3 . 9 . 2 . 6 . 5 . . 4 . 12 2 Full Trace Events 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 3 2 . . . . . . . . . 1 . 1 . . . . . . . . . . Parts Built 8 | . . . . . . . . . . . . . 2 . . . 4 . 2 . . . . . . Authchips 4 | . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . Time 279 | . . . . . . . . . . . . . 95 . . . 138 . 46 . . . . . . Total Part Build Rating 64 | . . . . . . . . . . . . . 10 . . . 36 . 18 . . . . . . Part Studies Acquired 8 | . . 1 2 . . . . . . . . . 1 . . . . . 1 . . 2 . 1 . Parts Repaired 8 | . 2 1 4 . . . . . . . . . 1 . . . . . . . . . . . . Time 230 | . 26 32 112 . . . . . . . . . 60 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 3 2 . . . . . . . . . 1 . 1 . . . . . . 1 . . . Part Schematics Acquired 7 | . . 3 2 . . . . . . . . . 1 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . 1 . . . . . . . . . 3 . . 1 4 . . . . 2 . . . Non-combat 8 | . . . . . . . . . . . . . 3 . . . 3 . . . . 2 . . . Combat 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . Robot Hacks Applied 10 | . . . 1 . . . . . . . . . 3 . . . 3 . . . . 3 . . . parse_system 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . find_chute 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . find_fabricator 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . 6 6 6 6 2 2 2 2 . . . . . Autooverrided 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Total Allies 60 | . . . 1 . . . . 18 . . . . . 19 . 1 2 19 . . . . . . . Largest Group 19 | . . . 1 . . . . 18 16 9 . . . 19 13 3 2 19 4 . . . . . . Highest-Rated Group 702 | . . . 27 . . . . 638 557 374 . . . 702 502 192 74 702 154 . . . . . . Highest-Rated Ally 142 | . . . 27 . . . . 50 46 46 . . . 50 46 142 49 50 50 . . . . . . Initial Warlord ECA Mod 5 | . . . . . 4 4 3 3 3 3 5 5 4 4 4 4 3 3 3 3 2 1 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 455 | . . . . . . . . 136 36 36 . . . 87 1 11 10 138 . . . . . . . Total Damage 14248 | . . . . . . . . 4291 555 963 . . . 3619 23 221 126 4450 . . . . . . . Kills 31 | . . . . . . . . 5 3 4 . . . 7 1 1 . 10 . . . . . . . Allies Corrupted 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Active Infowar (turns) 7687 | 6 666 92 . . 38 147 209 254 357 490 75 28 372 365 35 81 1577 109 354 80 271 296 123 1518 144 Optics 3920 | . . . . . . . 152 74 . . . . . . . . 1484 . . . 129 296 123 1518 144 Sensors 4181 | . . . . . . . . 180 357 1 75 28 292 365 35 23 727 108 354 11 270 208 . 1147 . Zeronet 989 | . . . . . . . . . . . . . . . . . 913 76 . . . . . . . Structural 229 | . . . . . . . . . . . . . . . . . 229 . . . . . . . . Seismic 764 | 6 666 92 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 2220 | . . . . . . . . . . . . . 223 365 35 81 375 . . . . 186 123 832 . Cloaking 1042 | . . . . . 38 147 206 57 105 489 . . . . . . . . . . . . . . . Jamming 1704 | . . . . . . . . . . . . . 74 1 21 44 375 2 95 80 40 138 123 633 78 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Turns Passed 15304 | 95 986 1743 3388 1362 45 147 209 267 357 743 84 56 397 365 35 81 1577 109 354 80 271 296 123 1518 616 Spaces Moved 13254 | 61 475 580 996 502 106 150 334 448 665 736 195 118 818 453 87 119 2278 124 504 78 445 308 133 1967 574 Core 34 | 9 . . . . . . . . . . . . . . . . . . . . . . . . 25 Treads 2480 | . 402 580 996 502 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 125 | 52 73 . . . . . . . . . . . . . . . . . . . . . . . . Hover 4574 | . . . . . . . . . . . . . . . . . 466 124 504 78 445 308 133 1967 549 Flight 6041 | . . . . . 106 150 334 448 665 736 195 118 818 453 87 119 1812 . . . . . . . . Fastest Speed 23 | 50 100 160 160 232 26 26 23 23 23 23 23 23 23 23 23 23 23 38 38 38 36 32 32 34 41 Average Speed 69 | 96 159 228 217 241 26 36 23 23 23 47 23 28 25 23 23 33 32 42 40 73 37 36 49 43 42 Slowest Speed 246 | 100 240 240 246 246 26 99 23 23 23 93 23 93 26 93 23 93 109 130 130 130 38 38 130 126 95 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . 6 4 1 1 5 . . . 36 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 65 56 79 70 3 92 10 96 16 76 7 76 19 94 5 86 26 79 14 86 11 7 96 39 16 Regions Visited 25 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 176 | . . 21 14 8 . 20 1 . 1 3 . 5 2 . . 2 23 3 1 6 6 5 10 32 13 Terrain Destroyed 339 | . . 21 14 93 . 20 1 . 1 3 . 5 3 3 1 2 37 3 2 6 7 10 10 66 31 Melee 99 | . . . 1 . . 20 1 . 1 3 . 5 2 . . 2 18 3 1 4 4 5 10 18 1 Projectile 89 | . . . . . . . . . . . . . 1 3 1 . 15 . 1 2 2 5 . 32 27 AOE 142 | . . 21 13 93 . . . . . . . . . . . . . . . . . . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Was Fac Gar Fac DSF Fac Was Fac DSF Fac Was Fac DSF Res Res DSF Acc Com Total 17677 | 79 613 863 2030 569 126 190 419 581 861 1027 230 128 959 682 96 140 2835 172 623 86 530 426 164 2407 841 Wait 2538 | 1 62 140 817 6 . 1 37 102 178 148 . . 84 210 8 . 307 41 65 . 47 44 2 175 63 Move 13129 | 60 474 579 995 501 105 149 334 447 654 725 192 115 808 452 86 118 2209 123 503 77 444 307 132 1966 574 Hop 49 | . . . . . . . . . 5 4 1 1 5 . . . 33 . . . . . . . . Pick Up 162 | 4 12 25 23 1 2 1 3 1 . 3 . 2 2 1 . 3 26 . 3 . 5 12 5 19 9 Fast Attach 140 | 7 3 8 12 . 2 . 6 3 2 5 2 1 12 . . . 27 1 8 . 4 2 1 23 11 Attach 80 | . 1 2 6 . 6 . 2 . . 7 2 . 2 1 . 2 7 1 2 . 3 2 2 9 23 Detach 19 | . . . . . . . . . . 5 . 1 . . . . . 1 . . 1 1 . 4 6 Swap 191 | . 7 12 23 9 1 4 5 5 3 5 . . 10 6 . 3 24 1 3 1 8 11 . 44 6 Drop 246 | . 9 27 33 1 10 4 6 6 3 2 2 1 10 1 . 2 42 . 12 . 6 9 5 35 20 Fire 722 | 7 45 70 117 40 . . 24 14 . 29 . . 1 9 2 1 119 . 1 2 8 22 . 87 124 Melee 274 | . . . 4 9 . 31 2 3 1 29 1 7 25 2 . 11 41 4 18 6 4 15 15 44 2 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 111 | . . . . 2 . . . . 15 62 30 . . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . 3 . . . . . . . . 8 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Ext) -4/Waste -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 3) 554 | -10/Materials | Discovered new exit (range 10) 667 | -10/Materials | Discovered new exit (range 13) 914 | -10/Materials | Discovered new exit (range 11) 955 | -10/Materials | Repaired Assault Rifle 970 | -10/Materials | Repaired Assault Rifle 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1355 | -9/Materials | Central database locked down 1442 | -9/Materials | Build established: Tank 1462 | -9/Materials | Discovered new exit (range 7) 2233 | -9/Materials | Discovered new exit (range 16) 2315 | -9/Materials | Repaired Cooling System 2525 | -9/Materials | Identified exit to Mines 2707 | -9/Materials | Discovered new exit (range 16) 2825 | -9/Materials | Entered another Materials area 2825 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4236 | -8/Materials | Garrison activated, responded to threat 4360 | -8/Materials | Garrison activated, responded to threat 4430 | -8/Materials | Identified exit to Garrison 4532 | -8/Materials | Repaired Autogun 4565 | -8/Materials | Repaired Autogun 4599 | -8/Materials | Repaired Autogun 4784 | -8/Materials | Build established: Hacker-Gunner 5160 | -8/Materials | Central database locked down 5348 | -8/Materials | Discovered new exit (range 5) 5386 | -8/Materials | Lost 3 parts (1u2w) 5655 | -8/Materials | Build established: Tank 5689 | -8/Materials | Repaired Autogun+ 6025 | -8/Materials | First assault squad dispatched 6213 | -8/Materials | Entered Garrison 6279 | -8/Garrison | Triggered checkpoint 6556 | -8/Garrison | Triggered checkpoint 6586 | -8/Garrison | Destroyed 7 combat bots 6708 | -8/Garrison | Learned Factory security intel 6835 | -8/Garrison | Phase Generator disabled 7041 | -8/Garrison | Triggered checkpoint 7105 | -8/Garrison | Triggered checkpoint 7278 | -8/Garrison | Discovered new exit (range 12) 7387 | -8/Garrison | Triggered checkpoint 7541 | -8/Garrison | Discovered new exit (range 15) 7575 | -8/Garrison | Entered Factory 7575 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7620 | -7/Factory | Identified exit to DSF 7620 | -7/Factory | Entered DSF 7640 | -7/DSF | Additional patrols routed to DSF 7760 | -7/DSF | Discovered new exit (range 8) 7767 | -7/DSF | Entered Factory 7767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7976 | -6/Factory | Manually triggered Chute Trap 7976 | -6/Factory | Sucked down chute 7976 | -6/Factory | Entered Waste 7981 | -6/Waste | Spotted C-40 Crusher 7984 | -6/Waste | Spotted C-40 Crusher 7985 | -6/Waste | Found Broken Adv. Powered Armor 7987 | -6/Waste | Spotted C-40 Crusher 7991 | -6/Waste | Warlord forces began an assault 8017 | -6/Waste | Build established: Sprinter 8021 | -6/Waste | Destroyed C-40 Crusher 8024 | -6/Waste | Spotted C-40 Crusher 8025 | -6/Waste | Allies destroyed C-40 Crusher 8033 | -6/Waste | Destroyed C-40 Crusher 8037 | -6/Waste | Spotted C-40 Crusher 8042 | -6/Waste | Allies destroyed C-40 Crusher 8046 | -6/Waste | Allies destroyed C-40 Crusher 8065 | -6/Waste | Spotted C-40 Crusher 8074 | -6/Waste | Allies destroyed C-40 Crusher 8093 | -6/Waste | Discovered new exit (range 12) 8201 | -6/Waste | Identified exit to Factory 8243 | -6/Waste | Entered Factory 8243 | -6/Factory | Accompanied by 16 allies 8374 | -6/Factory | Identified exit to DSF 8504 | -6/Factory | Lost 5 allies 8568 | -6/Factory | Identified exit to Garrison 8600 | -6/Factory | Entered Garrison 8600 | -6/Garrison | Accompanied by 9 allies 8744 | -6/Garrison | Lost 3 allies 8764 | -6/Garrison | Triggered checkpoint 8777 | -6/Garrison | Spotted B-75 Beast 8793 | -6/Garrison | Allies destroyed B-75 Beast 8910 | -6/Garrison | Build established: Gunner 8918 | -6/Garrison | Triggered checkpoint 8929 | -6/Garrison | Spotted B-75 Beast 8974 | -6/Garrison | Lost 4 allies 9086 | -6/Garrison | Discovered new exit (range 10) 9088 | -6/Garrison | Identified exit to Factory 9090 | -6/Garrison | Lost 4 parts (1p1n2w) 9094 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9129 | -6/Garrison | Discovered exit to Factory (range 12) 9131 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9178 | -6/Garrison | Lost 3 parts (1u2w) 9260 | -6/Garrison | Discovered exit to Factory (range 12) 9343 | -6/Garrison | Entered Factory 9370 | -6/Factory | Build established: Scavenger-Sprinter 9420 | -6/Factory | Identified exit to Lower Caves 9427 | -6/Factory | Identified exit to DSF 9427 | -6/Factory | Entered DSF 9452 | -6/DSF | Additional patrols routed to DSF 9463 | -6/DSF | Discovered new exit (range 14) 9477 | -6/DSF | Identified exit to Factory 9483 | -6/DSF | Entered Factory 9483 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9719 | -5/Factory | Central database locked down 9811 | -5/Factory | Repaired Imp. VTOL Module 9825 | -5/Factory | Fabricated Hyp. Gauss Rifle? 9880 | -5/Factory | Sucked down chute 9880 | -5/Factory | Entered Waste 9885 | -5/Waste | Spotted C-40 Crusher 9885 | -5/Waste | Spotted C-40 Crusher 9885 | -5/Waste | Spotted C-40 Crusher 9891 | -5/Waste | Warlord forces began an assault 10030 | -5/Waste | Allies destroyed C-40 Crusher 10033 | -5/Waste | Spotted C-40 Crusher 10034 | -5/Waste | Spotted C-40 Crusher 10035 | -5/Waste | Allies destroyed C-40 Crusher 10040 | -5/Waste | Allies destroyed C-40 Crusher 10055 | -5/Waste | Allies destroyed C-40 Crusher 10055 | -5/Waste | Destroyed C-40 Crusher 10070 | -5/Waste | Spotted C-40 Crusher 10071 | -5/Waste | Lost 4 allies 10073 | -5/Waste | Destroyed C-40 Crusher 10081 | -5/Waste | Discovered new exit (range 15) 10192 | -5/Waste | Identified exit to Factory 10245 | -5/Waste | Entered Factory 10245 | -5/Factory | Accompanied by 13 allies 10280 | -5/Factory | Identified exit to DSF 10280 | -5/Factory | Entered DSF 10280 | -5/DSF | Accompanied by 2 allies 10312 | -5/DSF | Additional patrols routed to DSF 10352 | -5/DSF | Discovered new exit (range 16) 10361 | -5/DSF | Identified exit to Factory 10361 | -5/DSF | Entered Factory 10361 | -4/Factory | Accompanied by 1 ally 10361 | -4/Factory | Evolved 2 slots: Utility x2 10513 | -4/Factory | Unchained authorized (DW-4LL) 11019 | -4/Factory | Destroyed DW-4LL 11025 | -4/Factory | Found Prototype Processor 11025 | -4/Factory | Identified Zeronet Interface 11027 | -4/Factory | Found Exp. Weapon Cycler 11029 | -4/Factory | Found Exp. Armor Integrity Analyzer 11080 | -4/Factory | Found DW-4LL's Blast Wall 11203 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 11272 | -4/Factory | Fabricated Cmb. Linear Gravjet? 11783 | -4/Factory | Discovered new exit (range 20) 11784 | -4/Factory | Discovered new exit (range 13) 11791 | -4/Factory | Identified exit to Extension 11804 | -4/Factory | Identified exit to Research 11938 | -4/Factory | Manually triggered Chute Trap 11938 | -4/Factory | Sucked down chute 11938 | -4/Factory | Entered Waste 11942 | -4/Waste | Spotted C-40 Crusher 11943 | -4/Waste | Spotted C-40 Crusher 11944 | -4/Waste | Spotted C-40 Crusher 11953 | -4/Waste | EMP discharged 11959 | -4/Waste | Spotted C-40 Crusher 11971 | -4/Waste | Met Warlord forces unprepared to attack 11980 | -4/Waste | Allies destroyed C-40 Crusher 11984 | -4/Waste | Allies destroyed C-40 Crusher 11988 | -4/Waste | Allies destroyed C-40 Crusher 11990 | -4/Waste | Allies destroyed C-40 Crusher 11993 | -4/Waste | Spotted C-40 Crusher 12008 | -4/Waste | Spotted C-40 Crusher 12014 | -4/Waste | Discovered new exit (range 16) 12024 | -4/Waste | Identified exit to Factory 12029 | -4/Waste | Lost 4 allies 12047 | -4/Waste | Entered Factory 12047 | -4/Factory | Accompanied by 4 allies 12210 | -4/Factory | Murdered 4 allies 12326 | -4/Factory | Identified exit to DSF 12332 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 12378 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 12401 | -4/Factory | Entered DSF 12433 | -4/DSF | Additional patrols routed to DSF 12473 | -4/DSF | Discovered exit to Research (range 15) 12481 | -4/DSF | Entered Research 12481 | -3/Research | Evolved 2 slots: Propulsion x2 12612 | -3/Research | Found Prototype Processor 12623 | -3/Research | Identified Spectral Analyzer 12667 | -3/Research | Discovered new exit (range 20) 12693 | -3/Research | Identified exit to Research 12752 | -3/Research | Entered another Research area 12752 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12868 | -2/Research | Found Prototype Launcher 12890 | -2/Research | Identified Mni. Smartbomb Launcher 13047 | -2/Research | Identified exit to DSF 13048 | -2/Research | Entered DSF 13065 | -2/DSF | Additional patrols routed to DSF 13161 | -2/DSF | Discovered new exit (range 24) 13170 | -2/DSF | Identified exit to Access 13171 | -2/DSF | Entered Access 13171 | -1/Access | Evolved 2 slots: Weapon x2 13353 | -1/Access | Spotted B-99 Colossus 13502 | -1/Access | Central database locked down 14278 | -1/Access | System corruption reached 10% 14501 | -1/Access | Spotted B-99 Colossus 14522 | -1/Access | Destroyed B-99 Colossus 14527 | -1/Access | Found Prototype Ballistic Gun 14527 | -1/Access | Identified Multirail 14671 | -1/Access | First assault squad dispatched 14685 | -1/Access | Spotted B-99 Colossus 14688 | -1/Access | Discovered new exit (range 3) 14689 | -1/Access | Entered Command 14699 | -1/Command | Spotted B-99 Colossus 14892 | -1/Command | Spotted M Guard 14895 | -1/Command | Spotted Combat Programmer 14898 | -1/Command | Spotted Combat Programmer 14931 | -1/Command | Destroyed Combat Programmer 14935 | -1/Command | Lost 4 parts (1u3w) 14941 | -1/Command | Destroyed Combat Programmer 15038 | -1/Command | Found Hvy. Reactive Plating 15073 | -1/Command | Spotted M Guard 15104 | -1/Command | Lost 3 parts (1p1u1w) 15207 | -1/Command | Met MAIN.C 15236 | -1/Command | System corruption reached 30% 15239 | -1/Command | Destroyed MAIN.C Shell 15241 | -1/Command | MAIN.C activated Command garrisons 15244 | -1/Command | 0b10 Conduit disabled 15290 | -1/Command | Released all parts (6) 15293 | -1/Command | Core integrity fell below 50% 15302 | -1/Command | Core integrity fell below 20% 15305 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 15290_ Released Adv. Heavy Siege Treads. 15291_ Slug penetrates M Guard. 15291_ Penetrated by Slug. 15291_ Knocked back. 15291_ Slug penetrates Reinforced Barrier. 15294_ Slammed into H-88 Terminator. 15295_ Penetrated by Slug. 15295_ Slug penetrates Reinforced Barrier. 15295_ Penetrated by Slug. 15295_ Slammed into H-88 Terminator. 15296_ Slug penetrates M Guard. 15296_ Slammed into H-88 Terminator. 15297_ Acquired 6 matter. 15298_ Slug penetrates Reinforced Barrier. 15298_ Penetrated by Slug. 15302_ Knocked back. 15303_ System corrupted: Energy discharge (-32). 15305_ Slug penetrates Reinforced Barrier. 15305_ Penetrated by Slug. 15305_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #######################???????????????????? | | % = [ #???????????????????? | | =#???????????????????? | | @ %#???????????????????? | | ################### #???????????????????? | | #?????????????????# #???????????????###?? | | #?????????????????# ##?#####?#####?##"##? | | #?????????????????# T#?# #?# #?# !!#? | | #?????????????????#+++#### ### ###*%!## | | #?????????????????# !=! | | #?????????????????# | | " #?????????????????# | | " #?????????????????# | | "" " #?????????????????# | | % """" #?????????????????# ### ## % !! ## | | " #?????????????????######?# ## ! # % #? | | " #????????????????????????####### #! =###? | | """"""#??????????????????????????????#### #??? | | % " #???????????????????????????????########??? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 44 Energy Capacity 400 Matter Stores 653 Matter Capacity 700 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 40 Resistance: EM 15 Weapon Shielding 66 Point Defense Rating 320 Weapon Cycling 30 Evasion (%) 75 Targeting Accuracy 20 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -5/Factory | Scanalyzed Cmb. Linear Gravjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Rifle | x2 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Repaired ---------- Assault Rifle | 54% | -10/Materials Assault Rifle | 68% | -10/Materials Cooling System | 62% | -9/Materials Autogun | 20% | -8/Materials Autogun | 33% | -8/Materials Autogun | 48% | -8/Materials Autogun | 9% | -8/Materials Imp. VTOL Module | 22% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Imp. Linear Gravjet | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSuperdenseInterface Manual? 0 Play Time 06:10:52 Cumulative 1577.8 hours Start 2026.05.26 @ 20:42:31 End 2026.05.27 @ 22:31:14 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 492 Adventurer 4 Explorer 3 Win Type - Total 58 Types 27/8/3/4/1/4/4/2/3/2 Lore% 97 Gallery% 95 Achievement% 89 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2104e657-edfb-40f0-985f-cbf20b0c6831