Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 19:08:38 Player: AlexTheBox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (953) 953 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2943 Bonus ------- None Cogmind --------- Core Integrity 518/550 Matter 214/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Improved Datajack Katana > --- INVENTORY (10) --- Light Ion Engine Medium Battery (150) High-capacity Matter Pod (160) Terrain Scanner Terrain Scan Processor Improved Light Armor Plating Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Light Ion Engine Flight Unit Cesium-ion Thruster Medium Battery High-capacity Matter Pod Structural Scanner Terrain Scanner Terrain Scan Processor Grenade Launcher Mining Claw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 47 | 8 12 3 13 11 Power 8 | 2 3 1 1 1 Engine 7 | 2 3 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 2 . 6 4 Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 4 | . 2 . 2 . Hover . | . . . . . Flight 7 | . . . 3 4 Utility 13 | 2 4 . 3 4 Device 4 | 1 1 . . 2 Storage 4 | 1 3 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 12 | 2 3 2 3 2 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 . 3 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 9 | . 2 2 1 4 Power 1 | . . . . 1 Propulsion 4 | . . 1 . 3 Utility 2 | . 1 . 1 . Weapon 2 | . 1 1 . . Highest Loss Streak 4 | . 2 1 1 4 To Critical Strikes . | . . . . . Average Backups 10 | 2 10 13 14 8 Power 1 | . 1 2 2 1 Propulsion 2 | 1 3 2 2 2 Utility 3 | . 2 5 5 3 Weapon 3 | . 3 3 4 2 Tool/Special . | . . . . . Unused Backups 12 | 1 3 . 1 7 Power . | . . . . . Propulsion 4 | 1 2 . . 1 Utility 5 | . . . 1 4 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 98 100 96 95 Engine 11 | . 13 14 11 . Treads 16 | . 27 . 6 . Wheel 9 | . . 27 23 . Flight 4 | . . . 1 36 Device 12 | . 13 14 6 17 Storage 12 | . 14 14 11 9 Processor 1 | . . . . 9 Protection 2 | . . . 12 . Ballistic Gun 21 | . 26 19 21 . Impact Weapon 1 | . . 7 . 4 Peak Build Rating 22 | 7 8 8 14 22 Average Rating 9 | 5 7 7 12 17 On Entrance 6 | . 7 8 8 8 Avg Prop Armor Cover (%) 8 | . 13 . 6 . Naked Turns . | . . . . . Heaviest Build 37 | 11 28 29 37 20 Greatest Support 40 | 40 40 20 32 20 Greatest Overweight (x) 11 | . 2 1 11 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 10 Average Capacity 11 | 6 10 15 14 10 Most Carried 15 | 7 13 14 15 10 Average Carried 10 | 2 10 13 14 8 Final Capacity 15 | 8 15 15 10 10 Final Carried 13 | 7 13 13 10 8 Class Distribution -------------------- 74% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1301 | 293 484 179 321 24 Remotely . | . . . . . Salvage Created 1364 | 110 658 213 359 24 Parts 79 | 6 45 7 18 3 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 3 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 14 6 7 . Guns 19 | . 12 . 7 . AOE 8 | . 2 6 . . Classes Destroyed 8 | 2 4 . 1 1 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Recycler 5 | 1 2 . 2 . Watcher 2 | . 2 . . . Swarmer 7 | . 3 . 4 . Grunt 17 | . 11 6 . . Sentry 3 | . . . 3 . Best Kill Streak 5 | 2 4 2 5 1 Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 124 | . 48 14 28 34 Missed 35 | . 9 5 5 16 Hits 89 | . 39 9 23 18 Projectile 89 | . 39 9 23 18 Critical Strikes 2 | . . . 1 1 Damage Taken 1150 | . 512 192 259 187 Core 212 | . 76 32 72 32 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 11 | . 11 . . . Core Remaining (%) 79 | 100 . 56 82 . Volleys Fired 117 | 7 76 9 25 . Largest 2 | 2 2 2 2 . Hottest 60 | 40 60 50 46 . Shots Fired 225 | 13 148 14 50 . Gun 216 | 13 144 9 50 . Cannon . | . . . . . Launcher 9 | . 4 5 . . Special . | . . . . . Kinetic 191 | 13 119 9 50 . Thermal . | . . . . . Explosive 9 | . 4 5 . . Electromagnetic 25 | . 25 . . . Robot Hit Streak 13 | 6 13 9 12 . Robot Miss Streak 4 | 1 3 4 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 153 | 10 97 9 35 2 Core Hits 74 | 6 40 11 16 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks 11 | . . . . 11 Impact 2 | . . . . 2 Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2384 | 98 1167 455 543 121 Guns 1582 | 96 897 46 543 . Cannons . | . . . . . Explosions 646 | . 258 388 . . Melee 121 | . . . . 121 Ramming 35 | 2 12 21 . . Kinetic 1343 | 96 658 46 543 . Thermal . | . . . . . Explosive 646 | . 258 388 . . Electromagnetic 239 | . 239 . . . Impact . | . . . . . Slashing 121 | . . . . 121 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . 4 . 27 Projectiles . | . . . . . Explosions 4 | . . 4 . . Melee 27 | . . . . 27 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 73 | . 5 68 . . Shots 3 | . . 3 . . Rammed 7 | 1 3 2 1 . Targets Rammed 7 | 1 3 2 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 138 | . 138 10 22 . Average Temperature 43 | . 48 5 10 . Received Heat Transfer 474 | . 285 72 72 45 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 121 | 10 121 118 97 39 Initial 32 | . . 10 2 32 Average 32 | . 38 66 15 13 Influence Increases 908 | 15 401 197 214 81 Destroy 0b10 Robot/C 540 | . 280 120 140 . Destroy 0b10 Robot/NC 55 | 15 25 . 10 5 Destroy Leader 144 | . 74 30 40 . Allied During Kill 6 | . . 6 . . Successful Hack 22 | . 7 . 8 7 Disable Machine 15 | . . 15 . . Destroy Structure 51 | . 15 26 1 9 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 60 | . . . 15 45 Influence Decreases 907 | 15 374 217 143 158 Entered New Map 68 | . . 17 5 46 Time Decay 785 | 15 354 180 137 99 Lost Part 54 | . 20 20 1 13 Squads Dispatched 4 | . 3 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . 2 . 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 23 6 13 18 Peak Tracking Total 17 | . 3 2 5 17 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 17 | . 8 . 5 4 Terminals 12 | . 5 . 3 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 35 | . 14 . 15 6 Successful 16 | . 5 . 10 1 Failed 18 | . 9 . 5 4 Catastrophic 3 | . 3 . . . Database Lockouts 1 | . . . . 1 Manual 23 | . 9 . 6 8 Terminals 23 | . 10 . 7 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 4 | . 2 . 2 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 3 1 Part Schematic 2 | . 1 . . 1 Maintenance Status 1 | . . . 1 . Security Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 6 | . . . 6 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . 4 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 11 . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 41 | . . 41 41 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 6 | . . . 6 . Total Damage 64 | . . . 64 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2500 | 95 1420 368 332 285 Sensors 284 | . . . . 284 Terrain 1635 | . 935 368 332 . Structural 284 | . . . . 284 Seismic 580 | 95 485 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2907 | 229 1464 368 560 286 Spaces Moved 2289 | 121 720 323 437 688 Core 4 | 3 . . 1 . Treads 771 | 118 653 . . . Legs . | . . . . . Wheels 812 | . 67 323 422 . Hover . | . . . . . Flight 702 | . . . 14 688 Fastest Speed 31 | 50 110 95 34 31 Average Speed 98 | 157 155 95 95 31 Slowest Speed 600 | 160 160 95 600 114 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 86 77 38 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . . 9 Terrain Destroyed 61 | . 13 39 . 9 Melee 9 | . . . . 9 Projectile . | . . . . . AOE 52 | . 13 39 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2723 | 145 941 368 531 738 Wait 169 | . 94 26 31 18 Move 2279 | 120 719 322 436 682 Hop 3 | . . . . 3 Pick Up 37 | 8 14 1 8 6 Fast Attach 20 | 7 6 . 5 2 Attach 10 | . 2 2 1 5 Detach 1 | . 1 . . . Swap 35 | 1 12 6 10 6 Drop 34 | 1 14 . 14 5 Fire 117 | 7 76 9 25 . Melee 11 | . . . . 11 Ram 4 | . 1 2 1 . Kick . | . . . . . Crush 3 | 1 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 481 | -10/Materials | Repaired Lgt. Ion Engine 924 | -10/Materials | Discovered new exit (range 12) 1110 | -10/Materials | Discovered new exit (range 12) 1342 | -10/Materials | Discovered new exit (range 12) 1664 | -10/Materials | Discovered new exit (range 8) 1669 | -10/Materials | Discovered new exit (range 10) 1694 | -10/Materials | Entered Mines 1825 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1914 | -10/Mines | Found a hidden stash of uninstalled traps 2016 | -10/Mines | Discovered new exit (range 6) 2062 | -10/Mines | Entered Materials 2062 | -9/Materials | Accompanied by 2 allies 2062 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2067 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2461 | -9/Materials | Discovered new exit (range 9) 2468 | -9/Materials | Build established: Scavenger-Mutant 2532 | -9/Materials | Discovered new exit (range 5) 2622 | -9/Materials | Identified exit to Materials 2622 | -9/Materials | Entered another Materials area 2622 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2632 | -8/Materials | Central database locked down 2864 | -8/Materials | Build established: Scavenger-Scout 2908 | -8/Materials | Self-destructed Last Messages --------------- 02838_ Acquired Imp. Light Armor Plating. 02840_ Dropped Flight Unit+. 02840_ Acquired Flight Unit+. 02841_ K-01 Serf collects debris. 02843_ Dropped Flight Unit+. 02845_ K-01 Serf collects debris. 02861_ K-01 Serf cleans the Fusion Modulator. 02862_ K-01 Serf collects debris. 02875_ K-01 Serf cleans the Fusion Modulator. 02875_ Sneak attack on K-01 Serf. 02875_ Destroyed Wheel. 02875_ K-01 Serf sends out distress signal. 02879_ U-05 Engineer builds a Wall. 02886_ K-01 Serf cleans the Fusion Modulator. 02893_ Flight Unit+ destroyed. 02897_ Lgt. Nuclear Core destroyed. 02897_ Critical hit (Burn: +37). 02897_ Flight Unit+ destroyed. 02901_ W-25 Informer sends out distress signal. 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" ##### # # ?????????????????????? | | ???? # ! ##?????????????????????? | | ????? / ##?????????????????????? | | ???????????### # ##?????????????????????? | | ???????????###w # ##?????????????????????? | | ???????????? ## ## """##?????????????????????? | | ???????????? ## ## """##?????????????????????? | | ?????????????## ## """##?????????????????????? | | ?????????????## ## """##?????????????????????? | | ????????????? # ## """##?????????????????????? | | ?????????????## ## ##?????????????????????? | | ?????????????## #######???????????????????????? | | ??????? ## #######??#################????? | | ???????######## ###?????################# ????? | | ??????? # ########### ??? | | ??????? + ########### ?? | | ??????? # # = !# ?? | | ???????### # = # ########### ?? | | ???????### # # ############ ?? | | ???????? + # """ """ # ##????????## ?? | | ???????? ###### # """ """ / ##????????## ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Sensor Array | -9/Materials | Scanalyzed Seismic Detector | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 72% | -10/Materials Studied --------- Flight Unit | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsAdvancedBiocell Manual? 0 Play Time 00:47:36 Cumulative 21.5 hours Start 2026.05.18 @ 15:15:02 End 2026.05.18 @ 19:08:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad0227af-f796-4910-af38-3cd9ce192411