Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.17 @ 22:42:57 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (262) 1310 Value Destroyed (10402) 10402 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3966) 3966 TOTAL SCORE: 22438 Bonus ------- High Alert Combat Kills 966 Win 3000 Cogmind --------- Core Integrity 1591/1600 Matter 88/300 Energy 531/830 System Corruption 0% Temperature Hot (288) Movement Treading (163) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Particle Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Kinecellerator Advanced Weapon Cycler Improved Transmission Jammer (fused) Advanced Shield Generator Advanced Hacking Suite Advanced System Shield Mini Drone Bay (1/3) > --- WEAPON (4) ------- Enhanced Nova Cannon Graviton Cannon Graviton Cannon Gamma Bomb Array > --- INVENTORY (25) --- Light Ion Engine Armored Heavy Treads Biometal Heavy Treads Structural Scanner Improved Sensor Array Advanced Sensor Array Improved Terrain Scanner Seismic Detector Advanced Shield Generator Advanced Force Field Long-range Tractor Beam Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Rocket Array Fusion Bomb Launcher Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Kinecellerator Advanced Weapon Cycler Improved Transmission Jammer Advanced Shield Generator Advanced Hacking Suite Improved System Shield Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Light Ion Engine Armored Heavy Treads Biometal Heavy Treads Advanced Heat Sink High-capacity Matter Pod Structural Scanner Improved Sensor Array Advanced Sensor Array Improved Terrain Scanner Seismic Detector Advanced Shield Generator Advanced Force Field Long-range Tractor Beam Compact HERF Cannon Enhanced Nova Cannon Gamma Bomb Array Rocket Array Fusion Bomb Launcher Plasma Cutter Power Sword [Rating: 191] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Thunder Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Gamma Bomb Array Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 Propulsion 4 | . . 1 1 . 1 . 1 . . . Utility 10 | . . 1 1 1 1 1 1 2 1 1 Weapon 2 | . . . . 1 . . . . 1 . Parts Attached 163 | 8 4 16 13 16 13 5 30 25 22 11 Power 15 | 2 . 1 1 . 1 . 4 2 2 2 Engine 5 | 2 . 1 . . 1 . 1 . . . Core 4 | . . . 1 . . . 1 2 . . Reactor 6 | . . . . . . . 2 . 2 2 Propulsion 41 | 2 . 5 5 4 3 . 8 8 5 1 Treads 29 | 2 . 5 5 4 3 . 5 . 4 1 Leg 8 | . . . . . . . . 7 1 . Wheel 4 | . . . . . . . 3 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 64 | 1 2 2 4 10 7 2 12 9 8 7 Device 34 | . 1 1 3 5 3 1 8 4 4 4 Storage 5 | 1 1 . . 1 . . . . 2 . Processor 6 | . . . . 1 3 1 . 1 . . Hackware 7 | . . . . 1 . . 1 1 1 3 Protection 12 | . . 1 1 2 1 . 3 3 1 . Artifact . | . . . . . . . . . . . Weapon 43 | 3 2 8 3 2 2 3 6 6 7 1 Energy Gun 3 | 1 . . . . . 2 . . . . Energy Cannon 12 | . 1 1 . . . 1 2 2 4 1 Ballistic Gun 11 | 2 . 3 2 . . . 2 2 . . Ballistic Cannon 7 | . 1 2 . 1 . . 1 . 2 . Launcher 7 | . . 1 . 1 2 . 1 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . 1 3 . 1 1 . Corrupted Parts 3 | . . . . . . . . . 3 . System Corruption 24 | . . . . . . . . . 24 . Parts Lost 36 | . 1 . . 1 . . 17 8 9 . Power 5 | . . . . . . . 2 1 2 . Propulsion 11 | . . . . . . . 7 3 1 . Utility 13 | . . . . 1 . . 5 2 5 . Weapon 7 | . 1 . . . . . 3 2 1 . Highest Loss Streak 9 | . 1 . . 1 . . 9 3 3 . To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 21 | 1 11 24 24 24 24 24 23 23 23 21 Power . | . 1 1 1 1 1 2 . . . . Propulsion 1 | . . 2 2 3 3 2 . 1 2 2 Utility 11 | . 7 13 13 12 12 12 12 12 12 11 Weapon 6 | . 2 7 7 6 6 6 8 8 6 6 Tool/Special . | . . . . . . . . . . . Unused Backups 36 | . 2 8 3 7 1 . 1 5 2 7 Power 2 | . . . 1 . . . . . . 1 Propulsion 6 | . . . . 2 . . . . 1 3 Utility 16 | . 2 4 1 3 . . 1 3 1 1 Weapon 11 | . . 4 1 2 1 . . 2 . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 97 98 99 98 94 93 93 87 84 Engine 6 | . 14 11 6 . 4 5 4 . . . Core 2 | . . . 2 7 1 . 1 7 4 . Reactor 1 | . . . . . . . 3 . 3 8 Treads 23 | . 28 31 34 30 31 29 22 3 7 12 Leg 3 | . . . . . . . . 16 12 . Device 13 | . 13 11 18 17 15 11 9 9 16 23 Storage 7 | . 14 11 9 7 6 5 5 4 4 4 Processor 5 | . . . . . 7 17 13 13 9 7 Hackware 4 | . . . . 4 6 5 7 11 8 12 Protection 4 | . . 10 9 6 3 . 4 4 3 . Energy Gun 1 | . 1 . . . . 4 6 . . . Energy Cannon 5 | . 12 4 . . . . 2 4 9 7 Ballistic Gun 6 | . 14 2 3 10 10 6 3 4 3 . Ballistic Cannon 5 | . . 13 10 9 7 . 1 2 . 8 Peak Build Rating 191 | 6 11 20 27 40 52 64 84 136 173 191 Average Rating 58 | 5 7 16 22 36 47 56 73 107 149 175 On Entrance 52 | . 6 11 18 27 36 51 60 67 131 167 Naked Turns . | . . . . . . . . . . . Heaviest Build 214 | 13 93 104 110 115 117 108 135 159 190 214 Greatest Support 230 | 40 40 63 85 91 114 111 142 160 230 230 Greatest Overweight (x) 12 | 2 2 2 1 1 1 . 12 8 1 . Average Overweight (x) 1 | . 1 1 1 1 . . 1 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 20 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 23 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 11 24 24 24 24 24 23 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 22 25 25 25 25 25 23 23 25 20 Class Distribution -------------------- 46% | Mutant 10% | Scavenger-Skirmisher 8% | Tank 8% | Hacker-Skirmisher 5% | Skirmisher 5% | Scavenger-Tank 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Assassin | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Assassin | -2/Research Hacker-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 9172 | 299 577 791 555 851 1191 105 1074 1713 1601 415 Remotely 3195 | . . 38 102 623 184 . 446 444 1143 215 Salvage Created 11089 | 156 640 1507 266 808 1019 81 1973 2131 2235 273 Parts 557 | 11 47 98 18 29 54 3 84 99 99 15 Haulers Intercepted 12 | . 1 4 3 . 1 1 1 1 . . Recyclers Shooed 6 | . 1 . . . 1 . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 174 | . 13 31 8 13 17 . 24 32 31 5 Guns 32 | . 6 6 . 4 4 . 9 3 . . Cannons 78 | . 7 20 8 6 6 . 12 9 7 3 AOE 53 | . . 4 . 3 7 . 3 15 19 2 Classes Destroyed 18 | 2 5 5 1 1 . . 1 1 1 1 Worker 15 | . . 2 . 2 . . 1 7 3 . Builder 17 | . . 1 . 2 1 . 3 3 6 1 Tunneler 7 | 3 . 2 . . 1 . 1 . . . Hauler 12 | . 1 4 3 . 1 1 1 1 . . Recycler 16 | 1 1 4 . 4 4 . . . 2 . Mechanic 4 | . . . 1 1 . . 2 . . . Operator 3 | . 1 . . . 1 . 1 . . . Watcher 14 | . 3 4 . 1 1 . . 2 2 1 Swarmer 33 | . 3 7 4 . 10 . . 3 4 2 Saboteur 1 | . . . . . . . . . 1 . Grunt 80 | . 10 16 2 9 5 . 11 17 10 . Brawler 2 | . . 1 . 1 . . . . . . Duelist 3 | . . 1 . . . . . 1 1 . Sentry 20 | . . 6 2 2 . . 5 2 3 . Hunter 10 | . . . . . . . 2 2 6 . Programmer 21 | . . . . 1 2 . 6 6 6 . Heavy 1 | . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . 1 . 2 Best Kill Streak 14 | 3 3 7 6 13 7 1 9 14 12 4 Combat Bots Only 8 | . 3 7 3 6 4 . 7 7 8 3 Max Kills in Single Turn 5 | 1 2 2 1 5 2 1 2 4 3 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 2 . 1 2 . 1 3 3 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1105 | . 49 67 45 108 82 1 236 174 213 130 Missed 320 | . 5 19 15 49 30 1 58 59 64 20 Damage Taken 12532 | . 497 646 334 688 713 . 3290 2348 3448 568 Core 845 | . 86 20 53 63 54 . 162 219 179 9 Absorbed by Shields 1048 | . . . 44 88 66 . 326 224 92 208 Reduced by Siege Mode 216 | . . . . . . . . . 78 138 Ignored by Resistances 161 | . . . . . 51 . . 9 101 . Regen/Repaired (Parts) 607 | . . 177 . . 126 . 304 . . . Core Remaining (%) 89 | 100 65 95 90 91 93 100 85 83 87 99 Volleys Fired 619 | 7 47 98 41 39 56 3 95 94 89 50 Largest 4 | 2 2 2 2 3 3 2 3 3 4 4 Hottest 356 | 60 80 101 66 102 96 46 250 215 335 356 Shots Fired 1307 | 14 89 181 77 111 141 6 244 194 152 98 Gun 511 | 14 56 38 14 36 92 6 168 60 27 . Cannon 726 | . 33 139 63 72 42 . 71 116 95 95 Launcher 70 | . . 4 . 3 7 . 5 18 30 3 Special . | . . . . . . . . . . . Kinetic 803 | 7 47 155 77 108 134 6 99 89 39 42 Thermal 417 | 7 42 22 . . . . 140 80 73 53 Explosive 47 | . . 4 . 3 7 . 5 15 13 . Electromagnetic 40 | . . . . . . . . 10 27 3 Robot Hit Streak 30 | 4 16 9 9 20 19 10 22 17 7 30 Robot Miss Streak 9 | 2 2 3 4 3 5 . 2 4 9 2 Penetration Max 2 | . . . . 1 1 . 1 2 . . Secondary Targets 2 | . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . Shots Hit Robots 803 | 8 54 96 49 75 87 7 176 116 73 62 Core Hits 509 | 4 27 56 11 36 61 1 71 103 117 22 Critical Kills 10 | 1 . 1 . . . 1 4 3 . . Critical Parts Destroyed 8 | . 1 . . . . . 5 1 1 . Critical Strikes 39 | 1 1 5 5 5 5 1 9 5 2 . Meltdown 4 | . . 1 . . . . 1 2 . . Destroy 14 | 1 1 . . . . 1 8 2 1 . Blast 20 | . . 4 5 5 5 . . . 1 . Corrupt 1 | . . . . . . . . 1 . . Melee Attacks 52 | . . 5 11 5 8 9 4 2 8 . Impact 42 | . . 5 11 5 8 9 4 . . . Slashing 10 | . . . . . . . . 2 8 . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . 1 . 1 1 . 1 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 31571 | 92 835 2319 1045 2057 2467 186 5375 6747 7152 3296 Guns 7074 | 92 386 461 164 416 921 82 2984 1215 353 . Cannons 13514 | . 439 1537 809 1111 702 . 1869 2298 1709 3040 Explosions 10413 | . . 321 . 520 794 . 522 3155 4845 256 Melee 498 | . . . 72 . 50 104 . 79 193 . Ramming 72 | . 10 . . 10 . . . . 52 . Kinetic 13213 | 48 337 1692 973 1527 1623 82 2093 1895 749 2194 Thermal 7218 | 44 488 306 . . . . 2760 1425 1349 846 Explosive 7685 | . . 321 . 520 759 . 499 2662 2924 . Electromagnetic 2885 | . . . . . 35 . 23 686 1885 256 Impact 226 | . . . 72 . 50 104 . . . . Slashing 272 | . . . . . . . . 79 193 . Piercing . | . . . . . . . . . . . Highest Corruption 38 | . . . . 2 2 . 6 7 38 . Average Corruption 6 | . . . . 1 1 . 4 5 11 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 87 | . . . . 1 5 . 15 27 39 . Message Errors 16 | . . . . . . . 5 5 6 . Matter Fused 21 | . . . . 1 1 . 4 3 12 . Heat Flow Errors 8 | . . . . . . . 2 2 4 . Energy Discharges 10 | . . . . . 1 . 2 3 4 . Parts Fused 2 | . . . . . . . . 1 1 . Data Loss (minor) 17 | . . . . . 3 . . 8 6 . Data Loss (major) 5 | . . . . . . . 2 . 3 . Misfires 3 | . . . . . . . . 3 . . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 551 | . . 6 52 . 17 . 105 151 220 . Projectiles 249 | . . . 20 . 17 . 104 25 83 . Explosions 200 | . . 6 . . . . 1 126 67 . Melee 102 | . . . 32 . . . . . 70 . Knockbacks 39 | . . 9 4 12 4 . 5 4 1 . Impact 1 | . . . 1 . . . . . . . Kinetic 37 | . . 9 3 12 4 . 4 4 1 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 431 | . . 32 . 45 13 . 77 11 253 . Shots 26 | . . 1 . 1 2 . 4 1 17 . Rammed 7 | . 4 . . . . . . . 3 . Targets Rammed 8 | . 4 . . 1 . . . . 3 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 416 | 20 207 198 . 190 55 . 387 342 414 416 Average Temperature 79 | 15 66 40 . 71 17 . 92 78 98 131 Received Heat Transfer 2046 | . 264 186 108 255 126 . 567 288 252 . Effects 13 | . 1 . . . . . 1 3 2 6 Shutdowns 3 | . . . . . . . . . 1 2 Energy Bleed 2 | . 1 . . . . . . . 1 . Interference 5 | . . . . . . . 1 3 . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . 2 Siege Activations 7 | . . . . . . . . . 4 3 Total Turns 135 | . . . . . . . . . 31 104 Longest Duration 75 | . . . . . . . . . 12 75 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 3 4 1 Combat Hostiles 7 | . . . . . . . . 3 4 . Parts Fried 33 | . . . . . . . . 9 18 6 Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 5 | . . 1 . . . . 1 2 1 . Combat Hostiles 4 | . . 1 . . . . . 2 1 . Parts Melted 27 | . . 1 . . . . 16 8 2 . Heat Transferred 9550 | 100 988 592 . . . . 3808 2050 1481 531 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 2 4 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . 2 1 1 1 . 1 3 3 2 Low Security (%) 59 | 100 100 54 38 88 35 100 76 50 15 . Level 1 24 | . . 28 61 11 64 . 23 6 11 69 Level 2 14 | . . 16 . . . . . 39 61 30 Level 3 1 | . . . . . . . . 3 11 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1077 | 15 70 571 311 334 352 144 294 778 1077 626 Initial 626 | . . . 231 58 148 142 . 144 427 626 Average 188 | 2 12 198 222 67 212 77 100 279 469 402 Influence Increases 6472 | 20 400 964 272 510 632 32 822 1213 1362 245 Destroy 0b10 Robot/C 3480 | . 260 620 160 260 340 . 480 640 620 100 Destroy 0b10 Robot/NC 440 | 20 30 85 20 50 45 5 45 65 65 10 Destroy Leader 772 | . 58 166 36 62 64 2 122 126 124 12 Successful Hack 88 | . 37 7 . 7 . . . 18 4 15 Disable Machine 360 | . 15 30 . 60 60 . 60 60 60 15 Destroy Structure 1077 | . . 26 11 41 63 10 100 244 489 93 Partial Spotted 30 | . . . . . . . 15 15 . . Lose Combat Pursuer 225 | . . 30 45 30 60 15 . 45 . . Influence Decreases 4478 | 20 400 415 374 264 490 174 546 597 744 454 Time Decay 3777 | 20 390 394 374 254 490 174 376 517 494 294 Lost Part 360 | . 10 . . 10 . . 170 80 90 . Lost Ally 20 | . . . . . . . . . 10 10 Purge Threat 321 | . . 21 . . . . . . 150 150 Squads Dispatched 43 | . 2 4 2 3 6 3 6 7 9 1 Investigation 7 | . 1 1 . . 1 . 2 1 1 . Extermination 12 | . . . . 2 1 . 2 3 3 1 Reinforcement 20 | . 1 2 2 1 3 3 2 3 3 . Assault 3 | . . 1 . . . . . . 2 . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 8 | . . 1 . . 2 . 2 1 2 . Haulers Reinforced 3 | . . . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 1 1 4 3 1 . . 2 1 1 Communications Jammed 53 | . . . . . . . . 25 27 1 Distress Signals 52 | . . . . . . . . 25 27 . Times Spotted 242 | . 19 45 11 18 24 . 31 43 45 6 Peak Tracking Total 7 | . 3 5 4 4 4 1 4 7 5 4 Tactical Retreats 11 | . . 2 2 2 2 1 . 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . 1 . . 1 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 24 | . 1 2 . 4 4 . 4 4 4 1 Max in Single Turn 2 | . 1 1 . 2 2 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 53 | . 9 14 4 5 6 . 2 7 3 3 Terminals 35 | . 6 10 2 5 3 . 1 4 2 2 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 6 | . 1 2 1 . 1 . 1 . . . Recycling Units 9 | . 2 2 1 . 2 . . 1 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 125 | . 28 35 8 9 13 . 6 12 5 9 Successful 49 | . 14 15 1 3 2 . 4 3 3 4 Failed 75 | . 13 20 7 6 11 . 2 9 2 5 Catastrophic 13 | . 1 5 1 3 2 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 31 | . 10 6 2 4 5 . . 2 2 . Terminals 93 | . 24 28 4 9 7 . 2 8 4 7 Fabricators 3 | . . . . . . . . 3 . . Repair Stations 14 | . 2 4 2 . 2 . 4 . . . Recycling Units 13 | . 2 3 2 . 4 . . 1 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 32 | . 12 10 . 3 . . . 2 2 3 Robot Analysis 6 | . 5 1 . . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . 1 . 1 Branch Access Points 3 | . . 1 . 1 . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 3 | . . 1 . . . . . . 1 1 Locate Traps 5 | . 3 1 . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . 4 . . 2 . 4 . . . Scan Component 5 | . . 2 . . 1 . 2 . . . Repair 5 | . . 2 . . 1 . 2 . . . Recycling Unit Hacks 6 | . 2 1 1 . . . . 1 1 . Retrieve Components 6 | . 2 1 1 . . . . 1 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 45 | . 6 12 3 5 6 . 2 7 2 2 Full Trace Events 5 | . 1 1 . . 1 . 1 . 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . 2 . . 1 . 2 . . . Time 150 | . . 64 . . 16 . 70 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 16 | . 7 1 1 . . . . 6 1 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 7 | . . . . . . . . . 4 3 EXPLORE 6 | . . . . . . . . . 3 3 RETURN 1 | . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 11890 | . 2293 2085 793 828 1259 365 926 1461 1223 657 Sensors 4427 | . . . . 79 1162 365 768 667 869 517 Terrain 3624 | . . . . 573 434 361 331 786 971 168 Structural 168 | . . . . . . . . . . 168 Seismic 7446 | . 2293 2085 793 654 664 . 100 . 321 536 Machine Analysis 1899 | . . . . . . . . 1460 439 . Jamming 2059 | . . . . . . . 286 422 694 657 Robot Analysis Total 6 | . 5 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 3 3 Drone Recoveries 4 | . . . . . . . . . 2 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12844 | 116 2439 2085 872 1011 1286 365 1240 1461 1312 657 Spaces Moved 4704 | 55 872 653 278 330 538 194 432 629 507 216 Core 9 | 9 . . . . . . . . . . Treads 3756 | 46 872 653 278 330 538 194 344 16 269 216 Legs 662 | . . . . . . . . 424 238 . Wheels 277 | . . . . . . . 88 189 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 236 236 157 157 140 118 118 155 Average Speed 205 | 149 252 250 239 236 188 157 169 157 180 156 Slowest Speed 320 | 160 320 320 240 236 237 157 320 320 238 163 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 99 87 30 14 20 6 11 25 19 19 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 116 | . . 10 6 6 17 5 10 15 33 14 Terrain Destroyed 582 | . . 25 8 49 73 5 67 130 188 37 Melee 33 | . . 4 6 5 5 5 4 . 4 . Projectile 168 | . . 8 2 12 11 . 36 38 40 21 AOE 380 | . . 13 . 32 57 . 27 92 143 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 6671 | 71 1025 917 394 470 674 235 729 925 763 468 Wait 653 | . 72 97 24 31 14 12 116 84 38 165 Move 4693 | 54 871 652 277 329 537 193 431 628 506 215 Hop . | . . . . . . . . . . . Pick Up 140 | 2 22 19 8 13 10 4 18 19 22 3 Fast Attach 51 | 6 1 6 . 1 3 4 7 13 8 2 Attach 61 | . 2 2 2 3 6 2 16 9 12 7 Detach 8 | . . 1 . 1 1 . . 2 2 1 Swap 245 | 2 2 15 18 30 27 1 33 50 50 17 Drop 139 | . 4 22 13 15 12 7 9 24 25 8 Fire 619 | 7 47 98 41 39 56 3 95 94 89 50 Melee 52 | . . 5 11 5 8 9 4 2 8 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . 4 . . 1 . . . . 3 . Escape Stasis 2 | . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Central database locked down 664 | -10/Materials | Discovered new exit (range 12) 1048 | -10/Materials | Discovered new exit (range 8) 1368 | -10/Materials | Discovered new exit (range 11) 2103 | -10/Materials | Discovered new exit (range 7) 2556 | -10/Materials | Entered another Materials area 2556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2990 | -9/Materials | Discovered new exit (range 16) 3200 | -9/Materials | Discovered new exit (range 16) 3790 | -9/Materials | Identified exit to Mines 3995 | -9/Materials | Repaired Med. Armor Plating 4327 | -9/Materials | Discovered new exit (range 12) 4342 | -9/Materials | Destroyed 7 combat bots 4556 | -9/Materials | First assault squad dispatched 4587 | -9/Materials | Repaired Imp. Light Cannon 4627 | -9/Materials | Discovered new exit (range 7) 4641 | -9/Materials | Entered another Materials area 4641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5328 | -8/Materials | Discovered new exit (range 11) 5458 | -8/Materials | Met 7R-MNS 5513 | -8/Materials | Entered Factory 5513 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5514 | -7/Factory | Caught up to 7R-MNS 5918 | -7/Factory | Identified exit to Storage 5918 | -7/Factory | Identified exit to Lower Caves 6230 | -7/Factory | Build established: Tank 6456 | -7/Factory | Discovered new exit (range 10) 6524 | -7/Factory | Entered another Factory area 6524 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6525 | -6/Factory | Caught up to 7R-MNS 6931 | -6/Factory | Garrison activated, responded to threat 7038 | -6/Factory | Discovered new exit (range 7) 7053 | -6/Factory | Identified exit to Lower Caves 7129 | -6/Factory | Found Prototype Launcher 7129 | -6/Factory | Identified Rocket Array 7386 | -6/Factory | Repaired Imp. Treads? 7770 | -6/Factory | Discovered new exit (range 15) 7784 | -6/Factory | Build established: Skirmisher 7808 | -6/Factory | Identified exit to Factory 7810 | -6/Factory | Entered another Factory area 7810 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7811 | -5/Factory | Caught up to 7R-MNS 8086 | -5/Factory | Build established: Assassin 8118 | -5/Factory | Discovered new exit (range 16) 8140 | -5/Factory | Identified exit to Factory 8175 | -5/Factory | Entered another Factory area 8175 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8911 | -4/Factory | Repaired Adv. Treads 8949 | -4/Factory | Lost 3 parts (2n1w) 8982 | -4/Factory | Repaired Imp. Treads 9142 | -4/Factory | Destroyed 7 combat bots 9147 | -4/Factory | Lost 9 parts (2p2n3u2w) 9395 | -4/Factory | Discovered new exit (range 6) 9399 | -4/Factory | Identified exit to Research 9415 | -4/Factory | Entered Research 9415 | -3/Research | Evolved 2 slots: Utility x2 9508 | -3/Research | Spotted B-86 Titan 9539 | -3/Research | Destroyed B-86 Titan 9561 | -3/Research | Lost 3 parts (3n) 9729 | -3/Research | Found Hvy. Reflective Plating 10279 | -3/Research | Destroyed 7 combat bots 10438 | -3/Research | Identified exit to Research 10608 | -3/Research | Found Unknown Launcher 10608 | -3/Research | Identified Gamma Bomb Array 10859 | -3/Research | Spotted B-86 Titan 10868 | -3/Research | Destroyed 7 combat bots 10876 | -3/Research | Entered another Research area 10876 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10890 | -2/Research | Found Unknown Launcher 10890 | -2/Research | Identified Fusion Bomb Launcher 11088 | -2/Research | Identified exit to Quarantine 11189 | -2/Research | Build established: Scavenger-Assassin 11327 | -2/Research | Destroyed 8 combat bots 11372 | -2/Research | Lost 3 parts (1n2u) 11659 | -2/Research | First assault squad dispatched 11665 | -2/Research | System corruption reached 10% 12077 | -2/Research | Destroyed 7 combat bots 12107 | -2/Research | System corruption reached 30% 12130 | -2/Research | Discovered new exit (range 28) 12187 | -2/Research | Identified exit to Access 12188 | -2/Research | Entered Access 12188 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12359 | -1/Access | Identified exit to Surface 12769 | -1/Access | Spotted B-99 Colossus 12786 | -1/Access | Destroyed B-99 Colossus 12802 | -1/Access | Spotted B-99 Colossus 12836 | -1/Access | Destroyed B-99 Colossus 12845 | *** | Escaped! Last Messages --------------- 12824_ Slug penetrates Sealed Heavy Doors. 12827_ Penetrated by Slug. 12827_ Slug penetrates Sealed Heavy Doors. 12827_ Penetrated by Slug. 12831_ B-99 Colossus exits siege mode. 12831_ Slug penetrates Sealed Heavy Doors. 12831_ Penetrated by Slug. 12831_ Slug penetrates Sealed Heavy Doors. 12831_ Penetrated by Slug. 12832_ W-44 Eye sends out distress signal. 12834_ Slug penetrates Sealed Heavy Doors. 12835_ Overheating: System interference. 12835_ Adv. Heat Sink temporarily disabled. 12836_ B-99 Colossus destroyed. 12838_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4B. 12841_ S-43 Plague destroyed. 12845_ Ended siege mode. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? #? | | ??????????? ???????????????????????????????# #? | | ??????????# ??????????????????????????????# #? | | ??????????# ??????????????????????????????# #? | | ??????????+ ??????????????????????????????# #? | | ??????????# ??????????????????????????????# #? | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# # | | ??????????# #?????###?????????????????????# # | | ??????????# ####### ##########??######????# # | | ??????????# """T""" "??" ??# # | | ??????????# """ """ "??" ??# # | | ??????????# " ### # | | ??????????# "" # | | ??????????# "! 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""""" ???????????????????????? | | ??????????# # """"? ????????????????????????? | | ??????????# + """"? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 61 Energy Capacity 830 Matter Stores 424 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1200 Resistance: TH 25 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 36 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 21% | -9/Materials Imp. Light Cannon | 38% | -9/Materials Imp. Treads | 18% | -6/Factory Adv. Treads | 5% | -4/Factory Imp. Treads | 7% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed ArmorMobileLattice Manual? 0 Play Time 02:48:26 Cumulative 1151.2 hours Start 2025.01.17 @ 19:46:58 End 2025.01.17 @ 22:42:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 217 Adventurer 31 Explorer 1 Win Type 0 Total 55 Types 36/1/9/7/0/0/2/0/0 Lore% 68 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 357feb2b-e835-4edb-babc-a512da4d1292