Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 21:12:06 Player: LightKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (21) 105 Value Destroyed (634) 634 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7219 Bonus ------- Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Improved Salvage Targeting Computer Improved Armor Integrity Analyzer Graphene Brace System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Combat Airjet Improved Linear Gravjet Long-range Terrain Scanner Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Linear Gravjet > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Graphene Brace System Shield > --- WEAPON ----------- Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Terrain Scanner Advanced Datajack Plasma Cutter [Rating: 92] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Heavy Treads Leg Titanium Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Hacking Suite Device Trap Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Overtuned Railgun Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Slots Evolved 12 | . . . 2 . 2 . . . 4 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . 2 . Utility 8 | . . . 2 . 1 . . . 3 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 84 | . 6 1 4 . 1 17 12 8 9 5 8 12 1 Power 10 | . . 1 . . . 2 1 1 2 . . 3 . Engine 5 | . . 1 . . . 2 . 1 1 . . . . Core 3 | . . . . . . . 1 . 1 . . 1 . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 22 | . 2 . 2 . . 2 5 4 . . 6 1 . Treads 3 | . . . . . . . . 1 . . 2 . . Leg 9 | . . . . . . 1 5 3 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 . . Flight 6 | . 2 . 2 . . 1 . . . . . 1 . Utility 35 | . 3 . 1 . . 8 3 1 6 4 1 7 1 Device 18 | . 1 . . . . 3 2 . 5 2 . 5 . Storage 2 | . 1 . . . . . . 1 . . . . . Processor 7 | . 1 . . . . 1 . . 1 1 1 1 1 Hackware 3 | . . . . . . 3 . . . . . . . Protection 5 | . . . 1 . . 1 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 17 | . 1 . 1 . 1 5 3 2 1 1 1 1 . Energy Gun 2 | . . . 1 . . . 1 . . . . . . Energy Cannon 10 | . . . . . 1 4 1 . 1 1 1 1 . Ballistic Gun 2 | . . . . . . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . . . Parts Lost 30 | . . 4 1 . . 5 2 2 . . 6 7 3 Power 5 | . . 1 . . . . 1 1 . . 1 1 . Propulsion 6 | . . . 1 . . 2 . 1 . . . 1 1 Utility 12 | . . 1 . . . 2 . . . . 4 3 2 Weapon 7 | . . 2 . . . 1 1 . . . 1 2 . Highest Loss Streak 6 | . . 4 1 . . 3 1 2 . . 3 6 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 95 94 44 44 36 47 82 93 72 84 69 71 28 Engine 4 | . 14 12 . . . . . 7 2 5 5 . . Leg 13 | . 18 . . . . . 21 24 13 11 3 . . Hover 1 | . . . . . . . . . . . 1 17 . Flight 4 | . 9 28 22 22 18 8 1 . . . . . 1 Device 10 | . 14 14 11 11 9 9 6 4 16 21 17 22 6 Storage 2 | . 9 . . . . . . 4 6 5 5 . . Processor 3 | . 1 12 . . . 6 1 . 1 11 10 7 14 Hackware 16 | . . . . . . 15 27 27 15 11 11 8 5 Protection 5 | . . . 11 11 2 3 9 9 1 5 . 2 . Energy Gun 4 | . 14 12 . . . . 7 5 . . . . . Energy Cannon 4 | . . . . . 6 3 6 5 1 8 4 5 . Ballistic Gun 2 | . 10 . . . . . . 3 9 . . . . Peak Build Rating 92 | . 7 7 7 5 8 25 30 45 57 50 66 92 43 Average Rating 31 | . 6 6 5 5 6 15 27 34 49 47 55 70 29 On Entrance 22 | 6 6 7 3 5 5 7 22 30 37 43 50 56 39 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 11 17 6 8 8 8 13 14 37 44 43 43 45 3 Greatest Support 140 | 20 20 8 8 8 8 11 51 51 34 34 140 45 7 Greatest Overweight (x) 12 | . 5 . . . 2 2 1 12 1 1 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 5 5 5 5 5 5 10 10 10 10 10 5 Average Capacity 6 | . 7 5 5 5 5 5 5 7 10 10 10 5 5 Most Carried 10 | . 8 5 5 5 5 5 5 10 10 6 10 8 5 Average Carried 5 | . 5 4 4 4 4 4 4 5 7 5 8 4 5 Final Capacity 10 | 8 5 5 5 5 5 5 5 10 10 10 10 5 5 Final Carried 10 | 6 5 5 4 5 5 5 5 10 7 5 10 5 5 Class Distribution -------------------- 71% | Hacker-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Matter Collected 1069 | 200 71 20 . 35 . 145 135 20 200 . 101 81 61 Remotely . | . . . . . . . . . . . . . . Salvage Created 923 | . 119 . . . . 14 302 . 200 . . 288 . Parts 60 | . 11 . . . . 3 12 . 12 . . 22 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Combat Hostiles Destroyed 12 | . 4 . . . . . 1 . 1 . . 6 . Guns 6 | . 4 . . . . . 1 . 1 . . . . Cannons 5 | . . . . . . . . . . . . 5 . Classes Destroyed 10 | . 3 . . . . 1 2 . 1 . . 3 . Builder 1 | . . . . . . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 5 | . . . . . . . 4 . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 3 | . 3 . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . 3 . Grunt 1 | . 1 . . . . . . . . . . . . Sentry 3 | . . . . . . . 1 . 1 . . 1 . Programmer 2 | . . . . . . . . . . . . 2 . Best Kill Streak 6 | . 3 . . . . 1 2 . 2 . . 6 . Combat Bots Only 5 | . 3 . . . . . 1 . 1 . . 5 . Max Kills in Single Turn 2 | . 1 . . . . 1 1 . 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Hostile Shots Fired 458 | . 22 . 36 . 14 51 14 50 35 . 44 77 115 Missed 182 | . 5 . 21 . 5 11 5 27 9 . 18 31 50 Damage Taken 5373 | . 150 236 168 . 89 581 132 421 235 . 1212 1063 1086 Core 1759 | . 43 . 41 . 33 281 30 33 42 . 95 288 873 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 10 | . . . . . . . . . 10 . . . . Core Remaining (%) 81 | 100 . 82 . 89 . . . 31 95 . 90 . . Volleys Fired 105 | . 13 17 . . 9 21 12 . 10 . 3 20 . Largest 2 | . 2 1 . . 1 1 2 . 2 . 1 2 . Hottest 188 | . 140 100 . . 60 60 128 . 72 . 90 188 . Shots Fired 132 | . 22 17 . . 9 21 16 1 17 . 3 26 . Gun 50 | . 19 2 . . . . 12 1 16 . . . . Cannon 64 | . . . . . 9 21 4 . 1 . 3 26 . Launcher . | . . . . . . . . . . . . . . Special 18 | . 3 15 . . . . . . . . . . . Kinetic 24 | . 7 . . . . . . 1 16 . . . . Thermal 103 | . 15 17 . . 9 21 12 . . . 3 26 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . 4 . 1 . . . . Robot Hit Streak 8 | . 7 . . . . 2 8 3 7 . 3 4 . Robot Miss Streak 6 | . 2 3 . . . 4 6 . 5 . . 6 . Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 54 | . 13 . . . . 2 17 1 8 . 3 10 . Core Hits 37 | . 7 . . . . 1 16 . 5 . . 8 . Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 . . . . 1 . Meltdown 1 | . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . 1 . . . . . . Melee Attacks 5 | . . . . . . 3 2 . . . . . . Impact 3 | . . . . . . 3 . . . . . . . Slashing 2 | . . . . . . . 2 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1471 | . 173 . . . . 67 309 43 286 . 102 491 . Guns 591 | . 125 . . . . . 147 33 286 . . . . Cannons 732 | . . . . . . 67 105 . . . 101 459 . Explosions 32 | . . . . . . . . . . . . 32 . Melee 57 | . . . . . . . 57 . . . . . . Ramming 11 | . . . . . . . . 10 . . 1 . . Kinetic 357 | . 38 . . . . . . 33 286 . . . . Thermal 909 | . 135 . . . . 67 147 . . . 101 459 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 137 | . . . . . . . 105 . . . . 32 . Impact . | . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 57 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . 12 . . . . 1 1 1 . . . . Average Corruption 1 | . . 12 . . . . 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . 1 . . . . 3 9 . . . . . Message Errors 2 | . . . . . . . . 2 . . . . . Matter Fused 3 | . . . . . . . 1 2 . . . . . Heat Flow Errors 2 | . . . . . . . 1 1 . . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . . Data Loss (minor) 2 | . . 1 . . . . 1 . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 5 | . . . . . . . . . . . . 5 . Projectiles 5 | . . . . . . . . . . . . 5 . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . . . 34 . Shots 1 | . . . . . . . . . . . . 1 . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . 1 . . 1 . . Kicked 1 | . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 384 | . 88 274 . . 10 335 188 175 96 . . 384 . Average Temperature 77 | . 32 120 . . 5 49 39 80 33 . . 107 . Received Heat Transfer 615 | . . . 9 . 18 189 27 60 48 . 117 75 72 Effects 1 | . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . . . . . 2 . Heat Transferred 1274 | . 300 . . . . 111 180 . . . 111 572 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Peak Influence 228 | . 114 53 166 64 71 120 56 . 110 53 37 228 . Initial 64 | . . 44 4 64 24 29 46 . . 53 37 7 . Average 51 | . 41 45 67 64 40 70 30 . 36 53 13 88 . Maximum Alert Level 1 | . . . . . . . . . . . . 1 . Low Security (%) 97 | . 100 100 100 100 100 100 100 . 100 100 100 83 . Level 1 2 | . . . . . . . . . . . . 16 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 1 . . 1 . 1 4 . Investigation . | . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . 1 . Reinforcement 6 | . 1 . . . . 1 . . . . 1 3 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Distress Signals 2 | . . . 1 . . 1 . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . 1 . Times Spotted 103 | . 8 . 11 . 9 14 1 6 5 . 6 17 26 Peak Tracking Total 11 | . 3 . 6 . 10 8 1 6 2 . 6 11 11 Tactical Retreats 13 | . . . 2 . . 3 . . . . 1 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Traps Triggered 1 | . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Machines Disabled 9 | . . 1 . . . 5 . . 2 . . 1 . Max in Single Turn 1 | . . 1 . . . 1 . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Machines Accessed 14 | . 2 . 1 . . 2 7 1 . 1 . . . Terminals 9 | . 2 . 1 . . 2 3 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 47 | . 2 . 1 . . 4 34 4 . 2 . . . Successful 29 | . 1 . 1 . . 3 19 4 . 1 . . . Failed 18 | . 1 . . . . 1 15 . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . . . 3 . 1 . . . . . Terminals 34 | . 2 . 1 . . 4 25 . . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 9 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 23 | . 1 . 1 . . 3 13 4 . 1 . . . Record 4 | . . . . . . . . 4 . . . . . Part Schematic 3 | . . . . . . . 3 . . . . . . Robot Analysis 2 | . . . . . . 1 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . 1 2 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 6 . . . . . . Retrieve Components 6 | . . . . . . . 6 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 7 | . . . . . . 2 5 . . . . . . Full Trace Events 3 | . . . . . . . 3 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 8 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 3 | . . . . . . 1 . . 2 . . . . EXPLORE 3 | . . . . . . 1 . . 2 . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Robot Analysis Total 2 | . . . . . . 1 1 . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 Drone Launches 4 | . . . . . . 2 . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Turns Passed 4337 | . 288 212 125 163 67 384 612 1445 285 118 119 412 107 Spaces Moved 4372 | 1 306 80 316 437 66 532 522 1071 140 63 65 551 222 Core 335 | . 1 . . . 6 87 1 2 . . . 79 159 Treads 98 | . . . . . . . . 63 . . 35 . . Legs 1690 | 1 127 . . . . 15 317 1006 140 63 21 . . Wheels . | . . . . . . . . . . . . . . Hover 449 | . . . . . . . . . . . 9 440 . Flight 1800 | . 178 80 316 437 60 430 204 . . . . 32 63 Fastest Speed 34 | 120 37 37 34 37 37 35 35 130 130 130 60 40 40 Average Speed 81 | 120 72 37 34 37 47 44 92 132 175 178 145 58 47 Slowest Speed 650 | 120 300 37 37 37 150 150 130 650 200 200 220 74 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 28 | . . . 4 . 5 15 2 . . . . . 2 Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . Exploration Rate (%) 42 | 2 55 11 38 92 9 71 83 75 9 2 89 16 44 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 8 | . 1 . 1 . 1 1 . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . . 1 . . . . . . Scrap Searched 8 | . . 1 . 2 . . . 4 . . . . 1 Spaces Dug 11 | . 1 3 . . 3 1 . . . . . 3 . Terrain Destroyed 47 | . 1 10 . . 5 6 . . 13 . . 12 . Melee . | . . . . . . . . . . . . . . Projectile 47 | . 1 10 . . 5 6 . . 13 . . 12 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Upp Total 4944 | . 344 214 327 437 88 637 631 1095 174 68 85 623 221 Wait 291 | . 11 115 6 . 13 62 68 . 3 . . 13 . Move 4309 | . 305 79 308 436 57 503 518 1070 139 62 64 550 218 Hop 22 | . . . 3 . 3 13 1 . . . . . 2 Pick Up 36 | . 2 1 2 1 2 5 6 3 3 . 3 8 . Fast Attach 51 | . 5 . 1 . . 10 7 8 3 3 7 6 1 Attach 23 | . . . 2 . 1 6 2 . 5 2 1 4 . Detach 35 | . 2 . 1 . 1 6 3 6 6 1 3 6 . Swap 10 | . 1 1 1 . . 1 3 . 1 . . 2 . Drop 55 | . 5 1 3 . 2 7 9 7 4 . 3 14 . Fire 105 | . 13 17 . . 9 21 12 . 10 . 3 20 . Melee 5 | . . . . . . 3 2 . . . . . . Ram 1 | . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Discovered new exit (range 10) 289 | -10/Materials | Entered Mines 292 | -10/Mines | Discovered new exit (range 15) 319 | -10/Mines | Build established: Mutant 445 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 487 | -10/Mines | Crushed by falling debris 487 | -10/Mines | System corruption reached 10% 501 | -10/Mines | Entered Materials 501 | -9/Materials | Evolved 2 slots: Utility x2 518 | -9/Materials | Lost 4 parts (1p1u2w) 567 | -9/Materials | Identified exit to Mines 590 | -9/Materials | Discovered new exit (range 15) 626 | -9/Materials | Entered Mines 648 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 676 | -9/Mines | Discovered new exit (range 6) 779 | -9/Mines | Discovered new exit (range 11) 789 | -9/Mines | Entered Materials 789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 790 | -8/Materials | Identified exit to Storage 856 | -8/Materials | Entered Storage 986 | -8/Storage | Lost 3 parts (2n1w) 1193 | -8/Storage | Core integrity fell below 50% 1239 | -8/Storage | Used back door to open Recycling access 1239 | -8/Storage | Discovered new exit (range 5) 1240 | -8/Storage | Identified exit to Recycling 1240 | -8/Storage | Entered Recycling 1253 | -8/Recycling | Build established: Hacker-Mutant 1287 | -8/Recycling | Discovered new exit (range 5) 1289 | -8/Recycling | Identified exit to Factory 1821 | -8/Recycling | Scanned before Scraplab entrance 1840 | -8/Recycling | Entered Scraplab 1851 | -8/Recycling | Discovered new exit (range 2) 1852 | -8/Recycling | Entered Scraptown 2161 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2173 | -8/Scraptown | Visited Symbiants 2211 | -8/Scraptown | Visited Assassins FH 2229 | -8/Scraptown | Visited Science Testing Area 2251 | -8/Scraptown | Visited Fellowship of the Rings 2278 | -8/Scraptown | Visited Bundlers 2336 | -8/Scraptown | Visited IN-MT5's Study 2496 | -8/Scraptown | Discovered exit to Factory (range 7) 2818 | -8/Scraptown | Visited CPS Storage 2836 | -8/Scraptown | Visited UFD Registry 2836 | -8/Scraptown | Registered with UFD as "Flakunit" 2890 | -8/Scraptown | Visited Modified Component R&D 3088 | -8/Scraptown | Visited Scrapoid Pod Storage 3094 | -8/Scraptown | Found Scrapoid Pod 3121 | -8/Scraptown | Visited Research Penetration Think Tank 3195 | -8/Scraptown | Found Scrap Suit 3256 | -8/Scraptown | Discovered exit to Factory (range 5) 3278 | -8/Scraptown | Attacked by Scraptown defenders 3297 | -8/Scraptown | Entered Factory 3297 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3441 | -6/Factory | Discovered new exit (range 8) 3493 | -6/Factory | Identified exit to Factory 3582 | -6/Factory | Entered another Factory area 3582 | -5/Factory | Evolved 2 slots: Utility x2 3698 | -5/Factory | Identified exit to DSF 3700 | -5/Factory | Entered DSF 3745 | -5/DSF | Additional patrols routed to DSF 3769 | -5/DSF | Lost 3 parts (2u1w) 3797 | -5/DSF | Discovered new exit (range 14) 3819 | -5/DSF | Entered Factory 3819 | -4/Factory | Evolved 2 slots: Propulsion x2 3843 | -4/Factory | Lost 3 parts (1p2u) 4195 | -4/Factory | Lost 6 parts (1p1n2u2w) 4228 | -4/Factory | Discovered new exit (range 9) 4231 | -4/Factory | Identified exit to Upper Caves 4231 | -4/Factory | Entered Upper Caves 4249 | -4/Upper Caves | Learned 12 Research zone layouts 4279 | -4/Upper Caves | Core integrity fell below 50% 4289 | -4/Upper Caves | Lost 3 parts (1n2u) 4311 | -4/Upper Caves | Spotted B-86 Titan 4313 | -4/Upper Caves | Core integrity fell below 20% 4338 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04242_ Found Hardcell Cannon. 04242_ Found Lgt. Fission Core. 04242_ Found 58 Matter. 04243_ Acquired 58 matter. 04243_ Acquired Imp. Salvage Targeting Computer. 04245_ Adv. Sensor Array destroyed. 04249_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x12). 04257_ Penetrated by Slug. 04257_ Power Amplifier destroyed. 04257_ Slug penetrates Wall. 04257_ Slug penetrates S-27 Virus. 04257_ S-27 Virus destroyed. 04257_ Slug penetrates Wall. 04258_ Impulse Thruster destroyed. 04274_ PB-AUI(k) breaks down the debris. 04277_ PB-AUI(k) destroyed. 04311_ Penetrated by Slug. 04311_ Slug penetrates Wall. 04328_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????##???? | | ???????????????????????????????????????????# #???? | | ??????????????????????????????????????????? ##??? | | ??????????????????????????????????????????? #?? | | ??????????????????????####?????????###????# #? | | ?????????????????????## ##?####?## #????# #?? | | ?????????????????????# ### ### #?### #??# | | ?????????????????####?# ## ### #??# | | ????????????????## ##?# #?## #### | | ???????????????## ### sss ### ## | | ??????????????## s | | ?????????????## ## ## $ | | ?????????????# @ #### "" | | ?????????????# ###### ##?# #" | | ?????????????##??????# #??# " | | ?????????????????????# ###??# | | ?????????????????????### #?# ### % | | ???????????????????????###?# ## #?### ## | | ???????????????????????????#??# ????## #### | | ?????????????????????????????? ?????## ##?#"# | | ????????????????????????????? # ??????###??# #### | | ???????????????????????????? ##???????????##???# | | ??????????????????????????? #?#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 6 Corruption Containment 12 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 40 Recoil Reduction 8 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Recycling | Hacked Plasma Cannon | -8/Recycling | Hacked Assault Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed StasisTerrabombChainsword Manual? 0 Play Time 01:15:50 Cumulative 110.3 hours Start 2025.01.24 @ 19:53:54 End 2025.01.24 @ 21:12:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc62bd2c-6572-4025-b670-28a35cf363ff