Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 16:53:30 Player: parasect Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (352) 1760 Value Destroyed (14911) 14911 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (7510) 7510 TOTAL SCORE: 33101 Bonus ------- High Alert Combat Kills 1307 Follower Combat Kills 368 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2640 Friendly Fire -105 Cogmind --------- Core Integrity 770/1150 Matter 244/300 Energy 370/370 System Corruption 1% Temperature Cool (0) Movement Walking (105) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Fission Core > --- PROPULSION (6) --- Heavy Treads Myomer Leg Advanced VSS Leg Field Propulsion Array > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Graphene Brace Long-range Tractor Beam > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Antimatter Reactor Long-range Terrain Scanner Layered Light Armor Plating Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Layered Heavy Armor Plating Improved Remote Force Field > --- WEAPON ----------- Vortex Shotgun Mass Driver Mass Driver > --- INVENTORY -------- Neutrino Core Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Energy Well Matter Compressor Improved Sensor Array Long-range Terrain Scanner Precision Matter Filter Makeshift Transmission Jammer Makeshift Ablative Armor Force Field Force Field KE Penetrator Enhanced Gauss Cannon Heavy Rocket Launcher Vortex Catalyst Activator CR-A16's Pointy Stick [Rating: 108] Favorites ----------- Power Light Fission Core Engine Makeshift Power Source Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 Utility 6 | . . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 1 10 . 24 2 26 10 1 17 6 10 1 3 1 2 10 3 13 4 7 29 1 2 12 12 19 Power 24 | . . . 2 . 2 1 . 3 . . 1 . . . 3 . 2 1 . 4 . 1 1 . 3 Engine 12 | . . . 2 . 2 1 . 2 . . 1 . . . . . 1 1 . 1 . . . . 1 Core 11 | . . . . . . . . 1 . . . . . . 3 . 1 . . 3 . 1 . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 65 | . 4 . 6 1 10 4 . 6 4 2 . 1 . . 3 . 3 . . 7 . . 5 4 5 Treads 54 | . . . 3 1 10 4 . 6 4 2 . 1 . . 3 . 3 . . 7 . . 5 4 1 Leg 9 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 72 | 1 3 . 8 . 5 3 . 6 1 5 . 1 1 1 2 1 5 1 5 9 . . 3 4 7 Device 37 | 1 1 . 2 . 1 1 . 2 . 3 . 1 . 1 2 1 2 . 2 8 . . 1 4 4 Storage 7 | . 2 . 2 . 1 . . 1 . . . . . . . . . . . 1 . . . . . Processor 9 | . . . . . . . . 2 . 1 . . . . . . 2 . 1 . . . . . 3 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 18 | . . . 4 . 3 1 . 1 1 1 . . 1 . . . 1 1 2 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | . 3 . 8 1 9 2 1 2 1 3 . 1 . 1 2 2 3 2 2 9 1 1 3 4 4 Energy Gun 8 | . . . 5 . 1 . . . . . . . . . . . . . . . . . 1 . 1 Energy Cannon 4 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . Ballistic Gun 29 | . 3 . 2 . 7 1 1 1 . 1 . 1 . . 1 2 2 . 1 1 . 1 . 2 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . . Launcher 8 | . . . 1 1 1 . . 1 . . . . . . . . 1 1 . 1 . . . 1 . Special Weapon 4 | . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 1 . . . . . . . . . . . . 2 1 2 . . 3 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Lost 54 | . . . 1 . 1 2 1 11 . . . . . . 1 . 6 . . 6 . . 3 14 8 Power 7 | . . . . . . . . 3 . . . . . . . . 1 . . 1 . . . 1 1 Propulsion 16 | . . . . . . 1 . 4 . . . . . . . . 3 . . 3 . . 1 3 1 Utility 20 | . . . 1 . 1 1 . 3 . . . . . . . . 1 . . 2 . . 2 7 2 Weapon 11 | . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . 3 4 Highest Loss Streak 9 | . . . 1 . 1 2 1 5 . . . . . . 1 . 5 . . 3 . . 3 9 4 To Critical Strikes 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . Average Backups 22 | 6 8 11 16 20 24 22 24 23 24 24 25 25 25 25 24 25 24 24 24 24 24 23 23 17 3 Power . | 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . 1 . . 1 . 1 1 1 1 . Propulsion 5 | 4 2 4 4 5 7 8 11 9 9 9 10 9 9 9 7 6 4 3 3 2 4 4 3 2 . Utility 8 | . 3 5 6 6 6 6 5 6 9 7 8 8 9 9 9 10 9 10 10 10 11 10 10 8 1 Weapon 6 | 1 1 1 5 7 7 6 5 5 5 4 5 5 5 5 5 7 8 10 9 8 7 6 7 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 8 . 12 3 3 . 1 1 3 1 1 . . 1 1 . . 3 3 5 . . 2 5 5 Power 7 | . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . 1 1 1 Propulsion 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 23 | . 2 . 7 1 1 . . . 1 . . . . . 1 . . 2 2 2 . . . 3 1 Weapon 23 | . 3 . 4 1 1 . 1 1 1 1 1 . . . . . . 1 1 2 . . 1 1 3 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 99 99 100 97 100 99 100 100 100 100 99 99 99 99 99 99 100 99 96 78 40 Engine 5 | . 14 14 11 11 9 9 9 4 9 7 7 7 7 7 3 . 3 6 6 2 5 3 . . 1 Core 3 | . . . . . . . . 2 . . . . . . 8 13 8 6 6 7 5 6 7 1 3 Treads 24 | . . . 17 33 27 27 27 26 27 23 23 23 23 23 25 26 25 26 26 28 29 29 28 28 4 Leg 2 | . 28 28 15 . . . . . . . . . . . . . . . . . . . . . 8 Device 9 | . 14 14 10 11 18 9 16 9 . 6 7 7 7 6 6 6 5 6 7 12 11 16 14 4 4 Storage 7 | . 14 14 11 11 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 3 . Processor 14 | . . . . . . . . 12 18 22 23 23 23 23 20 20 20 20 20 17 17 17 17 13 10 Protection 5 | . . . 10 11 8 9 9 4 8 7 7 6 7 7 5 6 6 6 4 3 5 . 1 3 . Energy Gun 1 | . . . 9 11 9 9 6 . . . . . . . . . . . . . . . 2 . . Energy Cannon 3 | . . . . . . . . . . 3 7 7 7 7 5 5 4 1 5 3 4 5 2 . . Ballistic Gun 13 | . 27 28 12 10 17 15 20 26 26 19 12 14 8 13 12 12 13 13 13 11 11 6 4 1 1 Peak Build Rating 108 | 7 8 8 21 20 32 32 31 38 37 48 49 50 52 52 64 64 64 65 69 87 80 85 107 108 83 Average Rating 52 | 6 7 8 14 19 28 30 29 31 36 44 48 49 50 50 60 62 61 61 63 76 78 81 90 92 49 On Entrance 46 | 6 7 8 8 19 19 31 30 29 36 37 48 49 50 52 51 63 64 62 63 65 78 79 85 107 70 Avg Prop Armor Cover (%) 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 Naked Turns 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 Heaviest Build 175 | 14 30 30 101 61 110 111 110 110 106 137 137 114 127 127 129 129 133 119 133 137 136 149 175 170 43 Greatest Support 166 | 20 20 20 60 60 60 60 60 60 63 66 66 68 68 68 90 88 92 92 92 123 113 113 147 147 166 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 2 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 2 . Average Overweight (x) . | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 8 10 15 19 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 5 Most Carried 25 | 6 12 12 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 6 8 11 16 19 24 22 24 23 24 24 24 24 25 24 24 24 24 24 24 24 25 24 24 17 3 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 11 12 20 20 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 3 4 Class Distribution -------------------- 52% | Gunner 9% | Scavenger-Mutant 8% | Scavenger-Tank 8% | Scavenger-Skirmisher 8% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 12900 | 238 357 16 637 330 1372 558 234 1122 185 358 282 55 . 205 434 383 483 247 553 1752 254 356 823 1319 347 Remotely 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 80 Salvage Created 13725 | 177 482 . 1006 551 1926 733 256 1051 155 457 261 . . 172 582 784 236 . 512 1838 . 409 645 1137 355 Parts 661 | 15 40 . 61 43 98 46 14 54 14 21 3 . . 7 28 14 10 . 15 86 . 12 36 18 26 Haulers Intercepted 18 | . 1 . 4 . 5 . 1 . . 4 . . . . 1 . . . 1 1 . . . . . Recyclers Shooed 12 | . 1 . 6 . . . . . . 1 . . . . 2 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . . . . . . 7 . 8 8 4 15 . 2 12 . 15 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 289 | . 14 . 20 19 39 33 4 30 2 5 . . . 5 3 6 5 . 8 31 . 5 25 20 15 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 158 | . 14 . 12 13 24 15 4 22 2 1 . . . 1 2 . 4 . 5 17 . 4 11 4 3 Cannons 27 | . . . . . . . . . . 1 . . . . . . . . . 10 . 1 5 10 . AOE 97 | . . . 7 6 15 18 . 8 . 3 . . . 4 . 6 1 . 3 3 . . 9 5 9 Classes Destroyed 24 | 2 4 . 3 2 2 1 . 2 . . 1 . . . . . . . . 1 . . 4 2 . Worker 6 | . . . 2 . . . . . 1 1 . . . . 1 . . . . . . . . . 1 Builder 5 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . Tunneler 8 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Hauler 18 | . 1 . 4 . 5 . 1 . . 4 . . . . 1 . . . 1 1 . . . . . Recycler 9 | 1 . . 1 . 2 . . . . 1 . . . . 2 . . . . 2 . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 11 | . 2 . 3 . 1 . . 1 1 . . . . . 1 . . . . 2 . . . . . Swarmer 81 | . 6 . 8 9 7 19 . 5 . . . . . . . 6 . . . 4 . . 3 1 13 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Grunt 95 | . 8 . 8 7 19 7 2 8 . 3 . . . 4 . . 3 . 7 4 . 5 6 4 . Brawler 10 | . . . . 1 3 . . 3 . . . . . . . . . . . . . . . 3 . Duelist 10 | . . . . 2 1 . . 2 . . . . . . . . . . 1 . . . . 4 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 34 | . . . 4 . 9 6 2 3 2 . . . . 1 . . . . . 6 . . . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . . 2 . . . . . . 1 . 2 . . 5 . . 1 4 . Programmer 28 | . . . . . . 1 . 6 . 2 . . . . 2 . . . . 11 . . 5 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Packrat 9 | . . . . . . . . . . . 2 . . . . 5 . . . . . 2 . . . Samaritan 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Best Kill Streak 16 | 4 3 . 5 3 8 12 2 5 1 5 . . . 4 5 3 3 . 5 5 . 4 16 8 5 Combat Bots Only 16 | . 3 . 4 3 4 12 2 5 1 3 . . . 4 1 3 3 . 5 5 . 4 16 8 5 Max Kills in Single Turn 5 | 2 2 . 3 3 2 4 1 3 1 2 1 . . 2 1 2 1 . 2 3 . 1 3 4 5 Gunslinging 1 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 3 2 4 . 3 . 2 . . . 2 . 2 1 . 2 2 . . 3 3 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1483 | . 60 1 67 31 123 113 18 163 6 23 . . . 38 55 21 105 . 37 184 6 22 115 196 99 Missed 395 | . 12 1 17 13 36 34 4 54 3 5 . . . 8 11 7 25 . 8 48 1 5 34 40 29 Hits 1088 | . 48 . 50 18 87 79 14 109 3 18 . . . 30 44 14 80 . 29 136 5 17 81 156 70 Melee 50 | . . . . 1 . . . 10 . . . . . . . . . . 1 . . . 4 34 . Projectile 1038 | . 48 . 50 17 87 79 14 99 3 18 . . . 30 44 14 80 . 28 136 5 17 77 122 70 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Critical Strikes 49 | . . . . . 3 4 . 3 . 1 . . . 3 . . 1 . 2 12 . . 5 14 1 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 17492 | . 457 . 592 185 1183 1012 151 1561 54 305 . . . 385 716 226 1200 . 454 2507 73 186 1456 3194 1595 Core 1725 | . 61 . 59 16 121 67 19 224 12 11 . . . 19 89 . 105 . 70 94 . . 144 234 380 Absorbed by Shields 3379 | . . . . . 276 21 56 175 . . . . . 17 . 34 310 . 128 549 . 136 565 1112 . Reduced by Siege Mode 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 Redirected to Shielding 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . Ignored by Resistances 295 | . . . . . . . . . . 36 . . . . 98 . . . . 161 . . . . . Regen/Repaired (Parts) 356 | . 37 . 72 . 119 . . . . . . . . . . . . . . . . . 128 . . Core Remaining (%) 70 | 100 . 75 . 81 . . . . 19 . . . . 95 . . . . 68 . . . . 52 . Volleys Fired 1052 | 17 45 1 82 26 98 60 13 78 11 25 13 16 1 45 50 48 40 14 122 109 14 26 34 49 15 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 1 1 1 3 3 1 3 1 3 3 1 3 3 3 2 Hottest 165 | 40 40 40 84 84 109 109 109 73 73 143 90 90 5 143 143 90 91 5 151 165 90 151 154 154 70 Shots Fired 1985 | 34 90 2 152 48 251 128 40 189 33 56 14 16 1 50 87 49 66 14 149 237 16 50 61 123 29 Gun 1359 | 34 90 2 145 44 232 117 40 178 33 41 . . . 5 65 1 48 . 40 126 1 23 23 43 28 Cannon 515 | . . . . . . . . . . 11 14 16 . 40 17 40 15 . 107 102 15 27 33 78 . Launcher 75 | . . . 7 4 19 11 . 11 . 3 . . . 5 . 8 3 . . . . . 1 2 1 Special 36 | . . . . . . . . . . 1 . . 1 . 5 . . 14 2 9 . . 4 . . Kinetic 1295 | 34 90 2 89 22 156 70 31 178 33 41 . . . 5 65 1 48 . 40 185 1 23 33 120 28 Thermal 555 | . . . 56 22 76 47 9 . . 11 14 16 . 40 17 40 15 . 107 43 15 27 . . . Explosive 81 | . . . 7 4 19 11 . 11 . 3 . . . 5 . 8 3 . 2 4 . . 4 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . 23 3 1 Robot Hit Streak 31 | 10 14 . 24 13 31 17 9 19 6 9 9 . 10 13 10 11 8 4 11 16 . 8 7 19 8 Robot Miss Streak 5 | 2 5 2 4 2 4 4 2 5 3 2 . . . 4 3 3 4 2 3 4 . 2 5 3 2 Penetration Max 2 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 2 1 Secondary Targets 24 | . 3 . 2 2 2 5 . 7 . . . . . . . . . . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . 1 . . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 1159 | 25 56 . 100 28 171 68 29 129 20 39 4 . 1 8 49 22 34 4 42 154 . 28 37 84 27 Core Hits 666 | 8 28 . 46 27 90 49 9 60 11 19 3 . . 13 21 22 17 . 27 79 . 13 54 49 21 Critical Kills 7 | . . . . . . . . . . . 1 . . . 2 . . . . 3 . . . . 1 Critical Parts Destroyed 14 | . . . . . 1 . . . . . . . . . . . 1 . . 2 . . 5 . 5 Critical Strikes 52 | . . . 7 . 10 3 . . . . 1 . . . 2 . 1 . 1 9 . . 6 2 10 Burn 19 | . . . 7 . 9 3 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . Destroy 12 | . . . . . 1 . . . . . . . . . 1 . 1 . . 3 . . . . 6 Blast 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Sever 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Melee Attacks 53 | . . . . . . 17 . . 1 1 . . . . . . . . 1 2 . . . 15 16 Impact 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 8 1 Piercing 24 | . . . . . . . . . . . . . . . . . . . . 2 . . . 7 15 Sneak Attacks 6 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36647 | 185 629 . 1930 815 4799 2256 500 3233 315 1144 129 . . 756 849 1102 933 . 1577 4612 . 734 4182 4108 1859 Guns 16608 | 185 627 . 1463 479 2805 1060 500 1951 289 525 . . . 67 749 . 527 . 712 1949 . 454 1283 809 174 Cannons 6069 | . . . . . . . . . . 252 129 . . 96 100 674 . . 252 1860 . 280 869 1557 . Explosions 12570 | . . . 447 336 1961 1196 . 1282 . 330 . . . 593 . 428 406 . 491 587 . . 1951 1293 1269 Melee 983 | . . . . . . . . . . . . . . . . . . . 56 62 . . . 449 416 Ramming 120 | . 2 . 20 . 33 . . . 26 37 . . . . . . . . . 2 . . . . . Kinetic 16376 | 185 627 . 759 149 1699 729 354 1951 289 525 . . . 67 749 . 527 . 712 3219 . 454 869 2338 174 Thermal 6298 | . . . 704 348 1106 331 146 . . 252 129 . . 96 100 674 . . 252 590 . 280 847 . 443 Explosive 9143 | . . . 447 318 1961 1196 . 1282 . 330 . . . 593 . 428 406 . 491 587 . . 1104 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 703 | . . . . . . . . . . . . . . . . . . . 122 152 . . 79 350 . Piercing 577 | . . . . . . . . . . . . . . . . . . . . 62 . . . 99 416 Entropic 3430 | . . . . . . . . . . . . . . . . . . . . . . . 1283 1321 826 Highest Corruption 41 | . . . . . . 1 1 4 4 1 1 1 . . 1 1 1 . . 7 7 7 11 41 1 Average Corruption 4 | . . . . . . 1 1 2 4 1 1 1 . . 1 1 1 . . 6 7 7 5 17 1 Corruption Purged 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 324 | . . . . . . 4 2 33 10 2 19 6 . . 5 15 10 . . 56 30 58 10 63 1 Message Errors 82 | . . . . . . 2 . 12 1 . 4 1 . . 2 1 3 . . 8 13 13 3 19 . Matter Fused 87 | . . . . . . 2 1 9 2 . 5 1 . . . 5 1 . . 15 5 19 2 20 . Heat Flow Errors 34 | . . . . . . . . . 2 1 2 2 . . . 2 2 . . 8 . 6 . 8 1 Energy Discharges 40 | . . . . . . . . 4 3 . 6 1 . . 2 1 1 . . 6 3 2 2 9 . Parts Rejected 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Data Loss (minor) 34 | . . . . . . . . 3 . 1 . 1 . . . 3 1 . . 6 4 10 . 5 . Data Loss (major) 16 | . . . . . . . . 1 2 . . . . . . 1 1 . . 4 2 3 1 1 . Misfires 13 | . . . . . . . 1 . . . 1 . . . 1 1 1 . . 1 2 4 1 . . Alerts 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . Weapon Failures 8 | . . . . . . . . 2 . . . . . . . . . . . 6 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1136 | . . . 8 8 77 73 . 66 . 8 29 . . . . 92 13 . 24 36 . . 193 142 367 Projectiles 287 | . . . . . . . . . . . 29 . . . . 92 . . . 19 . . 128 19 . Explosions 562 | . . . 8 8 72 73 . 66 . 8 . . . . . . 13 . 24 17 . . 65 58 150 Melee 287 | . . . . . 5 . . . . . . . . . . . . . . . . . . 65 217 Knockbacks 22 | . . . . . 1 . . . . . . . . . . . . . . 4 . . 7 10 . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . . . . 4 . . 6 9 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Self-Inflicted Damage 1310 | . . . . . 201 91 . 110 . 61 . . . 48 . 48 98 . . . . . 167 178 308 Shots 29 | . . . . . 8 4 . 5 . 1 . . . 1 . 1 3 . . . . . 2 1 3 Rammed 6 | . . . . . 1 . . . 2 2 . . . . . . . . . 1 . . . . . Targets Rammed 13 | . 2 . 4 . 2 . . . 2 2 . . . . . . . . . 1 . . . . . Kicked 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 18 . 138 108 335 115 155 89 261 259 190 240 . 208 381 232 262 . 319 455 102 242 431 414 138 Average Temperature 84 | . 9 . 36 40 73 35 46 15 63 63 49 85 . 71 96 74 71 . 79 113 46 59 163 154 70 Received Heat Transfer 2451 | . 135 . 207 39 491 360 61 149 . 54 . . . 151 . . 68 . 180 218 . 70 28 204 36 Effects 23 | . . . . . 2 . . . 1 . . . . . 2 . . . 4 5 . . 4 5 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 1 . Interference 12 | . . . . . 2 . . . 1 . . . . . . . . . 3 2 . . 2 2 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . . . . . 1 . . . 1 . . . 1 2 . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Parts Melted 16 | . . . 2 . 2 1 . . . . 3 . . . 3 . . . 2 3 . . . . . Heat Transferred 10745 | . . . 2146 642 2664 814 259 . . 350 200 . . 150 150 1050 . . 400 898 . 296 476 . 250 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . 1 1 2 4 2 4 3 . . . . . . . . . . 2 . . . . 2 Low Security (%) 60 | 100 100 100 98 81 51 . . . . 100 . . . . 100 . . . . 65 . . . . 6 Level 1 10 | . . . 1 18 28 16 . . 1 . . . . . . . . . . 10 . . . . 66 Level 2 11 | . . . . . 19 7 100 16 30 . . . . . . . . . . 23 . . . . 27 Level 3 11 | . . . . . . 59 . 44 68 . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . 16 . 38 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1492 | 10 129 31 202 227 637 1386 675 1492 828 123 . . . . 61 . . . . 616 . . . . 614 Initial 727 | . . 31 . 55 64 212 675 417 727 123 . . . . . . . . . 64 . . . . 190 Average 300 | 2 60 1 89 120 247 854 646 980 669 27 . . . . 8 . . . . 180 . . . . 346 Influence Increases 9956 | 30 463 . 670 520 1239 1194 107 1245 226 296 . . . 110 177 160 120 . 236 996 . 140 589 455 983 Destroy 0b10 Robot/C 5940 | . 280 . 400 380 780 660 80 620 100 140 . . . 100 60 120 100 . 200 620 . 100 540 360 300 Destroy 0b10 Robot/NC 365 | 30 15 . 60 5 60 . 5 5 20 35 . . . . 30 20 . . 5 30 . . 5 25 15 Destroy Leader 956 | . 56 . 114 60 192 20 22 40 44 48 . . . 10 34 20 20 . 10 166 . 10 . 40 50 Allied During Kill 79 | . . . . . . . . 17 9 3 . . . . . . . . 6 . . . 44 . . Successful Hack 162 | . 22 . 8 . 5 . . 7 11 26 . . . . 23 . . . . 29 . . . . 31 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 315 | . . . . 30 45 30 . 15 15 15 . . . . 15 . . . . 45 . . . . 105 Anti-Garrison Action 850 | . . . . . . 400 . 450 . . . . . . . . . . . . . . . . . Destroy Structure 644 | . . . 43 30 112 84 . 91 12 29 . . . . 15 . . . . 106 . . . . 122 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 390 | . 30 . 15 15 45 . . . . . . . . . . . . . 15 . . 30 . 30 210 Influence Decreases 9347 | 30 382 81 528 497 1077 135 851 395 1445 568 1 . . 110 155 182 120 . 133 511 588 140 143 836 439 Entered New Map 2943 | . . 50 . 87 101 115 711 225 765 150 1 . . . . 9 . . . 39 219 . . 446 25 Time Decay 4994 | 30 382 31 528 410 666 . 130 . 230 418 . . . 110 145 173 110 . 93 412 369 140 63 260 294 Lost Part 470 | . . . . . 10 20 10 110 . . . . . . 10 . 10 . . 60 . . 30 130 80 Lost Ally 190 | . . . . . . . . 60 . . . . . . . . . . 40 . . . 50 . 40 Purge Threat 750 | . . . . . 300 . . . 450 . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . 3 . 5 . . . 4 13 . . . . 4 . . . . 12 . . . 1 5 Investigation 5 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . . . . . 4 . . . . 2 . . . . 5 . . . . 2 Reinforcement 18 | . . . 2 . 3 . . . 3 3 . . . . 2 . . . . 3 . . . . 2 Assault 6 | . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . 1 . Garrison 7 | . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 14 | . 1 . 1 . 4 . . 2 1 1 . . . . . . . . . 3 . . 1 . . Communications Jammed 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Times Spotted 415 | . 23 3 33 20 56 34 4 37 10 7 . . . 5 8 4 5 . 11 39 4 6 40 27 39 Peak Tracking Total 16 | . 5 3 4 4 6 8 2 5 2 3 . . . 4 3 3 3 . 5 4 4 5 16 9 7 Tactical Retreats 20 | . 1 . 1 1 2 . . . . . . . . . . . . . 1 . . 2 . 2 10 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 27 | . . . . . . 12 . 10 . 1 . . . . 1 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 33 | . . . . 2 3 7 . 7 1 1 . . . . 1 . . . . 3 . . 1 . 7 Max in Single Turn 4 | . . . . 1 2 1 . 2 . 1 . . . . 1 . . . . 1 . . 1 . 4 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Relay 9 | . . . . . . 5 . 4 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 79 | . 11 . 8 . 7 2 1 4 5 5 1 1 3 1 3 1 1 . . 15 . 1 3 . 6 Terminals 46 | . 8 . 5 . 4 2 . 4 5 2 . 1 . 1 2 . . . . 6 . 1 . . 5 Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Repair Stations 6 | . 1 . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . . Recycling Units 6 | . 2 . 1 . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 5 | . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . Total Hacks 200 | . 27 . 16 . 22 5 1 8 20 11 1 1 24 1 7 1 1 . . 33 . 1 3 . 17 Successful 108 | . 19 . 11 . 11 1 1 1 7 4 1 1 24 1 3 1 1 . . 8 . 1 3 . 9 Failed 91 | . 8 . 5 . 11 4 . 7 13 7 . . . . 4 . . . . 24 . . . . 8 Catastrophic 18 | . . . . . 5 1 . . 3 2 . . . . . . . . . 6 . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 65 | . 15 . 5 . 9 1 . . 13 3 . 1 . . 3 . . . . 8 . . 2 . 5 Terminals 116 | . 23 . 10 . 11 5 . 8 20 5 . 1 . 1 5 . . . . 12 . 1 . . 14 Fabricators 8 | . . . . . . . . . . 2 . . . . . . . . . 3 . . . . 3 Repair Stations 14 | . 2 . 2 . 3 . . . . . . . . . 2 . . . . 5 . . . . . Recycling Units 7 | . 2 . 1 . . . . . . . . . . . . . . . . 4 . . . . . Scanalyzers 19 | . . . 3 . 7 . . . . 2 . . . . . . . . . 7 . . . . . Garrison Access 6 | . . . . . 1 . 1 . . 2 . . . . . . . . . 2 . . . . . Terminal Hacks 69 | . 13 . 4 . 2 1 . 1 6 1 1 1 24 1 1 1 1 . . 1 . 1 3 . 6 Record 11 | . . . . . . . . . . . . 1 6 1 . . . . . . . 1 2 . . Part Schematic 10 | . 2 . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 6 | . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 2 . . . . . . . . . 3 . . . . . . . . . . . 1 Open Door 5 | . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . Locate Traps 8 | . 3 . 2 . . . . . 1 1 . . . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . 2 . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . Scan Component 4 | . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Repair 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 3 . 6 . . . . . . . . . . . . . . 5 . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Analyze 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 8 | . . . 3 . 3 . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 . 2 . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 Terminals 9 | . 2 . 1 . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Botnet 6 | . 1 . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . 6 . 6 2 . 3 5 4 . . . 1 3 . . . . 15 . . . . 4 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . . . 1 . . . . . . . 8 . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Studies Acquired 8 | . . . 3 . 3 . . . . . . . . . . . . . . 2 . . . . . Parts Repaired 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Time 90 | . 26 . 26 . 38 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . . 1 2 . . 1 . 4 . . 10 . 4 . . . . . Non-combat 13 | . . . . . . . . . . 2 . . . . 4 . . 3 . 4 . . . . . Combat 9 | . . . . . . . . . 1 . . . 1 . . . . 7 . . . . . . . Robot Hacks Applied 23 | . . . . . . . . . 1 2 . . 1 . 4 . . 10 . 5 . . . . . parse_system 13 | . . . . . . . . . 1 . . . 1 . 1 . . 10 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_chute 8 | . . . . . . . . . . 2 . . . . 3 . . . . 3 . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 42 | . . . . . . 23 . 18 . 1 . . . . . . . . . . . . . . . Machine Destruction 38 | . . . . . . 19 . 18 . 1 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 4 . . . . . . . . . . . . . . 5 2 . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 18 | . . 3 . . . . . 4 . . . . . . . . . 3 . 1 . . 5 2 . Largest Group 5 | . . 3 . . . . . 4 1 1 . . . . . . . 3 3 1 . . 5 2 2 Highest-Rated Group 264 | . . 40 . . . . . 134 39 39 . . . . . . . 84 84 26 . . 264 94 94 Highest-Rated Ally 64 | . . 16 . . . . . 39 39 39 . . . . . . . 39 39 26 . . 64 47 47 Initial Warlord ECA Mod 16 | . . . . . . . 9 9 16 15 15 15 15 14 14 14 14 14 13 13 13 13 13 12 12 Total Orders 10 | . . . . . . . . 3 2 . . . . . . . . . . . . . 5 . . STAY 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . 2 1 . . . . . . . . . . . . . 2 . . Ally Attacks 111 | . . 14 . . . . . 16 23 6 . . . . . . . . 23 . . . 25 . 4 Total Damage 2039 | . . 173 . . . . . 250 242 104 . . . . . . . . 286 . . . 885 . 99 Kills 15 | . . 3 . . . . . 1 4 2 . . . . . . . . 2 . . . 3 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 32284 | 8 749 340 2176 935 1787 . . . . 1611 2170 1740 163 1515 1066 1942 2005 2809 3588 2251 1086 2013 1287 975 68 Sensors 25830 | . . . . . . . . . . 1563 2170 1740 163 1515 1066 1942 2003 2809 3587 2028 1086 2011 1285 837 25 Terrain 4813 | . . . . . . . . . . . . . . . . . . . 776 22 942 1790 1282 . 1 Seismic 5995 | 8 749 340 2176 935 1787 . . . . . . . . . . . . . . . . . . . . Jamming 2382 | . . . . . . . . . . 48 . . . . 27 . 2 . . 2125 . . . 138 42 Robot Analysis Total 6 | . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . . . . 1 1 . 2 . 1 . . 2 . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 41694 | 121 1065 856 2326 980 2549 1437 276 1994 497 1685 2172 1740 165 1568 1154 1968 2176 3135 4432 2555 1086 2066 1613 1426 652 Spaces Moved 17325 | 47 600 444 961 542 1013 572 110 794 211 768 1027 803 77 626 431 811 861 1308 1240 924 479 905 656 540 575 Core 211 | . . . . . . . . . . . . . . . . . . . . . . . . . 211 Treads 15246 | . . . 530 542 1013 572 110 794 211 768 1027 803 77 626 431 811 861 1308 1240 924 479 905 656 540 18 Legs 1822 | 47 600 444 431 . . . . . . . . . . . . . . . . . . . . . 300 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 160 160 200 200 200 200 200 200 200 200 208 208 212 225 225 235 235 164 214 214 166 166 50 Average Speed 203 | 120 139 190 196 160 200 200 200 200 200 200 200 204 208 208 216 225 229 235 235 217 214 214 215 214 84 Slowest Speed 326 | 120 190 190 240 200 200 200 200 240 200 240 240 208 208 208 225 225 235 235 235 233 214 214 242 326 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 80 76 68 84 94 79 13 82 30 26 95 85 70 74 14 82 87 88 97 27 64 93 89 63 19 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 9 | . 2 . 1 1 . . . . . . 1 1 1 . . . . 2 . . . . . . . Known Exits Taken 18 | . . 1 . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 1 . . . . . . 3 5 . 2 . 3 2 4 2 . 2 3 . 2 . Spaces Dug 119 | . . . . . . 13 . . . 9 7 5 . 9 11 7 14 . 15 9 5 6 . 6 3 Terrain Destroyed 1175 | . . . 53 31 126 61 . 85 . 28 10 16 . 106 14 117 50 . 130 58 15 20 63 121 71 Melee 19 | . . . . . . 13 . . . . . . . . . . . . . . . . . 3 3 Projectile 364 | . . . . . . . . . . 3 10 16 . 37 14 18 15 . 100 40 15 20 23 53 . AOE 790 | . . . 53 31 126 48 . 85 . 25 . . . 69 . 99 35 . 30 18 . . 40 64 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 22014 | 80 745 454 1252 605 1379 739 148 1082 269 871 1132 885 80 844 587 905 1000 1366 2611 1288 525 995 815 679 678 Wait 2485 | 16 68 8 83 18 166 36 9 127 22 26 85 58 . 159 64 27 58 12 1194 95 26 43 39 11 35 Move 17302 | 46 599 443 960 541 1013 571 110 793 210 767 1026 802 76 625 430 810 860 1307 1239 923 478 904 655 539 575 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | . 9 1 41 4 20 2 6 13 8 9 1 1 . 2 6 3 9 8 11 29 . 4 8 14 7 Fast Attach 91 | 1 1 . 2 . 5 3 . 6 1 4 . 2 . 2 2 1 6 4 4 13 2 1 8 6 17 Attach 80 | . . . 9 . 3 3 3 9 . 4 . . . . 3 . 7 1 . 11 . 3 7 11 6 Detach 24 | . . . 3 . . 2 1 2 . . . 1 . . 1 . 3 . . 2 . 1 4 2 2 Swap 350 | . 10 1 32 11 41 15 1 9 6 25 5 3 3 7 23 10 10 7 25 70 3 8 10 15 . Drop 241 | . 11 . 36 5 31 6 5 9 8 8 2 2 . 4 8 4 7 13 15 33 2 5 15 7 5 Fire 1052 | 17 45 1 82 26 98 60 13 78 11 25 13 16 1 45 50 48 40 14 122 109 14 26 34 49 15 Melee 53 | . . . . . . 17 . . 1 1 . . . . . . . . 1 2 . . . 15 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 2 . . . 2 2 . . . . . . . . . 1 . . . . . Escape Stasis 42 | . . . . . . 24 . 18 . . . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . . 18 . . . . . . . 2 . . . . . . 35 10 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat / *Exi / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 122 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired Assault Rifle 398 | -10/Materials | Discovered new exit (range 11) 511 | -10/Materials | Discovered new exit (range 14) 537 | -10/Materials | Discovered new exit (range 14) 1187 | -10/Materials | Entered Mines 1260 | -10/Mines | Discovered new exit (range 10) 1365 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1453 | -10/Mines | Identified exit to Exiles 1466 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1508 | -10/Mines | Identified exit to Materials 1579 | -10/Mines | Assembled infested the area 1631 | -10/Mines | Lost 3 allies 2043 | -10/Mines | Entered Materials 2043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2364 | -9/Materials | Discovered new exit (range 12) 2504 | -9/Materials | Build established: Scavenger-Mutant 3252 | -9/Materials | Discovered new exit (range 16) 3491 | -9/Materials | Repaired Lgt. Treads 3557 | -9/Materials | Discovered new exit (range 10) 4369 | -9/Materials | Entered Mines 4550 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4603 | -9/Mines | Discovered new exit (range 13) 4980 | -9/Mines | Discovered new exit (range 5) 5240 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5349 | -9/Mines | Entered Materials 5349 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5664 | -8/Materials | Build established: Scavenger-Tank 5760 | -8/Materials | Discovered new exit (range 14) 6910 | -8/Materials | Discovered new exit (range 15) 7028 | -8/Materials | Repaired Imp. Light Armor Plating 7349 | -8/Materials | First assault squad dispatched 7890 | -8/Materials | Build established: Tank 7898 | -8/Materials | Identified exit to Garrison 7898 | -8/Materials | Entered Garrison 7958 | -8/Garrison | Learned Materials security intel 7979 | -8/Garrison | Triggered checkpoint 8013 | -8/Garrison | Garrison Relay disabled 8099 | -8/Garrison | Triggered checkpoint 8133 | -8/Garrison | Triggered checkpoint 8152 | -8/Garrison | Triggered checkpoint 8183 | -8/Garrison | Destroyed 12 combat bots 8224 | -8/Garrison | Triggered checkpoint 8277 | -8/Garrison | Destroyed 7 combat bots 8278 | -8/Garrison | Garrison Relay disabled 8280 | -8/Garrison | Build established: Scavenger-Tank 8314 | -8/Garrison | Discovered new exit (range 8) 8647 | -8/Garrison | Build established: Scavenger-Mutant 8680 | -8/Garrison | Discovered new exit (range 14) 8711 | -8/Garrison | Triggered checkpoint 8791 | -8/Garrison | Garrison Relay disabled 8952 | -8/Garrison | Discovered new exit (range 8) 8996 | -8/Garrison | Triggered checkpoint 9020 | -8/Garrison | Build established: Scavenger-Tank 9031 | -8/Garrison | Triggered checkpoint 9143 | -8/Garrison | Garrison Relay disabled 9233 | -8/Garrison | Garrison Relay disabled 9335 | -8/Garrison | Entered Materials 9611 | -8/Materials | Identified exit to Garrison 9611 | -8/Materials | Entered Garrison 9651 | -8/Garrison | Triggered checkpoint 9785 | -8/Garrison | Triggered checkpoint 9789 | -8/Garrison | Triggered checkpoint 9854 | -8/Garrison | Triggered checkpoint 9918 | -8/Garrison | Lost 5 parts (1p2n2u) 9934 | -8/Garrison | Triggered checkpoint 9937 | -8/Garrison | Core integrity fell below 50% 10058 | -8/Garrison | Garrison Relay disabled 10096 | -8/Garrison | Triggered checkpoint 10112 | -8/Garrison | Discovered new exit (range 15) 10179 | -8/Garrison | Build established: Scavenger-Gunner 10408 | -8/Garrison | Garrison Relay disabled 10409 | -8/Garrison | Triggered checkpoint 10449 | -8/Garrison | Lost 3 parts (1p1n1u) 11069 | -8/Garrison | Triggered checkpoint 11133 | -8/Garrison | Garrison Relay disabled 11224 | -8/Garrison | Phase Generator disabled 11284 | -8/Garrison | Lost 3 allies 11351 | -8/Garrison | Discovered new exit (range 11) 11391 | -8/Garrison | Garrison Relay disabled 11605 | -8/Garrison | Entered Materials 11605 | -8/Materials | Accompanied by 1 ally 11629 | -8/Materials | Core integrity fell below 20% 11927 | -8/Materials | Met 7R-MNS 12076 | -8/Materials | Discovered new exit (range 8) 12102 | -8/Materials | Entered Factory 12102 | -7/Factory | Accompanied by 1 ally 12102 | -7/Factory | Evolved 2 slots: Utility x2 12103 | -7/Factory | Caught up to 7R-MNS 12263 | -7/Factory | Discovered new exit (range 10) 12279 | -7/Factory | Identified exit to Lower Caves 12318 | -7/Factory | Build established: Gunner 12318 | -7/Factory | Garrison activated, responded to threat 12732 | -7/Factory | Garrison activated, responded to threat 13511 | -7/Factory | Found Powered Armor 13787 | -7/Factory | Entered Lower Caves 13795 | -7/Lower Caves | Met a Warlord Commander 13796 | -7/Lower Caves | Learned location of Warlord (-5) 13797 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14794 | -7/Lower Caves | Encountered a Warlord checkpoint 15017 | -7/Lower Caves | Learned 8 Factory zone layouts 15540 | -7/Lower Caves | Discovered new exit (range 6) 15550 | -7/Lower Caves | Identified exit to Lower Caves 15959 | -7/Lower Caves | Entered another Lower Caves area 16112 | -7/Lower Caves | Discovered new exit (range 7) 16124 | -7/Lower Caves | Identified exit to Factory 16621 | -7/Lower Caves | Learned location of Zion (-6) 17308 | -7/Lower Caves | Discovered new exit (range 2) 17308 | -7/Lower Caves | Identified exit to Data Miner 17340 | -7/Lower Caves | Encountered a Warlord checkpoint 17699 | -7/Lower Caves | Entered Data Miner 17699 | -7/Data Miner | Discovered new exit (range 6) 17739 | -7/Data Miner | Met Data Miner 17784 | -7/Data Miner | Learned location of Section 7 (-2) 17784 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17815 | -7/Data Miner | Received God Mode back door access code from Data Miner 17858 | -7/Data Miner | Identified exit to Proximity Caves 17864 | -7/Data Miner | Entered Proximity Caves 18063 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18192 | -6/Proximity Caves | Learned location of 1 exit from Factory 19228 | -6/Proximity Caves | Discovered exit to Factory (range 7) 19432 | -6/Proximity Caves | Entered Factory 19432 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 19433 | -6/Factory | Identified exit to Factory 19434 | -6/Factory | Identified exit to Lower Caves 19820 | -6/Factory | Discovered exit to Factory (range 3) 20586 | -6/Factory | Entered Lower Caves 20840 | -6/Lower Caves | Learned Factory terminal intel 22336 | -6/Lower Caves | Encountered a Warlord checkpoint 22537 | -6/Lower Caves | Discovered new exit (range 3) 22542 | -6/Lower Caves | Identified exit to Lower Caves 22554 | -6/Lower Caves | Entered another Lower Caves area 22558 | -6/Lower Caves | Discovered exit to Factory (range 13) 23769 | -6/Lower Caves | Lost 5 parts (1p3n1w) 24287 | -6/Lower Caves | Discovered new exit (range 9) 24306 | -6/Lower Caves | Identified exit to Zion 24730 | -6/Lower Caves | Entered Zion 24768 | -6/Zion | Received a hallucinogenic algorithm 24898 | -6/Zion | Found CR-A16's Pointy Stick 24996 | -6/Zion | Discovered new exit (range 9) 25973 | -6/Zion | Given A8's code to call for help 26122 | -6/Zion | Found Prototype Special Weapon 26122 | -6/Zion | Identified RU-N14's Throwing Claymores 26129 | -6/Zion | Found RU-N14's Throwing Claymores 26230 | -6/Zion | Learned Factory emergency access door positions 26741 | -6/Zion | Met Imprinter 26857 | -6/Zion | Gained Derelict followers 27862 | -6/Zion | Identified exit to Proximity Caves 27865 | -6/Zion | Entered Proximity Caves 27865 | -5/Proximity Caves | Accompanied by 3 allies 28275 | -5/Proximity Caves | Learned Factory stockpile data 31451 | -5/Proximity Caves | Build established: Skirmisher 32239 | -5/Proximity Caves | Build established: Gunner 32297 | -5/Proximity Caves | Entered Factory 32297 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32298 | -5/Factory | Identified exit to Upper Caves 32301 | -5/Factory | Loaded intel: 28 terminal locations 32507 | -5/Factory | Central database locked down 33508 | -5/Factory | Discovered new exit (range 7) 33538 | -5/Factory | Identified exit to Factory 33867 | -5/Factory | Garrison activated, responded to threat 33939 | -5/Factory | Lost 3 parts (1p2u) 34357 | -5/Factory | Build established: Scavenger-Gunner 34697 | -5/Factory | First assault squad dispatched 34852 | -5/Factory | Entered Upper Caves 35302 | -5/Upper Caves | Build established: Scavenger-Skirmisher 35431 | -5/Upper Caves | Learned location of 1 exit from Factory 35728 | -5/Upper Caves | Learned Factory emergency access door positions 35895 | -5/Upper Caves | Discovered new exit (range 14) 35923 | -5/Upper Caves | Identified exit to Upper Caves 35938 | -5/Upper Caves | Entered another Upper Caves area 36559 | -5/Upper Caves | Encountered a Warlord checkpoint 37756 | -5/Upper Caves | Discovered new exit (range 14) 37781 | -5/Upper Caves | Identified exit to Warlord 38004 | -5/Upper Caves | Entered Warlord 38056 | -5/Warlord | Discovered new exit (range 14) 38099 | -5/Warlord | System corruption cleaned by Quarantine Array 38406 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 38408 | -5/Warlord | Ran a hallucination algorithm 38658 | -5/Warlord | Warlord's base attacked by MAIN.C 38680 | -5/Warlord | Found Prototype Energy Gun 38680 | -5/Warlord | Identified Vortex Shotgun 38687 | -5/Warlord | Found Prototype Launcher 38977 | -5/Warlord | Met Warlord 39008 | -5/Warlord | Warlord forces counterattacked 39060 | -5/Warlord | Opened Warlord's prototype stash 39066 | -5/Warlord | Found Prototype Reactor 39066 | -5/Warlord | Identified Vortex Chain Reactor 39219 | -5/Warlord | Build established: Commander-Skirmisher 39296 | -5/Warlord | Found Prototype Ballistic Cannon 39296 | -5/Warlord | Identified Hvy. Autocannon 39314 | -5/Warlord | Spotted Striker 39321 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6a 39325 | -5/Warlord | Destroyed Striker 39333 | -5/Warlord | Warlord base infiltrated, sounded retreat 39358 | -5/Warlord | Destroyed 8 combat bots 39467 | -5/Warlord | Spotted Striker 39496 | -5/Warlord | Destroyed Striker 39506 | -5/Warlord | System corruption reached 10% 39528 | -5/Warlord | Destroyed 16 combat bots 39536 | -5/Warlord | Lost 3 parts (1n2u) 39558 | -5/Warlord | Spotted B-75 Beast 39559 | -5/Warlord | Spotted Striker 39561 | -5/Warlord | Spotted Striker 39581 | -5/Warlord | Identified exit to Proximity Caves 39607 | -5/Warlord | Lost 10 allies 39617 | -5/Warlord | Entered Proximity Caves 39620 | -4/Proximity Caves | Spotter reported a threat 39766 | -4/Proximity Caves | Build established: Gunner 39840 | -4/Proximity Caves | Spotted B-86 Titan 39861 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 39864 | -4/Proximity Caves | Destroyed B-86 Titan 40135 | -4/Proximity Caves | Build established: Mutant 40504 | -4/Proximity Caves | Build established: Gunner 40571 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 40656 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 40668 | -4/Proximity Caves | Destroyed 8 combat bots 40670 | -4/Proximity Caves | System corruption reached 30% 40679 | -4/Proximity Caves | Identified Vortex Catalyst Activator 40711 | -4/Proximity Caves | Lost 9 parts (1p1n6u1w) 41022 | -4/Proximity Caves | Build established: Scavenger-Mutant 41043 | -4/Proximity Caves | Entered Factory 41043 | -4/Factory | Accompanied by 2 allies 41043 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 41044 | -4/Factory | Identified exit to Upper Caves 41085 | -4/Factory | Released all parts (10) 41183 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 41313 | -4/Factory | Fabricated Huge Storage Unit? 41428 | -4/Factory | Build established: Mutant 41428 | -4/Factory | Spotted B-86 Titan 41431 | -4/Factory | Destroyed B-86 Titan 41460 | -4/Factory | Lost 4 parts (1n2u1w) 41695 | -4/Factory | Self-destructed Last Messages --------------- 41581_ Acquired Graphene Brace. 41587_ ALERT: Cargo convoy en route, clear transfer corridor. 41618_ Acquired Field Propulsion Array. 41619_ Dropped Field Propulsion Array. 41620_ Acquired Field Propulsion Array. 41670_ S-27 Virus destroyed. 41671_ Acquired 30 matter. 41674_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8K. 41682_ K-01 Serf collects debris. 41687_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (135,45) (99,34) Map updated. 41695_ K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ??????????????????????# # +?????? | | ??????????????????????# """"""" ! # #?????? | | ??????????????????????# """"""" + #?????? | | ??????????????????????? """"""" ##### #?????? | | ??????????????????????# """"""" #???# #?????? | | ??????????????????????# #???# #?????? | | ??????????????????????#######"########## #?????? | | ?????????????????????????# * ## #?????? | | ?????????????????????????# ** """ + #?????? | | ????????+???+????????????# ** """ ## #?????? | | ?????????????????????????# """ ## =#?????? | | ?????????????????????????# ## ####### | | ?????????????????????????#######+####### ## | | ????????????????????######### ## | | ????????????????? ## """" | | ????????????????? # """" | | ????????????????? # """" | | ????????????????? w + """" | | ?????????????????? """ """ """ # | | ???????????????????""" """"" """"" # | | ???????????????????""" """"" """"" ##### ####+# | | ???????????????????kA #??# # | | ?????????????????? """ """ #??#T # | | ?????????????????""""" """"" #??## # | | ?????????????""" """"" """"" "T" #???# # | | ?????????? @ #???# # | | ?????????? R k #???# # | | ?????????? #####################???# + | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????? ###### | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????] | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????? | | ??????????+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 420 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Core Shielding 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 13 Core Analysis 9 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lrn. Terrain Scanner | -5/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -4/Factory Repaired ---------- Assault Rifle | 63% | -10/Materials Lgt. Treads | 48% | -9/Materials Imp. Light Armor Plating | 33% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Gauss Rifle | -5/Factory | Hacked Arm. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed CorruptionAutogunPerforator Manual? 0 Play Time 05:30:51 Cumulative 122.5 hours Start 2026.02.23 @ 15:54:26 End 2026.02.24 @ 16:53:30 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/1/0/0/0/1/0/0 Lore% 54 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c514709-e943-4bef-b553-578659cce054