Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 02:40:13 Player: Faunarr Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (116) 580 Value Destroyed (4883) 4883 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1803) 1803 TOTAL SCORE: 14466 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 319 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1600 Matter 206/300 Energy 91/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (87) Plasma Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Power Amplifier Advanced Coolant Injector Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Advanced Signal Interpreter Transmission Jammer Improved Shield Generator Advanced Force Field Relay Coupler [Swarmer] > --- WEAPON ----------- KE Penetrator Advanced Datajack > --- INVENTORY -------- Q-thruster Q-thruster Q-thruster High-capacity Matter Pod Plasma Rifle [Rating: 125] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 2 . . 2 2 2 2 2 2 2 Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 5 | . . . . . . . . . 1 2 1 . 1 Utility 10 | . . . 2 2 . . 1 2 . . 1 1 1 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 202 | 7 4 4 31 20 5 18 21 32 27 13 9 7 4 Power 37 | 1 . 1 5 2 . 2 6 8 2 4 2 4 . Engine 21 | 1 . 1 5 1 . 1 3 6 . 2 1 . . Core 11 | . . . . 1 . 1 3 2 2 1 1 . . Reactor 5 | . . . . . . . . . . 1 . 4 . Propulsion 38 | 2 . 1 6 5 . 3 2 5 5 3 2 2 2 Treads 17 | 1 . . 3 4 . 1 2 3 3 . . . . Leg . | . . . . . . . . . . . . . . Wheel 11 | 1 . 1 3 1 . 2 . 2 1 . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight 9 | . . . . . . . . . . 3 2 2 2 Utility 70 | 2 1 1 13 5 3 6 9 9 10 4 4 1 2 Device 26 | 1 . 1 3 1 . . 2 3 5 4 4 1 1 Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 7 | . . . 1 1 1 . 1 1 2 . . . . Hackware 9 | . . . . 1 . 1 3 1 2 . . . 1 Protection 25 | . . . 8 2 2 5 3 4 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 57 | 2 3 1 7 8 2 7 4 10 10 2 1 . . Energy Gun 16 | 1 . . . 5 . 4 1 4 1 . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 18 | 1 3 1 7 3 . 1 . . 1 1 . . . Ballistic Cannon 4 | . . . . . . . . 4 . . . . . Launcher 5 | . . . . . . 2 . 1 2 . . . . Special Weapon 3 | . . . . . . . 2 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . 1 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . 1 . 1 1 1 . . Unidentified Prototypes 5 | . . . 1 2 . . . . . . . 2 . Parts Lost 88 | . . 4 6 12 2 6 3 15 20 3 2 4 11 Power 12 | . . 1 . 1 . 1 . 3 3 2 . . 1 Propulsion 22 | . . 1 2 3 . 2 1 2 3 1 . 1 6 Utility 34 | . . 1 3 2 1 3 2 8 8 . 1 2 3 Weapon 20 | . . 1 1 6 1 . . 2 6 . 1 1 1 Highest Loss Streak 15 | . . 2 1 5 2 3 3 12 15 3 2 4 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 88 94 88 99 96 90 78 77 66 87 74 39 Engine 7 | . 14 5 10 2 9 5 6 9 2 4 4 1 . Core 2 | . . . . 6 . 3 5 2 4 . 4 1 . Treads 7 | . 14 13 4 7 9 9 5 6 10 . . . . Wheel 8 | . 14 14 14 9 9 8 7 5 . . . . . Device 9 | . 14 11 21 12 . . 6 8 10 15 27 27 13 Storage 8 | . 14 14 11 9 9 9 7 6 3 . . . . Processor 12 | . . . 2 15 26 25 16 6 11 10 9 8 4 Hackware 4 | . . . . 7 5 1 9 4 4 10 8 4 2 Protection 7 | . . . 6 1 13 14 6 12 13 . . . . Energy Gun 3 | . 14 14 . 5 1 6 3 . 1 . . . . Ballistic Gun 7 | . 14 14 20 12 . 1 7 1 1 4 4 2 . Ballistic Cannon 1 | . . . . . . . . 8 4 . . . . Slashing Weapon 2 | . . . . . 7 4 . . 1 5 3 . . Special Melee Weapon 2 | . . . . . 7 4 1 . . 1 4 4 2 Naked Turns 35 | . . . . . . . . . . . . . 35 Heaviest Build 132 | 12 88 88 98 100 106 106 110 130 132 38 40 60 41 Greatest Support 78 | 20 10 16 28 22 12 20 12 50 78 44 51 53 52 Greatest Overweight (x) 12 | 1 8 8 8 8 8 8 9 12 1 1 . 1 1 Average Overweight (x) 4 | . 3 6 5 6 7 7 8 10 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 22 | 7 18 25 25 25 25 25 25 25 17 5 5 5 5 Most Carried 25 | 4 10 14 25 25 25 25 25 25 24 5 5 5 2 Average Carried 19 | 2 8 12 22 22 24 22 22 23 16 4 4 4 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 4 10 12 25 18 25 20 25 25 5 3 5 3 2 Class Distribution -------------------- 43% | Mutant 22% | Scavenger-Mutant 19% | Bothacker-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4099 | 287 176 230 739 479 30 224 404 638 643 99 . 114 36 Remotely . | . . . . . . . . . . . . . . Salvage Created 4620 | 120 176 394 1079 1135 . 571 404 537 204 . . . . Parts 250 | 7 7 24 80 46 . 28 18 32 8 . . . . Haulers Intercepted 4 | . . . 2 2 . . . . . . . . . Recyclers Shooed 5 | 1 . 1 . 1 . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 80 | . 3 4 24 18 . 14 6 9 2 . . . . Melee 4 | . . . . . . . . 4 . . . . . Guns 62 | . 3 4 24 16 . 9 6 . . . . . . Cannons 4 | . . . . . . . . 3 1 . . . . AOE 7 | . . . . . . 4 . 2 1 . . . . Classes Destroyed 17 | 2 3 . 5 . . 4 1 2 . . . . . Worker 10 | . 1 . 3 2 . 1 . 2 1 . . . . Builder 3 | . . . . . . 1 . 1 1 . . . . Tunneler 5 | 2 . 3 . . . . . . . . . . . Hauler 4 | . . . 2 2 . . . . . . . . . Recycler 9 | 1 . 2 . 2 . 1 2 . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . Swarmer 15 | . . . 8 3 . 2 2 . . . . . . Grunt 36 | . 3 4 9 11 . 7 2 . . . . . . Brawler 3 | . . . . . . 1 1 1 . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 16 | . . . 6 4 . 2 . 4 . . . . . Demolisher 1 | . . . . . . 1 . . . . . . . Hunter 3 | . . . . . . . . 2 1 . . . . Programmer 3 | . . . . . . . 1 1 1 . . . . Best Kill Streak 8 | 3 2 3 8 7 . 7 3 3 4 . . . . Combat Bots Only 5 | . 2 2 3 4 . 5 3 2 1 . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 1 1 2 . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 1 . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1255 | . 38 29 138 161 . 101 95 209 216 29 35 47 157 Missed 370 | . 10 6 41 43 . 28 24 48 47 10 19 24 70 Damage Taken 13990 | . 342 303 1162 1800 105 1267 930 2222 2648 443 279 316 2173 Core 4019 | . 71 45 217 412 . 129 166 457 792 25 15 68 1622 Absorbed by Shields 655 | . . . . . . . . 223 . . 111 220 101 Redirected to Shielding 104 | . . . . . . . . . 104 . . . . Ignored by Resistances 70 | . . . . . . . . 51 19 . . . . Core Remaining (%) 63 | 100 . 53 45 . . 1 76 46 20 97 98 95 . Volleys Fired 330 | 17 17 24 88 76 . 30 33 28 17 . . . . Largest 3 | 2 2 2 2 2 . 2 2 2 3 . . . . Hottest 198 | 70 70 70 70 106 . 161 108 146 198 . . . . Shots Fired 625 | 26 34 48 176 146 . 53 45 51 45 . . 1 . Gun 554 | 26 34 48 176 146 . 49 34 12 28 . . 1 . Cannon 49 | . . . . . . . . 32 17 . . . . Launcher 8 | . . . . . . 4 . 4 . . . . . Special 14 | . . . . . . . 11 3 . . . . . Kinetic 410 | 17 17 23 173 89 . 8 21 35 26 . . 1 . Thermal 181 | 9 17 25 3 52 . 41 13 2 19 . . . . Explosive 8 | . . . . . . 4 . 4 . . . . . Electromagnetic 12 | . . . . 5 . . . 7 . . . . . Robot Hit Streak 21 | 6 6 9 14 16 . 21 7 7 12 . . . . Robot Miss Streak 6 | 1 2 2 4 3 . 4 4 6 6 . . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 3 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . Shots Hit Robots 473 | 17 26 31 120 110 11 47 38 35 32 . 4 2 . Core Hits 205 | 5 8 17 44 44 . 30 17 20 20 . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 20 | 1 3 2 1 6 . . 1 3 3 . . . . Burn 15 | 1 3 2 . 6 . . . . 3 . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . Blast 2 | . . . . . . . . 2 . . . . . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 69 | . . . . . 34 6 8 13 1 . 5 2 . Impact . | . . . . . . . . . . . . . . Slashing 38 | . . . . . 23 1 . 13 1 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 10 1 4 1 . . 3 . . Combat Hostiles 6 | . . . . . 6 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8862 | 176 343 393 1821 1638 88 1858 459 1348 729 . . 9 . Guns 6301 | 176 334 393 1821 1628 . 906 459 194 390 . . . . Cannons 770 | . . . . . . . . 432 338 . . . . Explosions 1292 | . . . . . . 916 . 376 . . . . . Melee 469 | . . . . . 88 36 . 345 . . . . . Ramming 30 | . 9 . . 10 . . . 1 1 . . 9 . Kinetic 4434 | 100 172 166 1796 980 . 111 225 459 425 . . . . Thermal 2436 | 76 162 227 25 589 . 795 234 25 303 . . . . Explosive 1292 | . . . . . . 916 . 376 . . . . . Electromagnetic 201 | . . . . 59 . . . 142 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 469 | . . . . . 88 36 . 345 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . 1 1 . . . 4 6 27 7 . . 3 4 Average Corruption 7 | . 1 1 . . . 4 5 23 3 . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 149 | . 7 10 . . . 1 46 65 17 . . 2 1 Message Errors 34 | . 2 2 . . . . 10 17 3 . . . . Matter Fused 36 | . 2 1 . . . . 11 15 7 . . . . Heat Flow Errors 15 | . . 1 . . . . 7 4 1 . . 1 1 Energy Discharges 10 | . . . . . . . 5 3 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 21 | . 2 2 . . . . 3 12 2 . . . . Data Loss (major) 10 | . 1 2 . . . . 5 1 1 . . . . Misfires 12 | . . 2 . . . . 1 7 1 . . 1 . Alerts 3 | . . . . . . 1 2 . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . . . 2 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 59 | . . . . . . 44 . . 15 . . . . Projectiles 15 | . . . . . . . . . 15 . . . . Explosions 44 | . . . . . . 44 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 1 2 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 1 2 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . 4 . . 5 . 3 . 169 . . . 4 . Shots 3 | . . . . . . 1 . 2 . . . . . Rammed 6 | . 1 . . 1 . . . 1 1 . . 2 . Targets Rammed 6 | . 1 . . 1 . . . 1 1 . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 694 | 150 189 350 9 237 . 381 255 272 694 13 5 152 193 Average Temperature 124 | 83 75 108 9 73 . 137 92 90 277 13 4 41 110 Received Heat Transfer 3495 | . 192 171 333 981 . 423 111 228 834 90 48 21 63 Effects 40 | . . 1 . 2 . 4 1 . 32 . . . . Shutdowns 5 | . . . . . . 1 . . 4 . . . . Energy Bleed 5 | . . . . 1 . . 1 . 3 . . . . Interference 10 | . . . . 1 . 3 . . 6 . . . . Matter Decay 3 | . . . . . . . . . 3 . . . . Short Circuit 3 | . . . . . . . . . 3 . . . . Damage (minor) 4 | . . 1 . . . . . . 3 . . . . Damage (major) 8 | . . . . . . . . . 8 . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . 2 . 1 . . . . . . . Combat Hostiles 3 | . . . . 2 . 1 . . . . . . . Parts Melted 19 | 1 3 1 . 10 . 2 1 . 1 . . . . Heat Transferred 6853 | 296 703 814 74 1924 . 1620 500 37 885 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1756 | 15 122 65 402 254 1756 963 492 153 75 149 325 247 243 Initial 856 | . 9 1 19 147 150 856 418 70 11 . 70 182 148 Average 291 | 5 43 20 197 143 810 834 304 62 11 45 162 193 196 Maximum Alert Level 5 | . . . 2 1 5 3 2 . . . 1 1 1 Low Security (%) 57 | 100 100 100 55 83 2 . 15 100 100 100 60 87 62 Level 1 19 | . . . 39 16 26 . 60 . . . 40 12 37 Level 2 7 | . . . 5 . 20 11 24 . . . . . . Level 3 9 | . . . . . 20 88 . . . . . . . Level 4 3 | . . . . . 20 . . . . . . . . Level 5 1 | . . . . . 10 . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 2 1 . 3 4 5 5 1 1 3 3 Investigation 7 | . 2 . 1 . . 1 1 . 2 . . . . Extermination 6 | . . . . . . . 2 2 2 . . . . Reinforcement 11 | . . . 1 . . . 1 1 1 1 . 3 3 Assault 3 | . . . . . . 2 . . . . 1 . . Garrison 3 | . . . . 1 . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Distress Signals 16 | . . . 5 3 . 3 2 . 1 . 1 1 . Communications Jammed 3 | . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . 3 . . Times Spotted 246 | . 14 6 37 31 . 29 25 13 11 17 20 19 24 Peak Tracking Total 15 | . 7 2 6 6 . 6 5 3 4 9 9 15 14 Tactical Retreats 29 | . . . 1 3 . 2 3 . 4 6 5 1 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 24 | . 1 . 4 . 5 2 1 3 6 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 18 | . . . . 1 7 3 . 6 . . . 1 . Max in Single Turn 3 | . . . . 1 1 2 . 3 . . . 1 . Garrison Access 3 | . . . . . . . . 1 . 1 1 . . Garrison Relay 7 | . . . . . 7 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 33 | . 4 . 5 6 4 3 2 3 2 4 . . . Terminals 24 | . 4 . 3 5 4 3 1 1 1 2 . . . Fabricators 2 | . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . 1 . 1 . . . Total Hacks 92 | . 12 . 19 22 10 8 6 3 4 8 . . . Successful 49 | . 6 . 13 14 5 3 3 2 . 3 . . . Failed 43 | . 6 . 6 8 5 5 3 1 4 5 . . . Catastrophic 7 | . . . 1 . 1 1 1 . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 69 | . 12 . 13 21 6 8 3 1 1 4 . . . Terminals 71 | . 12 . 11 21 10 8 3 1 1 4 . . . Fabricators 6 | . . . . . . . 3 . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . . . . 3 . . . Scanalyzers 7 | . . . 6 . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . 1 . 1 . . . Terminal Hacks 6 | . . . . 4 2 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . 6 . . . . 1 . . . . . Insert Component 4 | . . . 3 . . . . 1 . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . Unauthorized Hacks 31 | . 6 . 7 9 3 3 1 . . 2 . . . Terminals 30 | . 6 . 6 9 3 3 1 . . 2 . . . Track 8 | . 2 . 2 2 1 1 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 19 | . 4 . 3 5 2 2 1 . . 2 . . . Operators 2 | . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 5 5 3 3 2 1 2 3 . . . Full Trace Events 6 | . 2 . 1 . 1 . 1 . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 62 | . . . . . . . 62 . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer 2 | . . . . . 2 . . . . . . . . Robot Detection 1 | . . . . . 1 . . . . . . . . Robots Hacked 15 | . . . . . . 3 9 1 . . 2 . . Non-combat 5 | . . . . . . . 2 1 . . 2 . . Combat 10 | . . . . . . 3 7 . . . . . . Robot Hacks Applied 15 | . . . . . . 3 9 1 . . 2 . . no_distress 1 | . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . ignore_repairs 1 | . . . . . . . . 1 . . . . . find_station 1 | . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . 1 . . . . . . . overwrite_iff 1 | . . . . . . . 1 . . . . . . formatsys_high 9 | . . . . . . 2 6 . . . 1 . . Relay Couplers Released 28 | . . . . . 28 . . . . . . . . Machine Destruction 28 | . . . . . 28 . . . . . . . . Attached 7 | . . . . . . 1 3 1 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Total Allies 20 | . . 1 . . 9 2 7 . . . 1 . . Largest Group 9 | . . 1 . . 9 5 2 . . . 1 . . Highest-Rated Group 118 | . . 31 . . 118 67 32 . . . 26 . . Highest-Rated Ally 32 | . . 31 . . 20 29 32 . . . 26 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 79 | . . 6 . . 1 29 43 . . . . . . Total Damage 1107 | . . 103 . . 116 467 421 . . . . . . Kills 10 | . . 2 . . 1 3 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13470 | 112 551 1393 1859 925 2243 998 1663 1716 1168 425 175 124 118 Spaces Moved 7652 | 62 351 716 828 317 1066 391 681 628 881 608 479 322 322 Core 335 | 4 . . . . . . . . 259 . . . 72 Treads 317 | 3 . . 1 16 . 6 . 31 260 . . . . Legs . | . . . . . . . . . . . . . . Wheels 4979 | 55 351 716 827 301 1066 385 681 597 . . . . . Hover 565 | . . . . . . . . . 362 203 . . . Flight 1456 | . . . . . . . . . . 405 479 322 250 Fastest Speed 25 | 50 95 175 140 195 195 195 210 130 50 34 31 28 25 Average Speed 154 | 92 138 183 181 209 201 213 212 243 118 66 31 34 33 Slowest Speed 490 | 160 200 200 480 480 210 490 225 400 235 120 34 111 111 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . 4 10 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 47 99 58 38 97 38 22 19 25 21 17 13 18 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 145 | . . . . . . 97 1 44 3 . . . . Melee . | . . . . . . . . . . . . . . Projectile 15 | . . . . . . 2 1 9 3 . . . . AOE 130 | . . . . . . 95 . 35 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Acc Total 8630 | 90 383 747 1009 431 1138 498 847 751 961 620 500 327 328 Wait 219 | . 1 1 35 10 . 46 83 10 27 . . 1 5 Move 7605 | 61 351 715 827 316 1064 390 680 627 880 607 470 303 314 Hop 17 | . . . . . . . . . . . 4 9 4 Pick Up 82 | 5 7 3 20 3 20 . 12 6 2 . 4 . . Fast Attach 81 | 6 . 1 11 5 3 4 5 11 13 9 6 4 3 Attach 65 | 1 . 2 8 10 1 11 4 13 8 3 1 2 1 Detach 15 | . . . . . . 5 . 7 1 . 1 . 1 Swap 56 | . 4 1 12 5 1 3 12 8 6 1 2 1 . Drop 63 | . 3 . 8 5 15 3 10 3 5 . 7 4 . Fire 330 | 17 17 24 88 76 . 30 33 28 17 . . . . Melee 69 | . . . . . 34 6 8 13 1 . 5 2 . Ram 4 | . . . . 1 . . . 1 1 . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Discovered new exit (range 6) 664 | -10/Materials | Entered Mines 777 | -10/Mines | Received a Mining Laser from a helpful Derelict 1061 | -10/Mines | Learned Materials emergency access door positions 1137 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1943 | -10/Mines | Discovered new exit (range 5) 1976 | -10/Mines | Discovered new exit (range 5) 2057 | -10/Mines | Entered Materials 2057 | -9/Materials | Evolved 2 slots: Utility x2 2493 | -9/Materials | Build established: Scavenger-Mutant 2551 | -9/Materials | Discovered new exit (range 4) 3229 | -9/Materials | Discovered new exit (range 14) 3364 | -9/Materials | Discovered new exit (range 9) 3443 | -9/Materials | Core integrity fell below 50% 3914 | -9/Materials | Identified exit to Materials 3916 | -9/Materials | Entered another Materials area 3916 | -8/Materials | Evolved 2 slots: Utility x2 3917 | -8/Materials | Identified exit to Storage 4256 | -8/Materials | Build established: Mutant 4549 | -8/Materials | Lost 5 parts (2n1u2w) 4549 | -8/Materials | Core integrity fell below 50% 4615 | -8/Materials | Lost 5 parts (1p1n1u2w) 4783 | -8/Materials | Garrison activated, responded to threat 4839 | -8/Materials | Identified exit to Garrison 4841 | -8/Materials | Entered Garrison 4841 | -8/Garrison | Discovered recently destroyed garrison 5167 | -8/Garrison | Discovered new exit (range 8) 5179 | -8/Garrison | Identified exit to Materials 5412 | -8/Garrison | Garrison Relay disabled 5421 | -8/Garrison | Build established: Scavenger-Mutant 5510 | -8/Garrison | Discovered exit to Materials (range 11) 5591 | -8/Garrison | Garrison Relay disabled 5728 | -8/Garrison | Rescued a captive Derelict 5782 | -8/Garrison | Installed Relay Interface Framework 5941 | -8/Garrison | Build established: Commander-Mutant 6176 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6210 | -8/Garrison | Garrison Relay disabled 6510 | -8/Garrison | Discovered exit to Materials (range 12) 6598 | -8/Garrison | Garrison Relay disabled 6750 | -8/Garrison | Garrison Relay disabled 6780 | -8/Garrison | Garrison Relay disabled 7020 | -8/Garrison | Garrison Relay disabled 7084 | -8/Garrison | Entered Materials 7084 | -8/Materials | Accompanied by 5 allies 7085 | -8/Materials | Build established: Bothacker-Mutant 7484 | -8/Materials | First assault squad dispatched 7568 | -8/Materials | Lost 4 allies 7603 | -8/Materials | Core integrity fell below 20% 7926 | -8/Materials | Build established: Mutant 7990 | -8/Materials | Lost 3 parts (1n2u) 8073 | -8/Materials | Discovered new exit (range 5) 8082 | -8/Materials | Entered Factory 8082 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8255 | -7/Factory | Lost 3 parts (1n2u) 8621 | -7/Factory | Build established: Bothacker-Mutant 8964 | -7/Factory | Lost 5 allies 9228 | -7/Factory | Fabricated Arm. Wheel (x2) 9680 | -7/Factory | Discovered new exit (range 5) 9743 | -7/Factory | Identified exit to Factory 9745 | -7/Factory | Entered another Factory area 9745 | -6/Factory | Evolved 2 slots: Utility x2 10123 | -6/Factory | Garrison activated, responded to threat 10171 | -6/Factory | System corruption reached 10% 10217 | -6/Factory | Lost 12 parts (3p7u2w) 10668 | -6/Factory | Build established: Scavenger-Mutant 10837 | -6/Factory | Core integrity fell below 50% 11106 | -6/Factory | Discovered new exit (range 12) 11312 | -6/Factory | Identified exit to Factory 11461 | -6/Factory | Entered another Factory area 11461 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12007 | -5/Factory | Build established: Scavenger-Tank 12167 | -5/Factory | Core integrity fell below 50% 12193 | -5/Factory | Lost 15 parts (2p3n6u4w) 12252 | -5/Factory | Spotted B-75 Beast 12308 | -5/Factory | Discovered new exit (range 6) 12314 | -5/Factory | Identified exit to Factory 12430 | -5/Factory | Build established: Mutant 12620 | -5/Factory | Discovered exit to Factory (range 15) 12629 | -5/Factory | Entered another Factory area 12629 | -4/Factory | Evolved 2 slots: Propulsion x2 12634 | -4/Factory | Lost 4 parts (1p2u1w) 13039 | -4/Factory | Lost 3 parts (2p1n) 13048 | -4/Factory | Discovered new exit (range 16) 13054 | -4/Factory | Identified exit to Research 13054 | -4/Factory | Entered Research 13054 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13150 | -3/Research | Spotted B-86 Titan 13196 | -3/Research | Discovered new exit (range 16) 13200 | -3/Research | Identified exit to Research 13229 | -3/Research | Entered another Research area 13229 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13350 | -2/Research | Discovered new exit (range 5) 13351 | -2/Research | Identified exit to Access 13352 | -2/Research | Build established: Sprinter 13353 | -2/Research | Entered Access 13353 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13361 | -1/Access | Lost 4 parts (1n2u1w) 13427 | -1/Access | Released all parts (8) 13428 | -1/Access | Spotted B-99 Colossus 13438 | -1/Access | Core integrity fell below 50% 13467 | -1/Access | Core integrity fell below 20% 13471 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 13450_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 13454_ Acquired Unknown Device. 13454_ Identified Imp. Reaction Control System. 13463_ Imp. Reaction Control System destroyed. 13463_ Critical hit (Burn: +37). 13465_ Triggered Gamma Bomb Trap. 13465_ A bubble of electromagnetic force engulfs the area. 13465_ Door malfunctions. 13465_ Triggered Gamma Bomb Trap. 13465_ A bubble of electromagnetic force engulfs the area. 13469_ Slug penetrates Wave Collapse Detector. 13469_ Wave Collapse Detector explodes. 13469_ Penetrated by Slug. 13469_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 13469_ Slug penetrates Wall. 13469_ Penetrated by Slug. 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"""" ???????# #?????????? | | ???????????????####???????# [ #?????????? | | ??????????????????????????##############?????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 220 Energy Generation 57 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 525 Resistance: KI 30 Resistance: EM 15 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 64 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 64 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetSpikedMultirail Manual? 0 Play Time 01:43:01 Cumulative 32.8 hours Start 2024.08.03 @ 00:56:17 End 2024.08.03 @ 02:40:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58e23065-e410-48a3-9f4e-32669bf268c5