Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 10:41:46 Player: Inverisimilidude Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1430) 1430 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 3255 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 118 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 46/100 System Corruption 9% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Splice Drone Bay EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Heavy Battle Rifle Rocket Launcher Rocket Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Splice Drone Bay EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Heavy Battle Rifle Rocket Launcher Rocket Launcher Improved Datajack Katana [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 43 | 7 10 4 16 6 Power 6 | 1 1 . 3 1 Engine 6 | 1 1 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 3 2 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 2 . 1 3 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 5 2 5 1 Device 2 | 1 1 . . . Storage 4 | 1 2 1 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 7 | . 2 1 3 1 Artifact . | . . . . . Weapon 14 | 2 4 1 5 2 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . 3 . 3 1 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 13 | . 1 2 6 4 Power 1 | . . . . 1 Propulsion 3 | . . 1 2 . Utility 5 | . . 1 2 2 Weapon 4 | . 1 . 2 1 Highest Loss Streak 4 | . 1 2 2 4 To Critical Strikes . | . . . . . Average Backups 20 | 3 12 18 23 24 Power 1 | . 1 1 1 1 Propulsion 5 | 2 6 7 4 3 Utility 6 | . 2 4 8 10 Weapon 6 | . 2 6 7 8 Tool/Special . | . . . . . Unused Backups 31 | . 3 1 7 20 Power 3 | . 2 . . 1 Propulsion 7 | . 1 . 3 3 Utility 12 | . . 1 1 10 Weapon 8 | . . . 3 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 100 99 99 99 Engine 12 | . 14 14 11 10 Wheel 24 | . 28 27 21 22 Device 11 | . 10 13 11 10 Storage 12 | . 14 14 11 11 Processor 6 | . . . 10 11 Protection 7 | . 3 . 11 10 Energy Gun 1 | . 10 . . . Ballistic Gun 18 | . 16 18 15 22 Ballistic Cannon 3 | . . 2 5 . Impact Weapon 1 | . . 6 . . Peak Build Rating 22 | 7 13 12 21 22 Average Rating 15 | 5 10 11 18 20 On Entrance 10 | . 7 11 11 21 Naked Turns . | . . . . . Heaviest Build 102 | 13 57 98 102 98 Greatest Support 32 | 20 20 20 26 32 Greatest Overweight (x) 6 | . 2 5 5 6 Average Overweight (x) 3 | . 1 3 3 3 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 23 | 7 16 24 25 25 Most Carried 25 | 7 17 20 25 25 Average Carried 20 | 3 13 18 23 24 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 7 17 20 25 23 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2137 | 236 308 372 1093 128 Remotely . | . . . . . Salvage Created 1746 | 65 280 63 1245 93 Parts 152 | 8 20 6 99 19 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 46 | . 8 3 28 7 Guns 26 | . 7 3 15 1 Cannons 8 | . . . 8 . AOE 12 | . 1 . 5 6 Classes Destroyed 12 | 1 4 . 6 1 Worker 2 | . . . 2 . Builder 3 | . . . 3 . Tunneler 6 | 3 . . 1 2 Hauler 4 | . . . 4 . Recycler 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 2 | . 1 . 1 . Swarmer 19 | . 3 3 7 6 Grunt 17 | . 5 . 12 . Duelist 2 | . . . 2 . Sentry 7 | . . . 7 . Assembled 1 | . . . . 1 Best Kill Streak 12 | 3 4 3 12 3 Combat Bots Only 8 | . 4 3 8 3 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . 1 . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 213 | . 47 26 113 27 Missed 49 | . 18 4 25 2 Hits 164 | . 29 22 88 25 Melee 1 | . . . . 1 Projectile 163 | . 29 22 88 24 AOE 14 | . . . . 14 Critical Strikes 3 | . . . 2 1 Part Disruptions 1 | . . . . 1 Damage Taken 2365 | . 405 198 1063 699 Core 516 | . 51 41 146 278 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 63 . . Volleys Fired 147 | 5 34 13 81 14 Largest 2 | 2 2 2 2 2 Hottest 90 | 90 90 40 53 56 Shots Fired 292 | 10 68 25 160 29 Gun 235 | 10 68 24 107 26 Cannon 45 | . . 1 44 . Launcher 12 | . . . 9 3 Special . | . . . . . Kinetic 253 | . 51 25 151 26 Thermal 8 | 5 3 . . . Explosive 12 | . . . 9 3 Electromagnetic 19 | 5 14 . . . Robot Hit Streak 20 | 4 6 3 20 6 Robot Miss Streak 8 | 2 8 5 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 178 | 7 38 12 106 15 Core Hits 100 | 4 18 4 60 14 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | 1 1 . 3 1 Burn 1 | 1 . . . . Destroy 2 | . 1 . . 1 Blast 3 | . . . 3 . Melee Attacks 12 | . 6 5 1 . Impact 11 | . 6 5 . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3395 | 136 515 116 2123 505 Guns 1902 | 100 422 116 1040 224 Cannons 577 | . . . 577 . Explosions 916 | 36 93 . 506 281 Melee . | . . . . . Ramming . | . . . . . Kinetic 2248 | . 291 116 1617 224 Thermal 203 | 98 105 . . . Explosive 787 | . . . 506 281 Electromagnetic 157 | 38 119 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 4 9 Average Corruption 4 | . . . 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . . . 13 20 Message Errors 2 | . . . 1 1 Matter Fused 13 | . . . 7 6 Heat Flow Errors 3 | . . . . 3 Energy Discharges 6 | . . . 2 4 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 1 | . . . . 1 Misfires 5 | . . . 2 3 Overload Shots . | . . . . . Overflow Damage 28 | 6 13 . 9 . Projectiles . | . . . . . Explosions 28 | 6 13 . 9 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . 62 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 233 | 90 211 24 90 233 Average Temperature 45 | 37 64 12 17 63 Received Heat Transfer 750 | . 153 9 408 180 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 496 | 309 187 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 2 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 1 Low Security (%) 81 | 100 100 100 52 98 Level 1 14 | . . . 37 1 Level 2 4 | . . . 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 439 | 5 124 65 439 203 Initial 165 | . . 41 3 165 Average 89 | 2 34 10 173 73 Influence Increases 1630 | 15 292 171 954 198 Destroy 0b10 Robot/C 980 | . 160 100 600 120 Destroy 0b10 Robot/NC 115 | 15 10 . 80 10 Destroy Leader 248 | . 42 20 166 20 Allied During Kill 19 | . . 6 13 . Successful Hack 14 | . 14 . . . Disable Machine 135 | . 45 45 30 15 Destroy Structure 89 | . 6 . 50 33 Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 1601 | 15 185 267 541 593 Entered New Map 333 | . . 66 8 259 Time Decay 1118 | 15 175 181 453 294 Lost Part 130 | . 10 20 60 40 Lost Ally 20 | . . . 20 . Squads Dispatched 5 | . 3 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 23 5 43 9 Peak Tracking Total 5 | . 5 3 5 3 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 10 | . 3 3 3 1 Max in Single Turn 2 | . 2 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 3 . 9 1 Terminals 11 | . 3 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 30 | . 8 . 21 1 Successful 5 | . 3 . 1 1 Failed 25 | . 5 . 20 . Catastrophic 5 | . 1 . 4 . Database Lockouts . | . . . . . Manual 17 | . 5 . 12 . Terminals 28 | . 8 . 20 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 1 1 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Transport Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 11 | . 2 . 9 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 4 | . . 3 . 1 Largest Group 3 | . . 3 2 1 Highest-Rated Group 40 | . . 40 32 31 Highest-Rated Ally 31 | . . 16 16 31 Total Orders . | . . . . . Ally Attacks 31 | . . 12 19 . Total Damage 340 | . . 86 254 . Kills 7 | . . 2 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 4477 | 12 462 1220 1869 914 Sensors 2050 | . 171 1220 659 . Seismic 2479 | 12 291 . 1262 914 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4852 | 80 637 1314 1894 927 Spaces Moved 3106 | 64 468 880 1100 594 Core 11 | 11 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 3095 | 53 468 880 1100 594 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 135 135 Average Speed 130 | 74 100 134 137 144 Slowest Speed 190 | 80 110 155 155 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 4 58 99 86 86 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 10 | . . . . 10 Terrain Destroyed 88 | 3 5 . 43 37 Melee . | . . . . . Projectile . | . . . . . AOE 88 | 3 5 . 43 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3586 | 82 559 980 1327 638 Wait 169 | . 15 66 76 12 Move 3102 | 63 467 879 1099 594 Hop . | . . . . . Pick Up 55 | 7 14 6 24 4 Fast Attach 12 | 7 2 . 3 . Attach 13 | . 1 2 8 2 Detach 1 | . . . 1 . Swap 45 | . 13 7 17 8 Drop 30 | . 7 2 17 4 Fire 147 | 5 34 13 81 14 Melee 12 | . 6 5 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / [*Sto x2]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 15) 450 | -10/Materials | Discovered new exit (range 3) 581 | -10/Materials | Derelicts attacked the area 718 | -10/Materials | Entered Mines 719 | -10/Mines | Learned location of Storage (-9) 860 | -10/Mines | Learned location of Zion (-7) 903 | -10/Mines | Discovered new exit (range 14) 908 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 921 | -10/Mines | Learned Materials garrison access intel 947 | -10/Mines | Found DCF Scrap (10 items) 1321 | -10/Mines | Discovered new exit (range 9) 1398 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1535 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1635 | -10/Mines | Found a hidden stash of uninstalled traps 1864 | -10/Mines | Discovered new exit (range 11) 2032 | -10/Mines | Entered Materials 2032 | -9/Materials | Accompanied by 2 allies 2032 | -9/Materials | Evolved 2 slots: Utility x2 2329 | -9/Materials | Discovered new exit (range 16) 2568 | -9/Materials | Discovered new exit (range 8) 2708 | -9/Materials | Discovered new exit (range 16) 2841 | -9/Materials | Destroyed 8 combat bots 3105 | -9/Materials | Discovered new exit (range 15) 3144 | -9/Materials | Discovered new exit (range 11) 3618 | -9/Materials | Destroyed 7 combat bots 3784 | -9/Materials | Discovered new exit (range 14) 3796 | -9/Materials | Build established: Scavenger-Mutant 3926 | -9/Materials | Entered Mines 3927 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4191 | -9/Mines | Discovered new exit (range 10) 4197 | -9/Mines | Received a Mining Laser from a helpful Derelict 4249 | -9/Mines | Discovered new exit (range 9) 4323 | -9/Mines | Build established: Mutant 4349 | -9/Mines | Learned Materials trap positions 4385 | -9/Mines | Found the Drone Emporium 4395 | -9/Mines | Found Prototype Device 4771 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4781 | -9/Mines | Assembled infested the area 4842 | -9/Mines | Core integrity fell below 50% 4845 | -9/Mines | Core integrity fell below 20% 4853 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04835_ D-53 Grenadier unfolds itself. 04836_ Critical hit (Burn: +80). 04840_ Seismic Detector destroyed. 04840_ as-84384 destroyed. 04844_ The unstable cave ceiling collapses. 04845_ Lgt. Armor Plating destroyed. 04846_ Destroyed Shock Absorption System. 04847_ Hvy. Ion Engine destroyed. 04848_ U-05 Engineer lays Concrete. 04848_ D-53 Grenadier destroyed. 04849_ The unstable cave ceiling collapses. 04849_ U-05 Engineer lays Concrete. 04850_ System corrupted: Energy discharge (-22). 04850_ The unstable cave ceiling collapses. 04850_ U-05 Engineer lays Concrete. 04852_ The unstable cave ceiling collapses. 04852_ U-05 Engineer lays Concrete. 04852_ D-53 Grenadier suffers critical hit (Destroy). 04852_ Destroyed Shock Absorption System. 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