Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 17:34:02 Player: Mr Goldstein Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (17) 85 Value Destroyed (434) 434 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 8009 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 219/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Improved Core Shielding Improved Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Rocket Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Cold Fusion Reactor Reactor Cold Fusion Reactor Propulsion None Utility 0b10 Decoder Chip [Skirmisher] Processor 0b10 Decoder Chip [Skirmisher] Protection Improved Propulsion Shielding Weapon Rocket Launcher Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 14 | . . 2 2 2 . . 2 . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 13 | . . . 2 . 1 1 1 . 3 . . . 2 . 3 Power 1 | . . . . . 1 . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . . . 2 . . . 1 . 1 Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . 1 . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 7 | . . . 1 . . 1 1 . 1 . . . 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . 1 1 . . . . . 1 . 2 Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . Parts Lost 4 | . . . . . 1 . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . . . . . 1 . . . . . . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . 2 Highest Loss Streak 2 | . . . . . 1 . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 6 | . . . 8 7 3 . . . 8 11 11 10 14 15 10 Processor 4 | . . . 8 7 1 . . . 3 5 5 5 8 10 9 Protection 1 | . . . . . . . . . 3 5 5 5 5 5 1 Naked Turns 474 | . 43 34 5 . 28 154 116 50 44 . . . . . . Heaviest Build 5 | . . . . . . . . . 5 2 2 2 2 2 2 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . 1 2 1 2 2 1 1 2 2 2 2 2 1 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Matter Collected 323 | 199 . . 10 . . 31 . . 22 . . . . . 61 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 189 | . . . 9 . . 53 70 . . . . . 35 . 22 Parts 26 | . . . 6 . . 8 6 . . . . . 5 . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 17 | . . . 3 . . 4 4 . . . . . 5 . 1 AOE 17 | . . . 3 . . 4 4 . . . . . 5 . 1 Classes Destroyed 1 | . . . 1 . . . . . . . . . . . . Swarmer 17 | . . . 3 . . 4 4 . . . . . 5 . 1 Best Kill Streak 5 | . . . 3 . . 4 4 . . . . . 5 . 1 Combat Bots Only 5 | . . . 3 . . 4 4 . . . . . 5 . 1 Max Kills in Single Turn 4 | . . . 2 . . 3 4 . . . . . 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 3 4 . . . . . 3 . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Damage Taken 4152 | . . 198 421 2 50 270 392 98 . . 141 409 308 357 1506 Core 3900 | . . 198 421 2 50 270 378 98 . . 141 409 263 357 1313 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . 100 Core Remaining (%) 58 | 100 100 50 23 . . 54 . . 44 . 85 . . 10 . Volleys Fired 14 | . . . 2 . . 2 1 . 4 . . . 4 . 1 Largest 1 | . . . 1 . . 1 1 . 1 . . . 1 . 1 Hottest 100 | . . . 33 . . 33 33 . 100 . . . 33 . 33 Shots Fired 14 | . . . 2 . . 2 1 . 4 . . . 4 . 1 Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . . 2 . . 2 1 . . . . . 4 . 1 Special 4 | . . . . . . . . . 4 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 4 | . . . . . . . . . 4 . . . . . . Explosive 10 | . . . 2 . . 2 1 . . . . . 4 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . . 1 . 5 . . . 3 . . Robot Miss Streak 2 | . . . 2 . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . . . 1 . 4 . . . 3 . . Core Hits 29 | . . . 3 . . 6 4 . . . . 1 9 . 6 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1442 | . . 10 168 5 . 367 231 . 53 . . 2 375 12 219 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1349 | . . . 168 . . 367 220 . . . . . 375 . 219 Melee . | . . . . . . . . . . . . . . . . Ramming 40 | . . 10 . 5 . . 11 . . . . 2 . 12 . Kinetic . | . . . . . . . . . . . . . . . . Thermal 53 | . . . . . . . . . 53 . . . . . . Explosive 1349 | . . . 168 . . 367 220 . . . . . 375 . 219 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . 3 . . 2 2 . . . . . 2 2 2 . Average Corruption 2 | . . 2 . . 2 2 . . . . . 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 2 1 . . Message Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 89 | . . . 6 . . . 21 . 11 . . . 43 . 8 Projectiles 11 | . . . . . . . . . 11 . . . . . . Explosions 78 | . . . 6 . . . 21 . . . . . 43 . 8 Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . 4 . 2 . . 5 . . . . . . 6 . Shots . | . . . . . . . . . . . . . . . . Rammed 10 | . . 3 1 1 . . 2 . . . . 2 . 1 . Targets Rammed 10 | . . 3 1 1 . . 2 . . . . 2 . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 67 | . . . . . . . . . 67 . . . . 26 . Average Temperature 35 | . . . . . . . . . 36 . . . . 26 . Received Heat Transfer 681 | . . 54 99 . . 48 102 . . . . 60 . 120 198 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 320 | . . . . . . . . . 320 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Peak Influence 310 | . . 30 310 140 49 216 296 . . 94 65 78 . . 292 Initial 140 | . . . 12 140 49 27 105 . . 94 65 33 . . 102 Average 113 | . . 17 156 140 42 124 159 . . 94 65 35 . . 168 Maximum Alert Level 1 | . . . 1 . . 1 1 . . . . . . . 1 Low Security (%) 83 | 100 100 100 73 100 100 66 83 . . 100 100 100 . . 66 Level 1 16 | . . . 26 . . 33 16 . . . . . . . 33 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . 1 2 1 . 1 2 . . . . 1 . . . Investigation 2 | . . . . 1 . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 6 | . . 1 2 . . 1 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Distress Signals 1 | . . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 102 | . . 6 22 . 6 11 12 2 . . 1 7 10 6 19 Peak Tracking Total 12 | . . 5 12 . 6 7 6 2 . . 1 7 7 6 7 Tactical Retreats 11 | . . . 2 . . 1 2 . . . . 1 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Traps Triggered 6 | . . 2 . 1 . 1 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Machines Disabled 1 | . . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Machines Accessed 2 | . . . . 1 . . . . . 1 . . . . . Terminals 2 | . . . . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 5 | . . . . 2 . . . . . 3 . . . . . Successful 1 | . . . . . . . . . . 1 . . . . . Failed 4 | . . . . 2 . . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 5 | . . . . 2 . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . 1 . . . . . 1 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . 3 . . 5 Garrisons 2 | . . . . . . . . . . . . 1 . . 1 Patrols 5 | . . . . . . . . . . . . 2 . . 3 Guards 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Turns Passed 1217 | 11 43 34 95 98 41 158 119 50 92 8 26 121 146 13 162 Spaces Moved 2300 | 23 81 62 174 194 77 304 227 100 147 16 52 237 269 25 312 Core 2300 | 23 81 62 174 194 77 304 227 100 147 16 52 237 269 25 312 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 52 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 100 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 15 10 39 8 70 17 9 26 20 1 79 8 53 7 20 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . 1 . . . 1 . . Spaces Dug 14 | . . . . . . 4 . . . . . . . . 10 Terrain Destroyed 37 | . . . 3 . . 8 11 . . . . . 5 . 10 Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 37 | . . . 3 . . 8 11 . . . . . 5 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Low Fac DSF Fac Upp Upp Res Total 2332 | 22 82 64 179 195 78 307 231 99 154 15 51 238 275 25 317 Wait . | . . . . . . . . . . . . . . . . Move 2287 | 22 80 61 173 194 76 303 226 99 146 15 51 236 268 25 312 Hop . | . . . . . . . . . . . . . . . . Pick Up 2 | . 2 . . . . . . . . . . . . . . Fast Attach 7 | . . . 1 . 1 . . . 3 . . . 1 . 1 Attach 6 | . . . 1 . . 1 1 . . . . . 1 . 2 Detach 4 | . . . 1 . . 1 1 . . . . . 1 . . Swap . | . . . . . . . . . . . . . . . . Drop 3 | . . . . . 1 . . . 1 . . . . . 1 Fire 14 | . . . 2 . . 2 1 . 4 . . . 4 . 1 Melee . | . . . . . . . . . . . . . . . . Ram 9 | . . 3 1 1 . . 2 . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 12 | -11/Junkyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 3) 55 | -10/Materials | Entered another Materials area 55 | -9/Materials | Evolved 2 slots: Utility x2 81 | -9/Materials | Discovered new exit (range 16) 89 | -9/Materials | Entered another Materials area 89 | -8/Materials | Evolved 2 slots: Utility x2 165 | -8/Materials | Discovered new exit (range 13) 174 | -8/Materials | Discovered new exit (range 19) 175 | -8/Materials | Core integrity fell below 50% 184 | -8/Materials | Entered Factory 184 | -7/Factory | Evolved 2 slots: Utility x2 282 | -7/Factory | Sucked down chute 282 | -7/Factory | Entered Waste 282 | -7/Waste | Spotted C-40 Crusher 287 | -7/Waste | Spotted C-40 Crusher 287 | -7/Waste | Spotted C-40 Crusher 295 | -7/Waste | Crushed by Compactor (1 part destroyed) 304 | -7/Waste | Spotted C-40 Crusher 308 | -7/Waste | Spotted C-40 Crusher 311 | -7/Waste | Build established: Mutant 315 | -7/Waste | Spotted C-40 Crusher 317 | -7/Waste | Discovered new exit (range 13) 323 | -7/Waste | Entered Factory 473 | -7/Factory | Discovered new exit (range 15) 481 | -7/Factory | Entered another Factory area 481 | -6/Factory | Evolved 2 slots: Utility x2 595 | -6/Factory | Discovered new exit (range 12) 600 | -6/Factory | Entered Lower Caves 602 | -6/Lower Caves | Learned 4 Factory zone layouts 607 | -6/Lower Caves | Spotted B-75 Beast 631 | -6/Lower Caves | Encountered a Warlord checkpoint 645 | -6/Lower Caves | Core integrity fell below 50% 646 | -6/Lower Caves | Discovered new exit (range 8) 650 | -6/Lower Caves | Entered another Lower Caves area 735 | -6/Lower Caves | Discovered new exit (range 12) 742 | -6/Lower Caves | Entered Factory 742 | -5/Factory | Evolved 2 slots: Utility x2 750 | -5/Factory | Identified exit to DSF 750 | -5/Factory | Entered DSF 769 | -5/DSF | Discovered new exit (range 14) 773 | -5/DSF | Additional patrols routed to DSF 776 | -5/DSF | Entered Factory 776 | -4/Factory | Evolved 2 slots: Utility x2 890 | -4/Factory | Discovered new exit (range 9) 897 | -4/Factory | Entered Upper Caves 994 | -4/Upper Caves | Core integrity fell below 50% 1036 | -4/Upper Caves | Discovered new exit (range 11) 1043 | -4/Upper Caves | Entered another Upper Caves area 1051 | -4/Upper Caves | Discovered new exit (range 10) 1053 | -4/Upper Caves | Learned 4 Research zone layouts 1055 | -4/Upper Caves | Core integrity fell below 20% 1056 | -4/Upper Caves | Entered Research 1056 | -3/Research | Evolved 2 slots: Utility x2 1138 | -3/Research | Core integrity fell below 50% 1155 | -3/Research | Spotted B-86 Titan 1195 | -3/Research | Core integrity fell below 20% 1218 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01098_ Imp. Core Shielding destroyed. 01100_ U-05 Engineer destroyed. 01101_ K-01 Serf collects debris. 01120_ Acquired 61 matter. 01124_ >> DECODED: Garrison Access location. 01134_ G-73 Enforcer suffers critical hit (Burn). 01144_ >> DECODED: Patrol location. 01161_ Penetrated by Slug. 01164_ >> DECODED: Security location. 01164_ U-05 Engineer builds a Wall. 01168_ Penetrated by Slug. 01168_ Slug penetrates Wall. 01173_ U-05 Engineer builds a Wall. 01190_ Rocket Launcher destroyed. 01191_ Destroyed Lgt. Ion Engine. 01191_ S-43 Plague destroyed. 01192_ Rocket Launcher destroyed. 01199_ >> DECODED: Patrol location. 01206_ Penetrated by Slug. 01209_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###+###??????????????????????????????????? | | ????????# ######?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# +?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# ### ##?????????????????????????????? | | ????????### ###?# #??????????????????????????????? | | ??????????# #???# #??????????????????????????????? | | ??????????# #???# #??????????????????????????????? | | ??????????# #???# #??????????????????????????????? | | #####?????# #???# #??????????????????????????????? | | = ####### #???# #??????????????????????????????? | | / #???#s#########??????????????????????? | | "" ####### #???# s #??????????????????????? | | "" #?????# #???# #??????###+##??????????? | | "" #?????# #???# #???? #??????????? | | S #?????# #???# #?? ###????????? | | "" ####### ###?# # ! +????????? | | "" # #?# @/ #??????????? | | "" " #?# # ! #??????????? | | # #?# #?? ss #??????????? | | ### #?#+####;####???? s #??????????? | | !#?# #????? ?????????? k ???????? | | #?# ? ???????????? ????? | | #### ?????????????? t ????? | | ???????????????? ????? | | ??????????????????+##?????? | | ???????????????????????????? | | # # ################ ???????????????????????????? | | #####????#?????????# ???????????????????????????? | | ?????????#?????????# ???????????????????????????? | | ?????????#?????????# ???????????????????????????? | | ?????????#?????????+ ???????????????????????????? | | ?????????#?????????# ????????????????????????????? | | ?????????#?????????# ????????????????????????????? | | ?????????#?????????# ????????????????????????????? | | ?????????#?????????# ????????????????????????????? | | ?????????#?????????# ????????????????????????????? | | #######????????????#?????????????????????????????? | | ! #?##???????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertModifiedTreads Manual? 0 Play Time 00:13:58 Cumulative 209.5 hours Start 2023.05.14 @ 17:22:08 End 2023.05.14 @ 17:34:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 607 Rogue 607 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a56ef1a-85b5-4779-9c02-fd8a02922ca1