Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 13:07:49 Player: IEP Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1920) 1920 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5305 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 125/125 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Advanced Heat Sink Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Hardlight Generator Arc Projector High-powered Shock Rifle Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun [Rating: 48] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scan Processor Device Coolant Injector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . 1 1 2 2 Weapon . | . . . . . . Parts Attached 86 | 6 3 4 19 22 32 Power 12 | 1 . . 3 2 6 Engine 9 | 1 . . 3 1 4 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 21 | 2 . 1 8 6 4 Treads . | . . . . . . Leg 21 | 2 . 1 8 6 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 1 1 2 9 11 Device 13 | . 1 . . 6 6 Storage 3 | 1 . . . . 2 Processor 4 | . . . 1 1 2 Hackware 1 | . . . . . 1 Protection 4 | . . 1 1 2 . Artifact . | . . . . . . Weapon 28 | 2 2 2 6 5 11 Energy Gun 9 | 2 . 1 1 1 4 Energy Cannon 11 | . 1 . 2 2 6 Ballistic Gun 5 | . . . 2 2 1 Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 2 2 1 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 43 | . . . 10 2 31 Power 8 | . . . 2 1 5 Propulsion 13 | . . . 4 1 8 Utility 8 | . . . . . 8 Weapon 14 | . . . 4 . 10 Highest Loss Streak 9 | . . . 8 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 87 96 96 99 66 Engine 5 | . 14 11 8 4 3 Core 1 | . . . . 2 1 Leg 22 | . 28 31 34 29 9 Device 12 | . 2 11 9 15 13 Storage 6 | . 14 11 9 7 2 Processor 10 | . . . 7 8 15 Hackware 1 | . . . . . 4 Protection 6 | . . 9 10 12 1 Energy Gun 3 | . 19 10 4 . 2 Energy Cannon 5 | . 4 . 1 8 7 Ballistic Gun 3 | . . . 7 5 1 Peak Build Rating 48 | 6 9 18 25 39 48 Average Rating 28 | 4 6 16 23 35 32 On Entrance 15 | . 6 9 18 21 39 Naked Turns . | . . . . . . Heaviest Build 43 | 12 15 24 31 37 43 Greatest Support 50 | 20 20 30 47 50 50 Greatest Overweight (x) 10 | . . 1 1 . 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 10 | 5 8 8 8 8 10 Average Carried 5 | 2 3 7 6 6 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 7 3 8 2 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1407 | 213 77 51 421 405 240 Remotely . | . . . . . . Salvage Created 2052 | . 93 75 605 386 893 Parts 111 | . 8 9 27 17 50 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 44 | . 2 5 15 8 14 Guns 26 | . . 2 12 5 7 Cannons 11 | . 2 . 1 3 5 AOE 5 | . . 3 1 . 1 Classes Destroyed 8 | . 1 2 2 2 1 Worker 5 | . . . . 2 3 Builder 3 | . . . . . 3 Watcher 1 | . . 1 . . . Swarmer 10 | . . 4 4 . 2 Grunt 21 | . 2 1 6 6 6 Sentry 5 | . . . 4 . 1 Hunter 3 | . . . 1 . 2 Programmer 5 | . . . . 2 3 Best Kill Streak 7 | . 2 6 4 4 7 Combat Bots Only 5 | . 2 5 4 3 3 Max Kills in Single Turn 3 | . 1 3 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 569 | . 7 10 148 74 330 Missed 182 | . 3 2 53 14 110 Damage Taken 6121 | . 50 65 1601 1046 3359 Core 1246 | . . . 245 138 863 Absorbed by Shields . | . . . . . . Redirected to Shielding 74 | . . . 46 28 . Regen/Repaired (Parts) 81 | . . . . 81 . Core Remaining (%) 87 | 100 100 100 55 80 . Volleys Fired 193 | . 8 6 62 31 86 Largest 2 | . 1 2 2 2 2 Hottest 154 | . 60 80 125 150 154 Shots Fired 289 | . 8 8 104 47 122 Gun 163 | . . 6 74 27 56 Cannon 123 | . 8 . 29 20 66 Launcher 3 | . . 2 1 . . Special . | . . . . . . Kinetic 112 | . . . 77 27 8 Thermal 117 | . 8 . 6 20 83 Explosive 3 | . . 2 1 . . Electromagnetic 57 | . . 6 20 . 31 Robot Hit Streak 16 | . 4 2 13 9 16 Robot Miss Streak 5 | . 1 3 2 4 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 205 | . 7 5 71 37 85 Core Hits 116 | . 3 5 30 39 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 . 1 Burn 1 | . . . . . 1 Blast 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5036 | . 121 407 1320 925 2263 Guns 2240 | . . 38 931 513 758 Cannons 2167 | . 121 . 363 412 1271 Explosions 628 | . . 369 26 . 233 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 1492 | . . . 890 513 89 Thermal 2399 | . 121 . 75 412 1791 Explosive 395 | . . 369 26 . . Electromagnetic 749 | . . 38 329 . 382 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . 8 14 Average Corruption 5 | . . . . 4 6 Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 40 | . . . . 15 25 Message Errors 15 | . . . . 5 10 Matter Fused 10 | . . . . 5 5 Heat Flow Errors 6 | . . . . 2 4 Energy Discharges 3 | . . . . 1 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 70 | . . 19 2 . 49 Projectiles 18 | . . . 2 . 16 Explosions 52 | . . 19 . . 33 Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . . . 42 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 353 | . 190 . 55 278 353 Average Temperature 101 | . 102 . 23 131 96 Received Heat Transfer 1680 | . 30 . 657 342 651 Effects 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 3 | . . . 1 . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 10 | . 1 . . 1 8 Heat Transferred 3542 | . 259 . 111 555 2617 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 241 | . 65 159 241 130 154 Initial 66 | . . 27 66 30 51 Average 69 | . 9 37 132 32 76 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 84 100 100 Level 1 3 | . . . 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . 1 2 4 9 Investigation 3 | . . . 1 2 . Extermination 5 | . . . . 2 3 Reinforcement 5 | . . 1 1 . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . . 2 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 4 7 32 13 33 Peak Tracking Total 7 | . 2 5 7 5 6 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . . 2 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 12 | . 1 2 3 5 1 Terminals 11 | . 1 2 3 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 2 5 8 11 1 Successful 14 | . . 4 6 3 1 Failed 13 | . 2 1 2 8 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 2 5 8 8 1 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . 4 6 1 1 Record 2 | . . . 2 . . Robot Analysis 2 | . . 1 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 2 | . . . 1 . 1 Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . . 1 1 . . Unreport Threat 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 1 4 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 13 | . . . . 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3935 | 58 183 195 841 1134 1524 Spaces Moved 1965 | 40 131 134 469 596 595 Core 121 | 4 . . . . 117 Treads . | . . . . . . Legs 1844 | 36 131 134 469 596 478 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 145 | 113 120 122 122 121 201 Slowest Speed 550 | 120 120 190 190 123 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 23 25 45 17 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . . 19 16 . 13 Melee . | . . . . . . Projectile 15 | . . . 7 . 8 AOE 33 | . . 19 9 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2747 | 53 148 160 635 953 798 Wait 407 | . . . 68 282 57 Move 1960 | 39 130 133 468 595 595 Hop . | . . . . . . Pick Up 74 | 8 7 9 12 16 22 Fast Attach 3 | . . . . 2 1 Attach 55 | 6 1 2 13 7 26 Detach 1 | . . . . . 1 Swap 28 | . 2 2 6 13 5 Drop 25 | . . 8 6 7 4 Fire 193 | . 8 6 62 31 86 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 340 | -9/Materials | Build established: Mutant 422 | -9/Materials | Discovered new exit (range 14) 437 | -9/Materials | Entered another Materials area 437 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -8/Materials | Lost 8 parts (1p4n3w) 1239 | -8/Materials | Discovered new exit (range 15) 1278 | -8/Materials | Entered Factory 1278 | -7/Factory | Evolved 2 slots: Utility x2 1511 | -7/Factory | Build established: Scavenger-Mutant 1984 | -7/Factory | Repaired Aluminum Leg 2358 | -7/Factory | Build established: Mutant 2399 | -7/Factory | Discovered new exit (range 6) 2404 | -7/Factory | Identified exit to Factory 2412 | -7/Factory | Entered another Factory area 2412 | -6/Factory | Evolved 2 slots: Utility x2 2709 | -6/Factory | Build established: Scavenger-Mutant 2823 | -6/Factory | Garrison activated, responded to threat 2873 | -6/Factory | Lost 9 parts (5n1u3w) 3023 | -6/Factory | Identified exit to Lower Caves 3070 | -6/Factory | Build established: Mutant 3244 | -6/Factory | Core integrity fell below 50% 3280 | -6/Factory | Lost 7 parts (1p1n3u2w) 3436 | -6/Factory | System corruption reached 10% 3448 | -6/Factory | Lost 5 parts (1p1u3w) 3514 | -6/Factory | Lost 4 parts (1p2n1u) 3536 | -6/Factory | Core integrity fell below 20% 3936 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03919_ K-01 Serf collects debris. 03922_ Slug penetrates R-10 Processor. 03922_ Hvy. Plasma Cannon destroyed. 03922_ R-10 Processor collects Wheel. 03922_ K-01 Serf collects debris. 03923_ R-10 Processor collects Lgt. Ion Engine. 03924_ K-01 Serf collects debris. 03925_ Penetrated by Slug. 03925_ R-10 Processor destroyed. 03925_ Hvy. Plasma Cannon destroyed. 03926_ R-10 Processor collects Corrupted Hpw. Tractor Beam. 03926_ K-01 Serf collects debris. 03927_ R-10 Processor collects Corrupted Welding Torch. 03928_ R-10 Processor collects Wheel. 03929_ R-10 Processor collects Corrupted Com. Wheel. 03930_ K-01 Serf collects debris. 03931_ R-10 Processor collects Hvy. Plasma Cannon. 03932_ R-10 Processor collects Corrupted Wheel. 03933_ K-01 Serf collects debris. 03935_ R-10 Processor collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | """" ""???????????????????????????????????? | | """" "????????????????????????????????????? | | """" ""???????????????????????????????????? | | """" ""???????????????????????????????????? | | """" """? "???????????????????????????????? | | """" """" ""?????????????????????????????? | | ??????????????????????????? | | """"^"""" ""?? ???????????????????????????? | | """" """" "??? ???????????????????????????? | | """" """" ""?? ???????????????????????????? | | """" """" """" "???? ?????????????????????? | | """" """" """" ""??? ????????????????????? | | """" """" """" ""?? #????????????????????? | | ?? #????????????????????? | | ##### ^""" """" """? #????????????????????? | | ????# """ """" """" #????????????????????? | | ????# """ """" """" #????????????????????? | | ????# """" """" #????????????????????? | | ????# % hk """" """" #????????????????????? | | ????# k% """" """" #????????????????????? | | ????# "T" R #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????######## t #????????????????????? | | ???????????#####+#### #????????????????????? | | ????????????????????#R @ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????#k #????????????????????? | | ????????????????????# w #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# k u#????????????????????? | | ???????????????????? k ????????????????????? | | ???????????????????? ???????????????????? | | ??????????????????? g ???????????????????? | | ??????????????????? g g ??????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 18 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ResetChipTerminator Manual? 0 Play Time 00:57:20 Cumulative 19.8 hours Start 2025.04.08 @ 11:58:25 End 2025.04.08 @ 13:07:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 658f1fa7-7cd3-4e96-b86d-3b98662cfa1d