Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 21:40:54 Player: WetFingerGun Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1235) 1235 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 3500 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 117 Cogmind --------- Core Integrity 0/550 Matter 148/300 Energy 32/100 System Corruption 0% Temperature Critical (575) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Heat Sink Large Battery (200) Small Matter Pod (50) Medium Matter Pod (100) Light Armor Plating Hardlight Generator Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Field Recycling Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Battery Small Matter Pod Medium Matter Pod Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 22 | 4 3 1 13 1 Power 2 | . 1 . . 1 Engine 2 | . 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 2 . 5 . Treads . | . . . . . Leg 7 | . 2 . 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . . 2 . Device 2 | 1 . . 1 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 1 6 . Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . . 3 . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 12 | . . . 3 9 Power 1 | . . . . 1 Propulsion 4 | . . . 2 2 Utility 2 | . . . . 2 Weapon 5 | . . . 1 4 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Backups 6 | 2 1 3 8 8 Power . | . . . . 1 Propulsion . | 1 . . 1 . Utility 3 | . . 3 4 5 Weapon 1 | . . . 1 1 Tool/Special . | . . . . . Unused Backups 9 | . . . 1 8 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 100 97 79 Engine 11 | . 13 14 10 8 Leg 23 | . 27 28 21 17 Device 18 | . 14 14 21 17 Storage 11 | . 14 14 11 9 Energy Gun 7 | . 14 14 1 8 Ballistic Gun 4 | . 14 13 . . Ballistic Cannon 11 | . . . 19 11 Launcher 6 | . . . 10 8 Peak Build Rating 17 | 4 7 8 17 17 Average Rating 11 | 2 6 7 14 15 On Entrance 6 | . 4 7 8 14 Naked Turns . | . . . . . Heaviest Build 39 | 10 15 17 36 39 Greatest Support 30 | 3 20 20 30 20 Greatest Overweight (x) 4 | 3 . . 2 4 Average Overweight (x) . | 1 . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 5 3 8 10 10 Average Carried 6 | 3 1 3 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 3 3 8 9 8 Class Distribution -------------------- 56% | Gunner 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 895 | 261 86 130 396 22 Remotely . | . . . . . Salvage Created 1122 | 103 120 142 584 173 Parts 86 | 9 17 7 45 8 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled 34 | . . . 34 . Retrieved Matter 323 | . . . 323 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . 6 4 19 6 Guns 10 | . 6 4 . . Cannons 7 | . . . 7 . AOE 18 | . . . 12 6 Classes Destroyed 11 | 2 2 1 6 . Worker 4 | . 1 1 2 . Builder 2 | . . . 2 . Tunneler 4 | 3 . . . 1 Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Operator 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 15 | . 6 2 7 . Grunt 14 | . . 2 7 5 Duelist 2 | . . . 1 1 Sentry 4 | . . . 4 . Best Kill Streak 6 | 2 4 2 6 6 Combat Bots Only 5 | . 3 2 3 5 Max Kills in Single Turn 3 | 1 2 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 157 | . 22 14 41 80 Missed 32 | . 7 3 8 14 Hits 125 | . 15 11 33 66 Projectile 125 | . 15 11 33 66 Critical Strikes 6 | . . . 1 5 Damage Taken 2109 | . 115 127 688 1179 Core 740 | . 20 21 134 565 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 174 | . . . 67 107 Core Remaining (%) 83 | 100 . 83 66 . Volleys Fired 87 | 11 11 10 39 16 Largest 4 | 2 2 2 3 4 Hottest 155 | 70 70 70 99 155 Shots Fired 205 | 22 22 20 98 43 Gun 80 | 22 22 20 3 13 Cannon 93 | . . . 72 21 Launcher 32 | . . . 23 9 Special . | . . . . . Kinetic 125 | 11 11 10 72 21 Thermal 48 | 11 11 10 3 13 Explosive 32 | . . . 23 9 Electromagnetic . | . . . . . Robot Hit Streak 12 | 6 5 12 6 4 Robot Miss Streak 5 | 3 3 2 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 97 | 12 12 15 42 16 Core Hits 70 | 5 7 8 31 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 2 . 2 2 . Burn 4 | 2 . 2 . . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3322 | 147 167 185 1806 1017 Guns 603 | 147 167 185 . 104 Cannons 756 | . . . 553 203 Explosions 1963 | . . . 1253 710 Melee . | . . . . . Ramming . | . . . . . Kinetic 968 | 46 79 87 553 203 Thermal 391 | 101 88 98 . 104 Explosive 1963 | . . . 1253 710 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 124 | . . . 118 6 Projectiles 6 | . . . . 6 Explosions 118 | . . . 118 . Melee . | . . . . . Knockbacks 8 | . . . 5 3 Impact . | . . . . . Kinetic 8 | . . . 5 3 Secondary . | . . . . . Self-Inflicted Damage 490 | . . . 317 173 Shots 11 | . . . 7 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 646 | . 45 93 206 646 Average Temperature 99 | . 19 37 55 285 Received Heat Transfer 720 | . . 45 135 540 Effects 9 | . . . . 9 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1369 | 444 259 444 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 55 | 100 100 100 14 69 Level 1 40 | . . . 77 30 Level 2 3 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 413 | 10 110 150 413 345 Initial 166 | . . 36 48 166 Average 178 | 1 52 22 308 175 Influence Increases 1575 | 20 145 224 837 349 Destroy 0b10 Robot/C 800 | . 120 180 380 120 Destroy 0b10 Robot/NC 80 | 20 5 5 45 5 Destroy Leader 174 | . 20 30 94 30 Allied During Kill 9 | . . 9 . . Successful Hack 5 | . . . 3 2 Disable Machine 210 | . . . 90 120 Destroy Structure 297 | . . . 225 72 Influence Decreases 1320 | 20 50 193 568 489 Entered New Map 366 | . . 59 78 229 Time Decay 814 | 20 50 134 440 170 Lost Part 120 | . . . 30 90 Lost Ally 20 | . . . 20 . Squads Dispatched 7 | . . 1 3 3 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 6 13 22 15 Peak Tracking Total 9 | . 3 4 4 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 14 | . . . 6 8 Max in Single Turn 3 | . . . 2 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 2 1 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 1 . 7 7 Successful 11 | . 1 . 5 5 Failed 4 | . . . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 13 | . . . 6 7 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . 4 5 Scan Component 5 | . . . 2 3 Repair 4 | . . . 2 2 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 2 2 Time 122 | . . . 58 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 28 | . . 24 4 . Total Damage 399 | . . 377 22 . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2207 | 7 157 628 1082 333 Seismic 2207 | 7 157 628 1082 333 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2339 | 126 157 628 1082 346 Spaces Moved 1153 | 70 88 434 455 106 Core 71 | 70 . . . 1 Treads . | . . . . . Legs 1082 | . 88 434 455 105 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 152 | 120 120 120 186 190 Slowest Speed 260 | 200 120 120 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 24 95 26 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 52 | . . . . 52 Terrain Destroyed 347 | . . . 262 85 Melee . | . . . . . Projectile 9 | . . . 8 1 AOE 338 | . . . 254 84 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1552 | 90 117 520 608 217 Wait 256 | . 13 71 83 89 Move 1149 | 69 87 433 454 106 Hop . | . . . . . Pick Up 25 | 6 3 5 8 3 Fast Attach 7 | 1 . . 6 . Attach 14 | 3 3 . 5 3 Detach . | . . . . . Swap 5 | . . 1 4 . Drop 9 | . . . 9 . Fire 87 | 11 11 10 39 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 15) 284 | -10/Materials | Entered Mines 287 | -10/Mines | Learned location of Mines (-9) 288 | -10/Mines | Discovered new exit (range 7) 302 | -10/Mines | Build established: Mutant 776 | -10/Mines | Met a Derelict testing a Signal Generator 895 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 901 | -10/Mines | Discovered new exit (range 7) 912 | -10/Mines | Entered Materials 912 | -9/Materials | Accompanied by 1 ally 912 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1291 | -9/Materials | Build established: Gunner 1457 | -9/Materials | Repaired Ion Engine 1490 | -9/Materials | Repaired Rocket Launcher 1973 | -9/Materials | Discovered new exit (range 9) 1994 | -9/Materials | Entered another Materials area 1994 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2094 | -8/Materials | Repaired Imp. Light Cannon 2127 | -8/Materials | Repaired Imp. Ion Engine 2333 | -8/Materials | Core integrity fell below 50% 2337 | -8/Materials | Core integrity fell below 20% 2340 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02326_ Rocket Launcher destroyed. 02327_ Overheating: Imp. Light Cannon damaged (-13). 02327_ Overheating: Field Recycling Unit damaged (-8). 02327_ Seismic Detector destroyed. 02327_ Critical hit (Burn: +37). 02328_ Overheating: System interference. 02328_ Imp. Light Cannon temporarily disabled. 02329_ Imp. Light Cannon destroyed. 02331_ Imp. Medium Laser destroyed. 02333_ Field Recycling Unit broken. 02333_ Overheating: Short circuit. 02334_ Critical hit (Burn: +37). 02334_ Broken Field Recycling Unit destroyed. 02336_ Critical hit (Burn: +37). 02337_ R-06 Scavenger collects Aluminum Leg. 02338_ Ion Engine broken. 02338_ Overheating: Short circuit. 02340_ Overheating: Matter decay (-39). 02340_ R-06 Scavenger collects Imp. 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Y # # " " # | | ??????????????????????? ? + # " ## | | ?????????????????????? ??# # """ ## | | ??????????????????????#+#??# """ # # | | ????????????????????????????? """ # + | | ????????????????????????????? """ # # | | ???????????????????????????# # ##### # | | ???????????????????????????################???# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# + | | ??????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 28% | -9/Materials Rocket Launcher | 65% | -9/Materials Imp. Light Cannon | 36% | -8/Materials Imp. Ion Engine | 70% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed ControlTrackerField Manual? 0 Play Time 00:28:22 Cumulative 12.1 hours Start 2025.05.20 @ 21:03:37 End 2025.05.20 @ 21:40:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 65% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0b92126-264d-4c4f-a1ca-383a6fb0e4e2