Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 08:23:41 Player: ldi (hl). (hl) Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (3628) 3628 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7713 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 209/310 System Corruption 1% Temperature Critical (547) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (9) ------ Improved Signal Interpreter Salvage Targeting Computer Particle Charger Hardened Heavy Armor Plating (fused) Layered Medium Armor Plating Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Ion Cannon Battle Rifle > --- INVENTORY (5) ---- Light Treads Beamcaster Improved Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Weapon Cycler Improved Power Shielding Improved Medium Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Light Nuclear Core Fission Core Carbon-fiber Leg Improved Heat Sink Gatling Laser Autogun Autogun Flak Gun Chainsword [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 7 | . . 1 . 2 2 2 . Weapon . | . . . . . . . . Parts Attached 102 | 5 6 10 7 8 16 32 18 Power 11 | 1 1 1 3 1 1 2 1 Engine 9 | 1 1 1 3 . 1 2 . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 29 | 2 . 3 3 3 5 10 3 Treads 20 | 2 . 2 . 3 5 5 3 Leg 8 | . . . 3 . . 5 . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 36 | . 2 3 1 2 9 10 9 Device 11 | . 1 1 . . 1 6 2 Storage 2 | . . 2 . . . . . Processor 8 | . 1 . . 2 2 1 2 Hackware 2 | . . . . . . . 2 Protection 13 | . . . 1 . 6 3 3 Artifact . | . . . . . . . . Weapon 26 | 2 3 3 . 2 1 10 5 Energy Gun 4 | 2 . . . . . 2 . Energy Cannon 12 | . 2 3 . 1 1 4 1 Ballistic Gun 5 | . . . . 1 . 2 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 2 . Parts Lost 54 | . . 1 7 2 19 23 2 Power 7 | . . . 3 1 2 1 . Propulsion 16 | . . 1 3 . 5 7 . Utility 18 | . . . 1 . 8 8 1 Weapon 13 | . . . . 1 4 7 1 Highest Loss Streak 11 | . . 1 5 1 8 11 1 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 3 8 13 14 12 8 4 Power . | . 1 . . . . 1 . Propulsion 1 | . . . . 1 2 . . Utility 2 | . . 2 5 4 3 . . Weapon 5 | . 2 5 7 7 6 5 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 1 . 4 3 6 3 Power 3 | . . . . 1 1 1 . Propulsion 4 | . . . . 1 . 1 2 Utility 2 | . . . . 1 1 . . Weapon 8 | . . 1 . 1 1 4 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 82 95 87 99 98 82 69 Engine 5 | . 14 11 8 8 1 5 . Core 1 | . . . . . 5 . 4 Treads 18 | . 28 27 16 24 22 9 13 Leg 2 | . . . 8 2 . 6 . Device 11 | . 5 11 7 9 11 18 7 Storage 6 | . . 10 11 9 7 5 . Processor 16 | . 5 11 11 17 23 18 10 Hackware 1 | . . . . . . . 11 Protection 6 | . . . 1 9 9 6 10 Energy Cannon 11 | . 23 18 18 13 9 8 . Ballistic Gun 2 | . . . . 4 5 1 5 Launcher 1 | . 1 3 3 . . . 2 Peak Build Rating 49 | 5 9 15 17 33 39 49 47 Average Rating 28 | 3 7 12 14 27 36 37 35 On Entrance 12 | . 5 9 15 17 33 19 2 Naked Turns 79 | . . . . . . 37 42 Heaviest Build 55 | 8 14 36 40 41 55 50 52 Greatest Support 84 | 40 40 60 60 84 84 60 60 Greatest Overweight (x) 9 | . . 1 9 1 1 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 5 Average Capacity 12 | 5 5 10 15 15 15 14 5 Most Carried 15 | 1 5 13 15 15 15 13 5 Average Carried 9 | . 3 8 13 14 12 8 4 Final Capacity 15 | 5 5 15 15 15 15 5 5 Final Carried 15 | 1 5 13 15 14 13 5 4 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Skirmisher 20% | Skirmisher 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Matter Collected 2284 | 204 167 375 155 283 474 410 216 Remotely 23 | . . . . . . . 23 Salvage Created 3905 | . 275 536 109 827 1355 803 . Parts 160 | . 12 32 6 29 49 32 . Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 6 | . 1 . . 1 3 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 85 | . 8 12 13 13 23 16 . Melee 1 | . . . . 1 . . . Guns 13 | . . . . 5 4 4 . Cannons 37 | . 3 2 8 2 12 10 . AOE 27 | . 5 9 4 5 4 . . Classes Destroyed 16 | . 2 5 2 2 3 2 . Worker 3 | . . 2 . 1 . . . Builder 4 | . . 2 . . 2 . . Hauler 2 | . . 2 . . . . . Recycler 8 | . 1 2 . 2 3 . . Watcher 3 | . . . . 2 1 . . Swarmer 12 | . . 4 3 . . 5 . Grunt 44 | . 8 6 . 11 14 5 . Duelist 1 | . . . . . . 1 . Sentry 8 | . . 2 . 1 3 2 . Demolisher 2 | . . . 2 . . . . Specialist 3 | . . . . . 3 . . Hunter 1 | . . . . 1 . . . Programmer 4 | . . . . . 2 2 . Heavy 1 | . . . . . 1 . . Behemoth 1 | . . . . . . 1 . Assembled 8 | . . . 8 . . . . Best Kill Streak 10 | . 5 10 4 6 8 4 . Combat Bots Only 7 | . 4 7 4 6 5 4 . Max Kills in Single Turn 6 | . 3 6 2 3 3 1 . Gunslinging . | . . . . . . . . Exploded 4 | . 2 4 2 3 2 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Hostile Shots Fired 750 | . 28 38 31 46 246 313 48 Missed 222 | . 11 14 5 11 83 82 16 Hits 528 | . 17 24 26 35 163 231 32 Melee 8 | . . . 5 . . 3 . Projectile 520 | . 17 24 21 35 163 228 32 AOE 8 | . . . 8 . . . . Critical Strikes 19 | . . 1 . 2 7 8 1 Part Disruptions 1 | . . . 1 . . . . Damage Taken 9193 | . 208 317 737 590 2841 3739 761 Core 1430 | . 11 83 135 31 214 730 226 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 100 | . . . . . . 100 . Ignored by Resistances 24 | . . . . . 24 . . Core Remaining (%) 80 | 100 95 . 45 94 69 . . Volleys Fired 262 | . 16 28 26 47 77 57 11 Largest 2 | . 2 2 2 2 2 2 2 Hottest 180 | . 136 136 128 136 125 180 93 Shots Fired 474 | . 24 42 38 90 146 112 22 Gun 124 | . . . . 37 53 20 14 Cannon 314 | . 17 28 32 49 88 92 8 Launcher 36 | . 7 14 6 4 5 . . Special . | . . . . . . . . Kinetic 122 | . . . . 37 53 18 14 Thermal 316 | . 17 28 32 49 88 94 8 Explosive 36 | . 7 14 6 4 5 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 7 6 4 9 14 12 7 Robot Miss Streak 5 | . 2 3 4 5 2 5 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 320 | . 15 20 18 57 111 85 14 Core Hits 190 | . 17 20 15 32 55 47 4 Critical Kills 5 | . . . 1 . 3 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . 1 . 3 3 . Meltdown 5 | . . . 1 . 3 1 . Sever 2 | . . . . . . 2 . Melee Attacks 9 | . . . . . . 9 . Impact . | . . . . . . . . Slashing 9 | . . . . . . 9 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10054 | . 723 1464 906 1541 3018 2055 347 Guns 1539 | . . . . 389 685 316 149 Cannons 4889 | . 226 379 384 626 1665 1411 198 Explosions 3258 | . 497 1085 522 525 629 . . Melee 323 | . . . . . . 323 . Ramming 45 | . . . . 1 39 5 . Kinetic 1483 | . . . . 389 685 260 149 Thermal 4945 | . 226 379 384 626 1665 1467 198 Explosive 3258 | . 497 1085 522 525 629 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 323 | . . . . . . 323 . Piercing . | . . . . . . . . Highest Corruption 6 | . 1 . . . 6 1 1 Average Corruption 1 | . 1 . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . 1 . . . 7 3 2 Message Errors 2 | . . . . . 2 . . Matter Fused 3 | . . . . . 2 1 . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 2 | . 1 . . . . 1 . Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 149 | . . 46 46 29 22 6 . Projectiles 47 | . . . 1 18 22 6 . Explosions 102 | . . 46 45 11 . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 147 | . . 5 104 . 38 . . Shots 7 | . . 1 4 . 2 . . Rammed 10 | . . . . . 8 2 . Targets Rammed 11 | . . . . 1 8 2 . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 547 | . 438 270 151 336 262 379 547 Average Temperature 100 | . 146 87 51 133 49 114 150 Received Heat Transfer 2328 | . 117 135 60 288 654 676 398 Effects 7 | . 6 . . . . . 1 Shutdowns 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Matter Decay 1 | . 1 . . . . . . Damage (major) 3 | . 3 . . . . . . Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . . 1 1 . 3 2 . Combat Hostiles 7 | . . 1 1 . 3 2 . Parts Melted 21 | . 1 1 . . 12 7 . Heat Transferred 8106 | . 407 666 629 1110 2553 2519 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Maximum Alert Level 1 | . . 1 1 1 1 . . Low Security (%) 88 | 100 100 47 97 95 88 100 . Level 1 11 | . . 52 2 4 11 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 348 | . 167 348 207 209 238 123 . Initial 100 | . . 70 100 . 94 84 . Average 98 | . 71 210 103 88 112 45 . Influence Increases 2710 | . 277 501 180 409 708 590 45 Destroy 0b10 Robot/C 1540 | . 160 240 100 260 460 320 . Destroy 0b10 Robot/NC 100 | . 5 40 . 25 30 . . Destroy Leader 360 | . 30 54 20 64 122 70 . Successful Hack 57 | . 4 7 . 25 16 5 . Disable Machine 195 | . 30 90 15 15 . 45 . Destroy Structure 218 | . 48 70 45 20 35 . . Lose Combat Pursuer 240 | . . . . . 45 150 45 Influence Decreases 2710 | . 110 409 439 200 745 681 126 Entered New Map 490 | . . 97 159 . 115 88 31 Time Decay 1717 | . 110 302 151 190 440 429 95 Lost Part 443 | . . 10 69 10 190 164 . Lost Ally 60 | . . . 60 . . . . Squads Dispatched 17 | . 1 1 . 5 8 2 . Investigation 9 | . 1 1 . 4 3 . . Extermination 3 | . . . . . 1 2 . Reinforcement 4 | . . . . 1 3 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Distress Signals 8 | . . 1 2 1 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 9 15 20 19 42 32 6 Peak Tracking Total 12 | . 3 5 3 5 12 5 4 Tactical Retreats 9 | . . . 1 . 3 4 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Traps Triggered 5 | . . 1 . 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Disabled 14 | . 2 7 1 1 . 3 . Max in Single Turn 1 | . 1 1 1 1 . 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Accessed 18 | . 3 2 . 3 6 3 1 Terminals 15 | . 3 2 . 3 5 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 55 | . 8 9 . 12 18 7 1 Successful 22 | . 4 2 . 8 4 3 1 Failed 33 | . 4 7 . 4 14 4 . Catastrophic 6 | . . 1 . . 4 1 . Database Lockouts . | . . . . . . . . Manual 29 | . 3 2 . 9 10 5 . Terminals 50 | . 8 9 . 12 15 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 16 | . 4 2 . 6 2 1 1 Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . . . . 2 . . . Prototype ID Bank 3 | . . 1 . 2 . . . Open Door 1 | . . . . . . . 1 Branch Access Points 4 | . . 1 . 1 1 1 . Terminal Index 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 3 | . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 5 | . . . . 2 2 1 . Terminals 4 | . . . . 2 1 1 . Botnet 4 | . . . . 2 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Monitor 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 2 . 3 6 2 . Full Trace Events 8 | . 1 1 . 3 3 . . Feedback Events 2 | . 1 . . . 1 . . Corruption 2 | . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 . . . . Highest-Rated Group 40 | . . . 40 . . . . Highest-Rated Ally 16 | . . . 16 . . . . Total Orders 2 | . . . 2 . . . . STAY 1 | . . . 1 . . . . ROAM 1 | . . . 1 . . . . Ally Attacks 37 | . . . 37 . . . . Total Damage 357 | . . . 357 . . . . Kills 7 | . . . 7 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Active Infowar (turns) 3319 | . 105 144 . 769 1093 1208 . Optics 2301 | . . . . . 1093 1208 . Sensors 2816 | . 105 144 . 769 662 1136 . T.N.C. 1836 | . . . . 768 1068 . . Robot Analysis Total 2 | . . . . 2 . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Turns Passed 5259 | 70 279 667 436 769 1093 1346 599 Spaces Moved 2666 | 41 130 359 203 370 467 693 403 Core 353 | 3 . . 1 . . 162 187 Treads 1952 | 38 130 298 158 337 467 308 216 Legs 300 | . . . 44 33 . 223 . Wheels 61 | . . 61 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 115 160 160 152 50 50 Average Speed 152 | 151 160 152 168 162 160 149 124 Slowest Speed 500 | 160 160 160 500 240 232 320 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . 1 3 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 31 39 22 27 9 20 49 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 40 | . 4 1 35 . . . . Terrain Destroyed 269 | . 53 76 71 16 51 . 2 Melee . | . . . . . . . . Projectile 14 | . . 3 7 . 2 . 2 AOE 255 | . 53 73 64 16 49 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total 3412 | 46 176 435 253 461 678 889 474 Wait 212 | . 13 15 8 18 77 49 32 Move 2660 | 40 129 358 202 370 466 692 403 Hop . | . . . . . . . . Pick Up 65 | 1 7 10 4 6 17 16 4 Fast Attach 50 | 5 2 4 5 4 6 12 12 Attach 44 | . 2 1 2 3 13 19 4 Detach 9 | . . 2 . 2 . 5 . Swap 48 | . 4 11 6 4 5 13 5 Drop 42 | . 3 6 . 7 9 15 2 Fire 262 | . 16 28 26 47 77 57 11 Melee 9 | . . . . . . 9 . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 9 | . . . . . 8 1 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / Low x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Materials 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 421 | -9/Materials | Identified exit to Mines 591 | -9/Materials | Discovered new exit (range 5) 597 | -9/Materials | Identified exit to Materials 700 | -9/Materials | Destroyed 7 combat bots 1017 | -9/Materials | Entered Mines 1038 | -9/Mines | Assembled infested the area 1123 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1355 | -9/Mines | Lost 5 parts (2p2n1u) 1365 | -9/Mines | Core integrity fell below 50% 1447 | -9/Mines | Discovered exit to Materials (range 3) 1453 | -9/Mines | Entered Materials 1453 | -8/Materials | Evolved 2 slots: Utility x2 1830 | -8/Materials | Build established: Skirmisher 2182 | -8/Materials | Discovered new exit (range 16) 2220 | -8/Materials | Identified exit to Factory 2222 | -8/Materials | Entered Factory 2222 | -7/Factory | Evolved 2 slots: Utility x2 2359 | -7/Factory | Garrison activated, responded to threat 2796 | -7/Factory | Discovered new exit (range 18) 2831 | -7/Factory | Identified exit to Factory 2842 | -7/Factory | Identified exit to Storage 2842 | -7/Factory | Identified exit to Lower Caves 2879 | -7/Factory | Build established: Scavenger-Skirmisher 3063 | -7/Factory | Lost 8 parts (1p2n2u3w) 3208 | -7/Factory | Discovered exit to Factory (range 8) 3258 | -7/Factory | Cargo convoy interrupted 3315 | -7/Factory | Entered another Factory area 3315 | -6/Factory | Evolved 2 slots: Utility x2 3344 | -6/Factory | Lost 7 parts (1p1n4u1w) 4111 | -6/Factory | Identified exit to Lower Caves 4111 | -6/Factory | Identified exit to Extension 4227 | -6/Factory | Spotted B-75 Beast 4483 | -6/Factory | Lost 4 parts (2n1u1w) 4552 | -6/Factory | Core integrity fell below 50% 4562 | -6/Factory | Destroyed B-75 Beast 4573 | -6/Factory | Released all parts (7) 4593 | -6/Factory | Lost 11 parts (1p3n4u3w) 4634 | -6/Factory | Core integrity fell below 20% 4661 | -6/Factory | Entered Lower Caves 4707 | -6/Lower Caves | Learned Factory trap positions 4719 | -6/Lower Caves | Encountered a Warlord checkpoint 4830 | -6/Lower Caves | Lost 3 allies 5066 | -6/Lower Caves | Build established: Scavenger-Mutant 5207 | -6/Lower Caves | Spotted B-75 Beast 5261 | -6/Lower Caves | Core destroyed Last Messages --------------- 04823_ 6V-X4R(l) heat damages Carbon-fiber Leg. 04823_ Acquired Carbon-fiber Leg. 04824_ Acquired 56 matter. 04833_ Adv. Heat Sink fries itself beyond repair. 04838_ Acquired Beamcaster. 04911_ Acquired 6 matter. 04918_ Acquired Hvy. Ion Cannon. 04919_ Acquired 10 matter. 04924_ Acquired Hpw. Tractor Beam. 04925_ Acquired 10 matter. 05004_ Acquired Lgt. Treads. 05005_ Acquired 10 matter. 05007_ Dropped Carbon-fiber Leg. 05008_ Acquired Lgt. Treads. 05197_ System corrupted: Hrd. Heavy Armor Plating fused. 05215_ Acquired 3 matter. 05222_ Hpw. Tractor Beam destroyed. 05260_ Critical hit (Meltdown: +320). 05260_ Barrage Gun destroyed. 05261_ Overheating: Core damaged (-127). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????#########???###?? | | ????????????????????????## ## ###?# ### | | ????????????????????##### ### | | ??????????????????### ## | | ???????????????#### # | | ???????????##### ## ## | | ???????????#"""##" ###### ##? | | ???????????#"" "" ### ##????# ##?? | | ???????????#" #?#" #####?????# #??? | | ???????????#" " " ###" ##????????# #### | | ???????????# ""##" ;## ######???# | | ???????????####### ##??##### | | ???????????????### #??????# | | ???????????????#%# #????????# | | ???????????????# % ;#????????# | | ???????????????#%@% ###?????????# | | ???????????????# ;;;;;; BB ##???????????# | | ???????????????###### ;;BB #????????????# | | ?????????????????????#";; #???????????## | | ????????????????????? #???????????# | | ???????????????????? #???????????## | | ??????????????????? ???????????## | | ??????????????????## ???????????# | | ???????????????????# ??????????# | | ???????????????????# ?????????# | | ??????????????????? ????????? | | ??????????????????# ## ????????? | | ??????????????????# #?# ???????? | | ?????????????????? ??# ???????? | | ????????????????? ??? ???????? | | ???????????????? #???? ##??????? | | ?????????????????? #??????????????? | | ?????????????????????## #???????????????? | | ???????????????????????# ????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: EM 15 Power Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralBlastBotcube Manual? 0 Play Time 00:54:18 Cumulative 647.2 hours Start 2025.06.18 @ 06:55:35 End 2025.06.18 @ 08:23:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 71 Gallery% 74 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dbd0738-ce75-431a-be26-c29b5cc55413