Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 17:33:33 Player: Not Alex Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3854) 3854 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1197) 1197 TOTAL SCORE: 10761 Bonus ------- High Alert Combat Kills 399 Follower Combat Kills 556 Met Data Miner 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/1000 Matter 268/600 Energy 88/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Matter Compressor Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module Medium Storage Unit Medium Matter Pod (0) Heavy Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Backup Power III > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Matter Compressor Advanced Targeting Computer Core Analyzer Improved Kinecellerator > --- WEAPON ----------- Plasma Rifle Heavy Battle Rifle Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Ion Engine Advanced Heat Sink Medium Storage Unit Medium Matter Pod Core Analyzer Improved Weapon Cycler Heavy Laser Makeshift Laser Disruptor Cannon Heavy Ion Cannon Autogun Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 2 . . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . . . . . . 1 Utility 5 | . . . 2 1 . 1 . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 116 | 6 4 . 13 20 30 3 5 1 5 1 8 20 Power 10 | 1 . . 2 1 1 1 . . . . 1 3 Engine 7 | 1 . . 1 1 1 1 . . . . 1 1 Core 3 | . . . 1 . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 . . 4 5 10 1 . . 1 . 1 5 Treads 23 | 2 . . 4 5 8 1 . . 1 . 1 1 Leg 3 | . . . . . 2 . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 Utility 33 | 1 3 . 4 7 4 1 3 1 3 . 2 4 Device 7 | . 1 . . 1 2 1 . . . . 1 1 Storage 8 | 1 2 . . . . . 1 1 . . 1 2 Processor 7 | . . . 1 2 . . 1 . 2 . . 1 Hackware . | . . . . . . . . . . . . . Protection 11 | . . . 3 4 2 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 1 . 3 7 15 . 2 . 1 1 4 8 Energy Gun 9 | . . . 2 3 1 . 1 . . . 1 1 Energy Cannon 4 | . . . . . 3 . . . . . . 1 Ballistic Gun 20 | 2 . . 1 3 6 . 1 . 1 . 2 4 Ballistic Cannon 5 | . . . . . 1 . . . . 1 1 2 Launcher 6 | . 1 . . 1 4 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . . Parts Lost 65 | . 1 . 5 11 11 . 3 . 3 . 4 27 Power 9 | . . . 2 1 . . 1 . . . . 5 Propulsion 14 | . . . 1 2 4 . . . . . . 7 Utility 16 | . 1 . 2 4 . . 1 . 3 . 1 4 Weapon 26 | . . . . 4 7 . 1 . . . 3 11 Highest Loss Streak 15 | . 1 . 2 9 5 . 3 . 2 . 2 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 97 97 94 100 91 93 96 100 95 79 Engine 10 | . 14 14 7 8 7 13 12 13 13 13 13 7 Treads 19 | . 28 28 22 26 19 20 13 13 19 20 20 10 Device 5 | . 8 . . . 7 13 6 6 1 . 4 7 Storage 10 | . 16 28 22 18 10 6 5 6 6 6 6 11 Processor 14 | . . . 4 10 15 13 18 20 22 26 19 13 Protection 5 | . . . 15 14 3 6 6 6 5 6 3 . Energy Gun 3 | . . . 5 4 4 . 4 6 6 6 3 2 Energy Cannon 1 | . . . . . 3 6 3 . . . . . Ballistic Gun 13 | . 19 14 11 11 11 13 15 20 20 20 10 10 Ballistic Cannon 3 | . . . . . 3 . . . . . 11 4 Launcher 2 | . 8 14 5 2 1 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 13 53 53 57 62 86 86 89 36 36 39 80 82 Greatest Support 98 | 40 40 40 40 60 71 79 79 59 79 70 70 98 Greatest Overweight (x) 24 | . 1 1 1 1 1 1 1 . . . 1 24 Average Overweight (x) . | . . 1 1 . . 1 . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 20 20 Average Capacity 17 | 6 14 20 20 20 20 20 6 6 10 10 18 20 Most Carried 20 | 4 9 11 17 20 20 20 20 7 7 6 10 19 Average Carried 12 | 2 6 10 11 17 18 19 6 5 6 6 7 13 Final Capacity 20 | 8 20 20 20 20 20 20 5 10 10 10 20 5 Final Carried 20 | 4 9 11 17 20 20 20 5 7 6 6 10 5 Class Distribution -------------------- 37% | Gunner 20% | Derelict-Gunner 15% | Scavenger-Gunner 13% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Matter Collected 3377 | 222 320 . 335 342 760 . 211 63 195 . 535 394 Remotely . | . . . . . . . . . . . . . Salvage Created 3813 | . 346 . 525 493 1128 2 . 189 330 . 272 528 Parts 249 | . 31 . 39 39 63 3 . 8 14 . 12 40 Haulers Intercepted 2 | . 2 . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 16 . 12 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Combat Hostiles Destroyed 88 | . 8 . 12 12 27 . . 1 8 . 8 12 Guns 56 | . 6 . 6 10 9 . . 1 8 . 5 11 Cannons 11 | . . . . . 7 . . . . . 3 1 AOE 20 | . 2 . 6 2 10 . . . . . . . Classes Destroyed 15 | . 6 . 3 2 2 . . . 1 . 1 . Worker 5 | . 3 . . . 2 . . . . . . . Builder 4 | . 1 . . . 3 . . . . . . . Tunneler 2 | . . . 1 . 1 . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . Recycler 3 | . 1 . 1 . . . . 1 . . . . Operator 2 | . . . . . 1 1 . . . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 4 | . . . 1 1 2 . . . . . . . Swarmer 32 | . 3 . 2 4 13 . . . 5 . . 5 Grunt 26 | . 5 . 6 1 8 . . 1 . . 5 . Sentry 13 | . . . 4 5 3 . . . 1 . . . Specialist 1 | . . . . 1 . . . . . . . . Hunter 6 | . . . . 1 1 . . . 1 . 1 2 Programmer 7 | . . . . . 2 . . . . . . 5 Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 15 | . 6 . 4 3 15 1 . 1 4 . 3 3 Combat Bots Only 9 | . 3 . 3 3 9 . . 1 4 . 3 3 Max Kills in Single Turn 4 | . 2 . 2 1 4 1 . 1 2 . 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 3 | . 1 . 2 1 3 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Hostile Shots Fired 844 | . 33 . 51 107 270 . 1 . 72 . 36 274 Missed 228 | . 7 . 13 29 75 . . . 23 . 5 76 Damage Taken 9987 | . 294 . 550 1532 2614 31 161 64 842 . 579 3320 Core 1789 | . 48 . 51 186 318 . . . 97 . 74 1015 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 20 | . . . 20 . . . . . . . . . Ignored by Resistances 26 | . . . . . 18 . . 8 . . . . Regen/Repaired (Parts) 56 | . . . . . . . 56 . . . . . Core Remaining (%) 77 | 100 . 80 87 66 54 . . . . . 79 . Volleys Fired 239 | . 26 . 35 46 46 2 3 4 17 . 26 34 Largest 4 | . 2 . 2 2 4 4 4 4 4 . 4 4 Hottest 197 | . 53 . 76 79 156 150 192 160 165 . 180 197 Shots Fired 644 | . 48 . 62 87 148 8 12 17 68 1 89 104 Gun 491 | . 40 . 50 80 97 4 10 17 68 1 48 76 Cannon 112 | . . . . . 39 2 2 . . . 41 28 Launcher 41 | . 8 . 12 7 12 2 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 482 | . 40 . 35 56 104 4 7 13 51 . 79 93 Thermal 119 | . . . 14 24 32 2 5 4 17 1 10 10 Explosive 36 | . 8 . 12 7 7 2 . . . . . . Electromagnetic 7 | . . . 1 . 5 . . . . . . 1 Robot Hit Streak 17 | . 5 . 9 17 11 3 6 10 11 . 9 10 Robot Miss Streak 8 | . 5 . 4 3 7 4 2 1 3 . 8 3 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 5 | . 1 . 1 1 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . 1 . . . Shots Hit Robots 369 | . 30 . 31 59 81 3 9 12 44 . 45 55 Core Hits 210 | . 25 . 25 26 73 1 1 4 17 . 16 22 Critical Kills 6 | . . . . . 1 . . . 1 . 2 2 Critical Parts Destroyed 5 | . . . . . . . . . . . 2 3 Critical Strikes 22 | . . . . 3 3 . 1 . 2 . 8 5 Burn 5 | . . . . 3 . . 1 . 1 . . . Meltdown 1 | . . . . . 1 . . . . . . . Destroy 10 | . . . . . . . . . 1 . 4 5 Blast 6 | . . . . . 2 . . . . . 4 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9287 | . 819 . 930 865 3327 141 192 221 924 . 825 1043 Guns 4888 | . 288 . 339 708 910 28 166 221 924 . 417 887 Cannons 1649 | . . . . . 1059 . 26 . . . 408 156 Explosions 2750 | . 531 . 591 157 1358 113 . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4897 | . 288 . 172 403 1548 28 97 153 613 . 733 862 Thermal 1602 | . . . 147 305 421 . 95 68 311 . 92 163 Explosive 2340 | . 531 . 591 157 948 113 . . . . . . Electromagnetic 448 | . . . 20 . 410 . . . . . . 18 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . . 1 1 1 1 5 Average Corruption 1 | . . . . . 1 . . 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . . 5 . . 2 1 1 13 6 Message Errors 6 | . . . . . 1 . . . 1 . 4 . Matter Fused 6 | . . . . . 1 . . . . . 3 2 Heat Flow Errors 3 | . . . . . . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . 3 . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . 1 . 1 . . Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 116 | . 35 . 8 6 62 5 . . . . . . Projectiles 25 | . . . . . 25 . . . . . . . Explosions 91 | . 35 . 8 6 37 5 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . . 1 . . . . . 3 2 Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . 1 . . . . . 3 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . . 54 59 24 33 . . . . . . Shots 8 | . . . 2 2 2 2 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 582 | . 15 . 196 329 418 167 151 238 466 32 582 214 Average Temperature 126 | . 6 . 56 81 139 86 75 94 171 20 208 52 Received Heat Transfer 1299 | . 123 . 165 234 495 . . . 24 . 258 . Effects 39 | . . . . . 3 . . . 4 . 32 . Shutdowns 12 | . . . . . 1 . . . 2 . 9 . Energy Bleed 6 | . . . . . 2 . . . 2 . 2 . Interference 6 | . . . . . . . . . . . 6 . Matter Decay 2 | . . . . . . . . . . . 2 . Short Circuit 4 | . . . . . . . . . . . 4 . Damage (minor) 2 | . . . . . . . . . . . 2 . Damage (major) 7 | . . . . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 11 | . . . 1 8 2 . . . . . . . Heat Transferred 3473 | . . . 370 999 718 . 222 111 555 . 148 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Peak Influence 881 | . 298 37 417 526 623 331 140 578 . . . 881 Initial 600 | . . 37 14 117 138 274 115 98 . . . 600 Average 279 | . 139 37 200 295 276 330 116 294 . . . 652 Maximum Alert Level 3 | . 1 . 2 2 2 1 . 2 . . . 3 Low Security (%) 42 | 100 66 100 26 23 48 . 100 38 . . . . Level 1 34 | . 33 . 70 58 25 100 . 41 . . . 1 Level 2 18 | . . . 2 18 25 . . 20 . . . 53 Level 3 4 | . . . . . . . . . . . . 44 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . . . 7 6 . . 2 . . . 2 Investigation 1 | . . . . 1 . . . . . . . . Extermination 6 | . . . . . 3 . . 1 . . . 2 Reinforcement 6 | . . . . 3 2 . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . 3 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Distress Signals 8 | . . . 1 4 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 9 . 15 21 39 1 5 5 10 . 12 28 Peak Tracking Total 8 | . 3 . 4 5 7 1 2 3 5 . 5 8 Tactical Retreats 10 | . . . . 2 4 . . . . . 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Traps Triggered 5 | . . . . . 3 1 . 1 . . . . Indirectly 1 | . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Machines Disabled 20 | . 2 . 4 1 8 1 . 3 . 1 . . Max in Single Turn 2 | . 1 . 2 1 2 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Machines Accessed 4 | . . . . . . . . . . 4 . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 29 | . . . . . . . . . . 29 . . Successful 29 | . . . . . . . . . . 29 . . Failed . | . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 29 | . . . . . . . . . . 29 . . Record 11 | . . . . . . . . . . 11 . . Part Schematic 10 | . . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Total Allies 20 | . . 2 . . . . 18 . . . . . Largest Group 18 | . . 2 2 . . . 18 14 1 . . . Highest-Rated Group 638 | . . 50 50 . . . 638 494 46 . . . Highest-Rated Ally 50 | . . 31 31 . . . 50 50 46 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 170 | . . . 6 . . . 115 41 8 . . . Total Damage 7650 | . . . 104 . . . 4692 2621 233 . . . Kills 32 | . . . 2 . . . 9 19 2 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Turns Passed 7690 | 82 427 149 669 539 2084 285 361 304 475 146 1604 565 Spaces Moved 3099 | 45 173 58 225 202 739 110 202 172 245 88 675 165 Core 7 | 4 . . . . . . . . . . . 3 Treads 2957 | 41 173 58 225 202 622 110 202 172 245 88 675 144 Legs 117 | . . . . . 117 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . . . . . . . . . . . . 18 Fastest Speed 50 | 50 160 240 240 160 155 246 165 165 165 166 166 162 Average Speed 209 | 150 198 240 240 178 227 249 169 165 165 166 219 252 Slowest Speed 1250 | 160 240 240 240 240 250 250 246 165 166 166 245 1250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 31 21 35 22 27 6 97 8 47 74 82 4 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . 1 1 1 . Known Exits Taken 3 | . . . 1 . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 . . 1 . Scrap Searched 5 | . . . . . . . . . 1 . 4 . Spaces Dug 28 | . . . 28 . . . . . . . . . Terrain Destroyed 261 | . 46 . 76 58 37 20 . . . . 18 6 Melee . | . . . . . . . . . . . . . Projectile 34 | . . . . . 11 . . . . . 18 5 AOE 226 | . 46 . 76 58 26 20 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Dat Pro Fac Total 3814 | 60 212 69 295 300 1026 118 212 183 273 88 739 239 Wait 238 | . 2 10 10 12 176 . . 4 4 . 17 3 Move 3088 | 44 172 57 224 201 738 110 201 171 244 87 674 165 Hop . | . . . . . . . . . . . . . Pick Up 107 | 10 7 2 13 16 25 2 3 2 3 . 10 14 Fast Attach 4 | . . . . . 3 . . 1 . . . . Attach 76 | 6 2 . 7 13 15 2 3 . 4 . 5 19 Detach 2 | . . . . . . . . . . . . 2 Swap 36 | . 2 . 6 7 12 1 2 . 1 1 3 1 Drop 24 | . 1 . . 5 11 1 . 1 . . 4 1 Fire 239 | . 26 . 35 46 46 2 3 4 17 . 26 34 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 8) 510 | -10/Materials | Entered Mines 626 | -10/Mines | Discovered new exit (range 5) 659 | -10/Mines | Entered Materials 659 | -9/Materials | Accompanied by 2 allies 659 | -9/Materials | Evolved 2 slots: Utility x2 664 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1249 | -9/Materials | Discovered new exit (range 10) 1319 | -9/Materials | Build established: Scavenger-Mutant 1326 | -9/Materials | Identified exit to Materials 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1741 | -8/Materials | Discovered new exit (range 16) 1825 | -8/Materials | Lost 9 parts (2n4u3w) 1867 | -8/Materials | Entered Factory 1867 | -7/Factory | Evolved 2 slots: Weapon x2 2170 | -7/Factory | Build established: Scavenger-Gunner 2878 | -7/Factory | Garrison activated, responded to threat 2943 | -7/Factory | Destroyed 9 combat bots 2947 | -7/Factory | Lost 5 parts (2n3w) 3334 | -7/Factory | Build established: Gunner 3904 | -7/Factory | Discovered new exit (range 9) 3951 | -7/Factory | Entered another Factory area 3951 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4085 | -6/Factory | Spotted B-75 Beast 4236 | -6/Factory | Sucked down chute 4236 | -6/Factory | Entered Waste 4258 | -6/Waste | Spotted C-40 Crusher 4258 | -6/Waste | Spotted C-40 Crusher 4267 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4274 | -6/Waste | Warlord forces began an assault 4278 | -6/Waste | Allies destroyed C-40 Crusher 4280 | -6/Waste | Allies destroyed C-40 Crusher 4305 | -6/Waste | Lost 3 parts (1p1u1w) 4386 | -6/Waste | Spotted C-40 Crusher 4390 | -6/Waste | Spotted C-40 Crusher 4391 | -6/Waste | Allies destroyed C-40 Crusher 4404 | -6/Waste | Allies destroyed C-40 Crusher 4425 | -6/Waste | Spotted C-40 Crusher 4435 | -6/Waste | Lost 3 allies 4458 | -6/Waste | Spotted C-40 Crusher 4467 | -6/Waste | Allies destroyed C-40 Crusher 4577 | -6/Waste | Discovered new exit (range 12) 4597 | -6/Waste | Entered Factory 4597 | -6/Factory | Accompanied by 14 allies 4836 | -6/Factory | P-60 Hacker assimilated allied EO-QB9(d) 4848 | -6/Factory | Discovered new exit (range 17) 4875 | -6/Factory | Lost 10 allies 4901 | -6/Factory | Entered Lower Caves 4901 | -6/Lower Caves | Accompanied by 1 ally 4903 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5076 | -6/Lower Caves | Spotted B-75 Beast 5110 | -6/Lower Caves | Destroyed B-75 Beast 5284 | -6/Lower Caves | Encountered a Warlord checkpoint 5343 | -6/Lower Caves | Discovered new exit (range 12) 5356 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5368 | -6/Lower Caves | Identified exit to Lower Caves 5373 | -6/Lower Caves | Identified exit to Data Miner 5376 | -6/Lower Caves | Entered Data Miner 5376 | -6/Data Miner | Discovered new exit (range 6) 5393 | -6/Data Miner | Identified exit to Proximity Caves 5410 | -6/Data Miner | Met Data Miner 5453 | -6/Data Miner | Learned location of Section 7 (-2) 5453 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5479 | -6/Data Miner | Received God Mode back door access code from Data Miner 5522 | -6/Data Miner | Entered Proximity Caves 5538 | -5/Proximity Caves | Spotter reported a threat 5611 | -5/Proximity Caves | Spotted B-75 Beast 5780 | -5/Proximity Caves | Spotter reported a threat 5992 | -5/Proximity Caves | Spotter reported a threat 6010 | -5/Proximity Caves | Learned location of Armory (-3) 6101 | -5/Proximity Caves | Spotter reported a threat 6222 | -5/Proximity Caves | Build established: Derelict-Gunner 6629 | -5/Proximity Caves | Learned Factory non-interactive machine intel 7007 | -5/Proximity Caves | Discovered new exit (range 14) 7126 | -5/Proximity Caves | Entered Factory 7126 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7127 | -5/Factory | Loaded intel: 208 non-interactive machine locations 7426 | -5/Factory | Search patrols dispatched 7545 | -5/Factory | Lost 6 parts (1p2n1u2w) 7674 | -5/Factory | Core integrity fell below 50% 7688 | -5/Factory | Core integrity fell below 20% 7691 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Penetrated by Slug. Mak. Laser destroyed. Penetrated by Slug. Slug penetrates Wall. Adv. Heat Sink destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Penetrated by Slug. Disruptor Cannon destroyed. Penetrated by Slug. Adv. Targeting Computer destroyed. Core Analyzer destroyed. Acquired 19 matter. Penetrated by Slug. S-27 Virus destroyed. Dropped Hcp. Storage Unit. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #"""" # #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # + ##############???????????? | | ########### # #???????????? | | ??????????# # #?????????""" | | ??????????# # #?????????""" | | ??????????# " """ """ #?????????""" | | ??????????# # """ """ #???????????? | | ########### # """ """ #?????????""" | | # ! # + #?????????""" | | # ! # # """ """ #?????????""" | | " # # """ """ #???????????? | | " # # """ """ #???????????? | | " # # #???????????? | | " # # #???????????? | | #| ##############???????????? | | u!! #????????????????????????? | | #* #????????????????????????? | | # !|[#????????????????????????? | | # %^^^#????????????????????????? | | # !=!*########?????????????????? | | #= [= #?????????????????? | | |#% #?????????????????? | | # !@! #?????????????????? | | " # ! #?????????????????? | | """" # =! #?????????????????? | | # "######## %ssp#?????????????????? | | # ! # s h##????????????????? | | ##### # # sp ???????????????? | | ????#### """ """ + h % ??????????????? | | ???????# """ """ # % ?????????????? | | ???????# """ """ # ?????"""?"""? | | ???????# "" "" #? % ????"""?"""? | | ???????# "" "" #?#######+##?????"""?"""? | | ???????# ?#?????? ?? ?????????????? | | ???????##########???"""""""""?????"""?"""? | | ??????????????????????????????????"""?"""? | | ????????????????????"""""""""?????"""?"""? | | ?????????????????????????????????????????? | | ????????????????????"""""""""????????????? | | ?????????????????????????????????????????? | | ????????????????????"""""""""????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???""""""????????????????????????????????? | | ???""""""????????????????????????????????? | | ???""""""????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 440 Matter Stores 400 Matter Capacity 700 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Just Browsing Librarian The Oracle Challenges ------------ None Game ------ Seed FactoryGatlingMegatreads Manual? 0 Play Time 00:51:29 Cumulative 9.8 hours Start 2024.04.18 @ 16:37:43 End 2024.04.18 @ 17:33:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 15 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac4e7b9c-39d8-4a7e-8fe0-0dd0392f0cee