Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.24 @ 02:52:19 Player: MTF Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (655) 3275 Value Destroyed (37361) 37361 Prototype IDs (72) 1440 Alien Tech Used (10) 2000 Bonus (30689) 30689 TOTAL SCORE: 85465 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12939 Follower Combat Kills 1429 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1648 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -3927 Cogmind --------- Core Integrity 366/1600 Matter 267/300 Energy 414/462 System Corruption 15% Temperature Cool (0) Movement Walking (147) Ox2 Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Quantum-Chain Reactor > --- PROPULSION (3) --- Biometal-Biometal Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Advanced Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating AEGIS Remote Shield > --- WEAPON (5) ------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Hardcell Cannon > --- INVENTORY (25) --- Advanced Energy Well (500) Experimental Energy Well (594) Experimental Energy Well (0) Centrium Medium Armor Plating Graphene Brace Advanced EM Disruption Field Experimental Hardlight Generator Advanced Force Field Experimental System Purifier Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Spacefold Activator Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Cooled Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Hellfire Missile Launcher Ragnarok Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum-Chain Reactor > --- PROPULSION ------- Biometal-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Hardcell Cannon > --- INVENTORY -------- Advanced Energy Well Experimental Energy Well Experimental Energy Well Centrium Medium Armor Plating Graphene Brace Advanced EM Disruption Field Experimental Hardlight Generator Advanced Force Field Experimental System Purifier Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Spacefold Activator Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Cooled Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Hellfire Missile Launcher Ragnarok Missile Launcher Advanced Remote Datajack [Rating: 241] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Heavy Quantum Rifle Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Ragnarok Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . 3 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 2 . Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 599 | 5 22 . 17 25 8 11 10 11 4 3 3 20 3 4 4 15 11 6 19 11 75 5 7 8 21 19 36 81 19 40 76 Power 7 | . 1 . 1 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Engine 5 | . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 23 | 2 5 . 6 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15 | 2 1 . 3 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 372 | 2 4 . 3 8 1 10 4 . 2 . 2 9 2 1 4 10 4 2 14 7 57 3 7 6 16 16 28 57 15 25 53 Device 249 | 2 1 . 1 2 1 2 . . 1 . . 2 . . 2 3 1 1 7 3 41 2 6 4 16 11 20 48 15 20 37 Storage 13 | . 2 . 1 . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 6 Processor 18 | . 1 . . . . 1 1 . . . 1 . . . . . . . 4 1 3 . 1 . . 1 . 1 . 2 1 Hackware 8 | . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . 2 . Protection 81 | . . . 1 6 . 6 3 . 1 . 1 6 2 1 2 3 3 1 2 3 12 1 . 2 . 3 7 7 . . 8 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Weapon 197 | 1 12 . 7 6 5 . 6 10 2 3 1 11 1 3 . 5 7 4 5 4 18 2 . 2 5 3 8 24 4 15 23 Energy Gun 16 | . 3 . 3 . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . 1 5 Energy Cannon 27 | . 4 . 1 1 . . 1 . . 1 . 2 1 . . . 2 2 . . 1 . . . . . 2 . 1 3 5 Ballistic Gun 7 | 1 1 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 30 | . . . 1 4 1 . . 1 1 1 . 1 . . . . . . . . 4 . . . . . 1 12 1 . 2 Launcher 32 | . 2 . . . . . 2 1 . 1 . 2 . . . . 2 . 2 1 7 1 . 1 2 2 . 3 . . 3 Special Weapon 16 | . 2 . . . 1 . 1 4 . . . 1 . 1 . . 1 1 . 1 . . . 1 1 . . . . . 1 Impact Weapon 22 | . . . . . 1 . . . 1 . 1 2 . 2 . . . . 2 . . . . . . . . . 1 7 5 Slashing Weapon 16 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . 4 6 . . . Piercing Weapon 31 | . . . . . . . . . . . . 3 . . . 3 1 1 1 2 5 1 . . 2 1 1 3 1 4 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . 1 . 3 3 . . . . . . . . 1 . . . . . 7 1 7 . . 3 . . 5 7 1 2 8 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 1 . . 3 System Corruption 34 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 10 1 . . 19 Parts Lost 42 | . 2 . . 2 . . 1 . . . . 4 2 . 1 2 1 . . 2 7 . . . 1 3 1 5 . 1 7 Power 4 | . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Utility 24 | . . . . 2 . . 1 . . . . 1 1 . . 1 1 . . 1 4 . . . 1 2 1 3 . 1 4 Weapon 12 | . 1 . . . . . . . . . . . 1 . 1 1 . . . 1 2 . . . . 1 . 2 . . 2 Highest Loss Streak 4 | . 2 . . 1 . . 1 . . . . 2 2 . 1 2 1 . . 1 3 . . . 1 2 1 2 . 1 4 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 68 | . 99 100 94 87 76 56 58 68 60 61 65 63 67 67 72 59 64 62 62 59 62 67 68 65 61 62 65 64 67 66 68 Engine 2 | . 3 . 5 11 10 4 7 1 . 4 6 5 3 . 1 . . . . 3 . . . . . . . . . . . Core 2 | . 10 14 5 . . 2 . 5 7 2 . . . . . 2 5 5 4 1 1 . . . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 4 4 2 . . . . 3 5 5 5 5 2 4 2 3 4 4 Treads 6 | . 12 . 7 32 18 . . 6 7 7 6 3 3 6 6 5 5 5 5 1 1 . 3 5 5 . 2 2 1 . 1 Leg 2 | . 15 28 24 . . . . . . . . . . . . . . . . 3 2 . . . . . . 1 2 . 1 Wheel 1 | . . . . . 5 7 7 . . . . 2 2 . . . . . . . 1 4 1 . . 4 1 . . 2 . Device 14 | . 9 14 11 11 10 7 7 7 7 7 6 6 13 13 12 12 11 13 15 10 21 21 21 20 20 19 18 13 19 19 22 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 Processor 7 | . 4 . . . . 6 7 7 7 7 13 9 6 6 6 5 5 5 6 11 8 10 10 10 10 10 14 16 14 13 10 Protection 8 | . . . 10 10 5 9 9 15 14 15 12 12 13 13 13 7 16 14 10 10 5 10 10 7 5 5 7 6 4 4 6 Energy Cannon 3 | . 14 14 9 . . . 2 6 . . . . 10 8 12 2 2 4 5 5 2 . . . . 1 4 1 2 4 4 Ballistic Cannon 3 | . . . 4 10 7 7 4 . 6 6 6 5 . . . . . 1 . . 1 5 5 5 5 2 . 3 3 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 266 | 12 54 53 108 109 109 122 121 122 122 122 138 150 163 158 148 139 151 162 150 148 174 141 138 152 149 156 190 192 248 226 266 Greatest Support 139 | 40 40 20 60 63 63 48 48 83 96 96 96 68 66 66 66 112 112 114 118 92 119 119 70 70 70 70 110 139 138 129 119 Greatest Overweight (x) 52 | . 2 2 2 2 5 3 2 2 1 1 2 5 5 2 2 2 1 1 1 1 52 2 2 2 2 2 3 1 2 2 4 Average Overweight (x) 1 | . . 2 1 1 1 2 2 1 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 15 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 17 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 21 25 24 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 12 17 20 24 24 24 23 24 24 24 24 23 23 24 24 23 19 19 23 22 24 24 25 24 24 23 24 24 23 23 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 17 17 25 25 25 25 24 25 25 25 25 24 25 25 25 22 18 21 23 23 25 25 25 25 23 25 25 25 25 24 24 Scrap Engine Consumption 500 | . . . . . 32 24 3 23 4 3 3 34 21 20 5 19 12 11 10 8 62 12 5 4 3 19 42 40 34 25 22 Constructs Created 11 | . . . . . 2 . 1 . . . . 2 . . . 1 . . . . . . . . . . . 3 1 1 . Constructs Modified 211 | . . . . . 4 6 2 10 1 1 2 12 8 12 3 3 9 6 5 5 29 4 3 1 2 8 15 16 18 14 12 Class Distribution -------------------- 44% | Construct 20% | Scavenger-Construct 18% | Mutant 9% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Mutant | -6/Factory Construct | -6/Extension Commander-Construct | -6/Cetus Construct | -6/Archives Construct | -6/Hub_04(d) Construct | -5/Factory Scavenger-Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Scavenger-Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Construct | -3/Quarantine Scavenger-Construct | -3/Section 7 Scavenger-Mutant | -2/Research Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 16730 | 261 342 . 470 1515 621 910 493 209 48 258 30 596 293 40 40 157 204 267 279 132 2644 181 110 90 455 407 732 2496 230 438 1782 Remotely 3758 | . . . . . . . . . . . . 117 . . . . . . . . 1697 . . . 79 . . 1081 50 . 734 Salvage Created 35744 | 138 669 . 668 1124 1685 676 699 739 . 222 . 958 437 539 319 553 422 603 659 560 7593 335 262 160 611 1642 2205 4360 679 1785 4442 Parts 1570 | 10 34 . 36 68 89 45 18 65 . 15 . 39 26 52 31 29 24 25 22 25 223 20 12 14 20 102 89 195 26 73 143 Haulers Intercepted 21 | . 2 . 1 6 1 . . . . . . . . . . 1 . . . . 8 . . . . . . 2 . . . Recyclers Shooed 19 | 1 2 . 3 2 4 1 . . . . . 2 . . . . . . . . 2 . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . 15 3 . 18 . . . . . . 13 9 . 17 . 12 11 14 14 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 499 | . 9 . 8 24 11 12 15 . . 8 . 17 6 2 2 6 12 6 11 9 134 8 5 . 10 24 24 67 10 19 40 Melee 25 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 3 3 13 1 Guns 32 | . 6 . . . . . . . . . . . 1 . . 3 2 . . . 4 . . . . . . 5 . . 11 Cannons 222 | . 1 . 7 22 11 12 4 . . 8 . 8 1 . 1 . . 5 9 6 35 3 5 . 4 14 5 39 5 2 15 AOE 155 | . 2 . 1 1 . . 11 . . . . 8 . . . . 9 . 2 3 80 5 . . 5 7 . 12 . . 9 Classes Destroyed 29 | 2 5 . 2 5 2 . . 3 . 2 . 1 . . . . . . 1 . 3 . . . . . . 1 1 . 1 Worker 23 | . . . 1 2 . 1 . . . . . . . . 4 1 . . . . 8 . . . . 2 . 1 . . 3 Builder 35 | . . . . 4 4 2 . . . . . 3 . . 4 2 . . . . 9 . . . . 4 . 2 . 1 . Tunneler 6 | 3 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Hauler 21 | . 2 . 1 6 1 . . . . . . . . . . 1 . . . . 8 . . . . . . 2 . . . Recycler 38 | 1 3 . 3 4 8 3 . . . . . 3 . . . . . . . . 4 . . . . 3 2 1 . 1 2 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Minesweeper 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . Mechanic 8 | . . . . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . 1 . . . 1 Operator 12 | . 1 . 1 . . 1 . . . . . . . 7 . . . . . . . . . . . . 1 . . . 1 Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 3 . 2 2 . 2 . . . . . . . . 1 . . . . . 4 . . . . 2 2 1 . 3 1 Swarmer 59 | . 3 . . 3 1 . 3 . . . . 4 . . . . 4 1 . 3 13 5 4 . . 7 . 4 4 . . Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 . . 1 Grunt 180 | . 6 . 5 7 . 7 7 . . 1 . 4 . . . 2 7 2 3 5 59 2 . . 7 4 9 25 1 5 12 Brawler 21 | . . . . 1 . . 2 . . . . . . . . . 1 . 2 . 10 . . . . . . 3 . 2 . Duelist 15 | . . . . 1 4 . 1 . . . . . . . . . . . . . 7 . . . . . . 1 . . 1 Protector 13 | . . . . 2 . . . . . . . . . . . . . . . . 9 . . . . . . 2 . . . Sentry 52 | . . . 3 10 4 3 1 . . 1 . 4 . 2 1 1 . 1 . 1 2 . . . 1 2 3 7 3 2 . Demolisher 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 10 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 . 2 . . . Hunter 29 | . . . . . . . . . . 2 . 3 2 . 1 . . 2 . . 8 . 1 . . 4 . 2 . 2 2 Programmer 59 | . . . . . 1 2 1 . . 2 . . . . . 3 . . 4 . 13 . . . 1 6 . 12 . 8 6 Behemoth 6 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . 2 . . . Cetus Guard 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Enhanced Q-Series 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 7 | . . . . . . . . 4 . . . . . . . . 1 . . . . 2 . . . . . . . . . Savage 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . Best Kill Streak 35 | 2 5 . 3 8 6 4 12 1 . 2 . 9 2 4 7 6 5 2 6 6 35 5 4 . 4 19 8 9 3 4 10 Combat Bots Only 22 | . 4 . 2 5 6 3 12 . . 2 . 7 2 2 1 2 5 2 6 6 22 5 4 . 4 10 8 9 3 4 9 Max Kills in Single Turn 6 | 2 2 . 1 3 1 1 4 1 . 1 . 2 1 1 6 2 2 1 1 2 5 3 1 . 2 6 1 3 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 1 1 . . 4 . . . . 2 . . . . 2 . 1 2 5 3 . . 2 3 . 3 . . 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Revision 17 (-6/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Damage Taken 36234 | . 522 . 122 1474 310 713 905 . . 262 . 1846 345 250 666 1195 387 654 851 577 4744 316 189 . 873 2189 1767 6224 427 602 7824 Core 2467 | . 111 . 11 88 6 48 35 . . 18 . 91 29 . 10 57 19 . 82 38 302 28 15 . 75 88 229 222 18 76 771 Absorbed by Shields 8671 | . . . . . . . . . . . . 13 86 . . 79 . . . . . . . . . 727 366 1893 180 612 4715 Reduced by Siege Mode 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . . . Redirected to Core 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . Regen/Repaired (Parts) 14769 | . . . 31 . . 76 95 175 9 37 57 337 19 88 5 187 236 96 421 626 1830 129 48 40 214 458 1087 4775 592 405 2696 Core Remaining (%) 70 | 100 . 55 . . 73 . . . . 85 . . . . 84 . . . . 80 . . . . 63 . . 41 98 . 22 Volleys Fired 1787 | 5 63 . 28 139 94 94 56 81 . 26 . 55 21 78 32 31 29 83 27 24 251 32 8 8 25 62 62 178 23 18 154 Largest 4 | 2 2 . 2 1 1 1 2 1 . 1 . 3 3 2 2 2 2 1 1 1 2 1 1 1 1 1 3 3 2 2 4 Hottest 320 | 70 112 . 112 60 60 60 103 60 . 60 . 198 198 106 152 83 59 88 260 88 260 108 108 20 108 108 281 102 280 294 320 Shots Fired 2266 | 10 122 . 37 137 96 94 58 81 . 26 . 57 33 83 33 49 40 83 27 24 263 32 8 8 25 62 68 244 24 29 413 Gun 498 | 10 106 . 4 . 13 . . . . . . . 6 16 . 42 20 . . . 34 . . . . . . 33 . . 214 Cannon 1404 | . 12 . 33 137 24 94 32 14 . 26 . 40 27 43 33 7 . 38 21 18 180 30 8 . 13 57 68 204 24 29 192 Launcher 111 | . . . . . . . 9 . . . . 9 . . . . 10 . 6 2 49 2 . . 5 5 . 7 . . 7 Special 253 | . 4 . . . 59 . 17 67 . . . 8 . 24 . . 10 45 . 4 . . . 8 7 . . . . . . Kinetic 888 | 8 93 . 20 137 37 94 30 14 . 26 . 37 . 15 . . . 33 . . 34 30 8 . 13 14 4 165 2 . 74 Thermal 779 | 2 17 . . . 59 . 17 67 . . . 8 6 54 23 49 30 45 6 4 25 . . 8 7 43 . 30 4 1 274 Explosive 100 | . . . . . . . 9 . . . . 9 . . . . 10 . . 2 46 2 . . 5 3 . 7 . . 7 Electromagnetic 460 | . 12 . 17 . . . 2 . . . . 3 27 14 10 . . 5 . . 158 . . . . 2 64 42 18 28 58 Entropic 39 | . . . . . . . . . . . . . . . . . . . 21 18 . . . . . . . . . . . Robot Hit Streak 31 | 3 20 . 6 21 9 13 18 18 . 6 . 13 17 11 6 9 26 15 20 6 17 11 14 11 12 12 20 31 16 9 29 Robot Miss Streak 5 | 2 2 . 2 3 2 4 2 2 . 2 . 3 4 4 1 3 1 4 1 2 5 1 2 . 1 2 2 2 2 2 3 Penetration Max 1 | . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . Secondary Targets 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Capacitor 178 | . . . . . . . . . . . . . . . . . . . . . 178 . . . . . . . . . . Shots Hit Robots 1780 | 4 82 . 26 87 71 46 40 70 . 14 . 52 31 59 14 40 31 62 20 14 167 15 11 8 16 50 59 205 23 66 397 Core Hits 1060 | 5 35 . 13 33 37 21 36 31 . 7 . 50 23 25 13 20 32 23 14 7 220 9 6 4 19 41 22 116 14 30 154 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Critical Strikes 104 | . 3 . 2 12 7 8 3 3 . . . 5 . 4 . 3 1 5 . 1 3 . 1 . 1 3 . 12 1 2 24 Burn 5 | . 1 . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Destroy 7 | . 1 . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . 2 . . . Blast 45 | . . . 2 12 6 8 2 . . . . 3 . . . . . . . . 2 . . . . . . 7 . . 3 Corrupt 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sever 16 | . . . . . 1 . 1 3 . . . 1 . 3 . . . 1 . . . . . . 1 . . 3 . 1 1 Impale 24 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . 3 . . . . 17 Melee Attacks 340 | . . . . . . . 1 7 1 . 6 22 . . 2 17 . 4 20 3 5 . 5 . 1 12 21 47 10 82 74 Impact 52 | . . . . . . . . . 1 . 6 . . . 2 5 . . 17 . . . . . . . . . . 14 7 Slashing 139 | . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . 16 43 10 59 3 Piercing 149 | . . . . . . . . . . . . 22 . . . 12 . 4 3 3 5 . 5 . 1 12 5 4 . 9 64 Sneak Attacks 30 | . . . . . . . . 5 . . . 3 . . . 2 . . . 1 1 . 5 . . 2 6 1 . 2 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 7 Damage Inflicted 116956 | 54 1059 . 1193 5120 1538 2493 2053 1185 . 811 . 3215 1053 1439 1032 1259 1387 1368 3037 1764 31016 1907 738 97 2169 5195 4290 12818 1217 3908 22541 Guns 11133 | 54 773 . 37 . 146 . . . . . . . 107 389 . 752 331 . . . 778 . . . . . . 962 . . 6804 Cannons 55490 | . 185 . 1060 4872 891 2457 755 144 . 811 . 1398 674 877 407 78 . 908 2574 1481 10042 1063 405 . 645 2703 3429 7020 859 1027 8725 Explosions 35345 | . 88 . 59 208 . 36 1133 . . . . 1161 272 . 625 . 960 . 463 203 20196 844 . . 1469 2175 . 2852 . . 2601 Melee 12610 | . . . . . . . . 388 . . . 569 . . . 429 . 32 . 47 . . 333 . . 317 861 1984 358 2881 4411 Ramming 117 | . 13 . 37 40 5 . . . . . . . . . . . . . . 22 . . . . . . . . . . . Kinetic 27718 | 41 661 . 771 4872 1037 2457 729 144 . 811 . 1398 . 389 . . . 729 . . 1178 1063 405 . 645 762 . 5519 . . 4107 Thermal 20538 | 13 200 . 59 . 496 36 165 653 . . . 87 379 724 225 830 427 428 463 11 1737 . . 97 55 1941 . 870 353 . 10289 Explosive 32187 | . . . . 208 . . 1133 . . . . 1161 . . . . 960 . . 203 18957 844 . . 1469 2053 . 2852 . . 2347 Electromagnetic 19731 | . 185 . 326 . . . 26 . . . . . 674 326 807 . . 179 . . 9144 . . . . 122 3429 1593 506 1027 1387 Impact 706 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380 326 Slashing 6105 | . . . . . . . . 388 . . . . . . . . . . . . . . . . . . 664 1984 358 2309 402 Piercing 5799 | . . . . . . . . . . . . 569 . . . 429 . 32 . 47 . . 333 . . 317 197 . . 192 3683 Entropic 4055 | . . . . . . . . . . . . . . . . . . . 2574 1481 . . . . . . . . . . . Highest Corruption 33 | . . . . 4 4 1 . . . . . . . . 2 6 6 6 6 2 7 . . . 2 8 18 33 . 4 26 Average Corruption 9 | . . . . 4 4 1 . . . . . . . . 2 5 6 6 6 2 3 . . . 1 4 12 22 . 3 13 Corruption Purged 42 | . . . . . . 1 . . . . . . . . . . . . . . 15 . . . . . . . . . 26 Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Effects 479 | . . . . 25 55 2 . . . . . . . . 1 8 21 33 1 . 24 . . . 6 9 74 126 . 13 81 Message Errors 110 | . . . . 3 15 1 . . . . . . . . . 4 5 5 . . 8 . . . 2 2 16 29 . 3 17 Matter Fused 97 | . . . . 6 14 . . . . . . . . . . 2 3 8 1 . 2 . . . 1 2 16 24 . 6 12 Heat Flow Errors 66 | . . . . 3 5 1 . . . . . . . . . . 3 4 . . 2 . . . 1 1 17 16 . 1 12 Energy Discharges 67 | . . . . 5 9 . . . . . . . . . . . 2 7 . . 3 . . . 1 . 7 15 . . 18 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 2 . 1 . . . Parts Fused 4 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 55 | . . . . 4 5 . . . . . . . . . . 1 4 3 . . 3 . . . . 1 7 15 . 1 11 Data Loss (major) 20 | . . . . . 2 . . . . . . . . . . . 1 3 . . 1 . . . . . 5 6 . . 2 Misfires 10 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . 2 . 1 3 Alerts 19 | . . . . 2 2 . . . . . . . . . . . 1 2 . . 2 . . . . 1 3 5 . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 Weapon Failures 20 | . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 10 . . 4 Overload Shots 18 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 16 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 7464 | . . . 129 459 87 240 152 53 . 70 . 128 24 32 22 113 11 35 343 358 2469 189 49 . 76 270 541 722 . 271 621 Projectiles 4438 | . . . 129 392 87 240 118 33 . 70 . 65 24 32 . . 11 35 343 328 1409 92 49 . 37 66 345 314 . 77 142 Explosions 1973 | . . . . 67 . . 34 . . . . 26 . . 22 . . . . 30 1060 97 . . 39 204 . 252 . . 142 Melee 1053 | . . . . . . . . 20 . . . 37 . . . 113 . . . . . . . . . . 196 156 . 194 337 Knockbacks 128 | . . . 4 16 5 12 3 1 . 2 . 4 . . . . . 2 . . 9 3 1 . 1 4 . 23 . . 38 Impact 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 115 | . . . 3 13 4 12 3 1 . 2 . 3 . . . . . 2 . . 8 3 1 . 1 3 . 22 . . 34 Secondary 9 | . . . . 3 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 Self-Inflicted Damage 564 | . . . 18 . . . 97 . . . . . . . 100 . 51 . . . 215 . . . . . . . . . 83 Shots 11 | . . . 1 . . . 2 . . . . . . . 1 . 3 . . . 3 . . . . . . . . . 1 Rammed 9 | . 2 . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 28 | . 7 . 10 8 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Kicked 16 | . 5 . 10 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Crushed 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | 40 171 . 197 187 300 171 87 48 . 99 . 171 60 100 150 32 126 259 380 136 348 56 . . 117 241 404 418 180 274 438 Average Temperature 69 | 20 43 . 45 42 104 27 17 24 . 32 . 42 20 28 46 12 51 69 138 56 86 19 . . 30 78 85 66 79 106 101 Received Heat Transfer 4924 | . 246 . 51 459 9 291 117 . . 45 . 474 . 9 114 243 144 90 99 75 668 63 . . 186 69 132 674 18 65 583 Effects 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 1 . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 2 Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 . . . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . Robots Corrupted 65 | . . . . . . . . . . . . . 4 2 2 . . 1 . . 21 . . . . . 19 6 2 4 4 Combat Hostiles 57 | . . . . . . . . . . . . . 4 2 1 . . 1 . . 14 . . . . . 19 6 2 4 4 Parts Fried 212 | . 1 . . 2 . . . . . . . . 3 1 6 . . 4 . . 111 . . . . . 48 10 6 9 11 Impact Corruptions 6 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 Robots Melted 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Parts Melted 47 | . 1 . . . 2 . . 12 . . . . . . . 10 4 6 2 . 3 . . . . . 1 1 . . 5 Heat Transferred 21068 | 37 507 . 100 . 1665 50 555 2183 . . . 296 150 592 . 1631 1142 1480 720 37 1018 . . 296 185 . . 740 148 . 7536 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . 2 . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Peak Influence 3566 | 20 179 12 210 694 216 613 . . . . 506 538 509 362 532 453 . . . . 3566 . . . . 713 842 1616 999 933 829 Initial 909 | . 13 12 4 40 171 413 . . . . 500 247 94 182 18 260 . . . . 46 . . . . 47 400 384 909 471 467 Average 688 | 11 58 12 83 492 74 437 . . . . 503 203 316 231 76 318 . . . . 2266 . . . . 258 626 969 857 688 468 Maximum Alert Level 5 | . . . 1 2 1 2 . . . . 2 2 2 1 2 2 . . . . 5 . . . . 3 3 5 3 3 3 Low Security (%) 35 | 100 100 100 93 13 92 . . . . . . 67 35 57 99 . . . . . 3 . . . . 68 . . . . 47 Level 1 9 | . . . 6 12 7 23 . . . . . 26 23 42 . 89 . . . . 5 . . . . 10 6 2 . . . Level 2 22 | . . . . 74 . 76 . . . . 100 6 41 . . 10 . . . . 9 . . . . 10 47 14 2 44 30 Level 3 17 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 11 46 49 97 55 22 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 31 . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 . . . High Security 7 | . . . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 85 | . 3 . 3 3 . 4 . . . . . 2 . . 5 5 . . . . 27 . . . . 6 2 14 . 7 4 Investigation 8 | . 3 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Extermination 21 | . . . . . . 2 . . . . . . . . . 1 . . . . 4 . . . . 3 . 5 . 4 2 Reinforcement 18 | . . . 2 . . 1 . . . . . 1 . . 4 2 . . . . 3 . . . . 3 . 1 . 1 . Assault 36 | . . . . 3 . . . . . . . . . . 1 . . . . . 20 . . . . . 1 8 . 1 2 Garrison 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 35 | . 1 . 2 1 . . . . . 1 . 1 3 1 . 1 . . . . . . . . . 2 . 3 7 2 10 Communications Jammed 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . 22 . . . Distress Signals 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . 22 . . . Times Spotted 770 | . 16 . 12 41 8 18 15 . . 7 . 30 12 42 8 14 10 12 25 10 166 10 5 . 10 34 36 94 12 43 80 Peak Tracking Total 13 | . 4 . 3 12 6 3 12 . . 2 . 5 5 2 7 7 5 4 13 7 13 5 4 . 4 11 8 8 4 7 9 Tactical Retreats 25 | . . . 1 1 . . 1 . . . . . 1 . . . . 2 . 2 . . . . . . 3 8 1 4 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 22 | . 1 . 1 2 . 1 . . . . 4 4 . . . . . . 1 . . . . . . 3 . 3 . 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 65 | . 2 . 1 9 1 5 1 . . . . . 3 4 6 . . . 2 . 14 2 . . . 1 6 7 . . 1 Max in Single Turn 6 | . 2 . 1 1 1 2 1 . . . . . . 1 6 . . . 1 . 4 1 . . . 1 1 1 . . 1 Garrison Access 6 | . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 128 | . 9 . 5 8 14 8 . 1 . . 2 16 1 . 1 2 2 1 4 . 3 1 1 4 . 6 10 13 . 12 4 Terminals 83 | . 6 . 3 7 6 4 . . . . 2 15 1 . 1 1 . . . . 2 . . . . 2 7 12 . 10 4 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Stations 6 | . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Recycling Units 13 | . 2 . 1 1 8 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Total Hacks 334 | . 20 . 15 23 33 23 . 1 . . 2 41 4 . 2 8 2 1 6 . 6 1 1 17 . 13 29 29 . 40 17 Successful 141 | . 7 . 7 4 16 12 . 1 . . . 20 1 . . 5 2 1 6 . 1 1 1 17 . 6 9 6 . 14 4 Failed 191 | . 12 . 8 19 16 11 . . . . 2 21 3 . 2 3 . . . . 5 . . . . 7 20 23 . 26 13 Catastrophic 52 | . 2 . 1 6 1 5 . . . . 2 7 1 . . . . . . . 2 . . . . 3 5 8 . 7 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 12 . 4 11 25 6 . . . . 1 6 1 . . . . . . . 3 . . . . 7 . . . 1 10 Terminals 227 | . 16 . 8 22 21 12 . . . . 2 37 4 . 2 3 . . . . 3 . . . . 6 18 27 . 29 17 Fabricators 9 | . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . 4 . Repair Stations 15 | . 2 . 3 . . 1 . . . . . 4 . . . . . . . . . . . . . 1 4 . . . . Recycling Units 21 | . 2 . 4 1 12 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 31 | . . . . . . 8 . . . . . . . . . 5 . . . . . . . . . 3 6 2 . 7 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Terminal Hacks 90 | . 4 . 3 3 6 4 . 1 . . . 17 1 . . 1 2 1 6 . . 1 1 17 . 2 5 5 . 7 3 Record 13 | . . . . . . 1 . . . . . . . . . . 1 . 5 . . . . 5 . . 1 . . . . Part Schematic 7 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 4 . . . . . . . Robot Analysis 8 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . 2 . . . . . . 3 . . . . . . . . . . . 4 . . 1 . . . . Open Door 19 | . . . . . . . . 1 . . . 5 1 . . . 1 1 1 . . 1 1 . . . . 3 . 3 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Unreport Threat 8 | . . . . 2 1 . . . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 . Locate Traps 6 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . Maintenance Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . 1 . 2 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Scan Component 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Repair 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 19 | . . . . . . 7 . . . . . . . . . 4 . . . . . . . . . 1 2 1 . 4 . Insert Component 14 | . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . 1 2 1 . 4 . Analyze 5 | . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 21 | . 2 . 2 1 10 1 . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . 1 1 10 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reject 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 7 . 4 7 7 8 . . . . 2 12 1 . 1 2 . . . . 3 . . . . 5 9 11 . 9 3 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 1 4 . . 14 . . 1 . . . 2 . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 64 | . . . 26 . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 6 | . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Part Schematics Acquired 5 | . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 1 . . . . . . . . . . 1 . . . . . 5 . . . . . . . 5 . . Machine Destruction 8 | . . . . 1 . . . . . . . . . . 1 . . . . . 5 . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 9 . . . . . . 1 . . 3 . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 33 | . . 3 . 2 . . . . 4 . . 17 2 . . . . . 1 . . 3 . . . . . . . 1 . Largest Group 8 | . . 3 3 2 . . . . 4 4 . 8 8 2 . . . . 1 . . 3 . . . . . . . 1 . Highest-Rated Group 477 | . . 40 40 62 . . . . 90 90 . 355 477 255 . . . . 65 . . 114 . . . . . . . 29 . Highest-Rated Ally 159 | . . 16 16 31 . . . . 31 31 . 159 159 159 . . . . 65 . . 38 . . . . . . . 29 . Total Orders 8 | . . . . . . . . . . . . . 5 1 . . . . 1 . . . . . . . . . . 1 . STAY 4 | . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 259 | . . . 22 41 . . . . . 14 . 100 61 9 . . . . . . . 12 . . . . . . . . . Total Damage 5182 | . . . 235 610 . . . . . 192 . 1398 2052 276 . . . . . . . 419 . . . . . . . . . Kills 45 | . . . 3 7 . . . . . 1 . 16 14 2 . . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Robot Analysis Total 8 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 1 1 2 2 . . . . . . 2 1 . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 39357 | 81 1703 159 1241 2165 2788 1451 1056 1438 1551 1091 334 1776 492 873 340 476 697 926 1268 740 3950 1254 625 307 773 786 1733 2578 1278 1400 2027 Spaces Moved 17777 | 26 712 62 409 697 1358 733 571 764 990 682 202 813 261 333 200 215 317 392 702 421 1492 442 314 169 432 328 932 1052 584 656 516 Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Treads 10785 | 26 331 . 105 697 608 . . 657 990 682 202 546 173 333 200 215 317 392 702 116 498 36 233 169 431 . 677 792 259 80 318 Legs 2680 | . 381 62 304 . . . . . . . . . . . . . . . . 305 747 . . . . . . 260 325 173 123 Wheels 4219 | . . . . . 750 733 571 107 . . . 267 88 . . . . . . . 246 406 81 . 1 328 255 . . 318 68 Hover 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 160 160 260 190 240 115 130 132 132 147 147 147 137 105 120 120 105 171 154 154 128 177 176 146 146 146 146 126 126 173 122 147 Average Speed 170 | 160 202 260 249 240 180 155 154 145 147 147 150 166 140 120 120 143 171 155 154 152 204 196 150 154 148 167 145 166 191 153 179 Slowest Speed 2650 | 160 260 260 260 320 320 181 166 159 147 147 162 197 197 120 120 171 171 171 154 177 2650 207 176 176 176 176 206 190 207 203 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 52 | 4 84 16 37 96 99 26 55 79 85 73 9 85 71 79 23 7 51 53 87 52 57 49 37 60 66 15 90 73 24 18 15 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 16 | . 2 . . . 8 . 1 . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . Known Exits Taken 8 | . . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 23 | 1 1 1 . 1 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . 1 . . Scrap Searched 21 | . . . . . . . 2 3 4 3 . . . . . . 2 2 . 2 . . 2 . 1 . . . . . . Spaces Dug 291 | . 3 . 1 10 2 56 6 6 . 6 6 1 . . 8 12 11 9 14 8 55 6 . . 4 12 11 20 3 19 2 Terrain Destroyed 1492 | . 7 . 12 85 8 110 55 8 . 16 6 23 18 9 173 12 57 22 28 45 481 56 6 . 58 46 16 86 3 19 27 Melee 82 | . . . . . . . 1 2 . . 6 . . . 2 5 . 3 14 1 4 . . . . 5 8 10 2 19 . Projectile 429 | . 4 . 7 47 8 58 20 6 . 16 . 10 . 9 10 7 . 19 5 22 56 29 6 . 9 15 8 39 1 . 18 AOE 981 | . 3 . 5 38 . 52 34 . . . . 13 18 . 161 . 57 . 9 22 421 27 . . 49 26 . 37 . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 24044 | 55 846 61 591 973 1546 913 656 929 1086 735 221 1102 353 676 251 304 426 572 833 483 2299 797 447 200 525 475 1209 1556 716 905 1303 Wait 2577 | 15 8 . 54 67 46 44 10 42 80 14 3 73 45 246 11 9 59 82 9 19 377 291 112 4 38 41 99 114 52 92 421 Move 17741 | 25 711 61 408 696 1357 732 570 763 989 681 201 812 260 332 199 214 316 391 701 420 1491 441 313 168 431 327 931 1051 583 655 511 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 334 | 2 23 . 36 14 13 14 4 12 5 4 3 9 12 8 1 6 4 2 14 2 41 3 . 3 1 10 23 24 9 8 24 Fast Attach 136 | 2 1 . 4 11 4 3 2 1 1 1 1 2 . . . 3 . 1 9 2 12 . 2 5 2 3 9 22 9 5 19 Attach 167 | . 3 . 2 4 3 7 4 2 1 2 2 5 3 2 . 6 7 1 4 3 25 2 . 1 2 6 10 22 3 15 20 Detach 131 | . . . 2 . 3 4 3 2 1 2 . . 1 1 . 5 2 3 8 2 20 1 1 1 3 1 9 21 2 13 20 Swap 305 | 3 18 . 11 10 1 1 4 8 2 . . 13 . 2 4 6 4 4 6 6 38 3 5 3 17 10 18 41 7 21 39 Drop 374 | 3 12 . 36 24 23 14 2 11 6 5 1 10 11 7 1 7 5 1 17 1 39 2 1 7 5 3 27 36 18 10 29 Fire 1787 | 5 63 . 28 139 94 94 56 81 . 26 . 55 21 78 32 31 29 83 27 24 251 32 8 8 25 62 62 178 23 18 154 Melee 309 | . . . . . . . 1 7 1 . 6 22 . . 2 17 . 4 20 3 5 . 5 . 1 12 21 47 10 59 66 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . 5 . 10 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Crush 12 | . 2 . . 8 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . 4 20 . . . . . . . . . . . . . . . . . . . Rewire 131 | . . . . . 1 . . . . . . 81 . . . . . . 18 . . 22 . . . . . . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 3) 82 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 13) 1020 | -10/Materials | Discovered new exit (range 8) 1426 | -10/Materials | Central database locked down 1590 | -10/Materials | Discovered new exit (range 15) 1785 | -10/Materials | Entered Mines 1866 | -10/Mines | Discovered new exit (range 8) 1869 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1944 | -10/Mines | Entered Materials 1944 | -9/Materials | Accompanied by 3 allies 1944 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2456 | -9/Materials | Discovered new exit (range 4) 2639 | -9/Materials | Repaired Lgt. Armor Plating 2860 | -9/Materials | Identified exit to Mines 2860 | -9/Materials | Identified exit to Storage 3185 | -9/Materials | Entered Storage 3611 | -9/Storage | Met a pair of Derelict thieves 3962 | -9/Storage | Build established: Scavenger-Mutant 4280 | -9/Storage | Build established: Mutant 4763 | -9/Storage | Discovered new exit (range 11) 5340 | -9/Storage | Used back door to open Recycling access 5340 | -9/Storage | Discovered new exit (range 5) 5350 | -9/Storage | Entered Recycling 6026 | -9/Recycling | Discovered new exit (range 16) 6691 | -9/Recycling | Found Scrap Engine 7226 | -9/Recycling | Build established: Construct 8138 | -9/Recycling | Entered Factory 8138 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 8538 | -7/Factory | Search patrols dispatched 9014 | -7/Factory | Discovered new exit (range 3) 9227 | -7/Factory | Discovered new exit (range 16) 9346 | -7/Factory | Discovered new exit (range 5) 9389 | -7/Factory | Identified exit to Factory 9589 | -7/Factory | Entered Lower Caves 10016 | -7/Lower Caves | Encountered a Warlord checkpoint 10247 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10301 | -7/Lower Caves | Destroyed 12 combat bots 10401 | -7/Lower Caves | Discovered new exit (range 6) 10559 | -7/Lower Caves | Spotted B-75 Beast 10645 | -7/Lower Caves | Entered another Lower Caves area 10813 | -7/Lower Caves | Encountered a Warlord checkpoint 11258 | -7/Lower Caves | Learned Factory security intel 12046 | -7/Lower Caves | Discovered new exit (range 6) 12083 | -7/Lower Caves | Entered Zion 12126 | -7/Zion | Discovered new exit (range 16) 12434 | -7/Zion | Found CR-A16's Pointy Stick 12538 | -7/Zion | Learned Factory emergency access door positions 12770 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12935 | -7/Zion | Learned location of Warlord (-5) 13335 | -7/Zion | Gained Derelict followers 13634 | -7/Zion | Entered Proximity Caves 13634 | -6/Proximity Caves | Accompanied by 4 allies 13637 | -6/Proximity Caves | Spotter reported a threat 13637 | -6/Proximity Caves | Spotter reported a threat 13963 | -6/Proximity Caves | Spotter reported a threat 14023 | -6/Proximity Caves | Spotted B-75 Beast 14594 | -6/Proximity Caves | Learned 4 Factory zone layouts 14725 | -6/Proximity Caves | Entered Factory 14725 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14726 | -6/Factory | Identified exit to Lower Caves 15031 | -6/Factory | Discovered new exit (range 15) 15059 | -6/Factory | Entered Extension 15112 | -6/Extension | Rescued a captive Derelict 15163 | -6/Extension | Rescued a captive Derelict 15163 | -6/Extension | Rescued a captive Derelict 15207 | -6/Extension | Identified exit to Cetus 15327 | -6/Extension | Rescued a captive Derelict 15411 | -6/Extension | Found Hvy. Reflective Plating 15622 | -6/Extension | Repaired Hvy. Assault Cannon 15684 | -6/Extension | Disrupted transfer network 16030 | -6/Extension | Spotted B-75 Beast 16039 | -6/Extension | Destroyed B-75 Beast 16049 | -6/Extension | Spotted B-75 Beast 16091 | -6/Extension | Destroyed 7 combat bots 16135 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 16138 | -6/Extension | Destroyed B-75 Beast 16220 | -6/Extension | Rescued a captive Derelict 16220 | -6/Extension | Rescued a captive Derelict 16287 | -6/Extension | Rescued a captive Derelict 16695 | -6/Extension | Rescued A7 16799 | -6/Extension | Discovered new exit (range 10) 16835 | -6/Extension | Entered Cetus 16835 | -6/Cetus | Accompanied by 8 allies (A7) 16840 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16863 | -6/Cetus | Spotted Cetus Guard 16863 | -6/Cetus | Spotted Cetus Guard 16866 | -6/Cetus | Destroyed Cetus Guard 16878 | -6/Cetus | Allies destroyed Cetus Guard 16961 | -6/Cetus | Build established: Commander-Construct 16997 | -6/Cetus | Started Cetus Manufacturing Module 17022 | -6/Cetus | Manufactured an Enhanced Grunt 17047 | -6/Cetus | Manufactured an Enhanced Grunt 17053 | -6/Cetus | Cetus Manufacturing Module disabled 17065 | -6/Cetus | Escorted A7 to Cetus Mainframe 17092 | -6/Cetus | Discovered new exit (range 16) 17124 | -6/Cetus | Spotted Cetus Guard 17124 | -6/Cetus | Spotted Cetus Guard 17128 | -6/Cetus | Spotted Cetus Guard 17133 | -6/Cetus | Destroyed Cetus Guard 17157 | -6/Cetus | Spotted Cetus Guard 17164 | -6/Cetus | Destroyed Cetus Guard 17166 | -6/Cetus | Allies destroyed Cetus Guard 17170 | -6/Cetus | Destroyed Cetus Guard 17193 | -6/Cetus | Discovered new exit (range 16) 17207 | -6/Cetus | Met Revision 17 17216 | -6/Cetus | Destroyed Revision 17 17327 | -6/Cetus | Entered Archives 17327 | -6/Archives | Accompanied by 2 allies (A7) 17332 | -6/Archives | Received a hacking code to weaken MAIN.C 17428 | -6/Archives | Discovered new exit (range 16) 17448 | -6/Archives | Discovered new exit (range 15) 17551 | -6/Archives | Build established: Construct 17717 | -6/Archives | Discovered new exit (range 16) 18200 | -6/Archives | Entered Hub_04(d) 18465 | -6/Hub_04(d) | Discovered new exit (range 3) 18537 | -6/Hub_04(d) | Network Hub disabled 18540 | -6/Hub_04(d) | Entered Factory 18540 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18666 | -5/Factory | Identified exit to Upper Caves 18819 | -5/Factory | Garrison activated, responded to threat 18908 | -5/Factory | Discovered new exit (range 16) 19016 | -5/Factory | Entered Upper Caves 19368 | -5/Upper Caves | Build established: Scavenger-Construct 19487 | -5/Upper Caves | Discovered new exit (range 13) 19523 | -5/Upper Caves | Learned Factory trap positions 19713 | -5/Upper Caves | Entered another Upper Caves area 19714 | -5/Upper Caves | Encountered a Warlord checkpoint 19997 | -5/Upper Caves | Build established: Construct 20008 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20235 | -5/Upper Caves | Learned Factory emergency access door positions 20550 | -5/Upper Caves | Discovered new exit (range 8) 20639 | -5/Upper Caves | Entered Warlord 20691 | -5/Warlord | System corruption cleaned by Quarantine Array 21129 | -5/Warlord | Learned Research emergency access door positions 21129 | -5/Warlord | Learned Testing emergency access door positions 21131 | -5/Warlord | Learned 4 Armory zone layouts 21132 | -5/Warlord | Learned Factory repair station intel 21329 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21402 | -5/Warlord | Warlord's base attacked by MAIN.C 21426 | -5/Warlord | Met EX-DEC 21433 | -5/Warlord | Found Prototype Energy Cannon 21435 | -5/Warlord | Found Prototype Energy Cannon 21442 | -5/Warlord | Found Prototype Energy Gun 21445 | -5/Warlord | Found Prototype Energy Gun 21585 | -5/Warlord | Met Warlord 21609 | -5/Warlord | Found Prototype Device 21609 | -5/Warlord | Identified Exp. Phase Shifter 21622 | -5/Warlord | Found Prototype Device 21622 | -5/Warlord | Identified System Purifier 21626 | -5/Warlord | Found Prototype Processor 21626 | -5/Warlord | Identified Exp. Target Analyzer 21737 | -5/Warlord | Spotted Executioner 21752 | -5/Warlord | Warlord forces counterattacked 21780 | -5/Warlord | Found Prototype Processor 21803 | -5/Warlord | Spotted Executioner 21804 | -5/Warlord | Spotted Striker 21805 | -5/Warlord | Spotted Executioner 21824 | -5/Warlord | Destroyed Executioner 21830 | -5/Warlord | Destroyed Executioner 21836 | -5/Warlord | Identified Exp. Core Analyzer 21844 | -5/Warlord | Found Exp. Core Analyzer 21847 | -5/Warlord | Found Prototype Device 21847 | -5/Warlord | Identified Adv. Kinecellerator 21865 | -5/Warlord | Found Adv. Kinecellerator 21880 | -5/Warlord | Found Corrupted Prototype Processor 21888 | -5/Warlord | Discovered new exit (range 12) 21907 | -5/Warlord | Entered Proximity Caves 21934 | -4/Proximity Caves | Learned Research stockpile data 22283 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22570 | -4/Proximity Caves | Discovered new exit (range 9) 22639 | -4/Proximity Caves | Identified Exp. Targeting Computer 22647 | -4/Proximity Caves | Entered Factory 22647 | -4/Factory | Evolved 2 slots: Utility x2 22648 | -4/Factory | Loaded intel: 106 trap records 22650 | -4/Factory | Loaded intel: 6 repair station locations 22712 | -4/Factory | Found Quantum Capacitor 22819 | -4/Factory | Found Prototype Slashing Weapon 23221 | -4/Factory | Build established: Scavenger-Construct 23449 | -4/Factory | Found Quantum Capacitor 23504 | -4/Factory | Cargo convoy interrupted 23596 | -4/Factory | Destroyed 19 combat bots 23646 | -4/Factory | Found Prototype Processor 23646 | -4/Factory | Identified Exp. Melee Analysis Suite 23647 | -4/Factory | First assault squad dispatched 23657 | -4/Factory | Found Prototype Device 23657 | -4/Factory | Identified Adv. EM Disruption Field 23698 | -4/Factory | Found Prototype Launcher 23698 | -4/Factory | Identified Ragnarok Missile Launcher 23724 | -4/Factory | Found Ragnarok Missile Launcher 24470 | -4/Factory | High security lockdown imminent 24550 | -4/Factory | High security lockdown engaged 24603 | -4/Factory | Destroyed 15 combat bots 24721 | -4/Factory | Build established: Construct 24837 | -4/Factory | Destroyed 18 combat bots 24931 | -4/Factory | Sterilization system engaged 24931 | -4/Factory | Non-combat units ordered to evacuate 24972 | -4/Factory | Destroyed 22 combat bots 25010 | -4/Factory | Lost 3 parts (2u1w) 25031 | -4/Factory | Combat units ordered to evacuate 25231 | -4/Factory | Ambient heat levels rising (+10) 25233 | -4/Factory | Discovered new exit (range 6) 25246 | -4/Factory | Identified exit to Research 25365 | -4/Factory | Found Quantum Capacitor 25381 | -4/Factory | Ambient heat levels rising (+10) 25411 | -4/Factory | Discovered exit to Research (range 5) 25476 | -4/Factory | Spotted B-86 Titan 25531 | -4/Factory | Ambient heat levels rising (+10) 25681 | -4/Factory | Ambient heat levels rising (+10) 25736 | -4/Factory | Spotted B-86 Titan 25754 | -4/Factory | Destroyed B-86 Titan 25791 | -4/Factory | Build established: Scavenger-Construct 25831 | -4/Factory | Ambient heat levels rising (+10) 25981 | -4/Factory | Ambient heat levels rising (+10) 26131 | -4/Factory | Ambient heat levels rising (+10) 26281 | -4/Factory | Ambient heat levels rising (+10) 26431 | -4/Factory | Ambient heat levels rising (+10) 26482 | -4/Factory | Discovered new exit (range 23) 26570 | -4/Factory | Discovered new exit (range 18) 26581 | -4/Factory | Ambient heat levels rising (+10) 26597 | -4/Factory | Entered Upper Caves 27055 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 27301 | -4/Upper Caves | Discovered new exit (range 23) 27851 | -4/Upper Caves | Entered another Upper Caves area 28094 | -4/Upper Caves | Encountered a Warlord checkpoint 28287 | -4/Upper Caves | Discovered new exit (range 11) 28300 | -4/Upper Caves | Learned 12 Research zone layouts 28476 | -4/Upper Caves | Entered Zhirov 28476 | -4/Zhirov | Discovered new exit (range 3) 28503 | -4/Zhirov | Met Zhirov 28529 | -4/Zhirov | Learned location of Testing (-2) 28542 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28565 | -4/Zhirov | Found Alien Artifact 28565 | -4/Zhirov | Identified Integrated Reactor 28565 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28664 | -4/Zhirov | Found Alien Artifact 28783 | -4/Zhirov | Entered Proximity Caves 28855 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28908 | -3/Proximity Caves | Build established: Construct 29129 | -3/Proximity Caves | Spotted B-86 Titan 29159 | -3/Proximity Caves | Destroyed B-86 Titan 29210 | -3/Proximity Caves | Discovered exit to Research (range 9) 29556 | -3/Proximity Caves | Entered Research 29556 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 29557 | -3/Research | Identified exit to Armory 29557 | -3/Research | Identified exit to Quarantine 29558 | -3/Research | Identified exit to Research 29616 | -3/Research | Found Prototype Processor 30020 | -3/Research | Identified Spectral Analyzer 30184 | -3/Research | Found Corrupted Quantum Capacitor 30199 | -3/Research | Destroyed 10 combat bots 30326 | -3/Research | Build established: Scavenger-Construct 30342 | -3/Research | Entered Quarantine 30424 | -3/Quarantine | Found Alien Slashing Weapon 30424 | -3/Quarantine | Identified Sigix Broadsword 30568 | -3/Quarantine | Cryocooling Duct disabled 30583 | -3/Quarantine | Ambient heat levels rising (+20) 30583 | -3/Quarantine | Non-combat units ordered to evacuate 30592 | -3/Quarantine | First assault squad dispatched 30656 | -3/Quarantine | Found Alien Artifact 30663 | -3/Quarantine | Found Alien Artifact 30666 | -3/Quarantine | Found Alien Artifact 30669 | -3/Quarantine | Found Alien Artifact 30710 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 30710 | -3/Quarantine | Warped through subspace 30756 | -3/Quarantine | Cryocooling Duct disabled 30771 | -3/Quarantine | Ambient heat levels rising (+20) 30771 | -3/Quarantine | Combat units ordered to evacuate 30871 | -3/Quarantine | Quarantine Guard activated 30919 | -3/Quarantine | Destroyed 8 combat bots 30927 | -3/Quarantine | Spotted Quarantine Guard 30929 | -3/Quarantine | Spotted Quarantine Guard 30934 | -3/Quarantine | Spotted Quarantine Guard 30955 | -3/Quarantine | Spotted Quarantine Guard 30957 | -3/Quarantine | Destroyed Quarantine Guard 30960 | -3/Quarantine | Destroyed Quarantine Guard 30960 | -3/Quarantine | Spotted Quarantine Guard 30962 | -3/Quarantine | Destroyed Quarantine Guard 30962 | -3/Quarantine | Spotted Quarantine Guard 30973 | -3/Quarantine | Destroyed Quarantine Guard 30984 | -3/Quarantine | Destroyed Quarantine Guard 30991 | -3/Quarantine | Destroyed Quarantine Guard 31017 | -3/Quarantine | Spotted Quarantine Guard 31030 | -3/Quarantine | Spotted Quarantine Guard 31032 | -3/Quarantine | Destroyed Quarantine Guard 31036 | -3/Quarantine | Spotted Quarantine Guard 31043 | -3/Quarantine | Destroyed Quarantine Guard 31046 | -3/Quarantine | Destroyed Quarantine Guard 31246 | -3/Quarantine | System corruption reached 10% 31290 | -3/Quarantine | Found Alien Artifact 31290 | -3/Quarantine | Identified Phase Redirector 31404 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 31459 | -3/Quarantine | Found Alien Artifact 31513 | -3/Quarantine | Identified Core Reset Matrix 31698 | -3/Quarantine | Spotted Quarantine Guard 31731 | -3/Quarantine | Destroyed Quarantine Guard 31827 | -3/Quarantine | Discovered exit to Research (range 4) 31827 | -3/Quarantine | Spotted Quarantine Guard 31835 | -3/Quarantine | Destroyed Quarantine Guard 31856 | -3/Quarantine | Found Alien Artifact 31973 | -3/Quarantine | Spotted Fortress 32061 | -3/Quarantine | Discovered new exit (range 5) 32061 | -3/Quarantine | Spotted Quarantine Guard 32067 | -3/Quarantine | Destroyed Quarantine Guard 32075 | -3/Quarantine | Entered Section 7 32146 | -3/Section 7 | Found Alien Artifact 32183 | -3/Section 7 | Identified Integrity Redistributor 32325 | -3/Section 7 | First assault squad dispatched 32388 | -3/Section 7 | Spotted B-86 Titan 32443 | -3/Section 7 | Destroyed B-86 Titan 32468 | -3/Section 7 | Spotted S7 Guard 32491 | -3/Section 7 | Destroyed S7 Guard 32508 | -3/Section 7 | Found Corrupted Prototype Protection 32508 | -3/Section 7 | Identified Hvy. Regenerative Plating 32514 | -3/Section 7 | Found Alien Artifact 32688 | -3/Section 7 | Build established: Construct 32740 | -3/Section 7 | Spotted Executioner 32742 | -3/Section 7 | Spotted Executioner 32747 | -3/Section 7 | Destroyed Executioner 32750 | -3/Section 7 | Destroyed Executioner 32862 | -3/Section 7 | Spotted B-99 Colossus 32951 | -3/Section 7 | Destroyed B-99 Colossus 33013 | -3/Section 7 | Spotted Alpha 7 33016 | -3/Section 7 | Spotted Alpha 7 33098 | -3/Section 7 | Destroyed Alpha 7 33108 | -3/Section 7 | Found Prototype Device 33108 | -3/Section 7 | Identified Exp. ECM Suite 33129 | -3/Section 7 | Found Exp. Targeting Computer 33179 | -3/Section 7 | Destroyed 9 combat bots 33236 | -3/Section 7 | Found Alien Artifact 33236 | -3/Section 7 | Identified Integrated Dissipator 33236 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33313 | -3/Section 7 | Found Alien Artifact 33313 | -3/Section 7 | Identified LRC Insulator 33313 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 33347 | -3/Section 7 | Build established: Scavenger-Construct 33400 | -3/Section 7 | Warped through subspace 33486 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 33491 | -3/Section 7 | Found Transdimensional Reconstructor 33494 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 33843 | -3/Section 7 | Found Prototype Hackware 33906 | -3/Section 7 | Found Alien Artifact 33906 | -3/Section 7 | Identified Spacefold Activator 33911 | -3/Section 7 | Warped through subspace 33912 | -3/Section 7 | Core integrity fell below 50% 34036 | -3/Section 7 | Build established: Scavenger-Mutant 34144 | -3/Section 7 | Crushed by falling debris 34411 | -3/Section 7 | System corruption reached 30% 34562 | -3/Section 7 | Discovered exit to Research (range 5) 34598 | -3/Section 7 | Found Prototype Hackware 34653 | -3/Section 7 | Entered Research 34653 | -2/Research | Warlord forces began assault on 0b10 34653 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 34763 | -2/Research | Research machine network offline 35201 | -2/Research | Met up with Warlord 35391 | -2/Research | Discovered new exit (range 7) 35407 | -2/Research | Borebot progress halted 35551 | -2/Research | Borebot progress halted 35728 | -2/Research | Borebot progress halted 35873 | -2/Research | Spotted Striker 35880 | -2/Research | Destroyed Striker 35921 | -2/Research | Warlord destroyed during the assault 35931 | -2/Research | Entered Access 35931 | -1/Access | Evolved 2 slots: Utility x2 36063 | -1/Access | Identified Exp. System Shield 36064 | -1/Access | Identified Exp. Hacking Suite 36066 | -1/Access | Identified exit to Command 36308 | -1/Access | Fabricated Huge Storage Unit (x1) 36344 | -1/Access | Build established: Hacker-Mutant 36476 | -1/Access | First assault squad dispatched 36912 | -1/Access | Warped through subspace 37164 | -1/Access | Identified Core Physics Calibrator 37164 | -1/Access | Identified Subatomic Replicator 37173 | -1/Access | Found Prototype Launcher 37180 | -1/Access | Identified Hellfire Missile Launcher 37331 | -1/Access | Entered Command 37642 | -1/Command | Spotted Combat Programmer 37643 | -1/Command | Spotted Combat Programmer 37646 | -1/Command | Spotted M Guard 37646 | -1/Command | Spotted M Guard 37674 | -1/Command | Destroyed Combat Programmer 37725 | -1/Command | Destroyed M Guard 37737 | -1/Command | Destroyed M Guard 37737 | -1/Command | All MAIN.C guards destroyed 37750 | -1/Command | Found Corrupted Prototype Device 37750 | -1/Command | Identified AEGIS Remote Shield 37751 | -1/Command | System corruption reached 10% 37756 | -1/Command | Lost 4 parts (1n2u1w) 37760 | -1/Command | Found Corrupted Prototype Energy Cannon 37760 | -1/Command | Identified Cld. Nova Cannon 37792 | -1/Command | Build established: Scavenger-Mutant 37912 | -1/Command | Found Hvy. Reflective Plating 38117 | -1/Command | First assault squad dispatched 38248 | -1/Command | Destroyed 9 combat bots 38315 | -1/Command | 0b10 Conduit disabled 38317 | -1/Command | Met MAIN.C 38399 | -1/Command | Destroyed MAIN.C Shell 38401 | -1/Command | Surrendered to MAIN.C 38401 | -1/Command | Loaded intel: 61 machine locations 38401 | -1/Command | Loaded intel: 112 trap records 38401 | -1/Command | Identified exit to Surface 38401 | -1/Command | Discovered exit to Surface (range 92) 38401 | -1/Command | Discovered exit to Surface (range 41) 38484 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-268) 38485 | -1/Command | Core integrity fell below 50% 38489 | -1/Command | Used Subatomic Replicator to replicate Lyr. Heavy Armor Plating 38497 | -1/Command | Found Prototype Device 38497 | -1/Command | Identified Exp. Weapon Cycler 38502 | -1/Command | Found Prototype Device 38502 | -1/Command | Identified Exp. Hardlight Generator 38506 | -1/Command | Found Prototype Device 38506 | -1/Command | Identified Exp. System Purifier 38895 | -1/Command | MAIN.C activated Command garrisons 38935 | -1/Command | Unknown forces attacked Command 38935 | -1/Command | Spotted EQ-002 38935 | -1/Command | Spotted EQ-000 38935 | -1/Command | Spotted EQ-006 38935 | -1/Command | Spotted EQ-001 38935 | -1/Command | Spotted EQ-005 38935 | -1/Command | Spotted EQ-008 38935 | -1/Command | Spotted EQ-003 38935 | -1/Command | Spotted EQ-004 38938 | -1/Command | Build established: Scavenger-Tank 38948 | -1/Command | Destroyed EQ-001 38959 | -1/Command | Destroyed EQ-006 38965 | -1/Command | Destroyed EQ-000 39007 | -1/Command | Found Exp. Targeting Computer 39031 | -1/Command | Spotted EQ-020 39031 | -1/Command | Spotted EQ-019 39031 | -1/Command | Spotted EQ-031 39032 | -1/Command | Spotted EQ-033 39033 | -1/Command | Spotted EQ-021 39041 | -1/Command | Destroyed EQ-019 39049 | -1/Command | Destroyed EQ-021 39051 | -1/Command | Spotted EQ-023 39051 | -1/Command | Spotted EQ-025 39059 | -1/Command | Spotted EQ-018 39059 | -1/Command | Destroyed EQ-023 39061 | -1/Command | Spotted EQ-036 39076 | -1/Command | Spotted EQ-030 39082 | -1/Command | Destroyed EQ-030 39140 | -1/Command | Spotted EQ-038 39140 | -1/Command | Spotted EQ-042 39140 | -1/Command | Spotted EQ-059 39140 | -1/Command | Spotted EQ-040 39140 | -1/Command | Spotted EQ-041 39140 | -1/Command | Spotted EQ-039 39148 | -1/Command | Destroyed EQ-040 39190 | -1/Command | Spotted EQ-052 39193 | -1/Command | Spotted EQ-046 39196 | -1/Command | Spotted EQ-022 39219 | -1/Command | Spotted EQ-043 39228 | -1/Command | Destroyed EQ-043 39231 | -1/Command | Spotted EQ-044 39241 | -1/Command | Destroyed EQ-044 39244 | -1/Command | Spotted EQ-032 39252 | -1/Command | Spotted EQ-062 39252 | -1/Command | Spotted EQ-061 39252 | -1/Command | Spotted EQ-060 39259 | -1/Command | Destroyed EQ-032 39263 | -1/Command | Destroyed EQ-061 39267 | -1/Command | Spotted EQ-065 39273 | -1/Command | Spotted EQ-073 39284 | -1/Command | Spotted EQ-067 39291 | -1/Command | Destroyed EQ-065 39339 | -1/Command | Spotted EQ-074 39343 | -1/Command | Spotted EQ-071 39352 | -1/Command | Spotted EQ-095 39355 | -1/Command | Destroyed EQ-074 39356 | -1/Command | Attackers retreated from Command 39358 | *** | Fortifying 0b10! Last Messages --------------- 39350_ EQ-074 knocked back. 39352_ The unstable cave ceiling collapses. EQ-095 warps into view. 39352_ H-88 Terminator suffers critical hit (Destroy). 39352_ Slug penetrates EQ-074. 39353_ System corrupted: Hvy. Hardcell Cannon jammed. 39354_ Slug penetrates Earth. 39354_ Slug penetrates G-73 Enforcer. 39354_ EQ-074 suffers critical hit (Blast). 39354_ EQ-074 knocked back. 39355_ Slug penetrates Earth. 39355_ EQ-074 destroyed. 39356_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | + | =! #?????????#??????????????????? | | ##+######## !! #??######?#?################## | | ## #??# ! #?#?#" "%" | | = ## #### #?#?#" " | | ## + # #?#?# % % % %* != | | ## # # #?#?# % % [[% | | ######+##### # #?#?# [!!= !! | | #+#####+## ### " #?#?# !%!%==%%! | | # ## # ####### #?#?# % ! %%=!![%%= | | # ## # #?????# #?### %%|%= =[!%% !* | | # ## "" # ## ??## #?# " ! = ! !%*%! | | # +% """" # %%"""###;#;i####?#[= ]]% ][=] =!%% | | #### """" # %%# #?#%=%! ! =%!%% !%! | | ???# "" # % #?#%%!* !%= %===% | | ???#] +% %% # #?# !! !=! !%=** | | ???# # % % # #?#!%*% %%!! | | ???##########" % ####!%%! % %!! | | #### %% *[ g%*%[[!%!! %%% | | ! % =%!M h=[!=% // %%% | | #### %=! = % =%/!%! %% | | ###########;;+;###;;; % ## #!!%! %= | | ###### #% [ ## #!!="!%=]% " " | | + + %%% ;% ###**! !%%%%%" " | | ###### """% ;%% ; #?#######"########## | | #????# """"% ;%%! ; #???????###????????? | | ######## """" ;=@% ; #################### | | ## """" %[ ! ; #?????????????????? | | ## ""T"" ; % =; #?????????????????? | | ## """"" # %!%; ##?????????????????? | | ################## =!# #?????????????????? | | ###### ## #; ==%; # #????????????????? | | + T ##! #; %*#### #???????????????? | | # "" ## #; !#???# #??????????????? | | ###### ## #; ;????# #?????????????? | | #????## ### ; #?????# #????????????? | | #?????# #?# # #??????# ????????????? | | #?????# #?# # *% #???????? ???????????? | | #?????# #?# # ! #???????##???????????? | | #######?????# #####+## % % ########"#???????????? | | ????????????# % #????????????? | | ????????????# % T#????????????? | | ###############+## ##"""####### ##????????????? | | # # # ##### ##????????????? | | # # # ##! #????????????? | | # "" # # ## #????????????? | | # """" # # ##!!! #????????????? | | # """" # # ## !! #????????????? | | # "" # # ##########????????????? | | # " " # # #?????????????????????? | | # "R" # # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Coolant Potential 120 Energy Generation 121 Energy Capacity 2581 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Power Amplification 30 Armor Coverage 2100 Resistance: KI 20 Resistance: TH 25 Resistance: EM 75 Core Shielding 40 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 16 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked System Restoration Module | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Lightning Gun | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lrn. Proton Cannon | -6/Extension | Hacked Cld. Plasma Rifle | -5/Factory | Scanalyzed Centrium Medium Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword High-powered Transdimensional Reconstructor Phase Redirector Integrated Dissipator LRC Insulator Transdimensional Reconstructor Spacefold Activator Integrity Redistributor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterCentriumUnit Manual? 0 Play Time 10:30:06 Cumulative 1329.4 hours Start 2023.03.19 @ 14:03:48 End 2023.03.24 @ 02:52:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type 8 Total 76 Types 13/18/14/3/1/2/20/2/3 Lore% 97 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4183701f-bfa0-46c3-a2fb-fbf1c128d8d8