Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 15:02:02 Player: buwwet Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (175) 875 Value Destroyed (5974) 5974 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 13685 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 897 Friendly Fire -134 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 100/100 System Corruption 13% Temperature Cool (6) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Armored Leg Advanced VSS Leg VTOL Module > --- UTILITY (8) ------ Experimental Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Analyzer Core Analyzer Core Analyzer > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (5) ---- Light Nuclear Core Fusion Compressor Structural Scanner Experimental Signal Interpreter Dispersion Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink Compact Battery Structural Scanner ECM Suite Improved Hacking Suite Advanced Hacking Suite Improved Recalibrator High-powered Shock Rifle Improved Remote Datajack Spear [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . 2 . . 4 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . 1 . . 1 . . 1 . . 1 Utility 6 | . . . 1 . 1 . . 2 . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 328 | 7 9 . 28 17 31 14 12 31 33 2 79 18 . 47 Power 27 | 1 . . 4 . 3 . 1 2 2 . 10 1 . 3 Engine 10 | 1 . . 4 . . . . . 1 . 3 1 . . Core 17 | . . . . . 3 . 1 2 1 . 7 . . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 102 | 2 2 . 7 2 8 3 2 11 6 . 27 8 . 24 Treads 31 | 1 2 . 5 1 6 3 2 3 2 . 2 3 . 1 Leg 31 | 1 . . 2 1 2 . . 5 1 . 13 . . 6 Wheel 6 | . . . . . . . . . . . . . . 6 Hover 19 | . . . . . . . . 3 3 . 6 1 . 6 Flight 15 | . . . . . . . . . . . 6 4 . 5 Utility 112 | 2 3 . 4 6 12 8 4 14 11 2 24 7 . 15 Device 55 | 1 1 . 1 3 6 2 1 9 5 1 15 3 . 7 Storage 4 | 1 2 . . . . . . . . . 1 . . . Processor 21 | . . . . . 2 1 1 1 . 1 6 2 . 7 Hackware 4 | . . . . . . . . 1 2 . . 1 . . Protection 28 | . . . 3 3 4 5 2 3 4 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 87 | 2 4 . 13 9 8 3 5 4 14 . 18 2 . 5 Energy Gun 31 | 1 2 . 7 5 1 . . 3 2 . 7 1 . 2 Energy Cannon 15 | . 2 . 2 . 2 1 . 1 4 . 3 . . . Ballistic Gun 16 | 1 . . . . 4 1 3 . 1 . 5 . . 1 Ballistic Cannon 3 | . . . . 2 1 . . . . . . . . . Launcher 3 | . . . . 2 . . . . 1 . . . . . Special Weapon 4 | . . . . . . . . . 4 . . . . . Impact Weapon 4 | . . . 4 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 2 . 2 . . . . . Piercing Weapon 6 | . . . . . . . . . . . 3 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 2 1 . . . . 1 . . 2 Corrupted Parts 2 | . . . . . . . . . . . 1 1 . . System Corruption 11 | . . . . . . . . . . . 1 10 . . Parts Lost 128 | . . . 10 3 6 . 4 5 17 5 36 15 . 27 Power 17 | . . . 2 . 1 . 1 1 3 . 6 1 . 2 Propulsion 55 | . . . 3 1 3 . 1 . 6 2 12 11 . 16 Utility 34 | . . . 2 1 2 . 2 2 5 2 11 1 . 6 Weapon 22 | . . . 3 1 . . . 2 3 1 7 2 . 3 Highest Loss Streak 12 | . . . 3 2 1 . 4 2 7 5 12 6 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 99 98 100 99 90 78 49 86 91 17 59 Engine 4 | . 14 14 11 11 3 . . . . . 3 4 . . Core 4 | . . . . . 5 9 9 11 5 . 4 4 . 2 Treads 14 | . 23 28 20 22 22 27 27 15 5 3 1 6 . . Leg 8 | . 4 . 11 10 13 9 9 7 . 4 13 2 . 4 Hover 4 | . . . . . . . . 4 13 . 8 13 . 3 Flight 1 | . . . . . . . . . . . 3 6 . 1 Device 13 | . 14 14 16 11 17 11 10 15 12 10 10 6 5 12 Storage 7 | . 14 14 11 11 9 9 9 6 5 . 3 4 . . Processor 7 | . . . . . 6 . 1 1 6 8 18 21 11 25 Hackware 1 | . . . . . . . . 1 7 17 1 3 . . Protection 4 | . . . 5 10 3 15 14 11 5 . 1 . . . Energy Gun 6 | . 13 14 14 21 3 . . 3 5 . 4 5 . 1 Energy Cannon 2 | . 11 14 6 . . 1 4 . 1 . . . . . Ballistic Gun 5 | . 2 . . . 11 15 12 8 1 . 4 . . . Peak Build Rating 88 | 9 11 11 19 29 33 34 30 66 68 36 83 88 11 88 Average Rating 40 | 5 10 11 15 21 29 28 26 47 62 29 64 76 11 59 On Entrance 25 | . 9 11 11 19 22 29 26 27 62 36 24 83 11 11 Naked Turns 21 | . . . . . . . . . . . . 21 . . Heaviest Build 65 | 14 32 32 38 39 44 41 41 52 54 5 56 65 1 22 Greatest Support 90 | 20 40 40 40 60 60 60 60 80 40 15 90 56 3 33 Greatest Overweight (x) 11 | 3 1 . 1 . . . . 2 1 . 11 4 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 15 15 5 5 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 13 5 12 14 5 5 Most Carried 15 | 6 11 13 15 15 15 15 15 15 15 3 15 15 5 5 Average Carried 11 | 3 9 12 13 14 14 14 12 14 13 2 9 13 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 15 5 5 5 Final Carried 15 | 6 11 13 15 14 15 15 14 15 3 1 14 5 5 5 Class Distribution -------------------- 66% | Scavenger-Mutant 28% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Extension Hacker-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Matter Collected 5130 | 148 219 10 234 225 740 551 250 712 360 . 1032 240 . 409 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7986 | 91 465 93 1327 197 1340 561 283 703 350 . 1455 540 . 581 Parts 435 | 6 37 4 76 7 72 29 13 23 12 . 95 30 . 31 Haulers Intercepted 10 | . 2 . 4 . 1 1 . 1 . . 1 . . . Recyclers Shooed 4 | . 2 . . . . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 11 . . Prevented 7 | . . . . . . . . . . . . 7 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Combat Hostiles Destroyed 136 | . 7 2 22 13 22 9 4 12 4 . 25 8 . 8 Melee 11 | . . . . . . . . . . . 3 1 . 7 Guns 86 | . 3 1 12 5 17 8 3 11 . . 18 7 . 1 Cannons 26 | . 4 1 7 2 5 1 1 . 3 . 2 . . . AOE 9 | . . . 2 6 . . . . . . 1 . . . Classes Destroyed 17 | 2 5 . 5 1 . 1 1 1 . . . 1 . . Worker 3 | . 1 . 1 . . . 1 . . . . . . . Builder 5 | . . . . . . 1 . . . . 4 . . . Tunneler 3 | 1 . . . . . . . . . . . . . 2 Hauler 10 | . 2 . 4 . 1 1 . 1 . . 1 . . . Recycler 10 | 1 1 . 1 1 3 . . . . . 1 . . 2 Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 5 | . . . 1 . 1 2 . . 1 . . . . . Watcher 11 | . 3 . 3 . 3 . . . 1 . 1 . . . Swarmer 32 | . 3 . 4 1 3 . . 3 . . 8 6 . 4 Grunt 49 | . 4 2 9 2 12 5 . 6 3 . 6 . . . Brawler 7 | . . . 3 . 2 1 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 19 | . . . 5 . 5 3 2 1 1 . 1 1 . . Hunter 6 | . . . . . . . . 1 . . 5 . . . Programmer 12 | . . . . . . . 1 1 . . 5 1 . 4 Packrat 2 | . . . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . . . . . 2 . . Assembled 10 | . . . . 10 . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 2 3 2 3 8 4 3 3 4 2 . 10 4 . 4 Combat Bots Only 8 | . 2 2 2 8 4 3 2 4 2 . 8 4 . 4 Max Kills in Single Turn 3 | 1 1 1 2 2 2 1 1 1 2 . 3 2 . 1 Gunslinging 1 | . . . . . . . . . . . 1 1 . . Exploded 2 | . . . 2 2 . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Hostile Shots Fired 1524 | . 33 6 130 47 117 39 32 128 294 25 313 59 6 295 Missed 482 | . 5 3 34 16 28 10 7 39 128 13 72 12 1 114 Damage Taken 17835 | . 363 48 1400 544 1605 475 452 1378 2288 346 4225 971 45 3695 Core 3259 | . 36 . 274 24 272 63 16 195 438 89 591 54 45 1162 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 24 | . . . 24 . . . . . . . . . . . Core Remaining (%) 48 | 100 . 85 . 25 . . 36 . . 15 . . 31 . Volleys Fired 511 | 5 40 5 84 17 94 36 11 65 44 . 82 14 . 14 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 . 1 Hottest 155 | 70 125 125 125 90 126 88 88 155 155 . 150 130 . 65 Shots Fired 948 | 10 78 10 157 27 186 72 21 129 61 . 162 21 . 14 Gun 733 | 10 50 5 91 19 154 63 13 124 25 . 144 21 . 14 Cannon 196 | . 28 5 66 3 32 9 8 5 22 . 18 . . . Launcher 5 | . . . . 5 . . . . . . . . . . Special 14 | . . . . . . . . . 14 . . . . . Kinetic 442 | 5 12 . . 3 148 63 13 98 4 . 93 . . 3 Thermal 315 | 5 66 10 103 . 26 . . 31 43 . 31 . . . Explosive 5 | . . . . 5 . . . . . . . . . . Electromagnetic 172 | . . . 54 19 12 9 8 . . . 38 21 . 11 Robot Hit Streak 19 | 3 16 6 15 6 12 15 7 19 9 . 11 11 . 3 Robot Miss Streak 6 | 3 5 1 4 2 3 2 2 4 6 . 3 3 . 6 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 10 | . . . . 1 2 1 . 3 . . 2 1 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 . . 1 1 . . Shots Hit Robots 703 | 6 48 8 125 22 121 57 15 90 44 . 115 24 . 28 Core Hits 323 | 4 20 3 56 31 51 25 7 33 13 . 54 13 . 13 Critical Kills 4 | . . . . . . . . . . . 4 . . . Critical Parts Destroyed 6 | . . . . . . . . 4 . . 2 . . . Critical Strikes 36 | . 4 . 1 . 2 . . 8 1 . 14 3 . 3 Burn 13 | . 4 . 1 . 1 . . 4 1 . 2 . . . Destroy 10 | . . . . . . . . 4 . . 6 . . . Blast 1 | . . . . . 1 . . . . . . . . . Corrupt 5 | . . . . . . . . . . . 3 1 . 1 Impale 7 | . . . . . . . . . . . 3 2 . 2 Melee Attacks 91 | . . . 3 . . 8 5 . 12 . 10 12 . 41 Impact 3 | . . . 3 . . . . . . . . . . . Slashing 25 | . . . . . . 8 5 . 12 . . . . . Piercing 63 | . . . . . . . . . . . 10 12 . 41 Sneak Attacks 13 | . . . . . . 2 1 . 1 . . 5 . 4 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15789 | 68 728 131 2360 822 2437 1138 390 1759 850 . 3068 738 . 1300 Guns 9220 | 68 417 62 1255 267 1840 880 175 1707 240 . 1882 353 . 74 Cannons 2874 | . 311 69 839 43 560 138 126 52 495 . 241 . . . Explosions 1567 | . . . 266 512 37 . . . . . 752 . . . Melee 2122 | . . . . . . 120 89 . 109 . 193 385 . 1226 Ramming 6 | . . . . . . . . . 6 . . . . . Kinetic 5617 | 30 62 . . 43 1785 880 175 1290 22 . 1266 . . 64 Thermal 4456 | 38 666 131 1564 35 394 . . 469 713 . 446 . . . Explosive 1169 | . . . . 477 . . . . . . 692 . . . Electromagnetic 2419 | . . . 796 267 258 138 126 . . . 471 353 . 10 Impact . | . . . . . . . . . . . . . . . Slashing 318 | . . . . . . 120 89 . 109 . . . . . Piercing 1804 | . . . . . . . . . . . 193 385 . 1226 Highest Corruption 21 | . . . 3 3 3 3 15 5 5 5 8 21 21 13 Average Corruption 6 | . . . 3 3 3 3 10 5 5 5 5 15 21 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 179 | . . . 14 6 6 14 20 11 26 2 26 34 2 18 Message Errors 42 | . . . 6 2 3 2 2 3 6 . 7 6 . 5 Matter Fused 51 | . . . 2 . 2 5 5 5 8 . 10 9 1 4 Heat Flow Errors 16 | . . . 3 1 . . 3 . 1 2 3 3 . . Energy Discharges 19 | . . . 2 1 1 1 1 2 1 . 3 5 . 2 Parts Rejected 7 | . . . . . . . 1 . 3 . . 1 . 2 Parts Fused 2 | . . . . . . . . . . . . 2 . . Data Loss (minor) 18 | . . . 1 1 . 5 4 . 2 . . 3 1 1 Data Loss (major) 9 | . . . . . . 1 . . 3 . 1 1 . 3 Misfires 7 | . . . . . . . 2 . 1 . 2 2 . . Alerts 3 | . . . . . . . . . 1 . . 1 . 1 Misdirections 3 | . . . . . . . 2 . . . . 1 . . Weapon Failures 2 | . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 648 | . . . . 2 5 50 9 . 34 . 142 132 . 274 Projectiles 17 | . . . . . 5 . 9 . . . 3 . . . Explosions 133 | . . . . 2 . . . . . . 131 . . . Melee 498 | . . . . . . 50 . . 34 . 8 132 . 274 Knockbacks 10 | . . . . . 10 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 9 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 245 | . . . 101 104 37 . . . 3 . . . . . Shots 9 | . . . 4 4 1 . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 362 | 80 341 132 362 111 75 68 255 18 309 84 345 201 . 10 Average Temperature 74 | 32 92 68 111 27 19 25 69 9 75 51 88 59 . 7 Received Heat Transfer 3310 | . 183 27 444 139 594 270 . 462 726 27 276 126 . 36 Effects 4 | . . . 3 . . . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . . . . 1 . . . . . Interference 2 | . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 12 | . . . 2 1 4 2 . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . 1 1 . . . . . Combat Hostiles 3 | . . . 1 . . . . 1 1 . . . . . Parts Melted 29 | . 4 1 9 . 1 . . 7 7 . . . . . Heat Transferred 10332 | 111 1924 296 3260 50 753 . . 1450 1550 . 938 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 5 2 2 . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Peak Influence 494 | 10 160 65 384 180 309 494 249 166 369 145 321 . . 174 Initial 192 | . 6 . 25 66 . 112 192 20 39 145 53 . . 14 Average 120 | 2 50 62 153 84 126 222 180 79 187 125 85 . . 91 Maximum Alert Level 2 | . . . 1 . 1 2 1 . 1 . 1 . . . Low Security (%) 82 | 100 100 100 77 100 76 57 39 100 56 100 94 . . 100 Level 1 15 | . . . 22 . 23 18 60 . 43 . 5 . . . Level 2 1 | . . . . . . 23 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . 2 . 5 3 . 5 3 . 8 . . 5 Investigation . | . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . 1 . . 4 . . 3 Reinforcement 17 | . . . 2 . 2 3 . 1 3 . 4 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Distress Signals 12 | . . . 2 . 3 3 . . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 306 | . 11 1 37 18 41 30 4 18 49 5 36 13 1 42 Peak Tracking Total 14 | . 3 1 6 9 6 5 2 3 8 5 4 5 1 14 Tactical Retreats 42 | . 1 . 3 2 4 3 . 5 11 . 1 2 . 10 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Traps Triggered 10 | . 1 . . . . 1 . 2 1 . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Machines Disabled 20 | . . . 5 . 3 1 . . 1 . 9 . . 1 Max in Single Turn 4 | . . . 2 . 1 . . . 1 . 4 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Machines Accessed 62 | . 7 . 7 . 6 11 5 3 11 . 7 . . 5 Terminals 54 | . 7 . 5 . 6 10 5 3 11 . 3 . . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . Recycling Units 3 | . . . . . . 1 . . . . 2 . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 143 | . 15 . 21 . 13 21 16 5 22 . 18 . . 12 Successful 63 | . 7 . 9 . 4 13 7 3 12 . 7 . . 1 Failed 80 | . 8 . 12 . 9 8 9 2 10 . 11 . . 11 Catastrophic 20 | . 4 . 2 . 5 2 2 1 1 . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 46 | . 8 . 7 . 7 9 8 1 5 . . . . 1 Terminals 124 | . 15 . 14 . 13 20 16 5 22 . 9 . . 10 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . 1 . . . Recycling Units 5 | . . . . . . 1 . . . . 4 . . . Scanalyzers 9 | . . . 5 . . . . . . . 4 . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 Terminal Hacks 51 | . 7 . 5 . 4 12 7 3 11 . 1 . . 1 Record 2 | . . . . . . . . 1 1 . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . Open Door 11 | . . . . . . 3 . 1 7 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 5 | . 1 . 1 . 1 1 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Terminal Index 5 | . 1 . 1 . 1 1 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 6 | . 1 . 1 . 1 2 . . . . 1 . . . Locate Traps 5 | . 2 . . . . 1 . 1 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . . . . 1 1 . . . . . . . Registered Components 2 | . . . . . . 1 1 . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . 2 . . . Report Inventory 3 | . . . . . . 1 . . . . 2 . . . Scanalyzer 6 | . . . 2 . . . . . . . 4 . . . Insert Component 3 | . . . 1 . . . . . . . 2 . . . Analyze 3 | . . . 1 . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 50 | . 7 . 6 . 6 9 5 2 4 . 6 . . 5 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . 2 . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 7 . 8 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Total Allies 37 | . . . . 1 . 10 7 . 19 . . . . . Largest Group 10 | . . . . 1 . 10 7 5 7 . . . . . Highest-Rated Group 222 | . . . . 31 . 173 82 61 222 . . . . . Highest-Rated Ally 39 | . . . . 31 . 29 16 16 39 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 215 | . . . . 5 . 91 2 8 109 . . . . . Total Damage 3437 | . . . . 60 . 1300 23 136 1918 . . . . . Kills 33 | . . . . . . 18 . 1 14 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Turns Passed 11685 | 110 1126 150 1391 401 1571 784 529 944 1132 51 1787 847 27 835 Spaces Moved 6778 | 46 594 84 621 186 596 378 256 566 971 54 864 558 54 950 Core 755 | 6 . . . . . . . . . 23 61 126 54 485 Treads 3148 | 40 594 84 600 186 596 378 256 219 . . . 195 . . Legs 913 | . . . 21 . . . . 66 13 31 616 . . 166 Wheels 99 | . . . . . . . . . . . . . . 99 Hover 1857 | . . . . . . . . 281 958 . 185 237 . 196 Flight 6 | . . . . . . . . . . . 2 . . 4 Fastest Speed 35 | 50 160 160 160 160 160 160 160 76 56 50 50 50 50 35 Average Speed 126 | 156 160 160 161 160 160 160 160 115 82 90 148 130 50 65 Slowest Speed 925 | 200 240 160 240 160 160 160 160 240 150 120 925 320 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 84 23 51 40 66 68 77 10 82 23 20 74 12 27 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 1 1 . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 . . . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . . 3 . . Spaces Dug 24 | . . . 3 . . 5 3 . 10 . . . . 3 Terrain Destroyed 144 | . . . 11 71 5 5 3 . 10 . 36 . . 3 Melee 24 | . . . 3 . . 5 3 . 10 . . . . 3 Projectile 3 | . . . . . 1 . . . . . 2 . . . AOE 117 | . . . 8 71 4 . . . . . 34 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Fac Upp Upp Fac Total 8873 | 72 691 90 847 261 1082 500 348 765 1220 55 1178 634 53 1077 Wait 826 | 8 28 . 77 26 320 49 5 66 143 . 88 13 . 3 Move 6764 | 45 593 83 620 185 595 377 255 565 970 53 863 557 53 950 Hop . | . . . . . . . . . . . . . . . Pick Up 161 | 7 10 2 22 8 18 4 3 14 11 . 37 14 . 11 Fast Attach 131 | 6 5 . 3 1 9 3 1 10 3 . 46 8 . 36 Attach 98 | 1 . . 12 5 7 . 4 10 16 2 24 7 . 10 Detach 14 | . . . . 1 1 . . 3 1 . 5 . . 3 Swap 100 | . 4 . 13 11 16 11 7 11 14 . 9 3 . 1 Drop 116 | . 11 . 13 7 22 12 . 21 2 . 14 6 . 8 Fire 511 | 5 40 5 84 17 94 36 11 65 44 . 82 14 . 14 Melee 91 | . . . 3 . . 8 5 . 12 . 10 12 . 41 Ram 1 | . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 60 | . . . . . . . 57 . 3 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Identified exit to Mines 1038 | -10/Materials | Discovered new exit (range 3) 1237 | -10/Materials | Entered Mines 1302 | -10/Mines | Discovered new exit (range 16) 1328 | -10/Mines | Learned location of Storage (-8) 1387 | -10/Mines | Entered Materials 1387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -9/Materials | Lost 3 parts (1p1n1w) 1557 | -9/Materials | Core integrity fell below 50% 1921 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Discovered new exit (range 16) 1946 | -9/Materials | Repaired Lgt. Nuclear Core 2398 | -9/Materials | Discovered new exit (range 11) 2778 | -9/Materials | Entered Mines 2781 | -9/Mines | Received a Mining Laser from a helpful Derelict 2791 | -9/Mines | Assembled infested the area 2852 | -9/Mines | Destroyed 8 combat bots 2947 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2951 | -9/Mines | Found Prototype Device 2952 | -9/Mines | Identified Exp. Sensor Array 3045 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3073 | -9/Mines | Build established: Scavenger-Mutant 3129 | -9/Mines | Discovered new exit (range 13) 3179 | -9/Mines | Entered Materials 3179 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3431 | -8/Materials | Identified exit to Storage 3431 | -8/Materials | Discovered new exit (range 17) 4011 | -8/Materials | Discovered new exit (range 4) 4344 | -8/Materials | Discovered new exit (range 16) 4385 | -8/Materials | Garrison activated, responded to threat 4750 | -8/Materials | Entered Storage 4815 | -8/Storage | Found Prototype Processor 4815 | -8/Storage | Identified Exp. Targeting Computer 4991 | -8/Storage | Core integrity fell below 50% 5041 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5093 | -8/Storage | Identified exit to Recycling 5356 | -8/Storage | Lost 8 allies 5528 | -8/Storage | Used back door to open Recycling access 5534 | -8/Storage | Entered Recycling 5704 | -8/Recycling | Identified exit to Factory 5747 | -8/Recycling | System corruption reached 10% 5798 | -8/Recycling | Lost 4 parts (1p1n2u) 6063 | -8/Recycling | Entered Factory 6063 | -6/Factory | Accompanied by 5 allies 6063 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6249 | -6/Factory | Garrison activated, responded to threat 6278 | -6/Factory | Discovered new exit (range 11) 6313 | -6/Factory | Lost 4 allies 6386 | -6/Factory | Discovered new exit (range 6) 6842 | -6/Factory | Discovered new exit (range 6) 7007 | -6/Factory | Entered Extension 7087 | -6/Extension | Lost 3 parts (2p1u) 7168 | -6/Extension | Rescued a captive Derelict 7214 | -6/Extension | Rescued a captive Derelict 7215 | -6/Extension | Rescued a captive Derelict 7290 | -6/Extension | Rescued a captive Derelict 7298 | -6/Extension | Rescued a captive Derelict 7300 | -6/Extension | Lost 3 allies 7301 | -6/Extension | Rescued a captive Derelict 7302 | -6/Extension | Rescued a captive Derelict 7425 | -6/Extension | Lost 3 allies 7447 | -6/Extension | Rescued a captive Derelict 7448 | -6/Extension | Spotted B-75 Beast 7518 | -6/Extension | Lost 5 allies 7578 | -6/Extension | Rescued a captive Derelict 7583 | -6/Extension | Rescued a captive Derelict 7699 | -6/Extension | Spotted B-75 Beast 7772 | -6/Extension | Disrupted transfer network 8027 | -6/Extension | Core integrity fell below 50% 8029 | -6/Extension | Lost 7 parts (1p2n3u1w) 8067 | -6/Extension | Rescued a captive Derelict 8127 | -6/Extension | Discovered new exit (range 9) 8127 | -6/Extension | Discovered new exit (range 6) 8139 | -6/Extension | Entered Cetus 8147 | -6/Cetus | Lost 7 parts (4n1u2w) 8155 | -6/Cetus | Spotted Cetus Guard 8155 | -6/Cetus | Spotted Cetus Guard 8157 | -6/Cetus | Spotted Cetus Guard 8158 | -6/Cetus | Spotted Cetus Guard 8181 | -6/Cetus | Core integrity fell below 20% 8182 | -6/Cetus | Discovered new exit (range 16) 8190 | -6/Cetus | Entered Factory 8190 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8210 | -5/Factory | Lost 5 parts (2n2u1w) 8591 | -5/Factory | Lost 7 parts (2p1n2u2w) 8804 | -5/Factory | Core integrity fell below 50% 8856 | -5/Factory | Lost 12 parts (5n4u3w) 8924 | -5/Factory | Destroyed 8 combat bots 9661 | -5/Factory | Lost 4 parts (3n1w) 9769 | -5/Factory | Lost 3 parts (1p1n1u) 9771 | -5/Factory | Discovered new exit (range 9) 9977 | -5/Factory | Entered Upper Caves 10095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10153 | -5/Upper Caves | Lost 3 parts (1n1u1w) 10258 | -5/Upper Caves | Learned Factory interactive machine intel 10321 | -5/Upper Caves | System corruption reached 10% 10338 | -5/Upper Caves | P-70 Sage assimilated allied GZ-1UV(S) 10367 | -5/Upper Caves | Lost 6 parts (6n) 10748 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10757 | -5/Upper Caves | Released all parts (12) 10788 | -5/Upper Caves | Lost 5 parts (1p4n) 10821 | -5/Upper Caves | Discovered new exit (range 5) 10824 | -5/Upper Caves | Entered another Upper Caves area 10836 | -5/Upper Caves | Spotted B-75 Beast 10849 | -5/Upper Caves | Discovered new exit (range 5) 10851 | -5/Upper Caves | Entered Factory 10851 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10852 | -4/Factory | Loaded intel: 52 interactive machine locations 10872 | -4/Factory | Found Prototype Processor 10872 | -4/Factory | Identified Exp. Signal Interpreter 10874 | -4/Factory | Found Exp. Signal Interpreter 11038 | -4/Factory | Lost 4 parts (1p2n1u) 11218 | -4/Factory | Lost 4 parts (2n1u1w) 11460 | -4/Factory | Lost 4 parts (1n2u1w) 11496 | -4/Factory | System corruption reached 10% 11512 | -4/Factory | Core integrity fell below 50% 11548 | -4/Factory | Core integrity fell below 20% 11583 | -4/Factory | Lost 10 parts (1p8n1u) 11682 | -4/Factory | Cargo convoy interrupted 11686 | -4/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 11681_ X-72 Disruptor unfolds itself. 11681_ I-47 Archangel unfolds itself. 11681_ Slug penetrates Wall. 11681_ VTOL Module destroyed. 11681_ Knocked back. 11681_ C-30 ARC bursts open, deploying its payload. 11681_ H-77 Assassin unfolds itself. 11681_ P-70 Sage unfolds itself. 11681_ Slug penetrates Wall. 11681_ Com. Wheel destroyed. 11682_ ALERT: Cargo convoy interrupted, initiating access lockdown. 11683_ Slug penetrates Wall. 11685_ Penetrated by Slug. 11685_ Targeting Computer destroyed. 11685_ P-70 Sage knocked back. 11685_ I-47 Archangel knocked back. 11686_ Penetrated by Slug. 11686_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????#######??????????????? | | ?????????????# #??????????????? | | ?????????????# ###########????? | | ?????????????# #????? | | ?????????????# ### !#??### | | ?????????????# #?#"" #? # | | ?????????????#######?#"" #? # | | ?????????????????????#G # ! # | | ?????????????????????#"" # # | | ?????????????????????#"" + ! # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# #? # | | ?????????????????????# """ #? # | | ?????????????????????# ""% ##?### | | ?????????????????????# %"% ;#???? | | ?????????????????????# @ #????? | | ?????????????????????# #????? | | ?????????????????????# A !h #????? | | ?????????????????????# ##;#####? | | ?????????????????????# p# x #? | | ?????????????????????# i h# #? | | ?????????????????????# xi # #? | | #############????????# pp # #? | | ###??????# mhh/ #? | | #! ?????## # #? | | # ?######% ########? | | | #!! # #?????? | | "" "" #!! # #?????? | | "" "" #!! + """ #?????? | | """ """ # # """ #?????? | | """ """ # # """ #?????? | | """ """ #! ?# #?????? | | # ?+ #?????? | | ###??### = #?????? | | #??????# ! #?????? | | #####+#######??????# #?????? | | # ########?# """ #?????? | | ########## """ #?????? | | """ +?"""?? | | #?"Y??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 525 Resistance: EX 50 Resistance: EM 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 15 Target Analysis 9 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Structural Scanner | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed GravitonTerrainWeb Manual? 0 Play Time 02:46:59 Cumulative 36.6 hours Start 2024.10.20 @ 08:40:16 End 2024.10.20 @ 15:02:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 709fc3b9-d6f0-4416-9b70-9f314f80a200