Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 16:40:26 Player: Xellophane Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1177) 1177 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (990) 990 TOTAL SCORE: 5632 Bonus ------- Follower Combat Kills 390 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Flexi-carbon Leg Kinecellerator Makeshift Hacking Suite Makeshift Axe Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Makeshift Utility Shielding Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- Remote Datajack Makeshift Axe Makeshift Axe > --- INVENTORY -------- Medium Storage Unit Kinecellerator Improved Medium Armor Plating Makeshift Hacking Suite [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Makeshift Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Hacking Drone Bay Storage Medium Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Makeshift Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . 2 . . . 1 Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 63 | 5 10 12 1 4 3 28 Power 9 | 1 1 2 1 . . 4 Engine 8 | 1 1 2 1 . . 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 3 7 . 1 1 11 Treads 4 | 2 1 . . . . 1 Leg 8 | . 2 . . 1 1 4 Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight 9 | . . 7 . . . 2 Utility 13 | 1 3 . . 2 . 7 Device 2 | . 1 . . . . 1 Storage 3 | 1 1 . . 1 . . Processor 3 | . 1 . . . . 2 Hackware 2 | . . . . 1 . 1 Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 16 | 1 3 3 . 1 2 6 Energy Gun 2 | . 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 2 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . 1 . . . . Slashing Weapon 5 | . . . . 1 . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 42 | . 3 10 . . 3 26 Power 7 | . 1 2 . . . 4 Propulsion 19 | . 1 6 . . 1 11 Utility 4 | . . . . . . 4 Weapon 12 | . 1 2 . . 2 7 Highest Loss Streak 14 | . 2 5 . . 2 14 To Critical Strikes . | . . . . . . . Average Backups 7 | . 6 7 7 8 9 7 Power . | . 1 1 2 . . 1 Propulsion 1 | . 3 1 . . . 1 Utility 3 | . . 1 1 4 7 4 Weapon 2 | . . 2 3 3 2 1 Tool/Special . | . . . . . . . Unused Backups 7 | . 2 2 . . . 3 Power 2 | . 1 . . . . 1 Propulsion 1 | . 1 . . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . 2 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 77 | . 95 91 49 64 79 69 Engine 9 | . 13 10 5 11 11 3 Treads 3 | . 15 . . . . . Leg 9 | . 12 . . 9 13 6 Hover 1 | . . . . . . 6 Flight 8 | . . 36 11 11 11 1 Device 1 | . 3 . . . . 2 Storage 10 | . 14 11 11 9 11 6 Processor 4 | . 8 11 11 1 . 3 Hackware 7 | . . . . 10 11 13 Protection 1 | . . . . . . 9 Energy Gun 4 | . 12 4 . . 5 1 Ballistic Gun 8 | . 14 13 11 11 3 . Slashing Weapon 2 | . . . . . 3 11 Special Melee Weapon 1 | . . . . . 7 . Peak Build Rating 58 | 5 9 11 5 19 22 58 Average Rating 17 | 4 7 9 4 13 17 40 On Entrance 8 | . 5 8 5 4 19 16 Avg Prop Armor Cover (%) 4 | 17 . . . 4 3 4 Naked Turns . | . . . . . . . Heaviest Build 31 | 11 15 20 14 17 17 31 Greatest Support 60 | 40 40 20 5 20 35 60 Greatest Overweight (x) 7 | 1 . 2 2 . . 7 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 9 9 10 10 Most Carried 10 | 1 10 10 7 10 10 10 Average Carried 7 | . 6 7 5 8 9 7 Final Capacity 10 | 8 10 10 5 10 10 10 Final Carried 10 | 1 10 6 5 10 10 7 Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Scavenger-Sprinter 5% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 947 | 180 195 96 . 81 96 299 Remotely . | . . . . . . . Salvage Created 2231 | . 662 324 . . 33 1212 Parts 108 | . 34 19 . . 2 53 Haulers Intercepted 3 | . 2 1 . . . . Recyclers Shooed 5 | . 4 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . Prevented 12 | . . . . . 12 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 30 | . 10 11 . . 1 8 Melee 10 | . . 2 . . . 8 Guns 19 | . 10 8 . . 1 . Classes Destroyed 11 | . 5 1 . . 1 4 Worker 2 | . . . . . . 2 Hauler 3 | . 2 1 . . . . Recycler 7 | . 2 . . . . 5 Operator 3 | . 1 1 . . . 1 Swarmer 9 | . 3 6 . . . . Grunt 13 | . 7 4 . . . 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 1 | . . 1 . . . . Hunter 3 | . . . . . 1 2 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | . 5 4 . . 1 5 Combat Bots Only 5 | . 5 4 . . 1 3 Max Kills in Single Turn 1 | . 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 453 | . 84 109 . . 28 232 Missed 138 | . 18 43 . . 13 64 Hits 315 | . 66 66 . . 15 168 Melee 13 | . . . . . . 13 Projectile 302 | . 66 66 . . 15 155 Critical Strikes 7 | . . 2 . . 1 4 Actively Blocked 2 | . . . . . . 2 Damage Taken 4799 | . 772 719 . . 308 3000 Core 1276 | . 166 178 . . 68 864 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . . . . 52 Core Remaining (%) 57 | 100 33 . . . 38 . Volleys Fired 114 | . 59 25 . . 17 13 Largest 2 | . 2 2 . . 1 1 Hottest 60 | . 60 60 . . 40 40 Shots Fired 180 | . 108 42 . . 17 13 Gun 176 | . 108 42 . . 13 13 Cannon . | . . . . . . . Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 114 | . 59 35 . . 11 9 Thermal 62 | . 49 7 . . 2 4 Explosive 4 | . . . . . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 13 16 . . 6 8 Robot Miss Streak 3 | . 3 1 . . 2 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 196 | . 79 45 . . 12 60 Core Hits 79 | . 30 17 . . 8 24 Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 1 . . . 5 Destroy 1 | . 1 . . . . . Smash 1 | . . 1 . . . . Sever 5 | . . . . . . 5 Melee Attacks 84 | . . 16 . . 2 66 Impact 16 | . . 16 . . . . Slashing 66 | . . . . . . 66 Piercing . | . . . . . . . Sneak Attacks 14 | . . 1 . . 2 11 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 3823 | . 746 641 . . 217 2219 Guns 1292 | . 746 301 . . 88 157 Cannons . | . . . . . . . Explosions 129 | . . . . . 129 . Melee 2397 | . . 340 . . . 2057 Ramming 5 | . . . . . . 5 Kinetic 772 | . 348 234 . . 68 122 Thermal 520 | . 398 67 . . 20 35 Explosive 129 | . . . . . 129 . Electromagnetic . | . . . . . . . Impact 340 | . . 340 . . . . Slashing 2057 | . . . . . . 2057 Piercing . | . . . . . . . Highest Corruption 18 | . . . . . . 18 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 249 | . . 52 . . 12 185 Projectiles . | . . . . . . . Explosions 12 | . . . . . 12 . Melee 237 | . . 52 . . . 185 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 42 | . . . . . 40 2 Shots 1 | . . . . . 1 . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 225 | . 126 52 . . 6 225 Average Temperature 38 | . 40 14 . . 4 89 Received Heat Transfer 1431 | . 405 225 . . 117 684 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions 4 | . . 4 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1175 | . 900 150 . . 50 75 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 81 | 100 100 65 100 . . 65 Level 1 18 | . . 34 . . . 34 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 308 | . 112 284 102 . . 308 Initial 308 | . . . 102 . . 308 Average 97 | . 22 165 102 . . 167 Influence Increases 1756 | . 284 523 . . 260 689 Destroy 0b10 Robot/C 800 | . 200 220 . . 180 200 Destroy 0b10 Robot/NC 85 | . 25 10 . . 10 40 Destroy Leader 166 | . 54 42 . . 10 60 Allied During Kill 74 | . . . . . 60 14 Successful Hack 16 | . 5 11 . . . . Advance Influence 300 | . . . . . . 300 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 300 | . . 225 . . . 75 Influence Decreases 1741 | . 284 259 162 102 246 688 Entered New Map 270 | . . . 162 102 . 6 Time Decay 971 | . 254 159 . . 196 362 Lost Part 420 | . 30 100 . . 30 260 Lost Ally 80 | . . . . . 20 60 Squads Dispatched 17 | . 2 4 . . 1 10 Investigation 7 | . 1 2 . . 1 3 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 2 . . . 2 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . . 1 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 16 31 . . 15 26 Peak Tracking Total 8 | . 7 8 . . 6 8 Tactical Retreats 7 | . . 6 . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 3 2 . . 1 1 Terminals 3 | . 1 1 . . 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 5 14 . . 6 2 Successful 20 | . 3 9 . . 6 2 Failed 7 | . 2 5 . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 2 5 . . 1 5 Terminals 12 | . 3 3 . . 6 . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 11 | . . 11 . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 2 . . 6 . Record 6 | . . . . . 6 . Terminal Index 1 | . . 1 . . . . Maintenance Status 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 7 | . . 7 . . . . Insert Component 2 | . . 2 . . . . Analyze 3 | . . 3 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 2 . . 1 1 Full Trace Events 5 | . 1 2 . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . 2 . 13 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 10 | . . . . . . 10 Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 1 . Largest Group 4 | . . . . 4 4 3 Highest-Rated Group 156 | . . . . 156 156 107 Highest-Rated Ally 39 | . . . . 39 39 39 Total Orders . | . . . . . . . Ally Attacks 62 | . . . . . 45 17 Total Damage 1658 | . . . . . 1258 400 Kills 13 | . . . . . 11 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 1084 | . 586 322 6 170 . . T.N.C. 1084 | . 586 322 6 170 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4089 | 58 965 322 6 1378 529 831 Spaces Moved 2952 | 37 555 483 2 1060 316 499 Core 18 | 12 . . . . . 6 Treads 257 | 25 224 . . . . 8 Legs 1756 | . 331 . . 843 316 266 Wheels . | . . . . . . . Hover 219 | . . . . . . 219 Flight 702 | . . 483 2 217 . . Fastest Speed 31 | 50 120 31 40 40 120 48 Average Speed 109 | 131 136 37 120 119 126 117 Slowest Speed 400 | 160 160 200 200 140 140 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 72 37 2 91 47 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . . 2 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . . . . 24 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 24 | . . . . . 24 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3521 | 44 668 565 6 1170 428 640 Wait 240 | 2 19 17 . 99 87 16 Move 2946 | 36 554 482 1 1059 315 499 Hop . | . . . . . . . Pick Up 50 | 1 18 8 . 7 2 14 Fast Attach 21 | 5 3 . . 2 1 10 Attach 33 | . 2 9 1 2 2 17 Detach 8 | . . 1 2 1 . 4 Swap 16 | . 5 3 . . 2 6 Drop 18 | . 8 4 2 . . 4 Fire 114 | . 59 25 . . 17 13 Melee 72 | . . 16 . . 2 54 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / Low) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 364 | -10/Materials | Core integrity fell below 50% 424 | -10/Materials | Discovered new exit (range 12) 532 | -10/Materials | Discovered new exit (range 8) 867 | -10/Materials | Discovered new exit (range 12) 890 | -10/Materials | Build established: Scavenger-Mutant 1002 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Propulsion x2 1142 | -9/Materials | Discovered new exit (range 16) 1197 | -9/Materials | Discovered new exit (range 4) 1204 | -9/Materials | Discovered new exit (range 16) 1271 | -9/Materials | Discovered new exit (range 6) 1300 | -9/Materials | Lost 5 parts (1p3n1w) 1346 | -9/Materials | Entered Mines 1347 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1352 | -9/Mines | Entered Zion 1355 | -7/Zion | Learned 4 Factory zone layouts 1431 | -7/Zion | Learned location of Quarantine (-3) 1432 | -7/Zion | Given A8's code to call for help 1683 | -7/Zion | Met Imprinter 1708 | -7/Zion | Imprinted 1710 | -7/Zion | Declared Zion's savior 1829 | -7/Zion | Build established: Mutant 2063 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2659 | -7/Zion | Discovered new exit (range 13) 2673 | -7/Zion | Given the Hacking Drone Bay 2677 | -7/Zion | Found Prototype Device 2730 | -7/Zion | Entered Proximity Caves 2730 | -6/Proximity Caves | Accompanied by 4 allies 2847 | -6/Proximity Caves | Core integrity fell below 50% 2881 | -6/Proximity Caves | Spotter reported a threat 2894 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2971 | -6/Proximity Caves | Identified exit to Factory 2971 | -6/Proximity Caves | Learned Factory emergency access door positions 3163 | -6/Proximity Caves | Learned Factory stockpile data 3172 | -6/Proximity Caves | Spotter reported a threat 3259 | -6/Proximity Caves | Entered Factory 3259 | -6/Factory | Accompanied by 3 allies 3259 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3260 | -6/Factory | Identified exit to Factory 3260 | -6/Factory | Identified Hacking Drone Bay 3261 | -6/Factory | Identified exit to Lower Caves 3397 | -6/Factory | Garrison activated, responded to threat 3428 | -6/Factory | Lost 5 parts (1p2n2w) 3456 | -6/Factory | Lost 3 allies 3680 | -6/Factory | Lost 5 parts (1p1n2u1w) 3970 | -6/Factory | Garrison activated, responded to threat 3986 | -6/Factory | Fabricated Nuclear Pulse Thruster? 4047 | -6/Factory | System corruption reached 10% 4051 | -6/Factory | Core integrity fell below 50% 4071 | -6/Factory | Core integrity fell below 20% 4090 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04054_ System corrupted by crushing effect (+2). 04054_ Knocked back. 04054_ K-01 Serf collects debris. 04055_ Slammed into G-50 Soldier. 04056_ Carbide Saw destroyed. 04058_ Slammed into B-48 Gladiator. 04058_ Nuclear Pulse Thruster destroyed. 04060_ K-01 Serf collects debris. 04061_ Slammed into B-48 Gladiator. 04062_ B-48 Gladiator destroyed. 04063_ K-01 Serf collects debris. 04066_ G-50 Soldier Hvy. Laser severed. 04067_ Axe destroyed. 04067_ K-01 Serf collects debris. 04071_ Acquired Lgt. Treads. 04072_ K-01 Serf collects debris. 04072_ Acquired 4 matter. 04081_ K-01 Serf collects debris. 04084_ Lgt. Treads destroyed. 04087_ System corrupted: Mak. Utility Shielding rejected. 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""" ""? #???????????? | | ???# """ """ """ # #### +???????????? | | ???# """ """ """ # #??# #???????????? | | ???# """ """ """ # #??### ###??? #???????????? | | ???# # !!######+####? #???????????? | | ???# """ """ """ # ===!# #? #???????????? | | ???# """ """ """ #!%%=!# """"" # #???????????? | | ???# """ """ """ # =%==+ ""T"" # #???????????? | | ???# #%!!!=# + +???????????? | | ???# [ +*====# # #???????????? | | ???# * ! #!!=!=#* # #???????????? | | ???###########+### !=!######### #???????????? | | ???# %/ #???????????? | | ???# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 15 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Adv. Signal Interpreter | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Drone Bay | -7/Zion | Archive System Restoration Module | -7/Zion | Archive IFF Parser | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Heavy Suspicion Just What I Needed Look Less Dangerous Next Time Overwhelming That Tickles Challenges ------------ None Game ------ Seed SubdwellerArmorNullifier Manual? 0 Play Time 01:16:26 Cumulative 21.3 hours Start 2025.12.21 @ 14:50:55 End 2025.12.21 @ 16:40:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43d6ca91-d7f8-4861-9677-fb0be7808117