Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.25 @ 01:45:31 Player: Cracklepappy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (3350) 3350 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1494) 1494 TOTAL SCORE: 10129 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 831 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -659 Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- XL Autogun Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Humpback Humpback Zionite Weapon Casing > --- WEAPON ----------- Firepult > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Humpback Humpback Humpback Experimental Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved ECM Suite Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Hardened Medium Armor Plating Makeshift Hacking Suite Zionite Phaser-S Zionite Phaser-S Zionite Phaser-S Gauss Rifle Gauss Rifle XL Autogun Array Mini Grenade Launcher Spear [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Hover Unit Zionite Glidesys II Utility Humpback Device Improved Cooling System Storage Humpback Protection Hardened Medium Armor Plating Weapon Firepult Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Master Tearclaws Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 4 | . . . . . 4 . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 99 | 7 3 3 4 4 20 12 6 5 3 . . 21 11 Power 9 | 1 . 1 1 1 2 . . 1 . . . 2 . Engine 6 | 1 . . . 1 2 . . 1 . . . 1 . Core 2 | . . 1 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 17 | 2 . . 2 . 6 2 2 . . . . 3 . Treads 10 | . . . . . 4 2 2 . . . . 2 . Leg . | . . . . . . . . . . . . . . Wheel 6 | 2 . . 2 . 2 . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 31 | 2 2 . 1 . 5 3 1 2 1 . . 10 4 Device 12 | . . . . . 1 . 1 1 1 . . 7 1 Storage 8 | 2 2 . 1 . 1 2 . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 11 | . . . . . 3 1 . 1 . . . 3 3 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 1 2 . 3 7 7 3 2 2 . . 6 7 Energy Gun 20 | 2 . 1 . 1 4 4 2 1 . . . 3 2 Energy Cannon 5 | . . . . . . . 1 . 1 . . 2 1 Ballistic Gun 5 | . . . . . 1 2 . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . 1 . 2 . 1 . . . . . . 1 Special Weapon 3 | . 1 . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . 1 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . 9 . Parts Lost 23 | . 1 . . 3 8 1 . . . . . 1 9 Power 3 | . . . . 1 1 . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . . . . 1 2 Utility 5 | . . . . . 1 . . . . . . . 4 Weapon 10 | . 1 . . 2 4 1 . . . . . . 2 Highest Loss Streak 9 | . 1 . . 2 3 1 . . . . . 1 9 Average Slot Usage (%) 71 | . 94 97 86 81 77 83 65 69 61 61 61 60 52 Engine 6 | . 14 10 . 2 8 7 7 7 7 7 7 7 5 Core 1 | . . 3 14 8 . . . . . . . . . Treads 11 | . . . . . 4 30 17 15 15 15 15 15 12 Wheel 7 | . 28 28 28 28 13 . . . . . . . . Device 8 | . . . . . . 7 13 7 14 15 15 14 11 Storage 16 | . 28 28 15 14 18 14 15 15 15 15 15 15 12 Protection 3 | . . . . . 16 7 . 6 . . . . . Energy Gun 7 | . 14 18 28 16 8 12 3 11 . . . . . Energy Cannon 3 | . . . . . . . 4 . 6 7 7 6 3 Launcher 1 | . . 7 . 11 4 1 . . . . . . 1 Naked Turns 105 | . . . . . . . . . . . . . 105 Heaviest Build 202 | 15 37 41 89 90 186 187 201 188 202 196 196 196 194 Greatest Support 140 | 26 26 26 26 20 40 83 140 140 140 140 140 140 140 Greatest Overweight (x) 17 | 1 1 1 4 4 17 2 2 1 1 1 1 2 1 Average Overweight (x) 1 | . . 1 2 4 7 2 1 1 1 1 1 1 . Largest Inventory Capacity 44 | 8 16 16 24 24 44 44 44 44 44 44 44 44 44 Average Capacity 38 | 6 10 16 22 24 44 43 44 44 44 44 44 44 36 Most Carried 44 | 8 16 16 24 24 44 44 44 44 44 43 44 44 44 Average Carried 37 | 3 9 15 21 23 40 42 43 43 43 43 43 43 36 Final Capacity 44 | 8 16 16 24 24 44 44 44 44 44 44 44 44 4 Final Carried 44 | 8 16 16 24 24 44 44 44 44 44 43 44 44 4 Class Distribution -------------------- 87% | Hauler-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Matter Collected 1736 | 270 30 230 . 145 437 194 60 50 30 . . 210 80 Remotely . | . . . . . . . . . . . . . . Salvage Created 5229 | 117 112 . . 127 933 382 1823 142 409 28 . 685 471 Parts 190 | 6 8 . . 22 52 24 17 8 8 . . 22 23 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 7 . . . 17 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 82 | . 2 . . 11 21 4 6 2 11 1 . 11 13 Guns 19 | . 2 . . 1 7 3 . 2 1 . . . 3 Cannons 2 | . . . . . . . . . . . . 2 . AOE 36 | . . . . 10 11 . . . 5 . . 5 5 Classes Destroyed 18 | 2 2 . . 2 5 1 1 1 2 . . 1 1 Builder 3 | . . . . . 2 1 . . . . . . . Tunneler 4 | 3 . . . 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 4 | 1 . . . 1 1 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 3 | . 1 . . . 1 1 . . . . . . . Swarmer 17 | . . . . 10 4 . . . 3 . . . . Grunt 22 | . 2 . . . 10 1 . 1 4 . . . 4 Brawler 2 | . . . . . 1 . . . . . . . 1 Sentry 7 | . . . . . 5 1 . 1 . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . 6 . . . . . . Z-Light 11 | . . . . . . . . . . . . 11 . Master Thief 12 | . . . . . . . . . 4 1 . . 7 Surgeon 1 | . . . . . . . . . 1 . . . . Martyr 2 | . . . . . . . 2 . . . . . . Best Kill Streak 9 | 4 2 . . 4 9 2 4 1 3 1 . 6 3 Combat Bots Only 8 | . 2 . . 4 8 1 4 1 3 1 . 6 3 Max Kills in Single Turn 4 | 2 1 . . 3 4 1 1 1 3 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 3 4 . . . 3 . . 2 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Damage Taken 6327 | 30 117 16 . 407 1561 732 99 220 279 21 . 937 1908 Core 905 | . 20 . . 64 114 24 . 32 53 . . 126 472 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 99 | . . . . . . . . . . . . 99 . Core Remaining (%) 81 | 100 . . . 66 79 . . . . . . . . Volleys Fired 315 | 12 26 . . 23 101 43 21 12 21 1 . 16 39 Largest 2 | 1 1 . . 2 2 2 1 2 1 1 . 1 2 Hottest 250 | 40 100 . . 80 110 110 250 135 250 250 . 250 250 Shots Fired 385 | 12 26 . . 26 120 69 21 16 21 1 . 16 57 Gun 264 | 12 11 . . 18 88 66 9 16 3 . . 1 40 Cannon 57 | . . . . . . . 12 . 18 1 . 15 11 Launcher 40 | . . . . 8 23 3 . . . . . . 6 Special 24 | . 15 . . . 9 . . . . . . . . Kinetic 61 | . . . . . 15 14 . . . . . . 32 Thermal 109 | . 15 . . . 21 . 21 4 21 1 . 15 11 Explosive 40 | . . . . 8 23 3 . . . . . . 6 Electromagnetic 167 | 12 11 . . 18 61 52 . 12 . . . 1 . Phasic 8 | . . . . . . . . . . . . . 8 Robot Hit Streak 29 | 8 2 . . 6 12 10 29 12 12 7 . 8 8 Robot Miss Streak 11 | 3 5 . . 3 4 4 3 2 7 3 . 4 11 Penetration Max 1 | . . . . . 1 . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 264 | 9 4 . . 13 81 54 21 14 15 1 . 15 37 Core Hits 213 | 6 4 . . 18 55 20 15 10 18 1 . 36 30 Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . 5 . . . 1 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . 5 . . . 1 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10324 | 199 113 . . 696 2653 1099 1233 208 877 65 . 1369 1812 Guns 3208 | 113 113 . . 137 953 662 238 208 61 . . 24 699 Cannons 1432 | . . . . . . . 553 . 255 31 . 288 305 Explosions 5542 | 86 . . . 559 1562 437 442 . 561 34 . 1057 804 Melee . | . . . . . . . . . . . . . . Ramming 108 | . . . . . 104 . . . . . . . 4 Kinetic 920 | . . . . . 238 214 . . . . . . 468 Thermal 4723 | 86 . . . . 178 93 1233 83 877 65 . 1345 763 Explosive 2773 | . . . . 559 1524 344 . . . . . . 346 Electromagnetic 1569 | 113 113 . . 137 609 448 . 125 . . . 24 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Phasic 231 | . . . . . . . . . . . . . 231 Highest Corruption 2 | . . . . . . 1 1 2 2 2 2 . . Average Corruption 1 | . . . . . . 1 1 1 2 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 29 | . . . . . . 3 3 8 11 1 3 . . Message Errors 10 | . . . . . . 1 1 3 2 1 2 . . Heat Flow Errors 4 | . . . . . . . . 1 3 . . . . Energy Discharges 8 | . . . . . . . 1 2 4 . 1 . . Data Loss (minor) 6 | . . . . . . 1 1 2 2 . . . . Targeting Errors 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 229 | . . . . 28 99 59 . . 5 . . 7 31 Projectiles 21 | . . . . . . . . . . . . . 21 Explosions 208 | . . . . 28 99 59 . . 5 . . 7 10 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 786 | 30 . . . 76 151 71 55 . 118 21 . 45 219 Shots 44 | 1 . . . 4 7 2 4 . 13 2 . 1 10 Rammed 6 | . . . . . 4 . . . . . . . 2 Targets Rammed 6 | . . . . . 4 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 449 | 12 54 . . 6 364 4 225 80 363 128 . 397 449 Average Temperature 102 | 12 21 . . 3 106 4 90 58 129 88 . 170 164 Received Heat Transfer 1422 | . 66 9 . . 612 162 . 45 54 . . 252 222 Effects 6 | . . . . . 5 . . . . . . . 1 Shutdowns 4 | . . . . . 3 . . . . . . . 1 Interference 2 | . . . . . 2 . . . . . . . . Siege Activations 2 | . . . . . . . . . 1 . . 1 . Total Turns 31 | . . . . . . . . . 3 . . 28 . Longest Duration 28 | . . . . . . . . . 3 . . 28 . Robots Corrupted 3 | . . . . . 2 1 . . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . . Parts Fried 7 | . . . . 1 4 1 . 1 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 21 | . . . . . . . 6 . 5 1 . 4 5 Combat Hostiles 21 | . . . . . . . 6 . 5 1 . 4 5 Parts Melted 98 | . . . . . . . 19 1 25 3 . 34 16 Heat Transferred 18788 | 150 . . . . 352 50 4765 200 4511 320 . 5000 3440 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . 1 . . . 5 Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | 2 . . . . 1 2 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Peak Influence 552 | 20 110 58 . 169 464 247 24 552 . . . . . Average Influence 143 | 5 46 13 . 72 219 109 3 324 . . . . . Maximum Alert Level 2 | . . . . . 2 1 . 2 . . . . . Low Security (%) 66 | 100 100 100 . 100 29 94 100 13 . . . . . Level 1 27 | . . . . . 60 5 . 66 . . . . . Level 2 6 | . . . . . 10 . . 20 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 2 1 . 7 . . . . 1 Investigation 3 | . 1 . . . . . . 2 . . . . . Extermination 2 | . . . . . . 1 . 1 . . . . . Reinforcement 4 | . 1 . . . 2 . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Distress Signals 2 | . . . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 161 | . 5 4 . 27 32 12 5 21 12 1 . 13 29 Peak Tracking Total 17 | . 2 2 . 17 6 3 4 4 3 1 . 6 7 Tactical Retreats 10 | . . . . . 5 3 . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Traps Triggered 4 | . 1 . . . 1 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Disabled 8 | . . . . 1 1 3 . 2 . . . 1 . Max in Single Turn 1 | . . . . 1 1 1 . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Accessed 15 | . 3 . 1 . 4 1 . 5 1 . . . . Terminals 8 | . 3 . . . 3 . . 2 . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . Total Hacks 33 | . 7 . 1 . 12 1 . 11 1 . . . . Successful 16 | . 4 . 1 . 6 1 . 3 1 . . . . Failed 17 | . 3 . . . 6 . . 8 . . . . . Catastrophic 5 | . . . . . 2 . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 3 . 1 . 5 . . 5 . . 4 . . Terminals 22 | . 7 . . . 9 . . 6 . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . . Terminal Hacks 12 | . 4 . 1 . 3 . . 3 1 . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 12 | . 3 . . . 4 . . 5 . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total Allies 29 | . . 3 . . 1 1 20 . . . 4 . . Largest Group 19 | . . 3 1 1 1 1 19 17 1 . 4 4 2 Highest-Rated Group 477 | . . 40 16 16 29 29 477 407 32 . 101 101 39 Highest-Rated Ally 35 | . . 16 16 16 29 29 35 33 32 . 31 31 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 277 | . . 20 . 4 6 1 17 156 . . . 66 7 Total Damage 3940 | . . 195 . 17 114 19 293 2417 . . . 769 116 Kills 35 | . . 4 . . 1 . . 20 . . . 9 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Turns Passed 11933 | 119 447 676 641 644 1483 1104 602 1124 1233 262 1426 1504 668 Spaces Moved 6636 | 86 374 565 503 471 591 451 276 571 650 145 790 724 439 Core 209 | 4 . . . . . . . . . . . . 205 Treads 3920 | . . . . . 79 451 276 571 650 145 790 724 234 Legs . | . . . . . . . . . . . . . . Wheels 2507 | 82 374 565 503 471 512 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 90 120 160 200 180 180 180 180 180 180 50 Average Speed 155 | 88 93 100 116 120 172 200 181 180 180 180 180 188 119 Slowest Speed 250 | 100 100 100 120 120 250 200 200 180 180 180 180 200 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 52 87 90 80 44 9 88 19 83 36 84 73 54 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 9 | . . 3 . 2 . . . . 2 . 1 . 1 Spaces Dug 36 | . 14 . . 14 3 . . 4 . . . 1 . Terrain Destroyed 318 | 12 14 . . 70 157 24 . 4 3 . . 6 28 Melee 5 | . . . . . . . . 4 . . . 1 . Projectile 20 | . 14 . . . 5 . . . . . . . 1 AOE 293 | 12 . . . 70 152 24 . . 3 . . 5 27 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total 7833 | 113 415 676 561 523 932 594 362 651 693 145 795 847 526 Wait 447 | . 1 103 17 21 148 2 41 36 15 . 2 40 21 Move 6624 | 85 373 564 502 470 590 451 275 570 649 144 789 723 439 Hop . | . . . . . . . . . . . . . . Pick Up 200 | 9 9 3 23 3 47 58 6 10 2 . 2 20 8 Fast Attach 26 | 6 . 1 1 2 2 . 3 1 1 . . 8 1 Attach 31 | 1 . 1 . 1 10 6 2 . 1 . . 4 5 Detach 5 | . . . . . 1 . 1 . . . . 2 1 Swap 42 | . 3 1 3 1 8 6 1 4 1 . . 9 5 Drop 117 | . 3 3 15 2 19 17 12 13 3 . 2 23 5 Fire 315 | 12 26 . . 23 101 43 21 12 21 1 . 16 39 Melee 6 | . . . . . . . . 5 . . . 1 . Ram 2 | . . . . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . 3 . . . . . . . 1 Escape Stasis 2 | . . . . . . 2 . . . . . . . Rewire 12 | . . . . . 2 9 . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 380 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Entered Mines 652 | -10/Mines | Learned location of Zion (-7) 659 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 664 | -10/Mines | Found Prototype Device 686 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 687 | -10/Mines | Discovered new exit (range 5) 717 | -10/Mines | Discovered new exit (range 5) 764 | -10/Mines | Learned 4 Materials zone layouts 844 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1243 | -10/Mines | Entered Exiles 1243 | -10/Exiles | Accompanied by 1 ally 1271 | -10/Exiles | Met 8R-AWN 1288 | -10/Exiles | Met EX-HEX 1403 | -10/Exiles | Met EX-BIN 1420 | -10/Exiles | Aligned with FarCom system 1421 | -10/Exiles | Given EX-Vault access code 1451 | -10/Exiles | Opened EX-Vault 1462 | -10/Exiles | Found Firepult 1472 | -10/Exiles | Found XL Autogun Array 1476 | -10/Exiles | Found Modified TNC 1502 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1535 | -10/Exiles | Met EX-DEC 1577 | -10/Exiles | Visited The Gauntlet 1630 | -10/Exiles | Build established: Hauler-Mutant 1861 | -10/Exiles | Discovered new exit (range 14) 1884 | -10/Exiles | Stole three prototypes: Modified TNC, Firepult, XL Autogun Array 1884 | -10/Exiles | Entered Mines 1884 | -9/Mines | Accompanied by 1 ally 1898 | -9/Mines | Found a hidden stash of uninstalled traps 2036 | -9/Mines | Learned Materials stockpile data 2252 | -9/Mines | Assembled infested the area 2514 | -9/Mines | Discovered new exit (range 11) 2528 | -9/Mines | Entered Materials 2528 | -8/Materials | Evolved 4 slots: Utility x4 2529 | -8/Materials | Identified exit to Factory 2931 | -8/Materials | Destroyed 8 combat bots 3897 | -8/Materials | Lost 3 parts (1n1u1w) 4011 | -8/Materials | Entered Factory 4011 | -7/Factory | Evolved 2 slots: Propulsion x2 4013 | -7/Factory | FarCom data flow suspended 5115 | -7/Factory | Sucked down chute 5115 | -7/Factory | Entered Waste 5116 | -7/Waste | Met a frightened Derelict 5125 | -7/Waste | 1 allies followed down the chute 5125 | -7/Waste | Spotted C-40 Crusher 5127 | -7/Waste | Destroyed C-40 Crusher 5183 | -7/Waste | Spotted C-40 Crusher 5189 | -7/Waste | Spotted C-40 Crusher 5201 | -7/Waste | Destroyed C-40 Crusher 5206 | -7/Waste | Destroyed C-40 Crusher 5207 | -7/Waste | Spotted C-40 Crusher 5219 | -7/Waste | Destroyed C-40 Crusher 5221 | -7/Waste | Spotted C-40 Crusher 5237 | -7/Waste | Destroyed C-40 Crusher 5265 | -7/Waste | Destroyed C-40 Crusher 5321 | -7/Waste | Warlord forces began an assault 5604 | -7/Waste | Discovered new exit (range 10) 5717 | -7/Waste | Entered Factory 5717 | -7/Factory | Accompanied by 17 allies 6372 | -7/Factory | Identified exit to Lower Caves 6841 | -7/Factory | Entered Lower Caves 6841 | -7/Lower Caves | Accompanied by 1 ally 7143 | -7/Lower Caves | Identified exit to Lower Caves 7411 | -7/Lower Caves | Spotted 4Q-BVE(f) 7412 | -7/Lower Caves | Encountered a Master Thief 7415 | -7/Lower Caves | Destroyed 4Q-BVE(f) 7444 | -7/Lower Caves | Spotted CK-DZW(f) 7445 | -7/Lower Caves | Encountered a Master Thief 7447 | -7/Lower Caves | Destroyed CK-DZW(f) 7450 | -7/Lower Caves | Spotted CV-038(f) 7451 | -7/Lower Caves | Encountered a Master Thief 7454 | -7/Lower Caves | Destroyed CV-038(f) 8042 | -7/Lower Caves | Spotted YO-38O(f) 8043 | -7/Lower Caves | Encountered a Master Thief 8045 | -7/Lower Caves | Spotted 56-OTG(f) 8046 | -7/Lower Caves | Encountered a Master Thief 8047 | -7/Lower Caves | Modified TNC stolen by Master Thief 8048 | -7/Lower Caves | Destroyed YO-38O(f) 8074 | -7/Lower Caves | Entered another Lower Caves area 8158 | -7/Lower Caves | Encountered a Warlord checkpoint 8214 | -7/Lower Caves | Spotted 7S-UCV(f) 8215 | -7/Lower Caves | Encountered a Master Thief 8216 | -7/Lower Caves | Destroyed 7S-UCV(f) 8249 | -7/Lower Caves | Learned location of 1 exit from Factory 8310 | -7/Lower Caves | Discovered new exit (range 15) 8336 | -7/Lower Caves | Entered Zion 8405 | -7/Zion | Discovered new exit (range 14) 8521 | -7/Zion | System corruption cleaned by Quarantine Array 8660 | -7/Zion | Learned Factory interactive machine intel 8766 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8998 | -7/Zion | Gained Derelict followers 9220 | -7/Zion | Found Prototype Energy Gun 9295 | -7/Zion | Given A8's code to call for help 9725 | -7/Zion | Opened final containment barrier to the Deep Caves 9756 | -7/Zion | Discovered new exit (range 3) 9756 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9762 | -7/Zion | Entered Deep Caves 9762 | -7/Deep Caves | Accompanied by 4 allies 9908 | -7/Deep Caves | Attacked by Z-Imprinter 9940 | -7/Deep Caves | Allies destroyed Z-Imprinter 9970 | -7/Deep Caves | Found Prototype Protection 9982 | -7/Deep Caves | Found Prototype Protection 10000 | -7/Deep Caves | Identified Exp. Sensor Array 10001 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 10212 | -7/Deep Caves | Z-Facility disabled 10245 | -7/Deep Caves | Found Zio. Weapon Casing 10309 | -7/Deep Caves | Found Zio. Weapon Casing 10330 | -7/Deep Caves | Found Zio. Weapon Casing 10366 | -7/Deep Caves | Found Zio. Weapon Casing 10465 | -7/Deep Caves | Found Prototype Protection 10465 | -7/Deep Caves | Identified Zio. Heavy Carapace 10476 | -7/Deep Caves | Found Zio. Weapon Casing 10613 | -7/Deep Caves | Found Zio. Weapon Casing 11123 | -7/Deep Caves | Discovered new exit (range 6) 11266 | -7/Deep Caves | Entered Proximity Caves 11266 | -6/Proximity Caves | Accompanied by 2 allies 11267 | -6/Proximity Caves | Identified exit to Factory 11290 | -6/Proximity Caves | Spotted B-75 Beast 11295 | -6/Proximity Caves | Destroyed B-75 Beast 11473 | -6/Proximity Caves | Spotted D4-ORV(f) 11474 | -6/Proximity Caves | Encountered a Master Thief 11476 | -6/Proximity Caves | XL Autogun Array stolen by Master Thief 11476 | -6/Proximity Caves | Destroyed D4-ORV(f) 11571 | -6/Proximity Caves | Spotted MW-Y26(f) 11573 | -6/Proximity Caves | Encountered a Master Thief 11575 | -6/Proximity Caves | Destroyed MW-Y26(f) 11578 | -6/Proximity Caves | Spotted BM-0TS(f) 11579 | -6/Proximity Caves | Encountered a Master Thief 11580 | -6/Proximity Caves | Destroyed BM-0TS(f) 11582 | -6/Proximity Caves | Spotted RD-C0A(f) 11583 | -6/Proximity Caves | Encountered a Master Thief 11583 | -6/Proximity Caves | Spotted G5-P1V(f) 11584 | -6/Proximity Caves | Encountered a Master Thief 11587 | -6/Proximity Caves | XL Autogun Array stolen by Master Thief 11589 | -6/Proximity Caves | Firepult stolen by Master Thief 11592 | -6/Proximity Caves | Destroyed G5-P1V(f) 11668 | -6/Proximity Caves | Spotted EP-2SX(f) 11669 | -6/Proximity Caves | Encountered a Master Thief 11669 | -6/Proximity Caves | Spotted Y6-5J3(f) 11670 | -6/Proximity Caves | Encountered a Master Thief 11672 | -6/Proximity Caves | XL Autogun Array stolen by Master Thief 11673 | -6/Proximity Caves | Destroyed EP-2SX(f) 11676 | -6/Proximity Caves | Zio. Light DM Reactor stolen by Master Thief 11676 | -6/Proximity Caves | Destroyed Y6-5J3(f) 11753 | -6/Proximity Caves | Spotted 4Q-ILJ(f) 11754 | -6/Proximity Caves | Encountered a Master Thief 11758 | -6/Proximity Caves | Destroyed 4Q-ILJ(f) 11781 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11819 | -6/Proximity Caves | Core integrity fell below 50% 11860 | -6/Proximity Caves | Lost 9 parts (1p2n4u2w) 11887 | -6/Proximity Caves | Core integrity fell below 20% 11934 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11821_ Penetrated by Slug. 11821_ Dropped Humpback. 11822_ Hvy. Treads destroyed. 11824_ Slug penetrates L-41 Fighter. 11826_ L-41 Fighter destroyed. 11828_ Slammed into L-41 Fighter. 11829_ Hvy. Treads destroyed. 11830_ Acquired XL Autogun Array. 11831_ Slammed into L-41 Fighter. 11832_ Penetrated by Slug. 11834_ Carbon-fiber Leg fries itself beyond repair. 11835_ Slug penetrates Wall. 11881_ C-30 ARC bursts open, deploying its payload. 11881_ G-67 Veteran unfolds itself. 11881_ G-50 Soldier unfolds itself. 11881_ B-48 Gladiator unfolds itself. 11881_ E-15 Imp unfolds itself. 11885_ Acquired 16 matter. 11907_ E-15 Imp destroyed. 11907_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ?????# ##?????####### ##????????? | | ?? #????## ######?????????? | | ?? ## ## #??### ##????????????? | | ????# ??????## % #### #??# ##???????????? | | ????????????#" % #???# #??# ## #???????????? | | ####????????### ##???##?## #### ####????????? | | #?????????## ######## ##??## #????????? | | #?????????# ## ##???# ##????????? | | #????????# ## #?### ##?????????? | | ##????????# #?## ## #?# ##??????????? | | ##???????? ???# ### ##?# ##???????????? | | ##??????? ???# ##?###??# ##????????????? | | ??????? ? #??????## #?????????????? | | ?????? #??????# #?????????????? | | ?????? ####??# ##????????????? | | ?????? ## #### ##???????????? | | ?????? ??#### #####???????? | | ???????? ???????##### / #???????? | | ??????????????????????##### ##???????? | | ??????????????????????????# ### #####????????? | | ??????????????????????#####Y ##?####????????????? | | ????????????????###??## ## ##??????????????????? | | ????????????????# #### g ##???????????????????? | | ????????????????# l##????????????????????? | | ????????????????# b ##?????????????????????? | | ????????????????## g @###########????????????? | | ?????????????????##### ## ##???????????? | | ?????????????????????## #???????????? | | ??????????????????????# ######### #???????????? | | ??????????????????????# ##???????###???????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Power Shielding 33 Weapon Shielding 100 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed IntegrityCoolingSword Manual? 0 Play Time 02:18:50 Cumulative 132.6 hours Start 2020.08.24 @ 20:34:57 End 2020.08.25 @ 01:45:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0109cba6-6dbc-474b-9663-daf9d358eb3a