Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 20:16:53 Player: void Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1294) 1294 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 6161 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 376/455 System Corruption 0% Temperature Critical (10095) Movement Core (950) Ox18 Location -7/DSF Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY (5) ------ Improved Heat Sink Cooling System Large Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON (3) ------- Heavy Laser Heavy Laser Flak Gun > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Improved Deuterium Engine Improved Carbon-fiber Leg Advanced Weight Redist. System Proton Cannon Proton Cannon Enhanced Autogun Heavy Assault Cannon Gauss Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Laser AWS/Thermal > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Improved Carbon-fiber Leg Advanced Weight Redist. System Improved Terrain Scanner Seismic Detector Heavy Laser EM Pulse Cannon Assault Rifle Assault Rifle Enhanced Autogun Flak Gun Flak Gun Plasma Cutter [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun AWS/Thermal Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . . 1 . Utility 3 | . . . 2 . . . . 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 43 | 7 4 . 5 . 3 . 9 4 11 Power 6 | 1 . . 2 . . . 2 . 1 Engine 6 | 1 . . 2 . . . 2 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 6 | 2 . . . . . . 1 1 2 Treads . | . . . . . . . . . . Leg 6 | 2 . . . . . . 1 1 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 2 1 . 1 . 2 . 3 1 4 Device 9 | 1 1 . 1 . . . 2 1 3 Storage 4 | 1 . . . . 2 . 1 . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 3 . 2 . 1 . 3 2 4 Energy Gun 3 | . . . . . 1 . . . 2 Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 9 | 2 2 . 1 . . . 2 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . 1 . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . Parts Lost 2 | . . . . . . . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 88 88 87 77 83 75 83 Engine 13 | . 14 14 11 11 11 11 18 15 15 Leg 21 | . 28 28 22 22 22 22 18 15 15 Device 20 | . 14 14 22 22 22 22 20 22 22 Storage 10 | . 14 14 11 11 11 11 9 7 7 Energy Gun 4 | . . . . . . 11 9 7 14 Ballistic Gun 16 | . 27 28 21 22 21 . 4 5 4 Peak Build Rating 53 | 9 9 9 24 24 38 38 45 45 53 Average Rating 26 | 5 8 7 22 24 24 38 40 40 46 On Entrance 23 | . 9 7 9 24 24 38 38 36 45 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 14 15 15 26 26 30 30 51 51 70 Greatest Support 56 | 20 20 20 20 20 20 20 36 56 56 Greatest Overweight (x) 18 | 4 . . 1 1 1 1 2 1 18 Average Overweight (x) . | . . . 1 1 1 1 1 . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 8 15 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 9 15 15 Most Carried 15 | 3 4 6 8 8 8 8 8 7 15 Average Carried 7 | 1 3 4 6 8 7 8 7 7 11 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 Final Carried 12 | 2 4 6 8 8 8 8 7 7 12 Class Distribution -------------------- 71% | Mutant 28% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 825 | 261 19 114 138 . . 62 90 . 141 Remotely . | . . . . . . . . . . Salvage Created 1432 | 120 19 . 246 . . 56 424 . 567 Parts 102 | 11 3 . 19 . . 5 24 . 40 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 33 | . . . 7 . . 4 9 . 13 Guns 32 | . . . 7 . . 4 8 . 13 Cannons 1 | . . . . . . . 1 . . Classes Destroyed 11 | 1 1 . 4 . . . 2 . 3 Worker 2 | . . . 1 . . . 1 . . Tunneler 5 | 5 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 2 | . . . . . . . 2 . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 16 | . . . 4 . . 4 4 . 4 Grunt 8 | . . . . . . . 5 . 3 Sentry 3 | . . . 3 . . . . . . Specialist 4 | . . . . . . . . . 4 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 11 | 2 1 . 4 . . 4 11 . 6 Combat Bots Only 8 | . . . 3 . . 4 8 . 6 Max Kills in Single Turn 2 | 1 1 . 1 . . 1 2 . 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 125 | . . . 28 . . 14 28 . 55 Missed 35 | . . . 9 . . 4 10 . 12 Damage Taken 2177 | . . . 228 . . 83 174 . 1692 Core 838 | . . . 43 . . 16 25 . 754 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 95 | 100 . 100 . . . 85 95 . . Volleys Fired 67 | 18 2 1 21 . . . 7 2 16 Largest 3 | 2 2 2 2 . . . 1 1 3 Hottest 201 | 40 100 40 100 . . . 63 25 201 Shots Fired 175 | 36 3 2 41 . . 10 34 2 47 Gun 162 | 36 2 2 40 . . 10 27 1 44 Cannon 10 | . . . . . . . 7 . 3 Launcher . | . . . . . . . . . . Special 3 | . 1 . 1 . . . . 1 . Kinetic 87 | 36 2 2 40 . . . . 1 6 Thermal 78 | . 1 . 1 . . 10 27 1 38 Explosive . | . . . . . . . . . . Electromagnetic 10 | . . . . . . . 7 . 3 Robot Hit Streak 17 | 7 1 . 7 . . 17 6 . 11 Robot Miss Streak 5 | 2 1 . 5 . . . 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 Autonomous 51 | . . . . . . 10 27 . 14 Shots Hit Robots 118 | 21 1 . 26 . . 10 22 . 38 Core Hits 66 | 6 1 . 15 . . 4 14 . 26 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 2 | . . . 1 . . . . . 1 Burn 1 | . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2451 | 218 12 . 329 . . 285 739 . 868 Guns 2222 | 218 12 . 329 . . 285 576 . 802 Cannons 195 | . . . . . . . 129 . 66 Explosions 34 | . . . . . . . 34 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 659 | 218 12 . 329 . . . . . 100 Thermal 1597 | . . . . . . 285 610 . 702 Explosive . | . . . . . . . . . . Electromagnetic 195 | . . . . . . . 129 . 66 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 10095 | . 20 . 8 . . . 122 . 10095 Average Temperature 2594 | . 10 . 5 . . . 69 . 3071 Received Heat Transfer 225 | . . . 18 . . . 36 . 171 Effects 88 | . . . . . . . . . 88 Shutdowns 31 | . . . . . . . . . 31 Energy Bleed 9 | . . . . . . . . . 9 Interference 7 | . . . . . . . . . 7 Matter Decay 11 | . . . . . . . . . 11 Short Circuit 4 | . . . . . . . . . 4 Damage (minor) 11 | . . . . . . . . . 11 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 7 | . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . 1 Heat Transferred 2344 | . . . . . . 370 753 . 1221 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 422 | 25 67 25 205 19 . 105 241 168 422 Initial 117 | . 16 25 . 19 . . 40 18 117 Average 103 | 9 40 16 87 2 . 103 101 47 291 Maximum Alert Level 2 | . . . 1 . . . 1 . 2 Low Security (%) 83 | 100 100 100 99 100 . 100 67 100 37 Level 1 7 | . . . . . . . 32 . 16 Level 2 8 | . . . . . . . . . 46 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Squads Dispatched 5 | . . . . . . . 1 1 3 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . . 1 . 3 Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 43 | . 4 . 12 . . 4 10 . 13 Peak Tracking Total 4 | . 4 . 4 . . 4 4 . 4 Tactical Retreats 3 | . 1 . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 1 | . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 13 | . 2 1 2 . 3 1 2 2 . Terminals 9 | . 2 . 2 . . 1 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 4 1 5 . 4 1 3 4 . Successful 12 | . 3 1 3 . 4 . . 1 . Failed 10 | . 1 . 2 . . 1 3 3 . Catastrophic 5 | . . . 1 . . 1 3 . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 . 1 . 1 1 3 . . Terminals 17 | . 4 . 5 . . 1 3 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 3 1 3 . 4 . . 1 . Record 3 | . . . . . 3 . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . 2 . . . 1 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 10 | . . . 5 2 . . 3 . . EXPLORE 10 | . . . 5 2 . . 3 . . Ally Attacks 16 | . . . 8 4 . . 4 . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 16 | . . . 8 4 . . 4 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 3959 | 168 163 590 624 114 927 247 400 152 574 Spaces Moved 1965 | 86 125 478 255 33 482 126 167 68 145 Core 9 | 7 . . . . . . . . 2 Treads . | . . . . . . . . . . Legs 1956 | 79 125 478 255 33 482 126 167 68 143 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 190 135 135 Average Speed 168 | 122 120 120 190 190 190 190 210 164 215 Slowest Speed 950 | 250 120 120 190 190 190 190 260 195 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 5 34 95 38 61 93 39 34 2 96 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 2 | . 1 . 1 . . . . . . Terrain Destroyed 8 | . 1 . 1 . . . 6 . . Melee . | . . . . . . . . . . Projectile 8 | . 1 . 1 . . . 6 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total 2478 | 113 132 492 351 85 496 134 208 85 382 Wait 337 | . . 13 64 53 . 9 19 . 179 Move 1956 | 85 124 477 254 32 481 125 166 67 145 Hop . | . . . . . . . . . . Pick Up 31 | 3 . 1 5 . 6 . 3 . 13 Fast Attach 15 | 6 2 . 1 . 1 . 2 2 1 Attach 14 | 1 . . 1 . 1 . 4 . 7 Detach 4 | . 2 . . . . . . . 2 Swap 14 | . 2 . 3 . 1 . 3 2 3 Drop 20 | . . . 2 . 6 . 4 2 6 Fire 67 | 18 2 1 21 . . . 7 2 16 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 10 | . . . . . . . . 10 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Entered Mines 334 | -10/Mines | Build established: Mutant 422 | -10/Mines | Discovered new exit (range 8) 458 | -10/Mines | Learned location of Storage (-9) 505 | -10/Mines | Learned Materials stockpile data 820 | -10/Mines | Found the Drone Emporium 828 | -10/Mines | Found Prototype Device 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Identified Bomb Drone Bay 924 | -9/Materials | Discovered new exit (range 15) 932 | -9/Materials | Discovered new exit (range 27) 1137 | -9/Materials | Identified exit to Mines 1137 | -9/Materials | Identified exit to Storage 1546 | -9/Materials | Entered Mines 1547 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1578 | -9/Mines | Discovered new exit (range 49) 1630 | -9/Mines | Found a hidden stash of uninstalled traps 1651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1651 | -9/Mines | Discovered new exit (range 5) 1660 | -9/Mines | Entered Exiles 1695 | -9/Exiles | Discovered new exit (range 15) 1736 | -9/Exiles | Met 8R-AWN 1767 | -9/Exiles | Met EX-HEX 1887 | -9/Exiles | Met EX-DEC 1936 | -9/Exiles | Visited The Gauntlet 2275 | -9/Exiles | Met EX-BIN 2309 | -9/Exiles | Aligned with FarCom system 2311 | -9/Exiles | Given EX-Vault access code 2378 | -9/Exiles | Opened EX-Vault 2386 | -9/Exiles | Found AWS/Thermal 2427 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2564 | -9/Exiles | Discovered new exit (range 12) 2587 | -9/Exiles | Left Exiles lab with AWS/Thermal 2587 | -9/Exiles | Entered Mines 2604 | -8/Mines | Discovered new exit (range 14) 2804 | -8/Mines | Discovered new exit (range 8) 2834 | -8/Mines | Entered Materials 2834 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3111 | -8/Materials | Lost 3 allies 3124 | -8/Materials | Destroyed 8 combat bots 3158 | -8/Materials | Build established: Skirmisher 3169 | -8/Materials | Discovered new exit (range 9) 3234 | -8/Materials | Entered Factory 3234 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3385 | -7/Factory | Identified exit to DSF 3386 | -7/Factory | Entered DSF 3447 | -7/DSF | Additional patrols routed to DSF 3642 | -7/DSF | AWS/Thermal suddenly broke down 3693 | -7/DSF | Sterilization system engaged 3713 | -7/DSF | Ambient heat levels rising (+10) 3728 | -7/DSF | Ambient heat levels rising (+10) 3743 | -7/DSF | Ambient heat levels rising (+10) 3758 | -7/DSF | Ambient heat levels rising (+10) 3765 | -7/DSF | Discovered new exit (range 15) 3773 | -7/DSF | Ambient heat levels rising (+10) 3788 | -7/DSF | Ambient heat levels rising (+10) 3803 | -7/DSF | Ambient heat levels rising (+10) 3818 | -7/DSF | Ambient heat levels rising (+10) 3833 | -7/DSF | Ambient heat levels rising (+10) 3848 | -7/DSF | Ambient heat levels rising (+10) 3863 | -7/DSF | Ambient heat levels rising (+10) 3878 | -7/DSF | Ambient heat levels rising (+10) 3893 | -7/DSF | Ambient heat levels rising (+10) 3908 | -7/DSF | Ambient heat levels rising (+10) 3917 | -7/DSF | Core integrity fell below 50% 3923 | -7/DSF | Ambient heat levels rising (+10) 3938 | -7/DSF | Ambient heat levels rising (+10) 3943 | -7/DSF | Core integrity fell below 20% 3953 | -7/DSF | Ambient heat levels rising (+10) 3961 | -7/DSF | Core destroyed Last Messages --------------- 03934_ Power failure, Imp. Deuterium Engine shutdown. 03934_ Overheating: Imp. Heat Sink damaged (-4). 03935_ Overheating: Matter decay (-5). 03936_ Power failure, Rnf. Ion Engine shutdown. 03938_ ALERT: Ambient heat levels +10. 03940_ Power failure, Imp. Deuterium Engine shutdown. 03941_ Imp. Carbon-fiber Leg broken. 03941_ Overheating: Short circuit. 03943_ Power failure, Rnf. Ion Engine shutdown. 03943_ Overheating: Core damaged (-98). 03949_ Overheating: Core damaged (-77). 03951_ Overheating: Imp. Deuterium Engine damaged (-3). 03951_ Overheating: Lrg. Storage Unit damaged (-4). 03951_ Overheating: Hvy. Laser damaged (-17). 03952_ Power failure, Rnf. Ion Engine shutdown. 03952_ Power failure, Imp. Deuterium Engine shutdown. 03953_ ALERT: Ambient heat levels +10. 03955_ Overheating: Energy bleed (-109). 03959_ Overheating: Matter decay (-7). 03961_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#??#???????????#???????? | | ????????????#?#???????????????????????? | | ???????????????#??????????????????????? | | ?????????????????????##?##????????????? | | ??????????????????????????#""??????#??? | | ??????????????????????????#"#?????????? | | ?????????#########???????##"####??????? | | ?????????#//^^^ #########"""""#?????#? | | ?????????#//^ # # ##"""""#??????? | | ???#?????# ] <""##"#???? | | ?????????# [[[@ """""#???? | | ?????????### ###]]]#] ## ""###????? | | ??????????## ###]]]#]]### ###??????? | | ?????????? ########## ##???????? | | ?????????# ???????#]] ]#???????? | | ?#?????#?# ???????#] #???????? | | ?????????### ###????#?### ##????#??? | | ?????????#!! !!#??????#[[ [#???????? | | ?????????#!! !!#?????##[[ [#???????? | | #?????????!! !!???#???#[[ [#?#?????? | | ############ % #?########## ###??????? | | ##///#!!!### ###]]]#!!!## !!#??#???? | | ##///#!!!## ## ]#!!!## !!#??????? | | !!=%%% % ^#??????? | | %[%=[*! = #??????? | | !=[==!= #??????? | | "#[[[#!!!## ##!!!#///## #??????? | | ##[[[#!!!### ###!!!#///## #??????? | | ##########?# #################??????? | | [[#???#???!! !!?????????????????????? | | [[##?????#!! !!#????????????????????? | | [[#??????#!! !!#????????????????????? | | ###??????### ###?????#??#?#??#??????? | | [[#???????? #???????????#????????? | | [[#???????? #??????????#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombBiocellLauncher Manual? 0 Play Time 00:46:55 Cumulative 53.7 hours Start 2024.11.04 @ 19:30:34 End 2024.11.04 @ 20:16:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 74 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b16b8b23-decb-47f2-a6b8-d50534ae47da