Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 22:43:18 Player: Shiba Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (3127) 3127 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 7039 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Melee Analysis Suite > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Melee Analysis Suite Improved Actuator Array Improved Medium Armor Plating > --- WEAPON ----------- Phasing Sabre Spear Spear Lance > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Grenade Launcher [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Spear Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 1 1 1 . . Utility 3 | . . . 1 1 1 . . Weapon 2 | . . 2 . . . . . Parts Attached 91 | 8 7 11 17 14 16 11 7 Power 18 | 2 1 4 2 4 1 2 2 Engine 11 | 2 1 4 1 . 1 1 1 Core 7 | . . . 1 4 . 1 1 Reactor . | . . . . . . . . Propulsion 36 | 2 2 1 8 6 10 6 1 Treads 16 | 2 . . 8 4 2 . . Leg 20 | . 2 1 . 2 8 6 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 . . 3 4 4 3 . Device 6 | 1 . . . 1 2 2 . Storage 1 | 1 . . . . . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 7 | . . . 2 2 2 1 . Artifact . | . . . . . . . . Weapon 21 | 2 4 6 4 . 1 . 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 4 6 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 7 | . . . 4 . 1 . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 33 | . . . . 5 2 10 16 Power 5 | . . . . 1 . 1 3 Propulsion 13 | . . . . 2 1 5 5 Utility 9 | . . . . 1 1 4 3 Weapon 6 | . . . . 1 . . 5 Highest Loss Streak 16 | . . . . 2 1 8 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 90 88 87 83 Engine 7 | . 14 11 8 . 5 4 5 Core 1 | . . . . 6 . 1 . Treads 11 | . 19 . 24 25 6 . . Leg 15 | . 7 22 1 . 23 31 29 Device 9 | . 14 11 9 4 6 12 12 Storage 7 | . 14 11 9 7 6 3 . Processor 4 | . . . 3 10 10 6 6 Protection 3 | . . . 5 6 6 6 5 Ballistic Gun 15 | . 28 44 13 . . . . Piercing Weapon 14 | . . . 22 25 19 20 19 Peak Build Rating 59 | 7 10 15 29 38 53 53 59 Average Rating 29 | 5 7 14 23 33 45 50 51 On Entrance 24 | . 7 10 15 29 34 53 51 Naked Turns . | . . . . . . . . Heaviest Build 34 | 13 17 25 28 26 32 32 34 Greatest Support 83 | 40 40 20 63 83 80 80 75 Greatest Overweight (x) 6 | . . 1 1 1 . . 6 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 6 5 Most Carried 8 | 6 8 8 8 8 8 8 5 Average Carried 6 | 3 7 7 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 8 5 . Class Distribution -------------------- 44% | Scavenger-Gladiator 21% | Gunner 13% | Mutant 11% | Gladiator 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 2102 | 186 290 798 418 135 150 105 20 Remotely . | . . . . . . . . Salvage Created 3842 | 28 330 1035 517 766 297 675 194 Parts 209 | 3 20 77 34 40 13 15 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . 6 13 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 92 | . 10 32 14 14 5 12 5 Melee 46 | . . . 11 14 5 12 4 Guns 45 | . 10 32 3 . . . . AOE 1 | . . . . . . . 1 Classes Destroyed 11 | 1 3 3 . 3 . 1 . Worker 2 | . . 1 1 . . . . Tunneler 1 | 1 . . . . . . . Recycler 3 | . 1 . . 2 . . . Watcher 4 | . . 2 2 . . . . Swarmer 38 | . 5 15 8 6 1 1 2 Grunt 32 | . 5 12 3 4 2 4 2 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . . . 2 . Sentry 12 | . . 5 3 1 2 1 . Hunter 2 | . . . . 1 . . 1 Programmer 1 | . . . . 1 . . . Thug 4 | . . . . . . 4 . Best Kill Streak 6 | 1 3 6 6 4 3 5 3 Combat Bots Only 6 | . 3 6 6 3 3 5 3 Max Kills in Single Turn 3 | 1 2 3 1 1 1 2 1 Gunslinging 2 | . 1 2 . . . . . Exploded 1 | . . . . . . . 1 Melee 2 | . . . 1 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 596 | . 44 80 62 129 74 75 132 Missed 179 | . 13 26 20 41 30 15 34 Damage Taken 5921 | . 367 518 393 1155 454 1352 1682 Core 1209 | . 109 64 38 138 40 295 525 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 200 | . . . . 124 76 . . Core Remaining (%) 82 | 100 56 84 93 80 . . . Volleys Fired 102 | 3 32 50 11 . . . 6 Largest 4 | 2 2 4 4 . . . 1 Hottest 92 | 40 46 92 92 . . . 30 Shots Fired 311 | 6 65 199 35 . . . 6 Gun 305 | 6 65 199 35 . . . . Cannon . | . . . . . . . . Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic 305 | 6 65 199 35 . . . . Thermal . | . . . . . . . . Explosive 6 | . . . . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 3 9 13 5 . . . 7 Robot Miss Streak 6 | 1 4 6 3 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 3 5 . . . . . Max Gunslinging Chain 2 | . 1 2 . . . . . Shots Hit Robots 308 | 5 46 84 39 40 19 51 24 Core Hits 150 | 1 22 47 23 20 9 20 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 16 | . . 1 4 1 1 6 3 Destroy 1 | . . 1 . . . . . Sever 1 | . . . . . . . 1 Impale 14 | . . . 4 1 1 6 2 Melee Attacks 198 | . . . 43 49 22 55 29 Impact . | . . . . . . . . Slashing 12 | . . . . . . . 12 Piercing 186 | . . . 43 49 22 55 17 Sneak Attacks 6 | . . . . 4 . 2 . Combat Hostiles 2 | . . . . 2 . . . Follow-up Attacks 51 | . . . 9 13 4 14 11 Damage Inflicted 7045 | 46 457 1284 913 1315 580 1515 935 Guns 2075 | 46 457 1284 288 . . . . Cannons . | . . . . . . . . Explosions 241 | . . . . . . . 241 Melee 4729 | . . . 625 1315 580 1515 694 Ramming . | . . . . . . . . Kinetic 2075 | 46 457 1284 288 . . . . Thermal . | . . . . . . . . Explosive 241 | . . . . . . . 241 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 335 | . . . . . . . 335 Piercing 4394 | . . . 625 1315 580 1515 359 Highest Corruption 1 | . 1 . . 1 . . . Average Corruption 1 | . 1 . . 1 . . . Corruption Purged 1 | . . . . 1 . . . Corruption Blocked . | . . . . . . . . Effects 8 | . 8 . . . . . . Message Errors 2 | . 2 . . . . . . Matter Fused 2 | . 2 . . . . . . Heat Flow Errors 1 | . 1 . . . . . . Parts Rejected 1 | . 1 . . . . . . Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 228 | . . . 35 62 29 29 73 Projectiles . | . . . . . . . . Explosions 38 | . . . . . . . 38 Melee 190 | . . . 35 62 29 29 35 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 120 | . . . . . . . 120 Shots 6 | . . . . . . . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 324 | . 209 324 100 4 . . 5 Average Temperature 73 | . 46 84 41 4 . . 5 Received Heat Transfer 1413 | . 105 117 54 120 162 333 522 Effects 2 | . . 2 . . . . . Energy Bleed 1 | . . 1 . . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Peak Influence 412 | 5 245 412 275 268 173 . . Initial 124 | . 3 46 110 124 78 . . Average 141 | 1 87 235 92 162 79 . . Maximum Alert Level 2 | . 1 2 1 1 . . . Low Security (%) 73 | 100 95 40 89 63 100 . . Level 1 24 | . 4 51 10 36 . . . Level 2 2 | . . 7 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 3 3 1 6 . . . Investigation 3 | . 1 1 . 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement 5 | . 2 2 1 . . . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 134 | . 23 43 25 17 6 11 9 Peak Tracking Total 7 | . 5 5 6 4 3 7 6 Tactical Retreats 10 | . 3 2 4 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 6 | . 1 1 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . 1 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 2 | . . 1 . . 1 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 20 | . 4 5 4 4 2 1 . Terminals 17 | . 4 5 4 3 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 12 13 17 9 6 1 . Successful 36 | . 7 4 13 5 6 1 . Failed 22 | . 5 9 4 4 . . . Catastrophic 3 | . . 2 . 1 . . . Database Lockouts . | . . . . . . . . Manual 25 | . 3 12 6 4 . . . Terminals 51 | . 12 13 17 7 2 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 2 4 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 5 2 10 2 2 1 . Record 1 | . . . 1 . . . . Robot Analysis 2 | . 1 . . . 1 . . Open Door 1 | . . . . . . 1 . Alert Level 4 | . . . 2 1 1 . . Unreport Threat 3 | . . 2 1 . . . . Locate Traps 4 | . 2 . 1 1 . . . Reprogram Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . Transport Status 2 | . . . 2 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . 2 4 . . Scan Component 3 | . . . . 1 2 . . Repair 3 | . . . . 1 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 2 2 3 1 . . . Terminals 8 | . 2 2 3 1 . . . Botnet 8 | . 2 2 3 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 4 5 4 4 2 . . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . Time 114 | . . . . 32 82 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 6564 | 132 834 1398 979 1042 659 1099 421 Spaces Moved 3576 | 69 429 566 426 545 402 849 290 Core 4 | 2 . . . . . . 2 Treads 1265 | 67 291 . 390 517 . . . Legs 2307 | . 138 566 36 28 402 849 288 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 160 120 105 110 50 Average Speed 144 | 156 147 190 162 158 116 115 114 Slowest Speed 350 | 160 160 190 240 190 120 116 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 75 71 38 11 8 89 37 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 3 1 Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 23 | . . . 1 . . . 22 Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE 22 | . . . . . . . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 4613 | 84 582 801 649 669 571 913 344 Wait 637 | . 101 158 143 66 131 15 23 Move 3569 | 68 428 565 425 544 401 848 290 Hop . | . . . . . . . . Pick Up 33 | 5 6 5 10 5 1 . 1 Fast Attach 25 | 7 . . 2 4 6 5 1 Attach 19 | . 1 2 2 3 2 4 5 Detach . | . . . . . . . . Swap 47 | 1 6 9 13 7 8 2 1 Drop 48 | . 8 12 14 7 5 . 2 Fire 102 | 3 32 50 11 . . . 6 Melee 132 | . . . 29 33 16 39 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . 1 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Discovered new exit (range 14) 319 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 5) 918 | -10/Materials | Discovered new exit (range 13) 967 | -10/Materials | Entered another Materials area 967 | -9/Materials | Evolved 2 slots: Weapon x2 985 | -9/Materials | Discovered new exit (range 14) 1267 | -9/Materials | Build established: Gunner 1405 | -9/Materials | Discovered new exit (range 8) 1540 | -9/Materials | Discovered new exit (range 14) 2316 | -9/Materials | Discovered new exit (range 16) 2365 | -9/Materials | Entered another Materials area 2365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2667 | -8/Materials | Build established: Scavenger-Tank 3192 | -8/Materials | Discovered new exit (range 16) 3213 | -8/Materials | Build established: Scavenger-Gladiator 3344 | -8/Materials | Entered Factory 3344 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3427 | -7/Factory | Repaired Imp. Treads 3564 | -7/Factory | Garrison activated, responded to threat 3989 | -7/Factory | Discovered new exit (range 5) 4229 | -7/Factory | Build established: Gladiator 4273 | -7/Factory | Discovered new exit (range 13) 4386 | -7/Factory | Entered another Factory area 4386 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4465 | -6/Factory | Repaired Spear 4505 | -6/Factory | Repaired Carbon-fiber Leg 4777 | -6/Factory | Discovered new exit (range 13) 4985 | -6/Factory | Build established: Scavenger-Gladiator 5045 | -6/Factory | Entered Lower Caves 5089 | -6/Lower Caves | Encountered a Warlord checkpoint 5487 | -6/Lower Caves | Discovered new exit (range 15) 5578 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5590 | -6/Lower Caves | Learned location of Zion (-6) 5679 | -6/Lower Caves | Lost 8 parts (1p4n3u) 5796 | -6/Lower Caves | Ambushed by wild Derelicts 6144 | -6/Lower Caves | Entered another Lower Caves area 6468 | -6/Lower Caves | Attracted the attention of an 0b10 base 6532 | -6/Lower Caves | Core integrity fell below 50% 6557 | -6/Lower Caves | Core integrity fell below 20% 6565 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06554_ Destroyed Phase Shifter. 06555_ Hvy. Laser fries itself beyond repair. 06555_ Imp. Actuator Array destroyed. 06555_ Penetrated by Slug. 06559_ The unstable cave ceiling collapses. 06559_ Critical hit (Burn: +37). 06560_ Lgt. Angular Momentum Engine fries itself beyond repair. 06560_ Destroyed Targeting Computer. 06560_ Grenade Launcher destroyed. 06560_ Destroyed Grenade Launcher. 06561_ Carbon-fiber Leg fries itself beyond repair. 06561_ Spear destroyed. 06562_ Penetrated by Slug. 06562_ Slug penetrates Wall. 06565_ Adv. Heat Sink fries itself beyond repair. 06565_ Slug penetrates Wall. 06565_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #? ???????????????? | | ??????????????????##########? # ????????????????? | | ??????????????????#"""""""""? ????????????????? | | ??????????????????# T "# ????????????????? | | ??????????????????# "# ?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????+ + #?????????????????? | | ????????? ??????# # ###???????????????? | | ????????? ????# """" #???????????????? | | ?????????? ???# """" ##??????????????? | | ????????????? ?#""""%"""" #??????????????? | | ???????????????# #####[# h ##??????????????? | | ???????????????# % % #??????????????? | | ???????????????# % g@ #???????????????? | | ???????????????####### # ###?????????????? | | ????????????????????# % ## ##????????????? | | ????????????????????# ### ##???????????? | | ???????????????????### ##?# #???????????? | | ???????????????????# ! ###??# #???????????? | | ??????????????????## |%] ####?## #???????????? | | ?????????????????## = ## ##?# #???????????? | | ????????????????## # ### ##??????????? | | ????????????????# # ?# #??????????? | | ????????????????# ## ### #??????????? | | ????????????????# # ## ## ##?????????? | | ????????????????#% #### #### ##????????? | | ????????????????#=!#??# #### ##???????? | | ????????????????# #??# #???????? | | ????????????????# ??# #???????? | | ???????????????? ###### ## #???????? | | ???????????????? #? ##???????? | | ??????????????? ### ##????????? | | ??????####????? ## #?###?????????? | | ??????# ?????## #?## #?????????????? | | ??????? ?????# ####??## ####?????????????? | | ???????? ???## #??????# #????????????????# | | ????????? ??? #??????## #?????????????#### | | ?????????? #???## #??????# #????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 11 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SkeletonFireLaser Manual? 0 Play Time 00:46:54 Cumulative 16.6 hours Start 2024.08.31 @ 21:17:32 End 2024.08.31 @ 22:43:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1a06e51-f27f-4a4d-8a2a-e4f4d5ebcb63