Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.16 @ 22:31:42 Player: Man Suit Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (264) 1320 Value Destroyed (10788) 10788 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (5069) 5069 TOTAL SCORE: 26557 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2493 Follower Combat Kills 1688 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -212 Cogmind --------- Core Integrity 0/1300 Matter 148/300 Energy 99/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Small Battery Advanced Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating Shock Absorption System Advanced Force Field Advanced Field Recycling Unit > --- WEAPON ----------- Tesla Rifle Quantum Rifle Quantum Rifle Chainsword > --- INVENTORY -------- Flexi-carbon Leg Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Advanced Force Field Dirty Datajack Makeshift Hammer [Rating: 123] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Heavy Plasma Cannon Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . Utility 8 | . . . 1 . . . 1 1 . . . . . . 2 . . 1 . . 2 . . . . Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 410 | 6 6 11 24 10 1 8 14 22 3 15 9 3 4 4 40 11 26 7 16 19 31 18 9 37 56 Power 35 | 1 . . 6 . 1 . . 2 1 3 1 . . 1 3 . 1 . 1 2 3 1 . 4 4 Engine 15 | 1 . . 5 . 1 . . 2 . 3 . . . 1 1 . . . 1 . . . . . . Core 10 | . . . 1 . . . . . . . 1 . . . 1 . 1 . . 2 3 1 . . . Reactor 10 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 4 4 Propulsion 74 | 2 2 3 3 1 . . 3 3 . 3 1 . . . 7 4 4 . 1 2 7 4 2 9 13 Treads 37 | . . . 3 1 . . 3 1 . 2 1 . . . 5 4 4 . . 1 4 1 . 4 3 Leg 19 | 2 2 3 . . . . . . . . . . . . 1 . . . . 1 3 3 1 1 2 Wheel 9 | . . . . . . . . 2 . 1 . . . . 1 . . . 1 . . . 1 . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Utility 154 | 1 1 5 7 8 . 2 4 10 2 4 4 1 . 2 13 7 11 4 7 8 14 5 5 15 14 Device 90 | . . 1 3 5 . 2 3 5 2 2 2 1 . 1 4 4 7 2 4 7 12 4 2 8 9 Storage 20 | 1 1 1 2 1 . . . 2 . . . . . . 5 . . 1 . . 1 . 1 3 1 Processor 16 | . . . . . . . . 2 . 1 . . . . 2 . . . 3 1 . 1 1 2 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protection 27 | . . 3 2 2 . . 1 1 . 1 2 . . 1 2 3 4 1 . . . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 147 | 2 3 3 8 1 . 6 7 7 . 5 3 2 4 1 17 . 10 3 7 7 7 8 2 9 25 Energy Gun 37 | 1 . . 2 . . 1 . 3 . 1 1 2 3 . 7 . . 2 4 1 1 . . 5 3 Energy Cannon 29 | . 1 1 . . . 2 1 2 . 1 . . . . 6 . 7 . . . . . . 2 6 Ballistic Gun 18 | 1 1 1 . . . . . . . . . . . . 1 . . . 1 . . 2 1 1 9 Ballistic Cannon 34 | . . . 4 1 . 3 5 2 . 1 1 . 1 1 1 . . . 2 6 4 1 . . 1 Launcher 14 | . 1 1 2 . . . 1 . . 2 . . . . 2 . 2 1 . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Weapon 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 10 | . . 1 1 1 . . . 1 . 1 . . . . 2 . . . . . 1 . . 1 1 Parts Lost 130 | . . . 1 2 . . 2 1 3 . 4 . . 4 4 . 19 5 . 1 12 14 . 24 34 Power 8 | . . . . . . . . . 1 . . . . . . . 2 . . . 1 1 . 1 2 Propulsion 29 | . . . . . . . . . 1 . . . . 2 . . 3 1 . 1 2 3 . 5 11 Utility 41 | . . . . 1 . . 1 1 . . . . . . 1 . 7 2 . . 4 6 . 10 8 Weapon 52 | . . . 1 1 . . 1 . 1 . 4 . . 2 3 . 7 2 . . 5 4 . 8 13 Highest Loss Streak 19 | . . . 1 1 . . 1 1 2 . 3 . . 4 2 . 12 3 . 1 7 10 . 6 19 Average Slot Usage (%) 81 | . 87 100 97 99 100 98 89 90 79 84 71 83 58 75 87 91 90 24 30 65 90 45 32 73 64 Engine 3 | . 14 14 10 . 1 11 9 6 6 3 . . . 6 3 . . . 3 1 . . . . . Core 1 | . . . . 11 9 . . . . . 6 7 7 . . . . . . 2 4 2 . . . Reactor 1 | . . . . . . . . . . . . . . . 2 6 5 . . . . . . 2 3 Treads 9 | . . . 10 22 22 22 26 14 . 2 7 7 7 3 6 13 12 3 . 1 4 2 . 10 6 Leg 2 | . 28 28 11 . . . . . . . . . . . 1 . . . . 2 12 6 4 3 . Wheel 2 | . . . . . . . . 5 8 11 7 7 7 3 3 . . . 3 2 . . 2 2 1 Device 13 | . . . 10 6 11 11 18 23 16 25 12 14 15 15 18 11 12 3 4 16 21 11 3 16 11 Storage 6 | . 17 15 11 15 11 11 9 9 6 . . . . . 6 13 13 7 . . 2 2 . 6 2 Processor 8 | . . . . . . . . 1 7 10 15 7 7 7 11 13 12 3 11 22 21 11 4 6 15 Protection 6 | . . 12 11 10 11 11 9 2 1 . 4 7 7 14 7 5 5 3 . . . . 4 3 . Energy Gun 5 | . 6 . 17 . . 3 . 3 14 12 4 22 4 14 7 . . . 3 2 1 . . 5 3 Energy Cannon 6 | . 5 14 5 . . . 9 13 7 7 . . . . 8 26 23 . . . . . . . 3 Ballistic Gun 1 | . 6 13 1 . . . . . . . . . . . 2 . . . . . . . 3 . 2 Ballistic Cannon 7 | . . . 5 32 33 27 8 6 6 5 6 7 . 7 3 . . . . 11 14 4 . . 1 Naked Turns 244 | . . . . . . . . . . . . . . . . . . 99 86 . . 49 . . 10 Heaviest Build 157 | 13 19 18 42 48 45 58 60 72 60 37 37 39 39 43 118 157 126 110 36 69 101 76 61 109 121 Greatest Support 195 | 20 20 20 40 40 40 40 60 60 40 38 28 28 28 28 84 98 98 20 10 32 80 65 25 195 116 Greatest Overweight (x) 26 | . . . 1 1 1 1 1 2 2 3 1 1 1 11 26 7 5 5 3 6 2 2 5 8 2 Average Overweight (x) 1 | . . . . . 1 1 . 1 1 1 . 1 . 2 2 1 1 1 . 2 1 . 1 1 . Largest Inventory Capacity 20 | 6 6 6 10 14 10 10 10 14 10 4 4 4 4 4 20 20 20 20 4 4 12 12 12 12 12 Average Capacity 9 | 5 6 5 8 11 10 10 10 11 9 4 4 4 4 4 10 20 20 15 4 4 8 7 5 12 9 Most Carried 20 | 6 6 6 10 10 10 10 10 14 10 4 4 4 4 4 19 20 20 7 4 4 12 6 5 12 12 Average Carried 8 | 3 5 5 8 8 9 9 9 10 9 3 3 3 4 3 9 19 19 5 3 3 6 4 2 9 8 Final Capacity 20 | 6 6 6 10 10 10 10 10 10 4 4 4 4 4 4 20 20 20 4 4 4 12 4 12 12 4 Final Carried 20 | 6 6 6 9 10 10 10 10 10 4 4 4 4 4 4 19 20 7 4 4 4 7 4 5 12 1 Class Distribution -------------------- 17% | Mutant 15% | Derelict-Mutant 11% | Hauler-Skirmisher 10% | Skirmisher 7% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Tank 6% | Derelict-Tank 5% | Derelict-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Hauler-Skirmisher | -6/Waste Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Matter Collected 7316 | 181 43 286 311 284 84 122 227 469 67 230 518 129 . 359 671 167 424 . 166 403 520 321 44 512 778 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11035 | . 97 125 519 219 . 197 1047 1018 293 357 335 76 . 455 882 . 1759 121 86 192 404 251 . 1421 1181 Parts 499 | . 10 12 51 14 . 7 46 43 3 26 22 1 . 13 51 . 57 10 4 3 12 5 . 60 49 Haulers Intercepted 16 | . . . 5 . . . 2 3 . . . . . . 3 . 3 . . . . . . . . Recyclers Shooed 7 | . . . . . . . 4 1 . . . . . . . . 1 . . . . . . 1 . Parts Field Recycled 24 | . . . . . . . . . . . . . . . . . . . . . . . . 14 10 Retrieved Matter 386 | . . . . . . . . . . . . . . . . . . . . . . . . 324 62 Parts Self-Destructed 52 | . . . . . . . . . . . 22 . . 22 . . . . . 4 . 4 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Combat Hostiles Destroyed 210 | . 5 5 15 8 . 6 23 17 1 10 10 . . 8 12 . 35 3 . . 8 6 . 17 21 Melee 13 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . 7 3 Guns 35 | . 1 . 2 . . 1 . . 1 1 3 . . 4 4 . . 1 . . 2 1 . 5 9 Cannons 73 | . 1 3 2 8 . 1 7 10 . 1 5 . . 4 2 . 14 . . . 5 3 . . 7 AOE 77 | . 3 2 11 . . 3 13 4 . 8 2 . . . 6 . 18 2 . . . . . 3 2 Classes Destroyed 21 | . 2 . 5 1 . . 3 3 1 . . 1 . 1 . . 2 . . . . . . . 2 Worker 13 | . . . . 1 . . 2 4 . 1 . . . . . . . . . . 2 . . 3 . Builder 9 | . . . 1 . . . 2 3 . 1 . . . . 1 . . 1 . . . . . . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hauler 16 | . . . 5 . . . 2 3 . . . . . . 3 . 3 . . . . . . . . Recycler 6 | . . . . . . . 1 2 . 1 . . . . 1 . . . . . . . . 1 . Mechanic 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . Swarmer 58 | . 3 3 10 3 . 3 10 . . 3 3 . . . 7 . 2 2 . . . 3 . 1 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 78 | . 2 2 4 5 . 3 10 9 . 6 5 . . 6 . . 17 . . . 4 . . 5 . Brawler 6 | . . . . . . . 1 1 . . . . . . . . 3 . . . . 1 . . . Duelist 12 | . . . . . . . . 1 . . 1 . . . . . 4 . . . . 1 . . 5 Protector 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 Sentry 14 | . . . 1 . . . 2 3 . . 1 . . 1 1 . 1 . . . 2 . . 1 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hunter 6 | . . . . . . . . . . . . . . . . . 3 1 . . . 1 . 1 . Programmer 23 | . . . . . . . . 3 . 1 . . . . 4 . 1 . . . 2 . . 9 3 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 20 | . 3 3 11 3 . 3 6 10 1 8 4 . . 4 8 . 20 2 . . 3 3 . 6 4 Combat Bots Only 18 | . 3 3 9 2 . 3 4 5 1 6 4 . . 4 6 . 18 2 . . 2 3 . 4 4 Max Kills in Single Turn 8 | . 2 2 3 1 . 3 4 8 1 6 2 1 . 2 3 . 4 2 1 . 1 1 . 4 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 2 2 2 . . 3 2 3 . 4 2 . . . 2 . 2 2 . . . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Damage Taken 25637 | . 190 93 320 374 . 130 565 695 115 155 697 . . 751 927 . 4612 1962 . 245 2460 2282 . 3878 5186 Core 3686 | . 32 11 14 25 . . 30 32 43 13 69 . . 100 39 . 398 407 . 20 372 775 . 314 992 Absorbed by Shields 605 | . . . . . . . . . . . . . . . . . 605 . . . . . . . . Reduced by Siege Mode 352 | . . . . . . . . . . . . . . . . . 180 . . . . . . 74 98 Core Remaining (%) 66 | 100 . 82 . . . 90 94 . . . . . . 63 . . 48 . . 57 . . . . . Volleys Fired 548 | . 8 8 32 15 . 8 38 32 6 17 35 3 . 19 34 . 55 10 13 15 38 31 . 54 77 Largest 4 | . 2 2 3 3 . 3 2 4 4 4 4 4 . 4 4 . 4 1 1 4 4 2 . 3 4 Hottest 373 | . 90 80 181 117 . 325 298 373 268 224 199 267 . 272 360 . 360 65 225 240 240 122 . 253 367 Shots Fired 1207 | . 14 14 70 44 . 13 59 94 23 37 56 13 . 71 103 . 152 10 13 39 75 32 . 99 176 Gun 496 | . 5 6 37 . . 2 . 22 12 16 18 10 . 53 54 . . 9 13 7 21 3 . 94 114 Cannon 653 | . 6 7 20 44 . 11 59 72 11 14 36 3 . 18 43 . 134 . . 32 54 27 . 5 57 Launcher 56 | . 3 1 13 . . . . . . 7 2 . . . 6 . 18 1 . . . . . . 5 Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 456 | . 5 6 12 44 . 8 33 32 6 7 32 3 . 18 33 . . . . 32 54 30 . 11 90 Thermal 615 | . 6 7 45 . . 5 26 62 17 23 22 10 . 53 41 . 134 . 13 7 21 2 . 54 67 Explosive 49 | . 3 1 13 . . . . . . 7 2 . . . . . 18 . . . . . . . 5 Electromagnetic 87 | . . . . . . . . . . . . . . . 29 . . 10 . . . . . 34 14 Robot Hit Streak 27 | . 5 3 7 4 . 8 8 17 26 13 18 7 . 24 14 . 23 18 8 8 17 10 . 25 27 Robot Miss Streak 9 | . 1 2 5 3 . 2 4 4 2 1 1 2 . 3 9 . 2 2 1 5 2 1 . 2 7 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 911 | . 10 6 40 18 . 8 42 63 19 28 34 7 . 50 76 . 118 7 12 17 62 28 . 114 152 Core Hits 529 | . 6 7 36 12 . 11 46 51 6 24 16 4 . 33 32 . 97 5 5 6 23 8 . 43 58 Critical Hits 39 | . . . . . . . . 1 1 . 2 . . . 3 . 5 . . 3 9 5 . . 10 Critical Kills 12 | . . . . . . . . . . . 1 . . . 2 . . . . . 5 1 . . 3 Critical Parts Destroyed 23 | . . . . . . . . 1 . . 1 . . . 1 . 5 . . 3 3 2 . . 7 Melee Attacks 146 | . . . . . . . . . . . . . . . . . 11 . . . 18 9 . 79 29 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 45 | . . . . . . . . . . . . . . . . . 11 . . . . 7 . 27 . Slashing 97 | . . . . . . . . . . . . . . . . . . . . . 18 . . 52 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Damage Inflicted 34634 | . 386 234 1322 398 . 526 1810 3550 520 1768 970 146 . 1173 2039 . 6408 520 372 429 2035 1145 . 3845 5038 Guns 8114 | . 46 20 296 . . 43 . 391 273 312 248 121 . 741 790 . . 153 372 144 516 31 . 1685 1932 Cannons 12138 | . 53 88 173 398 . 185 801 895 247 223 460 25 . 432 706 . 3149 . . 285 1188 1024 . . 1806 Explosions 11806 | . 287 126 853 . . 298 1009 2264 . 1233 262 . . . 539 . 3115 367 . . . . . 771 682 Melee 2553 | . . . . . . . . . . . . . . . . . 144 . . . 328 89 . 1389 603 Ramming 23 | . . . . . . . . . . . . . . . 4 . . . . . 3 1 . . 15 Kinetic 7369 | . 46 20 102 398 . 81 448 423 137 54 405 25 . 432 548 . . . . 285 1188 1055 . 154 1568 Thermal 16923 | . 53 88 367 . . 445 1362 3127 383 845 303 121 . 741 902 . 3149 209 372 144 516 . . 1969 1827 Explosive 6329 | . 287 126 838 . . . . . . 869 262 . . . 63 . 3115 87 . . . . . . 682 Electromagnetic 1437 | . . . 15 . . . . . . . . . . . 522 . . 224 . . . . . 333 343 Impact 728 | . . . . . . . . . . . . . . . . . 144 . . . . 89 . 495 . Slashing 1825 | . . . . . . . . . . . . . . . . . . . . . 328 . . 894 603 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . . 1 21 21 21 21 21 21 1 1 . . . . 3 8 8 29 43 Average Corruption 13 | . . . . . . . . 1 9 21 21 21 21 21 1 1 . . . . 2 5 8 15 33 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Effects 684 | . . . . . . . . 8 14 50 89 63 10 170 6 . . . . . 11 18 6 84 155 Message Errors 106 | . . . . . . . . 3 1 11 13 10 . 34 4 . . . . . 2 4 3 11 10 Matter Fused 107 | . . . . . . . . . 5 9 13 16 3 28 . . . . . . . 4 2 11 16 Heat Flow Errors 40 | . . . . . . . . . 1 2 5 2 . 14 . . . . . . 3 1 . 7 5 Energy Discharges 42 | . . . . . . . . . . 1 8 3 1 13 . . . . . . . 2 . 8 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 50 | . . . . . . . . 3 . 1 3 6 1 14 2 . . . . . . 4 1 7 8 Data Loss (major) 20 | . . . . . . . . . . 1 2 2 1 8 . . . . . . . 1 . 4 1 Misfires 15 | . . . . . . . . . . 2 3 1 . 6 . . . . . . . . . 2 1 Alerts 8 | . . . . . . . . . . . 1 1 . 3 . . . . . . . . . . 3 Misdirections 132 | . . . . . . . . . 2 14 25 20 4 31 . . . . . . . . . 12 24 Targeting Errors 136 | . . . . . . . . 2 4 6 12 2 . 16 . . . . . . 6 1 . 19 68 Weapon Failures 27 | . . . . . . . . . 1 3 4 . . 3 . . . . . . . 1 . 2 13 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Overflow Damage 1666 | . . . 14 . . 13 3 472 . 160 24 . . . 146 . 84 27 . . 51 107 . 289 276 Projectiles 290 | . . . . . . 2 3 4 . . 24 . . . 61 . 11 . . . 21 76 . . 88 Explosions 1065 | . . . 14 . . 11 . 468 . 160 . . . . 85 . 62 27 . . . . . 148 90 Melee 311 | . . . . . . . . . . . . . . . . . 11 . . . 30 31 . 141 98 Knockbacks 45 | . . . . 3 . 1 2 3 . . 4 . . 3 3 . . . . 5 6 10 . 1 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 41 | . . . . 2 . 1 2 3 . . 4 . . 3 3 . . . . 5 5 10 . . 3 Secondary 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 1435 | . 12 8 31 . . 56 177 355 . . . . . . 291 . 140 105 . . . . . 183 77 Shots 49 | . 1 1 3 . . 5 13 7 . . . . . . 7 . 5 3 . . . . . 2 2 Rammed 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Targets Rammed 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 428 | . 178 99 356 261 . 256 304 200 96 176 233 294 . 428 129 . 361 . 348 348 247 210 . 209 199 Average Temperature 96 | . 94 37 90 113 . 113 122 96 43 86 73 118 . 144 36 . 86 . 108 138 90 50 . 58 80 Received Heat Transfer 3450 | . 87 36 44 87 . 36 126 159 . 45 171 . . 180 18 . 1354 . . 12 534 159 . 198 204 Effects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . 4 . . . . . . 3 5 Total Turns 237 | . . . . . . . . . . . . . . . . . 102 . . . . . . 57 78 Longest Duration 34 | . . . . . . . . . . . . . . . . . 34 . . . . . . 29 19 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 5 . Robots Melted 9 | . . . . . . 1 4 3 . . . . . . . . . . . . . . . 1 . Combat Hostiles 8 | . . . . . . 1 3 3 . . . . . . . . . . . . . . . 1 . Parts Melted 63 | . . . . . . 7 20 11 . 1 . . . 1 1 . 8 . . . 1 . . 9 4 Heat Transferred 31159 | . 111 185 888 . . 2074 7520 5312 708 1027 555 222 . 1332 1192 . 4548 150 520 259 666 . . 1930 1960 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . 3 . . 2 . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Peak Influence 2544 | . 144 175 387 205 . 121 839 1011 373 521 . . . . 272 64 2544 1530 . . 321 . . 378 438 Initial 1229 | . . 55 . 150 . . 29 369 353 247 . . . . . 64 . 1229 . . 315 . . 40 165 Average 370 | . 76 93 113 110 . 16 588 646 359 352 . . . . 127 40 1048 1264 . . 242 . . 150 271 Maximum Alert Level 5 | . . . 1 1 . . 3 3 1 2 . . . . 1 . 5 4 . . 1 . . 1 2 Low Security (%) 50 | 100 100 100 88 84 . 100 2 . . . . . . . 81 100 10 . . . 43 . . 63 23 Level 1 21 | . . . 11 15 . . 22 6 100 58 . . . . 18 . 16 . . . 56 . . 36 63 Level 2 8 | . . . . . . . 37 42 . 41 . . . . . . 4 . . . . . . . 13 Level 3 9 | . . . . . . . 37 51 . . . . . . . . 21 . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . 27 100 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . . . 3 . . . 3 7 . 3 . . . . 10 . 22 2 . . 2 . . 6 2 Investigation 10 | . . . 1 . . . 1 1 . 1 . . . . 2 . 3 . . . . . . 1 . Extermination 18 | . . . . . . . . 3 . 1 . . . . 4 . 3 1 . . 1 . . 3 2 Reinforcement 15 | . . . 2 . . . 2 1 . 1 . . . . 4 . 2 . . . 1 . . 2 . Assault 16 | . . . . . . . . 1 . . . . . . . . 14 1 . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 1 . . . . . . 2 . 1 . . . 1 . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Distress Signals 10 | . . . 1 . . . . . . . . . . . 1 . 1 2 . . 1 . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 413 | . 5 8 27 13 . 8 30 28 9 14 18 . . 10 26 . 85 17 . 5 21 15 . 32 42 Peak Tracking Total 18 | . 3 3 5 4 . 3 5 5 4 6 5 . . 4 3 . 18 9 . 4 8 6 . 7 10 Tactical Retreats 32 | . . . . 1 . 1 4 1 1 . 2 . . 1 . . 1 3 . 1 1 4 . 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Traps Triggered 11 | . . . . 1 . . . 1 . 4 . . . . 1 . 2 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Machines Disabled 67 | . 1 . 2 . . 2 4 25 . 5 . . . . 5 . 11 4 . . . . . 3 5 Max in Single Turn 6 | . 1 . 1 . . 2 1 6 . 2 . . . . 1 . 6 2 . . . . . 1 1 Garrison Access 7 | . . . . . . . 1 2 . . . . . . 1 . 2 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Machines Accessed 62 | . 3 1 8 1 5 . 4 6 . 2 1 2 4 . 7 . 11 . 1 . . . 1 5 . Terminals 27 | . 3 . 7 . . . 3 2 . 2 . 1 . . 4 . 2 . . . . . . 3 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 5 | . . . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . . . 1 . 2 . . . . . . 1 . Total Hacks 212 | . 10 1 31 1 50 . 9 11 . 4 3 2 27 . 18 . 32 . 1 . . . 1 11 . Successful 154 | . 6 1 16 1 50 . 5 6 . 4 3 2 27 . 9 . 15 . 1 . . . 1 7 . Failed 58 | . 4 . 15 . . . 4 5 . . . . . . 9 . 17 . . . . . . 4 . Catastrophic 13 | . . . 4 . . . . . . . . . . . 4 . 4 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 9 . 22 . 1 . 8 4 . 4 1 . . . 8 . 11 . . . . . . 7 . Terminals 72 | . 10 . 22 . . . 7 4 . 4 . 1 . . 11 . 6 . . . . . . 7 . Fabricators 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Repair Stations 13 | . . . . . . . . 4 . . . . . . . . 8 . . . . . . 1 . Recycling Units 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Scanalyzers 19 | . . . 9 . . . . 1 . . . . . . 5 . 4 . . . . . . . . Garrison Access 13 | . . . . . . . 2 2 . . . . . . 2 . 4 . . . . . . 3 . Terminal Hacks 98 | . 3 1 . 1 50 . 1 . . 1 3 2 27 . 2 . . . 1 . . . 1 5 . Record 65 | . . . . . 49 . . . . . 3 1 11 . . . . . . . . . . 1 . Part Schematic 8 | . . . . . . . . . . . . . 7 . 1 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . 1 . . . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 3 . . . . . . . . 7 . . . . . . . . Scan Component 6 | . . . . . . . . 2 . . . . . . . . 4 . . . . . . . . Repair 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 9 . . . . . . . . . . . 3 . 3 . . . . . . . . Insert Component 7 | . . . 4 . . . . . . . . . . . 1 . 2 . . . . . . . . Analyze 8 | . . . 5 . . . . . . . . . . . 2 . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . Seal Access 4 | . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 25 | . 3 . 7 . . . 4 1 . 3 . . . . 3 . 2 . . . . . . 2 . Terminals 22 | . 3 . 7 . . . 3 1 . 3 . . . . 3 . 1 . . . . . . 1 . Assimilate 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Botnet 20 | . 3 . 7 . . . 3 1 . 2 . . . . 2 . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Jam 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . 8 . . . 4 4 . 1 . 1 . . 7 . 10 . . . . . . 5 . Full Trace Events 7 | . . . 2 . . . . 1 . . . . . . 2 . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . 318 . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . 169 . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . Part Schematics Acquired 13 | . . . 4 . . . . . . . . . 7 . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . Time 214 | . . . . . . . . 64 . . . . . . . . 150 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . . . . . . . . . 1 . 2 . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Total Allies 30 | . . 4 . . . . . . . . 3 . . 1 1 20 1 . . . . . . . . Largest Group 21 | . . 4 3 . . . . . . . 2 . . 1 1 20 21 . . . . . . . . Highest-Rated Group 856 | . . 71 40 . . . . . . . 40 . . 94 10 796 856 . . . . . . . . Highest-Rated Ally 94 | . . 31 16 . . . . . . . 20 . . 94 10 50 60 . . . . . . . . Total Orders 39 | . . . . 1 . . . . . . . . . . 4 . . . . 6 14 14 . . . STAY 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . . . . 3 2 9 . . . RETURN 20 | . . . . 1 . . . . . . . . . . 2 . . . . 3 9 5 . . . Ally Attacks 312 | . . 5 22 1 . . . . . . 3 . . 7 2 . 272 . . . . . . . . Total Damage 7156 | . . 62 251 . . . . . . . . . . 232 . . 6611 . . . . . . . . Kills 60 | . . 3 5 . . . . . . . . . . 3 . . 49 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . 1 . . . . . . 1 1 . 2 . . . . 2 . . 1 . . . Drone Launches 39 | . . . . 2 . . . . . . 3 . . . 5 . 6 . . 4 7 12 . . . Drone Recoveries 25 | . . . . 1 . . . . . . . . . . 3 . . . . 3 7 11 . . . Decoded 0b10 Intel 133 | . . . . . . . . . . . . . . . 46 8 46 4 . . 29 . . . . Traps 10 | . . . . . . . . . . . . . . . 5 . 5 . . . . . . . . Emergency Access 7 | . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . Items 88 | . . . . . . . . . . . . . . . 30 8 29 3 . . 18 . . . . Machines 14 | . . . . . . . . . . . . . . . 6 . 8 . . . . . . . . Patrols 5 | . . . . . . . . . . . . . . . . . 1 1 . . 3 . . . . Guards 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . Exits 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Turns Passed 25824 | 82 191 1050 779 921 1170 1020 922 1722 227 669 1161 981 102 2404 3069 635 2537 385 898 343 928 782 184 1678 984 Spaces Moved 15365 | 53 126 761 401 429 649 528 399 1028 179 442 962 877 93 1193 1578 334 1073 282 1242 109 326 598 147 897 659 Core 1541 | 4 . . . . . . . . . . . . . 204 72 . . 192 579 30 . 437 6 . 17 Treads 5367 | . . . 171 429 649 528 399 442 . 99 . . . . 457 334 1073 90 . 31 101 2 . 405 157 Legs 1789 | 49 126 761 230 . . . . . . . . . . . 146 . . . . 4 225 159 77 . 12 Wheels 5929 | . . . . . . . . 586 179 343 962 877 93 989 903 . . . 663 44 . . 64 226 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 739 | . . . . . . . . . . . . . . . . . . . . . . . . 266 473 Fastest Speed 28 | 50 120 120 120 160 180 180 160 105 100 90 100 110 100 110 110 170 165 50 50 50 120 50 50 34 28 Average Speed 135 | 114 120 120 153 179 180 180 160 139 109 117 102 110 101 193 167 177 180 120 67 122 157 76 114 115 68 Slowest Speed 1350 | 120 120 120 180 180 180 180 180 180 120 165 110 110 110 600 1350 285 270 270 110 200 200 165 140 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 5 31 102 45 65 93 94 43 32 88 9 98 98 69 99 38 96 44 12 89 34 9 87 18 17 25 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . 1 . 1 1 . . . . 1 . . . . . . Known Exits Taken 6 | . 1 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . Unknown Exits Taken 15 | 1 . . 1 1 1 1 1 . . . 1 . 1 1 . . . 1 1 1 1 1 1 . . Scrap Searched 23 | . . 2 . 1 . 1 . . . . 3 3 . 3 . . . . 2 4 . 2 2 . . Spaces Dug 60 | . . . . . . . . . . . . . . . . . 14 . . . 6 . . 34 6 Terrain Destroyed 1005 | . 15 12 43 2 . 17 187 216 . 97 22 . . . 49 . 73 49 . 18 25 7 . 59 114 Melee 41 | . . . . . . . . . . . . . . . . . . . . . 6 . . 29 6 Projectile 109 | . . . 1 2 . 1 13 8 . 3 5 . . . 7 . 9 . . 18 19 7 . 5 11 AOE 855 | . 15 12 42 . . 16 174 208 . 94 17 . . . 42 . 64 49 . . . . . 25 97 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Fac Upp Upp Res Arm Total 19183 | 71 155 886 512 548 652 588 624 1247 194 559 1082 885 100 1246 1937 386 1550 316 1283 292 657 894 160 1353 1006 Wait 2286 | 7 . 91 22 78 . 32 156 134 5 74 58 . . 23 217 4 368 16 . 130 230 224 . 264 153 Move 15338 | 52 125 760 400 428 648 527 398 1028 178 441 961 876 92 1192 1578 333 1072 281 1241 108 325 597 146 894 657 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Pick Up 172 | 6 6 4 11 8 1 5 8 10 . 2 6 1 . 3 31 14 7 . 6 3 5 3 4 16 12 Fast Attach 210 | 6 2 4 10 2 . 2 1 14 2 12 5 2 4 2 23 5 9 4 7 17 14 8 6 22 27 Attach 117 | . . 1 4 7 . 4 5 2 . 1 2 1 . 2 6 4 9 3 9 2 8 9 3 13 22 Detach 52 | . 1 2 3 2 . 1 2 1 . 1 . 1 . . 2 1 . 2 5 2 5 6 . 9 6 Swap 83 | . 4 6 10 1 1 2 8 6 1 2 2 . . . 11 2 8 . . . 9 1 . 2 7 Drop 232 | . 9 10 20 7 2 7 8 20 2 7 10 1 4 5 34 23 11 . 2 15 4 5 1 10 15 Fire 548 | . 8 8 32 15 . 8 38 32 6 17 35 3 . 19 34 . 55 10 13 15 38 31 . 54 77 Melee 133 | . . . . . . . . . . . . . . . . . 11 . . . 18 9 . 68 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / [*Sto x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Identified exit to Mines 274 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 340 | -10/Mines | Identified exit to Materials 361 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 385 | -10/Mines | Discovered exit to Materials (range 7) 482 | -10/Mines | Learned Materials stockpile data 541 | -10/Mines | Received a Mining Laser from a helpful Derelict 585 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 611 | -10/Mines | Found a hidden stash of uninstalled traps 621 | -10/Mines | Learned location of Storage (-9) 652 | -10/Mines | Found the Drone Emporium 667 | -10/Mines | Found Prototype Device 681 | -10/Mines | Identified Bomb Drone Bay 1324 | -10/Mines | Entered Materials 1324 | -9/Materials | Accompanied by 3 allies 1324 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1442 | -9/Materials | Discovered new exit (range 13) 1594 | -9/Materials | Discovered new exit (range 15) 1720 | -9/Materials | Build established: Scavenger-Tank 2044 | -9/Materials | Discovered new exit (range 16) 2061 | -9/Materials | Destroyed 9 combat bots 2103 | -9/Materials | Entered Mines 2461 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2551 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2555 | -9/Mines | Found Prototype Device 2555 | -9/Mines | Identified Exp. Sensor Array 2768 | -9/Mines | Met a Derelict testing a Signal Generator 2776 | -9/Mines | Found Signal Generator 2845 | -9/Mines | Build established: Tank 2849 | -9/Mines | Learned Materials stockpile data 2949 | -9/Mines | Assembled infested the area 3017 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3017 | -9/Mines | Discovered new exit (range 5) 3024 | -9/Mines | Entered Exiles 3057 | -9/Exiles | Discovered new exit (range 14) 3111 | -9/Exiles | Met 8R-AWN 3140 | -9/Exiles | Met EX-HEX 3239 | -9/Exiles | Met EX-DEC 3276 | -9/Exiles | Visited The Gauntlet 3500 | -9/Exiles | Learned location of Zion (-6) 3597 | -9/Exiles | Met EX-BIN 3816 | -9/Exiles | Discovered new exit (range 14) 3962 | -9/Exiles | Aligned with FarCom system 3964 | -9/Exiles | Given EX-Vault access code 4005 | -9/Exiles | Opened EX-Vault 4024 | -9/Exiles | Found Firepult 4063 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4194 | -9/Exiles | Left Exiles lab with Firepult 4194 | -9/Exiles | Entered Mines 4504 | -8/Mines | Build established: Skirmisher 4988 | -8/Mines | Discovered new exit (range 8) 5189 | -8/Mines | Discovered new exit (range 6) 5214 | -8/Mines | Entered Materials 5214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6115 | -8/Materials | Discovered new exit (range 7) 6136 | -8/Materials | Entered Factory 6136 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6219 | -7/Factory | Repaired Broken Hvy. Ion Engine 6345 | -7/Factory | Garrison activated, responded to threat 6594 | -7/Factory | Build established: Scavenger-Skirmisher 6991 | -7/Factory | Discovered new exit (range 15) 7666 | -7/Factory | Build established: Skirmisher 7718 | -7/Factory | Discovered new exit (range 12) 7736 | -7/Factory | First assault squad dispatched 7858 | -7/Factory | Sucked down chute 7858 | -7/Factory | Entered Waste 7873 | -7/Waste | EMP discharged 7886 | -7/Waste | Spotted C-40 Crusher 7895 | -7/Waste | Spotted C-40 Crusher 7896 | -7/Waste | Spotted C-40 Crusher 7896 | -7/Waste | Spotted C-40 Crusher 7900 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7943 | -7/Waste | Spotted C-40 Crusher 7973 | -7/Waste | EMP discharged 7973 | -7/Waste | System corruption reached 10% 8021 | -7/Waste | Discovered new exit (range 11) 8044 | -7/Waste | Destroyed C-40 Crusher 8072 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8073 | -7/Waste | EMP discharged 8085 | -7/Waste | Crushed by Compactor (1 part destroyed) 8085 | -7/Waste | Entered Factory 8384 | -7/Factory | Identified exit to Lower Caves 8708 | -7/Factory | Discovered new exit (range 11) 8754 | -7/Factory | Entered Lower Caves 8762 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8819 | -7/Lower Caves | Lost 3 parts (3w) 8969 | -7/Lower Caves | Build established: Scavenger-Mutant 9498 | -7/Lower Caves | Build established: Mutant 9582 | -7/Lower Caves | A Commander dispatched an escort 9590 | -7/Lower Caves | Learned 8 Factory zone layouts 9590 | -7/Lower Caves | Learned Armory security intel 9694 | -7/Lower Caves | Discovered new exit (range 12) 9718 | -7/Lower Caves | Encountered a Warlord checkpoint 9915 | -7/Lower Caves | Entered another Lower Caves area 9915 | -7/Lower Caves | Accompanied by 2 allies 9916 | -7/Lower Caves | Commander's escort returned to base 9916 | -7/Lower Caves | Commander's escort returned to base 9926 | -7/Lower Caves | Identified exit to Data Miner 10018 | -7/Lower Caves | Discovered new exit (range 14) 10225 | -7/Lower Caves | Build established: Derelict-Gunner 10896 | -7/Lower Caves | Entered Data Miner 10896 | -7/Data Miner | Discovered new exit (range 7) 10918 | -7/Data Miner | Met Data Miner 10941 | -7/Data Miner | Learned location of Section 7 (-2) 10941 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10961 | -7/Data Miner | Received God Mode back door access code from Data Miner 10998 | -7/Data Miner | Entered Proximity Caves 11063 | -6/Proximity Caves | Escorted by Enhanced Grunt 11253 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11406 | -6/Proximity Caves | Learned location of Extension (-5) 11465 | -6/Proximity Caves | Spotted B-75 Beast 11484 | -6/Proximity Caves | Discovered new exit (range 11) 11558 | -6/Proximity Caves | Build established: Derelict-Tank 12181 | -6/Proximity Caves | Destroyed B-75 Beast 12211 | -6/Proximity Caves | Lost 4 parts (2n2w) 12479 | -6/Proximity Caves | Build established: Derelict-Mutant 13402 | -6/Proximity Caves | Entered Factory 13402 | -6/Factory | Evolved 2 slots: Utility x2 13403 | -6/Factory | Identified exit to Factory 14481 | -6/Factory | Build established: Derelict-Tank 14834 | -6/Factory | Identified exit to Lower Caves 14941 | -6/Factory | Incoming investigation squad redirected 15241 | -6/Factory | Build established: Skirmisher 15980 | -6/Factory | Build established: Pyromaniac-Skirmisher 16118 | -6/Factory | Discovered exit to Factory (range 15) 16471 | -6/Factory | Sucked down chute 16471 | -6/Factory | Entered Waste 16472 | -6/Waste | Joined by Warlord forces that had cleared the area 16531 | -6/Waste | Found Unknown Protection 16531 | -6/Waste | Identified Damper Plating 16736 | -6/Waste | Build established: Hauler-Skirmisher 16859 | -6/Waste | Found Damper Plating 16894 | -6/Waste | Discovered new exit (range 13) 17106 | -6/Waste | Entered Factory 17106 | -6/Factory | Accompanied by 20 allies 17150 | -6/Factory | Incoming investigation squad redirected 17542 | -6/Factory | Fabricated I-47 Archangel? 17643 | -6/Factory | Repaired Hvy. Treads 17701 | -6/Factory | Repaired Hvy. Treads 18053 | -6/Factory | Discovered exit to Factory (range 14) 18363 | -6/Factory | Repaired Hrd. Medium Armor Plating 19139 | -6/Factory | High security lockdown imminent 19219 | -6/Factory | High security lockdown engaged 19458 | -6/Factory | Destroyed 18 combat bots 19458 | -6/Factory | Lost 3 parts (1u2w) 19568 | -6/Factory | Destroyed 8 combat bots 19571 | -6/Factory | Lost 12 parts (1p2n5u4w) 19639 | -6/Factory | Core integrity fell below 50% 19643 | -6/Factory | Entered another Factory area 19643 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19644 | -5/Factory | Identified exit to Extension 19672 | -5/Factory | Lost 3 parts (1p1n1w) 19798 | -5/Factory | Build established: Hauler-Mutant 19909 | -5/Factory | Released all parts (6) 19938 | -5/Factory | Lost 3 parts (1n1u1w) 19943 | -5/Factory | First assault squad dispatched 19959 | -5/Factory | Incoming assault squad redirected 20026 | -5/Factory | Discovered new exit (range 8) 20028 | -5/Factory | Entered Upper Caves 20157 | -5/Upper Caves | Discovered new exit (range 9) 20161 | -5/Upper Caves | Learned Factory emergency access door positions 20189 | -5/Upper Caves | Learned location of Warlord (-4) 20192 | -5/Upper Caves | Build established: Mutant 20516 | -5/Upper Caves | Spotted B-75 Beast 20926 | -5/Upper Caves | Entered another Upper Caves area 20946 | -5/Upper Caves | Encountered a Warlord checkpoint 20963 | -5/Upper Caves | Discovered new exit (range 8) 21269 | -5/Upper Caves | Entered Factory 21269 | -4/Factory | Evolved 2 slots: Utility x2 22035 | -4/Factory | Discovered new exit (range 13) 22197 | -4/Factory | Entered Upper Caves 22201 | -4/Upper Caves | Lost 7 parts (1p1n2u3w) 22221 | -4/Upper Caves | Learned Research garrison access intel 22447 | -4/Upper Caves | Build established: Derelict-Mutant 22480 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22525 | -4/Upper Caves | Core integrity fell below 50% 22540 | -4/Upper Caves | Released all parts (9) 22570 | -4/Upper Caves | Lost 10 parts (1p3n4u2w) 22914 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22914 | -4/Upper Caves | Core integrity fell below 20% 22955 | -4/Upper Caves | Encountered a Warlord checkpoint 22975 | -4/Upper Caves | Discovered new exit (range 11) 22979 | -4/Upper Caves | Entered another Upper Caves area 23009 | -4/Upper Caves | Build established: Mutant 23098 | -4/Upper Caves | Discovered new exit (range 8) 23163 | -4/Upper Caves | Entered Research 23163 | -3/Research | Evolved 2 slots: Propulsion x2 23164 | -3/Research | Loaded intel: 3 garrison access locations 23274 | -3/Research | Incoming investigation squad redirected 23383 | -3/Research | Build established: Derelict-Mutant 23629 | -3/Research | System corruption reached 10% 24144 | -3/Research | Identified exit to Armory 24144 | -3/Research | Identified exit to Testing 24144 | -3/Research | Identified exit to Research 24433 | -3/Research | Lost 5 parts (4u1w) 24595 | -3/Research | Lost 5 parts (1n1u3w) 24629 | -3/Research | Lost 3 parts (2n1u) 24745 | -3/Research | Lost 4 parts (1p1n2w) 24779 | -3/Research | Crushed by falling debris 24810 | -3/Research | Lost 6 parts (1n3u2w) 24841 | -3/Research | Entered Armory 25213 | -3/Armory | Spotted B-86 Titan 25223 | -3/Armory | Build established: Scavenger-Gunner 25232 | -3/Armory | Destroyed B-86 Titan 25441 | -3/Armory | System corruption reached 30% 25477 | -3/Armory | Core integrity fell below 50% 25534 | -3/Armory | Lost 19 parts (2p5n5u7w) 25765 | -3/Armory | Released all parts (6) 25784 | -3/Armory | Crushed by falling debris 25784 | -3/Armory | Core integrity fell below 20% 25796 | -3/Armory | Lost 7 parts (5n2w) 25825 | -3/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 25813_ X-82 Rainmaker suffers critical hit. 25813_ Destroyed Lgt. Particle Reactor. 25813_ HV Slug penetrates Wall. 25814_ Knocked back. 25815_ System corrupted: Hyp. Railgun targeting data glitched. 25815_ HV Slug penetrates Wall. 25816_ Knocked back. 25817_ X-82 Rainmaker destroyed. 25817_ Biometal Leg destroyed. 25819_ HV Slug penetrates X-82 Rainmaker. 25819_ HV Slug penetrates Wall. 25821_ System corrupted: Hyp. Railgun targeting data glitched. 25821_ HV Slug penetrates X-82 Rainmaker. 25821_ HV Slug penetrates Wall. 25823_ HV Slug penetrates X-82 Rainmaker. 25823_ X-82 Rainmaker suffers critical hit. 25823_ Destroyed Hvy. Flak Cannon. 25823_ Hyp. Railgun destroyed. 25823_ Power Sword destroyed. 25824_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????Y??????????????????????????????????? | | ???????????????????????????p?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ??????????? w???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????+ ##############?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# # [! @ #?????????????????????? | | ???????????# # [[] #?????????????????????? | | ???????????# # *! ]] +?????????????????????? | | ???????????# # ! ]] #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# + ]] [[ #?????????????????????? | | ???????????# #p ]] [[ #?????????????????????? | | ???????????# # = #?????????????????????? | | ???????????# # =%= #?????????????????????? | | ????######## + ! = #?????????????????????? | | ??# # x ] #?????????????????????? | | ????########+#######;]#;+########????????????????? | | ????????# # * *%= #????????????????? | | ????????# "" #" ! #?????i?????###### | | ????????# """ ## " "" " #???????????+ | | ????????# "F ## " "" " #???????????## ### | | ????????# """ ## " "" " #????????????# #?? | | ????????# """ ## #????????????# #?? | | ????????# """ ! ## #????????????# #?? | | ????????# ## #????????????# ### | | ????????#? ###########+####????????????# | | ?????????####+##### + #??????????????# | | ??????????????????# # #??????????????# | | ??????????????????# # #??????????????# | | ??????????????????# # #??????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 23 Energy Capacity 600 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Heat Shielding 75 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 20 Resistance: EX 25 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 14 Melee Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Phase Cannon | -6/Factory | Hacked System Backup Module | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ I-47 Archangel | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Decoder Ring We Are Legion Challenges ------------ None Game ------ Seed StasisFocalBeamcaster Manual? 0 Play Time 06:54:16 Cumulative 94.5 hours Start 2021.07.14 @ 22:55:25 End 2021.07.16 @ 22:31:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cdb9639-c744-4b8c-b044-150c08e526f7