Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 21:25:40 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (2450) 2450 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 5345 Bonus ------- High Alert Combat Kills 210 Cogmind --------- Core Integrity 470/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY (15) --- Light Treads Light Treads High-capacity Matter Pod (200) Compact Matter Pod (150) Compact Matter Pod (150) Improved Weapon Shielding Reactive Plating Hacking Suite Enhanced Autogun Enhanced Autogun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Improved Weapon Shielding Reactive Plating Hacking Suite Enhanced Autogun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 47 | 7 7 3 1 . 29 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 1 1 . . 12 Treads 16 | 2 1 1 . . 12 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 3 1 1 . 2 Device 2 | 1 1 . . . . Storage 4 | 1 1 1 1 . . Processor 1 | . . . . . 1 Hackware 2 | . 1 . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 3 1 . . 13 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 16 | 1 1 1 . . 13 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 1 | . . 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 1 | . . 1 . . . To Critical Strikes . | . . . . . . Average Backups 11 | . 6 9 14 15 14 Power . | . . . 3 3 1 Propulsion 2 | . 2 2 3 3 2 Utility 4 | . 2 2 4 4 6 Weapon 3 | . 1 3 4 4 4 Tool/Special . | . . . . . . Unused Backups 28 | . 1 . . 2 25 Power 4 | . . . . 1 3 Propulsion 2 | . . . . . 2 Utility 13 | . 1 . . 1 11 Weapon 9 | . . . . . 9 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 99 Engine 11 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 27 Device 1 | . 7 . . . . Storage 11 | . 14 14 14 14 9 Hackware 13 | . 6 14 14 14 17 Energy Gun 1 | . 5 . . . . Ballistic Gun 30 | . 21 28 28 28 35 Peak Build Rating 32 | 9 10 10 11 11 32 Average Rating 16 | 5 9 9 10 11 23 On Entrance 8 | . 9 9 10 11 11 Naked Turns . | . . . . . . Heaviest Build 40 | 14 18 28 27 27 40 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 Most Carried 15 | . 9 12 15 15 15 Average Carried 11 | . 6 9 14 15 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | . 7 12 15 15 15 Class Distribution -------------------- 53% | Mutant 39% | Scavenger-Gunner 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 3608 | 297 898 150 10 204 2049 Remotely . | . . . . . . Salvage Created 4260 | 209 791 389 . . 2871 Parts 263 | 15 42 20 . . 186 Haulers Intercepted 7 | . 1 . . . 6 Recyclers Shooed 4 | . 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 61 | . 11 9 . . 41 Guns 49 | . 5 9 . . 35 Cannons 1 | . 1 . . . . AOE 11 | . 5 . . . 6 Classes Destroyed 12 | 3 6 . . . 3 Worker 13 | 2 3 . . . 8 Builder 6 | . . . . . 6 Tunneler 8 | 4 1 . . . 3 Hauler 7 | . 1 . . . 6 Recycler 13 | 1 3 3 . . 6 Mechanic 2 | . 1 . . . 1 Operator 5 | . 2 . . . 3 Watcher 6 | . 2 . . . 4 Swarmer 23 | . 3 9 . . 11 Grunt 27 | . 8 . . . 19 Brawler 1 | . . . . . 1 Sentry 10 | . . . . . 10 Best Kill Streak 10 | 4 6 4 . . 10 Combat Bots Only 7 | . 3 3 . . 7 Max Kills in Single Turn 6 | 1 3 1 . . 6 Gunslinging . | . . . . . . Exploded 3 | . 2 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 151 | . 31 37 . . 83 Missed 43 | . 9 8 . . 26 Hits 108 | . 22 29 . . 57 Projectile 108 | . 22 29 . . 57 Critical Strikes 2 | . . 1 . . 1 Damage Taken 1381 | . 270 233 . . 878 Core 164 | . 39 45 . . 80 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 94 | . . . . . 94 Core Remaining (%) 83 | 100 . . . 66 . Volleys Fired 249 | 14 65 42 . 2 126 Largest 4 | 2 2 2 . 2 4 Hottest 94 | 60 80 40 . 40 94 Shots Fired 729 | 28 121 84 . 4 492 Gun 716 | 28 112 84 . 4 488 Cannon 5 | . 5 . . . . Launcher 8 | . 4 . . . 4 Special . | . . . . . . Kinetic 689 | 14 99 84 . 4 488 Thermal 32 | 14 18 . . . . Explosive 8 | . 4 . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 6 10 7 . 5 13 Robot Miss Streak 6 | 3 5 3 . . 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 . . 4 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 412 | 16 73 49 . 4 270 Core Hits 208 | 8 41 23 . . 136 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . 1 1 . . 3 Critical Strikes 5 | . 1 1 . . 3 Destroy 5 | . 1 1 . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7108 | 189 1172 456 . 35 5256 Guns 5363 | 189 831 456 . 35 3852 Cannons 69 | . 69 . . . . Explosions 1676 | . 272 . . . 1404 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5159 | 78 738 456 . 35 3852 Thermal 1295 | 111 162 . . . 1022 Explosive 654 | . 272 . . . 382 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 271 | . . . . . 271 Projectiles . | . . . . . . Explosions 271 | . . . . . 271 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . . . 87 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 96 | . 24 . . . 96 Average Temperature 20 | . 10 . . . 20 Received Heat Transfer 510 | . 150 . . . 360 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1198 | 250 348 . . . 600 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 3 | . . . . . 3 Low Security (%) 67 | 100 100 100 . 100 33 Level 1 12 | . . . . . 24 Level 2 11 | . . . . . 23 Level 3 8 | . . . . . 18 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 908 | 15 118 70 . . 908 Initial 24 | . . 24 . . . Average 202 | 3 34 18 . . 393 Influence Increases 2271 | 35 431 280 . . 1525 Destroy 0b10 Robot/C 1220 | . 220 180 . . 820 Destroy 0b10 Robot/NC 300 | 35 65 15 . . 185 Destroy Leader 306 | . 56 30 . . 220 Successful Hack 55 | . 22 10 . . 23 Select Force Hacks 90 | . 30 . . . 60 Disable Machine 120 | . . . . . 120 Destroy Structure 75 | . 23 . . . 52 Lose Combat Pursuer 105 | . 15 45 . . 45 Influence Decreases 1365 | 35 367 344 . . 619 Entered New Map 40 | . . 40 . . . Time Decay 1305 | 35 357 294 . . 619 Lost Part 10 | . . 10 . . . Lost Ally 10 | . 10 . . . . Squads Dispatched 11 | . 3 . . . 8 Investigation 5 | . 2 . . . 3 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . . . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 25 11 . . 64 Peak Tracking Total 6 | . 4 3 . . 6 Tactical Retreats 5 | . 1 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 8 | . . . . . 8 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 22 | . 8 1 1 . 12 Terminals 14 | . 6 1 . . 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 80 | . 33 4 1 . 42 Successful 57 | . 23 2 1 . 31 Failed 22 | . 9 2 . . 11 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 65 | . 31 4 . . 30 Terminals 56 | . 28 4 . . 24 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 8 | . 5 . . . 3 Scanalyzers 8 | . . . . . 8 Garrison Access 3 | . . . . . 3 Terminal Hacks 17 | . 6 2 1 . 8 Record 1 | . . . 1 . . Robot Analysis 12 | . 4 2 . . 6 Prototype ID Bank 1 | . . . . . 1 Terminal Index 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 7 | . . . . . 7 Insert Component 3 | . . . . . 3 Analyze 4 | . . . . . 4 Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 27 | . 16 . . . 11 Terminals 19 | . 12 . . . 7 Assimilate 1 | . 1 . . . . Botnet 7 | . 5 . . . 2 Skim 11 | . 6 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 4 . . . 2 Reject 2 | . 1 . . . 1 Recyclers 1 | . 1 . . . . Mask 1 | . 1 . . . . Tunnel 2 | . 1 . . . 1 Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Intercept 1 | . . . . . 1 Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 19 | . 6 1 . . 12 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . . 5 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 58 | . . . . . 58 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 478 | 22 456 . . . . Terrain 478 | 22 456 . . . . Robot Analysis Total 12 | . 4 2 . . 6 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5480 | 122 1220 1215 293 123 2507 Spaces Moved 2778 | 47 626 679 181 73 1172 Core 4 | 4 . . . . . Treads 2774 | 43 626 679 181 73 1172 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 150 160 160 160 160 161 Slowest Speed 163 | 160 160 160 160 160 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 4 83 96 53 32 83 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 . 2 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . 21 . . . 52 Melee . | . . . . . . Projectile . | . . . . . . AOE 73 | . 21 . . . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3327 | 67 734 737 185 78 1526 Wait 131 | . 14 3 . . 114 Move 2773 | 46 625 678 180 72 1172 Hop . | . . . . . . Pick Up 49 | . 11 8 3 2 25 Fast Attach 12 | 7 2 . . . 3 Attach 4 | . . 1 . . 3 Detach 2 | . 1 . . . 1 Swap 46 | . 8 2 1 . 35 Drop 61 | . 8 3 1 2 47 Fire 249 | 14 65 42 . 2 126 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 8) 805 | -10/Materials | Discovered new exit (range 16) 811 | -10/Materials | Central database locked down 874 | -10/Materials | Learned location of 1 exit from Recycling 925 | -10/Materials | Identified exit to Subcaves 964 | -10/Materials | Identified exit to Materials 964 | -10/Materials | Identified exit to Mines 1013 | -10/Materials | Learned 2 Materials zone layouts 1032 | -10/Materials | Learned Storage stockpile data 1059 | -10/Materials | Learned 4 Materials zone layouts 1097 | -10/Materials | Learned location of 2 exits from Materials 1343 | -10/Materials | Entered Mines 1551 | -10/Mines | Discovered exit to Materials (range 6) 1721 | -10/Mines | Learned location of 1 exit from Materials 1840 | -10/Mines | Discovered exit to Subcaves (range 8) 2321 | -10/Mines | Discovered exit to Materials (range 8) 2551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2551 | -10/Mines | Discovered new exit (range 5) 2558 | -10/Mines | Entered Exiles 2559 | -10/Exiles | Identified exit to Mines 2608 | -10/Exiles | Met 8R-AWN 2635 | -10/Exiles | Met EX-HEX 2712 | -10/Exiles | Met EX-DEC 2744 | -10/Exiles | Learned location of Zion (-7) 2851 | -10/Exiles | Entered Mines 2948 | -9/Mines | Learned location of 1 exit from Lower Caves 2948 | -9/Mines | Discovered new exit (range 8) 2974 | -9/Mines | Entered Materials 2974 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2975 | -8/Materials | Identified exit to Factory 3256 | -8/Materials | Build established: Scavenger-Gunner 3680 | -8/Materials | Learned location of Extension (-6) 3716 | -8/Materials | Learned Factory stockpile data 3718 | -8/Materials | Repaired Assault Rifle 3752 | -8/Materials | Repaired Hvy. Assault Rifle 3760 | -8/Materials | Learned Factory emergency access door positions 3765 | -8/Materials | Learned 4 Recycling zone layouts 3779 | -8/Materials | Learned Factory emergency access door positions 3835 | -8/Materials | Destroyed 7 combat bots 4354 | -8/Materials | Garrison activated, responded to threat 4520 | -8/Materials | Identified exit to Garrison 4974 | -8/Materials | First assault squad dispatched 5417 | -8/Materials | Build established: Hacker-Gunner 5481 | -8/Materials | Self-destructed Last Messages --------------- 05290_ G-47 Trooper destroyed. 05293_ T-07 Excavator destroyed. 05298_ Acquired 16 matter. 05301_ T-07 Excavator destroyed. 05312_ Acquired 27 matter. 05319_ T-07 Excavator destroyed. 05322_ Acquired 19 matter. 05379_ Acquired 36 matter. 05389_ K-01 Serf destroyed. 05393_ Acquired 26 matter. 05405_ R-06 Scavenger destroyed. 05406_ Acquired 40 matter. 05411_ Destroyed Com. Wheel. 05411_ R-06 Scavenger destroyed. 05421_ Acquired 13 matter. 05471_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-9/Storage] 05471_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????# "" " + != !%* * | | ?????????????????# # """! ##### | | ??????????###????# ] # "" #####+###### | | ??????????# ????# # """ # T ## | | ??????????# ###### # # ## | | ?????????## # ######### # %+ """ """ ## | | ?????????################### """ # """ """ ## | | ???????### !+% *=%!! 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Weapon Shielding | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Extracted Salvage Targeting Computer | -8/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 35% | -8/Materials Hvy. Assault Rifle | 74% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingStorageFilter Manual? 0 Play Time 00:31:52 Cumulative 427.2 hours Start 2025.07.13 @ 20:57:54 End 2025.07.13 @ 21:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e42e56c3-9e59-421c-b225-c621dcbc1ae4