Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:46:49 Player: BRAD-ly Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (904) 904 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-286) -286 TOTAL SCORE: 1638 Bonus ------- Friendly Fire -286 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 263/265 System Corruption 4% Temperature Cool (1) Movement Walking (330) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine (fused) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Power Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Reinforced Ion Engine Arachnoskeleton Large Battery (200) Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Light EM Pulse Cannon Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Arachnoskeleton Large Battery Power Shielding Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Light EM Pulse Cannon Heavy Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 36 | 7 19 5 5 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 5 1 2 Treads . | . . . . Leg 5 | 2 1 1 1 Wheel 6 | 1 4 . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 1 7 . 1 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . 3 . 1 Artifact . | . . . . Weapon 12 | 2 4 4 2 Energy Gun 1 | 1 . . . Energy Cannon 3 | . 2 1 . Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . 1 . 1 System Corruption 4 | . 2 . 2 Parts Lost 7 | . 2 1 4 Power . | . . . . Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 3 | . 1 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 99 Engine 13 | . 13 14 14 Leg 15 | . 16 12 18 Wheel 11 | . 10 15 8 Storage 14 | . 14 14 14 Protection 12 | . 8 14 13 Energy Cannon 13 | . 13 14 14 Ballistic Gun 11 | . 11 13 9 Launcher 2 | . 2 . 4 Naked Turns . | . . . . Heaviest Build 38 | 11 38 35 35 Greatest Support 32 | 20 32 26 20 Greatest Overweight (x) 3 | 1 2 3 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 1 15 15 15 Average Carried 12 | . 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | . 15 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1007 | 62 500 211 234 Remotely . | . . . . Salvage Created 1614 | . 1034 337 243 Parts 98 | . 65 21 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented 2 | . . . 2 Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 14 9 5 Guns 13 | . 4 5 4 Cannons 13 | . 8 4 1 AOE 1 | . 1 . . Classes Destroyed 11 | . 7 2 2 Worker 3 | . 3 . . Builder 4 | . 3 1 . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 3 | . 2 1 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . . 9 . Grunt 16 | . 14 . 2 Artisan 1 | . . . 1 Subdweller 3 | . . . 3 Thug 1 | . . 1 . Best Kill Streak 6 | . 6 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 112 | . 43 44 25 Missed 28 | . 9 9 10 Damage Taken 1107 | . 452 257 398 Core 257 | . 106 35 116 Absorbed by Shields . | . . . . Redirected to Shielding 35 | . 18 6 11 Core Remaining (%) 100 | 100 . . . Volleys Fired 110 | . 61 25 24 Largest 2 | . 2 2 2 Hottest 86 | . 86 86 86 Shots Fired 212 | . 114 51 47 Gun 94 | . 57 24 13 Cannon 105 | . 56 26 23 Launcher 13 | . 1 1 11 Special . | . . . . Kinetic 94 | . 57 24 13 Thermal . | . . . . Explosive 13 | . 1 1 11 Electromagnetic 105 | . 56 26 23 Robot Hit Streak 13 | . 8 8 13 Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 119 | . 59 31 29 Core Hits 55 | . 28 15 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2650 | . 1364 668 618 Guns 924 | . 492 240 192 Cannons 1305 | . 741 335 229 Explosions 421 | . 131 93 197 Melee . | . . . . Ramming . | . . . . Kinetic 924 | . 492 240 192 Thermal 131 | . 131 . . Explosive 290 | . . 93 197 Electromagnetic 1305 | . 741 335 229 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 2 4 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . 10 15 21 Message Errors 8 | . 2 2 4 Matter Fused 11 | . 2 2 7 Heat Flow Errors 7 | . 1 3 3 Energy Discharges 2 | . 1 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 8 | . 2 2 4 Data Loss (major) 3 | . . 2 1 Misfires 2 | . . 2 . Alerts 3 | . 2 . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 50 | . 28 14 8 Projectiles 42 | . 28 14 . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . 41 . 15 Shots 4 | . 2 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | . 222 172 165 Average Temperature 63 | . 70 49 74 Received Heat Transfer 369 | . 270 . 99 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 253 | . 253 130 . Initial 47 | . . 47 . Average 77 | . 105 55 . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 88 100 . Level 1 5 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 21 9 5 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 . 9 Successful 12 | . 3 . 9 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 3 . 9 Record 11 | . 3 . 8 Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3242 | 73 975 1039 1155 Spaces Moved 1365 | 47 507 381 430 Core 7 | 7 . . . Treads . | . . . . Legs 948 | 39 233 288 388 Wheels 410 | 1 274 93 42 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 105 120 Average Speed 197 | 129 143 222 247 Slowest Speed 330 | 190 260 260 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 64 71 27 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 7 . 2 Terrain Destroyed 54 | . 18 10 26 Melee . | . . . . Projectile . | . . . . AOE 54 | . 18 10 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1695 | 57 644 524 470 Wait 138 | . 18 113 7 Move 1362 | 46 506 380 430 Hop . | . . . . Pick Up 20 | 1 18 . 1 Fast Attach 21 | 7 11 1 2 Attach 4 | . 2 1 1 Detach 8 | 1 7 . . Swap 11 | . 6 3 2 Drop 21 | 2 15 1 3 Fire 110 | . 61 25 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 550 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 6) 1038 | -10/Materials | Discovered new exit (range 9) 1049 | -10/Materials | Entered Mines 1082 | -10/Mines | Met a Derelict bent on vengeance 1383 | -10/Mines | Learned location of Storage (-8) 1675 | -10/Mines | Discovered new exit (range 6) 1745 | -10/Mines | Core integrity fell below 50% 2055 | -10/Mines | Discovered new exit (range 8) 2088 | -10/Mines | Entered Subcaves 2196 | -10/Subcaves | Visited 4L-MR0's lab 2267 | -10/Subcaves | Found Arachnoskeleton 3149 | -10/Subcaves | Core integrity fell below 20% 3183 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3243 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 03114_ System corrupted: Component data lost. 03142_ Core Shielding destroyed. 03148_ Carbon-fiber Leg destroyed. 03154_ 9Z-GNZ(R) destroyed. 03165_ Acquired Sub. Monowheel. 03166_ Acquired 40 matter. A swath of the cavern ceiling suddenly collapses. 03208_ System corrupted: Matter fused (-6). 03216_ Triggered Piercing Trap. 03216_ Spikes shoot up from the floor. 03216_ Critical hit (Impale). 03216_ Sub. Monowheel destroyed. 03216_ Critical hit (Impale). 03238_ Subatomizers dissect the Cobbler Unit. 03243_ Triggered Piercing Trap. 03243_ Spikes shoot up from the floor. 03243_ Critical hit (Impale). 03243_ Lgt. EM Pulse Cannon destroyed. 03243_ Critical hit (Impale). 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