Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 13:25:20 Player: G4-R3D Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (92) 460 Value Destroyed (4029) 4029 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4396) 4396 TOTAL SCORE: 16985 Bonus ------- High Alert Combat Kills 500 Follower Combat Kills 108 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -12 Cogmind --------- Core Integrity 1364/1600 Matter 193/300 Energy 5/420 System Corruption 2% Temperature Critical (706) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Weight Redist. System Triangulator Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Quantum Capacitor Experimental Transmission Jammer Cloak of Protection System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Quantum Reactor Improved Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Triangulator Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Quantum Capacitor Experimental Transmission Jammer Medium Insulated Plating System Shield > --- WEAPON ----------- Micro-nuke Launcher Force Lance > --- INVENTORY -------- Light Antimatter Reactor Cloak of Protection Enhanced Nova Cannon Enhanced Nova Cannon Improved Remote Datajack [Rating: 149] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Advanced Heavy Siege Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Fusion Bomb Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 1 1 . . . . 1 1 . Utility 11 | . . . . . 2 1 1 . 2 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 193 | 1 4 1 . 3 14 35 7 6 15 10 30 17 16 34 Power 31 | . 1 . . . 1 6 . 1 2 2 6 2 5 5 Engine 8 | . 1 . . . . 2 . . 1 1 1 1 1 . Core 7 | . . . . . 1 4 . 1 1 . . . . . Reactor 16 | . . . . . . . . . . 1 5 1 4 5 Propulsion 56 | . . . . 3 4 8 5 . 6 2 5 7 3 13 Treads 4 | . . . . . . . . . . . 4 . . . Leg 7 | . . . . . . . 5 . 1 . . 1 . . Wheel . | . . . . . . . . . . . . . . . Hover 14 | . . . . . . 5 . . . . . 5 2 2 Flight 31 | . . . . 3 4 3 . . 5 2 1 1 1 11 Utility 60 | . 1 1 . . 6 4 2 4 5 5 7 6 8 11 Device 35 | . 1 1 . . 2 3 . . 1 5 5 4 6 7 Storage 2 | . . . . . 1 . . . . . 1 . . . Processor 8 | . . . . . 2 . 1 . 1 . . 1 . 3 Hackware 4 | . . . . . . . 1 . . . . 1 2 . Protection 11 | . . . . . 1 1 . 4 3 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 1 2 . . . 3 17 . 1 2 1 12 2 . 5 Energy Gun 2 | 1 . . . . . . . . . . . 1 . . Energy Cannon 9 | . . . . . . . . . . . 6 . . 3 Ballistic Gun 12 | . 2 . . . 1 9 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . . . Launcher 5 | . . . . . . . . . . . 4 . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 2 7 . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . 1 . 1 2 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 1 . . 1 2 . . 2 1 . 2 . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . . 5 . . . . . . . . Parts Lost 55 | . . . . . 2 8 . 4 3 . 15 1 12 10 Power 7 | . . . . . . 1 . 1 1 . 1 . 3 . Propulsion 24 | . . . . . 2 7 . . 2 . 4 1 4 4 Utility 21 | . . . . . . . . 3 . . 8 . 5 5 Weapon 3 | . . . . . . . . . . . 2 . . 1 Highest Loss Streak 12 | . . . . . 1 5 . 2 2 . 12 1 12 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 30 65 71 73 95 73 68 78 89 76 73 15 57 63 Engine 2 | . 5 14 14 14 . . 6 4 . . . 1 1 . Core 2 | . . . . . 8 5 . 1 4 2 . . . . Reactor 1 | . . . . . . . . . . 1 4 . 5 6 Treads 1 | . . . . . . . . . . . 13 . . . Leg 3 | . . . . . . . 23 33 22 . . . . . Hover 4 | . . . . . . 16 2 . . . . 4 14 2 Flight 9 | . . . . 16 34 5 6 . 4 25 1 . 4 17 Device 14 | . 5 22 28 14 16 14 6 1 3 19 20 4 18 18 Storage 3 | . . . . . . 7 6 6 5 5 4 . . . Processor 8 | . . . . . 8 7 12 13 15 15 14 . 3 6 Hackware 1 | . . . . . . . 2 1 . . . 1 4 5 Protection 3 | . . . . . 7 2 . 8 16 . 1 . . 1 Energy Cannon 1 | . . . . . . . . . . . 7 . . . Ballistic Gun 6 | . 8 28 28 28 10 7 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 9 2 . . . . Impact Weapon 1 | . . . . . 7 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 1 2 . 1 4 1 Peak Build Rating 149 | 1 10 19 19 12 28 42 45 54 83 79 131 71 121 149 Average Rating 57 | . 3 15 18 11 25 30 38 48 74 69 113 22 94 107 On Entrance 30 | . 1 10 19 19 12 20 23 44 54 52 73 3 71 56 Naked Turns 152 | . . . . . . . . . . . 9 143 . . Heaviest Build 95 | 2 9 10 10 9 20 44 15 39 56 34 95 22 54 73 Greatest Support 235 | 3 9 9 9 14 22 40 100 100 100 34 235 43 54 70 Greatest Overweight (x) 5 | . . 1 1 . 1 5 . . 1 . 1 . 1 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 10 10 10 10 10 10 15 5 5 5 Average Capacity 7 | 5 5 5 5 5 5 10 10 10 10 10 11 5 5 5 Most Carried 10 | 2 5 5 5 5 6 10 10 9 10 10 10 5 5 5 Average Carried 6 | 1 3 5 4 4 4 8 10 7 9 9 9 4 4 4 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 5 5 5 5 6 10 10 8 10 10 5 3 4 3 Class Distribution -------------------- 44% | Mutant 18% | Skirmisher 11% | Scout 5% | Infiltrator-Ninja 5% | Scavenger-Scout 3% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scout | -4/Factory Skirmisher | -4/Armory Mutant | -3/Research Mutant | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Matter Collected 2947 | 210 . . . 146 139 461 . 1 856 80 450 30 190 384 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3730 | . . . . 161 152 534 . 17 663 . 1690 30 35 448 Parts 181 | . . . . 11 4 31 . . 18 . 85 3 1 28 Haulers Intercepted 3 | . . . . . 1 . . . 1 . . . . 1 Recyclers Shooed 3 | . . . . . . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Combat Hostiles Destroyed 67 | . . . . 6 3 7 . 1 12 . 34 . . 4 Melee 10 | . . . . . 1 4 . 1 . . . . . 4 Guns 9 | . . . . 6 . 3 . . . . . . . . Cannons 31 | . . . . . . . . . 12 . 19 . . . AOE 15 | . . . . . . . . . . . 15 . . . Classes Destroyed 19 | . . . . 2 3 5 . 1 2 . 5 . . 1 Worker 3 | . . . . . . 3 . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 3 | . . . . . 1 . . . 1 . . . . 1 Recycler 5 | . . . . . . 2 . . 3 . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 5 | . . . . . . 1 . . 1 . . 1 1 1 Watcher 7 | . . . . . 2 2 . . . . . . . 3 Swarmer 21 | . . . . 3 2 3 . . 5 . 6 . . 2 Grunt 15 | . . . . 3 . . . . 3 . 9 . . . Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . . . . . 3 . . . Protector 1 | . . . . . . . . . . . 1 . . . Sentry 5 | . . . . . . 1 . . 1 . 3 . . . Demolisher 1 | . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . 1 . . . . . 4 . . . Programmer 13 | . . . . . . 3 . . 2 . 6 . . 2 Heavy 1 | . . . . . . . . . . . 1 . . . Assembled 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . . . . 3 2 6 . 1 8 . 9 1 1 2 Combat Bots Only 9 | . . . . 3 2 4 . 1 6 . 9 . . 2 Max Kills in Single Turn 5 | . . . . 1 1 1 . 1 1 . 5 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 5 . . . Melee 1 | . . . . . 1 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Hostile Shots Fired 946 | . 3 . . 8 52 105 . 102 86 4 359 26 93 108 Missed 348 | . 1 . . 5 25 36 . 33 28 3 105 12 56 44 Damage Taken 11196 | . 28 . . 46 309 1013 . 1009 1101 21 4875 298 1097 1399 Core 1931 | . 13 . . 17 52 376 . 106 135 . 682 196 118 236 Absorbed by Shields 204 | . . . . . . . . . . . 204 . . . Reduced by Siege Mode 667 | . . . . . . . . . . . 667 . . . Redirected to Shielding 13 | . . . . . 13 . . . . . . . . . Ignored by Resistances 148 | . . . . . . . . 103 . . . . . 45 Regen/Repaired (Parts) 79 | . . . . . . 79 . . . . . . . . Core Remaining (%) 79 | 100 . . . 88 90 46 . 87 86 . 40 84 91 85 Volleys Fired 160 | . . . . 11 1 22 . . 42 . 70 . . 14 Largest 2 | . . . . 2 2 2 . . 2 . 2 . . 1 Hottest 240 | . . . . 46 46 46 . . 97 . 240 . . 120 Shots Fired 282 | . . . . 22 2 46 . . 84 . 114 . . 14 Gun 70 | . . . . 22 2 46 . . . . . . . . Cannon 196 | . . . . . . . . . 84 . 100 . . 12 Launcher 16 | . . . . . . . . . . . 14 . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 154 | . . . . 22 2 46 . . 84 . . . . . Thermal 112 | . . . . . . . . . . . 100 . . 12 Explosive 16 | . . . . . . . . . . . 14 . . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | . . . . 4 1 12 . . 15 . 20 . . 1 Robot Miss Streak 3 | . . . . 1 1 3 . . 3 . 1 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Capacitor 10 | . . . . . . . . . . . . . . 10 Shots Hit Robots 236 | . . . . 13 10 37 . 2 59 . 84 1 1 29 Core Hits 140 | . . . . 6 2 19 . 1 25 . 70 1 1 15 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 . . . . . . . . Critical Strikes 25 | . . . . . 2 2 . . 13 . . . . 8 Blast 13 | . . . . . . . . . 13 . . . . . Smash 4 | . . . . . 2 2 . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 5 Impale 3 | . . . . . . . . . . . . . . 3 Melee Attacks 168 | . . . . . 35 29 . 5 . 4 3 10 14 68 Impact 53 | . . . . . 35 18 . . . . . . . . Slashing 90 | . . . . . . 11 . 5 . 4 3 10 14 43 Piercing 25 | . . . . . . . . . . . . . . 25 Sneak Attacks 7 | . . . . . 1 4 . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12410 | . . . . 209 547 1195 . 70 2235 . 6428 91 63 1572 Guns 631 | . . . . 209 18 404 . . . . . . . . Cannons 5605 | . . . . . . . . . 2235 . 3195 . . 175 Explosions 3233 | . . . . . . . . . . . 3233 . . . Melee 2941 | . . . . . 529 791 . 70 . . . 91 63 1397 Ramming . | . . . . . . . . . . . . . . . Kinetic 2866 | . . . . 209 18 404 . . 2235 . . . . . Thermal 3370 | . . . . . . . . . . . 3195 . . 175 Explosive 3233 | . . . . . . . . . . . 3233 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 983 | . . . . . 529 454 . . . . . . . . Slashing 1537 | . . . . . . 337 . 70 . . . 91 63 976 Piercing 421 | . . . . . . . . . . . . . . 421 Highest Corruption 8 | . . . . 1 1 8 . 3 . . 7 . 3 2 Average Corruption 3 | . . . . 1 1 7 . 2 . . 2 . 1 1 Corruption Purged 2 | . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 47 | . . . . 1 4 28 . . . . 10 . 1 3 Message Errors 6 | . . . . . . 3 . . . . 3 . . . Matter Fused 14 | . . . . . 1 10 . . . . 2 . . 1 Heat Flow Errors 4 | . . . . . 2 1 . . . . . . 1 . Energy Discharges 5 | . . . . 1 . 4 . . . . . . . . Parts Rejected 3 | . . . . . 1 1 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . 6 . . . . 1 . . 2 Misfires 4 | . . . . . . 2 . . . . 2 . . . Alerts 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1116 | . . . . . 247 378 . . 53 . 187 . . 251 Projectiles 107 | . . . . . . . . . 53 . 54 . . . Explosions 133 | . . . . . . . . . . . 133 . . . Melee 876 | . . . . . 247 378 . . . . . . . 251 Knockbacks 12 | . . . . . 1 1 . . 10 . . . . . Impact 2 | . . . . . 1 1 . . . . . . . . Kinetic 10 | . . . . . . . . . 10 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . . . . . . . . . 166 . . . Shots 4 | . . . . . . . . . . . 4 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 751 | . . . . . 246 257 . . 15 . 282 388 223 751 Average Temperature 123 | . . . . . 92 123 . . 8 . 95 184 97 423 Received Heat Transfer 1717 | . 18 . . 12 126 105 . 258 180 . 844 84 81 9 Effects 11 | . . . . . . . . . . . 2 . . 9 Shutdowns 3 | . . . . . . . . . . . . . . 3 Interference 5 | . . . . . . . . . . . 2 . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . 1 Siege Activations 8 | . . . . . . . . . . . 8 . . . Total Turns 119 | . . . . . . . . . . . 119 . . . Longest Duration 26 | . . . . . . . . . . . 26 . . . Robots Corrupted 6 | . . . . . 5 1 . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Parts Fried 8 | . . . . . 8 . . . . . . . . . Impact Corruptions 12 | . . . . . 6 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 . . . . . . 5 . . . Heat Transferred 2736 | . . . . . . . . . . . 2645 . . 91 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Peak Influence 970 | . 89 79 . 309 577 373 118 82 334 206 970 756 568 644 Initial 495 | . . 34 . . 42 257 113 82 29 163 95 495 425 297 Average 287 | . 49 66 . 103 272 226 113 66 88 183 432 626 469 465 Maximum Alert Level 3 | . . . . 1 2 1 . . 1 1 3 3 2 2 Low Security (%) 47 | 100 100 100 . 69 46 48 100 100 90 99 37 . . . Level 1 23 | . . . . 30 21 51 . . 9 . 15 . . 37 Level 2 24 | . . . . . 32 . . . . . 28 60 100 62 Level 3 5 | . . . . . . . . . . . 18 39 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . 1 4 11 . 2 2 1 5 1 1 4 Investigation 13 | . 1 . . 1 4 6 . . . 1 . . . . Extermination 8 | . . . . . . 2 . . 1 . 2 . . 3 Reinforcement 11 | . 1 . . . . 2 . 2 1 . 2 1 1 1 Assault 1 | . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Distress Signals 12 | . 1 . . . 2 1 . . 1 . 3 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 244 | . 6 4 . 12 33 26 . 17 14 6 52 22 15 37 Peak Tracking Total 13 | . 4 2 . 3 12 6 . 12 6 6 11 11 9 13 Tactical Retreats 35 | . 1 2 . 1 7 5 . 2 . . 1 6 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Traps Triggered 17 | . 1 . . . . 8 . 1 1 1 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Machines Disabled 16 | . . . . 1 . 1 . . 3 . 9 . . 2 Max in Single Turn 3 | . . . . . . 1 . . 3 . 3 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Machines Accessed 36 | . 2 . 1 1 12 10 2 . 1 1 2 3 . 1 Terminals 21 | . 2 . . 1 9 3 1 . 1 . 1 2 . 1 Fabricators 5 | . . . . . . 2 . . . 1 1 1 . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units 5 | . . . . . 2 2 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 91 | . 11 . 1 4 36 22 3 . 3 2 4 4 . 1 Successful 41 | . 4 . 1 2 18 9 2 . 2 1 . 2 . . Failed 50 | . 7 . . 2 18 13 1 . 1 1 4 2 . 1 Catastrophic 9 | . . . . . 2 4 . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 60 | . 8 . 1 3 28 10 . . 2 . 4 3 . 1 Terminals 63 | . 11 . . 4 32 5 2 . 3 . 2 3 . 1 Fabricators 7 | . . . . . . 2 . . . 2 2 1 . . Repair Stations 9 | . . . . . . 9 . . . . . . . . Recycling Units 6 | . . . . . 2 3 1 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . Terminal Hacks 14 | . 2 . 1 2 7 . 1 . 1 . . . . . Robot Analysis 3 | . . . . 1 2 . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Dispatch Records 2 | . . . . 1 1 . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . . . 9 5 . . 1 . . 2 . . Terminals 13 | . 2 . . . 7 1 . . 1 . . 2 . . Assimilate 3 | . . . . . 1 . . . . . . 2 . . Botnet 10 | . 2 . . . 6 1 . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Patch 2 | . . . . . . 2 . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . . . . Tunnel 3 | . . . . . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . . 1 10 7 . . 1 1 2 3 . 1 Full Trace Events 5 | . . . . 1 2 2 . . . . . . . . Feedback Events 2 | . . . . 1 1 . . . . . . . . . Corruption 2 | . . . . 1 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . 187 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . Time 70 | . . . . . . 70 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 1 . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Total Allies 9 | . . 3 . 1 1 . . . . . 2 2 . . Largest Group 3 | . . 3 3 3 1 . . . . . 2 1 . . Highest-Rated Group 130 | . . 40 40 40 31 . . . . . 130 45 . . Highest-Rated Ally 65 | . . 16 16 31 31 . . . . . 65 45 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . 26 17 . . . . . . . . . Total Damage 434 | . . . . 203 231 . . . . . . . . . Kills 10 | . . . . 6 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Robot Analysis Total 3 | . . . . 1 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Turns Passed 6392 | 25 76 249 230 426 607 1282 65 106 758 211 875 376 318 788 Spaces Moved 8178 | 42 126 336 210 736 1123 1481 75 70 505 390 440 574 452 1618 Core 1430 | 42 126 336 210 332 . 46 . . . . 20 317 . 1 Treads 332 | . . . . . . . . . . . 332 . . . Legs 581 | . . . . . . . 36 70 475 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1626 | . . . . . . 857 . . . . . 257 414 98 Flight 4209 | . . . . 404 1123 578 39 . 30 390 88 . 38 1519 Fastest Speed 21 | 50 50 50 100 37 29 29 29 120 29 25 23 50 40 21 Average Speed 56 | 50 50 71 100 42 31 65 72 120 118 26 124 53 50 29 Slowest Speed 435 | 50 50 100 100 50 114 435 120 120 190 29 160 61 111 150 Overloaded Moves 20 | . . . . . . . . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . 8 15 14 . . . 1 . . 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 34 82 61 97 79 38 2 89 11 12 38 20 17 48 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 2 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . . 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . . . . . . . Spaces Dug 105 | . . . . . 22 10 . . . 3 5 9 12 44 Terrain Destroyed 383 | . . . . . 22 10 . . 37 3 229 9 12 61 Melee 86 | . . . . . 22 10 . . . 3 2 9 12 28 Projectile 46 | . . . . . . . . . 23 . 20 . . 3 AOE 251 | . . . . . . . . . 14 . 207 . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Arm Res Res Acc Total 9308 | 44 138 345 230 817 1281 1675 82 81 581 489 648 616 507 1774 Wait 510 | . 1 9 19 68 116 91 . . 5 81 54 13 24 29 Move 8074 | 41 125 335 209 721 1094 1454 74 69 504 387 439 573 447 1602 Hop 40 | . . . . 6 13 12 . . . 1 . . 2 6 Pick Up 34 | 2 5 . 1 3 2 4 . 1 1 1 6 1 1 6 Fast Attach 114 | 1 3 1 . 2 8 15 4 3 10 5 12 14 10 26 Attach 33 | . 1 . . . 2 6 . 3 . 2 7 3 3 6 Detach 18 | . 1 . . . 1 8 . . 1 2 3 . 1 1 Swap 46 | . . . . 1 4 14 3 . 5 3 11 . 3 2 Drop 73 | . 2 . 1 5 5 6 1 . 13 3 19 2 2 14 Fire 160 | . . . . 11 1 22 . . 42 . 70 . . 14 Melee 168 | . . . . . 35 29 . 5 . 4 3 10 14 68 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 10 . . . . 11 . . . Rewire 17 | . . . . . . 4 . . . . 13 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/Armory -3/Research -2/Research -1/Access (discovered 2 exits: [*Sur] / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 14) 102 | -10/Materials | Entered Mines 106 | -10/Mines | Identified exit to Materials 162 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 190 | -10/Mines | Learned location of Storage (-9) 201 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 204 | -10/Mines | Found Prototype Device 204 | -10/Mines | Identified Exp. Sensor Array 268 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 301 | -10/Mines | Build established: Mutant 340 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 341 | -10/Mines | Discovered new exit (range 5) 351 | -10/Mines | Entered Exiles 351 | -10/Exiles | Accompanied by 3 allies 375 | -10/Exiles | Met 8R-AWN 393 | -10/Exiles | Met EX-HEX 421 | -10/Exiles | Met EX-BIN 434 | -10/Exiles | Aligned with FarCom system 435 | -10/Exiles | Given EX-Vault access code 458 | -10/Exiles | Opened EX-Vault 463 | -10/Exiles | Found Cloak of Protection 486 | -10/Exiles | Warned to stay clear of 0b10 Research branches 515 | -10/Exiles | Met EX-DEC 549 | -10/Exiles | Discovered new exit (range 14) 581 | -10/Exiles | Left Exiles lab with Cloak of Protection 581 | -10/Exiles | Entered Mines 581 | -9/Mines | Accompanied by 3 allies 976 | -9/Mines | Discovered new exit (range 6) 982 | -9/Mines | Learned location of 1 exit from Materials 996 | -9/Mines | Received a Mining Laser from a helpful Derelict 1007 | -9/Mines | Entered Materials 1007 | -8/Materials | Accompanied by 1 ally 1007 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1008 | -8/Materials | Identified exit to Factory 1155 | -8/Materials | Discovered exit to Factory (range 7) 1462 | -8/Materials | Build established: Scout 1612 | -8/Materials | Discovered exit to Factory (range 2) 1614 | -8/Materials | Entered Factory 1614 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2238 | -7/Factory | Build established: Skirmisher 2500 | -7/Factory | Repaired Weight Redist. System 2539 | -7/Factory | Repaired Imp. Terrain Scanner 2683 | -7/Factory | Discovered new exit (range 15) 2769 | -7/Factory | Discovered new exit (range 5) 2814 | -7/Factory | Core integrity fell below 50% 2815 | -7/Factory | Garrison activated, responded to threat 2841 | -7/Factory | Lost 5 parts (1p4n) 2896 | -7/Factory | Entered another Factory area 2896 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2960 | -6/Factory | Identified exit to DSF 2961 | -6/Factory | Entered DSF 2971 | -6/DSF | Assembled infested the area 2998 | -6/DSF | Additional patrols routed to DSF 3046 | -6/DSF | Discovered new exit (range 15) 3067 | -6/DSF | Entered Factory 3067 | -5/Factory | Evolved 2 slots: Utility x2 3128 | -5/Factory | Build established: Mutant 3618 | -5/Factory | Discovered new exit (range 20) 3825 | -5/Factory | Entered another Factory area 3825 | -4/Factory | Evolved 2 slots: Utility x2 4032 | -4/Factory | Discovered new exit (range 9) 4036 | -4/Factory | Entered Armory 4294 | -4/Armory | Found Fusion Bomb Launcher 4345 | -4/Armory | Build established: Skirmisher 4477 | -4/Armory | Destroyed 9 combat bots 4565 | -4/Armory | Destroyed 8 combat bots 4815 | -4/Armory | First assault squad dispatched 4902 | -4/Armory | Released all parts (3) 4909 | -4/Armory | Core integrity fell below 50% 4909 | -4/Armory | Discovered new exit (range 3) 4910 | -4/Armory | Destroyed 8 combat bots 4911 | -4/Armory | Entered Research 4911 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4927 | -3/Research | Lost 12 parts (3n7u2w) 5073 | -3/Research | Released all parts (3) 5163 | -3/Research | Build established: Mutant 5272 | -3/Research | Discovered new exit (range 15) 5287 | -3/Research | Entered another Research area 5287 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5603 | -2/Research | Discovered new exit (range 5) 5605 | -2/Research | Entered Access 5605 | -1/Access | Evolved 2 slots: Utility x2 5612 | -1/Access | Lost 12 parts (3p4n5u) 5820 | -1/Access | Lost 4 parts (2n2u) 5934 | -1/Access | Spotted B-99 Colossus 6004 | -1/Access | Found Prototype Processor 6004 | -1/Access | Identified Exp. Core Analyzer 6055 | -1/Access | Lost 3 parts (1n1u1w) 6067 | -1/Access | Found Prototype Device 6067 | -1/Access | Identified Exp. Transmission Jammer 6155 | -1/Access | Search patrols dispatched 6215 | -1/Access | Found Quantum Capacitor 6298 | -1/Access | Discovered new exit (range 15) 6329 | -1/Access | Build established: Infiltrator-Ninja 6362 | -1/Access | Spotted B-99 Colossus 6362 | -1/Access | Spotted B-99 Colossus 6390 | -1/Access | Discovered new exit (range 5) 6393 | *** | Escaped! Last Messages --------------- 06385_ Penetrated by Slug. 06386_ Overheating: Quantum Reactor damaged (-29). 06386_ System corrupted: Matter fused (-6). 06388_ Overheating: System Shield damaged (-3). 06388_ Slug penetrates Reinforced Barrier. 06388_ Slug penetrates Sealed Heavy Doors. 06388_ Slug penetrates Reinforced Barrier. 06388_ Penetrated by Slug. 06388_ Slug penetrates Sealed Heavy Doors. 06390_ Power failure, Quantum Reactor shutdown. 06390_ Main Access Shell breached. 06390_ EXIT=FOUND 06391_ Overheating: Q-thruster damaged (-13). 06392_ Power failure, Lgt. Antimatter Reactor shutdown. 06392_ Overheating: System interference. 06392_ Enh. Nova Cannon temporarily disabled. 06392_ Core Analyzer temporarily disabled. 06392_ Enh. Nova Cannon temporarily disabled. 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" ] " # | | ????????????????????"####################" %# | | ?????????????????#?????????#???##?#??##### ! # | | ???????????????????#?#?#???#????##??##???# # | | ??????????????????????????? ?##??#??###### # | | ??????????????Y????? ??????#???#??#?#???# # | | ??????????????????? ??????????##????###??# # | | ?????????????????????????????????#????##?# # | | ????????????????????????? ? #????######??# # | | ???????????????????????? ??????#????#???## # | | ????????????????????????#?#???????? ?? ?# # | | ????????????????????? ?? ???????????? ??# # | | ???????????????????????? ? ?????????? ???# # | | ??????????????????????? ??? ?? ??? ?? ## # | | ?????????????????????????? ???????? ?? ?# # | | ?????????????????????????????????????????# # | | ????????????????????????????????????????#?#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 22 Cloak Strength 5 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Utility Shielding 66 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed WardroneImprinterExpander Manual? 0 Play Time 02:03:17 Cumulative 164.9 hours Start 2025.03.19 @ 17:28:44 End 2025.03.21 @ 13:25:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 5/0/4/0/2/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70bcd576-bd09-4606-a355-e1d3c04a09a5