Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 17:07:41 Player: EN-G1N Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1432) 1432 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (623) 623 TOTAL SCORE: 5770 Bonus ------- Follower Combat Kills 146 Met Imprinter 300 Was Imprinted 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Ripper > --- INVENTORY (15) --- EM Shield Heavy Beamcaster Advanced Beam Cannon Heavy Ion Cannon Gauss Rifle Mining Laser RU-N14's Throwing Claymores (2) Heavy Mace Ripper Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Spiked Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Weapon Cycler Medium Armor Plating Shield Generator > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Flexi-carbon Leg High-capacity Battery EM Shield Advanced Beam Cannon Heavy Ion Cannon Mining Laser RU-N14's Throwing Claymores RU-N14's Throwing Claymores Heavy Mace Ripper Ripper [Rating: 53] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 5 | . . . 2 . . . 3 Weapon . | . . . . . . . . Parts Attached 53 | 6 6 1 15 5 4 5 11 Power 7 | 1 . 1 2 1 . 1 1 Engine 6 | 1 . . 2 1 . 1 1 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . . 2 1 . 1 3 Treads 5 | 2 . . . . . 1 2 Leg 1 | . . . . . . . 1 Wheel 3 | . . . 2 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 . 5 3 . 3 2 Device 6 | . . . 1 2 . 2 1 Storage 6 | 1 1 . 4 . . . . Processor 2 | . . . . 1 . . 1 Hackware 1 | . 1 . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 21 | 2 4 . 6 . 4 . 5 Energy Gun 9 | 2 3 . 2 . 2 . . Energy Cannon 3 | . . . 2 . . . 1 Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon 3 | . . . . . 2 . 1 Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 22 | . . . 4 2 . 2 14 Power 4 | . . . 1 1 . . 2 Propulsion 9 | . . . 2 1 . 1 5 Utility 7 | . . . . . . 1 6 Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 9 | . . . 4 2 . 2 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 11 | 4 7 7 11 14 14 13 9 Power 1 | . 1 1 1 1 1 1 . Propulsion 2 | 2 3 2 1 2 2 1 . Utility 3 | . . 1 4 5 5 3 1 Weapon 5 | . 2 3 3 5 6 7 7 Tool/Special . | . . . . . . . . Unused Backups 17 | . 2 1 4 . 3 3 4 Power 4 | . . . 4 . . . . Propulsion 4 | . 1 1 . . . 2 . Utility 2 | . . . . . . 1 1 Weapon 7 | . 1 . . . 3 . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 98 100 97 96 99 99 85 Engine 9 | . 14 3 5 10 11 11 10 Core 1 | . . 10 4 . . . . Treads 11 | . 28 28 9 . . 8 16 Wheel 11 | . . . 12 19 22 13 2 Device 10 | . . . 5 11 11 17 21 Storage 14 | . 19 14 26 15 11 11 9 Processor 4 | . . . . 6 11 2 5 Hackware 8 | . 7 14 11 11 11 4 . Protection 2 | . . . . . . 8 2 Energy Gun 17 | . 28 28 7 . 13 22 9 Energy Cannon 4 | . . . 10 22 7 . . Peak Build Rating 53 | 6 12 14 20 23 30 34 53 Average Rating 25 | 4 8 13 16 20 27 32 46 On Entrance 17 | . 6 12 14 20 21 30 33 Avg Prop Armor Cover (%) 11 | . . . . . . 10 19 Naked Turns . | . . . . . . . . Heaviest Build 57 | 14 18 16 38 38 36 50 57 Greatest Support 76 | 40 40 40 40 32 32 32 76 Greatest Overweight (x) 10 | . . . 1 2 1 3 10 Average Overweight (x) 1 | . . . . 1 . 2 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 12 15 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 14 Average Carried 11 | 4 7 7 11 14 14 13 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 6 8 8 15 14 15 15 9 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 999 | 107 372 10 135 50 80 100 145 Remotely . | . . . . . . . . Salvage Created 1581 | . 182 72 450 162 . 357 358 Parts 98 | . 18 5 23 10 . 18 24 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . 1 11 . Prevented 7 | . . . . . . 7 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 38 | . 4 2 6 4 . 6 16 Melee 7 | . . . 2 . . . 5 Guns 15 | . 4 2 1 . . 3 5 Cannons 9 | . . . 3 4 . . 2 AOE 7 | . . . . . . 3 4 Classes Destroyed 13 | . 4 . 3 2 . 2 2 Worker 1 | . . . . . . . 1 Tunneler 1 | . . . . 1 . . . Hauler 3 | . . . 3 . . . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . 1 . . . . . . Watcher 4 | . 3 . 1 . . . . Swarmer 20 | . 3 . . 4 . . 13 Grunt 12 | . 1 2 4 . . 3 2 Brawler 2 | . . . 1 . . 1 . Sentry 1 | . . . 1 . . . . Hunter 3 | . . . . . . 2 1 Mutant 1 | . . . . . . 1 . Best Kill Streak 13 | . 3 2 2 4 . 3 13 Combat Bots Only 11 | . 3 2 2 4 . 3 11 Max Kills in Single Turn 5 | . 2 1 1 1 . 2 5 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . . 2 2 Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 384 | . 13 23 74 27 . 39 208 Missed 81 | . 2 6 15 3 . 7 48 Hits 303 | . 11 17 59 24 . 32 160 Melee 1 | . . . 1 . . . . Projectile 302 | . 11 17 58 24 . 32 160 Critical Strikes 3 | . . . 2 . . . 1 Damage Taken 4060 | . 103 214 753 200 . 503 2287 Core 1224 | . 9 10 218 39 . 81 867 Absorbed by Shields 339 | . . . . . . 55 284 Regen/Repaired (Parts) 24 | . . . . . 24 . . Core Remaining (%) 69 | 100 . 92 . . . 15 . Volleys Fired 107 | . 18 10 22 18 . 17 22 Largest 2 | . 2 2 2 2 . 2 2 Hottest 162 | . 130 130 136 136 . 162 162 Shots Fired 190 | . 35 15 36 36 . 32 36 Gun 121 | . 34 15 15 . . 30 27 Cannon 62 | . . . 21 36 . . 5 Launcher 1 | . 1 . . . . . . Special 6 | . . . . . . 2 4 Kinetic 4 | . . . . . . . 4 Thermal 168 | . 23 15 36 36 . 30 28 Explosive 7 | . 1 . . . . 2 4 Electromagnetic 11 | . 11 . . . . . . Robot Hit Streak 13 | . 8 3 9 13 . 5 5 Robot Miss Streak 5 | . 4 2 3 3 . 5 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 128 | . 18 9 32 18 . 18 33 Core Hits 65 | . 8 4 12 6 . 13 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 . 2 . . . 5 Burn 4 | . 1 . 1 . . . 2 Sever 4 | . . . 1 . . . 3 Melee Attacks 48 | . . . 25 . 1 . 22 Impact 14 | . . . 12 . . . 2 Slashing 34 | . . . 13 . 1 . 20 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4764 | . 269 179 823 393 . 799 2301 Guns 1341 | . 262 155 149 . . 432 343 Cannons 782 | . . . 310 393 . . 79 Explosions 1575 | . . . . . . 337 1238 Melee 822 | . . . 338 . . . 484 Ramming 57 | . 7 24 26 . . . . Kinetic 43 | . . . . . . . 43 Thermal 2377 | . 175 155 459 393 . 432 763 Explosive 1191 | . . . . . . 337 854 Electromagnetic 87 | . 87 . . . . . . Impact . | . . . . . . . . Slashing 1009 | . . . 338 . . 30 641 Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . 1 2 . 6 . Message Errors 3 | . . . . 1 . 2 . Matter Fused 2 | . . . . 1 . 1 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 77 | . . . 8 9 . . 60 Projectiles 9 | . . . . 9 . . . Explosions 60 | . . . . . . . 60 Melee 8 | . . . 8 . . . . Knockbacks 2 | . . 1 1 . . . . Impact 2 | . . 1 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . . 10 . . . . Shots . | . . . . . . . . Rammed 10 | . 2 5 3 . . . . Targets Rammed 10 | . 2 5 3 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 374 | . 162 327 123 275 . 294 374 Average Temperature 106 | . 59 193 32 115 . 118 162 Received Heat Transfer 678 | . 36 117 423 . . 66 36 Effects 5 | . . 1 . . . 3 1 Interference 4 | . . 1 . . . 3 . Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 2 1 . . 2 Heat Transferred 4359 | . 555 370 962 666 . 666 1140 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 . . 80 Level 1 3 | . . . . . . . 19 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 366 | . 60 98 56 75 . . 366 Initial 15 | . . . . 15 . . . Average 33 | . 11 21 12 25 . . 106 Influence Increases 1546 | . 146 128 229 130 . 296 617 Destroy 0b10 Robot/C 920 | . 80 100 120 80 . 220 320 Destroy 0b10 Robot/NC 60 | . 20 . 20 10 . . 10 Destroy Leader 164 | . 26 20 28 10 . 40 40 Allied During Kill 44 | . . 8 . . . 36 . Successful Hack 20 | . 12 . 8 . . . . Disable Machine 105 | . . . 15 . . . 90 Destroy Structure 68 | . 8 . 8 . . . 52 Lose Combat Pursuer 165 | . . . 30 30 . . 105 Influence Decreases 1211 | . 146 128 189 135 35 296 282 Entered New Map 60 | . . . . 25 35 . . Time Decay 952 | . 146 128 179 90 . 257 152 Lost Part 180 | . . . 10 20 . 20 130 Lost Ally 19 | . . . . . . 19 . Squads Dispatched 2 | . 1 . . . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 13 5 13 8 . 11 24 Peak Tracking Total 7 | . 4 3 5 4 . 4 7 Tactical Retreats 7 | . . . 2 2 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 7 | . . . 1 . . . 6 Max in Single Turn 5 | . . . 1 . . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 5 | . 2 . 2 . 1 . . Terminals 4 | . 2 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 8 . 3 . 4 . . Successful 9 | . 3 . 2 . 4 . . Failed 5 | . 4 . 1 . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 10 | . 8 . 2 . . . . Terminals 11 | . 8 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 . 1 . 4 . . Part Schematic 4 | . . . . . 4 . . Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 4 | . 2 . 2 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 20 | . . . . . 20 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 6 | . . 2 . . 4 . . Largest Group 4 | . . 2 2 . 4 4 . Highest-Rated Group 159 | . . 50 45 . 159 159 . Highest-Rated Ally 41 | . . 31 26 . 41 41 . Total Orders . | . . . . . . . . Ally Attacks 30 | . . 9 1 . . 20 . Total Damage 522 | . . 64 . . . 458 . Kills 9 | . . 3 . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 1973 | . . . . 33 1330 132 478 Terrain 1973 | . . . . 33 1330 132 478 Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 5609 | 65 600 617 685 296 1330 1454 562 Spaces Moved 3637 | 39 327 351 422 208 1083 982 225 Core 16 | 12 . . . . . . 4 Treads 910 | 27 327 351 142 . . . 63 Legs 10 | . . . . . . . 10 Wheels 2701 | . . . 280 208 1083 982 148 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 90 105 100 115 145 Average Speed 132 | 126 160 160 122 111 114 135 158 Slowest Speed 550 | 160 160 160 240 130 115 145 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 4 55 72 39 42 88 96 6 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 3 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 2 . . 4 5 . Spaces Dug 9 | . . . 7 . . . 2 Terrain Destroyed 94 | . 8 . 7 . . 29 50 Melee 9 | . . . 7 . . . 2 Projectile 3 | . . . . . . 1 2 AOE 82 | . 8 . . . . 28 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4170 | 53 369 390 519 236 1166 1072 365 Wait 212 | . 4 19 1 2 61 47 78 Move 3630 | 38 326 350 421 207 1082 981 225 Hop . | . . . . . . . . Pick Up 58 | 9 6 2 20 2 7 9 3 Fast Attach 10 | 3 1 . 4 1 1 . . Attach 24 | 3 1 . 5 2 . 4 9 Detach . | . . . . . . . . Swap 33 | . 5 1 6 2 7 6 6 Drop 38 | . 6 3 12 2 7 8 . Fire 107 | . 18 10 22 18 . 17 22 Melee 48 | . . . 25 . 1 . 22 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 9 | . 2 5 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 9) 634 | -10/Materials | Central database locked down 647 | -10/Materials | Discovered new exit (range 10) 666 | -10/Materials | Derelicts attacked the area 666 | -10/Materials | Entered Mines 1014 | -10/Mines | Found a hidden stash of uninstalled traps 1037 | -10/Mines | Discovered new exit (range 10) 1225 | -10/Mines | Discovered new exit (range 10) 1283 | -10/Mines | Entered Materials 1283 | -9/Materials | Accompanied by 2 allies 1283 | -9/Materials | Evolved 2 slots: Utility x2 1288 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1609 | -9/Materials | Lost 4 parts (1p2n1w) 1812 | -9/Materials | Core integrity fell below 50% 1900 | -9/Materials | Discovered new exit (range 8) 1968 | -9/Materials | Entered Mines 1969 | -9/Mines | Learned location of Storage (-7) 2099 | -9/Mines | Learned Materials security intel 2256 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2264 | -9/Mines | Entered Zion 2313 | -7/Zion | System corruption cleaned by Quarantine Array 2406 | -7/Zion | Learned location of Recycling (-7) 2578 | -7/Zion | Learned location of Armory (-3) 2806 | -7/Zion | Found Prototype Special Weapon 2807 | -7/Zion | Identified RU-N14's Throwing Claymores 2810 | -7/Zion | Found RU-N14's Throwing Claymores 2815 | -7/Zion | Found RU-N14's Throwing Claymores 3257 | -7/Zion | Met Imprinter 3279 | -7/Zion | Imprinted 3281 | -7/Zion | Declared Zion's savior 3517 | -7/Zion | Discovered new exit (range 11) 3594 | -7/Zion | Entered Proximity Caves 3594 | -6/Proximity Caves | Accompanied by 4 allies 3923 | -6/Proximity Caves | Core integrity fell below 20% 3957 | -6/Proximity Caves | Build established: Scavenger-Mutant 3965 | -6/Proximity Caves | Lost 3 allies 4935 | -6/Proximity Caves | Learned 4 Factory zone layouts 5009 | -6/Proximity Caves | Discovered new exit (range 12) 5048 | -6/Proximity Caves | Entered Factory 5048 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5049 | -6/Factory | Identified exit to Lower Caves 5563 | -6/Factory | Lost 9 parts (2p3n3u1w) 5564 | -6/Factory | Core integrity fell below 50% 5565 | -6/Factory | Destroyed 11 combat bots 5584 | -6/Factory | Core integrity fell below 20% 5610 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05576_ Penetrated by Slug. 05578_ U-05 Engineer builds a Door. 05579_ H-66 Slayer destroyed. 05579_ Penetrated by Slug. 05580_ Acquired 21 matter. 05583_ Penetrated by Slug. 05584_ U-05 Engineer builds a Wall. 05586_ Slug penetrates Wall. 05588_ U-05 Engineer lays Concrete. 05589_ RU-N14's Throwing Claymores expended. 05589_ Penetrated by Slug. 05589_ U-05 Engineer lays Concrete. 05591_ Acquired 2 matter. 05591_ U-05 Engineer builds a Wall. 05592_ Penetrated by Slug. 05595_ H-66 Slayer Gauss Rifle severed. 05596_ Hcp. Battery destroyed. 05602_ Penetrated by Slug. 05607_ Acquired 3 matter. 05610_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#?+#+###????????????????????? | | ????????????????????? ######??????????????? | | ??????????????????"F?" l ????????????? | | ?????????????????"" "" ??????????? | | ?????????????????? ??????????? | | ????????????????? ???????????? | | ??????????????? ????????????? | | ????????????? ? """ ???????????? | | ??????????????? ?""" """????????????? | | ???????????"? ? 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""" #?????????? | | ??????????"""?# ? ?? # ????????? | | ???????????""?? ? #?????????? | | ????????? ?? ?? ?? #?## #?????????? | | ???????????###? ? ??#### ! #?????????? | | ??????????#??#? ? ?##?##h #?????????? | | ????????? ? ?? ?####[ ##????????? | | ???????????? ? ? ? ##?##@R ##????????? | | ?????????? ? ???? ####;/#;;;; # ###?"?????? | | ?????????? ? ???#*%%R +???????? | | ????????? ? ?? ? ?### ! # #???? ??? | | ?????????##+?####?##### % % # # ?? ???? | | ????????????? ? ??##?## % # #?"???"?? | | ?????????"?" ??#?### # #?"?? ??" | | ?????????""???? ##?#### + # ?""???? | | ??????????"?? ####### # +? ???? | | ???????????? ? #######! # #####?##? | | ?????????"?" ? ??###### # #####?? | | ???????????? ####### # ##?##??"? | | ???????????? ? ####### # ###?#? ?? | | ????????? ???? #?#?### # * ##?###?"" | | ???????????????#?#?#########; # ###### | | ????????????#??#?############ "" # ##?##? | | ?????????????#??##?#####?## # ##??#? ? | | ??????????##???#??###?##### """" # ###### ? | | ?????????????????#?######## """" # ######### | | ?????????????#??#?#?#??#### """" # | | ????????????????#???####### """" # | | ??????????????????######??# """"=#= | | ????????????????###?####### """"== """" | | ???????????#??#?######??### """" #[ """" | | ????????????##?#???#??##### =[# """" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 580 Matter Stores 444 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Energy Filter | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreMiningArachnoskeleton Manual? 0 Play Time 01:00:06 Cumulative 67.5 hours Start 2026.09.09 @ 16:00:18 End 2026.09.09 @ 17:07:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 19 Adventurer 55 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05a0612c-20d6-49c7-b6a9-ce09412c3c6d